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using System; |
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using System.Collections.Generic; |
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using System.IO; |
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using Newtonsoft.Json; |
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using UnityEditor; |
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using UnityEngine; |
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namespace Unity.MLAgents |
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{ |
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public class SampleExporter |
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{ |
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const string k_MLAgentsSampleFile = "mlagents-sample.json"; |
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const string k_PackageSampleFile = ".sample.json"; |
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const string k_MLAgentsDir = "ML-Agents"; |
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const string k_MLAgentsExamplesDir = "Examples"; |
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const string k_MLAgentsPackageName = "com.unity.ml-agents"; |
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const string k_MLAgentsSamplesDirName = "Samples"; |
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const string k_MLAgentsScriptsDirName = "Scripts"; |
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struct MLAgentsSampleJson |
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{ |
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#pragma warning disable 649 |
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public string displayName; |
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public string description; |
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public List<string> scenes; |
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#pragma warning restore 649 |
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} |
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struct PackageSampleJson |
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{ |
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public string displayName; |
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public string description; |
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} |
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public static void ExportCuratedSamples() |
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{ |
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var oldBurst = EditorPrefs.GetBool("BurstCompilation"); |
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EditorPrefs.SetBool("BurstCompilation", false); |
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try |
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{ |
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var assetsDir = Application.dataPath; |
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var repoRoot = Directory.GetParent(Directory.GetParent(assetsDir).FullName).FullName; |
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var samplesDir = Path.Combine( |
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repoRoot, |
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k_MLAgentsPackageName, |
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k_MLAgentsSamplesDirName); |
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if (!Directory.Exists(samplesDir)) |
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{ |
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Directory.CreateDirectory(samplesDir); |
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} |
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var examplesDir = Path.Combine(Application.dataPath, k_MLAgentsDir, k_MLAgentsExamplesDir); |
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foreach (var exampleDirectory in Directory.GetDirectories(examplesDir)) |
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{ |
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var mlAgentsSamplePath = Path.Combine(exampleDirectory, k_MLAgentsSampleFile); |
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if (File.Exists(mlAgentsSamplePath)) |
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{ |
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var sampleJson = JsonConvert.DeserializeObject<MLAgentsSampleJson>(File.ReadAllText(mlAgentsSamplePath)); |
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Debug.Log(JsonConvert.SerializeObject(sampleJson)); |
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foreach (var scene in sampleJson.scenes) |
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{ |
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var scenePath = Path.Combine(exampleDirectory, scene); |
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if (File.Exists(scenePath)) |
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{ |
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var currentSampleDir = Directory.CreateDirectory(Path.Combine(samplesDir, |
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Path.GetFileNameWithoutExtension(scenePath))); |
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var scriptsPath = Path.Combine(exampleDirectory, k_MLAgentsScriptsDirName); |
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Debug.Log($"Scene Path: {scenePath}"); |
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var assets = new List<string> { scenePath.Substring(scenePath.IndexOf("Assets")) }; |
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if (!Directory.Exists(Path.Combine(scriptsPath))) |
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{ |
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scriptsPath = exampleDirectory; |
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} |
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scriptsPath = scriptsPath.Substring(scriptsPath.IndexOf("Assets")); |
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foreach (var guid in AssetDatabase.FindAssets("t:Script", new[] { scriptsPath })) |
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{ |
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var path = AssetDatabase.GUIDToAssetPath(guid); |
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assets.Add(path); |
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Debug.Log($"Adding Asset: {path}"); |
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} |
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var packageFilePath = Path.GetFileNameWithoutExtension(scenePath) + ".unitypackage"; |
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AssetDatabase.ExportPackage(assets.ToArray(), |
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Path.Combine(Application.dataPath, packageFilePath), |
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ExportPackageOptions.IncludeDependencies | ExportPackageOptions.Recurse); |
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var packageFileFullPath = Path.Combine(Application.dataPath, packageFilePath); |
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var packageInSamplePath = Path.Combine(currentSampleDir.FullName, packageFilePath); |
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Debug.Log($"Moving {packageFileFullPath} to {packageInSamplePath}"); |
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File.Move(packageFileFullPath, packageInSamplePath); |
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File.WriteAllText(Path.Combine(currentSampleDir.FullName, k_PackageSampleFile), |
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JsonConvert.SerializeObject(new PackageSampleJson |
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{ |
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description = sampleJson.description, |
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displayName = sampleJson.displayName |
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})); |
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} |
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} |
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} |
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} |
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} |
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catch (Exception e) |
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{ |
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Debug.Log(e); |
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EditorApplication.Exit(1); |
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} |
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EditorPrefs.SetBool("BurstCompilation", oldBurst); |
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EditorApplication.Exit(0); |
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} |
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} |
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} |
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