using UnityEngine; | |
namespace Unity.MLAgents.Editor | |
{ | |
/// <summary> | |
/// A static helper class for the Editor components of the ML-Agents SDK. | |
/// </summary> | |
public static class EditorUtilities | |
{ | |
/// <summary> | |
/// Whether or not properties that affect the model can be updated at the current time. | |
/// </summary> | |
/// <returns></returns> | |
public static bool CanUpdateModelProperties() | |
{ | |
return !Application.isPlaying; | |
} | |
} | |
} | |