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#!/bin/bash
# validate-macos.sh - Validate macOS Application with embedded llama.xcframework using SwiftUI
# Authentication options (optional) (can be set via environment variables)
# To use: export [email protected]
# export APPLE_PASSWORD=your-app-specific-password
# ./validate-macos.sh
APPLE_ID=${APPLE_ID:-""}
APPLE_PASSWORD=${APPLE_PASSWORD:-""}
# Ensure the script exits on error
set -e
# Function to print usage instructions
print_usage() {
echo "Usage: ./validate-macos.sh [OPTIONS]"
echo ""
echo "Options:"
echo " --help Show this help message"
echo " --apple-id EMAIL Apple ID email for validation"
echo " --apple-password PWD App-specific password for Apple ID"
echo ""
echo "Environment variables:"
echo " APPLE_ID Apple ID email for validation"
echo " APPLE_PASSWORD App-specific password for Apple ID"
echo ""
echo "Notes:"
echo " - Command line options take precedence over environment variables"
echo " - Authentication is optional. If not provided, alternative validation will be performed"
echo " - For APPLE_PASSWORD, use an app-specific password generated at https://appleid.apple.com/account/manage"
}
# Parse command line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--help)
print_usage
exit 0
;;
--apple-id)
APPLE_ID="$2"
shift 2
;;
--apple-password)
APPLE_PASSWORD="$2"
shift 2
;;
*)
echo "Unknown option: $1"
print_usage
exit 1
;;
esac
done
# Function to clean up in case of error
cleanup() {
# Don't clean up temp files on error to help with debugging
echo "===== macOS Validation Process Failed ====="
exit 1
}
# Set up trap to call cleanup function on error
trap cleanup ERR
set -e # Exit on any error
ROOT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )/../.." && pwd )"
BUILD_DIR="${ROOT_DIR}/validation-builds/ios"
# Configuration
APP_NAME="MacOSLlamaTest"
BUNDLE_ID="org.ggml.MacOSLlamaTest"
XCFRAMEWORK_PATH="${ROOT_DIR}/build-apple/llama.xcframework"
TEMP_DIR="${BUILD_DIR}/temp"
ARCHIVE_PATH="${BUILD_DIR}/${APP_NAME}.xcarchive"
APP_PATH="${BUILD_DIR}/${APP_NAME}.app"
ZIP_PATH="${BUILD_DIR}/${APP_NAME}.zip"
VALIDATION_DIR="${BUILD_DIR}/validation"
# Create necessary directories
mkdir -p "${BUILD_DIR}"
mkdir -p "${TEMP_DIR}"
mkdir -p "${VALIDATION_DIR}"
echo "===== macOS Validation Process Started ====="
# 1. Create a simple test app project
echo "Creating test macOS app project..."
mkdir -p "${TEMP_DIR}/${APP_NAME}/${APP_NAME}"
cat > "${TEMP_DIR}/${APP_NAME}/${APP_NAME}/Info.plist" << EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>${APP_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${BUNDLE_ID}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${APP_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>12.0</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright Β© 2025 GGML. All rights reserved.</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>
EOF
# Create SwiftUI app files
mkdir -p "${TEMP_DIR}/${APP_NAME}/${APP_NAME}/Sources"
# Create App.swift
cat > "${TEMP_DIR}/${APP_NAME}/${APP_NAME}/Sources/App.swift" << EOF
import SwiftUI
import llama
@main
struct LlamaTestApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
EOF
# Create ContentView.swift with macOS specific elements
cat > "${TEMP_DIR}/${APP_NAME}/${APP_NAME}/Sources/ContentView.swift" << EOF
import SwiftUI
import llama
struct ContentView: View {
// Test that we can initialize a llama context params struct
let params = llama_context_default_params()
var body: some View {
VStack(spacing: 20) {
Text("Llama Framework Test on macOS")
.font(.largeTitle)
.padding()
Text("llama_context_default_params() created successfully")
.font(.headline)
.multilineTextAlignment(.center)
.padding()
// Display some param values to confirm the framework is working
Text("n_ctx: \(params.n_ctx)")
.font(.body)
Text("n_batch: \(params.n_batch)")
.font(.body)
Spacer()
}
.padding()
.frame(width: 600, height: 400)
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
EOF
# Create project.pbxproj, fixing the framework search paths issues
mkdir -p "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj"
cat > "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << 'EOF'
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 54;
objects = {
/* Begin PBXBuildFile section */
11111111111111111111111 /* App.swift in Sources */ = {isa = PBXBuildFile; fileRef = 22222222222222222222222; };
33333333333333333333333 /* ContentView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 44444444444444444444444; };
55555555555555555555555 /* llama.xcframework in Frameworks */ = {isa = PBXBuildFile; fileRef = 66666666666666666666666; };
77777777777777777777777 /* llama.xcframework in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 66666666666666666666666; };
/* End PBXBuildFile section */
/* Begin PBXCopyFilesBuildPhase section */
88888888888888888888888 /* Embed Frameworks */ = {
isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
dstPath = "";
dstSubfolderSpec = 10;
files = (
77777777777777777777777 /* llama.xcframework in Embed Frameworks */,
);
name = "Embed Frameworks";
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXCopyFilesBuildPhase section */
/* Begin PBXFileReference section */
EOF
# Continue with the project.pbxproj file, using the APP_NAME variable appropriately
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << EOF
99999999999999999999999 /* ${APP_NAME}.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "${APP_NAME}.app"; sourceTree = BUILT_PRODUCTS_DIR; };
22222222222222222222222 /* App.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = App.swift; sourceTree = "<group>"; };
44444444444444444444444 /* ContentView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ContentView.swift; sourceTree = "<group>"; };
AAAAAAAAAAAAAAAAAAAAAAA /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
66666666666666666666666 /* llama.xcframework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.xcframework; path = llama.xcframework; sourceTree = "<group>"; };
/* End PBXFileReference section */
EOF
# Add the rest of the project file with fixed framework search paths
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << 'EOF'
/* Begin PBXFrameworksBuildPhase section */
BBBBBBBBBBBBBBBBBBBBBBBB /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
55555555555555555555555 /* llama.xcframework in Frameworks */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
EOF
# Continue with the project.pbxproj file, using the APP_NAME variable appropriately
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << EOF
CCCCCCCCCCCCCCCCCCCCCCCC /* Products */ = {
isa = PBXGroup;
children = (
99999999999999999999999 /* ${APP_NAME}.app */,
);
name = Products;
sourceTree = "<group>";
};
EOF
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << 'EOF'
DDDDDDDDDDDDDDDDDDDDDDDD /* Frameworks */ = {
isa = PBXGroup;
children = (
66666666666666666666666 /* llama.xcframework */,
);
name = Frameworks;
sourceTree = "<group>";
};
EEEEEEEEEEEEEEEEEEEEEEEE = {
isa = PBXGroup;
children = (
FFFFFFFFFFFFFFFFFFFFFFFF /* MacOSLlamaTest */,
CCCCCCCCCCCCCCCCCCCCCCCC /* Products */,
DDDDDDDDDDDDDDDDDDDDDDDD /* Frameworks */,
);
sourceTree = "<group>";
};
FFFFFFFFFFFFFFFFFFFFFFFF /* MacOSLlamaTest */ = {
isa = PBXGroup;
children = (
1111111111111111111111AA /* Sources */,
AAAAAAAAAAAAAAAAAAAAAAA /* Info.plist */,
);
path = "MacOSLlamaTest";
sourceTree = "<group>";
};
1111111111111111111111AA /* Sources */ = {
isa = PBXGroup;
children = (
22222222222222222222222 /* App.swift */,
44444444444444444444444 /* ContentView.swift */,
);
path = Sources;
sourceTree = "<group>";
};
/* End PBXGroup section */
EOF
# Continue with the project.pbxproj file, using the APP_NAME variable appropriately
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << EOF
/* Begin PBXNativeTarget section */
3333333333333333333333AA /* ${APP_NAME} */ = {
isa = PBXNativeTarget;
buildConfigurationList = 4444444444444444444444AA /* Build configuration list for PBXNativeTarget "${APP_NAME}" */;
buildPhases = (
5555555555555555555555AA /* Sources */,
BBBBBBBBBBBBBBBBBBBBBBBB /* Frameworks */,
6666666666666666666666AA /* Resources */,
88888888888888888888888 /* Embed Frameworks */,
);
buildRules = (
);
dependencies = (
);
name = "${APP_NAME}";
productName = "${APP_NAME}";
productReference = 99999999999999999999999 /* ${APP_NAME}.app */;
productType = "com.apple.product-type.application";
};
/* End PBXNativeTarget section */
/* Begin PBXProject section */
7777777777777777777777AA /* Project object */ = {
isa = PBXProject;
attributes = {
LastSwiftUpdateCheck = 1240;
LastUpgradeCheck = 1240;
TargetAttributes = {
3333333333333333333333AA = {
CreatedOnToolsVersion = 12.4;
};
};
};
buildConfigurationList = 8888888888888888888888AA /* Build configuration list for PBXProject "${APP_NAME}" */;
compatibilityVersion = "Xcode 12.0";
developmentRegion = en;
hasScannedForEncodings = 0;
knownRegions = (
en,
Base,
);
mainGroup = EEEEEEEEEEEEEEEEEEEEEEEE;
productRefGroup = CCCCCCCCCCCCCCCCCCCCCCCC /* Products */;
projectDirPath = "";
projectRoot = "";
targets = (
3333333333333333333333AA /* ${APP_NAME} */,
);
};
/* End PBXProject section */
EOF
# Add the rest of the file with correct FRAMEWORK_SEARCH_PATHS and macOS settings
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << 'EOF'
/* Begin PBXResourcesBuildPhase section */
6666666666666666666666AA /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXResourcesBuildPhase section */
/* Begin PBXSourcesBuildPhase section */
5555555555555555555555AA /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
33333333333333333333333 /* ContentView.swift in Sources */,
11111111111111111111111 /* App.swift in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXSourcesBuildPhase section */
/* Begin XCBuildConfiguration section */
9999999999999999999999AA /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++14";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = dwarf;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
"$(inherited)",
);
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
MACOSX_DEPLOYMENT_TARGET = 12.0;
MTL_ENABLE_DEBUG_INFO = INCLUDE_SOURCE;
MTL_FAST_MATH = YES;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = macosx;
SWIFT_ACTIVE_COMPILATION_CONDITIONS = DEBUG;
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
};
name = Debug;
};
AAAAAAAAAAAAAAAAAAAAABBB /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++14";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
MACOSX_DEPLOYMENT_TARGET = 12.0;
MTL_ENABLE_DEBUG_INFO = NO;
MTL_FAST_MATH = YES;
SDKROOT = macosx;
SWIFT_COMPILATION_MODE = wholemodule;
SWIFT_OPTIMIZATION_LEVEL = "-O";
};
name = Release;
};
BBBBBBBBBBBBBBBBBBBBBBCCC /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_STYLE = Manual;
COMBINE_HIDPI_IMAGES = YES;
DEVELOPMENT_TEAM = "";
ENABLE_HARDENED_RUNTIME = YES;
ENABLE_PREVIEWS = YES;
FRAMEWORK_SEARCH_PATHS = "$(PROJECT_DIR)";
INFOPLIST_FILE = "MacOSLlamaTest/Info.plist";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/../Frameworks",
);
PRODUCT_BUNDLE_IDENTIFIER = "org.ggml.MacOSLlamaTest";
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
SWIFT_VERSION = 5.0;
};
name = Debug;
};
CCCCCCCCCCCCCCCCCCCCCCDDD /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_STYLE = Manual;
COMBINE_HIDPI_IMAGES = YES;
DEVELOPMENT_TEAM = "";
ENABLE_HARDENED_RUNTIME = YES;
ENABLE_PREVIEWS = YES;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)",
);
INFOPLIST_FILE = "MacOSLlamaTest/Info.plist";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/../Frameworks",
);
PRODUCT_BUNDLE_IDENTIFIER = "org.ggml.MacOSLlamaTest";
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
SWIFT_VERSION = 5.0;
};
name = Release;
};
/* End XCBuildConfiguration section */
EOF
# Finish the project.pbxproj file
cat >> "${TEMP_DIR}/${APP_NAME}/${APP_NAME}.xcodeproj/project.pbxproj" << EOF
/* Begin XCConfigurationList section */
8888888888888888888888AA /* Build configuration list for PBXProject "${APP_NAME}" */ = {
isa = XCConfigurationList;
buildConfigurations = (
9999999999999999999999AA /* Debug */,
AAAAAAAAAAAAAAAAAAAAABBB /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
4444444444444444444444AA /* Build configuration list for PBXNativeTarget "${APP_NAME}" */ = {
isa = XCConfigurationList;
buildConfigurations = (
BBBBBBBBBBBBBBBBBBBBBBCCC /* Debug */,
CCCCCCCCCCCCCCCCCCCCCCDDD /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 7777777777777777777777AA /* Project object */;
}
EOF
# 2. Copy XCFramework to test project
echo "Copying XCFramework to test project..."
cp -R "${XCFRAMEWORK_PATH}" "${TEMP_DIR}/${APP_NAME}/"
# 3. Build and archive the app
echo "Building and archiving test app..."
cd "${TEMP_DIR}/${APP_NAME}"
# Create a simple xcscheme file to avoid xcodebuild scheme issues
mkdir -p "${APP_NAME}.xcodeproj/xcshareddata/xcschemes"
cat > "${APP_NAME}.xcodeproj/xcshareddata/xcschemes/${APP_NAME}.xcscheme" << EOF
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1240"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3333333333333333333333AA"
BuildableName = "${APP_NAME}.app"
BlueprintName = "${APP_NAME}"
ReferencedContainer = "container:${APP_NAME}.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3333333333333333333333AA"
BuildableName = "${APP_NAME}.app"
BlueprintName = "${APP_NAME}"
ReferencedContainer = "container:${APP_NAME}.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "3333333333333333333333AA"
BuildableName = "${APP_NAME}.app"
BlueprintName = "${APP_NAME}"
ReferencedContainer = "container:${APP_NAME}.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
EOF
# Now use xcodebuild with an explicitly defined product name for macOS
xcodebuild -project "${APP_NAME}.xcodeproj" -scheme "${APP_NAME}" -sdk macosx -configuration Release archive -archivePath "${ARCHIVE_PATH}" CODE_SIGN_IDENTITY="-" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO PRODUCT_NAME="${APP_NAME}" SWIFT_OPTIMIZATION_LEVEL="-Onone" -quiet
# 4. Create a package for distribution
echo "Creating distributable package from archive..."
cp -R "${ARCHIVE_PATH}/Products/Applications/${APP_NAME}.app" "${APP_PATH}"
# Check and log app structure
echo "App structure:"
ls -la "${APP_PATH}"
echo "Frameworks:"
ls -la "${APP_PATH}/Contents/Frameworks/" 2>/dev/null || echo "No Frameworks directory found"
# Create a zip file for potential distribution
cd "${BUILD_DIR}"
zip -r "${ZIP_PATH}" "${APP_NAME}.app"
# Check embedded provisioning profile
echo "Checking provisioning profile (if any)..."
PROVISIONING_PROFILE=$(find "${APP_PATH}/Contents" -name "embedded.provisionprofile" 2>/dev/null)
if [ -n "$PROVISIONING_PROFILE" ]; then
echo "Found embedded provisioning profile:"
security cms -D -i "$PROVISIONING_PROFILE" || echo "Unable to decode provisioning profile"
else
echo "No embedded provisioning profile found (expected for ad-hoc builds)"
fi
# 5. Validate the app
echo "Validating macOS app..."
VALIDATION_OUTPUT="${VALIDATION_DIR}/validation_output.txt"
# Check if authentication credentials are provided
AUTH_ARGS=""
if [ -n "$APPLE_ID" ] && [ -n "$APPLE_PASSWORD" ]; then
echo "Using Apple ID authentication for validation..."
AUTH_ARGS="--username \"$APPLE_ID\" --password \"$APPLE_PASSWORD\""
else
echo "No authentication credentials provided. Will perform basic validation."
echo "To use your personal developer account, you can run the script with:"
echo " APPLE_ID='[email protected]' APPLE_PASSWORD='your-app-specific-password' ./validate-macos.sh"
echo "Note: You need to create an app-specific password at https://appleid.apple.com/account/manage"
fi
# For macOS we need to use notarytool or alternative checks because altool doesn't support macOS apps in the same way
echo "Note: For macOS, formal notarization process would require Apple Developer credentials."
echo "Performing alternative validation checks..."
# Final validation result
FINAL_VALIDATION_RESULT=0
# Check if app was created successfully
if [ -d "${APP_PATH}" ] && [ -s "${APP_PATH}/Contents/MacOS/${APP_NAME}" ]; then
echo "β
App package created successfully"
else
echo "β App package not created or binary missing"
FINAL_VALIDATION_RESULT=1
fi
# Check if app binary exists and is executable
if [ -f "${APP_PATH}/Contents/MacOS/${APP_NAME}" ] && [ -x "${APP_PATH}/Contents/MacOS/${APP_NAME}" ]; then
echo "β
App binary exists and is executable"
else
echo "β App binary missing or not executable"
FINAL_VALIDATION_RESULT=1
fi
# Check if framework was properly embedded
if [ -d "${APP_PATH}/Contents/Frameworks/llama.framework" ]; then
echo "β
llama.framework properly embedded"
else
echo "β llama.framework not properly embedded"
FINAL_VALIDATION_RESULT=1
fi
# Check if framework binary exists
if [ -f "${APP_PATH}/Contents/Frameworks/llama.framework/Versions/A/llama" ]; then
echo "β
Framework binary exists"
# Further validate framework by checking architecture
ARCHS=$(lipo -info "${APP_PATH}/Contents/Frameworks/llama.framework/Versions/A/llama" 2>/dev/null | grep -o "arm64\\|x86_64" | tr '\n' ' ')
if [ -n "$ARCHS" ]; then
echo "β
Framework architecture(s): $ARCHS"
else
echo "β οΈ Could not determine framework architecture"
fi
else
echo "β Framework binary missing"
FINAL_VALIDATION_RESULT=1
fi
# Check code signing
echo ""
echo "==== CODE SIGNING INFO ===="
codesign -vv -d "${APP_PATH}" 2>&1 || echo "Code signing verification not available (expected for ad-hoc builds)"
if [ $FINAL_VALIDATION_RESULT -eq 0 ]; then
if [ -n "$AUTH_ARGS" ]; then
echo ""
echo "To notarize this app with Apple (requires Apple Developer account):"
echo "xcrun notarytool submit \"${ZIP_PATH}\" --apple-id \"your-apple-id\" --password \"your-app-specific-password\" --team-id \"your-team-id\" --wait"
echo ""
fi
echo "β
Validation PASSED: macOS app built successfully with embedded framework"
else
echo "β Validation FAILED: Issues found with the app or framework"
fi
# Don't clean up on error to allow inspection
if [ $FINAL_VALIDATION_RESULT -ne 0 ]; then
echo ""
echo "Temporary files kept for inspection at: ${TEMP_DIR}"
echo "===== macOS Validation Process Failed ====="
exit 1
fi
# Clean up temporary files but keep build artifacts
if [ $FINAL_VALIDATION_RESULT -eq 0 ]; then
echo "Cleaning up temporary files..."
#rm -rf "${TEMP_DIR}"
fi
echo "===== macOS Validation Process Completed ====="
echo "App package available at: ${APP_PATH}"
echo "Zipped app available at: ${ZIP_PATH}"
exit $FINAL_VALIDATION_RESULT
|