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#ifndef SLANG_COM_HELPER_H
#define SLANG_COM_HELPER_H
/** \file slang-com-helper.h
*/
#include "slang.h"
#include <atomic>
/* !!!!!!!!!!!!!!!!!!!!! Macros to help checking SlangResult !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
/*! Set SLANG_HANDLE_RESULT_FAIL(x) to code to be executed whenever an error occurs, and is detected by one of the macros */
#ifndef SLANG_HANDLE_RESULT_FAIL
# define SLANG_HANDLE_RESULT_FAIL(x)
#endif
//! Helper macro, that makes it easy to add result checking to calls in functions/methods that themselves return Result.
#define SLANG_RETURN_ON_FAIL(x) { SlangResult _res = (x); if (SLANG_FAILED(_res)) { SLANG_HANDLE_RESULT_FAIL(_res); return _res; } }
//! Helper macro that can be used to test the return value from a call, and will return in a void method/function
#define SLANG_RETURN_VOID_ON_FAIL(x) { SlangResult _res = (x); if (SLANG_FAILED(_res)) { SLANG_HANDLE_RESULT_FAIL(_res); return; } }
//! Helper macro that will return false on failure.
#define SLANG_RETURN_FALSE_ON_FAIL(x) { SlangResult _res = (x); if (SLANG_FAILED(_res)) { SLANG_HANDLE_RESULT_FAIL(_res); return false; } }
//! Helper macro that will return nullptr on failure.
#define SLANG_RETURN_NULL_ON_FAIL(x) { SlangResult _res = (x); if (SLANG_FAILED(_res)) { SLANG_HANDLE_RESULT_FAIL(_res); return nullptr; } }
//! Helper macro that will assert if the return code from a call is failure, also returns the failure.
#define SLANG_ASSERT_ON_FAIL(x) { SlangResult _res = (x); if (SLANG_FAILED(_res)) { assert(false); return _res; } }
//! Helper macro that will assert if the result from a call is a failure, also returns.
#define SLANG_ASSERT_VOID_ON_FAIL(x) { SlangResult _res = (x); if (SLANG_FAILED(_res)) { assert(false); return; } }
/* !!!!!!!!!!!!!!!!!!!!!!! C++ helpers !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
#if defined(__cplusplus)
namespace Slang {
// Alias SlangResult to Slang::Result
typedef SlangResult Result;
// Alias SlangUUID to Slang::Guid
typedef SlangUUID Guid;
} // namespace Slang
// Operator == and != for Guid/SlangUUID
SLANG_FORCE_INLINE bool operator==(const Slang::Guid& aIn, const Slang::Guid& bIn)
{
using namespace Slang;
// Use the largest type the honors the alignment of Guid
typedef uint32_t CmpType;
union GuidCompare
{
Guid guid;
CmpType data[sizeof(Guid) / sizeof(CmpType)];
};
// Type pun - so compiler can 'see' the pun and not break aliasing rules
const CmpType* a = reinterpret_cast<const GuidCompare&>(aIn).data;
const CmpType* b = reinterpret_cast<const GuidCompare&>(bIn).data;
// Make the guid comparison a single branch, by not using short circuit
return ((a[0] ^ b[0]) | (a[1] ^ b[1]) | (a[2] ^ b[2]) | (a[3] ^ b[3])) == 0;
}
SLANG_FORCE_INLINE bool operator!=(const Slang::Guid& a, const Slang::Guid& b)
{
return !(a == b);
}
/* !!!!!!!! Macros to simplify implementing COM interfaces !!!!!!!!!!!!!!!!!!!!!!!!!!!! */
/* Assumes underlying implementation has a member m_refCount that is initialized to 0 and can have ++ and -- operate on it.
For SLANG_IUNKNOWN_QUERY_INTERFACE to work - must have a method 'getInterface' that returns valid pointers for the Guid, or nullptr
if not found. */
#define SLANG_IUNKNOWN_QUERY_INTERFACE \
SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface(SlangUUID const& uuid, void** outObject) SLANG_OVERRIDE \
{ \
ISlangUnknown* intf = getInterface(uuid); \
if (intf) \
{ \
addRef(); \
*outObject = intf; \
return SLANG_OK;\
} \
return SLANG_E_NO_INTERFACE;\
}
#define SLANG_IUNKNOWN_ADD_REF \
SLANG_NO_THROW uint32_t SLANG_MCALL addRef() \
{ \
return ++m_refCount; \
}
#define SLANG_IUNKNOWN_RELEASE \
SLANG_NO_THROW uint32_t SLANG_MCALL release() \
{ \
--m_refCount; \
if (m_refCount == 0) \
{ \
delete this; \
return 0; \
} \
return m_refCount; \
}
#define SLANG_IUNKNOWN_ALL \
SLANG_IUNKNOWN_QUERY_INTERFACE \
SLANG_IUNKNOWN_ADD_REF \
SLANG_IUNKNOWN_RELEASE
// ------------------------ RefObject IUnknown -----------------------------
#define SLANG_REF_OBJECT_IUNKNOWN_QUERY_INTERFACE \
SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface(SlangUUID const& uuid, void** outObject) SLANG_OVERRIDE \
{ \
void* intf = getInterface(uuid); \
if (intf) \
{ \
addReference(); \
*outObject = intf; \
return SLANG_OK;\
} \
return SLANG_E_NO_INTERFACE;\
}
#define SLANG_REF_OBJECT_IUNKNOWN_ADD_REF SLANG_NO_THROW uint32_t SLANG_MCALL addRef() SLANG_OVERRIDE { return (uint32_t)addReference(); }
#define SLANG_REF_OBJECT_IUNKNOWN_RELEASE SLANG_NO_THROW uint32_t SLANG_MCALL release() SLANG_OVERRIDE { return (uint32_t)releaseReference(); }
# define SLANG_REF_OBJECT_IUNKNOWN_ALL \
SLANG_REF_OBJECT_IUNKNOWN_QUERY_INTERFACE \
SLANG_REF_OBJECT_IUNKNOWN_ADD_REF \
SLANG_REF_OBJECT_IUNKNOWN_RELEASE
#endif // defined(__cplusplus)
#endif