// Simplified API for asynchronous data loading. #include "common.cuh" // Copies data from global to shared memory, cg == cache global. // Both the src and dst pointers must be aligned to 16 bit. // Shared memory uses 32 bit addressing, the pointer is passed as unsigned int. // Generic pointers can be converted to 32 bit shared memory pointers using __cvta_generic_to_shared. // Only the 16 bit copy is exposed because 4 and 8 bit copies did not yield performance improvements. template static __device__ __forceinline__ void cp_async_cg_16(const unsigned int dst, const void * src) { static_assert(preload == 0 || preload == 64 || preload == 128 || preload == 256, "bad preload"); #ifdef CP_ASYNC_AVAILABLE #if CUDART_VERSION >= 11040 if (preload == 256) { asm volatile("cp.async.cg.shared.global.L2::256B [%0], [%1], 16;" : : "r"(dst), "l"(src)); } else if (preload == 128) { asm volatile("cp.async.cg.shared.global.L2::128B [%0], [%1], 16;" : : "r"(dst), "l"(src)); } else if (preload == 64) { asm volatile("cp.async.cg.shared.global.L2::64B [%0], [%1], 16;" : : "r"(dst), "l"(src)); } else #endif // CUDART_VERSION >= 11040 { asm volatile("cp.async.cg.shared.global [%0], [%1], 16;" : : "r"(dst), "l"(src)); } #else GGML_UNUSED(dst); GGML_UNUSED(src); NO_DEVICE_CODE; #endif // CP_ASYNC_AVAILABLE } // Makes each thread wait until its asynchronous data copies are done. // This does NOT provide any additional synchronization. // In particular, when copying data with multiple warps a call to __syncthreads will be needed. static __device__ __forceinline__ void cp_async_wait_all() { #ifdef CP_ASYNC_AVAILABLE asm volatile("cp.async.wait_all;"); #else NO_DEVICE_CODE; #endif // CP_ASYNC_AVAILABLE }