// src0_q, src0_d, src1 are transposed as a preprocessing step // 4-bit weights are transposed in groups of 4 (unsigned short int) // consider weights originally "next to each other", now "on top of each other" // each fiber computes a 8x4 tile of output elements // using unshuffled weights #pragma OPENCL EXTENSION cl_khr_fp16 : enable #pragma OPENCL EXTENSION cl_qcom_reqd_sub_group_size : enable #ifdef cl_qcom_reqd_sub_group_size #pragma OPENCL EXTENSION cl_qcom_reqd_sub_group_size : enable #define ADRENO_GPU 1 #define REQD_SUBGROUP_SIZE_128 __attribute__((qcom_reqd_sub_group_size("full"))) #endif #ifdef ADRENO_GPU REQD_SUBGROUP_SIZE_128 #endif kernel void kernel_mul_mat_Ab_Bi_8x4( global const ushort * src0_q, // quantized A global const half * src0_d, // A scales __read_only image1d_buffer_t src1, // B (1d image) global float * dst, // C int m, // M int n, // N with padding int k, // K int n_no_padding // N without padding ) { int m_4 = m >> 2; int n_4 = n >> 2; int gy = get_global_id(0); int gx = get_global_id(1); int gx_2 = gx << 2; half8 c0 = 0, c1 = 0, c2 = 0, c3 = 0; // 8x4 output elements half8 B; // registers for activations half4 dequantized_weights; // registers for dequantized weights __global const ushort* weight_ptr = src0_q + gx_2; // pointer for weights __global const half* scale_ptr = src0_d + gx_2; // pointer for scales for(int i=0; i> 4) - 8) * scale.s0; // dequantize a row of the 16 weights dequantized_weights.s1 = (((bits4.s1 & (0x00F0)) >> 4) - 8) * scale.s1; dequantized_weights.s2 = (((bits4.s2 & (0x00F0)) >> 4) - 8) * scale.s2; dequantized_weights.s3 = (((bits4.s3 & (0x00F0)) >> 4) - 8) * scale.s3; c0 += B * dequantized_weights.s0; //vector-scalar multiplication to accumulate c1 += B * dequantized_weights.s1; c2 += B * dequantized_weights.s2; c3 += B * dequantized_weights.s3; // j=2 B.s0123 = read_imageh(src1, gy*2 + (i+2)*(n_4)); B.s4567 = read_imageh(src1, gy*2 + (i+2)*(n_4)+1); dequantized_weights.s0 = (((bits4.s0 & (0x0F00)) >> 8) - 8) * scale.s0; // dequantize a row of the 16 weights dequantized_weights.s1 = (((bits4.s1 & (0x0F00)) >> 8) - 8) * scale.s1; dequantized_weights.s2 = (((bits4.s2 & (0x0F00)) >> 8) - 8) * scale.s2; dequantized_weights.s3 = (((bits4.s3 & (0x0F00)) >> 8) - 8) * scale.s3; c0 += B * dequantized_weights.s0; // vector-scalar multiplication to accumulate c1 += B * dequantized_weights.s1; c2 += B * dequantized_weights.s2; c3 += B * dequantized_weights.s3; // j=3 B.s0123 = read_imageh(src1, gy*2 + (i+3)*(n_4)); B.s4567 = read_imageh(src1, gy*2 + (i+3)*(n_4)+1); dequantized_weights.s0 = (((bits4.s0 & (0xF000)) >> 12) - 8) * scale.s0; // dequantize a row of the 16 weights dequantized_weights.s1 = (((bits4.s1 & (0xF000)) >> 12) - 8) * scale.s1; dequantized_weights.s2 = (((bits4.s2 & (0xF000)) >> 12) - 8) * scale.s2; dequantized_weights.s3 = (((bits4.s3 & (0xF000)) >> 12) - 8) * scale.s3; c0 += B * dequantized_weights.s0; // vector-scalar multiplication to accumulate c1 += B * dequantized_weights.s1; c2 += B * dequantized_weights.s2; c3 += B * dequantized_weights.s3; } int idx = (gy<<3)*m + (gx<<2); // vectorized store 16 elements // conditional check if store is to a valid location. Required when N is not a multiple of 8 // if statements allow registers to be reused for each store // provides a performance boost due to reduced register footprint, which increases number of concurrent waves if(idx+3 < m*n_no_padding){ vstore4((float4)(c0.s0, c1.s0, c2.s0, c3.s0), 0, dst + idx); idx += m; } if(idx+3 < m*n_no_padding){ vstore4((float4)(c0.s1, c1.s1, c2.s1, c3.s1), 0, dst + idx); idx += m; } if(idx+3 < m*n_no_padding){ vstore4((float4)(c0.s2, c1.s2, c2.s2, c3.s2), 0, dst + idx); idx += m; } if(idx+3 < m*n_no_padding){ vstore4((float4)(c0.s3, c1.s3, c2.s3, c3.s3), 0, dst + idx); idx += m; } if(idx+3 < m*n_no_padding){ vstore4((float4)(c0.s4, c1.s4, c2.s4, c3.s4), 0, dst + idx); idx += m; } if(idx+3 < m*n_no_padding){ vstore4((float4)(c0.s5, c1.s5, c2.s5, c3.s5), 0, dst + idx); idx += m; } if(idx+3 < m*n_no_padding){ vstore4((float4)(c0.s6, c1.s6, c2.s6, c3.s6), 0, dst + idx); idx += m; } if(idx+3 < m*n_no_padding){ vstore4((float4)(c0.s7, c1.s7, c2.s7, c3.s7), 0, dst + idx); } }