var pi = Math.PI, | |
halfPi = pi / 2; | |
export function sinIn(t) { | |
return (+t === 1) ? 1 : 1 - Math.cos(t * halfPi); | |
} | |
export function sinOut(t) { | |
return Math.sin(t * halfPi); | |
} | |
export function sinInOut(t) { | |
return (1 - Math.cos(pi * t)) / 2; | |
} | |
var pi = Math.PI, | |
halfPi = pi / 2; | |
export function sinIn(t) { | |
return (+t === 1) ? 1 : 1 - Math.cos(t * halfPi); | |
} | |
export function sinOut(t) { | |
return Math.sin(t * halfPi); | |
} | |
export function sinInOut(t) { | |
return (1 - Math.cos(pi * t)) / 2; | |
} | |