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export function point(that, x, y) { |
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that._context.bezierCurveTo( |
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(2 * that._x0 + that._x1) / 3, |
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(2 * that._y0 + that._y1) / 3, |
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(that._x0 + 2 * that._x1) / 3, |
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(that._y0 + 2 * that._y1) / 3, |
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(that._x0 + 4 * that._x1 + x) / 6, |
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(that._y0 + 4 * that._y1 + y) / 6 |
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); |
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} |
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|
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export function Basis(context) { |
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this._context = context; |
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} |
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|
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Basis.prototype = { |
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areaStart: function() { |
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this._line = 0; |
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}, |
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areaEnd: function() { |
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this._line = NaN; |
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}, |
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lineStart: function() { |
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this._x0 = this._x1 = |
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this._y0 = this._y1 = NaN; |
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this._point = 0; |
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}, |
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lineEnd: function() { |
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switch (this._point) { |
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case 3: point(this, this._x1, this._y1); |
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case 2: this._context.lineTo(this._x1, this._y1); break; |
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} |
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if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); |
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this._line = 1 - this._line; |
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}, |
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point: function(x, y) { |
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x = +x, y = +y; |
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switch (this._point) { |
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case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; |
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case 1: this._point = 2; break; |
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case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); |
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default: point(this, x, y); break; |
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} |
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this._x0 = this._x1, this._x1 = x; |
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this._y0 = this._y1, this._y1 = y; |
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} |
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}; |
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|
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export default function(context) { |
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return new Basis(context); |
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} |
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