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/* 0 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function LayoutConstants() {}
/**
* Layout Quality: 0:draft, 1:default, 2:proof
*/
LayoutConstants.QUALITY = 1;
/**
* Default parameters
*/
LayoutConstants.DEFAULT_CREATE_BENDS_AS_NEEDED = false;
LayoutConstants.DEFAULT_INCREMENTAL = false;
LayoutConstants.DEFAULT_ANIMATION_ON_LAYOUT = true;
LayoutConstants.DEFAULT_ANIMATION_DURING_LAYOUT = false;
LayoutConstants.DEFAULT_ANIMATION_PERIOD = 50;
LayoutConstants.DEFAULT_UNIFORM_LEAF_NODE_SIZES = false;
// -----------------------------------------------------------------------------
// Section: General other constants
// -----------------------------------------------------------------------------
/*
* Margins of a graph to be applied on bouding rectangle of its contents. We
* assume margins on all four sides to be uniform.
*/
LayoutConstants.DEFAULT_GRAPH_MARGIN = 15;
/*
* Whether to consider labels in node dimensions or not
*/
LayoutConstants.NODE_DIMENSIONS_INCLUDE_LABELS = false;
/*
* Default dimension of a non-compound node.
*/
LayoutConstants.SIMPLE_NODE_SIZE = 40;
/*
* Default dimension of a non-compound node.
*/
LayoutConstants.SIMPLE_NODE_HALF_SIZE = LayoutConstants.SIMPLE_NODE_SIZE / 2;
/*
* Empty compound node size. When a compound node is empty, its both
* dimensions should be of this value.
*/
LayoutConstants.EMPTY_COMPOUND_NODE_SIZE = 40;
/*
* Minimum length that an edge should take during layout
*/
LayoutConstants.MIN_EDGE_LENGTH = 1;
/*
* World boundaries that layout operates on
*/
LayoutConstants.WORLD_BOUNDARY = 1000000;
/*
* World boundaries that random positioning can be performed with
*/
LayoutConstants.INITIAL_WORLD_BOUNDARY = LayoutConstants.WORLD_BOUNDARY / 1000;
/*
* Coordinates of the world center
*/
LayoutConstants.WORLD_CENTER_X = 1200;
LayoutConstants.WORLD_CENTER_Y = 900;
module.exports = LayoutConstants;
/***/ }),
/* 1 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var LGraphObject = __webpack_require__(2);
var IGeometry = __webpack_require__(8);
var IMath = __webpack_require__(9);
function LEdge(source, target, vEdge) {
LGraphObject.call(this, vEdge);
this.isOverlapingSourceAndTarget = false;
this.vGraphObject = vEdge;
this.bendpoints = [];
this.source = source;
this.target = target;
}
LEdge.prototype = Object.create(LGraphObject.prototype);
for (var prop in LGraphObject) {
LEdge[prop] = LGraphObject[prop];
}
LEdge.prototype.getSource = function () {
return this.source;
};
LEdge.prototype.getTarget = function () {
return this.target;
};
LEdge.prototype.isInterGraph = function () {
return this.isInterGraph;
};
LEdge.prototype.getLength = function () {
return this.length;
};
LEdge.prototype.isOverlapingSourceAndTarget = function () {
return this.isOverlapingSourceAndTarget;
};
LEdge.prototype.getBendpoints = function () {
return this.bendpoints;
};
LEdge.prototype.getLca = function () {
return this.lca;
};
LEdge.prototype.getSourceInLca = function () {
return this.sourceInLca;
};
LEdge.prototype.getTargetInLca = function () {
return this.targetInLca;
};
LEdge.prototype.getOtherEnd = function (node) {
if (this.source === node) {
return this.target;
} else if (this.target === node) {
return this.source;
} else {
throw "Node is not incident with this edge";
}
};
LEdge.prototype.getOtherEndInGraph = function (node, graph) {
var otherEnd = this.getOtherEnd(node);
var root = graph.getGraphManager().getRoot();
while (true) {
if (otherEnd.getOwner() == graph) {
return otherEnd;
}
if (otherEnd.getOwner() == root) {
break;
}
otherEnd = otherEnd.getOwner().getParent();
}
return null;
};
LEdge.prototype.updateLength = function () {
var clipPointCoordinates = new Array(4);
this.isOverlapingSourceAndTarget = IGeometry.getIntersection(this.target.getRect(), this.source.getRect(), clipPointCoordinates);
if (!this.isOverlapingSourceAndTarget) {
this.lengthX = clipPointCoordinates[0] - clipPointCoordinates[2];
this.lengthY = clipPointCoordinates[1] - clipPointCoordinates[3];
if (Math.abs(this.lengthX) < 1.0) {
this.lengthX = IMath.sign(this.lengthX);
}
if (Math.abs(this.lengthY) < 1.0) {
this.lengthY = IMath.sign(this.lengthY);
}
this.length = Math.sqrt(this.lengthX * this.lengthX + this.lengthY * this.lengthY);
}
};
LEdge.prototype.updateLengthSimple = function () {
this.lengthX = this.target.getCenterX() - this.source.getCenterX();
this.lengthY = this.target.getCenterY() - this.source.getCenterY();
if (Math.abs(this.lengthX) < 1.0) {
this.lengthX = IMath.sign(this.lengthX);
}
if (Math.abs(this.lengthY) < 1.0) {
this.lengthY = IMath.sign(this.lengthY);
}
this.length = Math.sqrt(this.lengthX * this.lengthX + this.lengthY * this.lengthY);
};
module.exports = LEdge;
/***/ }),
/* 2 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function LGraphObject(vGraphObject) {
this.vGraphObject = vGraphObject;
}
module.exports = LGraphObject;
/***/ }),
/* 3 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var LGraphObject = __webpack_require__(2);
var Integer = __webpack_require__(10);
var RectangleD = __webpack_require__(13);
var LayoutConstants = __webpack_require__(0);
var RandomSeed = __webpack_require__(16);
var PointD = __webpack_require__(4);
function LNode(gm, loc, size, vNode) {
//Alternative constructor 1 : LNode(LGraphManager gm, Point loc, Dimension size, Object vNode)
if (size == null && vNode == null) {
vNode = loc;
}
LGraphObject.call(this, vNode);
//Alternative constructor 2 : LNode(Layout layout, Object vNode)
if (gm.graphManager != null) gm = gm.graphManager;
this.estimatedSize = Integer.MIN_VALUE;
this.inclusionTreeDepth = Integer.MAX_VALUE;
this.vGraphObject = vNode;
this.edges = [];
this.graphManager = gm;
if (size != null && loc != null) this.rect = new RectangleD(loc.x, loc.y, size.width, size.height);else this.rect = new RectangleD();
}
LNode.prototype = Object.create(LGraphObject.prototype);
for (var prop in LGraphObject) {
LNode[prop] = LGraphObject[prop];
}
LNode.prototype.getEdges = function () {
return this.edges;
};
LNode.prototype.getChild = function () {
return this.child;
};
LNode.prototype.getOwner = function () {
// if (this.owner != null) {
// if (!(this.owner == null || this.owner.getNodes().indexOf(this) > -1)) {
// throw "assert failed";
// }
// }
return this.owner;
};
LNode.prototype.getWidth = function () {
return this.rect.width;
};
LNode.prototype.setWidth = function (width) {
this.rect.width = width;
};
LNode.prototype.getHeight = function () {
return this.rect.height;
};
LNode.prototype.setHeight = function (height) {
this.rect.height = height;
};
LNode.prototype.getCenterX = function () {
return this.rect.x + this.rect.width / 2;
};
LNode.prototype.getCenterY = function () {
return this.rect.y + this.rect.height / 2;
};
LNode.prototype.getCenter = function () {
return new PointD(this.rect.x + this.rect.width / 2, this.rect.y + this.rect.height / 2);
};
LNode.prototype.getLocation = function () {
return new PointD(this.rect.x, this.rect.y);
};
LNode.prototype.getRect = function () {
return this.rect;
};
LNode.prototype.getDiagonal = function () {
return Math.sqrt(this.rect.width * this.rect.width + this.rect.height * this.rect.height);
};
/**
* This method returns half the diagonal length of this node.
*/
LNode.prototype.getHalfTheDiagonal = function () {
return Math.sqrt(this.rect.height * this.rect.height + this.rect.width * this.rect.width) / 2;
};
LNode.prototype.setRect = function (upperLeft, dimension) {
this.rect.x = upperLeft.x;
this.rect.y = upperLeft.y;
this.rect.width = dimension.width;
this.rect.height = dimension.height;
};
LNode.prototype.setCenter = function (cx, cy) {
this.rect.x = cx - this.rect.width / 2;
this.rect.y = cy - this.rect.height / 2;
};
LNode.prototype.setLocation = function (x, y) {
this.rect.x = x;
this.rect.y = y;
};
LNode.prototype.moveBy = function (dx, dy) {
this.rect.x += dx;
this.rect.y += dy;
};
LNode.prototype.getEdgeListToNode = function (to) {
var edgeList = [];
var edge;
var self = this;
self.edges.forEach(function (edge) {
if (edge.target == to) {
if (edge.source != self) throw "Incorrect edge source!";
edgeList.push(edge);
}
});
return edgeList;
};
LNode.prototype.getEdgesBetween = function (other) {
var edgeList = [];
var edge;
var self = this;
self.edges.forEach(function (edge) {
if (!(edge.source == self || edge.target == self)) throw "Incorrect edge source and/or target";
if (edge.target == other || edge.source == other) {
edgeList.push(edge);
}
});
return edgeList;
};
LNode.prototype.getNeighborsList = function () {
var neighbors = new Set();
var self = this;
self.edges.forEach(function (edge) {
if (edge.source == self) {
neighbors.add(edge.target);
} else {
if (edge.target != self) {
throw "Incorrect incidency!";
}
neighbors.add(edge.source);
}
});
return neighbors;
};
LNode.prototype.withChildren = function () {
var withNeighborsList = new Set();
var childNode;
var children;
withNeighborsList.add(this);
if (this.child != null) {
var nodes = this.child.getNodes();
for (var i = 0; i < nodes.length; i++) {
childNode = nodes[i];
children = childNode.withChildren();
children.forEach(function (node) {
withNeighborsList.add(node);
});
}
}
return withNeighborsList;
};
LNode.prototype.getNoOfChildren = function () {
var noOfChildren = 0;
var childNode;
if (this.child == null) {
noOfChildren = 1;
} else {
var nodes = this.child.getNodes();
for (var i = 0; i < nodes.length; i++) {
childNode = nodes[i];
noOfChildren += childNode.getNoOfChildren();
}
}
if (noOfChildren == 0) {
noOfChildren = 1;
}
return noOfChildren;
};
LNode.prototype.getEstimatedSize = function () {
if (this.estimatedSize == Integer.MIN_VALUE) {
throw "assert failed";
}
return this.estimatedSize;
};
LNode.prototype.calcEstimatedSize = function () {
if (this.child == null) {
return this.estimatedSize = (this.rect.width + this.rect.height) / 2;
} else {
this.estimatedSize = this.child.calcEstimatedSize();
this.rect.width = this.estimatedSize;
this.rect.height = this.estimatedSize;
return this.estimatedSize;
}
};
LNode.prototype.scatter = function () {
var randomCenterX;
var randomCenterY;
var minX = -LayoutConstants.INITIAL_WORLD_BOUNDARY;
var maxX = LayoutConstants.INITIAL_WORLD_BOUNDARY;
randomCenterX = LayoutConstants.WORLD_CENTER_X + RandomSeed.nextDouble() * (maxX - minX) + minX;
var minY = -LayoutConstants.INITIAL_WORLD_BOUNDARY;
var maxY = LayoutConstants.INITIAL_WORLD_BOUNDARY;
randomCenterY = LayoutConstants.WORLD_CENTER_Y + RandomSeed.nextDouble() * (maxY - minY) + minY;
this.rect.x = randomCenterX;
this.rect.y = randomCenterY;
};
LNode.prototype.updateBounds = function () {
if (this.getChild() == null) {
throw "assert failed";
}
if (this.getChild().getNodes().length != 0) {
// wrap the children nodes by re-arranging the boundaries
var childGraph = this.getChild();
childGraph.updateBounds(true);
this.rect.x = childGraph.getLeft();
this.rect.y = childGraph.getTop();
this.setWidth(childGraph.getRight() - childGraph.getLeft());
this.setHeight(childGraph.getBottom() - childGraph.getTop());
// Update compound bounds considering its label properties
if (LayoutConstants.NODE_DIMENSIONS_INCLUDE_LABELS) {
var width = childGraph.getRight() - childGraph.getLeft();
var height = childGraph.getBottom() - childGraph.getTop();
if (this.labelWidth > width) {
this.rect.x -= (this.labelWidth - width) / 2;
this.setWidth(this.labelWidth);
}
if (this.labelHeight > height) {
if (this.labelPos == "center") {
this.rect.y -= (this.labelHeight - height) / 2;
} else if (this.labelPos == "top") {
this.rect.y -= this.labelHeight - height;
}
this.setHeight(this.labelHeight);
}
}
}
};
LNode.prototype.getInclusionTreeDepth = function () {
if (this.inclusionTreeDepth == Integer.MAX_VALUE) {
throw "assert failed";
}
return this.inclusionTreeDepth;
};
LNode.prototype.transform = function (trans) {
var left = this.rect.x;
if (left > LayoutConstants.WORLD_BOUNDARY) {
left = LayoutConstants.WORLD_BOUNDARY;
} else if (left < -LayoutConstants.WORLD_BOUNDARY) {
left = -LayoutConstants.WORLD_BOUNDARY;
}
var top = this.rect.y;
if (top > LayoutConstants.WORLD_BOUNDARY) {
top = LayoutConstants.WORLD_BOUNDARY;
} else if (top < -LayoutConstants.WORLD_BOUNDARY) {
top = -LayoutConstants.WORLD_BOUNDARY;
}
var leftTop = new PointD(left, top);
var vLeftTop = trans.inverseTransformPoint(leftTop);
this.setLocation(vLeftTop.x, vLeftTop.y);
};
LNode.prototype.getLeft = function () {
return this.rect.x;
};
LNode.prototype.getRight = function () {
return this.rect.x + this.rect.width;
};
LNode.prototype.getTop = function () {
return this.rect.y;
};
LNode.prototype.getBottom = function () {
return this.rect.y + this.rect.height;
};
LNode.prototype.getParent = function () {
if (this.owner == null) {
return null;
}
return this.owner.getParent();
};
module.exports = LNode;
/***/ }),
/* 4 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function PointD(x, y) {
if (x == null && y == null) {
this.x = 0;
this.y = 0;
} else {
this.x = x;
this.y = y;
}
}
PointD.prototype.getX = function () {
return this.x;
};
PointD.prototype.getY = function () {
return this.y;
};
PointD.prototype.setX = function (x) {
this.x = x;
};
PointD.prototype.setY = function (y) {
this.y = y;
};
PointD.prototype.getDifference = function (pt) {
return new DimensionD(this.x - pt.x, this.y - pt.y);
};
PointD.prototype.getCopy = function () {
return new PointD(this.x, this.y);
};
PointD.prototype.translate = function (dim) {
this.x += dim.width;
this.y += dim.height;
return this;
};
module.exports = PointD;
/***/ }),
/* 5 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var LGraphObject = __webpack_require__(2);
var Integer = __webpack_require__(10);
var LayoutConstants = __webpack_require__(0);
var LGraphManager = __webpack_require__(6);
var LNode = __webpack_require__(3);
var LEdge = __webpack_require__(1);
var RectangleD = __webpack_require__(13);
var Point = __webpack_require__(12);
var LinkedList = __webpack_require__(11);
function LGraph(parent, obj2, vGraph) {
LGraphObject.call(this, vGraph);
this.estimatedSize = Integer.MIN_VALUE;
this.margin = LayoutConstants.DEFAULT_GRAPH_MARGIN;
this.edges = [];
this.nodes = [];
this.isConnected = false;
this.parent = parent;
if (obj2 != null && obj2 instanceof LGraphManager) {
this.graphManager = obj2;
} else if (obj2 != null && obj2 instanceof Layout) {
this.graphManager = obj2.graphManager;
}
}
LGraph.prototype = Object.create(LGraphObject.prototype);
for (var prop in LGraphObject) {
LGraph[prop] = LGraphObject[prop];
}
LGraph.prototype.getNodes = function () {
return this.nodes;
};
LGraph.prototype.getEdges = function () {
return this.edges;
};
LGraph.prototype.getGraphManager = function () {
return this.graphManager;
};
LGraph.prototype.getParent = function () {
return this.parent;
};
LGraph.prototype.getLeft = function () {
return this.left;
};
LGraph.prototype.getRight = function () {
return this.right;
};
LGraph.prototype.getTop = function () {
return this.top;
};
LGraph.prototype.getBottom = function () {
return this.bottom;
};
LGraph.prototype.isConnected = function () {
return this.isConnected;
};
LGraph.prototype.add = function (obj1, sourceNode, targetNode) {
if (sourceNode == null && targetNode == null) {
var newNode = obj1;
if (this.graphManager == null) {
throw "Graph has no graph mgr!";
}
if (this.getNodes().indexOf(newNode) > -1) {
throw "Node already in graph!";
}
newNode.owner = this;
this.getNodes().push(newNode);
return newNode;
} else {
var newEdge = obj1;
if (!(this.getNodes().indexOf(sourceNode) > -1 && this.getNodes().indexOf(targetNode) > -1)) {
throw "Source or target not in graph!";
}
if (!(sourceNode.owner == targetNode.owner && sourceNode.owner == this)) {
throw "Both owners must be this graph!";
}
if (sourceNode.owner != targetNode.owner) {
return null;
}
// set source and target
newEdge.source = sourceNode;
newEdge.target = targetNode;
// set as intra-graph edge
newEdge.isInterGraph = false;
// add to graph edge list
this.getEdges().push(newEdge);
// add to incidency lists
sourceNode.edges.push(newEdge);
if (targetNode != sourceNode) {
targetNode.edges.push(newEdge);
}
return newEdge;
}
};
LGraph.prototype.remove = function (obj) {
var node = obj;
if (obj instanceof LNode) {
if (node == null) {
throw "Node is null!";
}
if (!(node.owner != null && node.owner == this)) {
throw "Owner graph is invalid!";
}
if (this.graphManager == null) {
throw "Owner graph manager is invalid!";
}
// remove incident edges first (make a copy to do it safely)
var edgesToBeRemoved = node.edges.slice();
var edge;
var s = edgesToBeRemoved.length;
for (var i = 0; i < s; i++) {
edge = edgesToBeRemoved[i];
if (edge.isInterGraph) {
this.graphManager.remove(edge);
} else {
edge.source.owner.remove(edge);
}
}
// now the node itself
var index = this.nodes.indexOf(node);
if (index == -1) {
throw "Node not in owner node list!";
}
this.nodes.splice(index, 1);
} else if (obj instanceof LEdge) {
var edge = obj;
if (edge == null) {
throw "Edge is null!";
}
if (!(edge.source != null && edge.target != null)) {
throw "Source and/or target is null!";
}
if (!(edge.source.owner != null && edge.target.owner != null && edge.source.owner == this && edge.target.owner == this)) {
throw "Source and/or target owner is invalid!";
}
var sourceIndex = edge.source.edges.indexOf(edge);
var targetIndex = edge.target.edges.indexOf(edge);
if (!(sourceIndex > -1 && targetIndex > -1)) {
throw "Source and/or target doesn't know this edge!";
}
edge.source.edges.splice(sourceIndex, 1);
if (edge.target != edge.source) {
edge.target.edges.splice(targetIndex, 1);
}
var index = edge.source.owner.getEdges().indexOf(edge);
if (index == -1) {
throw "Not in owner's edge list!";
}
edge.source.owner.getEdges().splice(index, 1);
}
};
LGraph.prototype.updateLeftTop = function () {
var top = Integer.MAX_VALUE;
var left = Integer.MAX_VALUE;
var nodeTop;
var nodeLeft;
var margin;
var nodes = this.getNodes();
var s = nodes.length;
for (var i = 0; i < s; i++) {
var lNode = nodes[i];
nodeTop = lNode.getTop();
nodeLeft = lNode.getLeft();
if (top > nodeTop) {
top = nodeTop;
}
if (left > nodeLeft) {
left = nodeLeft;
}
}
// Do we have any nodes in this graph?
if (top == Integer.MAX_VALUE) {
return null;
}
if (nodes[0].getParent().paddingLeft != undefined) {
margin = nodes[0].getParent().paddingLeft;
} else {
margin = this.margin;
}
this.left = left - margin;
this.top = top - margin;
// Apply the margins and return the result
return new Point(this.left, this.top);
};
LGraph.prototype.updateBounds = function (recursive) {
// calculate bounds
var left = Integer.MAX_VALUE;
var right = -Integer.MAX_VALUE;
var top = Integer.MAX_VALUE;
var bottom = -Integer.MAX_VALUE;
var nodeLeft;
var nodeRight;
var nodeTop;
var nodeBottom;
var margin;
var nodes = this.nodes;
var s = nodes.length;
for (var i = 0; i < s; i++) {
var lNode = nodes[i];
if (recursive && lNode.child != null) {
lNode.updateBounds();
}
nodeLeft = lNode.getLeft();
nodeRight = lNode.getRight();
nodeTop = lNode.getTop();
nodeBottom = lNode.getBottom();
if (left > nodeLeft) {
left = nodeLeft;
}
if (right < nodeRight) {
right = nodeRight;
}
if (top > nodeTop) {
top = nodeTop;
}
if (bottom < nodeBottom) {
bottom = nodeBottom;
}
}
var boundingRect = new RectangleD(left, top, right - left, bottom - top);
if (left == Integer.MAX_VALUE) {
this.left = this.parent.getLeft();
this.right = this.parent.getRight();
this.top = this.parent.getTop();
this.bottom = this.parent.getBottom();
}
if (nodes[0].getParent().paddingLeft != undefined) {
margin = nodes[0].getParent().paddingLeft;
} else {
margin = this.margin;
}
this.left = boundingRect.x - margin;
this.right = boundingRect.x + boundingRect.width + margin;
this.top = boundingRect.y - margin;
this.bottom = boundingRect.y + boundingRect.height + margin;
};
LGraph.calculateBounds = function (nodes) {
var left = Integer.MAX_VALUE;
var right = -Integer.MAX_VALUE;
var top = Integer.MAX_VALUE;
var bottom = -Integer.MAX_VALUE;
var nodeLeft;
var nodeRight;
var nodeTop;
var nodeBottom;
var s = nodes.length;
for (var i = 0; i < s; i++) {
var lNode = nodes[i];
nodeLeft = lNode.getLeft();
nodeRight = lNode.getRight();
nodeTop = lNode.getTop();
nodeBottom = lNode.getBottom();
if (left > nodeLeft) {
left = nodeLeft;
}
if (right < nodeRight) {
right = nodeRight;
}
if (top > nodeTop) {
top = nodeTop;
}
if (bottom < nodeBottom) {
bottom = nodeBottom;
}
}
var boundingRect = new RectangleD(left, top, right - left, bottom - top);
return boundingRect;
};
LGraph.prototype.getInclusionTreeDepth = function () {
if (this == this.graphManager.getRoot()) {
return 1;
} else {
return this.parent.getInclusionTreeDepth();
}
};
LGraph.prototype.getEstimatedSize = function () {
if (this.estimatedSize == Integer.MIN_VALUE) {
throw "assert failed";
}
return this.estimatedSize;
};
LGraph.prototype.calcEstimatedSize = function () {
var size = 0;
var nodes = this.nodes;
var s = nodes.length;
for (var i = 0; i < s; i++) {
var lNode = nodes[i];
size += lNode.calcEstimatedSize();
}
if (size == 0) {
this.estimatedSize = LayoutConstants.EMPTY_COMPOUND_NODE_SIZE;
} else {
this.estimatedSize = size / Math.sqrt(this.nodes.length);
}
return this.estimatedSize;
};
LGraph.prototype.updateConnected = function () {
var self = this;
if (this.nodes.length == 0) {
this.isConnected = true;
return;
}
var queue = new LinkedList();
var visited = new Set();
var currentNode = this.nodes[0];
var neighborEdges;
var currentNeighbor;
var childrenOfNode = currentNode.withChildren();
childrenOfNode.forEach(function (node) {
queue.push(node);
visited.add(node);
});
while (queue.length !== 0) {
currentNode = queue.shift();
// Traverse all neighbors of this node
neighborEdges = currentNode.getEdges();
var size = neighborEdges.length;
for (var i = 0; i < size; i++) {
var neighborEdge = neighborEdges[i];
currentNeighbor = neighborEdge.getOtherEndInGraph(currentNode, this);
// Add unvisited neighbors to the list to visit
if (currentNeighbor != null && !visited.has(currentNeighbor)) {
var childrenOfNeighbor = currentNeighbor.withChildren();
childrenOfNeighbor.forEach(function (node) {
queue.push(node);
visited.add(node);
});
}
}
}
this.isConnected = false;
if (visited.size >= this.nodes.length) {
var noOfVisitedInThisGraph = 0;
visited.forEach(function (visitedNode) {
if (visitedNode.owner == self) {
noOfVisitedInThisGraph++;
}
});
if (noOfVisitedInThisGraph == this.nodes.length) {
this.isConnected = true;
}
}
};
module.exports = LGraph;
/***/ }),
/* 6 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var LGraph;
var LEdge = __webpack_require__(1);
function LGraphManager(layout) {
LGraph = __webpack_require__(5); // It may be better to initilize this out of this function but it gives an error (Right-hand side of 'instanceof' is not callable) now.
this.layout = layout;
this.graphs = [];
this.edges = [];
}
LGraphManager.prototype.addRoot = function () {
var ngraph = this.layout.newGraph();
var nnode = this.layout.newNode(null);
var root = this.add(ngraph, nnode);
this.setRootGraph(root);
return this.rootGraph;
};
LGraphManager.prototype.add = function (newGraph, parentNode, newEdge, sourceNode, targetNode) {
//there are just 2 parameters are passed then it adds an LGraph else it adds an LEdge
if (newEdge == null && sourceNode == null && targetNode == null) {
if (newGraph == null) {
throw "Graph is null!";
}
if (parentNode == null) {
throw "Parent node is null!";
}
if (this.graphs.indexOf(newGraph) > -1) {
throw "Graph already in this graph mgr!";
}
this.graphs.push(newGraph);
if (newGraph.parent != null) {
throw "Already has a parent!";
}
if (parentNode.child != null) {
throw "Already has a child!";
}
newGraph.parent = parentNode;
parentNode.child = newGraph;
return newGraph;
} else {
//change the order of the parameters
targetNode = newEdge;
sourceNode = parentNode;
newEdge = newGraph;
var sourceGraph = sourceNode.getOwner();
var targetGraph = targetNode.getOwner();
if (!(sourceGraph != null && sourceGraph.getGraphManager() == this)) {
throw "Source not in this graph mgr!";
}
if (!(targetGraph != null && targetGraph.getGraphManager() == this)) {
throw "Target not in this graph mgr!";
}
if (sourceGraph == targetGraph) {
newEdge.isInterGraph = false;
return sourceGraph.add(newEdge, sourceNode, targetNode);
} else {
newEdge.isInterGraph = true;
// set source and target
newEdge.source = sourceNode;
newEdge.target = targetNode;
// add edge to inter-graph edge list
if (this.edges.indexOf(newEdge) > -1) {
throw "Edge already in inter-graph edge list!";
}
this.edges.push(newEdge);
// add edge to source and target incidency lists
if (!(newEdge.source != null && newEdge.target != null)) {
throw "Edge source and/or target is null!";
}
if (!(newEdge.source.edges.indexOf(newEdge) == -1 && newEdge.target.edges.indexOf(newEdge) == -1)) {
throw "Edge already in source and/or target incidency list!";
}
newEdge.source.edges.push(newEdge);
newEdge.target.edges.push(newEdge);
return newEdge;
}
}
};
LGraphManager.prototype.remove = function (lObj) {
if (lObj instanceof LGraph) {
var graph = lObj;
if (graph.getGraphManager() != this) {
throw "Graph not in this graph mgr";
}
if (!(graph == this.rootGraph || graph.parent != null && graph.parent.graphManager == this)) {
throw "Invalid parent node!";
}
// first the edges (make a copy to do it safely)
var edgesToBeRemoved = [];
edgesToBeRemoved = edgesToBeRemoved.concat(graph.getEdges());
var edge;
var s = edgesToBeRemoved.length;
for (var i = 0; i < s; i++) {
edge = edgesToBeRemoved[i];
graph.remove(edge);
}
// then the nodes (make a copy to do it safely)
var nodesToBeRemoved = [];
nodesToBeRemoved = nodesToBeRemoved.concat(graph.getNodes());
var node;
s = nodesToBeRemoved.length;
for (var i = 0; i < s; i++) {
node = nodesToBeRemoved[i];
graph.remove(node);
}
// check if graph is the root
if (graph == this.rootGraph) {
this.setRootGraph(null);
}
// now remove the graph itself
var index = this.graphs.indexOf(graph);
this.graphs.splice(index, 1);
// also reset the parent of the graph
graph.parent = null;
} else if (lObj instanceof LEdge) {
edge = lObj;
if (edge == null) {
throw "Edge is null!";
}
if (!edge.isInterGraph) {
throw "Not an inter-graph edge!";
}
if (!(edge.source != null && edge.target != null)) {
throw "Source and/or target is null!";
}
// remove edge from source and target nodes' incidency lists
if (!(edge.source.edges.indexOf(edge) != -1 && edge.target.edges.indexOf(edge) != -1)) {
throw "Source and/or target doesn't know this edge!";
}
var index = edge.source.edges.indexOf(edge);
edge.source.edges.splice(index, 1);
index = edge.target.edges.indexOf(edge);
edge.target.edges.splice(index, 1);
// remove edge from owner graph manager's inter-graph edge list
if (!(edge.source.owner != null && edge.source.owner.getGraphManager() != null)) {
throw "Edge owner graph or owner graph manager is null!";
}
if (edge.source.owner.getGraphManager().edges.indexOf(edge) == -1) {
throw "Not in owner graph manager's edge list!";
}
var index = edge.source.owner.getGraphManager().edges.indexOf(edge);
edge.source.owner.getGraphManager().edges.splice(index, 1);
}
};
LGraphManager.prototype.updateBounds = function () {
this.rootGraph.updateBounds(true);
};
LGraphManager.prototype.getGraphs = function () {
return this.graphs;
};
LGraphManager.prototype.getAllNodes = function () {
if (this.allNodes == null) {
var nodeList = [];
var graphs = this.getGraphs();
var s = graphs.length;
for (var i = 0; i < s; i++) {
nodeList = nodeList.concat(graphs[i].getNodes());
}
this.allNodes = nodeList;
}
return this.allNodes;
};
LGraphManager.prototype.resetAllNodes = function () {
this.allNodes = null;
};
LGraphManager.prototype.resetAllEdges = function () {
this.allEdges = null;
};
LGraphManager.prototype.resetAllNodesToApplyGravitation = function () {
this.allNodesToApplyGravitation = null;
};
LGraphManager.prototype.getAllEdges = function () {
if (this.allEdges == null) {
var edgeList = [];
var graphs = this.getGraphs();
var s = graphs.length;
for (var i = 0; i < graphs.length; i++) {
edgeList = edgeList.concat(graphs[i].getEdges());
}
edgeList = edgeList.concat(this.edges);
this.allEdges = edgeList;
}
return this.allEdges;
};
LGraphManager.prototype.getAllNodesToApplyGravitation = function () {
return this.allNodesToApplyGravitation;
};
LGraphManager.prototype.setAllNodesToApplyGravitation = function (nodeList) {
if (this.allNodesToApplyGravitation != null) {
throw "assert failed";
}
this.allNodesToApplyGravitation = nodeList;
};
LGraphManager.prototype.getRoot = function () {
return this.rootGraph;
};
LGraphManager.prototype.setRootGraph = function (graph) {
if (graph.getGraphManager() != this) {
throw "Root not in this graph mgr!";
}
this.rootGraph = graph;
// root graph must have a root node associated with it for convenience
if (graph.parent == null) {
graph.parent = this.layout.newNode("Root node");
}
};
LGraphManager.prototype.getLayout = function () {
return this.layout;
};
LGraphManager.prototype.isOneAncestorOfOther = function (firstNode, secondNode) {
if (!(firstNode != null && secondNode != null)) {
throw "assert failed";
}
if (firstNode == secondNode) {
return true;
}
// Is second node an ancestor of the first one?
var ownerGraph = firstNode.getOwner();
var parentNode;
do {
parentNode = ownerGraph.getParent();
if (parentNode == null) {
break;
}
if (parentNode == secondNode) {
return true;
}
ownerGraph = parentNode.getOwner();
if (ownerGraph == null) {
break;
}
} while (true);
// Is first node an ancestor of the second one?
ownerGraph = secondNode.getOwner();
do {
parentNode = ownerGraph.getParent();
if (parentNode == null) {
break;
}
if (parentNode == firstNode) {
return true;
}
ownerGraph = parentNode.getOwner();
if (ownerGraph == null) {
break;
}
} while (true);
return false;
};
LGraphManager.prototype.calcLowestCommonAncestors = function () {
var edge;
var sourceNode;
var targetNode;
var sourceAncestorGraph;
var targetAncestorGraph;
var edges = this.getAllEdges();
var s = edges.length;
for (var i = 0; i < s; i++) {
edge = edges[i];
sourceNode = edge.source;
targetNode = edge.target;
edge.lca = null;
edge.sourceInLca = sourceNode;
edge.targetInLca = targetNode;
if (sourceNode == targetNode) {
edge.lca = sourceNode.getOwner();
continue;
}
sourceAncestorGraph = sourceNode.getOwner();
while (edge.lca == null) {
edge.targetInLca = targetNode;
targetAncestorGraph = targetNode.getOwner();
while (edge.lca == null) {
if (targetAncestorGraph == sourceAncestorGraph) {
edge.lca = targetAncestorGraph;
break;
}
if (targetAncestorGraph == this.rootGraph) {
break;
}
if (edge.lca != null) {
throw "assert failed";
}
edge.targetInLca = targetAncestorGraph.getParent();
targetAncestorGraph = edge.targetInLca.getOwner();
}
if (sourceAncestorGraph == this.rootGraph) {
break;
}
if (edge.lca == null) {
edge.sourceInLca = sourceAncestorGraph.getParent();
sourceAncestorGraph = edge.sourceInLca.getOwner();
}
}
if (edge.lca == null) {
throw "assert failed";
}
}
};
LGraphManager.prototype.calcLowestCommonAncestor = function (firstNode, secondNode) {
if (firstNode == secondNode) {
return firstNode.getOwner();
}
var firstOwnerGraph = firstNode.getOwner();
do {
if (firstOwnerGraph == null) {
break;
}
var secondOwnerGraph = secondNode.getOwner();
do {
if (secondOwnerGraph == null) {
break;
}
if (secondOwnerGraph == firstOwnerGraph) {
return secondOwnerGraph;
}
secondOwnerGraph = secondOwnerGraph.getParent().getOwner();
} while (true);
firstOwnerGraph = firstOwnerGraph.getParent().getOwner();
} while (true);
return firstOwnerGraph;
};
LGraphManager.prototype.calcInclusionTreeDepths = function (graph, depth) {
if (graph == null && depth == null) {
graph = this.rootGraph;
depth = 1;
}
var node;
var nodes = graph.getNodes();
var s = nodes.length;
for (var i = 0; i < s; i++) {
node = nodes[i];
node.inclusionTreeDepth = depth;
if (node.child != null) {
this.calcInclusionTreeDepths(node.child, depth + 1);
}
}
};
LGraphManager.prototype.includesInvalidEdge = function () {
var edge;
var s = this.edges.length;
for (var i = 0; i < s; i++) {
edge = this.edges[i];
if (this.isOneAncestorOfOther(edge.source, edge.target)) {
return true;
}
}
return false;
};
module.exports = LGraphManager;
/***/ }),
/* 7 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var LayoutConstants = __webpack_require__(0);
function FDLayoutConstants() {}
//FDLayoutConstants inherits static props in LayoutConstants
for (var prop in LayoutConstants) {
FDLayoutConstants[prop] = LayoutConstants[prop];
}
FDLayoutConstants.MAX_ITERATIONS = 2500;
FDLayoutConstants.DEFAULT_EDGE_LENGTH = 50;
FDLayoutConstants.DEFAULT_SPRING_STRENGTH = 0.45;
FDLayoutConstants.DEFAULT_REPULSION_STRENGTH = 4500.0;
FDLayoutConstants.DEFAULT_GRAVITY_STRENGTH = 0.4;
FDLayoutConstants.DEFAULT_COMPOUND_GRAVITY_STRENGTH = 1.0;
FDLayoutConstants.DEFAULT_GRAVITY_RANGE_FACTOR = 3.8;
FDLayoutConstants.DEFAULT_COMPOUND_GRAVITY_RANGE_FACTOR = 1.5;
FDLayoutConstants.DEFAULT_USE_SMART_IDEAL_EDGE_LENGTH_CALCULATION = true;
FDLayoutConstants.DEFAULT_USE_SMART_REPULSION_RANGE_CALCULATION = true;
FDLayoutConstants.DEFAULT_COOLING_FACTOR_INCREMENTAL = 0.3;
FDLayoutConstants.COOLING_ADAPTATION_FACTOR = 0.33;
FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT = 1000;
FDLayoutConstants.ADAPTATION_UPPER_NODE_LIMIT = 5000;
FDLayoutConstants.MAX_NODE_DISPLACEMENT_INCREMENTAL = 100.0;
FDLayoutConstants.MAX_NODE_DISPLACEMENT = FDLayoutConstants.MAX_NODE_DISPLACEMENT_INCREMENTAL * 3;
FDLayoutConstants.MIN_REPULSION_DIST = FDLayoutConstants.DEFAULT_EDGE_LENGTH / 10.0;
FDLayoutConstants.CONVERGENCE_CHECK_PERIOD = 100;
FDLayoutConstants.PER_LEVEL_IDEAL_EDGE_LENGTH_FACTOR = 0.1;
FDLayoutConstants.MIN_EDGE_LENGTH = 1;
FDLayoutConstants.GRID_CALCULATION_CHECK_PERIOD = 10;
module.exports = FDLayoutConstants;
/***/ }),
/* 8 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* This class maintains a list of static geometry related utility methods.
*
*
* Copyright: i-Vis Research Group, Bilkent University, 2007 - present
*/
var Point = __webpack_require__(12);
function IGeometry() {}
/**
* This method calculates *half* the amount in x and y directions of the two
* input rectangles needed to separate them keeping their respective
* positioning, and returns the result in the input array. An input
* separation buffer added to the amount in both directions. We assume that
* the two rectangles do intersect.
*/
IGeometry.calcSeparationAmount = function (rectA, rectB, overlapAmount, separationBuffer) {
if (!rectA.intersects(rectB)) {
throw "assert failed";
}
var directions = new Array(2);
this.decideDirectionsForOverlappingNodes(rectA, rectB, directions);
overlapAmount[0] = Math.min(rectA.getRight(), rectB.getRight()) - Math.max(rectA.x, rectB.x);
overlapAmount[1] = Math.min(rectA.getBottom(), rectB.getBottom()) - Math.max(rectA.y, rectB.y);
// update the overlapping amounts for the following cases:
if (rectA.getX() <= rectB.getX() && rectA.getRight() >= rectB.getRight()) {
/* Case x.1:
*
* rectA
* | |
* | _________ |
* | | | |
* |________|_______|______|
* | |
* | |
* rectB
*/
overlapAmount[0] += Math.min(rectB.getX() - rectA.getX(), rectA.getRight() - rectB.getRight());
} else if (rectB.getX() <= rectA.getX() && rectB.getRight() >= rectA.getRight()) {
/* Case x.2:
*
* rectB
* | |
* | _________ |
* | | | |
* |________|_______|______|
* | |
* | |
* rectA
*/
overlapAmount[0] += Math.min(rectA.getX() - rectB.getX(), rectB.getRight() - rectA.getRight());
}
if (rectA.getY() <= rectB.getY() && rectA.getBottom() >= rectB.getBottom()) {
/* Case y.1:
* ________ rectA
* |
* |
* ______|____ rectB
* | |
* | |
* ______|____|
* |
* |
* |________
*
*/
overlapAmount[1] += Math.min(rectB.getY() - rectA.getY(), rectA.getBottom() - rectB.getBottom());
} else if (rectB.getY() <= rectA.getY() && rectB.getBottom() >= rectA.getBottom()) {
/* Case y.2:
* ________ rectB
* |
* |
* ______|____ rectA
* | |
* | |
* ______|____|
* |
* |
* |________
*
*/
overlapAmount[1] += Math.min(rectA.getY() - rectB.getY(), rectB.getBottom() - rectA.getBottom());
}
// find slope of the line passes two centers
var slope = Math.abs((rectB.getCenterY() - rectA.getCenterY()) / (rectB.getCenterX() - rectA.getCenterX()));
// if centers are overlapped
if (rectB.getCenterY() === rectA.getCenterY() && rectB.getCenterX() === rectA.getCenterX()) {
// assume the slope is 1 (45 degree)
slope = 1.0;
}
var moveByY = slope * overlapAmount[0];
var moveByX = overlapAmount[1] / slope;
if (overlapAmount[0] < moveByX) {
moveByX = overlapAmount[0];
} else {
moveByY = overlapAmount[1];
}
// return half the amount so that if each rectangle is moved by these
// amounts in opposite directions, overlap will be resolved
overlapAmount[0] = -1 * directions[0] * (moveByX / 2 + separationBuffer);
overlapAmount[1] = -1 * directions[1] * (moveByY / 2 + separationBuffer);
};
/**
* This method decides the separation direction of overlapping nodes
*
* if directions[0] = -1, then rectA goes left
* if directions[0] = 1, then rectA goes right
* if directions[1] = -1, then rectA goes up
* if directions[1] = 1, then rectA goes down
*/
IGeometry.decideDirectionsForOverlappingNodes = function (rectA, rectB, directions) {
if (rectA.getCenterX() < rectB.getCenterX()) {
directions[0] = -1;
} else {
directions[0] = 1;
}
if (rectA.getCenterY() < rectB.getCenterY()) {
directions[1] = -1;
} else {
directions[1] = 1;
}
};
/**
* This method calculates the intersection (clipping) points of the two
* input rectangles with line segment defined by the centers of these two
* rectangles. The clipping points are saved in the input double array and
* whether or not the two rectangles overlap is returned.
*/
IGeometry.getIntersection2 = function (rectA, rectB, result) {
//result[0-1] will contain clipPoint of rectA, result[2-3] will contain clipPoint of rectB
var p1x = rectA.getCenterX();
var p1y = rectA.getCenterY();
var p2x = rectB.getCenterX();
var p2y = rectB.getCenterY();
//if two rectangles intersect, then clipping points are centers
if (rectA.intersects(rectB)) {
result[0] = p1x;
result[1] = p1y;
result[2] = p2x;
result[3] = p2y;
return true;
}
//variables for rectA
var topLeftAx = rectA.getX();
var topLeftAy = rectA.getY();
var topRightAx = rectA.getRight();
var bottomLeftAx = rectA.getX();
var bottomLeftAy = rectA.getBottom();
var bottomRightAx = rectA.getRight();
var halfWidthA = rectA.getWidthHalf();
var halfHeightA = rectA.getHeightHalf();
//variables for rectB
var topLeftBx = rectB.getX();
var topLeftBy = rectB.getY();
var topRightBx = rectB.getRight();
var bottomLeftBx = rectB.getX();
var bottomLeftBy = rectB.getBottom();
var bottomRightBx = rectB.getRight();
var halfWidthB = rectB.getWidthHalf();
var halfHeightB = rectB.getHeightHalf();
//flag whether clipping points are found
var clipPointAFound = false;
var clipPointBFound = false;
// line is vertical
if (p1x === p2x) {
if (p1y > p2y) {
result[0] = p1x;
result[1] = topLeftAy;
result[2] = p2x;
result[3] = bottomLeftBy;
return false;
} else if (p1y < p2y) {
result[0] = p1x;
result[1] = bottomLeftAy;
result[2] = p2x;
result[3] = topLeftBy;
return false;
} else {
//not line, return null;
}
}
// line is horizontal
else if (p1y === p2y) {
if (p1x > p2x) {
result[0] = topLeftAx;
result[1] = p1y;
result[2] = topRightBx;
result[3] = p2y;
return false;
} else if (p1x < p2x) {
result[0] = topRightAx;
result[1] = p1y;
result[2] = topLeftBx;
result[3] = p2y;
return false;
} else {
//not valid line, return null;
}
} else {
//slopes of rectA's and rectB's diagonals
var slopeA = rectA.height / rectA.width;
var slopeB = rectB.height / rectB.width;
//slope of line between center of rectA and center of rectB
var slopePrime = (p2y - p1y) / (p2x - p1x);
var cardinalDirectionA = void 0;
var cardinalDirectionB = void 0;
var tempPointAx = void 0;
var tempPointAy = void 0;
var tempPointBx = void 0;
var tempPointBy = void 0;
//determine whether clipping point is the corner of nodeA
if (-slopeA === slopePrime) {
if (p1x > p2x) {
result[0] = bottomLeftAx;
result[1] = bottomLeftAy;
clipPointAFound = true;
} else {
result[0] = topRightAx;
result[1] = topLeftAy;
clipPointAFound = true;
}
} else if (slopeA === slopePrime) {
if (p1x > p2x) {
result[0] = topLeftAx;
result[1] = topLeftAy;
clipPointAFound = true;
} else {
result[0] = bottomRightAx;
result[1] = bottomLeftAy;
clipPointAFound = true;
}
}
//determine whether clipping point is the corner of nodeB
if (-slopeB === slopePrime) {
if (p2x > p1x) {
result[2] = bottomLeftBx;
result[3] = bottomLeftBy;
clipPointBFound = true;
} else {
result[2] = topRightBx;
result[3] = topLeftBy;
clipPointBFound = true;
}
} else if (slopeB === slopePrime) {
if (p2x > p1x) {
result[2] = topLeftBx;
result[3] = topLeftBy;
clipPointBFound = true;
} else {
result[2] = bottomRightBx;
result[3] = bottomLeftBy;
clipPointBFound = true;
}
}
//if both clipping points are corners
if (clipPointAFound && clipPointBFound) {
return false;
}
//determine Cardinal Direction of rectangles
if (p1x > p2x) {
if (p1y > p2y) {
cardinalDirectionA = this.getCardinalDirection(slopeA, slopePrime, 4);
cardinalDirectionB = this.getCardinalDirection(slopeB, slopePrime, 2);
} else {
cardinalDirectionA = this.getCardinalDirection(-slopeA, slopePrime, 3);
cardinalDirectionB = this.getCardinalDirection(-slopeB, slopePrime, 1);
}
} else {
if (p1y > p2y) {
cardinalDirectionA = this.getCardinalDirection(-slopeA, slopePrime, 1);
cardinalDirectionB = this.getCardinalDirection(-slopeB, slopePrime, 3);
} else {
cardinalDirectionA = this.getCardinalDirection(slopeA, slopePrime, 2);
cardinalDirectionB = this.getCardinalDirection(slopeB, slopePrime, 4);
}
}
//calculate clipping Point if it is not found before
if (!clipPointAFound) {
switch (cardinalDirectionA) {
case 1:
tempPointAy = topLeftAy;
tempPointAx = p1x + -halfHeightA / slopePrime;
result[0] = tempPointAx;
result[1] = tempPointAy;
break;
case 2:
tempPointAx = bottomRightAx;
tempPointAy = p1y + halfWidthA * slopePrime;
result[0] = tempPointAx;
result[1] = tempPointAy;
break;
case 3:
tempPointAy = bottomLeftAy;
tempPointAx = p1x + halfHeightA / slopePrime;
result[0] = tempPointAx;
result[1] = tempPointAy;
break;
case 4:
tempPointAx = bottomLeftAx;
tempPointAy = p1y + -halfWidthA * slopePrime;
result[0] = tempPointAx;
result[1] = tempPointAy;
break;
}
}
if (!clipPointBFound) {
switch (cardinalDirectionB) {
case 1:
tempPointBy = topLeftBy;
tempPointBx = p2x + -halfHeightB / slopePrime;
result[2] = tempPointBx;
result[3] = tempPointBy;
break;
case 2:
tempPointBx = bottomRightBx;
tempPointBy = p2y + halfWidthB * slopePrime;
result[2] = tempPointBx;
result[3] = tempPointBy;
break;
case 3:
tempPointBy = bottomLeftBy;
tempPointBx = p2x + halfHeightB / slopePrime;
result[2] = tempPointBx;
result[3] = tempPointBy;
break;
case 4:
tempPointBx = bottomLeftBx;
tempPointBy = p2y + -halfWidthB * slopePrime;
result[2] = tempPointBx;
result[3] = tempPointBy;
break;
}
}
}
return false;
};
/**
* This method returns in which cardinal direction does input point stays
* 1: North
* 2: East
* 3: South
* 4: West
*/
IGeometry.getCardinalDirection = function (slope, slopePrime, line) {
if (slope > slopePrime) {
return line;
} else {
return 1 + line % 4;
}
};
/**
* This method calculates the intersection of the two lines defined by
* point pairs (s1,s2) and (f1,f2).
*/
IGeometry.getIntersection = function (s1, s2, f1, f2) {
if (f2 == null) {
return this.getIntersection2(s1, s2, f1);
}
var x1 = s1.x;
var y1 = s1.y;
var x2 = s2.x;
var y2 = s2.y;
var x3 = f1.x;
var y3 = f1.y;
var x4 = f2.x;
var y4 = f2.y;
var x = void 0,
y = void 0; // intersection point
var a1 = void 0,
a2 = void 0,
b1 = void 0,
b2 = void 0,
c1 = void 0,
c2 = void 0; // coefficients of line eqns.
var denom = void 0;
a1 = y2 - y1;
b1 = x1 - x2;
c1 = x2 * y1 - x1 * y2; // { a1*x + b1*y + c1 = 0 is line 1 }
a2 = y4 - y3;
b2 = x3 - x4;
c2 = x4 * y3 - x3 * y4; // { a2*x + b2*y + c2 = 0 is line 2 }
denom = a1 * b2 - a2 * b1;
if (denom === 0) {
return null;
}
x = (b1 * c2 - b2 * c1) / denom;
y = (a2 * c1 - a1 * c2) / denom;
return new Point(x, y);
};
/**
* This method finds and returns the angle of the vector from the + x-axis
* in clockwise direction (compatible w/ Java coordinate system!).
*/
IGeometry.angleOfVector = function (Cx, Cy, Nx, Ny) {
var C_angle = void 0;
if (Cx !== Nx) {
C_angle = Math.atan((Ny - Cy) / (Nx - Cx));
if (Nx < Cx) {
C_angle += Math.PI;
} else if (Ny < Cy) {
C_angle += this.TWO_PI;
}
} else if (Ny < Cy) {
C_angle = this.ONE_AND_HALF_PI; // 270 degrees
} else {
C_angle = this.HALF_PI; // 90 degrees
}
return C_angle;
};
/**
* This method checks whether the given two line segments (one with point
* p1 and p2, the other with point p3 and p4) intersect at a point other
* than these points.
*/
IGeometry.doIntersect = function (p1, p2, p3, p4) {
var a = p1.x;
var b = p1.y;
var c = p2.x;
var d = p2.y;
var p = p3.x;
var q = p3.y;
var r = p4.x;
var s = p4.y;
var det = (c - a) * (s - q) - (r - p) * (d - b);
if (det === 0) {
return false;
} else {
var lambda = ((s - q) * (r - a) + (p - r) * (s - b)) / det;
var gamma = ((b - d) * (r - a) + (c - a) * (s - b)) / det;
return 0 < lambda && lambda < 1 && 0 < gamma && gamma < 1;
}
};
// -----------------------------------------------------------------------------
// Section: Class Constants
// -----------------------------------------------------------------------------
/**
* Some useful pre-calculated constants
*/
IGeometry.HALF_PI = 0.5 * Math.PI;
IGeometry.ONE_AND_HALF_PI = 1.5 * Math.PI;
IGeometry.TWO_PI = 2.0 * Math.PI;
IGeometry.THREE_PI = 3.0 * Math.PI;
module.exports = IGeometry;
/***/ }),
/* 9 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function IMath() {}
/**
* This method returns the sign of the input value.
*/
IMath.sign = function (value) {
if (value > 0) {
return 1;
} else if (value < 0) {
return -1;
} else {
return 0;
}
};
IMath.floor = function (value) {
return value < 0 ? Math.ceil(value) : Math.floor(value);
};
IMath.ceil = function (value) {
return value < 0 ? Math.floor(value) : Math.ceil(value);
};
module.exports = IMath;
/***/ }),
/* 10 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function Integer() {}
Integer.MAX_VALUE = 2147483647;
Integer.MIN_VALUE = -2147483648;
module.exports = Integer;
/***/ }),
/* 11 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var nodeFrom = function nodeFrom(value) {
return { value: value, next: null, prev: null };
};
var add = function add(prev, node, next, list) {
if (prev !== null) {
prev.next = node;
} else {
list.head = node;
}
if (next !== null) {
next.prev = node;
} else {
list.tail = node;
}
node.prev = prev;
node.next = next;
list.length++;
return node;
};
var _remove = function _remove(node, list) {
var prev = node.prev,
next = node.next;
if (prev !== null) {
prev.next = next;
} else {
list.head = next;
}
if (next !== null) {
next.prev = prev;
} else {
list.tail = prev;
}
node.prev = node.next = null;
list.length--;
return node;
};
var LinkedList = function () {
function LinkedList(vals) {
var _this = this;
_classCallCheck(this, LinkedList);
this.length = 0;
this.head = null;
this.tail = null;
if (vals != null) {
vals.forEach(function (v) {
return _this.push(v);
});
}
}
_createClass(LinkedList, [{
key: "size",
value: function size() {
return this.length;
}
}, {
key: "insertBefore",
value: function insertBefore(val, otherNode) {
return add(otherNode.prev, nodeFrom(val), otherNode, this);
}
}, {
key: "insertAfter",
value: function insertAfter(val, otherNode) {
return add(otherNode, nodeFrom(val), otherNode.next, this);
}
}, {
key: "insertNodeBefore",
value: function insertNodeBefore(newNode, otherNode) {
return add(otherNode.prev, newNode, otherNode, this);
}
}, {
key: "insertNodeAfter",
value: function insertNodeAfter(newNode, otherNode) {
return add(otherNode, newNode, otherNode.next, this);
}
}, {
key: "push",
value: function push(val) {
return add(this.tail, nodeFrom(val), null, this);
}
}, {
key: "unshift",
value: function unshift(val) {
return add(null, nodeFrom(val), this.head, this);
}
}, {
key: "remove",
value: function remove(node) {
return _remove(node, this);
}
}, {
key: "pop",
value: function pop() {
return _remove(this.tail, this).value;
}
}, {
key: "popNode",
value: function popNode() {
return _remove(this.tail, this);
}
}, {
key: "shift",
value: function shift() {
return _remove(this.head, this).value;
}
}, {
key: "shiftNode",
value: function shiftNode() {
return _remove(this.head, this);
}
}, {
key: "get_object_at",
value: function get_object_at(index) {
if (index <= this.length()) {
var i = 1;
var current = this.head;
while (i < index) {
current = current.next;
i++;
}
return current.value;
}
}
}, {
key: "set_object_at",
value: function set_object_at(index, value) {
if (index <= this.length()) {
var i = 1;
var current = this.head;
while (i < index) {
current = current.next;
i++;
}
current.value = value;
}
}
}]);
return LinkedList;
}();
module.exports = LinkedList;
/***/ }),
/* 12 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/*
*This class is the javascript implementation of the Point.java class in jdk
*/
function Point(x, y, p) {
this.x = null;
this.y = null;
if (x == null && y == null && p == null) {
this.x = 0;
this.y = 0;
} else if (typeof x == 'number' && typeof y == 'number' && p == null) {
this.x = x;
this.y = y;
} else if (x.constructor.name == 'Point' && y == null && p == null) {
p = x;
this.x = p.x;
this.y = p.y;
}
}
Point.prototype.getX = function () {
return this.x;
};
Point.prototype.getY = function () {
return this.y;
};
Point.prototype.getLocation = function () {
return new Point(this.x, this.y);
};
Point.prototype.setLocation = function (x, y, p) {
if (x.constructor.name == 'Point' && y == null && p == null) {
p = x;
this.setLocation(p.x, p.y);
} else if (typeof x == 'number' && typeof y == 'number' && p == null) {
//if both parameters are integer just move (x,y) location
if (parseInt(x) == x && parseInt(y) == y) {
this.move(x, y);
} else {
this.x = Math.floor(x + 0.5);
this.y = Math.floor(y + 0.5);
}
}
};
Point.prototype.move = function (x, y) {
this.x = x;
this.y = y;
};
Point.prototype.translate = function (dx, dy) {
this.x += dx;
this.y += dy;
};
Point.prototype.equals = function (obj) {
if (obj.constructor.name == "Point") {
var pt = obj;
return this.x == pt.x && this.y == pt.y;
}
return this == obj;
};
Point.prototype.toString = function () {
return new Point().constructor.name + "[x=" + this.x + ",y=" + this.y + "]";
};
module.exports = Point;
/***/ }),
/* 13 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function RectangleD(x, y, width, height) {
this.x = 0;
this.y = 0;
this.width = 0;
this.height = 0;
if (x != null && y != null && width != null && height != null) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
}
RectangleD.prototype.getX = function () {
return this.x;
};
RectangleD.prototype.setX = function (x) {
this.x = x;
};
RectangleD.prototype.getY = function () {
return this.y;
};
RectangleD.prototype.setY = function (y) {
this.y = y;
};
RectangleD.prototype.getWidth = function () {
return this.width;
};
RectangleD.prototype.setWidth = function (width) {
this.width = width;
};
RectangleD.prototype.getHeight = function () {
return this.height;
};
RectangleD.prototype.setHeight = function (height) {
this.height = height;
};
RectangleD.prototype.getRight = function () {
return this.x + this.width;
};
RectangleD.prototype.getBottom = function () {
return this.y + this.height;
};
RectangleD.prototype.intersects = function (a) {
if (this.getRight() < a.x) {
return false;
}
if (this.getBottom() < a.y) {
return false;
}
if (a.getRight() < this.x) {
return false;
}
if (a.getBottom() < this.y) {
return false;
}
return true;
};
RectangleD.prototype.getCenterX = function () {
return this.x + this.width / 2;
};
RectangleD.prototype.getMinX = function () {
return this.getX();
};
RectangleD.prototype.getMaxX = function () {
return this.getX() + this.width;
};
RectangleD.prototype.getCenterY = function () {
return this.y + this.height / 2;
};
RectangleD.prototype.getMinY = function () {
return this.getY();
};
RectangleD.prototype.getMaxY = function () {
return this.getY() + this.height;
};
RectangleD.prototype.getWidthHalf = function () {
return this.width / 2;
};
RectangleD.prototype.getHeightHalf = function () {
return this.height / 2;
};
module.exports = RectangleD;
/***/ }),
/* 14 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
function UniqueIDGeneretor() {}
UniqueIDGeneretor.lastID = 0;
UniqueIDGeneretor.createID = function (obj) {
if (UniqueIDGeneretor.isPrimitive(obj)) {
return obj;
}
if (obj.uniqueID != null) {
return obj.uniqueID;
}
obj.uniqueID = UniqueIDGeneretor.getString();
UniqueIDGeneretor.lastID++;
return obj.uniqueID;
};
UniqueIDGeneretor.getString = function (id) {
if (id == null) id = UniqueIDGeneretor.lastID;
return "Object#" + id + "";
};
UniqueIDGeneretor.isPrimitive = function (arg) {
var type = typeof arg === "undefined" ? "undefined" : _typeof(arg);
return arg == null || type != "object" && type != "function";
};
module.exports = UniqueIDGeneretor;
/***/ }),
/* 15 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } else { return Array.from(arr); } }
var LayoutConstants = __webpack_require__(0);
var LGraphManager = __webpack_require__(6);
var LNode = __webpack_require__(3);
var LEdge = __webpack_require__(1);
var LGraph = __webpack_require__(5);
var PointD = __webpack_require__(4);
var Transform = __webpack_require__(17);
var Emitter = __webpack_require__(27);
function Layout(isRemoteUse) {
Emitter.call(this);
//Layout Quality: 0:draft, 1:default, 2:proof
this.layoutQuality = LayoutConstants.QUALITY;
//Whether layout should create bendpoints as needed or not
this.createBendsAsNeeded = LayoutConstants.DEFAULT_CREATE_BENDS_AS_NEEDED;
//Whether layout should be incremental or not
this.incremental = LayoutConstants.DEFAULT_INCREMENTAL;
//Whether we animate from before to after layout node positions
this.animationOnLayout = LayoutConstants.DEFAULT_ANIMATION_ON_LAYOUT;
//Whether we animate the layout process or not
this.animationDuringLayout = LayoutConstants.DEFAULT_ANIMATION_DURING_LAYOUT;
//Number iterations that should be done between two successive animations
this.animationPeriod = LayoutConstants.DEFAULT_ANIMATION_PERIOD;
/**
* Whether or not leaf nodes (non-compound nodes) are of uniform sizes. When
* they are, both spring and repulsion forces between two leaf nodes can be
* calculated without the expensive clipping point calculations, resulting
* in major speed-up.
*/
this.uniformLeafNodeSizes = LayoutConstants.DEFAULT_UNIFORM_LEAF_NODE_SIZES;
/**
* This is used for creation of bendpoints by using dummy nodes and edges.
* Maps an LEdge to its dummy bendpoint path.
*/
this.edgeToDummyNodes = new Map();
this.graphManager = new LGraphManager(this);
this.isLayoutFinished = false;
this.isSubLayout = false;
this.isRemoteUse = false;
if (isRemoteUse != null) {
this.isRemoteUse = isRemoteUse;
}
}
Layout.RANDOM_SEED = 1;
Layout.prototype = Object.create(Emitter.prototype);
Layout.prototype.getGraphManager = function () {
return this.graphManager;
};
Layout.prototype.getAllNodes = function () {
return this.graphManager.getAllNodes();
};
Layout.prototype.getAllEdges = function () {
return this.graphManager.getAllEdges();
};
Layout.prototype.getAllNodesToApplyGravitation = function () {
return this.graphManager.getAllNodesToApplyGravitation();
};
Layout.prototype.newGraphManager = function () {
var gm = new LGraphManager(this);
this.graphManager = gm;
return gm;
};
Layout.prototype.newGraph = function (vGraph) {
return new LGraph(null, this.graphManager, vGraph);
};
Layout.prototype.newNode = function (vNode) {
return new LNode(this.graphManager, vNode);
};
Layout.prototype.newEdge = function (vEdge) {
return new LEdge(null, null, vEdge);
};
Layout.prototype.checkLayoutSuccess = function () {
return this.graphManager.getRoot() == null || this.graphManager.getRoot().getNodes().length == 0 || this.graphManager.includesInvalidEdge();
};
Layout.prototype.runLayout = function () {
this.isLayoutFinished = false;
if (this.tilingPreLayout) {
this.tilingPreLayout();
}
this.initParameters();
var isLayoutSuccessfull;
if (this.checkLayoutSuccess()) {
isLayoutSuccessfull = false;
} else {
isLayoutSuccessfull = this.layout();
}
if (LayoutConstants.ANIMATE === 'during') {
// If this is a 'during' layout animation. Layout is not finished yet.
// We need to perform these in index.js when layout is really finished.
return false;
}
if (isLayoutSuccessfull) {
if (!this.isSubLayout) {
this.doPostLayout();
}
}
if (this.tilingPostLayout) {
this.tilingPostLayout();
}
this.isLayoutFinished = true;
return isLayoutSuccessfull;
};
/**
* This method performs the operations required after layout.
*/
Layout.prototype.doPostLayout = function () {
//assert !isSubLayout : "Should not be called on sub-layout!";
// Propagate geometric changes to v-level objects
if (!this.incremental) {
this.transform();
}
this.update();
};
/**
* This method updates the geometry of the target graph according to
* calculated layout.
*/
Layout.prototype.update2 = function () {
// update bend points
if (this.createBendsAsNeeded) {
this.createBendpointsFromDummyNodes();
// reset all edges, since the topology has changed
this.graphManager.resetAllEdges();
}
// perform edge, node and root updates if layout is not called
// remotely
if (!this.isRemoteUse) {
// update all edges
var edge;
var allEdges = this.graphManager.getAllEdges();
for (var i = 0; i < allEdges.length; i++) {
edge = allEdges[i];
// this.update(edge);
}
// recursively update nodes
var node;
var nodes = this.graphManager.getRoot().getNodes();
for (var i = 0; i < nodes.length; i++) {
node = nodes[i];
// this.update(node);
}
// update root graph
this.update(this.graphManager.getRoot());
}
};
Layout.prototype.update = function (obj) {
if (obj == null) {
this.update2();
} else if (obj instanceof LNode) {
var node = obj;
if (node.getChild() != null) {
// since node is compound, recursively update child nodes
var nodes = node.getChild().getNodes();
for (var i = 0; i < nodes.length; i++) {
update(nodes[i]);
}
}
// if the l-level node is associated with a v-level graph object,
// then it is assumed that the v-level node implements the
// interface Updatable.
if (node.vGraphObject != null) {
// cast to Updatable without any type check
var vNode = node.vGraphObject;
// call the update method of the interface
vNode.update(node);
}
} else if (obj instanceof LEdge) {
var edge = obj;
// if the l-level edge is associated with a v-level graph object,
// then it is assumed that the v-level edge implements the
// interface Updatable.
if (edge.vGraphObject != null) {
// cast to Updatable without any type check
var vEdge = edge.vGraphObject;
// call the update method of the interface
vEdge.update(edge);
}
} else if (obj instanceof LGraph) {
var graph = obj;
// if the l-level graph is associated with a v-level graph object,
// then it is assumed that the v-level object implements the
// interface Updatable.
if (graph.vGraphObject != null) {
// cast to Updatable without any type check
var vGraph = graph.vGraphObject;
// call the update method of the interface
vGraph.update(graph);
}
}
};
/**
* This method is used to set all layout parameters to default values
* determined at compile time.
*/
Layout.prototype.initParameters = function () {
if (!this.isSubLayout) {
this.layoutQuality = LayoutConstants.QUALITY;
this.animationDuringLayout = LayoutConstants.DEFAULT_ANIMATION_DURING_LAYOUT;
this.animationPeriod = LayoutConstants.DEFAULT_ANIMATION_PERIOD;
this.animationOnLayout = LayoutConstants.DEFAULT_ANIMATION_ON_LAYOUT;
this.incremental = LayoutConstants.DEFAULT_INCREMENTAL;
this.createBendsAsNeeded = LayoutConstants.DEFAULT_CREATE_BENDS_AS_NEEDED;
this.uniformLeafNodeSizes = LayoutConstants.DEFAULT_UNIFORM_LEAF_NODE_SIZES;
}
if (this.animationDuringLayout) {
this.animationOnLayout = false;
}
};
Layout.prototype.transform = function (newLeftTop) {
if (newLeftTop == undefined) {
this.transform(new PointD(0, 0));
} else {
// create a transformation object (from Eclipse to layout). When an
// inverse transform is applied, we get upper-left coordinate of the
// drawing or the root graph at given input coordinate (some margins
// already included in calculation of left-top).
var trans = new Transform();
var leftTop = this.graphManager.getRoot().updateLeftTop();
if (leftTop != null) {
trans.setWorldOrgX(newLeftTop.x);
trans.setWorldOrgY(newLeftTop.y);
trans.setDeviceOrgX(leftTop.x);
trans.setDeviceOrgY(leftTop.y);
var nodes = this.getAllNodes();
var node;
for (var i = 0; i < nodes.length; i++) {
node = nodes[i];
node.transform(trans);
}
}
}
};
Layout.prototype.positionNodesRandomly = function (graph) {
if (graph == undefined) {
//assert !this.incremental;
this.positionNodesRandomly(this.getGraphManager().getRoot());
this.getGraphManager().getRoot().updateBounds(true);
} else {
var lNode;
var childGraph;
var nodes = graph.getNodes();
for (var i = 0; i < nodes.length; i++) {
lNode = nodes[i];
childGraph = lNode.getChild();
if (childGraph == null) {
lNode.scatter();
} else if (childGraph.getNodes().length == 0) {
lNode.scatter();
} else {
this.positionNodesRandomly(childGraph);
lNode.updateBounds();
}
}
}
};
/**
* This method returns a list of trees where each tree is represented as a
* list of l-nodes. The method returns a list of size 0 when:
* - The graph is not flat or
* - One of the component(s) of the graph is not a tree.
*/
Layout.prototype.getFlatForest = function () {
var flatForest = [];
var isForest = true;
// Quick reference for all nodes in the graph manager associated with
// this layout. The list should not be changed.
var allNodes = this.graphManager.getRoot().getNodes();
// First be sure that the graph is flat
var isFlat = true;
for (var i = 0; i < allNodes.length; i++) {
if (allNodes[i].getChild() != null) {
isFlat = false;
}
}
// Return empty forest if the graph is not flat.
if (!isFlat) {
return flatForest;
}
// Run BFS for each component of the graph.
var visited = new Set();
var toBeVisited = [];
var parents = new Map();
var unProcessedNodes = [];
unProcessedNodes = unProcessedNodes.concat(allNodes);
// Each iteration of this loop finds a component of the graph and
// decides whether it is a tree or not. If it is a tree, adds it to the
// forest and continued with the next component.
while (unProcessedNodes.length > 0 && isForest) {
toBeVisited.push(unProcessedNodes[0]);
// Start the BFS. Each iteration of this loop visits a node in a
// BFS manner.
while (toBeVisited.length > 0 && isForest) {
//pool operation
var currentNode = toBeVisited[0];
toBeVisited.splice(0, 1);
visited.add(currentNode);
// Traverse all neighbors of this node
var neighborEdges = currentNode.getEdges();
for (var i = 0; i < neighborEdges.length; i++) {
var currentNeighbor = neighborEdges[i].getOtherEnd(currentNode);
// If BFS is not growing from this neighbor.
if (parents.get(currentNode) != currentNeighbor) {
// We haven't previously visited this neighbor.
if (!visited.has(currentNeighbor)) {
toBeVisited.push(currentNeighbor);
parents.set(currentNeighbor, currentNode);
}
// Since we have previously visited this neighbor and
// this neighbor is not parent of currentNode, given
// graph contains a component that is not tree, hence
// it is not a forest.
else {
isForest = false;
break;
}
}
}
}
// The graph contains a component that is not a tree. Empty
// previously found trees. The method will end.
if (!isForest) {
flatForest = [];
}
// Save currently visited nodes as a tree in our forest. Reset
// visited and parents lists. Continue with the next component of
// the graph, if any.
else {
var temp = [].concat(_toConsumableArray(visited));
flatForest.push(temp);
//flatForest = flatForest.concat(temp);
//unProcessedNodes.removeAll(visited);
for (var i = 0; i < temp.length; i++) {
var value = temp[i];
var index = unProcessedNodes.indexOf(value);
if (index > -1) {
unProcessedNodes.splice(index, 1);
}
}
visited = new Set();
parents = new Map();
}
}
return flatForest;
};
/**
* This method creates dummy nodes (an l-level node with minimal dimensions)
* for the given edge (one per bendpoint). The existing l-level structure
* is updated accordingly.
*/
Layout.prototype.createDummyNodesForBendpoints = function (edge) {
var dummyNodes = [];
var prev = edge.source;
var graph = this.graphManager.calcLowestCommonAncestor(edge.source, edge.target);
for (var i = 0; i < edge.bendpoints.length; i++) {
// create new dummy node
var dummyNode = this.newNode(null);
dummyNode.setRect(new Point(0, 0), new Dimension(1, 1));
graph.add(dummyNode);
// create new dummy edge between prev and dummy node
var dummyEdge = this.newEdge(null);
this.graphManager.add(dummyEdge, prev, dummyNode);
dummyNodes.add(dummyNode);
prev = dummyNode;
}
var dummyEdge = this.newEdge(null);
this.graphManager.add(dummyEdge, prev, edge.target);
this.edgeToDummyNodes.set(edge, dummyNodes);
// remove real edge from graph manager if it is inter-graph
if (edge.isInterGraph()) {
this.graphManager.remove(edge);
}
// else, remove the edge from the current graph
else {
graph.remove(edge);
}
return dummyNodes;
};
/**
* This method creates bendpoints for edges from the dummy nodes
* at l-level.
*/
Layout.prototype.createBendpointsFromDummyNodes = function () {
var edges = [];
edges = edges.concat(this.graphManager.getAllEdges());
edges = [].concat(_toConsumableArray(this.edgeToDummyNodes.keys())).concat(edges);
for (var k = 0; k < edges.length; k++) {
var lEdge = edges[k];
if (lEdge.bendpoints.length > 0) {
var path = this.edgeToDummyNodes.get(lEdge);
for (var i = 0; i < path.length; i++) {
var dummyNode = path[i];
var p = new PointD(dummyNode.getCenterX(), dummyNode.getCenterY());
// update bendpoint's location according to dummy node
var ebp = lEdge.bendpoints.get(i);
ebp.x = p.x;
ebp.y = p.y;
// remove the dummy node, dummy edges incident with this
// dummy node is also removed (within the remove method)
dummyNode.getOwner().remove(dummyNode);
}
// add the real edge to graph
this.graphManager.add(lEdge, lEdge.source, lEdge.target);
}
}
};
Layout.transform = function (sliderValue, defaultValue, minDiv, maxMul) {
if (minDiv != undefined && maxMul != undefined) {
var value = defaultValue;
if (sliderValue <= 50) {
var minValue = defaultValue / minDiv;
value -= (defaultValue - minValue) / 50 * (50 - sliderValue);
} else {
var maxValue = defaultValue * maxMul;
value += (maxValue - defaultValue) / 50 * (sliderValue - 50);
}
return value;
} else {
var a, b;
if (sliderValue <= 50) {
a = 9.0 * defaultValue / 500.0;
b = defaultValue / 10.0;
} else {
a = 9.0 * defaultValue / 50.0;
b = -8 * defaultValue;
}
return a * sliderValue + b;
}
};
/**
* This method finds and returns the center of the given nodes, assuming
* that the given nodes form a tree in themselves.
*/
Layout.findCenterOfTree = function (nodes) {
var list = [];
list = list.concat(nodes);
var removedNodes = [];
var remainingDegrees = new Map();
var foundCenter = false;
var centerNode = null;
if (list.length == 1 || list.length == 2) {
foundCenter = true;
centerNode = list[0];
}
for (var i = 0; i < list.length; i++) {
var node = list[i];
var degree = node.getNeighborsList().size;
remainingDegrees.set(node, node.getNeighborsList().size);
if (degree == 1) {
removedNodes.push(node);
}
}
var tempList = [];
tempList = tempList.concat(removedNodes);
while (!foundCenter) {
var tempList2 = [];
tempList2 = tempList2.concat(tempList);
tempList = [];
for (var i = 0; i < list.length; i++) {
var node = list[i];
var index = list.indexOf(node);
if (index >= 0) {
list.splice(index, 1);
}
var neighbours = node.getNeighborsList();
neighbours.forEach(function (neighbour) {
if (removedNodes.indexOf(neighbour) < 0) {
var otherDegree = remainingDegrees.get(neighbour);
var newDegree = otherDegree - 1;
if (newDegree == 1) {
tempList.push(neighbour);
}
remainingDegrees.set(neighbour, newDegree);
}
});
}
removedNodes = removedNodes.concat(tempList);
if (list.length == 1 || list.length == 2) {
foundCenter = true;
centerNode = list[0];
}
}
return centerNode;
};
/**
* During the coarsening process, this layout may be referenced by two graph managers
* this setter function grants access to change the currently being used graph manager
*/
Layout.prototype.setGraphManager = function (gm) {
this.graphManager = gm;
};
module.exports = Layout;
/***/ }),
/* 16 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function RandomSeed() {}
// adapted from: https://stackoverflow.com/a/19303725
RandomSeed.seed = 1;
RandomSeed.x = 0;
RandomSeed.nextDouble = function () {
RandomSeed.x = Math.sin(RandomSeed.seed++) * 10000;
return RandomSeed.x - Math.floor(RandomSeed.x);
};
module.exports = RandomSeed;
/***/ }),
/* 17 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var PointD = __webpack_require__(4);
function Transform(x, y) {
this.lworldOrgX = 0.0;
this.lworldOrgY = 0.0;
this.ldeviceOrgX = 0.0;
this.ldeviceOrgY = 0.0;
this.lworldExtX = 1.0;
this.lworldExtY = 1.0;
this.ldeviceExtX = 1.0;
this.ldeviceExtY = 1.0;
}
Transform.prototype.getWorldOrgX = function () {
return this.lworldOrgX;
};
Transform.prototype.setWorldOrgX = function (wox) {
this.lworldOrgX = wox;
};
Transform.prototype.getWorldOrgY = function () {
return this.lworldOrgY;
};
Transform.prototype.setWorldOrgY = function (woy) {
this.lworldOrgY = woy;
};
Transform.prototype.getWorldExtX = function () {
return this.lworldExtX;
};
Transform.prototype.setWorldExtX = function (wex) {
this.lworldExtX = wex;
};
Transform.prototype.getWorldExtY = function () {
return this.lworldExtY;
};
Transform.prototype.setWorldExtY = function (wey) {
this.lworldExtY = wey;
};
/* Device related */
Transform.prototype.getDeviceOrgX = function () {
return this.ldeviceOrgX;
};
Transform.prototype.setDeviceOrgX = function (dox) {
this.ldeviceOrgX = dox;
};
Transform.prototype.getDeviceOrgY = function () {
return this.ldeviceOrgY;
};
Transform.prototype.setDeviceOrgY = function (doy) {
this.ldeviceOrgY = doy;
};
Transform.prototype.getDeviceExtX = function () {
return this.ldeviceExtX;
};
Transform.prototype.setDeviceExtX = function (dex) {
this.ldeviceExtX = dex;
};
Transform.prototype.getDeviceExtY = function () {
return this.ldeviceExtY;
};
Transform.prototype.setDeviceExtY = function (dey) {
this.ldeviceExtY = dey;
};
Transform.prototype.transformX = function (x) {
var xDevice = 0.0;
var worldExtX = this.lworldExtX;
if (worldExtX != 0.0) {
xDevice = this.ldeviceOrgX + (x - this.lworldOrgX) * this.ldeviceExtX / worldExtX;
}
return xDevice;
};
Transform.prototype.transformY = function (y) {
var yDevice = 0.0;
var worldExtY = this.lworldExtY;
if (worldExtY != 0.0) {
yDevice = this.ldeviceOrgY + (y - this.lworldOrgY) * this.ldeviceExtY / worldExtY;
}
return yDevice;
};
Transform.prototype.inverseTransformX = function (x) {
var xWorld = 0.0;
var deviceExtX = this.ldeviceExtX;
if (deviceExtX != 0.0) {
xWorld = this.lworldOrgX + (x - this.ldeviceOrgX) * this.lworldExtX / deviceExtX;
}
return xWorld;
};
Transform.prototype.inverseTransformY = function (y) {
var yWorld = 0.0;
var deviceExtY = this.ldeviceExtY;
if (deviceExtY != 0.0) {
yWorld = this.lworldOrgY + (y - this.ldeviceOrgY) * this.lworldExtY / deviceExtY;
}
return yWorld;
};
Transform.prototype.inverseTransformPoint = function (inPoint) {
var outPoint = new PointD(this.inverseTransformX(inPoint.x), this.inverseTransformY(inPoint.y));
return outPoint;
};
module.exports = Transform;
/***/ }),
/* 18 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } else { return Array.from(arr); } }
var Layout = __webpack_require__(15);
var FDLayoutConstants = __webpack_require__(7);
var LayoutConstants = __webpack_require__(0);
var IGeometry = __webpack_require__(8);
var IMath = __webpack_require__(9);
function FDLayout() {
Layout.call(this);
this.useSmartIdealEdgeLengthCalculation = FDLayoutConstants.DEFAULT_USE_SMART_IDEAL_EDGE_LENGTH_CALCULATION;
this.idealEdgeLength = FDLayoutConstants.DEFAULT_EDGE_LENGTH;
this.springConstant = FDLayoutConstants.DEFAULT_SPRING_STRENGTH;
this.repulsionConstant = FDLayoutConstants.DEFAULT_REPULSION_STRENGTH;
this.gravityConstant = FDLayoutConstants.DEFAULT_GRAVITY_STRENGTH;
this.compoundGravityConstant = FDLayoutConstants.DEFAULT_COMPOUND_GRAVITY_STRENGTH;
this.gravityRangeFactor = FDLayoutConstants.DEFAULT_GRAVITY_RANGE_FACTOR;
this.compoundGravityRangeFactor = FDLayoutConstants.DEFAULT_COMPOUND_GRAVITY_RANGE_FACTOR;
this.displacementThresholdPerNode = 3.0 * FDLayoutConstants.DEFAULT_EDGE_LENGTH / 100;
this.coolingFactor = FDLayoutConstants.DEFAULT_COOLING_FACTOR_INCREMENTAL;
this.initialCoolingFactor = FDLayoutConstants.DEFAULT_COOLING_FACTOR_INCREMENTAL;
this.totalDisplacement = 0.0;
this.oldTotalDisplacement = 0.0;
this.maxIterations = FDLayoutConstants.MAX_ITERATIONS;
}
FDLayout.prototype = Object.create(Layout.prototype);
for (var prop in Layout) {
FDLayout[prop] = Layout[prop];
}
FDLayout.prototype.initParameters = function () {
Layout.prototype.initParameters.call(this, arguments);
this.totalIterations = 0;
this.notAnimatedIterations = 0;
this.useFRGridVariant = FDLayoutConstants.DEFAULT_USE_SMART_REPULSION_RANGE_CALCULATION;
this.grid = [];
};
FDLayout.prototype.calcIdealEdgeLengths = function () {
var edge;
var lcaDepth;
var source;
var target;
var sizeOfSourceInLca;
var sizeOfTargetInLca;
var allEdges = this.getGraphManager().getAllEdges();
for (var i = 0; i < allEdges.length; i++) {
edge = allEdges[i];
edge.idealLength = this.idealEdgeLength;
if (edge.isInterGraph) {
source = edge.getSource();
target = edge.getTarget();
sizeOfSourceInLca = edge.getSourceInLca().getEstimatedSize();
sizeOfTargetInLca = edge.getTargetInLca().getEstimatedSize();
if (this.useSmartIdealEdgeLengthCalculation) {
edge.idealLength += sizeOfSourceInLca + sizeOfTargetInLca - 2 * LayoutConstants.SIMPLE_NODE_SIZE;
}
lcaDepth = edge.getLca().getInclusionTreeDepth();
edge.idealLength += FDLayoutConstants.DEFAULT_EDGE_LENGTH * FDLayoutConstants.PER_LEVEL_IDEAL_EDGE_LENGTH_FACTOR * (source.getInclusionTreeDepth() + target.getInclusionTreeDepth() - 2 * lcaDepth);
}
}
};
FDLayout.prototype.initSpringEmbedder = function () {
var s = this.getAllNodes().length;
if (this.incremental) {
if (s > FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) {
this.coolingFactor = Math.max(this.coolingFactor * FDLayoutConstants.COOLING_ADAPTATION_FACTOR, this.coolingFactor - (s - FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) / (FDLayoutConstants.ADAPTATION_UPPER_NODE_LIMIT - FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) * this.coolingFactor * (1 - FDLayoutConstants.COOLING_ADAPTATION_FACTOR));
}
this.maxNodeDisplacement = FDLayoutConstants.MAX_NODE_DISPLACEMENT_INCREMENTAL;
} else {
if (s > FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) {
this.coolingFactor = Math.max(FDLayoutConstants.COOLING_ADAPTATION_FACTOR, 1.0 - (s - FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) / (FDLayoutConstants.ADAPTATION_UPPER_NODE_LIMIT - FDLayoutConstants.ADAPTATION_LOWER_NODE_LIMIT) * (1 - FDLayoutConstants.COOLING_ADAPTATION_FACTOR));
} else {
this.coolingFactor = 1.0;
}
this.initialCoolingFactor = this.coolingFactor;
this.maxNodeDisplacement = FDLayoutConstants.MAX_NODE_DISPLACEMENT;
}
this.maxIterations = Math.max(this.getAllNodes().length * 5, this.maxIterations);
this.totalDisplacementThreshold = this.displacementThresholdPerNode * this.getAllNodes().length;
this.repulsionRange = this.calcRepulsionRange();
};
FDLayout.prototype.calcSpringForces = function () {
var lEdges = this.getAllEdges();
var edge;
for (var i = 0; i < lEdges.length; i++) {
edge = lEdges[i];
this.calcSpringForce(edge, edge.idealLength);
}
};
FDLayout.prototype.calcRepulsionForces = function () {
var gridUpdateAllowed = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;
var forceToNodeSurroundingUpdate = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
var i, j;
var nodeA, nodeB;
var lNodes = this.getAllNodes();
var processedNodeSet;
if (this.useFRGridVariant) {
if (this.totalIterations % FDLayoutConstants.GRID_CALCULATION_CHECK_PERIOD == 1 && gridUpdateAllowed) {
this.updateGrid();
}
processedNodeSet = new Set();
// calculate repulsion forces between each nodes and its surrounding
for (i = 0; i < lNodes.length; i++) {
nodeA = lNodes[i];
this.calculateRepulsionForceOfANode(nodeA, processedNodeSet, gridUpdateAllowed, forceToNodeSurroundingUpdate);
processedNodeSet.add(nodeA);
}
} else {
for (i = 0; i < lNodes.length; i++) {
nodeA = lNodes[i];
for (j = i + 1; j < lNodes.length; j++) {
nodeB = lNodes[j];
// If both nodes are not members of the same graph, skip.
if (nodeA.getOwner() != nodeB.getOwner()) {
continue;
}
this.calcRepulsionForce(nodeA, nodeB);
}
}
}
};
FDLayout.prototype.calcGravitationalForces = function () {
var node;
var lNodes = this.getAllNodesToApplyGravitation();
for (var i = 0; i < lNodes.length; i++) {
node = lNodes[i];
this.calcGravitationalForce(node);
}
};
FDLayout.prototype.moveNodes = function () {
var lNodes = this.getAllNodes();
var node;
for (var i = 0; i < lNodes.length; i++) {
node = lNodes[i];
node.move();
}
};
FDLayout.prototype.calcSpringForce = function (edge, idealLength) {
var sourceNode = edge.getSource();
var targetNode = edge.getTarget();
var length;
var springForce;
var springForceX;
var springForceY;
// Update edge length
if (this.uniformLeafNodeSizes && sourceNode.getChild() == null && targetNode.getChild() == null) {
edge.updateLengthSimple();
} else {
edge.updateLength();
if (edge.isOverlapingSourceAndTarget) {
return;
}
}
length = edge.getLength();
if (length == 0) return;
// Calculate spring forces
springForce = this.springConstant * (length - idealLength);
// Project force onto x and y axes
springForceX = springForce * (edge.lengthX / length);
springForceY = springForce * (edge.lengthY / length);
// Apply forces on the end nodes
sourceNode.springForceX += springForceX;
sourceNode.springForceY += springForceY;
targetNode.springForceX -= springForceX;
targetNode.springForceY -= springForceY;
};
FDLayout.prototype.calcRepulsionForce = function (nodeA, nodeB) {
var rectA = nodeA.getRect();
var rectB = nodeB.getRect();
var overlapAmount = new Array(2);
var clipPoints = new Array(4);
var distanceX;
var distanceY;
var distanceSquared;
var distance;
var repulsionForce;
var repulsionForceX;
var repulsionForceY;
if (rectA.intersects(rectB)) // two nodes overlap
{
// calculate separation amount in x and y directions
IGeometry.calcSeparationAmount(rectA, rectB, overlapAmount, FDLayoutConstants.DEFAULT_EDGE_LENGTH / 2.0);
repulsionForceX = 2 * overlapAmount[0];
repulsionForceY = 2 * overlapAmount[1];
var childrenConstant = nodeA.noOfChildren * nodeB.noOfChildren / (nodeA.noOfChildren + nodeB.noOfChildren);
// Apply forces on the two nodes
nodeA.repulsionForceX -= childrenConstant * repulsionForceX;
nodeA.repulsionForceY -= childrenConstant * repulsionForceY;
nodeB.repulsionForceX += childrenConstant * repulsionForceX;
nodeB.repulsionForceY += childrenConstant * repulsionForceY;
} else // no overlap
{
// calculate distance
if (this.uniformLeafNodeSizes && nodeA.getChild() == null && nodeB.getChild() == null) // simply base repulsion on distance of node centers
{
distanceX = rectB.getCenterX() - rectA.getCenterX();
distanceY = rectB.getCenterY() - rectA.getCenterY();
} else // use clipping points
{
IGeometry.getIntersection(rectA, rectB, clipPoints);
distanceX = clipPoints[2] - clipPoints[0];
distanceY = clipPoints[3] - clipPoints[1];
}
// No repulsion range. FR grid variant should take care of this.
if (Math.abs(distanceX) < FDLayoutConstants.MIN_REPULSION_DIST) {
distanceX = IMath.sign(distanceX) * FDLayoutConstants.MIN_REPULSION_DIST;
}
if (Math.abs(distanceY) < FDLayoutConstants.MIN_REPULSION_DIST) {
distanceY = IMath.sign(distanceY) * FDLayoutConstants.MIN_REPULSION_DIST;
}
distanceSquared = distanceX * distanceX + distanceY * distanceY;
distance = Math.sqrt(distanceSquared);
repulsionForce = this.repulsionConstant * nodeA.noOfChildren * nodeB.noOfChildren / distanceSquared;
// Project force onto x and y axes
repulsionForceX = repulsionForce * distanceX / distance;
repulsionForceY = repulsionForce * distanceY / distance;
// Apply forces on the two nodes
nodeA.repulsionForceX -= repulsionForceX;
nodeA.repulsionForceY -= repulsionForceY;
nodeB.repulsionForceX += repulsionForceX;
nodeB.repulsionForceY += repulsionForceY;
}
};
FDLayout.prototype.calcGravitationalForce = function (node) {
var ownerGraph;
var ownerCenterX;
var ownerCenterY;
var distanceX;
var distanceY;
var absDistanceX;
var absDistanceY;
var estimatedSize;
ownerGraph = node.getOwner();
ownerCenterX = (ownerGraph.getRight() + ownerGraph.getLeft()) / 2;
ownerCenterY = (ownerGraph.getTop() + ownerGraph.getBottom()) / 2;
distanceX = node.getCenterX() - ownerCenterX;
distanceY = node.getCenterY() - ownerCenterY;
absDistanceX = Math.abs(distanceX) + node.getWidth() / 2;
absDistanceY = Math.abs(distanceY) + node.getHeight() / 2;
if (node.getOwner() == this.graphManager.getRoot()) // in the root graph
{
estimatedSize = ownerGraph.getEstimatedSize() * this.gravityRangeFactor;
if (absDistanceX > estimatedSize || absDistanceY > estimatedSize) {
node.gravitationForceX = -this.gravityConstant * distanceX;
node.gravitationForceY = -this.gravityConstant * distanceY;
}
} else // inside a compound
{
estimatedSize = ownerGraph.getEstimatedSize() * this.compoundGravityRangeFactor;
if (absDistanceX > estimatedSize || absDistanceY > estimatedSize) {
node.gravitationForceX = -this.gravityConstant * distanceX * this.compoundGravityConstant;
node.gravitationForceY = -this.gravityConstant * distanceY * this.compoundGravityConstant;
}
}
};
FDLayout.prototype.isConverged = function () {
var converged;
var oscilating = false;
if (this.totalIterations > this.maxIterations / 3) {
oscilating = Math.abs(this.totalDisplacement - this.oldTotalDisplacement) < 2;
}
converged = this.totalDisplacement < this.totalDisplacementThreshold;
this.oldTotalDisplacement = this.totalDisplacement;
return converged || oscilating;
};
FDLayout.prototype.animate = function () {
if (this.animationDuringLayout && !this.isSubLayout) {
if (this.notAnimatedIterations == this.animationPeriod) {
this.update();
this.notAnimatedIterations = 0;
} else {
this.notAnimatedIterations++;
}
}
};
//This method calculates the number of children (weight) for all nodes
FDLayout.prototype.calcNoOfChildrenForAllNodes = function () {
var node;
var allNodes = this.graphManager.getAllNodes();
for (var i = 0; i < allNodes.length; i++) {
node = allNodes[i];
node.noOfChildren = node.getNoOfChildren();
}
};
// -----------------------------------------------------------------------------
// Section: FR-Grid Variant Repulsion Force Calculation
// -----------------------------------------------------------------------------
FDLayout.prototype.calcGrid = function (graph) {
var sizeX = 0;
var sizeY = 0;
sizeX = parseInt(Math.ceil((graph.getRight() - graph.getLeft()) / this.repulsionRange));
sizeY = parseInt(Math.ceil((graph.getBottom() - graph.getTop()) / this.repulsionRange));
var grid = new Array(sizeX);
for (var i = 0; i < sizeX; i++) {
grid[i] = new Array(sizeY);
}
for (var i = 0; i < sizeX; i++) {
for (var j = 0; j < sizeY; j++) {
grid[i][j] = new Array();
}
}
return grid;
};
FDLayout.prototype.addNodeToGrid = function (v, left, top) {
var startX = 0;
var finishX = 0;
var startY = 0;
var finishY = 0;
startX = parseInt(Math.floor((v.getRect().x - left) / this.repulsionRange));
finishX = parseInt(Math.floor((v.getRect().width + v.getRect().x - left) / this.repulsionRange));
startY = parseInt(Math.floor((v.getRect().y - top) / this.repulsionRange));
finishY = parseInt(Math.floor((v.getRect().height + v.getRect().y - top) / this.repulsionRange));
for (var i = startX; i <= finishX; i++) {
for (var j = startY; j <= finishY; j++) {
this.grid[i][j].push(v);
v.setGridCoordinates(startX, finishX, startY, finishY);
}
}
};
FDLayout.prototype.updateGrid = function () {
var i;
var nodeA;
var lNodes = this.getAllNodes();
this.grid = this.calcGrid(this.graphManager.getRoot());
// put all nodes to proper grid cells
for (i = 0; i < lNodes.length; i++) {
nodeA = lNodes[i];
this.addNodeToGrid(nodeA, this.graphManager.getRoot().getLeft(), this.graphManager.getRoot().getTop());
}
};
FDLayout.prototype.calculateRepulsionForceOfANode = function (nodeA, processedNodeSet, gridUpdateAllowed, forceToNodeSurroundingUpdate) {
if (this.totalIterations % FDLayoutConstants.GRID_CALCULATION_CHECK_PERIOD == 1 && gridUpdateAllowed || forceToNodeSurroundingUpdate) {
var surrounding = new Set();
nodeA.surrounding = new Array();
var nodeB;
var grid = this.grid;
for (var i = nodeA.startX - 1; i < nodeA.finishX + 2; i++) {
for (var j = nodeA.startY - 1; j < nodeA.finishY + 2; j++) {
if (!(i < 0 || j < 0 || i >= grid.length || j >= grid[0].length)) {
for (var k = 0; k < grid[i][j].length; k++) {
nodeB = grid[i][j][k];
// If both nodes are not members of the same graph,
// or both nodes are the same, skip.
if (nodeA.getOwner() != nodeB.getOwner() || nodeA == nodeB) {
continue;
}
// check if the repulsion force between
// nodeA and nodeB has already been calculated
if (!processedNodeSet.has(nodeB) && !surrounding.has(nodeB)) {
var distanceX = Math.abs(nodeA.getCenterX() - nodeB.getCenterX()) - (nodeA.getWidth() / 2 + nodeB.getWidth() / 2);
var distanceY = Math.abs(nodeA.getCenterY() - nodeB.getCenterY()) - (nodeA.getHeight() / 2 + nodeB.getHeight() / 2);
// if the distance between nodeA and nodeB
// is less then calculation range
if (distanceX <= this.repulsionRange && distanceY <= this.repulsionRange) {
//then add nodeB to surrounding of nodeA
surrounding.add(nodeB);
}
}
}
}
}
}
nodeA.surrounding = [].concat(_toConsumableArray(surrounding));
}
for (i = 0; i < nodeA.surrounding.length; i++) {
this.calcRepulsionForce(nodeA, nodeA.surrounding[i]);
}
};
FDLayout.prototype.calcRepulsionRange = function () {
return 0.0;
};
module.exports = FDLayout;
/***/ }),
/* 19 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var LEdge = __webpack_require__(1);
var FDLayoutConstants = __webpack_require__(7);
function FDLayoutEdge(source, target, vEdge) {
LEdge.call(this, source, target, vEdge);
this.idealLength = FDLayoutConstants.DEFAULT_EDGE_LENGTH;
}
FDLayoutEdge.prototype = Object.create(LEdge.prototype);
for (var prop in LEdge) {
FDLayoutEdge[prop] = LEdge[prop];
}
module.exports = FDLayoutEdge;
/***/ }),
/* 20 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var LNode = __webpack_require__(3);
function FDLayoutNode(gm, loc, size, vNode) {
// alternative constructor is handled inside LNode
LNode.call(this, gm, loc, size, vNode);
//Spring, repulsion and gravitational forces acting on this node
this.springForceX = 0;
this.springForceY = 0;
this.repulsionForceX = 0;
this.repulsionForceY = 0;
this.gravitationForceX = 0;
this.gravitationForceY = 0;
//Amount by which this node is to be moved in this iteration
this.displacementX = 0;
this.displacementY = 0;
//Start and finish grid coordinates that this node is fallen into
this.startX = 0;
this.finishX = 0;
this.startY = 0;
this.finishY = 0;
//Geometric neighbors of this node
this.surrounding = [];
}
FDLayoutNode.prototype = Object.create(LNode.prototype);
for (var prop in LNode) {
FDLayoutNode[prop] = LNode[prop];
}
FDLayoutNode.prototype.setGridCoordinates = function (_startX, _finishX, _startY, _finishY) {
this.startX = _startX;
this.finishX = _finishX;
this.startY = _startY;
this.finishY = _finishY;
};
module.exports = FDLayoutNode;
/***/ }),
/* 21 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function DimensionD(width, height) {
this.width = 0;
this.height = 0;
if (width !== null && height !== null) {
this.height = height;
this.width = width;
}
}
DimensionD.prototype.getWidth = function () {
return this.width;
};
DimensionD.prototype.setWidth = function (width) {
this.width = width;
};
DimensionD.prototype.getHeight = function () {
return this.height;
};
DimensionD.prototype.setHeight = function (height) {
this.height = height;
};
module.exports = DimensionD;
/***/ }),
/* 22 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var UniqueIDGeneretor = __webpack_require__(14);
function HashMap() {
this.map = {};
this.keys = [];
}
HashMap.prototype.put = function (key, value) {
var theId = UniqueIDGeneretor.createID(key);
if (!this.contains(theId)) {
this.map[theId] = value;
this.keys.push(key);
}
};
HashMap.prototype.contains = function (key) {
var theId = UniqueIDGeneretor.createID(key);
return this.map[key] != null;
};
HashMap.prototype.get = function (key) {
var theId = UniqueIDGeneretor.createID(key);
return this.map[theId];
};
HashMap.prototype.keySet = function () {
return this.keys;
};
module.exports = HashMap;
/***/ }),
/* 23 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var UniqueIDGeneretor = __webpack_require__(14);
function HashSet() {
this.set = {};
}
;
HashSet.prototype.add = function (obj) {
var theId = UniqueIDGeneretor.createID(obj);
if (!this.contains(theId)) this.set[theId] = obj;
};
HashSet.prototype.remove = function (obj) {
delete this.set[UniqueIDGeneretor.createID(obj)];
};
HashSet.prototype.clear = function () {
this.set = {};
};
HashSet.prototype.contains = function (obj) {
return this.set[UniqueIDGeneretor.createID(obj)] == obj;
};
HashSet.prototype.isEmpty = function () {
return this.size() === 0;
};
HashSet.prototype.size = function () {
return Object.keys(this.set).length;
};
//concats this.set to the given list
HashSet.prototype.addAllTo = function (list) {
var keys = Object.keys(this.set);
var length = keys.length;
for (var i = 0; i < length; i++) {
list.push(this.set[keys[i]]);
}
};
HashSet.prototype.size = function () {
return Object.keys(this.set).length;
};
HashSet.prototype.addAll = function (list) {
var s = list.length;
for (var i = 0; i < s; i++) {
var v = list[i];
this.add(v);
}
};
module.exports = HashSet;
/***/ }),
/* 24 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
/**
* A classic Quicksort algorithm with Hoare's partition
* - Works also on LinkedList objects
*
* Copyright: i-Vis Research Group, Bilkent University, 2007 - present
*/
var LinkedList = __webpack_require__(11);
var Quicksort = function () {
function Quicksort(A, compareFunction) {
_classCallCheck(this, Quicksort);
if (compareFunction !== null || compareFunction !== undefined) this.compareFunction = this._defaultCompareFunction;
var length = void 0;
if (A instanceof LinkedList) length = A.size();else length = A.length;
this._quicksort(A, 0, length - 1);
}
_createClass(Quicksort, [{
key: '_quicksort',
value: function _quicksort(A, p, r) {
if (p < r) {
var q = this._partition(A, p, r);
this._quicksort(A, p, q);
this._quicksort(A, q + 1, r);
}
}
}, {
key: '_partition',
value: function _partition(A, p, r) {
var x = this._get(A, p);
var i = p;
var j = r;
while (true) {
while (this.compareFunction(x, this._get(A, j))) {
j--;
}while (this.compareFunction(this._get(A, i), x)) {
i++;
}if (i < j) {
this._swap(A, i, j);
i++;
j--;
} else return j;
}
}
}, {
key: '_get',
value: function _get(object, index) {
if (object instanceof LinkedList) return object.get_object_at(index);else return object[index];
}
}, {
key: '_set',
value: function _set(object, index, value) {
if (object instanceof LinkedList) object.set_object_at(index, value);else object[index] = value;
}
}, {
key: '_swap',
value: function _swap(A, i, j) {
var temp = this._get(A, i);
this._set(A, i, this._get(A, j));
this._set(A, j, temp);
}
}, {
key: '_defaultCompareFunction',
value: function _defaultCompareFunction(a, b) {
return b > a;
}
}]);
return Quicksort;
}();
module.exports = Quicksort;
/***/ }),
/* 25 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
/**
* Needleman-Wunsch algorithm is an procedure to compute the optimal global alignment of two string
* sequences by S.B.Needleman and C.D.Wunsch (1970).
*
* Aside from the inputs, you can assign the scores for,
* - Match: The two characters at the current index are same.
* - Mismatch: The two characters at the current index are different.
* - Insertion/Deletion(gaps): The best alignment involves one letter aligning to a gap in the other string.
*/
var NeedlemanWunsch = function () {
function NeedlemanWunsch(sequence1, sequence2) {
var match_score = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 1;
var mismatch_penalty = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : -1;
var gap_penalty = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : -1;
_classCallCheck(this, NeedlemanWunsch);
this.sequence1 = sequence1;
this.sequence2 = sequence2;
this.match_score = match_score;
this.mismatch_penalty = mismatch_penalty;
this.gap_penalty = gap_penalty;
// Just the remove redundancy
this.iMax = sequence1.length + 1;
this.jMax = sequence2.length + 1;
// Grid matrix of scores
this.grid = new Array(this.iMax);
for (var i = 0; i < this.iMax; i++) {
this.grid[i] = new Array(this.jMax);
for (var j = 0; j < this.jMax; j++) {
this.grid[i][j] = 0;
}
}
// Traceback matrix (2D array, each cell is an array of boolean values for [`Diag`, `Up`, `Left`] positions)
this.tracebackGrid = new Array(this.iMax);
for (var _i = 0; _i < this.iMax; _i++) {
this.tracebackGrid[_i] = new Array(this.jMax);
for (var _j = 0; _j < this.jMax; _j++) {
this.tracebackGrid[_i][_j] = [null, null, null];
}
}
// The aligned sequences (return multiple possibilities)
this.alignments = [];
// Final alignment score
this.score = -1;
// Calculate scores and tracebacks
this.computeGrids();
}
_createClass(NeedlemanWunsch, [{
key: "getScore",
value: function getScore() {
return this.score;
}
}, {
key: "getAlignments",
value: function getAlignments() {
return this.alignments;
}
// Main dynamic programming procedure
}, {
key: "computeGrids",
value: function computeGrids() {
// Fill in the first row
for (var j = 1; j < this.jMax; j++) {
this.grid[0][j] = this.grid[0][j - 1] + this.gap_penalty;
this.tracebackGrid[0][j] = [false, false, true];
}
// Fill in the first column
for (var i = 1; i < this.iMax; i++) {
this.grid[i][0] = this.grid[i - 1][0] + this.gap_penalty;
this.tracebackGrid[i][0] = [false, true, false];
}
// Fill the rest of the grid
for (var _i2 = 1; _i2 < this.iMax; _i2++) {
for (var _j2 = 1; _j2 < this.jMax; _j2++) {
// Find the max score(s) among [`Diag`, `Up`, `Left`]
var diag = void 0;
if (this.sequence1[_i2 - 1] === this.sequence2[_j2 - 1]) diag = this.grid[_i2 - 1][_j2 - 1] + this.match_score;else diag = this.grid[_i2 - 1][_j2 - 1] + this.mismatch_penalty;
var up = this.grid[_i2 - 1][_j2] + this.gap_penalty;
var left = this.grid[_i2][_j2 - 1] + this.gap_penalty;
// If there exists multiple max values, capture them for multiple paths
var maxOf = [diag, up, left];
var indices = this.arrayAllMaxIndexes(maxOf);
// Update Grids
this.grid[_i2][_j2] = maxOf[indices[0]];
this.tracebackGrid[_i2][_j2] = [indices.includes(0), indices.includes(1), indices.includes(2)];
}
}
// Update alignment score
this.score = this.grid[this.iMax - 1][this.jMax - 1];
}
// Gets all possible valid sequence combinations
}, {
key: "alignmentTraceback",
value: function alignmentTraceback() {
var inProcessAlignments = [];
inProcessAlignments.push({ pos: [this.sequence1.length, this.sequence2.length],
seq1: "",
seq2: ""
});
while (inProcessAlignments[0]) {
var current = inProcessAlignments[0];
var directions = this.tracebackGrid[current.pos[0]][current.pos[1]];
if (directions[0]) {
inProcessAlignments.push({ pos: [current.pos[0] - 1, current.pos[1] - 1],
seq1: this.sequence1[current.pos[0] - 1] + current.seq1,
seq2: this.sequence2[current.pos[1] - 1] + current.seq2
});
}
if (directions[1]) {
inProcessAlignments.push({ pos: [current.pos[0] - 1, current.pos[1]],
seq1: this.sequence1[current.pos[0] - 1] + current.seq1,
seq2: '-' + current.seq2
});
}
if (directions[2]) {
inProcessAlignments.push({ pos: [current.pos[0], current.pos[1] - 1],
seq1: '-' + current.seq1,
seq2: this.sequence2[current.pos[1] - 1] + current.seq2
});
}
if (current.pos[0] === 0 && current.pos[1] === 0) this.alignments.push({ sequence1: current.seq1,
sequence2: current.seq2
});
inProcessAlignments.shift();
}
return this.alignments;
}
// Helper Functions
}, {
key: "getAllIndexes",
value: function getAllIndexes(arr, val) {
var indexes = [],
i = -1;
while ((i = arr.indexOf(val, i + 1)) !== -1) {
indexes.push(i);
}
return indexes;
}
}, {
key: "arrayAllMaxIndexes",
value: function arrayAllMaxIndexes(array) {
return this.getAllIndexes(array, Math.max.apply(null, array));
}
}]);
return NeedlemanWunsch;
}();
module.exports = NeedlemanWunsch;
/***/ }),
/* 26 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var layoutBase = function layoutBase() {
return;
};
layoutBase.FDLayout = __webpack_require__(18);
layoutBase.FDLayoutConstants = __webpack_require__(7);
layoutBase.FDLayoutEdge = __webpack_require__(19);
layoutBase.FDLayoutNode = __webpack_require__(20);
layoutBase.DimensionD = __webpack_require__(21);
layoutBase.HashMap = __webpack_require__(22);
layoutBase.HashSet = __webpack_require__(23);
layoutBase.IGeometry = __webpack_require__(8);
layoutBase.IMath = __webpack_require__(9);
layoutBase.Integer = __webpack_require__(10);
layoutBase.Point = __webpack_require__(12);
layoutBase.PointD = __webpack_require__(4);
layoutBase.RandomSeed = __webpack_require__(16);
layoutBase.RectangleD = __webpack_require__(13);
layoutBase.Transform = __webpack_require__(17);
layoutBase.UniqueIDGeneretor = __webpack_require__(14);
layoutBase.Quicksort = __webpack_require__(24);
layoutBase.LinkedList = __webpack_require__(11);
layoutBase.LGraphObject = __webpack_require__(2);
layoutBase.LGraph = __webpack_require__(5);
layoutBase.LEdge = __webpack_require__(1);
layoutBase.LGraphManager = __webpack_require__(6);
layoutBase.LNode = __webpack_require__(3);
layoutBase.Layout = __webpack_require__(15);
layoutBase.LayoutConstants = __webpack_require__(0);
layoutBase.NeedlemanWunsch = __webpack_require__(25);
module.exports = layoutBase;
/***/ }),
/* 27 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
function Emitter() {
this.listeners = [];
}
var p = Emitter.prototype;
p.addListener = function (event, callback) {
this.listeners.push({
event: event,
callback: callback
});
};
p.removeListener = function (event, callback) {
for (var i = this.listeners.length; i >= 0; i--) {
var l = this.listeners[i];
if (l.event === event && l.callback === callback) {
this.listeners.splice(i, 1);
}
}
};
p.emit = function (event, data) {
for (var i = 0; i < this.listeners.length; i++) {
var l = this.listeners[i];
if (event === l.event) {
l.callback(data);
}
}
};
module.exports = Emitter;
/***/ })
/******/ ]);
});