import max from "./max.js"; import maxIndex from "./maxIndex.js"; import min from "./min.js"; import minIndex from "./minIndex.js"; import quickselect from "./quickselect.js"; import number, {numbers} from "./number.js"; import {ascendingDefined} from "./sort.js"; import greatest from "./greatest.js"; export default function quantile(values, p, valueof) { values = Float64Array.from(numbers(values, valueof)); if (!(n = values.length) || isNaN(p = +p)) return; if (p <= 0 || n < 2) return min(values); if (p >= 1) return max(values); var n, i = (n - 1) * p, i0 = Math.floor(i), value0 = max(quickselect(values, i0).subarray(0, i0 + 1)), value1 = min(values.subarray(i0 + 1)); return value0 + (value1 - value0) * (i - i0); } export function quantileSorted(values, p, valueof = number) { if (!(n = values.length) || isNaN(p = +p)) return; if (p <= 0 || n < 2) return +valueof(values[0], 0, values); if (p >= 1) return +valueof(values[n - 1], n - 1, values); var n, i = (n - 1) * p, i0 = Math.floor(i), value0 = +valueof(values[i0], i0, values), value1 = +valueof(values[i0 + 1], i0 + 1, values); return value0 + (value1 - value0) * (i - i0); } export function quantileIndex(values, p, valueof = number) { if (isNaN(p = +p)) return; numbers = Float64Array.from(values, (_, i) => number(valueof(values[i], i, values))); if (p <= 0) return minIndex(numbers); if (p >= 1) return maxIndex(numbers); var numbers, index = Uint32Array.from(values, (_, i) => i), j = numbers.length - 1, i = Math.floor(j * p); quickselect(index, i, 0, j, (i, j) => ascendingDefined(numbers[i], numbers[j])); i = greatest(index.subarray(0, i + 1), (i) => numbers[i]); return i >= 0 ? i : -1; }