// node_modules/svelte/src/runtime/easing/index.js function backInOut(t) { const s = 1.70158 * 1.525; if ((t *= 2) < 1) return 0.5 * (t * t * ((s + 1) * t - s)); return 0.5 * ((t -= 2) * t * ((s + 1) * t + s) + 2); } function backIn(t) { const s = 1.70158; return t * t * ((s + 1) * t - s); } function backOut(t) { const s = 1.70158; return --t * t * ((s + 1) * t + s) + 1; } function bounceOut(t) { const a = 4 / 11; const b = 8 / 11; const c = 9 / 10; const ca = 4356 / 361; const cb = 35442 / 1805; const cc = 16061 / 1805; const t2 = t * t; return t < a ? 7.5625 * t2 : t < b ? 9.075 * t2 - 9.9 * t + 3.4 : t < c ? ca * t2 - cb * t + cc : 10.8 * t * t - 20.52 * t + 10.72; } function bounceInOut(t) { return t < 0.5 ? 0.5 * (1 - bounceOut(1 - t * 2)) : 0.5 * bounceOut(t * 2 - 1) + 0.5; } function bounceIn(t) { return 1 - bounceOut(1 - t); } function circInOut(t) { if ((t *= 2) < 1) return -0.5 * (Math.sqrt(1 - t * t) - 1); return 0.5 * (Math.sqrt(1 - (t -= 2) * t) + 1); } function circIn(t) { return 1 - Math.sqrt(1 - t * t); } function circOut(t) { return Math.sqrt(1 - --t * t); } function cubicInOut(t) { return t < 0.5 ? 4 * t * t * t : 0.5 * Math.pow(2 * t - 2, 3) + 1; } function cubicIn(t) { return t * t * t; } function cubicOut(t) { const f = t - 1; return f * f * f + 1; } function elasticInOut(t) { return t < 0.5 ? 0.5 * Math.sin(13 * Math.PI / 2 * 2 * t) * Math.pow(2, 10 * (2 * t - 1)) : 0.5 * Math.sin(-13 * Math.PI / 2 * (2 * t - 1 + 1)) * Math.pow(2, -10 * (2 * t - 1)) + 1; } function elasticIn(t) { return Math.sin(13 * t * Math.PI / 2) * Math.pow(2, 10 * (t - 1)); } function elasticOut(t) { return Math.sin(-13 * (t + 1) * Math.PI / 2) * Math.pow(2, -10 * t) + 1; } function expoInOut(t) { return t === 0 || t === 1 ? t : t < 0.5 ? 0.5 * Math.pow(2, 20 * t - 10) : -0.5 * Math.pow(2, 10 - t * 20) + 1; } function expoIn(t) { return t === 0 ? t : Math.pow(2, 10 * (t - 1)); } function expoOut(t) { return t === 1 ? t : 1 - Math.pow(2, -10 * t); } function quadInOut(t) { t /= 0.5; if (t < 1) return 0.5 * t * t; t--; return -0.5 * (t * (t - 2) - 1); } function quadIn(t) { return t * t; } function quadOut(t) { return -t * (t - 2); } function quartInOut(t) { return t < 0.5 ? 8 * Math.pow(t, 4) : -8 * Math.pow(t - 1, 4) + 1; } function quartIn(t) { return Math.pow(t, 4); } function quartOut(t) { return Math.pow(t - 1, 3) * (1 - t) + 1; } function quintInOut(t) { if ((t *= 2) < 1) return 0.5 * t * t * t * t * t; return 0.5 * ((t -= 2) * t * t * t * t + 2); } function quintIn(t) { return t * t * t * t * t; } function quintOut(t) { return --t * t * t * t * t + 1; } function sineInOut(t) { return -0.5 * (Math.cos(Math.PI * t) - 1); } function sineIn(t) { const v = Math.cos(t * Math.PI * 0.5); if (Math.abs(v) < 1e-14) return 1; else return 1 - v; } function sineOut(t) { return Math.sin(t * Math.PI / 2); } export { backInOut, backIn, backOut, bounceOut, bounceInOut, bounceIn, circInOut, circIn, circOut, cubicInOut, cubicIn, cubicOut, elasticInOut, elasticIn, elasticOut, expoInOut, expoIn, expoOut, quadInOut, quadIn, quadOut, quartInOut, quartIn, quartOut, quintInOut, quintIn, quintOut, sineInOut, sineIn, sineOut }; //# sourceMappingURL=chunk-ETWSND26.js.map