Commit
·
b177022
1
Parent(s):
4f8ba8d
First Push
Browse files- README.md +29 -0
- SnowballTarget.onnx +3 -0
- SnowballTarget/SnowballTarget-149984.onnx +3 -0
- SnowballTarget/SnowballTarget-149984.pt +3 -0
- SnowballTarget/SnowballTarget-199984.onnx +3 -0
- SnowballTarget/SnowballTarget-199984.pt +3 -0
- SnowballTarget/SnowballTarget-200112.onnx +3 -0
- SnowballTarget/SnowballTarget-200112.pt +3 -0
- SnowballTarget/SnowballTarget-49936.onnx +3 -0
- SnowballTarget/SnowballTarget-49936.pt +3 -0
- SnowballTarget/SnowballTarget-99960.onnx +3 -0
- SnowballTarget/SnowballTarget-99960.pt +3 -0
- SnowballTarget/checkpoint.pt +3 -0
- SnowballTarget/events.out.tfevents.1684854696.alex-pc.4289.0 +3 -0
- config.json +1 -0
- configuration.yaml +77 -0
- run_logs/Player-0.log +319 -0
- run_logs/timers.json +377 -0
- run_logs/training_status.json +65 -0
README.md
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---
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library_name: ml-agents
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tags:
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- SnowballTarget
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SnowballTarget
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---
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# **ppo** Agent playing **SnowballTarget**
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This is a trained model of a **ppo** agent playing **SnowballTarget** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://github.com/huggingface/ml-agents#get-started
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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### Resume the training
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```
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser:**.
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1. Go to https://huggingface.co/spaces/unity/ML-Agents-SnowballTarget
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2. Step 1: Find your model_id: Gaivoronsky/ppo-SnowballTargetTESTCOLAB
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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SnowballTarget.onnx
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size 646532
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SnowballTarget/SnowballTarget-149984.onnx
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SnowballTarget/SnowballTarget-149984.pt
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SnowballTarget/SnowballTarget-199984.onnx
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SnowballTarget/SnowballTarget-199984.pt
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SnowballTarget/SnowballTarget-200112.onnx
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SnowballTarget/SnowballTarget-49936.onnx
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SnowballTarget/SnowballTarget-49936.pt
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SnowballTarget/SnowballTarget-99960.onnx
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SnowballTarget/SnowballTarget-99960.pt
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SnowballTarget/checkpoint.pt
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version https://git-lfs.github.com/spec/v1
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size 3843968
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SnowballTarget/events.out.tfevents.1684854696.alex-pc.4289.0
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version https://git-lfs.github.com/spec/v1
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size 23766
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config.json
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{"default_settings": null, "behaviors": {"SnowballTarget": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 128, "buffer_size": 2048, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "shared_critic": false, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 50000, "network_settings": {"normalize": false, "hidden_units": 256, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 10, "even_checkpoints": false, "max_steps": 200000, "time_horizon": 64, "summary_freq": 10000, "threaded": true, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/linux/SnowballTarget/SnowballTarget", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SnowballTarget", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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SnowballTarget:
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trainer_type: ppo
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hyperparameters:
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batch_size: 128
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buffer_size: 2048
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learning_rate: 0.0003
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beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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shared_critic: false
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learning_rate_schedule: linear
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beta_schedule: linear
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epsilon_schedule: linear
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checkpoint_interval: 50000
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network_settings:
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normalize: false
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hidden_units: 256
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 128
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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init_path: null
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keep_checkpoints: 10
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even_checkpoints: false
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max_steps: 200000
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time_horizon: 64
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summary_freq: 10000
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threaded: true
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self_play: null
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behavioral_cloning: null
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env_settings:
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env_path: ./training-envs-executables/linux/SnowballTarget/SnowballTarget
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env_args: null
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base_port: 5005
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num_envs: 1
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num_areas: 1
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seed: -1
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max_lifetime_restarts: 10
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restarts_rate_limit_n: 1
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restarts_rate_limit_period_s: 60
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engine_settings:
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width: 84
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height: 84
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quality_level: 5
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics: false
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environment_parameters: null
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checkpoint_settings:
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run_id: SnowballTarget
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initialize_from: null
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load_model: false
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resume: false
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force: false
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train_model: false
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inference: false
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results_dir: results
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torch_settings:
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device: null
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debug: false
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run_logs/Player-0.log
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Mono path[0] = '/home/alex/Projects/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
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Mono config path = '/home/alex/Projects/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
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Preloaded 'lib_burst_generated.so'
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Preloaded 'libgrpc_csharp_ext.x64.so'
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Display 0 'Mi Monitor 34"': 3440x1440 (primary device).
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Desktop is 3440 x 1440 @ 50 Hz
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Invalid initial resolution 84 x 84 - forcing to 100 x 100
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Initialize engine version: 2021.3.14f1 (eee1884e7226)
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[Subsystems] Discovering subsystems at path /home/alex/Projects/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/UnitySubsystems
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GfxDevice: creating device client; threaded=1; jobified=1
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Renderer: RENOIR (renoir, LLVM 15.0.7, DRM 3.47, 5.19.0-42-generic)
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Vendor: AMD
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Version: 4.6 (Core Profile) Mesa 22.2.5
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GLES: 0
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15 |
+
GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
|
16 |
+
ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
|
17 |
+
_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensio
|
18 |
+
ns GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex
|
19 |
+
_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_text
|
20 |
+
ure_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s
|
21 |
+
3tc
|
22 |
+
OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 31851584
|
23 |
+
Begin MonoManager ReloadAssembly
|
24 |
+
- Completed reload, in 0.065 seconds
|
25 |
+
Default vsync count 1
|
26 |
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requesting resize 84 x 84
|
27 |
+
resizing window to 84 x 84
|
28 |
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Desktop is 3440 x 1440 @ 50 Hz
|
29 |
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UnloadTime: 0.902489 ms
|
30 |
+
requesting resize 84 x 84
|
31 |
+
resizing window to 84 x 84
|
32 |
+
Desktop is 3440 x 1440 @ 50 Hz
|
33 |
+
Setting up 8 worker threads for Enlighten.
|
34 |
+
Memory Statistics:
|
35 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
36 |
+
StackAllocators :
|
37 |
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[ALLOC_TEMP_MAIN]
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38 |
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Peak usage frame count: [8.0 KB-16.0 KB]: 5369 frames, [16.0 KB-32.0 KB]: 91 frames, [2.0 MB-4.0 MB]: 1 frames
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Peak Allocated Bytes 2.0 MB
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[ALLOC_TEMP_Loading.AsyncRead]
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Peak Allocated Bytes 220 B
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Overflow Count 0
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[ALLOC_TEMP_Loading.PreloadManager]
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Peak Allocated Bytes 228.9 KB
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[ALLOC_TEMP_EnlightenWorker] x 8
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119 |
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120 |
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121 |
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Initial Block Size 32.0 KB
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130 |
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Current Block Size 32.0 KB
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131 |
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Peak Allocated Bytes 0 B
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132 |
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Overflow Count 0
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|
134 |
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Initial Block Size 32.0 KB
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135 |
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Current Block Size 32.0 KB
|
136 |
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Peak Allocated Bytes 0 B
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137 |
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Overflow Count 0
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138 |
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[ALLOC_TEMP_Background Job.Worker 7]
|
139 |
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Initial Block Size 32.0 KB
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140 |
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Current Block Size 32.0 KB
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141 |
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Peak Allocated Bytes 0 B
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142 |
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Overflow Count 0
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[ALLOC_TEMP_UnityGfxDeviceWorker]
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144 |
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Initial Block Size 256.0 KB
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145 |
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Current Block Size 256.0 KB
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146 |
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Peak Allocated Bytes 45.6 KB
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147 |
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Overflow Count 0
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148 |
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[ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
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149 |
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Initial Block Size 64.0 KB
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150 |
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151 |
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Peak Allocated Bytes 0 B
|
152 |
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Overflow Count 0
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153 |
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[ALLOC_TEMP_Background Job.Worker 5]
|
154 |
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Initial Block Size 32.0 KB
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155 |
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Current Block Size 32.0 KB
|
156 |
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Peak Allocated Bytes 0 B
|
157 |
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Overflow Count 0
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158 |
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[ALLOC_TEMP_Job.Worker 9]
|
159 |
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Initial Block Size 256.0 KB
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160 |
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Current Block Size 256.0 KB
|
161 |
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Peak Allocated Bytes 6.8 KB
|
162 |
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Overflow Count 0
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163 |
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[ALLOC_TEMP_Background Job.Worker 13]
|
164 |
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Initial Block Size 32.0 KB
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165 |
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Current Block Size 32.0 KB
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166 |
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Peak Allocated Bytes 0 B
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167 |
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168 |
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|
169 |
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Initial Block Size 256.0 KB
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170 |
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Current Block Size 256.0 KB
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171 |
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Peak Allocated Bytes 6.8 KB
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172 |
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Overflow Count 0
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173 |
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[ALLOC_TEMP_Job.Worker 7]
|
174 |
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Initial Block Size 256.0 KB
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175 |
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Current Block Size 256.0 KB
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176 |
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Peak Allocated Bytes 6.8 KB
|
177 |
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Overflow Count 0
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178 |
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[ALLOC_TEMP_Job.Worker 1]
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179 |
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Initial Block Size 256.0 KB
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180 |
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Current Block Size 256.0 KB
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181 |
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Peak Allocated Bytes 6.8 KB
|
182 |
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Overflow Count 0
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183 |
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|
184 |
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Initial Block Size 256.0 KB
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185 |
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Current Block Size 256.0 KB
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186 |
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Peak Allocated Bytes 6.8 KB
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187 |
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188 |
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|
189 |
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Initial Block Size 32.0 KB
|
190 |
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Current Block Size 32.0 KB
|
191 |
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Peak Allocated Bytes 0 B
|
192 |
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Overflow Count 0
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193 |
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[ALLOC_TEMP_Background Job.Worker 11]
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194 |
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Initial Block Size 32.0 KB
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195 |
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Current Block Size 32.0 KB
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196 |
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Peak Allocated Bytes 0 B
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197 |
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Overflow Count 0
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198 |
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[ALLOC_TEMP_Job.Worker 10]
|
199 |
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Initial Block Size 256.0 KB
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200 |
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Current Block Size 256.0 KB
|
201 |
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Peak Allocated Bytes 6.8 KB
|
202 |
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Overflow Count 0
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203 |
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[ALLOC_TEMP_Background Job.Worker 0]
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204 |
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Initial Block Size 32.0 KB
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205 |
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Current Block Size 32.0 KB
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206 |
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Peak Allocated Bytes 0 B
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207 |
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Overflow Count 0
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208 |
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[ALLOC_TEMP_Job.Worker 11]
|
209 |
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Initial Block Size 256.0 KB
|
210 |
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Current Block Size 256.0 KB
|
211 |
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Peak Allocated Bytes 6.8 KB
|
212 |
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Overflow Count 0
|
213 |
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[ALLOC_TEMP_Job.Worker 12]
|
214 |
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Initial Block Size 256.0 KB
|
215 |
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Current Block Size 256.0 KB
|
216 |
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Peak Allocated Bytes 6.8 KB
|
217 |
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Overflow Count 0
|
218 |
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[ALLOC_TEMP_Background Job.Worker 4]
|
219 |
+
Initial Block Size 32.0 KB
|
220 |
+
Current Block Size 32.0 KB
|
221 |
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Peak Allocated Bytes 0 B
|
222 |
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Overflow Count 0
|
223 |
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[ALLOC_TEMP_BatchDeleteObjects]
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224 |
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Initial Block Size 64.0 KB
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225 |
+
Current Block Size 64.0 KB
|
226 |
+
Peak Allocated Bytes 0 B
|
227 |
+
Overflow Count 0
|
228 |
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[ALLOC_DEFAULT] Dual Thread Allocator
|
229 |
+
Peak main deferred allocation count 40
|
230 |
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[ALLOC_BUCKET]
|
231 |
+
Large Block size 4.0 MB
|
232 |
+
Used Block count 1
|
233 |
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Peak Allocated bytes 1.8 MB
|
234 |
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[ALLOC_DEFAULT_MAIN]
|
235 |
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Peak usage frame count: [8.0 MB-16.0 MB]: 5461 frames
|
236 |
+
Requested Block Size 16.0 MB
|
237 |
+
Peak Block count 2
|
238 |
+
Peak Allocated memory 15.6 MB
|
239 |
+
Peak Large allocation bytes 0 B
|
240 |
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[ALLOC_DEFAULT_THREAD]
|
241 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 5461 frames
|
242 |
+
Requested Block Size 16.0 MB
|
243 |
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Peak Block count 1
|
244 |
+
Peak Allocated memory 26.3 MB
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245 |
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Peak Large allocation bytes 16.0 MB
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246 |
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[ALLOC_TEMP_JOB_1_FRAME]
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247 |
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Initial Block Size 2.0 MB
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248 |
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Used Block Count 1
|
249 |
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Overflow Count (too large) 0
|
250 |
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Overflow Count (full) 0
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251 |
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[ALLOC_TEMP_JOB_2_FRAMES]
|
252 |
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Initial Block Size 2.0 MB
|
253 |
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Used Block Count 1
|
254 |
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Overflow Count (too large) 0
|
255 |
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Overflow Count (full) 0
|
256 |
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[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
257 |
+
Initial Block Size 2.0 MB
|
258 |
+
Used Block Count 2
|
259 |
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Overflow Count (too large) 0
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260 |
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Overflow Count (full) 0
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261 |
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[ALLOC_TEMP_JOB_ASYNC (Background)]
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262 |
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Initial Block Size 1.0 MB
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263 |
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264 |
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Overflow Count (too large) 0
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265 |
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Overflow Count (full) 0
|
266 |
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[ALLOC_GFX] Dual Thread Allocator
|
267 |
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Peak main deferred allocation count 1
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268 |
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[ALLOC_BUCKET]
|
269 |
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Large Block size 4.0 MB
|
270 |
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Used Block count 1
|
271 |
+
Peak Allocated bytes 1.8 MB
|
272 |
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[ALLOC_GFX_MAIN]
|
273 |
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Peak usage frame count: [32.0 KB-64.0 KB]: 512 frames, [64.0 KB-128.0 KB]: 4948 frames, [2.0 MB-4.0 MB]: 1 frames
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274 |
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Requested Block Size 16.0 MB
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275 |
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Peak Block count 1
|
276 |
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Peak Allocated memory 2.7 MB
|
277 |
+
Peak Large allocation bytes 0 B
|
278 |
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[ALLOC_GFX_THREAD]
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279 |
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Peak usage frame count: [0.5 MB-1.0 MB]: 5461 frames
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280 |
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Requested Block Size 16.0 MB
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281 |
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Peak Block count 1
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282 |
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Peak Allocated memory 0.9 MB
|
283 |
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Peak Large allocation bytes 0 B
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284 |
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[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
285 |
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Peak main deferred allocation count 4
|
286 |
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[ALLOC_BUCKET]
|
287 |
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Large Block size 4.0 MB
|
288 |
+
Used Block count 1
|
289 |
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Peak Allocated bytes 1.8 MB
|
290 |
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[ALLOC_CACHEOBJECTS_MAIN]
|
291 |
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Peak usage frame count: [1.0 MB-2.0 MB]: 5461 frames
|
292 |
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Requested Block Size 4.0 MB
|
293 |
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Peak Block count 1
|
294 |
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Peak Allocated memory 1.2 MB
|
295 |
+
Peak Large allocation bytes 0 B
|
296 |
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[ALLOC_CACHEOBJECTS_THREAD]
|
297 |
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Peak usage frame count: [2.0 MB-4.0 MB]: 5460 frames, [4.0 MB-8.0 MB]: 1 frames
|
298 |
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Requested Block Size 4.0 MB
|
299 |
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Peak Block count 2
|
300 |
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Peak Allocated memory 5.1 MB
|
301 |
+
Peak Large allocation bytes 0 B
|
302 |
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[ALLOC_TYPETREE] Dual Thread Allocator
|
303 |
+
Peak main deferred allocation count 0
|
304 |
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@@ -0,0 +1,65 @@
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