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// Copyright (c) 2011-2015 Ryan Prichard
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
#ifndef CONSOLEINPUT_H
#define CONSOLEINPUT_H
#include <windows.h>
#include <stdint.h>
#include <memory>
#include <string>
#include <vector>
#include "Coord.h"
#include "InputMap.h"
#include "SmallRect.h"
class Win32Console;
class DsrSender;
class ConsoleInput
{
public:
ConsoleInput(HANDLE conin, int mouseMode, DsrSender &dsrSender,
Win32Console &console);
void writeInput(const std::string &input);
void flushIncompleteEscapeCode();
void setMouseWindowRect(SmallRect val) { m_mouseWindowRect = val; }
void updateInputFlags(bool forceTrace=false);
bool shouldActivateTerminalMouse();
private:
void doWrite(bool isEof);
void flushInputRecords(std::vector<INPUT_RECORD> &records);
int scanInput(std::vector<INPUT_RECORD> &records,
const char *input,
int inputSize,
bool isEof);
int scanMouseInput(std::vector<INPUT_RECORD> &records,
const char *input,
int inputSize);
void appendUtf8Char(std::vector<INPUT_RECORD> &records,
const char *charBuffer,
int charLen,
bool terminalAltEscape);
void appendKeyPress(std::vector<INPUT_RECORD> &records,
uint16_t virtualKey,
uint32_t winCodePointDn,
uint32_t winCodePointUp,
uint16_t winKeyState,
uint32_t vtCodePoint,
uint16_t vtKeyState);
public:
static void appendCPInputRecords(std::vector<INPUT_RECORD> &records,
BOOL keyDown,
uint16_t virtualKey,
uint32_t codePoint,
uint16_t keyState);
static void appendInputRecord(std::vector<INPUT_RECORD> &records,
BOOL keyDown,
uint16_t virtualKey,
wchar_t utf16Char,
uint16_t keyState);
private:
DWORD inputConsoleMode();
private:
Win32Console &m_console;
HANDLE m_conin = nullptr;
int m_mouseMode = 0;
DsrSender &m_dsrSender;
bool m_dsrSent = false;
std::string m_byteQueue;
InputMap m_inputMap;
DWORD m_lastWriteTick = 0;
DWORD m_mouseButtonState = 0;
struct DoubleClickDetection {
DWORD button = 0;
Coord pos;
DWORD tick = 0;
bool released = false;
} m_doubleClick;
bool m_enableExtendedEnabled = false;
bool m_mouseInputEnabled = false;
bool m_quickEditEnabled = false;
bool m_escapeInputEnabled = false;
SmallRect m_mouseWindowRect;
};
#endif // CONSOLEINPUT_H
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