Lorenzob's picture
Upload folder using huggingface_hub
19605ab verified
raw
history blame
4.31 kB
// Copyright (c) 2011-2016 Ryan Prichard
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
#include "Win32Console.h"
#include <windows.h>
#include <wchar.h>
#include <string>
#include "../shared/DebugClient.h"
#include "../shared/WinptyAssert.h"
Win32Console::Win32Console() : m_titleWorkBuf(16)
{
// The console window must be non-NULL. It is used for two purposes:
// (1) "Freezing" the console to detect the exact number of lines that
// have scrolled.
// (2) Killing processes attached to the console, by posting a WM_CLOSE
// message to the console window.
m_hwnd = GetConsoleWindow();
ASSERT(m_hwnd != nullptr);
}
std::wstring Win32Console::title()
{
while (true) {
// Calling GetConsoleTitleW is tricky, because its behavior changed
// from XP->Vista, then again from Win7->Win8. The Vista+Win7 behavior
// is especially broken.
//
// The MSDN documentation documents nSize as the "size of the buffer
// pointed to by the lpConsoleTitle parameter, in characters" and the
// successful return value as "the length of the console window's
// title, in characters."
//
// On XP, the function returns the title length, AFTER truncation
// (excluding the NUL terminator). If the title is blank, the API
// returns 0 and does not NUL-terminate the buffer. To accommodate
// XP, the function must:
// * Terminate the buffer itself.
// * Double the size of the title buffer in a loop.
//
// On Vista and up, the function returns the non-truncated title
// length (excluding the NUL terminator).
//
// On Vista and Windows 7, there is a bug where the buffer size is
// interpreted as a byte count rather than a wchar_t count. To
// work around this, we must pass GetConsoleTitleW a buffer that is
// twice as large as what is actually needed.
//
// See misc/*/Test_GetConsoleTitleW.cc for tests demonstrating Windows'
// behavior.
DWORD count = GetConsoleTitleW(m_titleWorkBuf.data(),
m_titleWorkBuf.size());
const size_t needed = (count + 1) * sizeof(wchar_t);
if (m_titleWorkBuf.size() < needed) {
m_titleWorkBuf.resize(needed);
continue;
}
m_titleWorkBuf[count] = L'\0';
return m_titleWorkBuf.data();
}
}
void Win32Console::setTitle(const std::wstring &title)
{
if (!SetConsoleTitleW(title.c_str())) {
trace("SetConsoleTitleW failed");
}
}
void Win32Console::setFrozen(bool frozen) {
const int SC_CONSOLE_MARK = 0xFFF2;
const int SC_CONSOLE_SELECT_ALL = 0xFFF5;
if (frozen == m_frozen) {
// Do nothing.
} else if (frozen) {
// Enter selection mode by activating either Mark or SelectAll.
const int command = m_freezeUsesMark ? SC_CONSOLE_MARK
: SC_CONSOLE_SELECT_ALL;
SendMessage(m_hwnd, WM_SYSCOMMAND, command, 0);
m_frozen = true;
} else {
// Send Escape to cancel the selection.
SendMessage(m_hwnd, WM_CHAR, 27, 0x00010001);
m_frozen = false;
}
}