First Push
Browse files- Pyramids.onnx +3 -0
- Pyramids/Pyramids-1499932.onnx +3 -0
- Pyramids/Pyramids-1499932.pt +3 -0
- Pyramids/Pyramids-1999969.onnx +3 -0
- Pyramids/Pyramids-1999969.pt +3 -0
- Pyramids/Pyramids-2499974.onnx +3 -0
- Pyramids/Pyramids-2499974.pt +3 -0
- Pyramids/Pyramids-2999947.onnx +3 -0
- Pyramids/Pyramids-2999947.pt +3 -0
- Pyramids/Pyramids-3000075.onnx +3 -0
- Pyramids/Pyramids-3000075.pt +3 -0
- Pyramids/checkpoint.pt +3 -0
- Pyramids/events.out.tfevents.1711523685.workstation.24258.0 +3 -0
- README.md +35 -0
- config.json +1 -0
- configuration.yaml +92 -0
- run_logs/Player-0.log +347 -0
- run_logs/timers.json +398 -0
- run_logs/training_status.json +65 -0
Pyramids.onnx
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Pyramids/Pyramids-1499932.onnx
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Pyramids/Pyramids-1499932.pt
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Pyramids/Pyramids-2999947.onnx
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Pyramids/Pyramids-3000075.onnx
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Pyramids/Pyramids-3000075.pt
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Pyramids/checkpoint.pt
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Pyramids/events.out.tfevents.1711523685.workstation.24258.0
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version https://git-lfs.github.com/spec/v1
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README.md
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---
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library_name: ml-agents
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tags:
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- Pyramids
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-Pyramids
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---
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# **ppo** Agent playing **Pyramids**
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This is a trained model of a **ppo** agent playing **Pyramids**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: N0de/ppo-PyramidsRND
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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config.json
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{"default_settings": null, "behaviors": {"Pyramids": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 128, "buffer_size": 2048, "learning_rate": 0.0003, "beta": 0.01, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "shared_critic": false, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}, "rnd": {"gamma": 0.99, "strength": 0.01, "network_settings": {"normalize": false, "hidden_units": 64, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "learning_rate": 0.0001, "encoding_size": null}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 3000000, "time_horizon": 128, "summary_freq": 30000, "threaded": false, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./trained-envs-executables/linux/Pyramids/Pyramids", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true, "no_graphics_monitor": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Pyramids Training", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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Pyramids:
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trainer_type: ppo
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hyperparameters:
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batch_size: 128
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buffer_size: 2048
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learning_rate: 0.0003
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beta: 0.01
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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shared_critic: false
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learning_rate_schedule: linear
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beta_schedule: linear
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epsilon_schedule: linear
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checkpoint_interval: 500000
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network_settings:
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normalize: false
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hidden_units: 512
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 128
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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rnd:
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gamma: 0.99
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strength: 0.01
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network_settings:
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normalize: false
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hidden_units: 64
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num_layers: 3
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vis_encode_type: simple
|
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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learning_rate: 0.0001
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encoding_size: null
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init_path: null
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keep_checkpoints: 5
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even_checkpoints: false
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+
max_steps: 3000000
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time_horizon: 128
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summary_freq: 30000
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threaded: false
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self_play: null
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behavioral_cloning: null
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env_settings:
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env_path: ./trained-envs-executables/linux/Pyramids/Pyramids
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env_args: null
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base_port: 5005
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num_envs: 1
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num_areas: 1
|
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timeout_wait: 60
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seed: -1
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+
max_lifetime_restarts: 10
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restarts_rate_limit_n: 1
|
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restarts_rate_limit_period_s: 60
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engine_settings:
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width: 84
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height: 84
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quality_level: 5
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics: true
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no_graphics_monitor: false
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environment_parameters: null
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checkpoint_settings:
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run_id: Pyramids Training
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initialize_from: null
|
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load_model: false
|
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resume: false
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force: true
|
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train_model: false
|
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inference: false
|
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results_dir: results
|
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torch_settings:
|
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device: null
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debug: false
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run_logs/Player-0.log
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1 |
+
Mono path[0] = '/home/node/WORK/WORKSPACE/TOOLS/ml-agents/trained-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
|
2 |
+
Mono config path = '/home/node/WORK/WORKSPACE/TOOLS/ml-agents/trained-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
|
3 |
+
Found 2 interfaces on host : 0) 10.2.103.22 1) 192.168.12.1
|
4 |
+
Multi-casting "[IP] 10.2.103.22 [Port] 55356 [Flags] 2 [Guid] 505817132 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.2.103.22) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
|
5 |
+
Preloaded 'lib_burst_generated.so'
|
6 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
7 |
+
PlayerPrefs - Creating folder: /home/node/.config/unity3d/Unity Technologies
|
8 |
+
PlayerPrefs - Creating folder: /home/node/.config/unity3d/Unity Technologies/UnityEnvironment
|
9 |
+
Unable to load player prefs
|
10 |
+
Initialize engine version: 2021.3.5f1 (40eb3a945986)
|
11 |
+
[Subsystems] Discovering subsystems at path /home/node/WORK/WORKSPACE/TOOLS/ml-agents/trained-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
|
12 |
+
Forcing GfxDevice: Null
|
13 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
14 |
+
NullGfxDevice:
|
15 |
+
Version: NULL 1.0 [1.0]
|
16 |
+
Renderer: Null Device
|
17 |
+
Vendor: Unity Technologies
|
18 |
+
Begin MonoManager ReloadAssembly
|
19 |
+
- Completed reload, in 0.075 seconds
|
20 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
21 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
22 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
23 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
24 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
25 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
26 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
27 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
28 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
29 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
30 |
+
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
|
31 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
32 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
33 |
+
ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
34 |
+
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
|
35 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
36 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
37 |
+
WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
|
38 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
39 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
40 |
+
ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
41 |
+
WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
|
42 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
43 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
44 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
45 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
46 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
47 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
48 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
49 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
50 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
51 |
+
UnloadTime: 0.797083 ms
|
52 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
53 |
+
requesting resize 84 x 84
|
54 |
+
Setting up 6 worker threads for Enlighten.
|
55 |
+
PlayerConnection::CleanupMemory Statistics:
|
56 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
57 |
+
StackAllocators :
|
58 |
+
[ALLOC_TEMP_MAIN]
|
59 |
+
Peak usage frame count: [16.0 KB-32.0 KB]: 7268 frames, [32.0 KB-64.0 KB]: 32271 frames, [64.0 KB-128.0 KB]: 16728 frames, [2.0 MB-4.0 MB]: 1 frames
|
60 |
+
Initial Block Size 4.0 MB
|
61 |
+
Current Block Size 4.0 MB
|
62 |
+
Peak Allocated Bytes 2.0 MB
|
63 |
+
Overflow Count 0
|
64 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
65 |
+
Initial Block Size 32.0 KB
|
66 |
+
Current Block Size 32.0 KB
|
67 |
+
Peak Allocated Bytes 0 B
|
68 |
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Overflow Count 0
|
69 |
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[ALLOC_TEMP_Background Job.Worker 10]
|
70 |
+
Initial Block Size 32.0 KB
|
71 |
+
Current Block Size 32.0 KB
|
72 |
+
Peak Allocated Bytes 0 B
|
73 |
+
Overflow Count 0
|
74 |
+
[ALLOC_TEMP_Job.Worker 4]
|
75 |
+
Initial Block Size 256.0 KB
|
76 |
+
Current Block Size 256.0 KB
|
77 |
+
Peak Allocated Bytes 0 B
|
78 |
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Overflow Count 0
|
79 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
80 |
+
Initial Block Size 32.0 KB
|
81 |
+
Current Block Size 32.0 KB
|
82 |
+
Peak Allocated Bytes 0 B
|
83 |
+
Overflow Count 0
|
84 |
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[ALLOC_TEMP_Background Job.Worker 1]
|
85 |
+
Initial Block Size 32.0 KB
|
86 |
+
Current Block Size 32.0 KB
|
87 |
+
Peak Allocated Bytes 0 B
|
88 |
+
Overflow Count 0
|
89 |
+
[ALLOC_TEMP_Background Job.Worker 11]
|
90 |
+
Initial Block Size 32.0 KB
|
91 |
+
Current Block Size 32.0 KB
|
92 |
+
Peak Allocated Bytes 0 B
|
93 |
+
Overflow Count 0
|
94 |
+
[ALLOC_TEMP_Background Job.Worker 3]
|
95 |
+
Initial Block Size 32.0 KB
|
96 |
+
Current Block Size 32.0 KB
|
97 |
+
Peak Allocated Bytes 0 B
|
98 |
+
Overflow Count 0
|
99 |
+
[ALLOC_TEMP_BatchDeleteObjects]
|
100 |
+
Initial Block Size 64.0 KB
|
101 |
+
Current Block Size 64.0 KB
|
102 |
+
Peak Allocated Bytes 0 B
|
103 |
+
Overflow Count 0
|
104 |
+
[ALLOC_TEMP_AUDIO_FMOD stream thread]
|
105 |
+
Initial Block Size 64.0 KB
|
106 |
+
Current Block Size 64.0 KB
|
107 |
+
Peak Allocated Bytes 0 B
|
108 |
+
Overflow Count 0
|
109 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
110 |
+
Initial Block Size 32.0 KB
|
111 |
+
Current Block Size 32.0 KB
|
112 |
+
Peak Allocated Bytes 0 B
|
113 |
+
Overflow Count 0
|
114 |
+
[ALLOC_TEMP_Background Job.Worker 7]
|
115 |
+
Initial Block Size 32.0 KB
|
116 |
+
Current Block Size 32.0 KB
|
117 |
+
Peak Allocated Bytes 0 B
|
118 |
+
Overflow Count 0
|
119 |
+
[ALLOC_TEMP_Job.Worker 8]
|
120 |
+
Initial Block Size 256.0 KB
|
121 |
+
Current Block Size 256.0 KB
|
122 |
+
Peak Allocated Bytes 0 B
|
123 |
+
Overflow Count 0
|
124 |
+
[ALLOC_TEMP_Job.Worker 1]
|
125 |
+
Initial Block Size 256.0 KB
|
126 |
+
Current Block Size 256.0 KB
|
127 |
+
Peak Allocated Bytes 0 B
|
128 |
+
Overflow Count 0
|
129 |
+
[ALLOC_TEMP_Job.Worker 10]
|
130 |
+
Initial Block Size 256.0 KB
|
131 |
+
Current Block Size 256.0 KB
|
132 |
+
Peak Allocated Bytes 0 B
|
133 |
+
Overflow Count 0
|
134 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
135 |
+
Initial Block Size 256.0 KB
|
136 |
+
Current Block Size 320.0 KB
|
137 |
+
Peak Allocated Bytes 251.6 KB
|
138 |
+
Overflow Count 4
|
139 |
+
[ALLOC_TEMP_Background Job.Worker 15]
|
140 |
+
Initial Block Size 32.0 KB
|
141 |
+
Current Block Size 32.0 KB
|
142 |
+
Peak Allocated Bytes 0 B
|
143 |
+
Overflow Count 0
|
144 |
+
[ALLOC_TEMP_AUDIO_FMOD PulseAudio Mixer]
|
145 |
+
Initial Block Size 64.0 KB
|
146 |
+
Current Block Size 64.0 KB
|
147 |
+
Peak Allocated Bytes 0 B
|
148 |
+
Overflow Count 0
|
149 |
+
[ALLOC_TEMP_Profiler.Dispatcher]
|
150 |
+
Initial Block Size 64.0 KB
|
151 |
+
Current Block Size 64.0 KB
|
152 |
+
Peak Allocated Bytes 1.9 KB
|
153 |
+
Overflow Count 0
|
154 |
+
[ALLOC_TEMP_Job.Worker 3]
|
155 |
+
Initial Block Size 256.0 KB
|
156 |
+
Current Block Size 256.0 KB
|
157 |
+
Peak Allocated Bytes 0 B
|
158 |
+
Overflow Count 0
|
159 |
+
[ALLOC_TEMP_Background Job.Worker 12]
|
160 |
+
Initial Block Size 32.0 KB
|
161 |
+
Current Block Size 32.0 KB
|
162 |
+
Peak Allocated Bytes 0 B
|
163 |
+
Overflow Count 0
|
164 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
|
165 |
+
Initial Block Size 64.0 KB
|
166 |
+
Current Block Size 64.0 KB
|
167 |
+
Peak Allocated Bytes 0 B
|
168 |
+
Overflow Count 0
|
169 |
+
[ALLOC_TEMP_Background Job.Worker 5]
|
170 |
+
Initial Block Size 32.0 KB
|
171 |
+
Current Block Size 32.0 KB
|
172 |
+
Peak Allocated Bytes 0 B
|
173 |
+
Overflow Count 0
|
174 |
+
[ALLOC_TEMP_Background Job.Worker 13]
|
175 |
+
Initial Block Size 32.0 KB
|
176 |
+
Current Block Size 32.0 KB
|
177 |
+
Peak Allocated Bytes 0 B
|
178 |
+
Overflow Count 0
|
179 |
+
[ALLOC_TEMP_Job.Worker 2]
|
180 |
+
Initial Block Size 256.0 KB
|
181 |
+
Current Block Size 256.0 KB
|
182 |
+
Peak Allocated Bytes 0 B
|
183 |
+
Overflow Count 0
|
184 |
+
[ALLOC_TEMP_Background Job.Worker 0]
|
185 |
+
Initial Block Size 32.0 KB
|
186 |
+
Current Block Size 32.0 KB
|
187 |
+
Peak Allocated Bytes 0 B
|
188 |
+
Overflow Count 0
|
189 |
+
[ALLOC_TEMP_Background Job.Worker 4]
|
190 |
+
Initial Block Size 32.0 KB
|
191 |
+
Current Block Size 32.0 KB
|
192 |
+
Peak Allocated Bytes 0 B
|
193 |
+
Overflow Count 0
|
194 |
+
[ALLOC_TEMP_Job.Worker 6]
|
195 |
+
Initial Block Size 256.0 KB
|
196 |
+
Current Block Size 256.0 KB
|
197 |
+
Peak Allocated Bytes 0 B
|
198 |
+
Overflow Count 0
|
199 |
+
[ALLOC_TEMP_Job.Worker 0]
|
200 |
+
Initial Block Size 256.0 KB
|
201 |
+
Current Block Size 256.0 KB
|
202 |
+
Peak Allocated Bytes 0 B
|
203 |
+
Overflow Count 0
|
204 |
+
[ALLOC_TEMP_Job.Worker 5]
|
205 |
+
Initial Block Size 256.0 KB
|
206 |
+
Current Block Size 256.0 KB
|
207 |
+
Peak Allocated Bytes 0 B
|
208 |
+
Overflow Count 0
|
209 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
210 |
+
Initial Block Size 32.0 KB
|
211 |
+
Current Block Size 32.0 KB
|
212 |
+
Peak Allocated Bytes 0 B
|
213 |
+
Overflow Count 0
|
214 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
215 |
+
Initial Block Size 32.0 KB
|
216 |
+
Current Block Size 32.0 KB
|
217 |
+
Peak Allocated Bytes 0 B
|
218 |
+
Overflow Count 0
|
219 |
+
[ALLOC_TEMP_EnlightenWorker] x 6
|
220 |
+
Initial Block Size 64.0 KB
|
221 |
+
Current Block Size 64.0 KB
|
222 |
+
Peak Allocated Bytes 0 B
|
223 |
+
Overflow Count 0
|
224 |
+
[ALLOC_TEMP_Job.Worker 9]
|
225 |
+
Initial Block Size 256.0 KB
|
226 |
+
Current Block Size 256.0 KB
|
227 |
+
Peak Allocated Bytes 0 B
|
228 |
+
Overflow Count 0
|
229 |
+
[ALLOC_TEMP_Job.Worker 7]
|
230 |
+
Initial Block Size 256.0 KB
|
231 |
+
Current Block Size 256.0 KB
|
232 |
+
Peak Allocated Bytes 0.8 KB
|
233 |
+
Overflow Count 0
|
234 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
235 |
+
Initial Block Size 64.0 KB
|
236 |
+
Current Block Size 64.0 KB
|
237 |
+
Peak Allocated Bytes 128 B
|
238 |
+
Overflow Count 0
|
239 |
+
[ALLOC_MEMORYPROFILER]
|
240 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 55969 frames
|
241 |
+
Requested Block Size 1.0 MB
|
242 |
+
Peak Block count 2
|
243 |
+
Peak Allocated memory 1.5 MB
|
244 |
+
Peak Large allocation bytes 0 B
|
245 |
+
[ALLOC_DEFAULT] Dual Thread Allocator
|
246 |
+
Peak main deferred allocation count 12318
|
247 |
+
[ALLOC_BUCKET]
|
248 |
+
Large Block size 4.0 MB
|
249 |
+
Used Block count 1
|
250 |
+
Peak Allocated bytes 1.8 MB
|
251 |
+
[ALLOC_DEFAULT_MAIN]
|
252 |
+
Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 56267 frames
|
253 |
+
Requested Block Size 16.0 MB
|
254 |
+
Peak Block count 3
|
255 |
+
Peak Allocated memory 30.6 MB
|
256 |
+
Peak Large allocation bytes 0 B
|
257 |
+
[ALLOC_DEFAULT_THREAD]
|
258 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 56268 frames
|
259 |
+
Requested Block Size 16.0 MB
|
260 |
+
Peak Block count 1
|
261 |
+
Peak Allocated memory 26.5 MB
|
262 |
+
Peak Large allocation bytes 16.0 MB
|
263 |
+
[ALLOC_TEMP_JOB_1_FRAME]
|
264 |
+
Initial Block Size 2.0 MB
|
265 |
+
Used Block Count 1
|
266 |
+
Overflow Count (too large) 0
|
267 |
+
Overflow Count (full) 0
|
268 |
+
[ALLOC_TEMP_JOB_2_FRAMES]
|
269 |
+
Initial Block Size 2.0 MB
|
270 |
+
Used Block Count 1
|
271 |
+
Overflow Count (too large) 0
|
272 |
+
Overflow Count (full) 0
|
273 |
+
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
274 |
+
Initial Block Size 2.0 MB
|
275 |
+
Used Block Count 2
|
276 |
+
Overflow Count (too large) 0
|
277 |
+
Overflow Count (full) 0
|
278 |
+
[ALLOC_TEMP_JOB_ASYNC (Background)]
|
279 |
+
Initial Block Size 1.0 MB
|
280 |
+
Used Block Count 3
|
281 |
+
Overflow Count (too large) 0
|
282 |
+
Overflow Count (full) 0
|
283 |
+
[ALLOC_GFX] Dual Thread Allocator
|
284 |
+
Peak main deferred allocation count 0
|
285 |
+
[ALLOC_BUCKET]
|
286 |
+
Large Block size 4.0 MB
|
287 |
+
Used Block count 1
|
288 |
+
Peak Allocated bytes 1.8 MB
|
289 |
+
[ALLOC_GFX_MAIN]
|
290 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 56267 frames, [64.0 KB-128.0 KB]: 1 frames
|
291 |
+
Requested Block Size 16.0 MB
|
292 |
+
Peak Block count 1
|
293 |
+
Peak Allocated memory 67.0 KB
|
294 |
+
Peak Large allocation bytes 0 B
|
295 |
+
[ALLOC_GFX_THREAD]
|
296 |
+
Peak usage frame count: [64.0 KB-128.0 KB]: 56268 frames
|
297 |
+
Requested Block Size 16.0 MB
|
298 |
+
Peak Block count 1
|
299 |
+
Peak Allocated memory 67.7 KB
|
300 |
+
Peak Large allocation bytes 0 B
|
301 |
+
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
302 |
+
Peak main deferred allocation count 1
|
303 |
+
[ALLOC_BUCKET]
|
304 |
+
Large Block size 4.0 MB
|
305 |
+
Used Block count 1
|
306 |
+
Peak Allocated bytes 1.8 MB
|
307 |
+
[ALLOC_CACHEOBJECTS_MAIN]
|
308 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 55969 frames
|
309 |
+
Requested Block Size 4.0 MB
|
310 |
+
Peak Block count 1
|
311 |
+
Peak Allocated memory 1.4 MB
|
312 |
+
Peak Large allocation bytes 0 B
|
313 |
+
[ALLOC_CACHEOBJECTS_THREAD]
|
314 |
+
Peak usage frame count: [1.0 MB-2.0 MB]: 56267 frames, [4.0 MB-8.0 MB]: 1 frames
|
315 |
+
Requested Block Size 4.0 MB
|
316 |
+
Peak Block count 2
|
317 |
+
Peak Allocated memory 4.7 MB
|
318 |
+
Peak Large allocation bytes 0 B
|
319 |
+
[ALLOC_TYPETREE] Dual Thread Allocator
|
320 |
+
Peak main deferred allocation count 0
|
321 |
+
[ALLOC_BUCKET]
|
322 |
+
Large Block size 4.0 MB
|
323 |
+
Used Block count 1
|
324 |
+
Peak Allocated bytes 1.8 MB
|
325 |
+
[ALLOC_TYPETREE_MAIN]
|
326 |
+
Peak usage frame count: [0-1.0 KB]: 56268 frames
|
327 |
+
Requested Block Size 2.0 MB
|
328 |
+
Peak Block count 1
|
329 |
+
Peak Allocated memory 1.0 KB
|
330 |
+
Peak Large allocation bytes 0 B
|
331 |
+
[ALLOC_TYPETREE_THREAD]
|
332 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 56268 frames
|
333 |
+
Requested Block Size 2.0 MB
|
334 |
+
Peak Block count 1
|
335 |
+
Peak Allocated memory 1.9 KB
|
336 |
+
Peak Large allocation bytes 0 B
|
337 |
+
[ALLOC_PROFILER]
|
338 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 56268 frames
|
339 |
+
Requested Block Size 16.0 MB
|
340 |
+
Peak Block count 1
|
341 |
+
Peak Allocated memory 34.7 KB
|
342 |
+
Peak Large allocation bytes 0 B
|
343 |
+
[ALLOC_PROFILER_BUCKET]
|
344 |
+
Large Block size 4.0 MB
|
345 |
+
Used Block count 1
|
346 |
+
Peak Allocated bytes 396 B
|
347 |
+
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|
run_logs/timers.json
ADDED
@@ -0,0 +1,398 @@
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