SparkleDark
commited on
First Push
Browse files- README.md +35 -0
- SoccerTwos/SoccerTwos-101432.pt +3 -0
- SoccerTwos/checkpoint.pt +3 -0
- SoccerTwos/events.out.tfevents.1713894025.codespaces-1efef4.35309.0 +3 -0
- config.json +1 -0
- configuration.yaml +32 -0
- run_logs/Player-0.log +317 -0
README.md
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---
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library_name: ml-agents
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tags:
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- SoccerTwos
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SoccerTwos
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---
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# **poca** Agent playing **SoccerTwos**
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This is a trained model of a **poca** agent playing **SoccerTwos**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: SparkleDark/SoccerToooos
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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SoccerTwos/SoccerTwos-101432.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:bb5221b88804bfa4ffd1cf457585c12daf5fda0eb7b2ad19be8f22b6082ab6be
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size 28430234
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SoccerTwos/checkpoint.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:b3364bf80244a81b695ed3c1e4328d958a793eb44993ec01b01ddec95f308052
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size 28429366
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SoccerTwos/events.out.tfevents.1713894025.codespaces-1efef4.35309.0
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version https://git-lfs.github.com/spec/v1
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oid sha256:dc1b3ae7e74b39c7a550e96a95a1b47897f0eb0544e30a83ffe11410f0cc6980
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size 79450
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config.json
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{"behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant"}, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple"}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0}}, "keep_checkpoints": 5, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.7, "initial_elo": 1200.0}}}}
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configuration.yaml
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behaviors:
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SoccerTwos:
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trainer_type: poca
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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learning_rate: 0.0003
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beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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learning_rate_schedule: constant
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network_settings:
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normalize: false
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hidden_units: 512
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num_layers: 2
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vis_encode_type: simple
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
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keep_checkpoints: 5
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max_steps: 50000000
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time_horizon: 1000
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summary_freq: 10000
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self_play:
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save_steps: 50000
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team_change: 200000
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swap_steps: 2000
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window: 10
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play_against_latest_model_ratio: 0.7
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initial_elo: 1200.0
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run_logs/Player-0.log
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Mono path[0] = '/workspaces/SoccerTwos/ml-agents/training-envs-executables/linux/Soccertwos/SoccerTwos_Data/Managed'
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Mono config path = '/workspaces/SoccerTwos/ml-agents/training-envs-executables/linux/Soccertwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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Preloaded 'lib_burst_generated.so'
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Preloaded 'libgrpc_csharp_ext.x64.so'
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PlayerPrefs - Creating folder: /home/codespace/.config/unity3d/Unity Technologies
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PlayerPrefs - Creating folder: /home/codespace/.config/unity3d/Unity Technologies/SoccerTwos
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Unable to load player prefs
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Initialize engine version: 2021.3.14f1 (eee1884e7226)
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[Subsystems] Discovering subsystems at path /workspaces/SoccerTwos/ml-agents/training-envs-executables/linux/Soccertwos/SoccerTwos_Data/UnitySubsystems
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Forcing GfxDevice: Null
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GfxDevice: creating device client; threaded=0; jobified=0
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NullGfxDevice:
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Version: NULL 1.0 [1.0]
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Renderer: Null Device
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Vendor: Unity Technologies
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ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
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ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
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ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
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ALSA lib conf.c:5220:(snd_config_expand) Evaluate error: No such file or directory
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ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
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FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
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ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
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ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
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ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
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ALSA lib conf.c:5220:(snd_config_expand) Evaluate error: No such file or directory
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ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
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FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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FMOD initialized on nosound output
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Begin MonoManager ReloadAssembly
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- Completed reload, in 0.085 seconds
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ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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UnloadTime: 0.612802 ms
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Registered Communicator in Agent.
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ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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requesting resize 84 x 84
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Setting up 1 worker threads for Enlighten.
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Memory Statistics:
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[ALLOC_TEMP_TLS] TLS Allocator
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StackAllocators :
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[ALLOC_TEMP_MAIN]
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Peak usage frame count: [8.0 KB-16.0 KB]: 2052 frames, [2.0 MB-4.0 MB]: 1 frames
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Initial Block Size 4.0 MB
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Current Block Size 4.0 MB
|
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Peak Allocated Bytes 2.1 MB
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Overflow Count 0
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[ALLOC_TEMP_Loading.AsyncRead]
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Initial Block Size 64.0 KB
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Current Block Size 64.0 KB
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Peak Allocated Bytes 128 B
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Overflow Count 0
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[ALLOC_TEMP_Loading.PreloadManager]
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Initial Block Size 256.0 KB
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Current Block Size 300.0 KB
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Peak Allocated Bytes 249.6 KB
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Overflow Count 4
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[ALLOC_TEMP_Background Job.Worker 8]
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Initial Block Size 32.0 KB
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Current Block Size 32.0 KB
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Peak Allocated Bytes 0 B
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 9]
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Initial Block Size 32.0 KB
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Current Block Size 32.0 KB
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Peak Allocated Bytes 0 B
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 0]
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Initial Block Size 256.0 KB
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Current Block Size 256.0 KB
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Peak Allocated Bytes 0.7 KB
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 10]
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Initial Block Size 32.0 KB
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Current Block Size 32.0 KB
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Peak Allocated Bytes 0 B
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145 |
+
Overflow Count 0
|
146 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
147 |
+
Initial Block Size 32.0 KB
|
148 |
+
Current Block Size 32.0 KB
|
149 |
+
Peak Allocated Bytes 0 B
|
150 |
+
Overflow Count 0
|
151 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
152 |
+
Initial Block Size 32.0 KB
|
153 |
+
Current Block Size 32.0 KB
|
154 |
+
Peak Allocated Bytes 0 B
|
155 |
+
Overflow Count 0
|
156 |
+
[ALLOC_TEMP_Background Job.Worker 12]
|
157 |
+
Initial Block Size 32.0 KB
|
158 |
+
Current Block Size 32.0 KB
|
159 |
+
Peak Allocated Bytes 0 B
|
160 |
+
Overflow Count 0
|
161 |
+
[ALLOC_TEMP_EnlightenWorker]
|
162 |
+
Initial Block Size 64.0 KB
|
163 |
+
Current Block Size 64.0 KB
|
164 |
+
Peak Allocated Bytes 0 B
|
165 |
+
Overflow Count 0
|
166 |
+
[ALLOC_TEMP_Background Job.Worker 15]
|
167 |
+
Initial Block Size 32.0 KB
|
168 |
+
Current Block Size 32.0 KB
|
169 |
+
Peak Allocated Bytes 0 B
|
170 |
+
Overflow Count 0
|
171 |
+
[ALLOC_TEMP_Background Job.Worker 1]
|
172 |
+
Initial Block Size 32.0 KB
|
173 |
+
Current Block Size 32.0 KB
|
174 |
+
Peak Allocated Bytes 0 B
|
175 |
+
Overflow Count 0
|
176 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
177 |
+
Initial Block Size 32.0 KB
|
178 |
+
Current Block Size 32.0 KB
|
179 |
+
Peak Allocated Bytes 0 B
|
180 |
+
Overflow Count 0
|
181 |
+
[ALLOC_TEMP_Background Job.Worker 7]
|
182 |
+
Initial Block Size 32.0 KB
|
183 |
+
Current Block Size 32.0 KB
|
184 |
+
Peak Allocated Bytes 0 B
|
185 |
+
Overflow Count 0
|
186 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper]
|
187 |
+
Initial Block Size 64.0 KB
|
188 |
+
Current Block Size 64.0 KB
|
189 |
+
Peak Allocated Bytes 0 B
|
190 |
+
Overflow Count 0
|
191 |
+
[ALLOC_TEMP_Background Job.Worker 5]
|
192 |
+
Initial Block Size 32.0 KB
|
193 |
+
Current Block Size 32.0 KB
|
194 |
+
Peak Allocated Bytes 0 B
|
195 |
+
Overflow Count 0
|
196 |
+
[ALLOC_TEMP_Background Job.Worker 13]
|
197 |
+
Initial Block Size 32.0 KB
|
198 |
+
Current Block Size 32.0 KB
|
199 |
+
Peak Allocated Bytes 0 B
|
200 |
+
Overflow Count 0
|
201 |
+
[ALLOC_TEMP_Background Job.Worker 11]
|
202 |
+
Initial Block Size 32.0 KB
|
203 |
+
Current Block Size 32.0 KB
|
204 |
+
Peak Allocated Bytes 0 B
|
205 |
+
Overflow Count 0
|
206 |
+
[ALLOC_TEMP_Background Job.Worker 3]
|
207 |
+
Initial Block Size 32.0 KB
|
208 |
+
Current Block Size 32.0 KB
|
209 |
+
Peak Allocated Bytes 0 B
|
210 |
+
Overflow Count 0
|
211 |
+
[ALLOC_TEMP_Background Job.Worker 0]
|
212 |
+
Initial Block Size 32.0 KB
|
213 |
+
Current Block Size 32.0 KB
|
214 |
+
Peak Allocated Bytes 0 B
|
215 |
+
Overflow Count 0
|
216 |
+
[ALLOC_TEMP_Background Job.Worker 4]
|
217 |
+
Initial Block Size 32.0 KB
|
218 |
+
Current Block Size 32.0 KB
|
219 |
+
Peak Allocated Bytes 0 B
|
220 |
+
Overflow Count 0
|
221 |
+
[ALLOC_TEMP_BatchDeleteObjects]
|
222 |
+
Initial Block Size 64.0 KB
|
223 |
+
Current Block Size 64.0 KB
|
224 |
+
Peak Allocated Bytes 0 B
|
225 |
+
Overflow Count 0
|
226 |
+
[ALLOC_DEFAULT] Dual Thread Allocator
|
227 |
+
Peak main deferred allocation count 2
|
228 |
+
[ALLOC_BUCKET]
|
229 |
+
Large Block size 4.0 MB
|
230 |
+
Used Block count 1
|
231 |
+
Peak Allocated bytes 1.0 MB
|
232 |
+
[ALLOC_DEFAULT_MAIN]
|
233 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 2053 frames
|
234 |
+
Requested Block Size 16.0 MB
|
235 |
+
Peak Block count 1
|
236 |
+
Peak Allocated memory 4.6 MB
|
237 |
+
Peak Large allocation bytes 0 B
|
238 |
+
[ALLOC_DEFAULT_THREAD]
|
239 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 2053 frames
|
240 |
+
Requested Block Size 16.0 MB
|
241 |
+
Peak Block count 1
|
242 |
+
Peak Allocated memory 17.6 MB
|
243 |
+
Peak Large allocation bytes 16.0 MB
|
244 |
+
[ALLOC_TEMP_JOB_1_FRAME]
|
245 |
+
Initial Block Size 2.0 MB
|
246 |
+
Used Block Count 1
|
247 |
+
Overflow Count (too large) 0
|
248 |
+
Overflow Count (full) 0
|
249 |
+
[ALLOC_TEMP_JOB_2_FRAMES]
|
250 |
+
Initial Block Size 2.0 MB
|
251 |
+
Used Block Count 1
|
252 |
+
Overflow Count (too large) 0
|
253 |
+
Overflow Count (full) 0
|
254 |
+
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
255 |
+
Initial Block Size 2.0 MB
|
256 |
+
Used Block Count 2
|
257 |
+
Overflow Count (too large) 0
|
258 |
+
Overflow Count (full) 0
|
259 |
+
[ALLOC_TEMP_JOB_ASYNC (Background)]
|
260 |
+
Initial Block Size 1.0 MB
|
261 |
+
Used Block Count 3
|
262 |
+
Overflow Count (too large) 0
|
263 |
+
Overflow Count (full) 0
|
264 |
+
[ALLOC_GFX] Dual Thread Allocator
|
265 |
+
Peak main deferred allocation count 0
|
266 |
+
[ALLOC_BUCKET]
|
267 |
+
Large Block size 4.0 MB
|
268 |
+
Used Block count 1
|
269 |
+
Peak Allocated bytes 1.0 MB
|
270 |
+
[ALLOC_GFX_MAIN]
|
271 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 2052 frames, [64.0 KB-128.0 KB]: 1 frames
|
272 |
+
Requested Block Size 16.0 MB
|
273 |
+
Peak Block count 1
|
274 |
+
Peak Allocated memory 65.6 KB
|
275 |
+
Peak Large allocation bytes 0 B
|
276 |
+
[ALLOC_GFX_THREAD]
|
277 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 2053 frames
|
278 |
+
Requested Block Size 16.0 MB
|
279 |
+
Peak Block count 1
|
280 |
+
Peak Allocated memory 173.5 KB
|
281 |
+
Peak Large allocation bytes 0 B
|
282 |
+
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
283 |
+
Peak main deferred allocation count 0
|
284 |
+
[ALLOC_BUCKET]
|
285 |
+
Large Block size 4.0 MB
|
286 |
+
Used Block count 1
|
287 |
+
Peak Allocated bytes 1.0 MB
|
288 |
+
[ALLOC_CACHEOBJECTS_MAIN]
|
289 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 2053 frames
|
290 |
+
Requested Block Size 4.0 MB
|
291 |
+
Peak Block count 1
|
292 |
+
Peak Allocated memory 0.6 MB
|
293 |
+
Peak Large allocation bytes 0 B
|
294 |
+
[ALLOC_CACHEOBJECTS_THREAD]
|
295 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 2052 frames, [4.0 MB-8.0 MB]: 1 frames
|
296 |
+
Requested Block Size 4.0 MB
|
297 |
+
Peak Block count 2
|
298 |
+
Peak Allocated memory 4.0 MB
|
299 |
+
Peak Large allocation bytes 0 B
|
300 |
+
[ALLOC_TYPETREE] Dual Thread Allocator
|
301 |
+
Peak main deferred allocation count 0
|
302 |
+
[ALLOC_BUCKET]
|
303 |
+
Large Block size 4.0 MB
|
304 |
+
Used Block count 1
|
305 |
+
Peak Allocated bytes 1.0 MB
|
306 |
+
[ALLOC_TYPETREE_MAIN]
|
307 |
+
Peak usage frame count: [0-1.0 KB]: 2053 frames
|
308 |
+
Requested Block Size 2.0 MB
|
309 |
+
Peak Block count 1
|
310 |
+
Peak Allocated memory 1.0 KB
|
311 |
+
Peak Large allocation bytes 0 B
|
312 |
+
[ALLOC_TYPETREE_THREAD]
|
313 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 2052 frames, [2.0 KB-4.0 KB]: 1 frames
|
314 |
+
Requested Block Size 2.0 MB
|
315 |
+
Peak Block count 1
|
316 |
+
Peak Allocated memory 2.2 KB
|
317 |
+
Peak Large allocation bytes 0 B
|