Upload new k-quant GGML quantised models.
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README.md
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---
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license: other
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datasets:
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- ehartford/wizard_vicuna_70k_unfiltered
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language:
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- en
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tags:
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- uncensored
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inference: false
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---
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<!-- header start -->
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<div style="width: 100%;">
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<img src="https://i.imgur.com/EBdldam.jpg" alt="TheBlokeAI" style="width: 100%; min-width: 400px; display: block; margin: auto;">
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</div>
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<!-- header end -->
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# Wizard
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## Repositories available
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* [4-bit GPTQ models for GPU inference](https://huggingface.co/TheBloke/Wizard-Vicuna-7B-Uncensored-GPTQ)
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* [4
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* [
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## Provided files
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| Name | Quant method | Bits | Size | RAM required | Use case |
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| ---- | ---- | ---- | ---- | ---- | ----- |
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## How to run in `llama.cpp`
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I use the following command line; adjust for your tastes and needs:
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```
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./main -t
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```
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Further instructions here: [text-generation-webui/docs/llama.cpp-models.md](https://github.com/oobabooga/text-generation-webui/blob/main/docs/llama.cpp-models.md).
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Note: at this time text-generation-webui may not support the new May 19th llama.cpp quantisation methods for q4_0, q4_1 and q8_0 files.
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<!-- footer start -->
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## Discord
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* Patreon: https://patreon.com/TheBlokeAI
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* Ko-Fi: https://ko-fi.com/TheBlokeAI
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**
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Thank you to all my generous patrons and donaters!
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<!-- footer end -->
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This is [wizard-vicuna-13b](https://huggingface.co/junelee/wizard-vicuna-13b) trained against LLaMA-7B with a subset of the dataset - responses that contained alignment / moralizing were removed. The intent is to train a WizardLM that doesn't have alignment built-in, so that alignment (of any sort) can be added separately with for example with a RLHF LoRA.
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Shout out to the open source AI/ML community, and everyone who helped me out.
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Note:
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An uncensored model has no guardrails.
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You are responsible for anything you do with the model, just as you are responsible for anything you do with any dangerous object such as a knife, gun, lighter, or car.
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---
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inference: false
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license: other
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---
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<!-- header start -->
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<div style="width: 100%;">
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<img src="https://i.imgur.com/EBdldam.jpg" alt="TheBlokeAI" style="width: 100%; min-width: 400px; display: block; margin: auto;">
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</div>
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<!-- header end -->
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# Eric Hartford's Wizard Vicuna 7B Uncensored GGML
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These files are GGML format model files for [Eric Hartford's Wizard Vicuna 7B Uncensored](https://huggingface.co/ehartford/Wizard-Vicuna-7B-Uncensored).
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GGML files are for CPU + GPU inference using [llama.cpp](https://github.com/ggerganov/llama.cpp) and libraries and UIs which support this format, such as:
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* [text-generation-webui](https://github.com/oobabooga/text-generation-webui)
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* [KoboldCpp](https://github.com/LostRuins/koboldcpp)
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* [ParisNeo/GPT4All-UI](https://github.com/ParisNeo/gpt4all-ui)
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* [llama-cpp-python](https://github.com/abetlen/llama-cpp-python)
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* [ctransformers](https://github.com/marella/ctransformers)
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## Repositories available
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* [4-bit GPTQ models for GPU inference](https://huggingface.co/TheBloke/Wizard-Vicuna-7B-Uncensored-GPTQ)
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* [2, 3, 4, 5, 6 and 8-bit GGML models for CPU+GPU inference](https://huggingface.co/TheBloke/Wizard-Vicuna-7B-Uncensored-GGML)
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* [Unquantised fp16 model in pytorch format, for GPU inference and for further conversions](https://huggingface.co/TheBloke/Wizard-Vicuna-7B-Uncensored-HF)
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<!-- compatibility_ggml start -->
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## Compatibility
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### Original llama.cpp quant methods: `q4_0, q4_1, q5_0, q5_1, q8_0`
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I have quantized these 'original' quantisation methods using an older version of llama.cpp so that they remain compatible with llama.cpp as of May 19th, commit `2d5db48`.
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They should be compatible with all current UIs and libraries that use llama.cpp, such as those listed at the top of this README.
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### New k-quant methods: `q2_K, q3_K_S, q3_K_M, q3_K_L, q4_K_S, q4_K_M, q5_K_S, q6_K`
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These new quantisation methods are only compatible with llama.cpp as of June 6th, commit `2d43387`.
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They will NOT be compatible with koboldcpp, text-generation-ui, and other UIs and libraries yet. Support is expected to come over the next few days.
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## Explanation of the new k-quant methods
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The new methods available are:
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* GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
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* GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
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* GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
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* GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
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* GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw
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* GGML_TYPE_Q8_K - "type-0" 8-bit quantization. Only used for quantizing intermediate results. The difference to the existing Q8_0 is that the block size is 256. All 2-6 bit dot products are implemented for this quantization type.
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Refer to the Provided Files table below to see what files use which methods, and how.
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<!-- compatibility_ggml end -->
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## Provided files
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| Name | Quant method | Bits | Size | Max RAM required | Use case |
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| .ggmlv3.q2_K.bin | q2_K | 2 | 2.80 GB | 5.30 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.vw and feed_forward.w2 tensors, GGML_TYPE_Q2_K for the other tensors. |
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| .ggmlv3.q3_K_L.bin | q3_K_L | 3 | 3.55 GB | 6.05 GB | New k-quant method. Uses GGML_TYPE_Q5_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
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| .ggmlv3.q3_K_M.bin | q3_K_M | 3 | 3.23 GB | 5.73 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
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| .ggmlv3.q3_K_S.bin | q3_K_S | 3 | 2.90 GB | 5.40 GB | New k-quant method. Uses GGML_TYPE_Q3_K for all tensors |
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| .ggmlv3.q4_K_M.bin | q4_K_M | 4 | 4.05 GB | 6.55 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q4_K |
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| .ggmlv3.q4_K_S.bin | q4_K_S | 4 | 3.79 GB | 6.29 GB | New k-quant method. Uses GGML_TYPE_Q4_K for all tensors |
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| .ggmlv3.q5_K_M.bin | q5_K_M | 5 | 4.77 GB | 7.27 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q5_K |
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| .ggmlv3.q5_K_S.bin | q5_K_S | 5 | 4.63 GB | 7.13 GB | New k-quant method. Uses GGML_TYPE_Q5_K for all tensors |
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| .ggmlv3.q6_K.bin | q6_K | 6 | 5.53 GB | 8.03 GB | New k-quant method. Uses GGML_TYPE_Q8_K - 6-bit quantization - for all tensors |
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| Wizard-Vicuna-7B-Uncensored.ggmlv3.q4_0.bin | q4_0 | 4 | 3.79 GB | 6.29 GB | Original llama.cpp quant method, 4-bit. |
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| Wizard-Vicuna-7B-Uncensored.ggmlv3.q4_1.bin | q4_1 | 4 | 4.21 GB | 6.71 GB | Original llama.cpp quant method, 4-bit. Higher accuracy than q4_0 but not as high as q5_0. However has quicker inference than q5 models. |
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| Wizard-Vicuna-7B-Uncensored.ggmlv3.q5_0.bin | q5_0 | 5 | 4.63 GB | 7.13 GB | Original llama.cpp quant method, 5-bit. Higher accuracy, higher resource usage and slower inference. |
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| Wizard-Vicuna-7B-Uncensored.ggmlv3.q5_1.bin | q5_1 | 5 | 5.06 GB | 7.56 GB | Original llama.cpp quant method, 5-bit. Even higher accuracy, resource usage and slower inference. |
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| Wizard-Vicuna-7B-Uncensored.ggmlv3.q8_0.bin | q8_0 | 8 | 7.16 GB | 9.66 GB | Original llama.cpp quant method, 8-bit. Almost indistinguishable from float16. High resource use and slow. Not recommended for most users. |
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**Note**: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead.
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## How to run in `llama.cpp`
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I use the following command line; adjust for your tastes and needs:
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```
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./main -t 10 -ngl 32 -m .ggmlv3.q5_0.bin --color -c 2048 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "### Instruction: Write a story about llamas\n### Response:"
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```
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Change `-t 10` to the number of physical CPU cores you have. For example if your system has 8 cores/16 threads, use `-t 8`.
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Change `-ngl 32` to the number of layers to offload to GPU. Remove it if you don't have GPU acceleration.
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If you want to have a chat-style conversation, replace the `-p <PROMPT>` argument with `-i -ins`
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## How to run in `text-generation-webui`
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Further instructions here: [text-generation-webui/docs/llama.cpp-models.md](https://github.com/oobabooga/text-generation-webui/blob/main/docs/llama.cpp-models.md).
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<!-- footer start -->
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## Discord
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* Patreon: https://patreon.com/TheBlokeAI
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* Ko-Fi: https://ko-fi.com/TheBlokeAI
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**Special thanks to**: Luke from CarbonQuill, Aemon Algiz, Dmitriy Samsonov.
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**Patreon special mentions**: Ajan Kanaga, Kalila, Derek Yates, Sean Connelly, Luke, Nathan LeClaire, Trenton Dambrowitz, Mano Prime, David Flickinger, vamX, Nikolai Manek, senxiiz, Khalefa Al-Ahmad, Illia Dulskyi, trip7s trip, Jonathan Leane, Talal Aujan, Artur Olbinski, Cory Kujawski, Joseph William Delisle, Pyrater, Oscar Rangel, Lone Striker, Luke Pendergrass, Eugene Pentland, Johann-Peter Hartmann.
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Thank you to all my generous patrons and donaters!
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<!-- footer end -->
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# Original model card: Eric Hartford's Wizard Vicuna 7B Uncensored
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This is [wizard-vicuna-13b](https://huggingface.co/junelee/wizard-vicuna-13b) trained against LLaMA-7B with a subset of the dataset - responses that contained alignment / moralizing were removed. The intent is to train a WizardLM that doesn't have alignment built-in, so that alignment (of any sort) can be added separately with for example with a RLHF LoRA.
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Shout out to the open source AI/ML community, and everyone who helped me out.
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Note:
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An uncensored model has no guardrails.
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You are responsible for anything you do with the model, just as you are responsible for anything you do with any dangerous object such as a knife, gun, lighter, or car.
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