--- base_model: sentence-transformers/all-MiniLM-L12-v2 datasets: [] language: [] library_name: sentence-transformers pipeline_tag: sentence-similarity tags: - sentence-transformers - sentence-similarity - feature-extraction - generated_from_trainer - dataset_size:192 - loss:TripletLoss widget: - source_sentence: What is the purpose of the Rollball in Touch Rugby? sentences: - " Attacking Team from scoring a Try.\nFIT Playing Rules - 5th Edition\nCOPYRIGHT\ \ © Touch Football Australia 2020\n15\n19  Advantage \n19.1\tWhere a Defending\ \ Team player is Offside at a Tap or Rollball and attempts \nto interfere with\ \ play, the Referee will allow Advantage or award a Penalty, \nwhichever is of\ \ greater Advantage to the Attacking Team.\n19.2\tShould the Attacking Team in\ \ the act of taking the Advantage subsequently \ninfringe, the Ruling on the initial\ \ Infringement will apply.\n20  Misconduct \n20.1\tMisconduct warranting Penalty,\ \ Forced Interchange, Sin Bin or Dismissal \nincludes:\n20.1.1\tContinuous or\ \ regular breaches of the Rules;\n20.1.2\tSwearing towards another player, Referee,\ \ spectator or other match \t\nofficial;\n20.1.3\tDisputing decisions of Referees\ \ or other match official(s);\n20.1.4\tUsing more than the necessary physical\ \ force to make a Touch;\n20.1.5\tPoor sportsmanship;\n20.1.6\tTripping, striking,\ \ or otherwise assaulting another player, Referee, \nspectator or other match\ \ official; or\n20.1.7\tAny other action that is contrary to the spirit of the\ \ game.\n21  Forced Interchange \n21.1\tWhere the Referee deems it necessary\ \ to implement a Forced Interchange \nfollowing an Infringement, the Referee is\ \ to stop the match, direct the ball to \nbe placed on the Mark, advise the offending\ \ player of the reason for the Forced \nInterchange, direct that player to return\ \ to the Interchange Area, display the \nrelevant signal and award a Penalty to\ \ the non-offending Team.\n22  Sin Bin \n22.1\tThe on-field Referee is required\ \ to indicate the commencement and the end of \nthe Sin Bin time.\n22.2\tAny player\ \ sent to the Sin Bin must stand in the Sin Bin Area at the opposition’s \nend\ \ of the Field of Play and on the same side as their Interchange Area. \n22.3\t\ Any player sent to the Sin Bin must return to the Interchange Area prior to re-\n\ entering the Field of Play.\n22.4\tAny action that causes the Touch Count to restart\ \ will result in a continuation of \nthat Possession. For the avoidance of" - " The Rollball \n \n13.1\tThe attacking player is to position on the Mark, face\ \ the opponent’s Try Line, \nmake a genuine attempt to stand parallel to the Sidelines,\ \ place the ball on the \nground between the feet in a controlled manner and:\n\ 13.1.1\tstep Forward over the ball; or\n13.1.2\troll the ball back between the\ \ feet no more than one (1) metre; or\n13.1.3\tpass a foot over the ball.\nRuling\ \ = A Change of Possession to the Defending Team at the point of the Infringement.\n\ 13.2\tA player must perform the Rollball on the Mark.\nRuling = A Penalty to the\ \ Defending Team at the point of the Infringement.\n13.3\tA player must not perform\ \ a Voluntary Rollball.\nRuling = A Penalty to the Defending Team at the point\ \ of the Infringement.\n13.4\tA player must not delay in performing the Rollball.\n\ Ruling = A Penalty to the Defending Team at the point of the Infringement.\n13.5\t\ A player may only perform a Rollball at the Mark under the following \ncircumstances:\n\ 13.5.1\twhen a Touch has been made; or\n13.5.2\twhen Possession changes following\ \ the sixth Touch; or\n13.5.3\twhen Possession changes due to the ball being dropped\ \ or passed and \ngoes to the ground; or\n13.5.4\twhen Possession changes due\ \ to an Infringement by an attacking player \nat a Penalty, a Tap or a Rollball;\ \ or\nFIT Playing Rules - 5th Edition\nCOPYRIGHT © Touch Football Australia 2020\n\ 11\n13.5.5\twhen Possession changes after the Half is Touched or when the Half\ \ \nplaces the ball on or over the Try Line; or\n13.5.6\tin replacement of a Penalty\ \ Tap; or\n13.5.7\twhen so directed by the Referee.\n13.6\tA player is to perform\ \ a Rollball seven (7) metres in-field under the following \ncircumstances:\n\ 13.6.1\twhen a Change of Possession takes place due to a player in Possession\ \ \nmaking contact with the Sideline or any ground outside the Field of Play,\ \ \nprior to a Touch being made; or\n13.6.2\twhen the ball" - "1\twhen a Change of Possession takes place due to a player in Possession \nmaking\ \ contact with the Sideline or any ground outside the Field of Play, \nprior to\ \ a Touch being made; or\n13.6.2\twhen the ball not in Possession of a player\ \ makes contact with the \nSideline or any ground outside the Field of Play.\n\ 13.7\tA player may not perform a Tap in replacement of a Rollball.\nRuling = The\ \ offending Team must return to the Mark and perform the Rollball.\n13.8\tAn attacking\ \ player, other than the player performing the Rollball, may receive \nthe ball\ \ at the Rollball and shall do so without delay. That player is referred to as\ \ \nthe Half.\n13.9\tThe Half may control the ball with a foot prior to picking\ \ up the ball. \n13.10\tA player ceases to be the Half once the ball is passed\ \ to another player.\n13.11\tDefending players are not to interfere with the performance\ \ of the Rollball or the \nHalf. \nRuling = A Penalty to the Attacking Team at\ \ a point ten (10) metres directly Forward of the \nInfringement.\n13.12\tPlayers\ \ of the Defending Team must not move Forward of the Onside position \nuntil the\ \ Half has made contact with the ball, unless directed to do so by the \nReferee\ \ or in accordance with 13.12.1.\n13.12.1\tWhen the Half is not within one (1)\ \ metre of the Rollball, Onside players \nof the Defending Team may move Forward\ \ as soon as the player \nperforming the Rollball releases the ball. If the Half\ \ is not in position and \na defending player moves Forward and makes contact\ \ with the ball, a \nChange of Possession results.\n13.13\tIf in the act of performing\ \ the Rollball, the Attacking player makes contact with \nthe Sideline or any\ \ ground outside the Field of Play a Change of Possession will \noccur with the\ \ Rollball to be taken seven (7) metres in field.\n13.14\tAfter a Touch is made\ \ between the Dead Ball Line and the seven (7) metre line, \nan Attacking Team\ \ is permitted to Rollball on the seven (7) metre line at a point \ndirectly in\ \ line with where the Touch was made.\nFIT Playing Rules - 5th Edition\n12\nCOPYRIGHT\ \ © Touch Football Australia" - source_sentence: Where is the Mark for a Penalty Tap if the infringement occurs between seven (7) metre lines? sentences: - " a player enters the Field of Play but does not impede the scoring of a Try the\ \ \noffending player will be sent to the Sin Bin.\n17.8\tFollowing a Try, players\ \ may Interchange at will, without having to wait for the \nplayer to enter the\ \ Interchange Area, but must do so prior to the Tap being taken \nto recommence\ \ play.\n18  Penalty \n18.1\tThe Tap must be performed in accordance with the\ \ Definitions.\nRuling = The Referee will instruct the offending Team to return\ \ to the Mark and perform the \nTap again.\n18.2\tFor Infringements that occur\ \ between seven (7) metre lines, the Mark for the \nPenalty Tap is at the point\ \ of Infringement unless otherwise indicated by the \nReferee. \n18.3\tFor Infringements\ \ that occur within the Seven Metre Zone the Tap must be \ntaken at the nearest\ \ seven (7) metre line.\n18.4\tFor Infringements that occur beyond the Field of\ \ Play or in the In-Goal Area \nthe Mark is seven (7) metres infield from the\ \ Sideline, or directly Forward of \nthe Infringement on the seven (7) metre line\ \ nearest the Infringement or at a \nposition indicated by the Referee.\n18.5\t\ The Mark must be indicated by the Referee before a Penalty Tap is taken.\n18.6\t\ The Penalty Tap must be performed without delay after the Referee indicates \n\ the Mark.\nRuling = A Penalty to the non-offending team at the point of Infringement.\n\ 18.7\tA player may perform a Rollball instead of a Penalty Tap and the player\ \ who \nreceives the ball does not become the Half.\n18.8\tIf the Defending Team\ \ is penalised three (3) times upon entering their Seven \nMetre Zone during a\ \ single Possession, the last offending player will be given an \nExclusion until\ \ the end of that Possession.\n18.9\tA Penalty Try is awarded if any action by\ \ a player, Team official or spectator, \ndeemed by the Referee to be contrary\ \ to the Rules or spirit of the game clearly \nprevents the Attacking Team from\ \ scoring a Try.\nFIT Playing Rules - 5th Edition\nCOPYRIGHT © Touch Football\ \ Australia 2020\n15\n19  Advantage \n19.1\tWhere a Defending Team player is\ \ Offside at a Tap or" - " it is not the sixth Touch and the player is not Half.\n10.9\tIf a player in\ \ Possession is Touched while on or behind their Defending Try Line, \nthe Touch\ \ counts and once the Referee sets the Mark seven (7) metres directly \nForward\ \ of the contact point from the Defending Team’s Try Line, a Rollball is \nperformed.\n\ 10.10\tIf a player in Possession intentionally makes a Touch on an Offside defender\ \ \nwho is making every effort to retire and remain out of play, the Touch counts.\n\ FIT Playing Rules - 5th Edition\nCOPYRIGHT © Touch Football Australia 2020\n9\n\ 10.11\tIf a Touch is made on a player in Possession while the player is juggling\ \ the ball \nin an attempt to maintain control of it, the Touch counts if the\ \ attacking player \nfollowing the Touch retains Possession.\n10.12\tIf a player\ \ in Possession is Touched and subsequently makes contact with \neither the Sideline,\ \ a field marker or the ground outside the Field of Play, the \nTouch counts and\ \ play continues with a Rollball at the Mark where the Touch \noccurred.\n10.13\t\ When a player from the Defending Team enters its defensive Seven Metre Zone, \n\ the Defending Team must move Forward at a reasonable pace until a Touch is \n\ Imminent or made.\nRuling = A Penalty to the Attacking Team at the point of the\ \ Infringement.\n10.14\tWhen a player in Possession enters the Defending Teams’\ \ Seven Metre Zone \nthe Defending Team is not obliged to move Forward but cannot\ \ retire back \ntowards their Try Line until a Touch is Imminent or made.\nRuling\ \ = A Penalty to the Attacking Team at the seven (7) metre line in line with the\ \ point of \nthe Infringement.\n11  Passing \n \n11.1\tA player in Possession\ \ may not kick, pass, flick, knock, throw, hand-off or \notherwise propel the\ \ ball in a Forward direction, either intentionally or otherwise \nto another\ \ player.\nRuling = A Penalty will be awarded to the Defending Team at the Mark\ \ where the ball was \npropelled Forward unless Advantage is applied.\n11.2\t\ A player in Possession may not intentionally kick, pass, flick, knock, throw,\ \ \nhand-off or otherwise propel the ball in a Forward direction over an opposition\ \ \nplayer and regain Possession.\nR" - " unless Advantage is applied.\n11.2\tA player in Possession may not intentionally\ \ kick, pass, flick, knock, throw, \nhand-off or otherwise propel the ball in\ \ a Forward direction over an opposition \nplayer and regain Possession.\nRuling\ \ = A Penalty will be awarded to the Defending Team at the Mark where the ball\ \ was \npropelled Forward.\n12  Ball Touched in Flight \n \n12.1\tIf a player\ \ from the Defending Team deliberately makes contact with the ball in \nflight\ \ and the ball goes to ground, the Attacking Team retains the ball and the \n\ Touch Count restarts as zero (0) Touch. \n12.2\tIf a player from the Defending\ \ Team deliberately makes contact with the ball \nin flight and the ball is retrieved\ \ by an attacking player, without touching the \nground, play continues and the\ \ next Touch is zero (0) Touch. \n12.3\tIf a player from the Defending Team deliberately\ \ makes contact with the ball \nin flight, propelling it Forward and an attacking\ \ player, in an attempt to regain \npossession, drops the ball, the Attacking\ \ Team retains Possession and the \nFIT Playing Rules - 5th Edition\n10\nCOPYRIGHT\ \ © Touch Football Australia 2020\nTouch Count restarts as zero (0) Touch.\n12.4\t\ If a player from the Defending Team deliberately makes contact with the ball \n\ in flight, propelling it towards the Defending Team’s Dead Ball Line and an \n\ attacking player, in an attempt to regain possession drops the ball, a Change\ \ of \nPossession occurs.\n12.5\tIf a player from the Defending Team unintentionally\ \ makes contact with the ball \nin flight and the ball goes to ground, a Change\ \ of Possession occurs.\n12.6\tIf a player from the Defending Team unintentionally\ \ makes contact with the \nball in flight and the ball is retrieved by an attacking\ \ player, play and the Touch \nCount continues.\n12.7\tA player from the Attacking\ \ Team cannot pass the ball into a defending player \nintentionally seeking a\ \ rebound or a restart of the Touch count.\nRuling = A Penalty to the Defending\ \ Team at the point of the pass.\n13  The Rollball \n \n13.1\tThe attacking\ \ player is to position on the Mark, face the opponent’s Try Line, \nmake a genuine\ \ attempt to stand parallel to the Sidelines, place the ball on the \nground between\ \ the feet in a controlled" - source_sentence: What is the penalty for a player in Possession who holds or impedes a defending player in any way? sentences: - " distance beyond the Defending Try Line.\nRuling = A Penalty to the Attacking\ \ Team at the point of the Infringement or on the seven (7) \nmetre line directly\ \ Forward of the Infringement.\n15.4\tWhen a Rollball occurs within Defending\ \ Team’s Seven Metre Zone or a Penalty \nTap within ten (10) metres of the Defending\ \ Team’s Try Line, all players from the \nDefending Team must have both feet on\ \ or behind their Try Line and no other \npart of the body in contact with the\ \ ground Forward of their Try Line.\nRuling = A Penalty to the Attacking Team\ \ at the seven (7) metre line directly Forward of the \npoint of the Infringement.\n\ 15.5\tAfter effecting the Touch, the defending player must retire the required\ \ seven \n(7) metres or to the Defending Try Line as indicated by the Referee\ \ without \ninterfering with the Attacking Team.\nRuling = A Penalty to the Attacking\ \ Team ten (10) metres Forward of the Infringement or if \non the Defensive Try\ \ Line, on the seven (7) metre line.\nFIT Playing Rules - 5th Edition\nCOPYRIGHT\ \ © Touch Football Australia 2020\n13\n16  Obstruction \n16.1\tA player in Possession\ \ must not run or otherwise move behind other attacking \nplayers or the Referee\ \ in an attempt to avoid an Imminent Touch.\nRuling = A Penalty to the non-offending\ \ Team at the point of the Infringement. \n16.2\tThe player in Possession is not\ \ to hold or otherwise impede a defending player \nin any way.\nRuling = A Penalty\ \ to the non-offending Team at the point of the Infringement. \n16.3\tAn attacking\ \ player in support of the player in Possession may move as \nnecessary to achieve\ \ a supporting position but must not grab, hold, push or \notherwise deliberately\ \ interfere with a defending player attempting to make a \nTouch\nRuling = A Penalty\ \ to the non-offending Team at the point of the Infringement or on the \nseven\ \ (7) metre line if the Infringement occurs in the In-Goal Area. \n16.4\tPlayers\ \ in the Defending Team may not obstruct or interfere with an attacking \nplayer.\n\ Ruling = A Penalty to the non-offending Team at the point of the In" - "1\twhen a Change of Possession takes place due to a player in Possession \nmaking\ \ contact with the Sideline or any ground outside the Field of Play, \nprior to\ \ a Touch being made; or\n13.6.2\twhen the ball not in Possession of a player\ \ makes contact with the \nSideline or any ground outside the Field of Play.\n\ 13.7\tA player may not perform a Tap in replacement of a Rollball.\nRuling = The\ \ offending Team must return to the Mark and perform the Rollball.\n13.8\tAn attacking\ \ player, other than the player performing the Rollball, may receive \nthe ball\ \ at the Rollball and shall do so without delay. That player is referred to as\ \ \nthe Half.\n13.9\tThe Half may control the ball with a foot prior to picking\ \ up the ball. \n13.10\tA player ceases to be the Half once the ball is passed\ \ to another player.\n13.11\tDefending players are not to interfere with the performance\ \ of the Rollball or the \nHalf. \nRuling = A Penalty to the Attacking Team at\ \ a point ten (10) metres directly Forward of the \nInfringement.\n13.12\tPlayers\ \ of the Defending Team must not move Forward of the Onside position \nuntil the\ \ Half has made contact with the ball, unless directed to do so by the \nReferee\ \ or in accordance with 13.12.1.\n13.12.1\tWhen the Half is not within one (1)\ \ metre of the Rollball, Onside players \nof the Defending Team may move Forward\ \ as soon as the player \nperforming the Rollball releases the ball. If the Half\ \ is not in position and \na defending player moves Forward and makes contact\ \ with the ball, a \nChange of Possession results.\n13.13\tIf in the act of performing\ \ the Rollball, the Attacking player makes contact with \nthe Sideline or any\ \ ground outside the Field of Play a Change of Possession will \noccur with the\ \ Rollball to be taken seven (7) metres in field.\n13.14\tAfter a Touch is made\ \ between the Dead Ball Line and the seven (7) metre line, \nan Attacking Team\ \ is permitted to Rollball on the seven (7) metre line at a point \ndirectly in\ \ line with where the Touch was made.\nFIT Playing Rules - 5th Edition\n12\nCOPYRIGHT\ \ © Touch Football Australia" - " without delay.\nRuling = A Penalty to the non-offending team at the centre of\ \ the Halfway line.\n8  Match Duration \n \n8.1\tA match is 40 minutes in duration,\ \ consisting of two (2) x 20 minute halves with \na Half Time break.\n8.1.1\t\ There is no time off for injury during a match.\n8.2\tLocal competition and tournament\ \ conditions may vary the duration of a match.\n8.3\tWhen time expires, play is\ \ to continue until the next Touch or Dead Ball and End \nof Play is signaled\ \ by the Referee. \n8.3.1\tShould a Penalty be awarded during this period, the\ \ Penalty is to be taken.\n8.4\tIf a match is abandoned in any circumstances other\ \ than those referred to in \nclause 24.1.6 the NTA or NTA competition provider\ \ in its sole discretion shall \ndetermine the result of the match.\n9  Possession\ \ \n \n9.1\tThe Team with the ball is entitled to six (6) Touches prior to a\ \ Change of \nPossession. \n9.2\tOn the Change of Possession due to an intercept,\ \ the first Touch will be zero (0) \nTouch. \n9.3\tFollowing the sixth Touch or\ \ a loss of Possession due to any other means, the \nball must be returned to\ \ the Mark without delay.\nRuling = A deliberate delay in the changeover procedure\ \ will result in a Penalty awarded to \nthe non-offending Team ten (10) metres\ \ Forward of the Mark for the Change of Possession.\n9.4\tIf the ball is dropped\ \ or passed and goes to ground during play, a Change of \nPossession results.\n\ Ruling = The Mark for the Change of Possession is where the ball makes initial\ \ contact with \nthe ground.\n9.5\tIf the ball, while still under the control\ \ of the Half, contacts the ground in the In-\nGoal Area, Possession is lost.\n\ Ruling = Play will restart with a Rollball at the nearest point on the seven (7)\ \ metre line.\nFIT Playing Rules - 5th Edition\n8\nCOPYRIGHT © Touch Football\ \ Australia 2020\n9.6\tIf a player mishandles the ball and even if in an effort\ \ to gain control, the ball \nis accidentally knocked Forward into any other Player,\ \ a Change of Possession \nresults.\n10  The Touch \n10.1\tA Touch may be made" - source_sentence: What is the purpose of the 'Sin Bin' in Touch Rugby? sentences: - " without delay. While in a position at the end of the Field of Play, \nthe Team\ \ coach(s) or Team official must remain no closer than five (5) metres \nfrom\ \ the Dead Ball Line and must not coach or communicate (verbal or non-\nverbal)\ \ with either Team or the Referees.\n7  Commencement and Recommencement of Play\ \ \n7.1\tTeam captains are to toss a coin in the presence of the Referee(s) with\ \ the \nwinning captain’s Team having the choice of the direction the Team wishes\ \ \nto run in the first half; the choice of Interchange Areas for the duration\ \ of the \nmatch, including any extra time; and the choice of which team will\ \ commence \nthe match in Possession.\n7.2\tA player of the Attacking Team is\ \ to commence the match with a Tap at the \ncentre of the Halfway Line following\ \ the indication to commence play from the \nReferee.\n7.3\tFor the recommencement\ \ of play following a Half Time break, Teams shall \nchange directions and the\ \ Team not commencing the match with Possession is \nto re-start the match with\ \ a Tap.\n7.4\tFor the recommencement of play following the scoring of a Try,\ \ the Team \nagainst which the Try was conceded will recommence play with a Tap.\n\ 7.5\tA Tap may not be taken until all attacking Players are in an Onside position.\n\ Ruling = The Player will be directed to return to the Mark and to take the Tap\ \ again.\nFIT Playing Rules - 5th Edition\nCOPYRIGHT © Touch Football Australia\ \ 2020\n7\n7.6\tA Tap may not be taken until at least four (4) defending players\ \ are in an Onside \nposition or unless directed to so by the Referee. Where the\ \ number of players \non the field from the Defending Team falls below four (4),\ \ all players must be in \nan Onside position for a Tap to be taken unless directed\ \ to do so by the Referee.\nRuling = The Player will be directed to return to\ \ the Mark and to take the Tap again.\n7.7\tThe Tap to commence or recommence\ \ play must be performed without delay.\nRuling = A Penalty to the non-offending\ \ team at the centre of the Halfway line.\n8  Match Duration \n \n8.1\tA match\ \ is 40 minutes in duration, consisting of two (2) x 20 minute" - "\tIf a player mishandles the ball and even if in an effort to gain control, the\ \ ball \nis accidentally knocked Forward into any other Player, a Change of Possession\ \ \nresults.\n10  The Touch \n10.1\tA Touch may be made by either a defending\ \ player or a player in Possession.\n10.2\tA defending player may not claim a\ \ Touch if contact has not been made. If a \nplayer claims a Touch has been made,\ \ but the Referee is unsure the Touch will \ncount.\nRuling = A Penalty to the\ \ Attacking Team at the point of the Infringement and the offending \nplayer sent\ \ to the Sin Bin.\n10.3\tPlayers of both Defending and Attacking Teams are to\ \ use the minimum force \nnecessary to make a Touch. Players must ensure that\ \ the method employed in \nmaking a Touch does not pose an unnecessary risk to\ \ player safety.\nRuling = A Penalty to the non-offending Team at the point of\ \ the Infringement.\n10.4\tIf the ball is accidentally knocked from the hands\ \ of a player in Possession \nduring a Touch, the Touch counts and the Attacking\ \ Team retains Possession.\n10.5\tThe defending player must not deliberately knock\ \ the ball from the hands of a \nplayer in Possession during a Touch.\n Ruling\ \ = A Penalty to the Attacking Team at the point of the Infringement.\n10.6\t\ A player must not pass or otherwise deliver the ball after a Touch has been \n\ made.\nRuling = A Penalty to the Defending Team at the point of the Infringement,\ \ or if In-Goal the \nnearest point on the seven (7) metre line.\n10.7\tThe Half\ \ may pass or run with the ball but cannot get Touched while in \nPossession of\ \ the ball.\nRuling = A Change of Possession occurs at the point of the Touch,\ \ or if In-Goal the nearest \npoint on the seven (7) metre line.\n10.8\tIf a Touch\ \ is made in the In-Goal Area before the ball is grounded, the player in \nPossession\ \ is to perform a Rollball seven (7) metres from the Team’s Attacking \nTry Line,\ \ provided it is not the sixth Touch and the player is not Half.\n10.9\tIf a\ \ player in Possession is Touched while on or behind their Defending Try Line,\ \ \nthe Touch counts and once the Referee sets the Mark seven (" - " Registration\n5\n03 I\nThe Ball\n6\n04 I\nPlaying Uniform\n6\n05 I\nTeam Composition\n\ 6\n06 I\nTeam Coach and Team Officials\n7\n07\nI\nCommencement and Recommencement\ \ of Play\n7\n08\nI\nMatch Duration\n8\n09 I\nPossession\n8\n10\nI\nThe Touch\n\ 9\n11\nI\nPassing\n10\n12\nI\nBall Touched in Flight\n10\n13\nI\nThe Rollball\n\ 11\n14\nI\nScoring\n13\n15\nI\nOffside\n13\n16\nI\nObstruction\n14\n17\nI\nInterchange\n\ 14\n18\nI\nPenalty\n15\n19\nI\nAdvantage\n16\n20\nI\nMisconduct\n16\n21\nI\nForced\ \ Interchange\n16\n22\nI\nSin Bin\n16\n23\nI\nDismissal\n17\n24\nI\nDrop-Off\n\ 17\n25\nI\nMatch Officials\n18\nFIT Playing Rules - 5th Edition\nCOPYRIGHT © Touch\ \ Football Australia 2020\nFIT Playing Rules - 5th Edition\nCOPYRIGHT © Touch\ \ Football Australia 2020\n Definitions and Terminology \nUnless the contrary\ \ intention appears, the following definitions and terminology apply \nto the game\ \ of Touch:\nTERM/PHRASE\nDEFINITION/DESCRIPTION\nAdvantage\nThe period of time\ \ after an Infringement in which the non-offending \nside has the opportunity\ \ to gain Advantage either territorial, tactical \nor in the form of a Try.\n\ Attacking Try Line\nThe line on or over which a player has to place the ball to\ \ \nscore a Try.\nAttacking Team\nThe Team which has or is gaining Possession.\n\ Behind\nA position or direction towards a Team’s Defending Try Line.\nChange of\ \ Possession\nThe act of moving control of the ball from one Team to the other.\n\ Dead/Dead Ball\nWhen the ball is out of play including the period following a\ \ Try and \nuntil the match is recommenced and when the ball goes to ground \n\ and/or outside the boundaries of the Field of Play prior to the \nsubsequent Rollball.\n\ Dead Ball Line\nThe end boundaries of the Field of Play. There is one at each\ \ end of \nthe Field of Play. See Appendix 1.\nDef" - source_sentence: What is the ruling if the referee causes obstruction on either an attacking or defending player, including when the ball makes contact with the referee? sentences: - " \nan Attacking Team is permitted to Rollball on the seven (7) metre line at\ \ a point \ndirectly in line with where the Touch was made.\nFIT Playing Rules\ \ - 5th Edition\n12\nCOPYRIGHT © Touch Football Australia 2020\n14  Scoring \n\ 14.1\tA Try is worth one (1) point. \n14.2\tA Try is awarded when a player, other\ \ than the Half, places the ball on or over \nthe Try Line without being Touched.\n\ 14.3\tIn attempting to score a Try, a player must have control of the ball prior\ \ to \nplacing it on or over the Try Line.\n14.4\tIf a Player places the ball\ \ on the ground and releases it short of the Try Line \nwhile attempting to Score\ \ a Try, the Player is required to perform a Rollball to \nrestart play and a\ \ Touch is counted. If a Player does not release the Ball from \ntheir hands,\ \ the match continues and no Touch is counted. \n14.5\tAt the End of Play the\ \ team that has scored the most Tries is declared the \nWinner. In the event of\ \ neither team scoring, or in the event of both teams \nscoring the same number\ \ of Tries, a draw is declared.\n15  Offside \n15.1\tAt a Rollball, all players\ \ from the Defending Team must retire a distance of \nseven (7) metres or to the\ \ Defending Try Line as indicated by the Referee.\nRuling = A Penalty to the Attacking\ \ Team at the point of the Infringement or on the seven (7) \nmetre line directly\ \ Forward of the Infringement.\n15.2\tAt a Tap, all players from the Defending\ \ Team must retire a distance of ten (10) \nmetres from the Mark or to the Defending\ \ Try Line as indicated by the Referee.\nRuling = A Penalty to the Attacking Team\ \ at the point of the Infringement or on the ten (10) \nmetre line directly Forward\ \ of the Infringement.\n15.3\tAt a Rollball or Tap, players from the Defending\ \ Team must not retire an \nunreasonable distance beyond the Defending Try Line.\n\ Ruling = A Penalty to the Attacking Team at the point of the Infringement or on\ \ the seven (7) \nmetre line directly Forward of the Infringement.\n15.4" - " Player\nThe player who replaces another player during Interchange. There is\ \ \na maximum of eight (8) substitute players in any Team and except \nwhen interchanging,\ \ in the Sin Bin, dismissed or on the Field of Play, \nthey must remain in the\ \ Substitution Box.\nTap and Tap Penalty\nThe method of commencing the match,\ \ recommencing the match \nafter Half Time and after a Try has been scored. The\ \ Tap is also the \nmethod of recommencing play when a Penalty is awarded. The\ \ Tap \nis taken by placing the ball on the ground at or behind the Mark, \nreleasing\ \ both hands from the ball, tapping the ball gently with either \nfoot or touching\ \ the foot on the ball. The ball must not roll or move \nmore than one (1) metre\ \ in any direction and must be retrieved \ncleanly, without touching the ground\ \ again. The player may face any \ndirection and use either foot. Provided it\ \ is at the Mark, the ball does \nnot have to be lifted from the ground prior\ \ to a Tap being taken.\nTeam\nA group of players constituting one (1) side in\ \ a competition match.\nTFA\nTouch Football Australia Limited\nTouch\nAny contact\ \ between the player in Possession and a defending \nplayer. A Touch includes\ \ contact on the ball, hair or clothing and may \nbe made by a defending player\ \ or by the player in Possession.\nTouch Count\nThe progressive number of Touches\ \ that each Team has before a \nChange of Possession, from zero (0) to six (6).\n\ Try\nThe result of any attacking player, except the Half, placing the ball on\ \ \nor over the Team’s Attacking Try Line before being Touched.\nTry Lines\nThe\ \ lines separating the In-Goal Areas from the Field of Play. See \nAppendix 1.\n\ Voluntary Rollball\nThe player in Possession performs a Rollball before a Touch\ \ is made \nwith a defending player.\nWing\nThe player outside the Link player.\n\ Winner\nThe Team that scores the most Tries during the match.\nFIT Playing Rules\ \ - 5th Edition\n4\nCOPYRIGHT © Touch Football Australia 2020\n Rules of Play\ \ \n Mode of Play \nThe object of the game of Touch is for each Team to score\ \ Tries and to prevent the \nopposition from scoring. The ball may be passed,\ \ knocked or handed between players \nof the Attacking Team who may in turn run" - "fringement occurs in the In-Goal Area. \n16.4\tPlayers in the Defending Team\ \ may not obstruct or interfere with an attacking \nplayer.\nRuling = A Penalty\ \ to the non-offending Team at the point of the Infringement or on the \nseven\ \ (7) metre line if the Infringement occurs in the In-Goal Area. \n16.5\tShould\ \ a supporting, attacking player cause an apparent and involuntary or \naccidental\ \ Obstruction and the player in Possession ceases movement to allow \na Touch\ \ to be made, the Touch is to count.\n16.6\tIf the Referee causes Obstruction\ \ on either an attacking player or a defending \nplayer including when the ball\ \ makes contact with the Referee, play should \npause and recommence with a Rollball\ \ at the Mark where the interference \noccurred and the Touch count remains unchanged.\n\ 17  Interchange \n17.1\tPlayers may Interchange at any time. \n17.2\tThere is\ \ no limit to the number of times a player may Interchange.\n17.3\tInterchange\ \ players must remain in their Interchange Area for the duration of \nthe match.\n\ 17.4\tInterchanges may only occur after the player leaving the Field of Play has\ \ \nentered the Interchange Area. \n17.5\tPlayers leaving or entering the Field\ \ of Play shall not hinder or obstruct play.\nRuling = A Penalty to the non-offending\ \ Team at the point of the Infringement.\n17.6\tPlayers entering the Field of\ \ Play must take up an Onside position before \nbecoming involved in play.\nFIT\ \ Playing Rules - 5th Edition\n14\nCOPYRIGHT © Touch Football Australia 2020\n\ Ruling = A Penalty to the non-offending Team at the point of the Infringement.\n\ 17.7\tWhen an intercept has occurred or a line break made, players are not permitted\ \ \nto Interchange until the next Touch has been made or ball becomes Dead.\n\ Ruling A = If a player enters the Field of Play and prevents the scoring of a\ \ Try, a Penalty Try \nwill be awarded and the offending player sent to the Sin\ \ Bin.\nRuling B = If a player enters the Field of Play but does not impede the\ \ scoring of a Try the \noffending player will be sent to the Sin Bin.\n17.8\t\ Following a Try, players may Interchange at will, without having to wait for" --- # SentenceTransformer based on sentence-transformers/all-MiniLM-L12-v2 This is a [sentence-transformers](https://www.SBERT.net) model finetuned from [sentence-transformers/all-MiniLM-L12-v2](https://huggingface.co/sentence-transformers/all-MiniLM-L12-v2). It maps sentences & paragraphs to a 384-dimensional dense vector space and can be used for semantic textual similarity, semantic search, paraphrase mining, text classification, clustering, and more. ## Model Details ### Model Description - **Model Type:** Sentence Transformer - **Base model:** [sentence-transformers/all-MiniLM-L12-v2](https://huggingface.co/sentence-transformers/all-MiniLM-L12-v2) - **Maximum Sequence Length:** 128 tokens - **Output Dimensionality:** 384 tokens - **Similarity Function:** Cosine Similarity ### Model Sources - **Documentation:** [Sentence Transformers Documentation](https://sbert.net) - **Repository:** [Sentence Transformers on GitHub](https://github.com/UKPLab/sentence-transformers) - **Hugging Face:** [Sentence Transformers on Hugging Face](https://huggingface.co/models?library=sentence-transformers) ### Full Model Architecture ``` SentenceTransformer( (0): Transformer({'max_seq_length': 128, 'do_lower_case': False}) with Transformer model: BertModel (1): Pooling({'word_embedding_dimension': 384, 'pooling_mode_cls_token': False, 'pooling_mode_mean_tokens': True, 'pooling_mode_max_tokens': False, 'pooling_mode_mean_sqrt_len_tokens': False, 'pooling_mode_weightedmean_tokens': False, 'pooling_mode_lasttoken': False, 'include_prompt': True}) (2): Normalize() ) ``` ## Usage ### Direct Usage (Sentence Transformers) First install the Sentence Transformers library: ```bash pip install -U sentence-transformers ``` Then you can load this model and run inference. ```python from sentence_transformers import SentenceTransformer # Download from the 🤗 Hub model = SentenceTransformer("Trelis/all-MiniLM-L12-v2-ft-triplets-10Qs") # Run inference sentences = [ 'What is the ruling if the referee causes obstruction on either an attacking or defending player, including when the ball makes contact with the referee?', 'fringement occurs in the In-Goal Area. \n16.4\tPlayers in the Defending Team may not obstruct or interfere with an attacking \nplayer.\nRuling = A Penalty to the non-offending Team at the point of the Infringement or on the \nseven (7) metre line if the Infringement occurs in the In-Goal Area. \n16.5\tShould a supporting, attacking player cause an apparent and involuntary or \naccidental Obstruction and the player in Possession ceases movement to allow \na Touch to be made, the Touch is to count.\n16.6\tIf the Referee causes Obstruction on either an attacking player or a defending \nplayer including when the ball makes contact with the Referee, play should \npause and recommence with a Rollball at the Mark where the interference \noccurred and the Touch count remains unchanged.\n17\u2002 Interchange \n17.1\tPlayers may Interchange at any time. \n17.2\tThere is no limit to the number of times a player may Interchange.\n17.3\tInterchange players must remain in their Interchange Area for the duration of \nthe match.\n17.4\tInterchanges may only occur after the player leaving the Field of Play has \nentered the Interchange Area. \n17.5\tPlayers leaving or entering the Field of Play shall not hinder or obstruct play.\nRuling = A Penalty to the non-offending Team at the point of the Infringement.\n17.6\tPlayers entering the Field of Play must take up an Onside position before \nbecoming involved in play.\nFIT Playing Rules - 5th Edition\n14\nCOPYRIGHT © Touch Football Australia 2020\nRuling = A Penalty to the non-offending Team at the point of the Infringement.\n17.7\tWhen an intercept has occurred or a line break made, players are not permitted \nto Interchange until the next Touch has been made or ball becomes Dead.\nRuling A = If a player enters the Field of Play and prevents the scoring of a Try, a Penalty Try \nwill be awarded and the offending player sent to the Sin Bin.\nRuling B = If a player enters the Field of Play but does not impede the scoring of a Try the \noffending player will be sent to the Sin Bin.\n17.8\tFollowing a Try, players may Interchange at will, without having to wait for', ' Player\nThe player who replaces another player during Interchange. There is \na maximum of eight (8) substitute players in any Team and except \nwhen interchanging, in the Sin Bin, dismissed or on the Field of Play, \nthey must remain in the Substitution Box.\nTap and Tap Penalty\nThe method of commencing the match, recommencing the match \nafter Half Time and after a Try has been scored. The Tap is also the \nmethod of recommencing play when a Penalty is awarded. The Tap \nis taken by placing the ball on the ground at or behind the Mark, \nreleasing both hands from the ball, tapping the ball gently with either \nfoot or touching the foot on the ball. The ball must not roll or move \nmore than one (1) metre in any direction and must be retrieved \ncleanly, without touching the ground again. The player may face any \ndirection and use either foot. Provided it is at the Mark, the ball does \nnot have to be lifted from the ground prior to a Tap being taken.\nTeam\nA group of players constituting one (1) side in a competition match.\nTFA\nTouch Football Australia Limited\nTouch\nAny contact between the player in Possession and a defending \nplayer. A Touch includes contact on the ball, hair or clothing and may \nbe made by a defending player or by the player in Possession.\nTouch Count\nThe progressive number of Touches that each Team has before a \nChange of Possession, from zero (0) to six (6).\nTry\nThe result of any attacking player, except the Half, placing the ball on \nor over the Team’s Attacking Try Line before being Touched.\nTry Lines\nThe lines separating the In-Goal Areas from the Field of Play. See \nAppendix 1.\nVoluntary Rollball\nThe player in Possession performs a Rollball before a Touch is made \nwith a defending player.\nWing\nThe player outside the Link player.\nWinner\nThe Team that scores the most Tries during the match.\nFIT Playing Rules - 5th Edition\n4\nCOPYRIGHT © Touch Football Australia 2020\n Rules of Play \n Mode of Play \nThe object of the game of Touch is for each Team to score Tries and to prevent the \nopposition from scoring. The ball may be passed, knocked or handed between players \nof the Attacking Team who may in turn run', ] embeddings = model.encode(sentences) print(embeddings.shape) # [3, 384] # Get the similarity scores for the embeddings similarities = model.similarity(embeddings, embeddings) print(similarities.shape) # [3, 3] ``` ## Training Details ### Training Hyperparameters #### Non-Default Hyperparameters - `eval_strategy`: steps - `per_device_train_batch_size`: 16 - `per_device_eval_batch_size`: 16 - `learning_rate`: 0.0001 - `num_train_epochs`: 5 - `lr_scheduler_type`: cosine - `warmup_ratio`: 0.3 #### All Hyperparameters
Click to expand - `overwrite_output_dir`: False - `do_predict`: False - `eval_strategy`: steps - `prediction_loss_only`: True - `per_device_train_batch_size`: 16 - `per_device_eval_batch_size`: 16 - `per_gpu_train_batch_size`: None - `per_gpu_eval_batch_size`: None - `gradient_accumulation_steps`: 1 - `eval_accumulation_steps`: None - `learning_rate`: 0.0001 - `weight_decay`: 0.0 - `adam_beta1`: 0.9 - `adam_beta2`: 0.999 - `adam_epsilon`: 1e-08 - `max_grad_norm`: 1.0 - `num_train_epochs`: 5 - `max_steps`: -1 - `lr_scheduler_type`: cosine - `lr_scheduler_kwargs`: {} - `warmup_ratio`: 0.3 - `warmup_steps`: 0 - `log_level`: passive - `log_level_replica`: warning - `log_on_each_node`: True - `logging_nan_inf_filter`: True - `save_safetensors`: True - `save_on_each_node`: False - `save_only_model`: False - `restore_callback_states_from_checkpoint`: False - `no_cuda`: False - `use_cpu`: False - `use_mps_device`: False - `seed`: 42 - `data_seed`: None - `jit_mode_eval`: False - `use_ipex`: False - `bf16`: False - `fp16`: False - `fp16_opt_level`: O1 - `half_precision_backend`: auto - `bf16_full_eval`: False - `fp16_full_eval`: False - `tf32`: None - `local_rank`: 0 - `ddp_backend`: None - `tpu_num_cores`: None - `tpu_metrics_debug`: False - `debug`: [] - `dataloader_drop_last`: False - `dataloader_num_workers`: 0 - `dataloader_prefetch_factor`: None - `past_index`: -1 - `disable_tqdm`: False - `remove_unused_columns`: True - `label_names`: None - `load_best_model_at_end`: False - `ignore_data_skip`: False - `fsdp`: [] - `fsdp_min_num_params`: 0 - `fsdp_config`: {'min_num_params': 0, 'xla': False, 'xla_fsdp_v2': False, 'xla_fsdp_grad_ckpt': False} - `fsdp_transformer_layer_cls_to_wrap`: None - `accelerator_config`: {'split_batches': False, 'dispatch_batches': None, 'even_batches': True, 'use_seedable_sampler': True, 'non_blocking': False, 'gradient_accumulation_kwargs': None} - `deepspeed`: None - `label_smoothing_factor`: 0.0 - `optim`: adamw_torch - `optim_args`: None - `adafactor`: False - `group_by_length`: False - `length_column_name`: length - `ddp_find_unused_parameters`: None - `ddp_bucket_cap_mb`: None - `ddp_broadcast_buffers`: False - `dataloader_pin_memory`: True - `dataloader_persistent_workers`: False - `skip_memory_metrics`: True - `use_legacy_prediction_loop`: False - `push_to_hub`: False - `resume_from_checkpoint`: None - `hub_model_id`: None - `hub_strategy`: every_save - `hub_private_repo`: False - `hub_always_push`: False - `gradient_checkpointing`: False - `gradient_checkpointing_kwargs`: None - `include_inputs_for_metrics`: False - `eval_do_concat_batches`: True - `fp16_backend`: auto - `push_to_hub_model_id`: None - `push_to_hub_organization`: None - `mp_parameters`: - `auto_find_batch_size`: False - `full_determinism`: False - `torchdynamo`: None - `ray_scope`: last - `ddp_timeout`: 1800 - `torch_compile`: False - `torch_compile_backend`: None - `torch_compile_mode`: None - `dispatch_batches`: None - `split_batches`: None - `include_tokens_per_second`: False - `include_num_input_tokens_seen`: False - `neftune_noise_alpha`: None - `optim_target_modules`: None - `batch_eval_metrics`: False - `batch_sampler`: batch_sampler - `multi_dataset_batch_sampler`: proportional
### Training Logs | Epoch | Step | Training Loss | loss | |:------:|:----:|:-------------:|:------:| | 0.1667 | 2 | 4.8893 | - | | 0.3333 | 4 | 4.9073 | - | | 0.5 | 6 | 4.8582 | - | | 0.6667 | 8 | 4.8634 | 4.8319 | | 0.8333 | 10 | 4.81 | - | | 1.0 | 12 | 4.8214 | - | | 1.1667 | 14 | 4.6917 | - | | 1.3333 | 16 | 4.571 | 4.6944 | | 1.5 | 18 | 4.5726 | - | | 1.6667 | 20 | 4.6054 | - | | 1.8333 | 22 | 4.4568 | - | | 2.0 | 24 | 4.5025 | 4.5390 | | 2.1667 | 26 | 4.3231 | - | | 2.3333 | 28 | 4.1362 | - | | 2.5 | 30 | 4.3427 | - | | 2.6667 | 32 | 4.2574 | 4.4695 | | 2.8333 | 34 | 4.3008 | - | | 3.0 | 36 | 4.1244 | - | | 3.1667 | 38 | 4.0408 | - | | 3.3333 | 40 | 4.1497 | 4.3349 | | 3.5 | 42 | 4.0795 | - | | 3.6667 | 44 | 3.8948 | - | | 3.8333 | 46 | 4.1476 | - | | 4.0 | 48 | 4.0925 | 4.2929 | | 4.1667 | 50 | 3.7692 | - | | 4.3333 | 52 | 4.058 | - | | 4.5 | 54 | 3.8418 | - | | 4.6667 | 56 | 4.049 | 4.3185 | | 4.8333 | 58 | 4.184 | - | | 5.0 | 60 | 4.0321 | - | ### Framework Versions - Python: 3.10.12 - Sentence Transformers: 3.0.1 - Transformers: 4.41.2 - PyTorch: 2.1.1+cu121 - Accelerate: 0.31.0 - Datasets: 2.17.1 - Tokenizers: 0.19.1 ## Citation ### BibTeX #### Sentence Transformers ```bibtex @inproceedings{reimers-2019-sentence-bert, title = "Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks", author = "Reimers, Nils and Gurevych, Iryna", booktitle = "Proceedings of the 2019 Conference on Empirical Methods in Natural Language Processing", month = "11", year = "2019", publisher = "Association for Computational Linguistics", url = "https://arxiv.org/abs/1908.10084", } ``` #### TripletLoss ```bibtex @misc{hermans2017defense, title={In Defense of the Triplet Loss for Person Re-Identification}, author={Alexander Hermans and Lucas Beyer and Bastian Leibe}, year={2017}, eprint={1703.07737}, archivePrefix={arXiv}, primaryClass={cs.CV} } ```