/* | |
* Direct3D11 HW acceleration | |
* | |
* copyright (c) 2015 Steve Lhomme | |
* | |
* This file is part of FFmpeg. | |
* | |
* FFmpeg is free software; you can redistribute it and/or | |
* modify it under the terms of the GNU Lesser General Public | |
* License as published by the Free Software Foundation; either | |
* version 2.1 of the License, or (at your option) any later version. | |
* | |
* FFmpeg is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
* Lesser General Public License for more details. | |
* | |
* You should have received a copy of the GNU Lesser General Public | |
* License along with FFmpeg; if not, write to the Free Software | |
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
*/ | |
AVD3D11VAContext *av_d3d11va_alloc_context(void) | |
{ | |
AVD3D11VAContext* res = av_mallocz(sizeof(AVD3D11VAContext)); | |
if (!res) | |
return NULL; | |
res->context_mutex = INVALID_HANDLE_VALUE; | |
return res; | |
} | |
struct AVD3D11VAContext *av_d3d11va_alloc_context(void); | |
struct AVD3D11VAContext *av_d3d11va_alloc_context(void) | |
{ | |
return NULL; | |
} | |