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#include "libavutil/float2half.h" |
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void ff_init_float2half_tables(Float2HalfTables *t) |
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{ |
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#if !HAVE_FAST_FLOAT16 |
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for (int i = 0; i < 256; i++) { |
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int e = i - 127; |
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if (e < -24) { |
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t->basetable[i|0x000] = 0x0000; |
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t->basetable[i|0x100] = 0x8000; |
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t->shifttable[i|0x000] = 24; |
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t->shifttable[i|0x100] = 24; |
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} else if (e < -14) { |
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t->basetable[i|0x000] = (0x0400>>(-e-14)); |
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t->basetable[i|0x100] = (0x0400>>(-e-14)) | 0x8000; |
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t->shifttable[i|0x000] = -e-1; |
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t->shifttable[i|0x100] = -e-1; |
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} else if (e <= 15) { |
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t->basetable[i|0x000] = ((e + 15) << 10); |
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t->basetable[i|0x100] = ((e + 15) << 10) | 0x8000; |
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t->shifttable[i|0x000] = 13; |
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t->shifttable[i|0x100] = 13; |
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} else if (e < 128) { |
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t->basetable[i|0x000] = 0x7C00; |
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t->basetable[i|0x100] = 0xFC00; |
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t->shifttable[i|0x000] = 24; |
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t->shifttable[i|0x100] = 24; |
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} else { |
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t->basetable[i|0x000] = 0x7C00; |
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t->basetable[i|0x100] = 0xFC00; |
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t->shifttable[i|0x000] = 13; |
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t->shifttable[i|0x100] = 13; |
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} |
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} |
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#endif |
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} |
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