/* | |
* This file is part of FFmpeg. | |
* | |
* FFmpeg is free software; you can redistribute it and/or | |
* modify it under the terms of the GNU Lesser General Public | |
* License as published by the Free Software Foundation; either | |
* version 2.1 of the License, or (at your option) any later version. | |
* | |
* FFmpeg is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
* Lesser General Public License for more details. | |
* | |
* You should have received a copy of the GNU Lesser General Public | |
* License along with FFmpeg; if not, write to the Free Software | |
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
*/ | |
/** | |
* @file | |
* An API-specific header for AV_HWDEVICE_TYPE_DXVA2. | |
* | |
* Only fixed-size pools are supported. | |
* | |
* For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs | |
* with the data pointer set to a pointer to IDirect3DSurface9. | |
*/ | |
/** | |
* This struct is allocated as AVHWDeviceContext.hwctx | |
*/ | |
typedef struct AVDXVA2DeviceContext { | |
IDirect3DDeviceManager9 *devmgr; | |
} AVDXVA2DeviceContext; | |
/** | |
* This struct is allocated as AVHWFramesContext.hwctx | |
*/ | |
typedef struct AVDXVA2FramesContext { | |
/** | |
* The surface type (e.g. DXVA2_VideoProcessorRenderTarget or | |
* DXVA2_VideoDecoderRenderTarget). Must be set by the caller. | |
*/ | |
DWORD surface_type; | |
/** | |
* The surface pool. When an external pool is not provided by the caller, | |
* this will be managed (allocated and filled on init, freed on uninit) by | |
* libavutil. | |
*/ | |
IDirect3DSurface9 **surfaces; | |
int nb_surfaces; | |
/** | |
* Certain drivers require the decoder to be destroyed before the surfaces. | |
* To allow internally managed pools to work properly in such cases, this | |
* field is provided. | |
* | |
* If it is non-NULL, libavutil will call IDirectXVideoDecoder_Release() on | |
* it just before the internal surface pool is freed. | |
* | |
* This is for convenience only. Some code uses other methods to manage the | |
* decoder reference. | |
*/ | |
IDirectXVideoDecoder *decoder_to_release; | |
} AVDXVA2FramesContext; | |