/* | |
* Copyright (c) 2016 Vittorio Giovara <[email protected]> | |
* | |
* This file is part of FFmpeg. | |
* | |
* FFmpeg is free software; you can redistribute it and/or | |
* modify it under the terms of the GNU Lesser General Public | |
* License as published by the Free Software Foundation; either | |
* version 2.1 of the License, or (at your option) any later version. | |
* | |
* FFmpeg is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
* Lesser General Public License for more details. | |
* | |
* You should have received a copy of the GNU Lesser General Public | |
* License along with FFmpeg; if not, write to the Free Software | |
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
*/ | |
/** | |
* @file | |
* @ingroup lavu_video_spherical | |
* Spherical video | |
*/ | |
/** | |
* @defgroup lavu_video_spherical Spherical video mapping | |
* @ingroup lavu_video | |
* | |
* A spherical video file contains surfaces that need to be mapped onto a | |
* sphere. Depending on how the frame was converted, a different distortion | |
* transformation or surface recomposition function needs to be applied before | |
* the video should be mapped and displayed. | |
* @{ | |
*/ | |
/** | |
* Projection of the video surface(s) on a sphere. | |
*/ | |
enum AVSphericalProjection { | |
/** | |
* Video represents a sphere mapped on a flat surface using | |
* equirectangular projection. | |
*/ | |
AV_SPHERICAL_EQUIRECTANGULAR, | |
/** | |
* Video frame is split into 6 faces of a cube, and arranged on a | |
* 3x2 layout. Faces are oriented upwards for the front, left, right, | |
* and back faces. The up face is oriented so the top of the face is | |
* forwards and the down face is oriented so the top of the face is | |
* to the back. | |
*/ | |
AV_SPHERICAL_CUBEMAP, | |
/** | |
* Video represents a portion of a sphere mapped on a flat surface | |
* using equirectangular projection. The @ref bounding fields indicate | |
* the position of the current video in a larger surface. | |
*/ | |
AV_SPHERICAL_EQUIRECTANGULAR_TILE, | |
}; | |
/** | |
* This structure describes how to handle spherical videos, outlining | |
* information about projection, initial layout, and any other view modifier. | |
* | |
* @note The struct must be allocated with av_spherical_alloc() and | |
* its size is not a part of the public ABI. | |
*/ | |
typedef struct AVSphericalMapping { | |
/** | |
* Projection type. | |
*/ | |
enum AVSphericalProjection projection; | |
/** | |
* @name Initial orientation | |
* @{ | |
* There fields describe additional rotations applied to the sphere after | |
* the video frame is mapped onto it. The sphere is rotated around the | |
* viewer, who remains stationary. The order of transformation is always | |
* yaw, followed by pitch, and finally by roll. | |
* | |
* The coordinate system matches the one defined in OpenGL, where the | |
* forward vector (z) is coming out of screen, and it is equivalent to | |
* a rotation matrix of R = r_y(yaw) * r_x(pitch) * r_z(roll). | |
* | |
* A positive yaw rotates the portion of the sphere in front of the viewer | |
* toward their right. A positive pitch rotates the portion of the sphere | |
* in front of the viewer upwards. A positive roll tilts the portion of | |
* the sphere in front of the viewer to the viewer's right. | |
* | |
* These values are exported as 16.16 fixed point. | |
* | |
* See this equirectangular projection as example: | |
* | |
* @code{.unparsed} | |
* Yaw | |
* -180 0 180 | |
* 90 +-------------+-------------+ 180 | |
* | | | up | |
* P | | | y| forward | |
* i | ^ | | /z | |
* t 0 +-------------X-------------+ 0 Roll | / | |
* c | | | | / | |
* h | | | 0|/_____right | |
* | | | x | |
* -90 +-------------+-------------+ -180 | |
* | |
* X - the default camera center | |
* ^ - the default up vector | |
* @endcode | |
*/ | |
int32_t yaw; ///< Rotation around the up vector [-180, 180]. | |
int32_t pitch; ///< Rotation around the right vector [-90, 90]. | |
int32_t roll; ///< Rotation around the forward vector [-180, 180]. | |
/** | |
* @} | |
*/ | |
/** | |
* @name Bounding rectangle | |
* @anchor bounding | |
* @{ | |
* These fields indicate the location of the current tile, and where | |
* it should be mapped relative to the original surface. They are | |
* exported as 0.32 fixed point, and can be converted to classic | |
* pixel values with av_spherical_bounds(). | |
* | |
* @code{.unparsed} | |
* +----------------+----------+ | |
* | |bound_top | | |
* | +--------+ | | |
* | bound_left |tile | | | |
* +<---------->| |<--->+bound_right | |
* | +--------+ | | |
* | | | | |
* | bound_bottom| | | |
* +----------------+----------+ | |
* @endcode | |
* | |
* If needed, the original video surface dimensions can be derived | |
* by adding the current stream or frame size to the related bounds, | |
* like in the following example: | |
* | |
* @code{c} | |
* original_width = tile->width + bound_left + bound_right; | |
* original_height = tile->height + bound_top + bound_bottom; | |
* @endcode | |
* | |
* @note These values are valid only for the tiled equirectangular | |
* projection type (@ref AV_SPHERICAL_EQUIRECTANGULAR_TILE), | |
* and should be ignored in all other cases. | |
*/ | |
uint32_t bound_left; ///< Distance from the left edge | |
uint32_t bound_top; ///< Distance from the top edge | |
uint32_t bound_right; ///< Distance from the right edge | |
uint32_t bound_bottom; ///< Distance from the bottom edge | |
/** | |
* @} | |
*/ | |
/** | |
* Number of pixels to pad from the edge of each cube face. | |
* | |
* @note This value is valid for only for the cubemap projection type | |
* (@ref AV_SPHERICAL_CUBEMAP), and should be ignored in all other | |
* cases. | |
*/ | |
uint32_t padding; | |
} AVSphericalMapping; | |
/** | |
* Allocate a AVSphericalVideo structure and initialize its fields to default | |
* values. | |
* | |
* @return the newly allocated struct or NULL on failure | |
*/ | |
AVSphericalMapping *av_spherical_alloc(size_t *size); | |
/** | |
* Convert the @ref bounding fields from an AVSphericalVideo | |
* from 0.32 fixed point to pixels. | |
* | |
* @param map The AVSphericalVideo map to read bound values from. | |
* @param width Width of the current frame or stream. | |
* @param height Height of the current frame or stream. | |
* @param left Pixels from the left edge. | |
* @param top Pixels from the top edge. | |
* @param right Pixels from the right edge. | |
* @param bottom Pixels from the bottom edge. | |
*/ | |
void av_spherical_tile_bounds(const AVSphericalMapping *map, | |
size_t width, size_t height, | |
size_t *left, size_t *top, | |
size_t *right, size_t *bottom); | |
/** | |
* Provide a human-readable name of a given AVSphericalProjection. | |
* | |
* @param projection The input AVSphericalProjection. | |
* | |
* @return The name of the AVSphericalProjection, or "unknown". | |
*/ | |
const char *av_spherical_projection_name(enum AVSphericalProjection projection); | |
/** | |
* Get the AVSphericalProjection form a human-readable name. | |
* | |
* @param name The input string. | |
* | |
* @return The AVSphericalProjection value, or -1 if not found. | |
*/ | |
int av_spherical_from_name(const char *name); | |
/** | |
* @} | |
*/ | |