/* | |
* Copyright (c) 2013 Vittorio Giovara <[email protected]> | |
* | |
* This file is part of FFmpeg. | |
* | |
* FFmpeg is free software; you can redistribute it and/or | |
* modify it under the terms of the GNU Lesser General Public | |
* License as published by the Free Software Foundation; either | |
* version 2.1 of the License, or (at your option) any later version. | |
* | |
* FFmpeg is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
* Lesser General Public License for more details. | |
* | |
* You should have received a copy of the GNU Lesser General Public | |
* License along with FFmpeg; if not, write to the Free Software | |
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
*/ | |
/** | |
* @file | |
* @ingroup lavu_video_stereo3d | |
* Stereoscopic video | |
*/ | |
/** | |
* @defgroup lavu_video_stereo3d Stereo3D types and functions | |
* @ingroup lavu_video | |
* | |
* A stereoscopic video file consists in multiple views embedded in a single | |
* frame, usually describing two views of a scene. This file describes all | |
* possible codec-independent view arrangements. | |
* | |
* @{ | |
*/ | |
/** | |
* List of possible 3D Types | |
*/ | |
enum AVStereo3DType { | |
/** | |
* Video is not stereoscopic (and metadata has to be there). | |
*/ | |
AV_STEREO3D_2D, | |
/** | |
* Views are next to each other. | |
* | |
* @code{.unparsed} | |
* LLLLRRRR | |
* LLLLRRRR | |
* LLLLRRRR | |
* ... | |
* @endcode | |
*/ | |
AV_STEREO3D_SIDEBYSIDE, | |
/** | |
* Views are on top of each other. | |
* | |
* @code{.unparsed} | |
* LLLLLLLL | |
* LLLLLLLL | |
* RRRRRRRR | |
* RRRRRRRR | |
* @endcode | |
*/ | |
AV_STEREO3D_TOPBOTTOM, | |
/** | |
* Views are alternated temporally. | |
* | |
* @code{.unparsed} | |
* frame0 frame1 frame2 ... | |
* LLLLLLLL RRRRRRRR LLLLLLLL | |
* LLLLLLLL RRRRRRRR LLLLLLLL | |
* LLLLLLLL RRRRRRRR LLLLLLLL | |
* ... ... ... | |
* @endcode | |
*/ | |
AV_STEREO3D_FRAMESEQUENCE, | |
/** | |
* Views are packed in a checkerboard-like structure per pixel. | |
* | |
* @code{.unparsed} | |
* LRLRLRLR | |
* RLRLRLRL | |
* LRLRLRLR | |
* ... | |
* @endcode | |
*/ | |
AV_STEREO3D_CHECKERBOARD, | |
/** | |
* Views are next to each other, but when upscaling | |
* apply a checkerboard pattern. | |
* | |
* @code{.unparsed} | |
* LLLLRRRR L L L L R R R R | |
* LLLLRRRR => L L L L R R R R | |
* LLLLRRRR L L L L R R R R | |
* LLLLRRRR L L L L R R R R | |
* @endcode | |
*/ | |
AV_STEREO3D_SIDEBYSIDE_QUINCUNX, | |
/** | |
* Views are packed per line, as if interlaced. | |
* | |
* @code{.unparsed} | |
* LLLLLLLL | |
* RRRRRRRR | |
* LLLLLLLL | |
* ... | |
* @endcode | |
*/ | |
AV_STEREO3D_LINES, | |
/** | |
* Views are packed per column. | |
* | |
* @code{.unparsed} | |
* LRLRLRLR | |
* LRLRLRLR | |
* LRLRLRLR | |
* ... | |
* @endcode | |
*/ | |
AV_STEREO3D_COLUMNS, | |
}; | |
/** | |
* List of possible view types. | |
*/ | |
enum AVStereo3DView { | |
/** | |
* Frame contains two packed views. | |
*/ | |
AV_STEREO3D_VIEW_PACKED, | |
/** | |
* Frame contains only the left view. | |
*/ | |
AV_STEREO3D_VIEW_LEFT, | |
/** | |
* Frame contains only the right view. | |
*/ | |
AV_STEREO3D_VIEW_RIGHT, | |
}; | |
/** | |
* Inverted views, Right/Bottom represents the left view. | |
*/ | |
/** | |
* Stereo 3D type: this structure describes how two videos are packed | |
* within a single video surface, with additional information as needed. | |
* | |
* @note The struct must be allocated with av_stereo3d_alloc() and | |
* its size is not a part of the public ABI. | |
*/ | |
typedef struct AVStereo3D { | |
/** | |
* How views are packed within the video. | |
*/ | |
enum AVStereo3DType type; | |
/** | |
* Additional information about the frame packing. | |
*/ | |
int flags; | |
/** | |
* Determines which views are packed. | |
*/ | |
enum AVStereo3DView view; | |
} AVStereo3D; | |
/** | |
* Allocate an AVStereo3D structure and set its fields to default values. | |
* The resulting struct can be freed using av_freep(). | |
* | |
* @return An AVStereo3D filled with default values or NULL on failure. | |
*/ | |
AVStereo3D *av_stereo3d_alloc(void); | |
/** | |
* Allocate a complete AVFrameSideData and add it to the frame. | |
* | |
* @param frame The frame which side data is added to. | |
* | |
* @return The AVStereo3D structure to be filled by caller. | |
*/ | |
AVStereo3D *av_stereo3d_create_side_data(AVFrame *frame); | |
/** | |
* Provide a human-readable name of a given stereo3d type. | |
* | |
* @param type The input stereo3d type value. | |
* | |
* @return The name of the stereo3d value, or "unknown". | |
*/ | |
const char *av_stereo3d_type_name(unsigned int type); | |
/** | |
* Get the AVStereo3DType form a human-readable name. | |
* | |
* @param name The input string. | |
* | |
* @return The AVStereo3DType value, or -1 if not found. | |
*/ | |
int av_stereo3d_from_name(const char *name); | |
/** | |
* @} | |
*/ | |