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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 32 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 25 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 121 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 21
Collections
Discover the best community collections!
Collections including paper arxiv:2411.15124
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Self-Rewarding Language Models
Paper • 2401.10020 • Published • 145 -
Orion-14B: Open-source Multilingual Large Language Models
Paper • 2401.12246 • Published • 12 -
MambaByte: Token-free Selective State Space Model
Paper • 2401.13660 • Published • 52 -
MM-LLMs: Recent Advances in MultiModal Large Language Models
Paper • 2401.13601 • Published • 45
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Video Creation by Demonstration
Paper • 2412.09551 • Published • 8 -
DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation
Paper • 2412.07589 • Published • 45 -
Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation
Paper • 2412.06531 • Published • 71 -
APOLLO: SGD-like Memory, AdamW-level Performance
Paper • 2412.05270 • Published • 38
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Search, Verify and Feedback: Towards Next Generation Post-training Paradigm of Foundation Models via Verifier Engineering
Paper • 2411.11504 • Published • 19 -
Top-nσ: Not All Logits Are You Need
Paper • 2411.07641 • Published • 18 -
Adaptive Decoding via Latent Preference Optimization
Paper • 2411.09661 • Published • 10 -
When Precision Meets Position: BFloat16 Breaks Down RoPE in Long-Context Training
Paper • 2411.13476 • Published • 15
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HtmlRAG: HTML is Better Than Plain Text for Modeling Retrieved Knowledge in RAG Systems
Paper • 2411.02959 • Published • 64 -
GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Details
Paper • 2411.03047 • Published • 8 -
MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D
Paper • 2411.02336 • Published • 23 -
GenXD: Generating Any 3D and 4D Scenes
Paper • 2411.02319 • Published • 20
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Qwen2.5 Technical Report
Paper • 2412.15115 • Published • 324 -
SPaR: Self-Play with Tree-Search Refinement to Improve Instruction-Following in Large Language Models
Paper • 2412.11605 • Published • 15 -
368📝
Scaling test-time compute
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Reverse Thinking Makes LLMs Stronger Reasoners
Paper • 2411.19865 • Published • 19
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Rethinking Data Selection at Scale: Random Selection is Almost All You Need
Paper • 2410.09335 • Published • 16 -
From Generalist to Specialist: Adapting Vision Language Models via Task-Specific Visual Instruction Tuning
Paper • 2410.06456 • Published • 35 -
Emergent properties with repeated examples
Paper • 2410.07041 • Published • 8 -
Personalized Visual Instruction Tuning
Paper • 2410.07113 • Published • 69
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MM1: Methods, Analysis & Insights from Multimodal LLM Pre-training
Paper • 2403.09611 • Published • 125 -
Evolutionary Optimization of Model Merging Recipes
Paper • 2403.13187 • Published • 50 -
MobileVLM V2: Faster and Stronger Baseline for Vision Language Model
Paper • 2402.03766 • Published • 12 -
LLM Agent Operating System
Paper • 2403.16971 • Published • 65
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Can Large Language Models Understand Context?
Paper • 2402.00858 • Published • 21 -
OLMo: Accelerating the Science of Language Models
Paper • 2402.00838 • Published • 82 -
Self-Rewarding Language Models
Paper • 2401.10020 • Published • 145 -
SemScore: Automated Evaluation of Instruction-Tuned LLMs based on Semantic Textual Similarity
Paper • 2401.17072 • Published • 25