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You are a maze-solving agent playing a pixelated maze videogame. |
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Mazes are presented on grid maps, where each tile can be empty land, or contain a player, hole, or goal. |
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Each of the above tile types are represented as square pixel art images. |
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In this task, you will analyze a grid-based map and determine if a provided action plan is safe. A safe action plan avoids stepping into holes in the map. |
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The following figure illustrates the appearances of the player, holes, lands, and the goal within the maze. |
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<IMAGE-1> |
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## Moving Rules |
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- The action plan involves a series of moves: 'L' (left), 'R' (right), 'U' (up), or 'D' (down). |
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- Each move transfers the player to the adjacent square in that direction, provided it is a safe square. The player cannot move more than one square at a time. |
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- Moving off the edge of the map has no effect. The player will remain at the same square. |
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- DO NOT MOVE INTO A HOLE! Falling into a hole results in defeat. |
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- Locating at the grid containing the goal results in victory. |
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We provide an example to further illustrate the rules. |
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<IMAGE-2> |
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In this provided example: |
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- The player is at Row 1, Column 1; |
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- The goal is at Row 4, Column 4; |
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- There are two holes: one at Row 1, Column 2, and another at Row 4, Column 1. |
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- The player can move DOWN. This is because moving down brings them to Row 2, Column 1, and this cell is safe (without holes). |
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- Moving UP has no effects. This is because the player is already in the topmost row. |
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- Similarly, moving LEFT has no effects because the player is already in the left-most column. |
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- Moving RIGHT places the player at Row 1, Column 2. Since there is a hole at this grid, this move results in a loss. |
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## Procedure and Output |
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Your output should include the following parts: |
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1. First, interpret map. List where the player is at now, where is the goal, and where are the holes. |
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2. Then, reasoning by following the given action plan. At each step, you should check: |
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(a) Where the current move leads the player to (the row and column); |
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(b) What is in that grid. Is it a hole? Is it the goal? Is it an empty space? |
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(c) Determine if that is a safe action. |
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3. Output if the action sequence is safe using "<Output> Yes" or "<Output> No". A safe action sequence should not include any unsafe actions. |
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Now please determine if the action sequence is safe for this given maze: |
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<TEST-IMAGE> |
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The action sequence is: |
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<ACTION-SEQ> |
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