91804d25d85fa9f3b05bebd9b55d444e11118687197e3c793283ab713359a212
Browse files- Lyney/English(US)/23125_audio.wav +3 -0
- Lyney/English(US)/23125_metadata.json +12 -0
- Lyney/English(US)/231312_audio.wav +3 -0
- Lyney/English(US)/231312_metadata.json +12 -0
- Lyney/English(US)/231774_audio.wav +3 -0
- Lyney/English(US)/231774_metadata.json +12 -0
- Lyney/English(US)/231891_audio.wav +3 -0
- Lyney/English(US)/231891_metadata.json +12 -0
- Lyney/English(US)/231914_audio.wav +3 -0
- Lyney/English(US)/231914_metadata.json +12 -0
- Lyney/English(US)/231917_audio.wav +3 -0
- Lyney/English(US)/231917_metadata.json +12 -0
- Lyney/English(US)/231971_audio.wav +3 -0
- Lyney/English(US)/231971_metadata.json +12 -0
- Lyney/English(US)/232111_audio.wav +3 -0
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- Lyney/English(US)/232963_audio.wav +3 -0
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- Lyney/English(US)/233517_audio.wav +3 -0
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- Lyney/English(US)/233864_audio.wav +3 -0
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- Lyney/English(US)/233877_audio.wav +3 -0
- Lyney/English(US)/233877_metadata.json +12 -0
- Lyney/English(US)/234020_audio.wav +3 -0
- Lyney/English(US)/234020_metadata.json +12 -0
- Lyney/English(US)/23501_audio.wav +3 -0
- Lyney/English(US)/23501_metadata.json +12 -0
- Lyney/English(US)/235077_audio.wav +3 -0
- Lyney/English(US)/235077_metadata.json +12 -0
- Lyney/English(US)/235399_audio.wav +3 -0
- Lyney/English(US)/235399_metadata.json +12 -0
- Lyney/English(US)/235508_audio.wav +3 -0
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- Lyney/English(US)/235509_audio.wav +3 -0
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- Lyney/English(US)/235771_audio.wav +3 -0
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- Lyney/English(US)/237724_audio.wav +3 -0
- Lyney/English(US)/237724_metadata.json +12 -0
- Lyney/English(US)/237860_audio.wav +3 -0
- Lyney/English(US)/237860_metadata.json +12 -0
Lyney/English(US)/23125_audio.wav
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Lyney/English(US)/23125_metadata.json
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"transcription": "Alright, then let's seal the promise just like when we were kids... Fist bump on three. Ready? One, two, three...",
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"language": "English(US)",
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"speaker": "Lyney",
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Lyney/English(US)/231312_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/231312_metadata.json
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"transcription": "Oh, look at the time! You two must be hungry. You should go to the Coupon Cafeteria and get something to eat. I'll use my cards to get in touch with you again in the future.",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Lyney/English(US)/231774_audio.wav
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Lyney/English(US)/231774_metadata.json
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"transcription": "Whoa, that was close! If this wind blows my hat off, all the props I keep inside it would come tumbling down onto my head.",
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"language": "English(US)",
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"speaker": "Lyney",
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Lyney/English(US)/231891_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/231891_metadata.json
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"transcription": "It takes me right back to when Lynette and I were little, and we used to do magic tricks on the street. Just like this: Check your pockets.",
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"language": "English(US)",
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"speaker": "Lyney",
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Lyney/English(US)/231914_audio.wav
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Lyney/English(US)/231914_metadata.json
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"transcription": "I had to pull a lot of strings, but I managed to get him to agree to a couple of drinks with me. Be warned, though \u2014 I hear he's got a hair-trigger temper. We'd best be careful.",
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"language": "English(US)",
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"speaker": "Lyney",
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Lyney/English(US)/231917_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/231917_metadata.json
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},
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"transcription": "*coughing*",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_lyney\\vo_ARLQ004_3_lyney_05.wem"
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Lyney/English(US)/231971_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 807468
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Lyney/English(US)/231971_metadata.json
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"transcription": "Alright, Foltz, Heloir \u2014 I think that's enough suggestions for now. When it comes to being a good host, it's the thought that counts.",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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}
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Lyney/English(US)/232111_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/232111_metadata.json
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{
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"transcription": "Oh, and no tricks now. If you quickly count from sixty in just thirty seconds, then I'll be in a tough spot.",
|
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ002_10_lyney_23.wem"
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}
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Lyney/English(US)/232963_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/232963_metadata.json
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"transcription": "Come out and face me, Wriothesley!",
|
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ106_7_lyney_01.wem"
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}
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Lyney/English(US)/233517_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/233517_metadata.json
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"sampling_rate": 48000
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},
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"transcription": "Uh... hello? Something caught your eye?",
|
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"language": "English(US)",
|
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"speaker": "Lyney",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_lyney\\vo_ARLQ001_3_lyney_02.wem"
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}
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Lyney/English(US)/233864_audio.wav
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Lyney/English(US)/233864_metadata.json
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"transcription": "The volume of the box was increased by a whole order of magnitude, and the distance it traversed was the entire gap between Poisson and Erinnyes. Its cargo, of course...",
|
7 |
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ304_4_lyney_05.wem"
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}
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Lyney/English(US)/233877_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/233877_metadata.json
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},
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"transcription": "Watch closely. I have a flower in my hand...",
|
7 |
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"language": "English(US)",
|
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"speaker": "Lyney",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_lyney\\vo_LNLQ003_4_lyney_28.wem"
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}
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Lyney/English(US)/234020_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/234020_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "...I'll be fine. They're all here now. Don't worry about me.",
|
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"language": "English(US)",
|
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"speaker": "Lyney",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ106_10_lyney_01.wem"
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Lyney/English(US)/23501_audio.wav
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Lyney/English(US)/23501_metadata.json
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Lyney/English(US)/235077_audio.wav
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|
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Lyney/English(US)/235399_audio.wav
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Lyney/English(US)/235399_metadata.json
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Lyney/English(US)/235508_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/235508_metadata.json
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"transcription": "Flattery won't get you anywhere with her. She'll only give those who can truly appreciate her art a second look. How does she see me, you ask? Come on now, that hurts! Not only am I a connoisseur of the arts, but honest about it too, as I am in all my dealings!",
|
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"language": "English(US)",
|
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Lyney/English(US)/235509_audio.wav
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Lyney/English(US)/235509_metadata.json
ADDED
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"transcription": "Were you looking for something just now, Freminet? Maybe I can help.",
|
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|
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|
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Lyney/English(US)/235771_audio.wav
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Lyney/English(US)/235771_metadata.json
ADDED
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|
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Lyney/English(US)/235916_audio.wav
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Lyney/English(US)/235916_metadata.json
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|
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Lyney/English(US)/236815_audio.wav
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Lyney/English(US)/236815_metadata.json
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"language": "English(US)",
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Lyney/English(US)/236980_audio.wav
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Lyney/English(US)/236980_metadata.json
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|
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Lyney/English(US)/237547_audio.wav
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Lyney/English(US)/237547_metadata.json
ADDED
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},
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"transcription": "For how long?",
|
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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Lyney/English(US)/237724_audio.wav
ADDED
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Lyney/English(US)/237724_metadata.json
ADDED
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},
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"transcription": "Ah, hehe... Seems you were right, Paimon. We are quite similar.",
|
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"language": "English(US)",
|
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"speaker": "Lyney",
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|
Lyney/English(US)/237860_audio.wav
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Lyney/English(US)/237860_metadata.json
ADDED
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|
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