87fe2fdbcc53caa9ffcefac4ceaf06a43bcabe48e697c5a6cb06dfe653680d7d
Browse files- Kamisato Ayaka/English(US)/270602_audio.wav +3 -0
- Kamisato Ayaka/English(US)/270602_metadata.json +12 -0
- Kamisato Ayaka/English(US)/2712_audio.wav +3 -0
- Kamisato Ayaka/English(US)/2712_metadata.json +12 -0
- Kamisato Ayaka/English(US)/27143_audio.wav +3 -0
- Kamisato Ayaka/English(US)/27143_metadata.json +12 -0
- Kamisato Ayaka/English(US)/271788_audio.wav +3 -0
- Kamisato Ayaka/English(US)/271788_metadata.json +12 -0
- Kamisato Ayaka/English(US)/272180_audio.wav +3 -0
- Kamisato Ayaka/English(US)/272180_metadata.json +12 -0
- Kamisato Ayaka/English(US)/272275_audio.wav +3 -0
- Kamisato Ayaka/English(US)/272275_metadata.json +12 -0
- Kamisato Ayaka/English(US)/272446_audio.wav +3 -0
- Kamisato Ayaka/English(US)/272446_metadata.json +12 -0
- Kamisato Ayaka/English(US)/272876_audio.wav +3 -0
- Kamisato Ayaka/English(US)/272876_metadata.json +12 -0
- Kamisato Ayaka/English(US)/273348_audio.wav +3 -0
- Kamisato Ayaka/English(US)/273348_metadata.json +12 -0
- Kamisato Ayaka/English(US)/273603_audio.wav +3 -0
- Kamisato Ayaka/English(US)/273603_metadata.json +12 -0
- Kamisato Ayaka/English(US)/273804_audio.wav +3 -0
- Kamisato Ayaka/English(US)/273804_metadata.json +12 -0
- Kamisato Ayaka/English(US)/274348_audio.wav +3 -0
- Kamisato Ayaka/English(US)/274348_metadata.json +12 -0
- Kamisato Ayaka/English(US)/274955_audio.wav +3 -0
- Kamisato Ayaka/English(US)/274955_metadata.json +12 -0
- Kamisato Ayaka/English(US)/275235_audio.wav +3 -0
- Kamisato Ayaka/English(US)/275235_metadata.json +12 -0
- Kamisato Ayaka/English(US)/27603_audio.wav +3 -0
- Kamisato Ayaka/English(US)/27603_metadata.json +12 -0
- Kamisato Ayaka/English(US)/27620_audio.wav +3 -0
- Kamisato Ayaka/English(US)/27620_metadata.json +12 -0
- Kamisato Ayaka/English(US)/277113_audio.wav +3 -0
- Kamisato Ayaka/English(US)/277113_metadata.json +12 -0
- Kamisato Ayaka/English(US)/278681_audio.wav +3 -0
- Kamisato Ayaka/English(US)/278681_metadata.json +12 -0
- Kamisato Ayaka/English(US)/278880_audio.wav +3 -0
- Kamisato Ayaka/English(US)/278880_metadata.json +12 -0
- Kamisato Ayaka/English(US)/279989_audio.wav +3 -0
- Kamisato Ayaka/English(US)/279989_metadata.json +12 -0
- Kamisato Ayaka/English(US)/280325_audio.wav +3 -0
- Kamisato Ayaka/English(US)/280325_metadata.json +12 -0
- Kamisato Ayaka/English(US)/28044_audio.wav +3 -0
- Kamisato Ayaka/English(US)/28044_metadata.json +12 -0
- Kamisato Ayaka/English(US)/280496_audio.wav +3 -0
- Kamisato Ayaka/English(US)/280496_metadata.json +12 -0
- Kamisato Ayaka/English(US)/2806_audio.wav +3 -0
- Kamisato Ayaka/English(US)/2806_metadata.json +12 -0
- Kamisato Ayaka/English(US)/280775_audio.wav +3 -0
- Kamisato Ayaka/English(US)/280775_metadata.json +12 -0
Kamisato Ayaka/English(US)/270602_audio.wav
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Kamisato Ayaka/English(US)/270602_metadata.json
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"transcription": "Sure, I understand. I'll be waiting for you here.",
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"language": "English(US)",
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"speaker": "Kamisato Ayaka",
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Kamisato Ayaka/English(US)/2712_audio.wav
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version https://git-lfs.github.com/spec/v1
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Kamisato Ayaka/English(US)/2712_metadata.json
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"transcription": "Could it be... a spirit that's haunting this place?",
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"language": "English(US)",
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"speaker": "Kamisato Ayaka",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_17_ayaka_01.wem"
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Kamisato Ayaka/English(US)/27143_audio.wav
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version https://git-lfs.github.com/spec/v1
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Kamisato Ayaka/English(US)/27143_metadata.json
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"transcription": "You seem to have gotten careless.",
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"language": "English(US)",
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"speaker": "Kamisato Ayaka",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Kamisato Ayaka/English(US)/271788_audio.wav
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version https://git-lfs.github.com/spec/v1
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Kamisato Ayaka/English(US)/271788_metadata.json
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"transcription": "I will!",
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"language": "English(US)",
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"speaker": "Kamisato Ayaka",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Kamisato Ayaka/English(US)/272180_audio.wav
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Kamisato Ayaka/English(US)/272180_metadata.json
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"transcription": "Her Excellency... What is she trying to communicate?",
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"language": "English(US)",
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"speaker": "Kamisato Ayaka",
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Kamisato Ayaka/English(US)/272275_audio.wav
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Kamisato Ayaka/English(US)/272275_metadata.json
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{
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"audio": {
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"transcription": "Before, the thought of wearing a fancy dress on the stage of the exhibition match had me worried. I was concerned about whether I would be presentable enough to meet the audience's expectations.",
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"language": "English(US)",
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"speaker": "Kamisato Ayaka",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ002_2_ayaka_11.wem"
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Kamisato Ayaka/English(US)/272446_audio.wav
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version https://git-lfs.github.com/spec/v1
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Kamisato Ayaka/English(US)/272446_metadata.json
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"audio": {
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"transcription": "It also brings me joy to think that perhaps you've marveled at those exact wonders as well.",
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"language": "English(US)",
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"speaker": "Kamisato Ayaka",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_DYJEQ005_ayaka_02b_3.wem"
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Kamisato Ayaka/English(US)/272876_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 917932
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Kamisato Ayaka/English(US)/272876_metadata.json
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{
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"audio": {
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"path": "a8f783b851784fa4.wav",
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"sampling_rate": 48000
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},
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"transcription": "#I was just saying that it's delightful to have the Traveler join the competition. Given {M#his}{F#her} reputation in Inazuma, the competition is sure to be even more exciting.",
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"language": "English(US)",
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"speaker": "Kamisato Ayaka",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ001_5_ayaka_12a.wem"
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}
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Kamisato Ayaka/English(US)/273348_audio.wav
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version https://git-lfs.github.com/spec/v1
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Kamisato Ayaka/English(US)/273348_metadata.json
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{
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"audio": {
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"transcription": "Yoimiya was down there for quite a while. It was dark before we finally rode the aquabus back to the city. I figured she'd wanna sleep in today.",
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"language": "English(US)",
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"speaker": "Kamisato Ayaka",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_2_ayaka_08.wem"
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}
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Kamisato Ayaka/English(US)/273603_audio.wav
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version https://git-lfs.github.com/spec/v1
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Kamisato Ayaka/English(US)/273603_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "I'm so glad we were able to complete the film. Thanks for taking care of me while I was here.",
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"language": "English(US)",
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"speaker": "Kamisato Ayaka",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_DYJEQ005_ayaka_01.wem"
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}
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Kamisato Ayaka/English(US)/273804_audio.wav
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version https://git-lfs.github.com/spec/v1
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Kamisato Ayaka/English(US)/273804_metadata.json
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"sampling_rate": 48000
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},
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"transcription": "That would be too unseemly...",
|
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"language": "English(US)",
|
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"speaker": "Kamisato Ayaka",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship1_04a_2.wem"
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}
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Kamisato Ayaka/English(US)/274348_audio.wav
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version https://git-lfs.github.com/spec/v1
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Kamisato Ayaka/English(US)/274348_metadata.json
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{
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"audio": {
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},
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"transcription": "Please wait, Onodera. There might be yet another solution.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Kamisato Ayaka",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ002_2_ayaka_02.wem"
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}
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Kamisato Ayaka/English(US)/274955_audio.wav
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version https://git-lfs.github.com/spec/v1
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Kamisato Ayaka/English(US)/274955_metadata.json
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{
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"audio": {
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