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  1. Klee/English(US)/328913_audio.wav +3 -0
  2. Klee/English(US)/328913_metadata.json +12 -0
  3. Klee/English(US)/329646_audio.wav +3 -0
  4. Klee/English(US)/329646_metadata.json +12 -0
  5. Klee/English(US)/329649_audio.wav +3 -0
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  7. Klee/English(US)/330358_audio.wav +3 -0
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  9. Klee/English(US)/330375_audio.wav +3 -0
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  11. Klee/English(US)/33130_audio.wav +3 -0
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  13. Klee/English(US)/331310_audio.wav +3 -0
  14. Klee/English(US)/331310_metadata.json +12 -0
  15. Klee/English(US)/33136_audio.wav +3 -0
  16. Klee/English(US)/33136_metadata.json +12 -0
  17. Klee/English(US)/331524_audio.wav +3 -0
  18. Klee/English(US)/331524_metadata.json +12 -0
  19. Klee/English(US)/332493_audio.wav +3 -0
  20. Klee/English(US)/332493_metadata.json +12 -0
  21. Klee/English(US)/332540_audio.wav +3 -0
  22. Klee/English(US)/332540_metadata.json +12 -0
  23. Klee/English(US)/332617_audio.wav +3 -0
  24. Klee/English(US)/332617_metadata.json +12 -0
  25. Klee/English(US)/332748_audio.wav +3 -0
  26. Klee/English(US)/332748_metadata.json +12 -0
  27. Klee/English(US)/33337_audio.wav +3 -0
  28. Klee/English(US)/33337_metadata.json +12 -0
  29. Klee/English(US)/333724_audio.wav +3 -0
  30. Klee/English(US)/333724_metadata.json +12 -0
  31. Klee/English(US)/333801_audio.wav +3 -0
  32. Klee/English(US)/333801_metadata.json +12 -0
  33. Klee/English(US)/334679_audio.wav +3 -0
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  35. Klee/English(US)/334840_audio.wav +3 -0
  36. Klee/English(US)/334840_metadata.json +12 -0
  37. Klee/English(US)/335936_audio.wav +3 -0
  38. Klee/English(US)/335936_metadata.json +12 -0
  39. Klee/English(US)/336384_audio.wav +3 -0
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  41. Klee/English(US)/336391_audio.wav +3 -0
  42. Klee/English(US)/336391_metadata.json +12 -0
  43. Klee/English(US)/341571_audio.wav +3 -0
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  45. Klee/English(US)/341874_audio.wav +3 -0
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  47. Klee/English(US)/341959_audio.wav +3 -0
  48. Klee/English(US)/341959_metadata.json +12 -0
  49. Klee/English(US)/342256_audio.wav +3 -0
  50. Klee/English(US)/342256_metadata.json +12 -0
Klee/English(US)/328913_audio.wav ADDED
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+ "transcription": "Shall we go play with them?",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "type": "Dialog",
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+ "transcription": "Oh, are you hungry? I brought some snacks...",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Huh? Why did you only say Timaeus's name? You should say my name, too!",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Ta-da! My secret weapon!",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "",
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+ "type": "Card",
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+ "transcription": "\"Mommy is busy these days and can't take you out to play. But there's good news \u2014 I have a friend who has very kindly invited you to visit her!\"",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "transcription": "Yikes...",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "type": "Dialog",
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+ "transcription": "This is Dodoco, my oldest and bestest friend! Okay, now I've introduced you, don't forget her name again alright? No more calling Dodoco \"that silly doll Klee always hangs on her rucksack.\"",
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+ "language": "English(US)",
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+ "transcription": "Mm-hmm, yesterday she said she had lots of little golden stars floating around her. But she seems to be doing a lot better today.",
7
+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "What did you do that for!?",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "",
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+ "transcription": "Umm... like what? Can it be anything as long as it looks like a cart?",
7
+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "*sigh* You're a good person, but I'm a bad girl. Once I'm out of solitary confinement and am done reflecting on my actions, we can go play together again, okay?",
7
+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "transcription": "Hey... Um... I know I said I don't wanna go home and all, but now it's nighttime and I can't find my way home in the dark... Can you please take me home on your way back? Pleeeease?",
7
+ "language": "English(US)",
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+ "transcription": "Otherwise, something terrible would happen.",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "type": "Dialog",
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+ "transcription": "Don't worry, Collei, you'll be the bestest healer ever! You don't talk much, but you're very kind. Just like the Healers in Mom's stories!",
7
+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "type": "Dialog",
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+ "transcription": "Sure! You don't have to stay here if you have other things to do.",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Well, I feel super happy right now!",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Ah, I forgot to introduce myself!",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "transcription": "#I really need to take Kaeya and {M#Mr.}{F#Miss} Honorary Knight away, so we can go find Albedo, Sucrose, Amber, and everyone else and play together!",
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+ "language": "English(US)",
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+ "transcription": "Hehe~",
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+ "language": "English(US)",
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+ "speaker": "Klee",
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+ "transcription": "Oh. You want the thing that used to be in the box? ...You should've said so.",
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+ "transcription": "Me and Albedo have a secret code! Whenever he puts a sign on his workshop door saying \"Experiment in Progress,\" that's code for \"Come Back Later, Klee.\" Albedo's really nice and he's so patient with me, so I don't mind waiting until he's finished with his work.",
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+ "transcription": "Woo-hoooo! Weeeee!!!",
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