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- Mika/English(US)/387762_audio.wav +3 -0
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- Mika/English(US)/391244_audio.wav +3 -0
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- Mika/English(US)/391646_audio.wav +3 -0
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- Mika/English(US)/391706_audio.wav +3 -0
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Mika/English(US)/386457_audio.wav
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Mika/English(US)/386457_metadata.json
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"sampling_rate": 48000
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"transcription": "Here's a simple survey trick that you might find useful... Stretch out your arm, and raise your thumb towards the target area. Align your right eye's line of sight and your thumb to the left side of the target, and your left eye to the right side of the target, and multiply the distance between the two sides by the right multiplier... You can use this trick to estimate the height of a mountain and whether it's climbable, or the width of a river and whether you can swim across.",
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"language": "English(US)",
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"speaker": "Mika",
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"type": "Fetter",
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}
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Mika/English(US)/387762_audio.wav
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Mika/English(US)/387762_metadata.json
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"audio": {
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"transcription": "What a spacious kitchen! With all this equipment, we could provide enough marching rations for an entire company!",
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"language": "English(US)",
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"speaker": "Mika",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_mika\\vo_mimiTomo_md_mika_kitchen_01.wem"
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}
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Mika/English(US)/391244_audio.wav
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Mika/English(US)/391244_metadata.json
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"audio": {
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"transcription": "Providing cover fire.",
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"language": "English(US)",
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"speaker": "Mika",
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"speaker_type": "",
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"type": "AnimatorEvent",
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"inGameFilename": "VO_gameplay\\VO_mika\\vo_mika_battle_skill1_01.wem"
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Mika/English(US)/391646_audio.wav
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version https://git-lfs.github.com/spec/v1
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Mika/English(US)/391646_metadata.json
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"transcription": "#I've heard from the senior knights that {NICKNAME} rescued Paimon by fishing her out of the sea. So, that means Paimon can't swim, so if she fell in the sea, then, uh...",
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"language": "English(US)",
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"speaker": "Mika",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_mika\\vo_SGEQ001_19_mika_13.wem"
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Mika/English(US)/391706_audio.wav
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Mika/English(US)/391706_metadata.json
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"transcription": "It means survey the environment and plan our route forward. It's the foundation of all operations while out in the wild.",
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"language": "English(US)",
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"speaker": "Mika",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Mika/English(US)/396652_audio.wav
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Mika/English(US)/396652_metadata.json
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"transcription": "Miss Hu Tao said something about pocketing our... poetic thoughts. But so far all we've done is gather some firewood and cook lunch. I have no idea what to write...",
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"language": "English(US)",
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"speaker": "Mika",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_mika\\vo_SGEQ002_13_mika_09.wem"
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Mika/English(US)/397537_audio.wav
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version https://git-lfs.github.com/spec/v1
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Mika/English(US)/397537_metadata.json
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"transcription": "(That all sounded pretty profound... I've never even thought about any of that before.)",
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"language": "English(US)",
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"speaker": "Mika",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_mika\\vo_SGEQ002_12_mika_05.wem"
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}
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Mika/English(US)/400027_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1075884
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Mika/English(US)/400027_metadata.json
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"audio": {
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"transcription": "But... I didn't really do anything useful so far. Noelle brought all these tables and chairs here from Mondstadt by herself... She's a true knight.",
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"language": "English(US)",
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"speaker": "Mika",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_mika\\vo_SGEQ001_5_mika_04.wem"
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}
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Mika/English(US)/401600_audio.wav
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version https://git-lfs.github.com/spec/v1
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Mika/English(US)/401600_metadata.json
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},
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"transcription": "And even though Grandpa Finch loves adventures, he still stands there by the spring, every day, as if he's waiting for something.",
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"language": "English(US)",
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"speaker": "Mika",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_mika\\vo_SGEQ003_10_mika_08.wem"
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}
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Mika/English(US)/40197_audio.wav
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version https://git-lfs.github.com/spec/v1
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Mika/English(US)/40197_metadata.json
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{
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"audio": {
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"path": "18ca1daafc352571.wav",
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"sampling_rate": 48000
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},
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"transcription": "I\u2014I've still got some sparkling water here!",
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"language": "English(US)",
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"speaker": "Mika",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_mika\\vo_dialog_ZFEQ004_mika_01.wem"
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}
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Mika/English(US)/401988_audio.wav
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Mika/English(US)/401988_metadata.json
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"transcription": "But Captain Eula brought up the fact that none of us have eaten Liyue cuisine for quite some time. We thought we might as well swing by the inn and see if we can still order something.",
|
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"language": "English(US)",
|
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"speaker": "Mika",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_mika\\vo_ZFEQ004_1_mika_02.wem"
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}
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Mika/English(US)/404080_audio.wav
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Mika/English(US)/404080_metadata.json
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{
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"audio": {
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"path": "fa52a1c087406fae.wav",
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"sampling_rate": 48000
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},
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"transcription": "Um... So Noelle, what do you say...",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Mika",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_EQ\\VO_mika\\vo_SGEQ001_19_mika_09.wem"
|
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}
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Mika/English(US)/40433_audio.wav
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version https://git-lfs.github.com/spec/v1
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Mika/English(US)/40433_metadata.json
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{
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"audio": {
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"path": "18eedf64d1917d35.wav",
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},
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"transcription": "No, no, how could I? It was you who thought of it first. You should be the one to guess.",
|
7 |
+
"language": "English(US)",
|
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"speaker": "Mika",
|
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