AquaV commited on
Commit
24f084e
1 Parent(s): e767e85

9724c3f6a0bc0dfb1d81d90e81a74246655aa3f13a2c2810a5dac24227bff0b1

Browse files
Files changed (50) hide show
  1. Wriothesley/English(US)/246613_audio.wav +3 -0
  2. Wriothesley/English(US)/246613_metadata.json +12 -0
  3. Wriothesley/English(US)/247260_audio.wav +3 -0
  4. Wriothesley/English(US)/247260_metadata.json +12 -0
  5. Wriothesley/English(US)/247573_audio.wav +3 -0
  6. Wriothesley/English(US)/247573_metadata.json +12 -0
  7. Wriothesley/English(US)/24771_audio.wav +3 -0
  8. Wriothesley/English(US)/24771_metadata.json +12 -0
  9. Wriothesley/English(US)/247926_audio.wav +3 -0
  10. Wriothesley/English(US)/247926_metadata.json +12 -0
  11. Wriothesley/English(US)/248251_audio.wav +3 -0
  12. Wriothesley/English(US)/248251_metadata.json +12 -0
  13. Wriothesley/English(US)/248441_audio.wav +3 -0
  14. Wriothesley/English(US)/248441_metadata.json +12 -0
  15. Wriothesley/English(US)/249323_audio.wav +3 -0
  16. Wriothesley/English(US)/249323_metadata.json +12 -0
  17. Wriothesley/English(US)/249682_audio.wav +3 -0
  18. Wriothesley/English(US)/249682_metadata.json +12 -0
  19. Wriothesley/English(US)/250268_audio.wav +3 -0
  20. Wriothesley/English(US)/250268_metadata.json +12 -0
  21. Wriothesley/English(US)/250792_audio.wav +3 -0
  22. Wriothesley/English(US)/250792_metadata.json +12 -0
  23. Wriothesley/English(US)/250808_audio.wav +3 -0
  24. Wriothesley/English(US)/250808_metadata.json +12 -0
  25. Wriothesley/English(US)/251195_audio.wav +3 -0
  26. Wriothesley/English(US)/251195_metadata.json +12 -0
  27. Wriothesley/English(US)/251266_audio.wav +3 -0
  28. Wriothesley/English(US)/251266_metadata.json +12 -0
  29. Wriothesley/English(US)/251280_audio.wav +3 -0
  30. Wriothesley/English(US)/251280_metadata.json +12 -0
  31. Wriothesley/English(US)/251488_audio.wav +3 -0
  32. Wriothesley/English(US)/251488_metadata.json +12 -0
  33. Wriothesley/English(US)/251765_audio.wav +3 -0
  34. Wriothesley/English(US)/251765_metadata.json +12 -0
  35. Wriothesley/English(US)/251954_audio.wav +3 -0
  36. Wriothesley/English(US)/251954_metadata.json +12 -0
  37. Wriothesley/English(US)/252121_audio.wav +3 -0
  38. Wriothesley/English(US)/252121_metadata.json +12 -0
  39. Wriothesley/English(US)/252687_audio.wav +3 -0
  40. Wriothesley/English(US)/252687_metadata.json +12 -0
  41. Wriothesley/English(US)/257915_audio.wav +3 -0
  42. Wriothesley/English(US)/257915_metadata.json +12 -0
  43. Wriothesley/English(US)/259160_audio.wav +3 -0
  44. Wriothesley/English(US)/259160_metadata.json +12 -0
  45. Wriothesley/English(US)/259342_audio.wav +3 -0
  46. Wriothesley/English(US)/259342_metadata.json +12 -0
  47. Wriothesley/English(US)/259358_audio.wav +3 -0
  48. Wriothesley/English(US)/259358_metadata.json +12 -0
  49. Wriothesley/English(US)/259409_audio.wav +3 -0
  50. Wriothesley/English(US)/259409_metadata.json +12 -0
Wriothesley/English(US)/246613_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:6246e7388c7607d0cfc2c852d1841425b21eb5b1daa3af643d431540c856e0bb
3
+ size 99756
Wriothesley/English(US)/246613_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9887b8f7602f1f07.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Going easy on me?",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "",
10
+ "type": "AnimatorEvent",
11
+ "inGameFilename": "VO_gameplay\\VO_wriothesley\\vo_wriothesley_battle_hit_L_01.wem"
12
+ }
Wriothesley/English(US)/247260_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:0f56c20561294e0a2b2e035ab1fef938067dd13190ec2202dfd8738897075f16
3
+ size 63276
Wriothesley/English(US)/247260_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "98f0c2673f20579a.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Step back.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "",
10
+ "type": "Fetter",
11
+ "inGameFilename": "VO_gameplay\\VO_wriothesley\\vo_wriothesley_life_less30_teammate_01.wem"
12
+ }
Wriothesley/English(US)/247573_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:d47ef318d377cee5e8e438c7a09025884b69eda901046b156821fd2af7673fda
3
+ size 321836
Wriothesley/English(US)/247573_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "991e1a676db5d80a.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Hahaha, I'll just leave the spotlight to you two.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_wriothesley\\vo_FDAQ307_3_wriothesley_12.wem"
12
+ }
Wriothesley/English(US)/24771_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:d325cfc0af2eec70db33351d873927fcf67a2309065b48e57c214aa53304a0e4
3
+ size 740524
Wriothesley/English(US)/24771_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "0f30364b1849291e.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "But we do have a storage room... We can put it next to all the mechanical parts Sigewinne has collected.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_EQ\\VO_wriothesley\\vo_EQHDJ304_8_wriothesley_18.wem"
12
+ }
Wriothesley/English(US)/247926_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:4cb58ee40190ead86cbd522547df2ada1e9e30564f43f0a7e2d2e78f64d3da51
3
+ size 398508
Wriothesley/English(US)/247926_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "995455f7e9d129bf.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Hmm. I believe I haven't yet made any promises or guarantees.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_EQ\\VO_wriothesley\\vo_DYJEQ005_2_wriothesley_05.wem"
12
+ }
Wriothesley/English(US)/248251_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:fa9d877476a095be0266f6108651826e48197e2c09b69a092816f9189068f171
3
+ size 450732
Wriothesley/English(US)/248251_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9987bbc6114d9856.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Thank you. Your presence will be the piece de resistance for today's tour.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_wriothesley\\vo_FDAQ102_7_wriothesley_04.wem"
12
+ }
Wriothesley/English(US)/248441_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:e55341950b1666090bcb66b2fd9b8b53d6c3b6ed6575b76e345bfc552e3875c7
3
+ size 1316268
Wriothesley/English(US)/248441_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "99a3dcbf75edab4b.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "But why would I do this, you may be asking? To have an audience with you, of course. My intel tells me that Mr. Lyney is a great magician, so it's only natural for me to want to have some cards of my own when it comes to negotiating.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_wriothesley\\vo_FDAQ106_7_wriothesley_12.wem"
12
+ }
Wriothesley/English(US)/249323_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:454cc9ccc434425f3cc7372a0216456c8c445dd389317c84474517a9d20305d0
3
+ size 469292
Wriothesley/English(US)/249323_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9a360d9496e596df.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "That would have been true if we were elsewhere... Making sure that my surroundings are safe is essential.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_HS\\VO_wriothesley\\vo_wriothesley_mimitomo_friendship3_02b_1.wem"
12
+ }
Wriothesley/English(US)/249682_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:3ed77fb6196403645f6024f5e888c9b57f7b0fe9c0ba9cb5d45fdb85f69a4cac
3
+ size 691116
Wriothesley/English(US)/249682_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9a6d3f180cccb369.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "...If this continues, soon it will no longer be able to hold back the Primordial Sea at all.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_wriothesley\\vo_FDAQ107_7_wriothesley_13.wem"
12
+ }
Wriothesley/English(US)/250268_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:3e52eb3d3c6576750b2cf978cc8f4b8f13ee0188dd7f637443f63c591e18e61e
3
+ size 1393324
Wriothesley/English(US)/250268_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9acd08d1206e62a5.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Although as per your original plan, Mr. Freminet should also have returned to the Fortress by now. But he has neither shown up within my gates, nor has he been taken into any kind of custody. So where do you think he may be right now...?",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_wriothesley\\vo_FDAQ106_7_wriothesley_10.wem"
12
+ }
Wriothesley/English(US)/250792_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:2dc814e5f5a463ef7e059401cb302382ef35d8e3bfe12ade55d4abb2183964b0
3
+ size 93484
Wriothesley/English(US)/250792_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9b1eb1de927cf087.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "A moment, please.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "",
10
+ "type": "AnimatorEvent",
11
+ "inGameFilename": "VO_gameplay\\VO_wriothesley\\vo_wriothesley_battle_skill1_03.wem"
12
+ }
Wriothesley/English(US)/250808_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:52102617ccf47e35f60b33199d62b1e0657098d4fc1bf97d4d009e96761db988
3
+ size 302124
Wriothesley/English(US)/250808_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9b20bae76a8cdbe0.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "And that's why he dared to bare his fangs right in front of me.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_wriothesley\\vo_DYZLQ002_12_wriothesley_04.wem"
12
+ }
Wriothesley/English(US)/251195_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:50d85e4dbb4310ff0cd144b6725a773cf90f3f17d59660d9dc53400de426e638
3
+ size 392492
Wriothesley/English(US)/251195_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9b5be8c354603c23.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "The only thing you should be seeing is the work in front of you. Stay focused and keep up the pace.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_wriothesley\\vo_FDAQ102_6_wriothesley_11.wem"
12
+ }
Wriothesley/English(US)/251266_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:28ccac790fdab2364db4be2a81bae6e7b45956379e9e150f3aca1ea6ca5284e2
3
+ size 458924
Wriothesley/English(US)/251266_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9b693201e4d560f5.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Sounds like he hasn't changed a bit. Looks like you can stop worrying so much, Sigewinne.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_wriothesley\\vo_FDAQ102_8_wriothesley_02.wem"
12
+ }
Wriothesley/English(US)/251280_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:e3a3f70ebf09404aa4a6349310dd0a7bab2a028da45cf3b58a1c07bca53d7781
3
+ size 336812
Wriothesley/English(US)/251280_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9b6a82fe69b151a9.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I'll pass on the food, then. What about you?",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_wriothesley\\vo_DYZLQ001_8_wriothesley_01.wem"
12
+ }
Wriothesley/English(US)/251488_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:158e7c644945df3002daeccdefab2b8a244f32602c9648db48a86aab098ac56e
3
+ size 338092
Wriothesley/English(US)/251488_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9b893a1a5ff9a058.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Okay...",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_EQ\\VO_wriothesley\\vo_EQHDJ304_8_wriothesley_12.wem"
12
+ }
Wriothesley/English(US)/251765_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:2259d09eef50cf0487bd87dabb1c62d0d5fb0dab712a71f0ee85b34f4752b9fc
3
+ size 415916
Wriothesley/English(US)/251765_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9bb567c315d8bd9c.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "So even if Dougier's not there in person, he'll still always have eyes on the members.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_wriothesley\\vo_DYZLQ003_3_wriothesley_03.wem"
12
+ }
Wriothesley/English(US)/251954_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:6e6995d89644e843c006deeed6021d3ef0e70244e156d417c0cdb05b949fb775
3
+ size 862252
Wriothesley/English(US)/251954_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9bd4b9d1656dd31c.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Heh, if you ask me, I'd say I actually feel very helpless. There's no way that I could truly empathize with the fear that the members felt every day.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_wriothesley\\vo_DYZLQ003_17_wriothesley_02.wem"
12
+ }
Wriothesley/English(US)/252121_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:6d1834b4492dcc9f5a3bfc724e7cdeb4e1ead8ca8de8f668f479cdc155761edb
3
+ size 793132
Wriothesley/English(US)/252121_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9beffb7209bd0061.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "The seafloor isn't as cut off from the world as you might imagine. However, I'm afraid that I know nothing more than that you are friends of the Iudex.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_wriothesley\\vo_FDAQ102_3_wriothesley_03.wem"
12
+ }
Wriothesley/English(US)/252687_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:f48251a85239238ff070a5d21439e84908d360cc6540159b3aa44d5b927aca6c
3
+ size 73004
Wriothesley/English(US)/252687_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9c479df03cfd3ba1.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Let's begin.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "",
10
+ "type": "AnimatorEvent",
11
+ "inGameFilename": "VO_gameplay\\VO_wriothesley\\vo_wriothesley_battle_skill1_01.wem"
12
+ }
Wriothesley/English(US)/257915_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:210ce90dee49ec2bdca5be58a8ae6b50b791e6af9a7922bcac508a9b67dad52b
3
+ size 495404
Wriothesley/English(US)/257915_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9f7c28ec2a5baf15.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "One correction. Lynette is in my hands right now, but Freminet is not.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_wriothesley\\vo_FDAQ106_7_wriothesley_07.wem"
12
+ }
Wriothesley/English(US)/259160_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:970b5f57a01d9d2065cd4ecce38cc461fb592adda1902ccf9cb3c75ef0552776
3
+ size 689068
Wriothesley/English(US)/259160_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "a04553d4c33de4be.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "And if any action you take may be deemed a mistake, then perhaps it's better to do less, or to not do anything at all.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_wriothesley\\vo_DYZLQ003_3_wriothesley_05.wem"
12
+ }
Wriothesley/English(US)/259342_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:1e916bff78253118b1f69c8c20be4ddaa6a2cb69efbb1b078b0146946d76380b
3
+ size 327852
Wriothesley/English(US)/259342_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "a064a5e312d2fa3e.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I have to take responsibility for it, as does the Fortress.",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_wriothesley\\vo_DYZLQ003_17_wriothesley_04.wem"
12
+ }
Wriothesley/English(US)/259358_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:b414fded33cafee25efc50ed11600b6e67148741432990a428585b6cef623adf
3
+ size 437292
Wriothesley/English(US)/259358_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "a066e863c49b0ae3.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "So, as long as you wish it, you can visit each of the seven nations without ever having to step outside?",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_HS\\VO_wriothesley\\vo_wriothesley_mimitomo_friendship3_04.wem"
12
+ }
Wriothesley/English(US)/259409_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:3ab0c3a220da6f4017e6745915313edf37f871992fe11a8aaed28a12c0d79e16
3
+ size 912300
Wriothesley/English(US)/259409_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "a06f3cfdd4aeae8f.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Mmm, aren't we at an administrative office space? Why don't you at least try to follow even a couple rules from the Fortress' Indoor Management Regulations?",
7
+ "language": "English(US)",
8
+ "speaker": "Wriothesley",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_wriothesley\\vo_FDAQ106_7_wriothesley_01.wem"
12
+ }