163081e3502fd9ed875f78eb407784c0b13311dd3ea874ecc6be86ae7fbc3139
Browse files- Traveler/English(US)/72317_audio.wav +3 -0
- Traveler/English(US)/72317_metadata.json +12 -0
- Traveler/English(US)/74297_audio.wav +3 -0
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- Traveler/English(US)/7571_audio.wav +3 -0
- Traveler/English(US)/7571_metadata.json +12 -0
- Traveler/English(US)/76931_audio.wav +3 -0
- Traveler/English(US)/76931_metadata.json +12 -0
- Traveler/English(US)/78180_audio.wav +3 -0
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- Traveler/English(US)/79302_metadata.json +12 -0
- Traveler/English(US)/80747_audio.wav +3 -0
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- Traveler/English(US)/84388_audio.wav +3 -0
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- Traveler/English(US)/8559_audio.wav +3 -0
- Traveler/English(US)/8559_metadata.json +12 -0
- Traveler/English(US)/87673_audio.wav +3 -0
- Traveler/English(US)/87673_metadata.json +12 -0
- Traveler/English(US)/91723_audio.wav +3 -0
- Traveler/English(US)/91723_metadata.json +12 -0
- Traveler/English(US)/92436_audio.wav +3 -0
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- Traveler/English(US)/92444_audio.wav +3 -0
- Traveler/English(US)/92444_metadata.json +12 -0
- Traveler/English(US)/93989_audio.wav +3 -0
- Traveler/English(US)/93989_metadata.json +12 -0
- Traveler/English(US)/9587_audio.wav +3 -0
- Traveler/English(US)/9587_metadata.json +12 -0
- Traveler/English(US)/96363_audio.wav +3 -0
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- Traveler/English(US)/99996_audio.wav +3 -0
- Traveler/English(US)/99996_metadata.json +12 -0
Traveler/English(US)/72317_audio.wav
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Traveler/English(US)/72317_metadata.json
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"transcription": "#<color=#37FFFF>{NICKNAME}:</color> Speaking of Fischl, she also claims to be a \"visitor from another world\"...\\n<color=#37FFFF>{NICKNAME}:</color> We're similar in that way. We even bring a pet along with us.\\n<color=#37FFFF>Paimon:</color> Pet? Now, wait just a minute, here...\\n<color=#37FFFF>{NICKNAME}:</color> But her raven, Oz... He looks cool, and is polite to boot.\\n<color=#37FFFF>{NICKNAME}:</color> More importantly, he can both scout and fight \u2014 very useful indeed.\\n<color=#37FFFF>{NICKNAME}:</color> Maybe I should make arrangements with Fischl to trade companions once in a while for, say, a week or two at a time. It should be quite interesting.\\n<color=#37FFFF>Paimon:</color> Hey! Doesn't Paimon get a say in this!?",
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"language": "English(US)",
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"speaker": "Traveler",
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"type": "Fetter",
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Traveler/English(US)/74297_audio.wav
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Traveler/English(US)/74297_metadata.json
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"transcription": "#<color=#37FFFF>{NICKNAME}: </color>It never stops raining on Yashiori Island. I heard it's because of the lingering evil energy.\\n<color=#37FFFF>Paimon: </color>\"Evil energy\"? What's that? Sounds terrifying.\\n<color=#37FFFF>{NICKNAME}: </color>It's caused by the remains of an evil god somewhere on the island. Because its power hasn't fully dispersed, the remaining energy causes all sorts of misfortunes. That's what I meant when I said \"evil energy.\"\\n<color=#37FFFF>Paimon: </color>Oh, that makes sense. But Paimon doesn't think rain is a bad thing.\\n<color=#37FFFF>Paimon: </color>Maybe that god has been crying all this time because they were bullied.\\n<color=#37FFFF>{NICKNAME}: </color>Crying? I don't think gods can cry. I mean, I've never seen Venti or Zhongli cry before.\\n<color=#37FFFF>Paimon: </color>There are exceptions! If you pinch Paimon, you'll be able to see a crying god.\\n<color=#37FFFF>{NICKNAME}: </color>Hmm? Are you a god?\\n<color=#37FFFF>Paimon: </color>Paimon sure is!\\n<color=#37FFFF>{NICKNAME}: </color>Okay, let me guess... The flying god of silly questions? The god of slimes? Or the god of being fished out from the water?\\n<color=#37FFFF>Paimon: </color>Paimon's none of those! Hmph!\\n<color=#37FFFF>Paimon: </color>As your bodyguard, {NICKNAME}, Paimon is the god of protection! Hehe.",
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"language": "English(US)",
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"speaker": "Traveler",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_yashioriIslandsRain_heroine.wem"
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Traveler/English(US)/7571_audio.wav
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version https://git-lfs.github.com/spec/v1
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Traveler/English(US)/7571_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> If you want to adventure together with Benny's Adventure Team, you have to come prepared.\\n<color=#37FFFF>Paimon:</color> Domains are very dangerous, so you should always take care to double- and triple-check your supplies in advance.\\n<color=#37FFFF>Paimon:</color> Paimon's heard that the Adventurers' Guild has compiled a list of 463 different ways of dying in these domains...\\n<color=#37FFFF>Paimon:</color> If Bennett got you killed by accident, Paimon and Bennett would never forgive ourselves!\\n<color=#37FFFF>{NICKNAME}:</color> ...Why am I the only one dying here?\\n<color=#37FFFF>Paimon:</color> Well, that's because according to the numbers, Paimon can avoid 322 causes of death just by floating!\\n<color=#37FFFF>{NICKNAME}:</color> I suddenly don't feel like exploring these domains...",
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"language": "English(US)",
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"speaker": "Traveler",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_bennysAdventureTeam_heroine.wem"
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Traveler/English(US)/76931_audio.wav
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Traveler/English(US)/76931_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> Paimon's heard that couplets are a traditional art form in Liyue. If you can write a line that works as a second half to one that someone else has written, you'll be well paid!\\n<color=#37FFFF>Paimon:</color> But linking the couplet is hard, so it's not easy money.\\n<color=#37FFFF>Paimon:</color> Not only does the rhythm need to match, but the meaning has to as well.\\n<color=#37FFFF>{NICKNAME}:</color> Hmm... Care to give an example?\\n<color=#37FFFF>Paimon:</color> Uh... \"Windrise's winds never churn.\"\\n<color=#37FFFF>{NICKNAME}:</color> ...Um, \"But the Sea of Clouds' clouds always return.\"\\n<color=#37FFFF>Paimon:</color> Huh... Not bad!\\n<color=#37FFFF>Paimon:</color> Let's not waste time here. We've got some money to make!",
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"language": "English(US)",
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"speaker": "Traveler",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_couplet_heroine.wem"
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Traveler/English(US)/78180_audio.wav
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Traveler/English(US)/78180_metadata.json
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Traveler/English(US)/79070_audio.wav
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Traveler/English(US)/79070_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> People say that if you put a Starconch close to your ear, you can hear the whispers of the ocean!\\n<color=#37FFFF>{NICKNAME}:</color> Do you want to give it a go, Paimon?\\n<color=#37FFFF>Paimon:</color> No need, Paimon just heard it!\\n<color=#37FFFF>{NICKNAME}:</color> Oh? And what did the ocean say?\\n<color=#37FFFF>Paimon:</color> The ocean said... that it's time to eat, so let's go! Paimon wants some Fisherman's Toast!",
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"language": "English(US)",
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"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_oceanVoice_hero.wem"
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Traveler/English(US)/79302_audio.wav
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Traveler/English(US)/79302_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> It's time for Paimon's Little Life Tips!\\n<color=#37FFFF>{NICKNAME}:</color> \"Little Life Tips\"?\\n<color=#37FFFF>Paimon:</color> In Mondstadt, if there's something you can't fix, or there's something you can't get clean no matter what you do...\\n<color=#37FFFF>Paimon:</color> If you ever run into something you can't handle yourself, you just need to shout this name into the skies:\\n<color=#37FFFF>Paimon:</color> \"Noeeeelle!\"\\n<color=#37FFFF>Paimon:</color> And everything that's troubling you will be swept away in an instant.\\n<color=#37FFFF>{NICKNAME}:</color> So this is one of the tricks to living in Mondstadt... Pretty impressive...",
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"language": "English(US)",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_noelle_hero.wem"
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}
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Traveler/English(US)/80747_audio.wav
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Traveler/English(US)/80747_metadata.json
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"transcription": "#<color=#37FFFF>Paimon: </color>Apparently, every Melusine gets their own special token when they're born. They treat it as a symbol of their very being.\\n<color=#37FFFF>{NICKNAME}: </color>If you were a Melusine, what would your token be?\\n<color=#37FFFF>Paimon: </color>Definitely a fork! To represent Paimon's lifelong mission to taste all the delicious food in the whole world!\\n<color=#37FFFF>{NICKNAME}: </color>Not Mora, then?\\n<color=#37FFFF>Paimon: </color>Ooh, good point... Yeah, if it were Mora, it'd mean that Paimon's destined to be a super rich person. Then Paimon could buy anything she wants!\\n<color=#37FFFF>Paimon: </color>Hmmmmm... Argh, Paimon's so torn! Both are so tempting...\\n<color=#37FFFF>{NICKNAME}: </color>How about a fork made from Mora? Then you can have your cake and eat it, so to speak.\\n<color=#37FFFF>Paimon: </color>Wow, that's a great idea!\\n<color=#37FFFF>Paimon: </color>Anyway, enough about Paimon. Your token would probably be... a cooking pot, to represent being Paimon's personal gourmet chef!\\n<color=#37FFFF>{NICKNAME}: </color>No no no, my token would be Paimon.\\n<color=#37FFFF>Paimon: </color>Aw, really?\\n<color=#37FFFF>{NICKNAME}: </color>With Paimon as my token, everything that you have would ultimately belong to me.\\n<color=#37FFFF>Paimon: </color>Uh... Okay sure. Friends share everything, right?\\n<color=#37FFFF>{NICKNAME}: </color>Haha, yeah... My stuff would still be mine...\\n<color=#37FFFF>Paimon: </color>Hey, no fair!",
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"speaker": "Traveler",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_fd_melusine_heroine.wem"
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}
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Traveler/English(US)/84388_audio.wav
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"transcription": "#<color=#37FFFF>Paimon: </color>There always seems to be people throwing Mora into the fountain on Erinnyes.\\n<color=#37FFFF>{NICKNAME}: </color>Yeah. Supposedly, the fountain fairies listen to people's wishes. That's probably how the custom began.\\n<color=#37FFFF>Paimon: </color>Huh? So even fountain fairies need Mora?\\n<color=#37FFFF>Paimon: </color>Whoa, they must be living the dream! All they need to do is find a fountain to live in, and they're all set! No need to work, just sit back and wait for people to literally throw Mora to you.\\n<color=#37FFFF>{NICKNAME}: </color>I don't think that's quite how it works... You have to grant wishes, remember?\\n<color=#37FFFF>Paimon: </color>Oh, okay, well... \"Oh young traveler, your wishes have been heard. Which lost sword is it that you seek? The Dull Blade, or the Silver Sword?\"\\n<color=#37FFFF>{NICKNAME}: </color>They both look like trash, to be honest.\\n<color=#37FFFF>Paimon: </color>Just choose one.\\n<color=#37FFFF>{NICKNAME}: </color>\"Oh fair maiden of the fountain, neither of these swords is mine, and neither do I desire, for what I seek is my lost travel companion.\"\\n<color=#37FFFF>Paimon: </color>Huh? You... You are a sneaky one, young traveler... Okay then, the fountain fairy shall grant your wish and become your best travel companion ever!",
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}
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Traveler/English(US)/84968_audio.wav
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Traveler/English(US)/84968_metadata.json
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|
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|
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|
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"transcription": "#<color=#37FFFF>Paimon:</color> How does a person become as rich... no, as super rich as Lady Ningguang?\\n<color=#37FFFF>{NICKNAME}:</color> Hah... Is that the only impression she gives you? Riches?\\n<color=#37FFFF>Paimon:</color> Well, there's the huge Jade Chamber, too! But isn't that also made of Mora?\\n<color=#37FFFF>{NICKNAME}:</color> Well, you need an excellent mind...\\n<color=#37FFFF>Paimon:</color> Well... Paimon's really good at giving people nicknames!\\n<color=#37FFFF>{NICKNAME}:</color> You need to be very familiar with the workings of the markets...\\n<color=#37FFFF>Paimon:</color> A serving of Fisherman's Toast goes for 1,025 Mora, and no discounts \u2014 even on rainy days.\\n<color=#37FFFF>{NICKNAME}:</color> You also need to be willing to work really hard...\\n<color=#37FFFF>Paimon:</color> Okay then... so, how do you make friends with a really rich person?\\n<color=#37FFFF>{NICKNAME}:</color> Wait, you're giving up already!?",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Traveler",
|
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"speaker_type": "",
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"type": "Fetter",
|
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"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_ningguang_heroine.wem"
|
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}
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Traveler/English(US)/8559_audio.wav
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ADDED
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"transcription": "#<color=#37FFFF>Paimon: </color>\u266a Curry, curry, in the air~ Hungry children it's time to come home~ \u266a\\n<color=#37FFFF>{NICKNAME}: </color>\u266a Curry, curry, in the air~ \u266a\\n<color=#37FFFF>Paimon: </color>Wow! Good job, so you remember the tune as well!\\n<color=#37FFFF>{NICKNAME}: </color>Good job to you too, Paimon. You sing really well.\\n<color=#37FFFF>Paimon: </color>Heehee, that's because Paimon's got a great plan!\\n<color=#37FFFF>Paimon: </color>Have you heard this story? Once upon a time, there was a hilihound who was given meat to eat whenever the samachurls started dancing. Eventually, the hilihound started drooling whenever it heard the sound of dancing.\\n<color=#37FFFF>Paimon: </color>Whenever we hear the curry song, we get curry to eat. So, all Paimon has to do is learn the song by heart, and then in the future, whenever Paimon is craving a big bowl of tasty curry, all she has to do is sing it!\\n<color=#37FFFF>Paimon: </color>Hey, aren't you gonna say something?\\n<color=#37FFFF>Paimon: </color>\u266a Curry, curry, in the air~ Hungry children it's time to come home~ \u266a",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Traveler",
|
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"speaker_type": "",
|
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"type": "Fetter",
|
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"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_xm_sumeruNurseryRhyme_heroine.wem"
|
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Traveler/English(US)/87673_audio.wav
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oid sha256:ac220e7d4eb2bf063752d54499697c744702f3a715671300f243771ab653d35a
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Traveler/English(US)/87673_metadata.json
ADDED
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|
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"transcription": "#<color=#37FFFF>Paimon: </color>Whew, Port Ormos definitely has a different vibe to Sumeru City...\\n<color=#37FFFF>Paimon: </color>It's a bustling area, and there's so many outlanders. Plus, no one needs to spend all their time buried in their studies, which is nice.\\n<color=#37FFFF>{NICKNAME}: </color>Yes, but that's why they end up being disciplined by the port authorities. So you see, Paimon? If you don't study hard, you'll end up just like them!\\n<color=#37FFFF>Paimon: </color>Oh...\\n<color=#37FFFF>Paimon: </color>Wait! What was that tone of voice for!?",
|
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"language": "English(US)",
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"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_xm_portOrmos_heroine.wem"
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}
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Traveler/English(US)/91723_audio.wav
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Traveler/English(US)/91723_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> Have you ever had one of those super scary nightmares, {NICKNAME}?\\n<color=#37FFFF>{NICKNAME}:</color> Um, I've dreamed of falling through endless darkness...\\n<color=#37FFFF>{NICKNAME}:</color> Without a wind glider.\\n<color=#37FFFF>Paimon:</color> Eek...\\n<color=#37FFFF>{NICKNAME}:</color> I've also dreamed of my sister walking away from me, while I'm unable to catch up to her no matter how fast I run.\\n<color=#37FFFF>{NICKNAME}:</color> ...She tells me that I've \"come too late.\"\\n<color=#37FFFF>Paimon:</color> Oh...\\n<color=#37FFFF>Paimon:</color> Yours are quite different from the ones that Paimon's had.\\n<color=#37FFFF>Paimon:</color> Paimon's scariest dream was being eaten by a super giant slime.",
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"language": "English(US)",
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Traveler/English(US)/92436_audio.wav
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"transcription": "#<color=#37FFFF>Paimon: </color>Did you know? The people in Inazuma use the vibrations of Naku Weed to forecast thunderstorms.\\n<color=#37FFFF>Paimon: </color>Because Naku Weed grows in areas that are infused with Electro, it's naturally drawn to thunder and lightning.\\n<color=#37FFFF>{NICKNAME}: </color>Does that mean Naku Weed is similar to you, Paimon?\\n<color=#37FFFF>Paimon: </color>Eh? How so?\\n<color=#37FFFF>{NICKNAME}: </color>You know, because you usually hang out in areas infused with gourmet food and are naturally drawn to tasty snacks!\\n<color=#37FFFF>Paimon: </color>Hee-hee, that's true!\\n<color=#37FFFF>{NICKNAME}: </color>Paimon radar activated...\\n<color=#37FFFF>Paimon: </color>*beep* Delicacies, here we go!",
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Traveler/English(US)/92444_audio.wav
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"transcription": "#<color=#37FFFF>Paimon: </color>Hmm...\\n<color=#37FFFF>{NICKNAME}: </color>What are you mulling over, Paimon?\\n<color=#37FFFF>Paimon: </color>{NICKNAME}, do you remember Gorou's fluffy ears?\\n<color=#37FFFF>Paimon: </color>Paimon really wants something like that... Or maybe horns similar to the ones Ganyu has. Ganyu's horns are pretty cute as well.\\n<color=#37FFFF>Paimon: </color>{NICKNAME}, do you have any ideas?\\n<color=#37FFFF>{NICKNAME}: </color>Let me see, hmm... Oh, I found something!\\n<color=#37FFFF>Paimon: </color>Really? Aw, {NICKNAME}, Paimon always knew you were reliable!\\n<color=#37FFFF>{NICKNAME}: </color>Ta-da! I present to you the Tusk of Monoceros Caeli!\\n<color=#37FFFF>Paimon: </color>Paimon doesn't need that!\\n<color=#37FFFF>Paimon: </color>*sigh* If Paimon can't have Gorou's fluffy ears, then maybe at least something like his fluffy tail...\\n<color=#37FFFF>{NICKNAME}: </color>Bubadada! Here you go \u2014 Tail of Boreas!\\n<color=#37FFFF>Paimon: </color>...Not that! Also, combining those two is definitely not the look Paimon is going for!",
|
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|
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Traveler/English(US)/93989_audio.wav
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"transcription": "#<color=#37FFFF>Paimon:</color> Paimon wonders what the previous Shogun was like.\\n<color=#37FFFF>{NICKNAME}:</color> It appears that she was a person who understood the fleeting nature of things, and accepted the inevitable fate of departing this world one day.\\n<color=#37FFFF>Paimon:</color> After all, realizing the fragility of things in front of you makes you treasure them even more.\\n<color=#37FFFF>{NICKNAME}:</color> This way of thinking must've influenced Inazuma's aesthetics. This world is transient, people come and go. The fun times we shared, our companionship, and the delicious foods we got to savor \u2014 those emotions and experiences are real things that existed at some point in time, not just empty concepts.\\n<color=#37FFFF>Paimon:</color> Even though... Even though every banquet must eventually come to an end, it'd be nice to enjoy those happy moments for a little longer.\\n<color=#37FFFF>{NICKNAME}:</color> \"Shifting seasons and elusive dreams, the ephemeral and fleeting, with thine companionship, all are eternal.\"\\n<color=#37FFFF>Paimon:</color> Paimon doesn't get it!\\n<color=#37FFFF>{NICKNAME}:</color> I'm saying that I'm having a lot of fun traveling with you, Paimon. It'd be nice if we could just go on like this forever.\\n<color=#37FFFF>Paimon:</color> Paimon'll take your word for it then.",
|
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"language": "English(US)",
|
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}
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Traveler/English(US)/9587_audio.wav
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"transcription": "#<color=#37FFFF>Paimon: </color>People in the city keep telling us how Palais Mermonia is a suuuper stressful place to work.\\n<color=#37FFFF>Paimon: </color>But when we went to see it for ourselves, it seemed like hardly anyone works there, and the few people who do work there were hardly working.\\n<color=#37FFFF>Paimon: </color>In fact, they looked like they didn't have a care in the world... What part of working there is supposed to be so stressful, exactly?\\n<color=#37FFFF>{NICKNAME}: </color>Maybe the work they carry out is essential, but insignificant.\\n<color=#37FFFF>Paimon: </color>How can something be both of those things at the same time?\\n<color=#37FFFF>{NICKNAME}: </color>Well... Okay, so imagine that one day, you suddenly forgot how to fly and fell to the ground...\\n<color=#37FFFF>Paimon: </color>That'll never happen. Flying's a piece of cake for Paimon.\\n<color=#37FFFF>{NICKNAME}: </color>Probably not \u2014 but just in case, we should make sure that there's a cart loaded with cushions ready to catch you at all times.\\n<color=#37FFFF>{NICKNAME}: </color>The cart would have to be designed to withstand any environment and weather conditions, and the cushions would need to be soft enough to break your fall gently...\\n<color=#37FFFF>{NICKNAME}: </color>It would need to be built from the sturdiest timber and strongest rope, and packed with plenty of medical supplies and snacks...\\n<color=#37FFFF>{NICKNAME}: </color>And all because keeping Paimon safe and sound is absolutely essential.\\n<color=#37FFFF>Paimon: </color>You really mean that? Aw, thanks, hehe... But there's really no need to go to all that trouble.\\n<color=#37FFFF>Paimon: </color>Paimon's been flying for a really long time. There's no way Paimon's gonna suddenly drop out of the air. So you don't need to worry about it.\\n<color=#37FFFF>{NICKNAME}: </color>See? That's why it's insignificant.\\n<color=#37FFFF>{NICKNAME}: </color>If it ever did happen, the consequences would be disastrous \u2014 hence why it's essential to be prepared.\\n<color=#37FFFF>{NICKNAME}: </color>But practically speaking, the chances of it happening are next to nothing. So it's insignificant at the same time.\\n<color=#37FFFF>{NICKNAME}: </color>If someone in the Palais Mermonia was assigned a task like that, it'd be up to them to decide how busy they wanna get. Chances are, they'd probably just sit back and do nothing.\\n<color=#37FFFF>Paimon: </color>But... What if Paimon really does forget how to fly one day? What's gonna happen when Paimon falls to the ground?\\n<color=#37FFFF>{NICKNAME}: </color>I'll be here to catch you, no matter what. Because you're not \"essential but insignificant\" \u2014 you're the best travel companion ever!",
|
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|
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|
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|
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|
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"transcription": "Thunder Clap!",
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"language": "English(US)",
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|
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"speaker_type": "",
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|
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|
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Traveler/English(US)/96683_audio.wav
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"transcription": "#<color=#37FFFF>Paimon:</color> Has anyone left a big impression on you during our recent travels?\\n<color=#37FFFF>Paimon:</color> For Paimon, that's Sara.\\n<color=#37FFFF>{NICKNAME}:</color> Timmie.\\n<color=#37FFFF>Paimon:</color> ...Huh? Why him?\\n<color=#37FFFF>{NICKNAME}:</color> *sigh* His face comes to mind every time I've eaten a Sweet Madame recently... Really makes it hard to chow down.",
|
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|
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}
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Traveler/English(US)/97046_audio.wav
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{
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"audio": {
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"sampling_rate": 48000
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},
|
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"transcription": "#<color=#37FFFF>{NICKNAME}:</color> Rumor has it that Jueyun Karst is the abode of the adepti.\\n<color=#37FFFF>Paimon:</color> Wow \u2014 the abode of the adepti!\\n<color=#37FFFF>{NICKNAME}:</color> Perhaps we'll meet the adepti on those cloud-piercing mountain peaks.\\n<color=#37FFFF>Paimon:</color> Wow \u2014 meeting adepti!\\n<color=#37FFFF>{NICKNAME}:</color> But I wonder... how would one normally communicate with the adepti?\\n<color=#37FFFF>Paimon:</color> Wow \u2014 communicating with adepti!\\n<color=#37FFFF>{NICKNAME}:</color> Hmm. My emergency rations seem to be going bad. *sigh* Best to consume them quickly...\\n<color=#37FFFF>Paimon:</color> Ahem. Well... Paimon thinks that shouting from the mountaintop should work.\\n<color=#37FFFF>{NICKNAME}:</color> That seems more like a way for getting the attention of a hilichurl instead of an adeptus.",
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"language": "English(US)",
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"speaker": "Traveler",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_jueyunKarst_heroine.wem"
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}
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Traveler/English(US)/97248_audio.wav
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oid sha256:8bfe357f2dabbc86eec6fe2699eeb8a59c7e23f26e04e2975457c4ff6b57d583
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Traveler/English(US)/97248_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "#<color=#37FFFF>{NICKNAME}: </color> The \"Sleeper tribe\"... The hilichurls sure have interesting tribe names.\\n<color=#37FFFF>Paimon:</color> The Sleeper tribe will take any opportunity they can to take a nap.\\n<color=#37FFFF>Paimon:</color> Paimon's heard that their animal-skin beds are really soft. Would you like to try them?\\n<color=#37FFFF>{NICKNAME}:</color> Not going to try it yourself, Paimon?\\n<color=#37FFFF>Paimon:</color> Paimon can sleep while floating! The air is the softest bed. Pretty sweet, huh?\\n<color=#37FFFF>{NICKNAME}:</color> ...Just a little.",
|
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"language": "English(US)",
|
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"speaker": "Traveler",
|
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"speaker_type": "",
|
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_sleeper_hero.wem"
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}
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Traveler/English(US)/97760_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:dcefbba219b21cbec1fed61f2addf1855272284bd52e1e54af3e22b7665c110c
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size 2228524
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"sampling_rate": 48000
|
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},
|
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"transcription": "#<color=#37FFFF>Paimon: </color>Tanuki are really mysterious creatures.\\n<color=#37FFFF>{NICKNAME}: </color>I think they are really cute.\\n<color=#37FFFF>Paimon: </color>Yeah, they're cute... until they start talking.\\n<color=#37FFFF>{NICKNAME}: </color>Hmm, I wonder... If you couldn't talk, would you appear to be more mysterious and noble?\\n<color=#37FFFF>Paimon: </color>Are you trying to mock me?\\n<color=#37FFFF>{NICKNAME}: </color>*randomly humming innocently*",
|
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"language": "English(US)",
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"speaker": "Traveler",
|
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_bakeDanuki_hero.wem"
|
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}
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Traveler/English(US)/99259_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:d0b4ae0aaca33664fe1fdf2b4bdc70ec7bab2ad91e788023d18bab219787c8dc
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size 97068
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Traveler/English(US)/99259_metadata.json
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"sampling_rate": 48000
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},
|
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"transcription": "Lightning Slash!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
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"speaker_type": "",
|
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"type": "AnimatorEvent",
|
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"inGameFilename": "VO_gameplay\\VO_hero\\vo_hero_battle_skill1_thunder_03.wem"
|
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}
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Traveler/English(US)/99969_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:f109595e8d5b4c18edbbd873316b429868bc789016257a305641a2836bd320b6
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size 3848876
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Traveler/English(US)/99969_metadata.json
ADDED
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{
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"audio": {
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|
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"sampling_rate": 48000
|
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},
|
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"transcription": "#<color=#37FFFF>{NICKNAME}:</color> Sure would be nice to spend a night at the Goth Grand Hotel...\\n<color=#37FFFF>Paimon:</color> Paimon thinks so too!\\n<color=#37FFFF>Paimon:</color> The rooms are sure to be big and clean.\\n<color=#37FFFF>{NICKNAME}:</color> Still, I've heard Mr. Goth say that they've had all kinds of strange problems ever since the Fatui moved in.\\n<color=#37FFFF>{NICKNAME}:</color> The Electro Cicins that their mages brought in attracted a lot of dust with static electricity, which ended up killing a lot of those Cicins.\\n<color=#37FFFF>{NICKNAME}:</color> Then, someone mixed up the Mist Grass Pollen and the pepper...\\n<color=#37FFFF>{NICKNAME}:</color> And the Agents ended up brawling amongst themselves, each insisting that the other owed them money for wine.\\n<color=#37FFFF>Paimon:</color> ...Hang in there, Goth Grand Hotel...",
|
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+
"language": "English(US)",
|
8 |
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"speaker": "Traveler",
|
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"speaker_type": "",
|
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"type": "Fetter",
|
11 |
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"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_gothHotel_hero.wem"
|
12 |
+
}
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Traveler/English(US)/99996_audio.wav
ADDED
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1 |
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version https://git-lfs.github.com/spec/v1
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oid sha256:432f2002b69f897e7fca1064ef717a74e126c39182d654bef1f28209eaa2147f
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size 4793516
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Traveler/English(US)/99996_metadata.json
ADDED
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{
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|
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"sampling_rate": 48000
|
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},
|
6 |
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"transcription": "#<color=#37FFFF>Paimon:</color> Mondstadt has so many windmills, doesn't it?\\n<color=#37FFFF>{NICKNAME}:</color> Well, the city is built above water, so it probably relies on windmills to draw the water upwards.\\n<color=#37FFFF>Paimon:</color> That's correct! The winds blow through Mondstadt all year, so this supply of water is very stable.\\n<color=#37FFFF>Paimon:</color> Also, the windmills are what they call \"visible winds\" \u2014 and wind chimes are called the \"audible winds.\"\\n<color=#37FFFF>Paimon:</color> Paimon guesses they can be thought of as mascots and prayers to the Anemo Archon for protection.\\n<color=#37FFFF>{NICKNAME}:</color> Ah, mascots. So, like you then, Paimon?\\n<color=#37FFFF>Paimon:</color> No! Not at all! They're made of wood, and you can't eat them in an emergency either, 'cause all you'll do is grind your teeth down!\\n<color=#37FFFF>{NICKNAME}:</color> Umm...\\n<color=#37FFFF>{NICKNAME}:</color> ...I don't know what to say to that.",
|
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+
"language": "English(US)",
|
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"speaker": "Traveler",
|
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"speaker_type": "",
|
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"type": "Fetter",
|
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"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_windmill_heroine.wem"
|
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}
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