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- Charles/English(US)/156910_metadata.json +12 -0
- Charles/English(US)/157903_audio.wav +3 -0
- Charles/English(US)/157903_metadata.json +12 -0
- Charles/English(US)/170186_audio.wav +3 -0
- Charles/English(US)/170186_metadata.json +12 -0
- Charles/English(US)/174870_audio.wav +3 -0
- Charles/English(US)/174870_metadata.json +12 -0
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- Charles/English(US)/188597_audio.wav +3 -0
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- Charles/English(US)/21014_audio.wav +3 -0
- Charles/English(US)/21014_metadata.json +12 -0
- Charles/English(US)/215422_audio.wav +3 -0
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- Charles/English(US)/21801_audio.wav +3 -0
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- Charles/English(US)/229098_audio.wav +3 -0
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- Charles/English(US)/234144_audio.wav +3 -0
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- Charles/English(US)/262563_audio.wav +3 -0
- Charles/English(US)/262563_metadata.json +12 -0
Charles/English(US)/156910_audio.wav
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Charles/English(US)/156910_metadata.json
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"transcription": "*sigh* When you put it like that I do feel quite ashamed... I suppose I should give her one on the house next time she's here.",
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"speaker": "Charles",
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Charles/English(US)/157903_audio.wav
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Charles/English(US)/157903_metadata.json
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"transcription": "I just took a rather important order, but unfortunately we've run completely dry and the delivery from the winery is behind schedule.",
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"language": "English(US)",
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"speaker": "Charles",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_QINLQ003_1_charles_02.wem"
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Charles/English(US)/170186_audio.wav
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Charles/English(US)/170186_metadata.json
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"transcription": "Drinking to make merry is all well and good, but passing out drunk in my tavern... That's a pain.",
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"language": "English(US)",
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"speaker": "Charles",
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"type": "Dialog",
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Charles/English(US)/174870_audio.wav
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version https://git-lfs.github.com/spec/v1
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Charles/English(US)/174870_metadata.json
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"transcription": "Though the topic on everyone's lips is more of an urban legend than actual news.",
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"language": "English(US)",
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"speaker": "Charles",
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Charles/English(US)/175829_audio.wav
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Charles/English(US)/175829_metadata.json
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"transcription": "Jean's overworked? Yes, relatively speaking you guys have a lot more time on your hands.",
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"language": "English(US)",
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"speaker": "Charles",
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"speaker_type": "TALK_ROLE_NPC",
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Charles/English(US)/187060_audio.wav
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version https://git-lfs.github.com/spec/v1
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Charles/English(US)/187060_metadata.json
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"transcription": "I have no involvement in any intelligence-gathering operation.",
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"language": "English(US)",
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"speaker": "Charles",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_KLLQ001_7_charles_03.wem"
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Charles/English(US)/187782_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 476716
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Charles/English(US)/187782_metadata.json
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"transcription": "There's too many raucous patrons on the first floor, so if you want to wait, best to go to the second.",
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"language": "English(US)",
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"speaker": "Charles",
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"type": "Dialog",
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"inGameFilename": "VO_WQ\\VO_NPC\\vo_WQDY001_4_charles_07.wem"
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}
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Charles/English(US)/188597_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 562348
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Charles/English(US)/188597_metadata.json
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{
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"transcription": "I've heard some stories about him. Apparently, he once rescued a city dweller from the Abyss Order.",
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"language": "English(US)",
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"speaker": "Charles",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_KLLQ001_7_charles_05.wem"
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}
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Charles/English(US)/189743_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 605740
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Charles/English(US)/189743_metadata.json
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"transcription": "I've been a bartender here for more than a decade, and I've never seen a happier crowd of drinkers than the ones who were here tonight.",
|
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"language": "English(US)",
|
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"speaker": "Charles",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_npc\\vo_NOECOP002_1909205_charles_04.wem"
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}
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Charles/English(US)/205627_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 713132
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Charles/English(US)/205627_metadata.json
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{
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},
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"transcription": "It's time to get Elzer onto doing the accounts again... I must say though, the tax rate on alcohol in Mondstadt is pretty steep.",
|
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"language": "English(US)",
|
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"speaker": "Charles",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_QINLQ001_2_charles_04.wem"
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}
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Charles/English(US)/21014_audio.wav
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version https://git-lfs.github.com/spec/v1
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Charles/English(US)/21014_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Unless of course he can help take care of the more belligerent patrons after they've had a few too many...",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Charles",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_npc\\vo_DLCLQ001_1_charles_11.wem"
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}
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Charles/English(US)/215422_audio.wav
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version https://git-lfs.github.com/spec/v1
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Charles/English(US)/215422_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "Often, customers choose this tavern not just for the quality of the drinks we serve, but also for the great atmosphere.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Charles",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_COOP\\VO_npc\\vo_NOECOP002_1909205_charles_08.wem"
|
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}
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Charles/English(US)/21801_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 106028
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Charles/English(US)/21801_metadata.json
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{
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"audio": {
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"path": "0d53f84105cb67f4.wav",
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"sampling_rate": 48000
|
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},
|
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"transcription": "What would you like?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Charles",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_MD\\vo_npc_md_m_charles_01.wem"
|
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}
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Charles/English(US)/223307_audio.wav
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Charles/English(US)/229098_audio.wav
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Charles/English(US)/233889_audio.wav
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Charles/English(US)/234144_audio.wav
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Charles/English(US)/234154_audio.wav
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Charles/English(US)/237407_audio.wav
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Charles/English(US)/243627_audio.wav
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Charles/English(US)/253875_audio.wav
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Charles/English(US)/254462_audio.wav
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Charles/English(US)/260786_audio.wav
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Charles/English(US)/261922_audio.wav
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"language": "English(US)",
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"speaker": "Charles",
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Charles/English(US)/262563_audio.wav
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