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  1. Lyney/English(US)/47021_audio.wav +3 -0
  2. Lyney/English(US)/47021_metadata.json +12 -0
  3. Lyney/English(US)/47485_audio.wav +3 -0
  4. Lyney/English(US)/47485_metadata.json +12 -0
  5. Lyney/English(US)/47942_audio.wav +3 -0
  6. Lyney/English(US)/47942_metadata.json +12 -0
  7. Lyney/English(US)/48090_audio.wav +3 -0
  8. Lyney/English(US)/48090_metadata.json +12 -0
  9. Lyney/English(US)/48601_audio.wav +3 -0
  10. Lyney/English(US)/48601_metadata.json +12 -0
  11. Lyney/English(US)/4885_audio.wav +3 -0
  12. Lyney/English(US)/4885_metadata.json +12 -0
  13. Lyney/English(US)/49103_audio.wav +3 -0
  14. Lyney/English(US)/49103_metadata.json +12 -0
  15. Lyney/English(US)/49265_audio.wav +3 -0
  16. Lyney/English(US)/49265_metadata.json +12 -0
  17. Lyney/English(US)/49568_audio.wav +3 -0
  18. Lyney/English(US)/49568_metadata.json +12 -0
  19. Lyney/English(US)/50671_audio.wav +3 -0
  20. Lyney/English(US)/50671_metadata.json +12 -0
  21. Lyney/English(US)/50814_audio.wav +3 -0
  22. Lyney/English(US)/50814_metadata.json +12 -0
  23. Lyney/English(US)/50862_audio.wav +3 -0
  24. Lyney/English(US)/50862_metadata.json +12 -0
  25. Lyney/English(US)/51168_audio.wav +3 -0
  26. Lyney/English(US)/51168_metadata.json +12 -0
  27. Lyney/English(US)/51233_audio.wav +3 -0
  28. Lyney/English(US)/51233_metadata.json +12 -0
  29. Lyney/English(US)/52249_audio.wav +3 -0
  30. Lyney/English(US)/52249_metadata.json +12 -0
  31. Lyney/English(US)/52389_audio.wav +3 -0
  32. Lyney/English(US)/52389_metadata.json +12 -0
  33. Lyney/English(US)/52570_audio.wav +3 -0
  34. Lyney/English(US)/52570_metadata.json +12 -0
  35. Lyney/English(US)/53092_audio.wav +3 -0
  36. Lyney/English(US)/53092_metadata.json +12 -0
  37. Lyney/English(US)/53132_audio.wav +3 -0
  38. Lyney/English(US)/53132_metadata.json +12 -0
  39. Lyney/English(US)/54067_audio.wav +3 -0
  40. Lyney/English(US)/54067_metadata.json +12 -0
  41. Lyney/English(US)/55037_audio.wav +3 -0
  42. Lyney/English(US)/55037_metadata.json +12 -0
  43. Lyney/English(US)/56074_audio.wav +3 -0
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  45. Lyney/English(US)/56265_audio.wav +3 -0
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  47. Lyney/English(US)/56933_audio.wav +3 -0
  48. Lyney/English(US)/56933_metadata.json +12 -0
  49. Lyney/English(US)/57619_audio.wav +3 -0
  50. Lyney/English(US)/57619_metadata.json +12 -0
Lyney/English(US)/47021_audio.wav ADDED
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+ "path": "1d07dd6ce646028d.wav",
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+ "transcription": "If you're willing, why don't you stay awhile and have a little chat with us?",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "I think that applies to you, too. Truth can take many forms \u2014 prized possessions with nostalgic value, fervent hopes and dreams... and irreplaceable people.",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Excuse me good sir, do you by any chance know a Jemma?",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "transcription": "Hmm... Well if that's the case, she should be more willing to open up to us once she learns that those thugs won't be bothering her anymore.",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "transcription": "So, there you have it, the whole truth. I swear, I didn't hide anything from you this time.",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "transcription": "Haha, don't lose heart! How about... I shuffle your deck for next round? I can guarantee a good starting hand.",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "transcription": "In any case, I doubt we'll get any further here, so let's call it a day. Meet me outside Hotel Debord tomorrow, and then we'll start the next step of our plan.",
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+ "language": "English(US)",
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+ "transcription": "Alright, time to lighten this conversation up a little! What did you think of the show tonight? Were you happy with it?",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "transcription": "Hmm... To be honest, it makes me angry.",
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+ "language": "English(US)",
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+ "transcription": "Yeah, I'll take him from this side. Lynette? Together?",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "transcription": "...Lynette's not usually so forthcoming about what she likes. But this time... well, she's expressed it in more ways than one. I guess you've rubbed off on her, too...",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "transcription": "No, nothing.",
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+ "transcription": "Oh, alright then. I'll give it a go \u2014 but only because it's you.",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "transcription": "So, please, \"Father\"... Please reconsider!",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "And speaking of performances, I would be remiss to forgo this opportunity gifted by fate. Might I invite the two of you to see my performance?",
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+ "language": "English(US)",
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+ "speaker": "Lyney",
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+ "transcription": "That, plus the fact that he was the only kid here without his parents, and he looked as guilty as sin. He made it easy for me.",
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+ "language": "English(US)",
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+ "transcription": "My hands and feet are still a bit weak, but that's probably just the residual effects of the tranquilizer shot.",
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+ "speaker": "Lyney",
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+ "transcription": "Who would suspect for one second that the lovely young lady always seen weeping in front of Cesar's grave was actually the mastermind behind his demise? No, not that poor lady. Perish the thought!",
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+ "language": "English(US)",
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+ "transcription": "Oh, so that's what is going on... sounds very interesting.",
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+ "transcription": "You met \"Father\"? Did she say anything to you?",
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+ "transcription": "This is no mere illusion, tis I, Lyney! The greatest magician in all Teyvat! How are we feeling today? Excited? Surprised? Oh, you're curious how I appeared in front of you like this? Well... Hmm, your eyes are like topaz, precious, pure, and lovely. I like them! I've decided \u2014 I'm going to put on a show just for you. Watch carefully now. Blink, and you might miss it!",
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+ "transcription": "...I look forward to seeing you again.",
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