68c85036d2a82d340e9dde5eb30c8fa77947adadfad8a3c8299bcc4de0939b91
Browse files- Badawi/English(US)/241670_audio.wav +3 -0
- Badawi/English(US)/241670_metadata.json +12 -0
- Badawi/English(US)/250174_audio.wav +3 -0
- Badawi/English(US)/250174_metadata.json +12 -0
- Badawi/English(US)/262923_audio.wav +3 -0
- Badawi/English(US)/262923_metadata.json +12 -0
- Badawi/English(US)/264720_audio.wav +3 -0
- Badawi/English(US)/264720_metadata.json +12 -0
- Badawi/English(US)/268567_audio.wav +3 -0
- Badawi/English(US)/268567_metadata.json +12 -0
- Badawi/English(US)/275025_audio.wav +3 -0
- Badawi/English(US)/275025_metadata.json +12 -0
- Badawi/English(US)/282472_audio.wav +3 -0
- Badawi/English(US)/282472_metadata.json +12 -0
- Badawi/English(US)/283714_audio.wav +3 -0
- Badawi/English(US)/283714_metadata.json +12 -0
- Badawi/English(US)/285597_audio.wav +3 -0
- Badawi/English(US)/285597_metadata.json +12 -0
- Badawi/English(US)/295021_audio.wav +3 -0
- Badawi/English(US)/295021_metadata.json +12 -0
- Badawi/English(US)/30006_audio.wav +3 -0
- Badawi/English(US)/30006_metadata.json +12 -0
- Badawi/English(US)/306270_audio.wav +3 -0
- Badawi/English(US)/306270_metadata.json +12 -0
- Badawi/English(US)/31897_audio.wav +3 -0
- Badawi/English(US)/31897_metadata.json +12 -0
- Badawi/English(US)/319610_audio.wav +3 -0
- Badawi/English(US)/319610_metadata.json +12 -0
- Badawi/English(US)/321128_audio.wav +3 -0
- Badawi/English(US)/321128_metadata.json +12 -0
- Badawi/English(US)/323120_audio.wav +3 -0
- Badawi/English(US)/323120_metadata.json +12 -0
- Badawi/English(US)/334738_audio.wav +3 -0
- Badawi/English(US)/334738_metadata.json +12 -0
- Badawi/English(US)/354385_audio.wav +3 -0
- Badawi/English(US)/354385_metadata.json +12 -0
- Badawi/English(US)/35829_audio.wav +3 -0
- Badawi/English(US)/35829_metadata.json +12 -0
- Badawi/English(US)/372201_audio.wav +3 -0
- Badawi/English(US)/372201_metadata.json +12 -0
- Badawi/English(US)/374123_audio.wav +3 -0
- Badawi/English(US)/374123_metadata.json +12 -0
- Badawi/English(US)/374668_audio.wav +3 -0
- Badawi/English(US)/374668_metadata.json +12 -0
- Badawi/English(US)/37969_audio.wav +3 -0
- Badawi/English(US)/37969_metadata.json +12 -0
- Badawi/English(US)/390347_audio.wav +3 -0
- Badawi/English(US)/390347_metadata.json +12 -0
- Badawi/English(US)/392178_audio.wav +3 -0
- Badawi/English(US)/392178_metadata.json +12 -0
Badawi/English(US)/241670_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:eeda89057fc9f0c1c9b4db8bd4d0c70913b9bd94e3b6bcd9f3e6d18c3b34c951
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Badawi/English(US)/241670_metadata.json
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{
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"audio": {
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"path": "9568de49280a6d12.wav",
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"sampling_rate": 48000
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},
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"transcription": "...",
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"language": "English(US)",
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"speaker": "Badawi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1905904_badawi_02.wem"
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}
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Badawi/English(US)/250174_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:2684951883df2b26c9b86670244ef8282883bbfb482acdca1f21ef17184f803e
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size 529580
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Badawi/English(US)/250174_metadata.json
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{
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"audio": {
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"path": "9abd907aa25cb2fb.wav",
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},
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"transcription": "It's all fine with me. But... where do you think we'll be able to find these sponsors?",
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"language": "English(US)",
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"speaker": "Badawi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1905904_badawi_29.wem"
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}
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Badawi/English(US)/262923_audio.wav
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version https://git-lfs.github.com/spec/v1
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Badawi/English(US)/262923_metadata.json
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{
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"audio": {
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"path": "a2bbb9a874646cd7.wav",
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"sampling_rate": 48000
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},
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"transcription": "Putting the building design aside, can we get some less expensive materials for the floor tiles? I know someone in the business, and the red bricks he sells can go for pretty cheap.",
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"language": "English(US)",
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"speaker": "Badawi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1905901_badawi_06.wem"
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}
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Badawi/English(US)/264720_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:d00d95e7287103fce48422bd7b18e405ec85c6441b27521ec2d83973e67c7b90
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size 802348
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Badawi/English(US)/264720_metadata.json
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{
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"audio": {
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"path": "a3e5a5ba1ee66af1.wav",
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"sampling_rate": 48000
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},
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"transcription": "Yes, I've given this some thought already. I think we can go with the general direction of the latest proposal that you just showed me.",
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"language": "English(US)",
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"speaker": "Badawi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1905901_badawi_04.wem"
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Badawi/English(US)/268567_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1019948
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Badawi/English(US)/268567_metadata.json
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{
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"audio": {
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"path": "a6494c2ca532d894.wav",
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"sampling_rate": 48000
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},
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"transcription": "I know there are a lot of bad apples in our ranks, but most are just trying to make a living. We're not that greedy by nature, and will do our best when given a job.",
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"language": "English(US)",
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"speaker": "Badawi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1905903_badawi_03.wem"
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}
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Badawi/English(US)/275025_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:011212a97f29a28b4ee77c6f438d6c141831b724856d10c5d73fee7cd0994c55
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size 241708
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Badawi/English(US)/275025_metadata.json
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{
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"audio": {
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"path": "aa4b20dd4b2e7817.wav",
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"sampling_rate": 48000
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},
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"transcription": "I see... Would that really be okay?",
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"language": "English(US)",
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"speaker": "Badawi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1905904_badawi_25.wem"
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}
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Badawi/English(US)/282472_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:5a975c51ae58784266be6caadcc06de67397e2b3c9e2784521fa931d38d042b1
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size 1529772
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Badawi/English(US)/282472_metadata.json
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{
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"audio": {
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"path": "aedb0ceef8939f31.wav",
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"sampling_rate": 48000
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},
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"transcription": "Is there something I can do for you? I've already caused you a lot of trouble before, and now, you're revising the design again because of me... Which draft are we even on now? It's making me feel terribly guilty.",
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"language": "English(US)",
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"speaker": "Badawi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1905904_badawi_27.wem"
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}
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Badawi/English(US)/283714_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 772396
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Badawi/English(US)/283714_metadata.json
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{
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"audio": {
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"path": "af95018e1de34783.wav",
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"sampling_rate": 48000
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},
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"transcription": "Unfortunately, no. My wife passed away at an early age, and I don't have any children.",
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"language": "English(US)",
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"speaker": "Badawi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1907103_badawi_06.wem"
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}
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Badawi/English(US)/285597_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 431276
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Badawi/English(US)/285597_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "I didn't think much of it back then, but with age it's caught up to me.",
|
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"language": "English(US)",
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"speaker": "Badawi",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1907103_badawi_04.wem"
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}
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Badawi/English(US)/295021_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1119532
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Badawi/English(US)/295021_metadata.json
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{
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"audio": {
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"path": "b6a99c72d83ee1e9.wav",
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"sampling_rate": 48000
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},
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"transcription": "You're right, and I was aware of these happenings as well. I just figured... what I want to do is a separate effort from what's already being done by the Akademiya.",
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"language": "English(US)",
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"speaker": "Badawi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1905904_badawi_05.wem"
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}
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Badawi/English(US)/30006_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1147948
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Badawi/English(US)/30006_metadata.json
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{
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"audio": {
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"path": "12720286f7b80d44.wav",
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"sampling_rate": 48000
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},
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"transcription": "This door, too \u2014 I don't think it needs to be nearly this large. If you could reduce it to around my height, you could use the leftover materials to construct a few more rooms\u2014",
|
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"language": "English(US)",
|
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"speaker": "Badawi",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1905801_badawi_04.wem"
|
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}
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Badawi/English(US)/306270_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1105964
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Badawi/English(US)/306270_metadata.json
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{
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"audio": {
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"path": "bda65b5d454625c4.wav",
|
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"sampling_rate": 48000
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},
|
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"transcription": "I... want to build something unique. Something quiet and warm inside, a refuge that can block out the world outside.",
|
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"language": "English(US)",
|
8 |
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"speaker": "Badawi",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_COOP\\VO_npc\\vo_KVCOP001_1905901_badawi_09.wem"
|
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}
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Badawi/English(US)/31897_audio.wav
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+
version https://git-lfs.github.com/spec/v1
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oid sha256:8784f8b86620f4c07c28e7d87fb107cae61a7306d38b164867769c69e26d0c01
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size 723116
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Badawi/English(US)/31897_metadata.json
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{
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"audio": {
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"path": "139bee98a23a0b66.wav",
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"sampling_rate": 48000
|
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},
|
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"transcription": "Hmm... It's a bit hard to put into words, but the design still doesn't look quite right to me.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Badawi",
|
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