e4a93d73f6b94267fc0d1c14a1cf71e8673bdadb5043a65e487ca0ce99e081cd
Browse files- Navia/English(US)/302648_audio.wav +3 -0
- Navia/English(US)/302648_metadata.json +12 -0
- Navia/English(US)/302841_audio.wav +3 -0
- Navia/English(US)/302841_metadata.json +12 -0
- Navia/English(US)/302857_audio.wav +3 -0
- Navia/English(US)/302857_metadata.json +12 -0
- Navia/English(US)/302937_audio.wav +3 -0
- Navia/English(US)/302937_metadata.json +12 -0
- Navia/English(US)/303227_audio.wav +3 -0
- Navia/English(US)/303227_metadata.json +12 -0
- Navia/English(US)/303477_audio.wav +3 -0
- Navia/English(US)/303477_metadata.json +12 -0
- Navia/English(US)/303655_audio.wav +3 -0
- Navia/English(US)/303655_metadata.json +12 -0
- Navia/English(US)/304008_audio.wav +3 -0
- Navia/English(US)/304008_metadata.json +12 -0
- Navia/English(US)/304165_audio.wav +3 -0
- Navia/English(US)/304165_metadata.json +12 -0
- Navia/English(US)/304361_audio.wav +3 -0
- Navia/English(US)/304361_metadata.json +12 -0
- Navia/English(US)/304864_audio.wav +3 -0
- Navia/English(US)/304864_metadata.json +12 -0
- Navia/English(US)/3053_audio.wav +3 -0
- Navia/English(US)/3053_metadata.json +12 -0
- Navia/English(US)/306903_audio.wav +3 -0
- Navia/English(US)/306903_metadata.json +12 -0
- Navia/English(US)/30697_audio.wav +3 -0
- Navia/English(US)/30697_metadata.json +12 -0
- Navia/English(US)/307553_audio.wav +3 -0
- Navia/English(US)/307553_metadata.json +12 -0
- Navia/English(US)/307688_audio.wav +3 -0
- Navia/English(US)/307688_metadata.json +12 -0
- Navia/English(US)/308099_audio.wav +3 -0
- Navia/English(US)/308099_metadata.json +12 -0
- Navia/English(US)/308332_audio.wav +3 -0
- Navia/English(US)/308332_metadata.json +12 -0
- Navia/English(US)/308479_audio.wav +3 -0
- Navia/English(US)/308479_metadata.json +12 -0
- Navia/English(US)/309140_audio.wav +3 -0
- Navia/English(US)/309140_metadata.json +12 -0
- Navia/English(US)/310098_audio.wav +3 -0
- Navia/English(US)/310098_metadata.json +12 -0
- Navia/English(US)/310462_audio.wav +3 -0
- Navia/English(US)/310462_metadata.json +12 -0
- Navia/English(US)/310661_audio.wav +3 -0
- Navia/English(US)/310661_metadata.json +12 -0
- Navia/English(US)/310854_audio.wav +3 -0
- Navia/English(US)/310854_metadata.json +12 -0
- Navia/English(US)/311023_audio.wav +3 -0
- Navia/English(US)/311023_metadata.json +12 -0
Navia/English(US)/302648_audio.wav
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version https://git-lfs.github.com/spec/v1
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Navia/English(US)/302648_metadata.json
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"transcription": "In that case, why don't we go back to the Court? I can pick up Adele's uniform while we're there as well. It'll save Florent's guys a trip.",
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Navia/English(US)/302841_audio.wav
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version https://git-lfs.github.com/spec/v1
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Navia/English(US)/302841_metadata.json
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"transcription": "Anyway, even though we didn't make a breakthrough, let's still compile what we were able to find.",
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"language": "English(US)",
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"speaker": "Navia",
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Navia/English(US)/302857_audio.wav
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version https://git-lfs.github.com/spec/v1
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Navia/English(US)/302857_metadata.json
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"transcription": "Haha, thank you for your advice. These are the kinds of things you only really figure out once you've tried them out yourself.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Navia/English(US)/302937_audio.wav
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version https://git-lfs.github.com/spec/v1
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Navia/English(US)/302937_metadata.json
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"transcription": "The closest piece of info I have is that my father had been investigating the serial disappearances case at the time of his death.",
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"language": "English(US)",
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"speaker": "Navia",
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Navia/English(US)/303227_audio.wav
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Navia/English(US)/303227_metadata.json
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"transcription": "It's a gift for future you. When you first told me that you were interested in joining the Spina, I was overjoyed.",
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"language": "English(US)",
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"speaker": "Navia",
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Navia/English(US)/303477_audio.wav
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version https://git-lfs.github.com/spec/v1
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Navia/English(US)/303477_metadata.json
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"audio": {
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"transcription": "That night, my father hosted a banquet at this countryside estate. He planned to meet up and exchange information with Jacques over some food.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_4_navia_17.wem"
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Navia/English(US)/303655_audio.wav
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version https://git-lfs.github.com/spec/v1
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Navia/English(US)/303655_metadata.json
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"transcription": "Huh, what are you doing here? I was just about to look for you at the Palais Mermonia.",
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"language": "English(US)",
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"speaker": "Navia",
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Navia/English(US)/304008_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 881580
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Navia/English(US)/304008_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Whatever the world throws at them, they just take it as it comes \u2014 no nonsense, no pretensions. Honestly, I think that's pretty awesome.",
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"language": "English(US)",
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"speaker": "Navia",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_navia\\vo_navia_mimitomo_friendship2_09.wem"
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}
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Navia/English(US)/304165_audio.wav
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version https://git-lfs.github.com/spec/v1
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Navia/English(US)/304165_metadata.json
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{
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"audio": {
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"path": "bc573ff8226faaee.wav",
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},
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"transcription": "I never thought that I'd have the chance to stand next to my mother... Not even in my wildest dreams.",
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7 |
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"language": "English(US)",
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8 |
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"speaker": "Navia",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_navia\\vo_NVLQ003_7_navia_08.wem"
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}
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Navia/English(US)/304361_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 305196
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Navia/English(US)/304361_metadata.json
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{
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"audio": {
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"path": "bc740447b90d658b.wav",
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"sampling_rate": 48000
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},
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"transcription": "Finally! The rain has stopped!",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_navia\\vo_navia_weather_afterRain_01.wem"
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}
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Navia/English(US)/304864_audio.wav
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version https://git-lfs.github.com/spec/v1
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Navia/English(US)/304864_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Three years later, I still don't understand why he did that...",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Navia",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ004_7_navia_11.wem"
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}
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Navia/English(US)/3053_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 344108
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Navia/English(US)/3053_metadata.json
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{
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"audio": {
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},
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"transcription": "What!? Explosives? What do they want?",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Navia",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_navia\\vo_NVLQ003_1_navia_09.wem"
|
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}
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Navia/English(US)/306903_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 789548
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Navia/English(US)/306903_metadata.json
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{
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"audio": {
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"path": "be0dbc1142cc95d5.wav",
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"sampling_rate": 48000
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},
|
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"transcription": "Alright, anyway... that's the information I wanted to share with you \u2014 even if it did sound like I was just complaining towards the end.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Navia",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ004_7_navia_24.wem"
|
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}
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Navia/English(US)/30697_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:399b52e33d852834e79b3fa12dc133b130420c492aecb934bfbbee60000c022d
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size 1127212
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Navia/English(US)/30697_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "But then we heard two gunshots from the courtyard. We raced to the scene and found my father, still holding a gun, and Jacques, who was already dead on the ground...",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_4_navia_18.wem"
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}
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Navia/English(US)/307553_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:dd689e06988a2934fac09c94c3595013ca9c4ad0516f24d8f10caf8493805372
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size 1398060
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Navia/English(US)/307553_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Stocking up on materials, confirming construction timelines, discussing compensation terms with families affected by the disaster... Between all of that, I've been making a lot of trips between the Court and Poisson.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_navia\\vo_NVLQ001_1_navia_07.wem"
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}
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Navia/English(US)/307688_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:dbe4b96219ebcd626ce833c3a2dd0f7e6d2f73e5690c94463142416d749e0985
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size 289580
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Navia/English(US)/307688_metadata.json
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{
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"audio": {
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"path": "be86665a64bc3800.wav",
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"sampling_rate": 48000
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},
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"transcription": "Perhaps we should just leave them be for now.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ302_5_navia_02.wem"
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}
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Navia/English(US)/308099_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:9cf8c02dfd1d07474d0fb3d2a622ba4b818bd1bc603766f97a7bd95e1cc75473
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size 724396
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Navia/English(US)/308099_metadata.json
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{
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"audio": {
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"path": "bec5f9e5fee0a63b.wav",
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"sampling_rate": 48000
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},
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"transcription": "Haha, that's right, you tell them! And that's why they're partners of mine. They've managed to turn things around!",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ003_38_navia_01.wem"
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Navia/English(US)/308332_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:c42523bc8d41c6a1127dbf80a70f3ada62bf433ffa6cd7e844a27e82016ae7c8
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size 2802348
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Navia/English(US)/308332_metadata.json
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{
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"audio": {
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"path": "beea8b045e4ee21d.wav",
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"sampling_rate": 48000
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},
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"transcription": "If you've spent long enough in the Fleuve Cendre, you might have noticed that there are a lot of other groups in Fontaine besides the Spina di Rosula. Beware of them \u2014 they each have their own agenda, and they're not all friendly like us. If you ever find yourself in a tight spot, you can always ask Mr. Tetreaux at the bar for help. Unless you're dealing with someone who isn't in the mood to sit down and have a conversation, in which case... White Glove will sort things out. You can count on him.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_navia\\vo_navia_dialog_share_02.wem"
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}
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Navia/English(US)/308479_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:a7dd4915537cad017569a21d9271492976c28e713048045eb1eed79a96a5a493
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size 662316
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Navia/English(US)/308479_metadata.json
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{
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"audio": {
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"path": "bf00d022ed1f954f.wav",
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"sampling_rate": 48000
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},
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"transcription": "It's not that I don't understand her at all, but I... I just can't deal with this yet.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ004_7_navia_22.wem"
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}
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Navia/English(US)/309140_audio.wav
ADDED
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:a6764b49d9b371c44acfeaae2764e44d0976ecddc2e08eecdd9eee80f781325b
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size 797740
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Navia/English(US)/309140_metadata.json
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{
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"audio": {
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"path": "bf6d0ab8391aabf5.wav",
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"sampling_rate": 48000
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},
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"transcription": "Come on, Lyney and Lynette. Give it another go. Don't worry \u2014 Spina di Rosula has made the necessary arrangements on your behalf.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ003_45_navia_07.wem"
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}
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Navia/English(US)/310098_audio.wav
ADDED
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1 |
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version https://git-lfs.github.com/spec/v1
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oid sha256:9ffac1e06222d3d5139ffb1328fe75670ff289652d88e3cf8223356a3dfc6f0f
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size 561324
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Navia/English(US)/310098_metadata.json
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{
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"audio": {
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"path": "c0097f64d7be6419.wav",
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"sampling_rate": 48000
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},
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"transcription": "Anyway, we both know why I'm here. Tell me, how can the Spina be of service to you?",
|
7 |
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_navia\\vo_QZLQ002_9_navia_10.wem"
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}
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Navia/English(US)/310462_audio.wav
ADDED
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1 |
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version https://git-lfs.github.com/spec/v1
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oid sha256:6d3890ea09298c46d51d018c43467187c3a8a81213e0baa24127d79fdd93c88a
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size 621100
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Navia/English(US)/310462_metadata.json
ADDED
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{
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"audio": {
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"path": "c0411988282a73b7.wav",
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"sampling_rate": 48000
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},
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"transcription": "Haha, it was nothing. A small task for the Spina di Rosula. Silver, Melus, it's time to go.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ003_28_navia_39.wem"
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}
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Navia/English(US)/310661_audio.wav
ADDED
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:6f131f313367c6f0669cfd4ca2f015da20fd8746b83a1c8e85e42d6116848893
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size 728236
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Navia/English(US)/310661_metadata.json
ADDED
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{
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"audio": {
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"path": "c05fa17923794f51.wav",
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"sampling_rate": 48000
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},
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"transcription": "She said she used to be terrified of Papa, so as a result, she found all the rest of the Spina super scary as well.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_navia\\vo_NVLQ002_2_navia_07.wem"
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}
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Navia/English(US)/310854_audio.wav
ADDED
@@ -0,0 +1,3 @@
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1 |
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version https://git-lfs.github.com/spec/v1
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oid sha256:1e64484449e2408a9ff9d6c131ecaf6d075c485e752ff757ee18f57331a46a05
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size 777004
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Navia/English(US)/310854_metadata.json
ADDED
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{
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"audio": {
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"path": "c07d215b7fe7e8a3.wav",
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"sampling_rate": 48000
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},
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"transcription": "Sounds just like Lyney's case, doesn't it? In both cases the culprit seemed obvious, but neither appeared to have any motive at all.",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Navia",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_4_navia_19.wem"
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}
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Navia/English(US)/311023_audio.wav
ADDED
@@ -0,0 +1,3 @@
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1 |
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version https://git-lfs.github.com/spec/v1
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oid sha256:8aeecd261c69c6078087c4f16b98b45bcabccd60051827e66f0b6742d74121e0
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size 530988
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Navia/English(US)/311023_metadata.json
ADDED
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{
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"audio": {
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"path": "c097d9e4525fc0b1.wav",
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"sampling_rate": 48000
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},
|
6 |
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"transcription": "Rumors are abroad that someone's scheming against Melusines, and that you're investigating the case.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Navia",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_navia\\vo_SLLQ002_14_navia_03.wem"
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}
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