52983a37912add7123a544500ae9de49337068ac3162fa5091f6da54dff302a9
Browse files- Beidou/English(US)/343676_audio.wav +3 -0
- Beidou/English(US)/343676_metadata.json +12 -0
- Beidou/English(US)/343802_audio.wav +3 -0
- Beidou/English(US)/343802_metadata.json +12 -0
- Beidou/English(US)/343829_audio.wav +3 -0
- Beidou/English(US)/343829_metadata.json +12 -0
- Beidou/English(US)/345017_audio.wav +3 -0
- Beidou/English(US)/345017_metadata.json +12 -0
- Beidou/English(US)/345332_audio.wav +3 -0
- Beidou/English(US)/345332_metadata.json +12 -0
- Beidou/English(US)/345574_audio.wav +3 -0
- Beidou/English(US)/345574_metadata.json +12 -0
- Beidou/English(US)/346175_audio.wav +3 -0
- Beidou/English(US)/346175_metadata.json +12 -0
- Beidou/English(US)/34625_audio.wav +3 -0
- Beidou/English(US)/34625_metadata.json +12 -0
- Beidou/English(US)/346816_audio.wav +3 -0
- Beidou/English(US)/346816_metadata.json +12 -0
- Beidou/English(US)/347020_audio.wav +3 -0
- Beidou/English(US)/347020_metadata.json +12 -0
- Beidou/English(US)/347178_audio.wav +3 -0
- Beidou/English(US)/347178_metadata.json +12 -0
- Beidou/English(US)/348066_audio.wav +3 -0
- Beidou/English(US)/348066_metadata.json +12 -0
- Beidou/English(US)/348729_audio.wav +3 -0
- Beidou/English(US)/348729_metadata.json +12 -0
- Beidou/English(US)/348988_audio.wav +3 -0
- Beidou/English(US)/348988_metadata.json +12 -0
- Beidou/English(US)/349250_audio.wav +3 -0
- Beidou/English(US)/349250_metadata.json +12 -0
- Beidou/English(US)/349276_audio.wav +3 -0
- Beidou/English(US)/349276_metadata.json +12 -0
- Beidou/English(US)/349476_audio.wav +3 -0
- Beidou/English(US)/349476_metadata.json +12 -0
- Beidou/English(US)/349584_audio.wav +3 -0
- Beidou/English(US)/349584_metadata.json +12 -0
- Beidou/English(US)/350054_audio.wav +3 -0
- Beidou/English(US)/350054_metadata.json +12 -0
- Beidou/English(US)/350158_audio.wav +3 -0
- Beidou/English(US)/350158_metadata.json +12 -0
- Beidou/English(US)/350517_audio.wav +3 -0
- Beidou/English(US)/350517_metadata.json +12 -0
- Beidou/English(US)/350638_audio.wav +3 -0
- Beidou/English(US)/350638_metadata.json +12 -0
- Beidou/English(US)/35078_audio.wav +3 -0
- Beidou/English(US)/35078_metadata.json +12 -0
- Beidou/English(US)/352509_audio.wav +3 -0
- Beidou/English(US)/352509_metadata.json +12 -0
- Beidou/English(US)/354349_audio.wav +3 -0
- Beidou/English(US)/354349_metadata.json +12 -0
Beidou/English(US)/343676_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/343676_metadata.json
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{
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"audio": {
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"path": "d4d4fe1b58b405e6.wav",
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"sampling_rate": 48000
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},
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"transcription": "Ahh, such fine liquor everywhere you look... I should've brought Sea Drake and the others along.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_Card\\VO_beidou\\vo_card_beidou_leave_01.wem"
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}
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Beidou/English(US)/343802_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/343802_metadata.json
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{
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"audio": {
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"path": "d4e790692db59d06.wav",
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"sampling_rate": 48000
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},
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"transcription": "#{F#She}{M#He}'s onboard right now for the celebration, isn't {F#she}{M#he}?",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905001_beidou_02b.wem"
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}
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Beidou/English(US)/343829_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 580140
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Beidou/English(US)/343829_metadata.json
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{
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"audio": {
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"path": "d4ebbf879a8b7001.wav",
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"sampling_rate": 48000
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},
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"transcription": "You wanna play? Sure. How about we make things interesting and put some Mora on the table?",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_Card\\VO_beidou\\vo_card_beidou_invite_easy_01.wem"
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}
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Beidou/English(US)/345017_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 723756
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Beidou/English(US)/345017_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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"transcription": "Oh! And thanks to Kazuha, these days we also offer poetry and music appreciation as well as communal wind listening...",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905101_beidou_24.wem"
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Beidou/English(US)/345332_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/345332_metadata.json
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{
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"audio": {
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"transcription": "Looking at the time, it should be any second now.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905207_beidou_01.wem"
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Beidou/English(US)/345574_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 339500
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Beidou/English(US)/345574_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Well... Yaoguang Shoal is pretty relaxing.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905102_beidou_39.wem"
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}
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Beidou/English(US)/346175_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 696108
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Beidou/English(US)/346175_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "We're back! Eula took me for a stroll around Starfell Lake. The scenery is amazing, especially from up in the hills.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_beidou\\vo_JYEQ006_2_beidou_01.wem"
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}
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Beidou/English(US)/34625_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:6edebad1b4c018bbb2dfb2365d0837a343cbc4e5893b98e470d484c160825b6c
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size 762156
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Beidou/English(US)/34625_metadata.json
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{
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"audio": {
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"path": "1552cc5dcb0bf7b3.wav",
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"sampling_rate": 48000
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},
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"transcription": "Half a Rice Bun was not something I was willing to give up so easily at the time, so I chased it all the way to this neighborhood.",
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"language": "English(US)",
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8 |
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"speaker": "Beidou",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905106_beidou_05.wem"
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}
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Beidou/English(US)/346816_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 834988
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Beidou/English(US)/346816_metadata.json
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{
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"audio": {
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"path": "d6cd0c8d6088bb8f.wav",
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"sampling_rate": 48000
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},
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"transcription": "In any case, there's another higher-level watch list at the Ministry of Civil Affairs above the one we're on. It's top-secret. Even I don't know whose names are on it.",
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7 |
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"language": "English(US)",
|
8 |
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"speaker": "Beidou",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905207_beidou_07.wem"
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}
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Beidou/English(US)/347020_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:3c94b0f16b782ff1edfeed05d788928f5eae7f231411ec324df8bfda120b85f7
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size 545196
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Beidou/English(US)/347020_metadata.json
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{
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"audio": {
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"path": "d6edf6940640f5aa.wav",
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"sampling_rate": 48000
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},
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"transcription": "Yeah, I think I've gotten my fill of sight-seeing, so it's probably time I headed back. Don't wanna keep my crew waiting.",
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"language": "English(US)",
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8 |
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"speaker": "Beidou",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_EQ\\VO_beidou\\vo_JYEQ006_5_beidou_02.wem"
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}
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Beidou/English(US)/347178_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 354348
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Beidou/English(US)/347178_metadata.json
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{
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"audio": {
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"path": "d704d4b5c0669eb6.wav",
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"sampling_rate": 48000
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},
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"transcription": "Lemme see... Which bottle should I open first?",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Beidou",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_Card\\VO_beidou\\vo_card_beidou_endOfGame_win_01.wem"
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}
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Beidou/English(US)/348066_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 196652
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Beidou/English(US)/348066_metadata.json
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{
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"audio": {
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"path": "d78d431adc791574.wav",
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"sampling_rate": 48000
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},
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6 |
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"transcription": "#So, how's that potion coming, {NICKNAME}?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Beidou",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_EQ\\VO_beidou\\vo_JYEQ006_2_beidou_03.wem"
|
12 |
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}
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Beidou/English(US)/348729_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:f10d8ee43b3cb924930acacb50a957a7d0baeb04827725423cb23ccb9d56d024
|
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size 382124
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Beidou/English(US)/348729_metadata.json
ADDED
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{
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"audio": {
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"path": "d7fe03047163e8a8.wav",
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"sampling_rate": 48000
|
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},
|
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"transcription": "Then some of the villagers started shouting and drove me out of the village.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Beidou",
|
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Beidou/English(US)/348988_audio.wav
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"transcription": "#{F#She}{M#He} strikes fear into the heart of Osial and the mere mention of {F#her}{M#his} name causes even Fatui Harbingers to turn pale in the face... Introducing Liyue's traveling hero, {NICKNAME}!",
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|
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Beidou/English(US)/349250_audio.wav
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Beidou/English(US)/349276_audio.wav
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Beidou/English(US)/349276_metadata.json
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Beidou/English(US)/349476_audio.wav
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Beidou/English(US)/349584_audio.wav
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Beidou/English(US)/350054_audio.wav
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Beidou/English(US)/350158_audio.wav
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Beidou/English(US)/350517_audio.wav
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Beidou/English(US)/350638_audio.wav
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ADDED
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Beidou/English(US)/35078_audio.wav
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Beidou/English(US)/352509_audio.wav
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"transcription": "But now that our paths have crossed, we'll always have a connection. So if you're ever feeling down, come find me on my ship. There'll be a drink waiting for ya.",
|
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"language": "English(US)",
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Beidou/English(US)/354349_audio.wav
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"transcription": "Here's the map, see what you can make of it.",
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