AquaV commited on
Commit
6f1c12a
·
verified ·
1 Parent(s): 0d65cca

52983a37912add7123a544500ae9de49337068ac3162fa5091f6da54dff302a9

Browse files
Files changed (50) hide show
  1. Beidou/English(US)/343676_audio.wav +3 -0
  2. Beidou/English(US)/343676_metadata.json +12 -0
  3. Beidou/English(US)/343802_audio.wav +3 -0
  4. Beidou/English(US)/343802_metadata.json +12 -0
  5. Beidou/English(US)/343829_audio.wav +3 -0
  6. Beidou/English(US)/343829_metadata.json +12 -0
  7. Beidou/English(US)/345017_audio.wav +3 -0
  8. Beidou/English(US)/345017_metadata.json +12 -0
  9. Beidou/English(US)/345332_audio.wav +3 -0
  10. Beidou/English(US)/345332_metadata.json +12 -0
  11. Beidou/English(US)/345574_audio.wav +3 -0
  12. Beidou/English(US)/345574_metadata.json +12 -0
  13. Beidou/English(US)/346175_audio.wav +3 -0
  14. Beidou/English(US)/346175_metadata.json +12 -0
  15. Beidou/English(US)/34625_audio.wav +3 -0
  16. Beidou/English(US)/34625_metadata.json +12 -0
  17. Beidou/English(US)/346816_audio.wav +3 -0
  18. Beidou/English(US)/346816_metadata.json +12 -0
  19. Beidou/English(US)/347020_audio.wav +3 -0
  20. Beidou/English(US)/347020_metadata.json +12 -0
  21. Beidou/English(US)/347178_audio.wav +3 -0
  22. Beidou/English(US)/347178_metadata.json +12 -0
  23. Beidou/English(US)/348066_audio.wav +3 -0
  24. Beidou/English(US)/348066_metadata.json +12 -0
  25. Beidou/English(US)/348729_audio.wav +3 -0
  26. Beidou/English(US)/348729_metadata.json +12 -0
  27. Beidou/English(US)/348988_audio.wav +3 -0
  28. Beidou/English(US)/348988_metadata.json +12 -0
  29. Beidou/English(US)/349250_audio.wav +3 -0
  30. Beidou/English(US)/349250_metadata.json +12 -0
  31. Beidou/English(US)/349276_audio.wav +3 -0
  32. Beidou/English(US)/349276_metadata.json +12 -0
  33. Beidou/English(US)/349476_audio.wav +3 -0
  34. Beidou/English(US)/349476_metadata.json +12 -0
  35. Beidou/English(US)/349584_audio.wav +3 -0
  36. Beidou/English(US)/349584_metadata.json +12 -0
  37. Beidou/English(US)/350054_audio.wav +3 -0
  38. Beidou/English(US)/350054_metadata.json +12 -0
  39. Beidou/English(US)/350158_audio.wav +3 -0
  40. Beidou/English(US)/350158_metadata.json +12 -0
  41. Beidou/English(US)/350517_audio.wav +3 -0
  42. Beidou/English(US)/350517_metadata.json +12 -0
  43. Beidou/English(US)/350638_audio.wav +3 -0
  44. Beidou/English(US)/350638_metadata.json +12 -0
  45. Beidou/English(US)/35078_audio.wav +3 -0
  46. Beidou/English(US)/35078_metadata.json +12 -0
  47. Beidou/English(US)/352509_audio.wav +3 -0
  48. Beidou/English(US)/352509_metadata.json +12 -0
  49. Beidou/English(US)/354349_audio.wav +3 -0
  50. Beidou/English(US)/354349_metadata.json +12 -0
Beidou/English(US)/343676_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:69a60eb3b1ec7a93adbf8fb99dd1e9ea06477909b029ce9df85067e4257d6cc3
3
+ size 631340
Beidou/English(US)/343676_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d4d4fe1b58b405e6.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Ahh, such fine liquor everywhere you look... I should've brought Sea Drake and the others along.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_Card\\VO_beidou\\vo_card_beidou_leave_01.wem"
12
+ }
Beidou/English(US)/343802_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:20932a4c44702925c148f17e3626ac9e96d4aecdfe13692fee55a6543916b76f
3
+ size 293036
Beidou/English(US)/343802_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d4e790692db59d06.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "#{F#She}{M#He}'s onboard right now for the celebration, isn't {F#she}{M#he}?",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905001_beidou_02b.wem"
12
+ }
Beidou/English(US)/343829_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:99302f818981592ae4e5724d54521edb451d07bc951a4c0fd5cb9121563be1aa
3
+ size 580140
Beidou/English(US)/343829_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d4ebbf879a8b7001.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "You wanna play? Sure. How about we make things interesting and put some Mora on the table?",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_Card\\VO_beidou\\vo_card_beidou_invite_easy_01.wem"
12
+ }
Beidou/English(US)/345017_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:657c53100f9f092bc9e166ab19f9aa0953c57e22186f8270c21837ea8c3698ce
3
+ size 723756
Beidou/English(US)/345017_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d5a7149802c8bfcf.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Oh! And thanks to Kazuha, these days we also offer poetry and music appreciation as well as communal wind listening...",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905101_beidou_24.wem"
12
+ }
Beidou/English(US)/345332_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:a389398be9bfa47bc1f52767c86eb938c0fe517d4b27f03c35c7693cbef17a52
3
+ size 415404
Beidou/English(US)/345332_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d5d9f87bb635bc15.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Looking at the time, it should be any second now.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905207_beidou_01.wem"
12
+ }
Beidou/English(US)/345574_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:0249169d56557e0d3536ba465f509ce351c72a11051f7cba95c85b378e095411
3
+ size 339500
Beidou/English(US)/345574_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d60370bae5a4f2ba.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Well... Yaoguang Shoal is pretty relaxing.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905102_beidou_39.wem"
12
+ }
Beidou/English(US)/346175_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:8122128ce3d642ec86a0324b3ad9c850ef83fec2f8e8e8c06755e71b1136e690
3
+ size 696108
Beidou/English(US)/346175_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d6645f0931f8d7a2.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "We're back! Eula took me for a stroll around Starfell Lake. The scenery is amazing, especially from up in the hills.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_EQ\\VO_beidou\\vo_JYEQ006_2_beidou_01.wem"
12
+ }
Beidou/English(US)/34625_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:6edebad1b4c018bbb2dfb2365d0837a343cbc4e5893b98e470d484c160825b6c
3
+ size 762156
Beidou/English(US)/34625_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "1552cc5dcb0bf7b3.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Half a Rice Bun was not something I was willing to give up so easily at the time, so I chased it all the way to this neighborhood.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905106_beidou_05.wem"
12
+ }
Beidou/English(US)/346816_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:77a9250b2eaa86a68b251e6c438b8a19d9ff18a038373e923fda868e83ed15d9
3
+ size 834988
Beidou/English(US)/346816_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d6cd0c8d6088bb8f.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "In any case, there's another higher-level watch list at the Ministry of Civil Affairs above the one we're on. It's top-secret. Even I don't know whose names are on it.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905207_beidou_07.wem"
12
+ }
Beidou/English(US)/347020_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:3c94b0f16b782ff1edfeed05d788928f5eae7f231411ec324df8bfda120b85f7
3
+ size 545196
Beidou/English(US)/347020_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d6edf6940640f5aa.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Yeah, I think I've gotten my fill of sight-seeing, so it's probably time I headed back. Don't wanna keep my crew waiting.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_EQ\\VO_beidou\\vo_JYEQ006_5_beidou_02.wem"
12
+ }
Beidou/English(US)/347178_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:f101309d1c320555797cb31a3484db1a1771c3c238eaa98740ec58e687a3fd31
3
+ size 354348
Beidou/English(US)/347178_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d704d4b5c0669eb6.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Lemme see... Which bottle should I open first?",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_Card\\VO_beidou\\vo_card_beidou_endOfGame_win_01.wem"
12
+ }
Beidou/English(US)/348066_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:5674ac1d3f2bb0daecfbafc4e6d3cccbd9f9537dfbdc48e646743ece8b5013d6
3
+ size 196652
Beidou/English(US)/348066_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d78d431adc791574.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "#So, how's that potion coming, {NICKNAME}?",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_EQ\\VO_beidou\\vo_JYEQ006_2_beidou_03.wem"
12
+ }
Beidou/English(US)/348729_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:f10d8ee43b3cb924930acacb50a957a7d0baeb04827725423cb23ccb9d56d024
3
+ size 382124
Beidou/English(US)/348729_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d7fe03047163e8a8.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Then some of the villagers started shouting and drove me out of the village.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905107_beidou_10.wem"
12
+ }
Beidou/English(US)/348988_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:c41865878d912606b1107817307b55fe32be60986edf1ed679602dbe9f99cca2
3
+ size 1151276
Beidou/English(US)/348988_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d828c21248c0dc07.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "#{F#She}{M#He} strikes fear into the heart of Osial and the mere mention of {F#her}{M#his} name causes even Fatui Harbingers to turn pale in the face... Introducing Liyue's traveling hero, {NICKNAME}!",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_beidou\\vo_WYLQ003_7_beidou_07b.wem"
12
+ }
Beidou/English(US)/349250_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:bad2e011fdfa2732b00bc974887b562c1e987e34f400ba07b240632fe61aa1c0
3
+ size 91052
Beidou/English(US)/349250_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d85327ffe8821a8e.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Hurrrh!",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "",
10
+ "type": "AnimatorEvent",
11
+ "inGameFilename": "VO_gameplay\\VO_beidou\\vo_beidou_battle_skill1_08.wem"
12
+ }
Beidou/English(US)/349276_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:785aed535805aa51b6adfc7f36f7701e82bf868b9caf78651c1bee0c9be4fd1e
3
+ size 430764
Beidou/English(US)/349276_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d85692aa850177e3.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I'll stay here and try to offer some explanation to all the spectators that came to see the match.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_beidou\\vo_WYLQ003_8_beidou_06.wem"
12
+ }
Beidou/English(US)/349476_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:f40d73b08f413e39cb77bb9573960ecd05acc5e3d9c28e6ad1fa06990eb7bf4c
3
+ size 341292
Beidou/English(US)/349476_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d8751f7ee89fc906.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Great! I like your style. We have a deal.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905208_beidou_05.wem"
12
+ }
Beidou/English(US)/349584_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:9d17a1f0a89528e052cf232327ec4dbf1b4975a21c1597c4a0f8d8755aa31ab1
3
+ size 201260
Beidou/English(US)/349584_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d882bc92f9d9334e.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Heh, of course...",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_EQ\\VO_beidou\\vo_EQHDJ202_talk_beidou_02.wem"
12
+ }
Beidou/English(US)/350054_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:0e7a81e59f8e076335bc0b4be417bd3036f719a9a02ea10bff5d7467de08cd60
3
+ size 681900
Beidou/English(US)/350054_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d8cb029d3e4cbde4.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Haha. Now you know that The Shield of The Crux is not such an easy job. Let's get started.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905101_beidou_05.wem"
12
+ }
Beidou/English(US)/350158_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:6339f3cdcfde0670c7d68653fe0717b136191b294efaf4b4a42cefafb7459e4e
3
+ size 93356
Beidou/English(US)/350158_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d8da55961106526f.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Is that right?",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905301_beidou_04.wem"
12
+ }
Beidou/English(US)/350517_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:3b8e7260d42850a6188fd6b8d97c1793e0300518810ee5bce5c25dc111b0f81c
3
+ size 349612
Beidou/English(US)/350517_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d911440540aaad82.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "What if I were to say yes? What would you do then?",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905205_beidou_13.wem"
12
+ }
Beidou/English(US)/350638_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:0bc2ce2a953d41196f9878a9d2693dec327887785c6543cecbf80c6723cf299c
3
+ size 199724
Beidou/English(US)/350638_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "d92547cf7ad9bc4c.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Oh? You got this then?",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_beidou\\vo_SHLQ003_10_beidou_03.wem"
12
+ }
Beidou/English(US)/35078_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:7a004f92b880f2d0d9d61ece41ce98598cd111bedccb6de37cdc7e3d336498d1
3
+ size 216236
Beidou/English(US)/35078_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "159d5a8e18c99635.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Real funny guys...",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905102_beidou_14.wem"
12
+ }
Beidou/English(US)/352509_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:97e2c3b5f10c31b1ab0b1dc65eb4fa8a6764452b11442a8a9eb225d2e23031fd
3
+ size 795436
Beidou/English(US)/352509_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "da4f33e1255bba6e.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "But now that our paths have crossed, we'll always have a connection. So if you're ever feeling down, come find me on my ship. There'll be a drink waiting for ya.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_beidou\\vo_SHLQ003_10_beidou_05.wem"
12
+ }
Beidou/English(US)/354349_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:12fd2183ae928dfda8a70b8a9366650d1ba856620baaee71485cc34cf3ee2da0
3
+ size 170156
Beidou/English(US)/354349_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "db7b4e34584c3041.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Here's the map, see what you can make of it.",
7
+ "language": "English(US)",
8
+ "speaker": "Beidou",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905003_beidou_10.wem"
12
+ }