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- Gaming/Chinese/92896_metadata.json +12 -0
- Gaming/Chinese/93619_audio.wav +3 -0
- Gaming/Chinese/93619_metadata.json +12 -0
- Gaming/Chinese/93971_audio.wav +3 -0
- Gaming/Chinese/93971_metadata.json +12 -0
- Gaming/Chinese/95433_audio.wav +3 -0
- Gaming/Chinese/95433_metadata.json +12 -0
- Gaming/Chinese/963_audio.wav +3 -0
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- Gaming/Chinese/96659_audio.wav +3 -0
- Gaming/Chinese/96659_metadata.json +12 -0
- Gaming/Chinese/96796_audio.wav +3 -0
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- Gaming/Chinese/97969_audio.wav +3 -0
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- Gaming/Chinese/98669_audio.wav +3 -0
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- Gaming/English(US)/100236_audio.wav +3 -0
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- Gaming/English(US)/100741_audio.wav +3 -0
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- Gaming/English(US)/10115_audio.wav +3 -0
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- Gaming/English(US)/102199_audio.wav +3 -0
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- Gaming/English(US)/102482_audio.wav +3 -0
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- Gaming/English(US)/103524_audio.wav +3 -0
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- Gaming/English(US)/106078_audio.wav +3 -0
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- Gaming/English(US)/108939_audio.wav +3 -0
- Gaming/English(US)/108939_metadata.json +12 -0
Gaming/Chinese/92896_audio.wav
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Gaming/Chinese/92896_metadata.json
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Gaming/Chinese/93619_audio.wav
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Gaming/Chinese/93619_metadata.json
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Gaming/Chinese/93971_audio.wav
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Gaming/Chinese/93971_metadata.json
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"transcription": "\u9e3f\u8fd0\u5f53\u5934\u3002",
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Gaming/Chinese/95433_audio.wav
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Gaming/Chinese/95433_metadata.json
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Gaming/Chinese/963_audio.wav
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Gaming/Chinese/963_metadata.json
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"language": "Chinese",
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Gaming/Chinese/96659_audio.wav
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Gaming/Chinese/96659_metadata.json
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"language": "Chinese",
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"speaker": "Gaming",
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"inGameFilename": "VO_EQ\\VO_gaming\\vo_EQHDJ301_8_gaming_01.wem"
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}
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Gaming/Chinese/96796_audio.wav
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Gaming/Chinese/96796_metadata.json
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"language": "Chinese",
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"speaker": "Gaming",
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"inGameFilename": "VO_freetalk\\VO_gaming\\vo_dialog_EQHDJ303_gaming_03.wem"
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Gaming/Chinese/97969_audio.wav
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Gaming/Chinese/97969_metadata.json
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"transcription": "\u54c8\u54c8\uff0c\u4f60\u662f\u5728\u6697\u793a\u884c\u79cb\u54af\uff1f",
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"language": "Chinese",
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"speaker": "Gaming",
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"speaker_type": "TALK_ROLE_NPC",
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"inGameFilename": "VO_EQ\\VO_gaming\\vo_EQHDJ302_2_gaming_09.wem"
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Gaming/Chinese/98669_audio.wav
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version https://git-lfs.github.com/spec/v1
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Gaming/Chinese/98669_metadata.json
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"transcription": "\u90a3\u6211\u8bf4\u5427\u3002",
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"language": "Chinese",
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"speaker": "Gaming",
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"speaker_type": "TALK_ROLE_NPC",
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"inGameFilename": "VO_EQ\\VO_gaming\\vo_EQHDJ303_9_gaming_04.wem"
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Gaming/English(US)/100236_audio.wav
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version https://git-lfs.github.com/spec/v1
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Gaming/English(US)/100236_metadata.json
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"transcription": "I'll explain more when we have the chance. But right now, we've got a job to do.",
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"language": "English(US)",
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"speaker": "Gaming",
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Gaming/English(US)/100346_audio.wav
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Gaming/English(US)/100346_metadata.json
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"transcription": "I never thought I'd live to hear you say that.",
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Gaming/English(US)/100741_audio.wav
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Gaming/English(US)/100741_metadata.json
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{
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"transcription": "The fact that I'm able to put food on my plate, and still have the time and energy to focus on my Wushou Dancing, in this day and age... it's all thanks to the folks who've supported me along the way. So I owe it to them to put a hundred and ten percent into this job. Of course, no one's complaining if I still manage to find time to do them the occasional favor and take them for dim sum, haha!",
|
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"language": "English(US)",
|
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"speaker": "Gaming",
|
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"type": "Fetter",
|
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"inGameFilename": "VO_friendship\\VO_gaming\\vo_gaming_dialog_idle2.wem"
|
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|
Gaming/English(US)/10115_audio.wav
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Gaming/English(US)/10115_metadata.json
ADDED
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Gaming/English(US)/102482_audio.wav
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|
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Gaming/English(US)/103524_audio.wav
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"transcription": "Rain! Oh man, I hope I brought the laundry in!",
|
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"language": "English(US)",
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"speaker": "Gaming",
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Gaming/English(US)/105722_audio.wav
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"transcription": "Good things come to those who wait!",
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"language": "English(US)",
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"speaker": "Gaming",
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Gaming/English(US)/106078_audio.wav
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},
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"transcription": "Hey buddy! Good to see you again.",
|
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"language": "English(US)",
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"speaker": "Gaming",
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Gaming/English(US)/106248_audio.wav
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"transcription": "Wait, I thought we had an agreement? Loser buys dim sum tomorrow. Look at you, scowl like that for much longer, and your face might stay that way.",
|
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"language": "English(US)",
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Gaming/English(US)/106412_audio.wav
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},
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"language": "English(US)",
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"speaker": "Gaming",
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"speaker_type": "TALK_ROLE_NPC",
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Gaming/English(US)/107625_audio.wav
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Gaming/English(US)/107966_audio.wav
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"speaker": "Gaming",
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Gaming/English(US)/108281_audio.wav
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},
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"transcription": "#Stick close, {NICKNAME}.",
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"language": "English(US)",
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Gaming/English(US)/108367_audio.wav
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|
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Gaming/English(US)/108939_audio.wav
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"language": "English(US)",
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