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+ "transcription": "\u6211\u4e00\u76f4\u5f88\u671f\u5f85\u4e8c\u4f4d\u7684\u5230\u6765\uff0c\u4ece\u6258\u9a6c\u7684\u8f6c\u8ff0\u4e2d\uff0c\u4e5f\u786e\u4fe1\u4e86\u4e8c\u4f4d\u6240\u62e5\u6709\u7684\u300c\u6539\u53d8\u65f6\u5c40\u300d\u7684\u529b\u91cf\u3002",
+ "language": "Chinese",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ004_4_ayaka_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/100688_audio.wav b/Kamisato Ayaka/English(US)/100688_audio.wav
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index 0000000000000000000000000000000000000000..e5e8c3319cd760c2c081a7a06e5b8b0023c5f571
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+{
+ "audio": {
+ "path": "3e2ea5d4847a2740.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I only wish life could be as leisurely as this a little more often... How greedy of me.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_character_idle_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/100903_audio.wav b/Kamisato Ayaka/English(US)/100903_audio.wav
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+ "path": "3e533ed606cb3a48.wav",
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+ },
+ "transcription": "Don't worry, Paimon. The Shogun's chosen envoy may be strong, but tomorrow's match doesn't prohibit the use of Visions. We'll make a formidable team.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ003_1_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/101590_audio.wav b/Kamisato Ayaka/English(US)/101590_audio.wav
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index 0000000000000000000000000000000000000000..161a9bb8c3291c449161280f5e539d465dde381e
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+ "audio": {
+ "path": "3ec3c55ab47c36f9.wav",
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+ },
+ "transcription": "When clothing becomes part of the expression of one's personality, even an extension of one's body... That is quite a wonderful thing.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_15_ayaka_10b_1.wem"
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diff --git a/Kamisato Ayaka/English(US)/101934_audio.wav b/Kamisato Ayaka/English(US)/101934_audio.wav
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+ "transcription": "We are no children of yours, and we'll never call that place our home.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Oh...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship1_04a_1.wem"
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diff --git a/Kamisato Ayaka/English(US)/102435_audio.wav b/Kamisato Ayaka/English(US)/102435_audio.wav
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+ "transcription": "For our next stop, I'd like to take you both for a meal.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "You could have sold that recipe for a high price, but you selflessly gave it away for free...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/102469_audio.wav b/Kamisato Ayaka/English(US)/102469_audio.wav
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+ "transcription": "I shall treasure this good fortune.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/103057_audio.wav b/Kamisato Ayaka/English(US)/103057_audio.wav
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+ "transcription": "Perhaps this is one thing that can simply never be.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/10339_audio.wav b/Kamisato Ayaka/English(US)/10339_audio.wav
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+ "transcription": "Thank you, is there anything else you're missing?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/103483_audio.wav b/Kamisato Ayaka/English(US)/103483_audio.wav
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+ "transcription": "As long as you're happy, I'm happy.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/104056_audio.wav b/Kamisato Ayaka/English(US)/104056_audio.wav
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+ "transcription": "She chose to place her unfulfilled wishes onto the identity of Tsubaki. As for me... I've already decided.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/104504_audio.wav b/Kamisato Ayaka/English(US)/104504_audio.wav
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+ "transcription": "Impressive... So, travelers of your stature hold themselves to a dress code, as well as a code of conduct.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/106713_audio.wav b/Kamisato Ayaka/English(US)/106713_audio.wav
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+ "transcription": "I want to go visit mother's grave.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "Good. Let's give it our best. I look forward to fighting beside you.",
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+ "transcription": "That's right. I wish for peace and happiness for everyone in Inazuma, and good health for my family and friends.",
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+ "transcription": "No, not at all. It's an honor for me to have an opportunity to promote the sword arts. If anything, it's your dedication to the event that everyone will appreciate.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "So the next time we visit, we'll be doing so in our capacities as the representatives of the Yashiro Commission.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "\"What follows in these pages is the ordinary, everyday life of a regular person. Nothing more, nothing less.\"",
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+ "transcription": "Yes, if the Tenryou Commission truly is as busy with preparations as Thoma claims, then some rest would be a welcome change of pace.",
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+ "transcription": "However, the Almighty Shogun was far more powerful than any human being. In a direct confrontation, the duel would be over in an instant.",
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+ "transcription": "Excellent, then let's collect the kimono. Then we can pay a visit to my mother's mysterious and transcendent friend...",
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+ "transcription": "She liked pretty kimonos, she wanted to try food from different places, she yearned to see sights she'd never seen before...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "path": "4ba05af79ce8dff5.wav",
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+ "transcription": "Of course, the role of the \"Martial Artist\" goes to the winner of the competition, and the \"Divine Familiar\" will be fulfilled by a true swordsman, a role also known as the \"Archon's Emissary.\"",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/122337_audio.wav b/Kamisato Ayaka/English(US)/122337_audio.wav
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+ "path": "4ba0714c9f8724f7.wav",
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+ "transcription": "It's precisely because we're friends that we should spar often and learn from each other.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/12235_audio.wav b/Kamisato Ayaka/English(US)/12235_audio.wav
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+ "transcription": "I will not stand for this.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Card",
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+ "transcription": "And with the extra time, there are some other matters I wish to attend to...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "path": "4bde7727fe0f3521.wav",
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+ "transcription": "N\u2014No, it's not like that!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/122922_audio.wav b/Kamisato Ayaka/English(US)/122922_audio.wav
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+ "transcription": "Thank you. I was really delighted to learn that you also entered the competition...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/123006_audio.wav b/Kamisato Ayaka/English(US)/123006_audio.wav
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+ "transcription": "*sigh* I think that might be all we have time for today.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/12365_audio.wav b/Kamisato Ayaka/English(US)/12365_audio.wav
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+ "transcription": "Traveler, Paimon, it seems you've also heard about the results.",
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+ "transcription": "But there's also an added layer of significance to it, because this place belongs to you.",
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+ "transcription": "Ah, yes. Well...",
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+ "transcription": "Isn't that the name of Fontaine's Hydro Archon? My brother has already informed me about what happened here in Fontaine.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/125614_audio.wav b/Kamisato Ayaka/English(US)/125614_audio.wav
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+ "transcription": "Haha, you've no need to worry.",
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diff --git a/Kamisato Ayaka/English(US)/125839_audio.wav b/Kamisato Ayaka/English(US)/125839_audio.wav
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+ "transcription": "To say a little more about Sangonomiya... Historically, there has always been some conflict between them and the Shogunate of Narukami Island due to their different belief systems.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/126318_audio.wav b/Kamisato Ayaka/English(US)/126318_audio.wav
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+ "transcription": "Miss Kiminami, how do you do?",
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+ "transcription": "*sniff* It smells delicious... You're an excellent cook, Traveler.",
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+ "transcription": "#Oh? It's {NICKNAME} and Paimon!",
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+ "transcription": "The underwater world in Fontaine truly is beautiful. I loved seeing the Romaritime Flowers blossoming underwater, like little candles lighting up the streets at night.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I also enjoyed Aeval's introductions to Fontaine along the way. Everything you described was so clear and detailed that we can't help but want to hear more.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Everyone believes that there are some missions that only you can accomplish.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Oh? Who's Xiangling?",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "This reminds me of a story that a retainer once told me several years ago.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "But you performed admirably the first time you assisted the Traveler, did you not?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I wasn't certain whether it was true, so I came right here. The fact that he hasn't arrived here as we arranged suggests that it is true.",
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+ "transcription": "That's right. And sometimes, festivals sell international food. She wanted to try that, too.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "#Sometimes, I feel like I can relate to the determination you must have... to get your {F#brother}{M#sister} back.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Thunder's roar, lightning's flash, the wind's assault, and the rain's descent... all these things take place with no regard for the feelings of the common people.",
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+ "transcription": "If I had known you'd pay me a visit, I would have spent more time getting ready...",
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+ "speaker": "Kamisato Ayaka",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Exactly, I feel the same way. But given mine and Thoma's identities as part of the Yashiro Commission, breaking him out of prison would risk dragging down the reputation of the entire Kamisato Clan should we be caught. That would only serve to cast suspicion on any future activity we might seek to attempt.",
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+ "transcription": "Everyone watching the exhibition match will be able to experience something new in a traditional form.",
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+ "transcription": "But... are we just going to let them get away with this...?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Great, I'm glad you like it.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "path": "5ae55c72d5c4028a.wav",
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+ "transcription": "Yes, they did.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_14_ayaka_01.wem"
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+ "transcription": "You've helped me many times before, and you've always lent me your ear when I speak about my troubles. But if I'm always turning to you for help, it almost feels like you're somehow besting me.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Traveler, lend us your power, and we can\u2014",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Oh! Uh... Ahem. Greetings.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "If we head over now, we should still make it in time.",
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diff --git a/Kamisato Ayaka/English(US)/149026_audio.wav b/Kamisato Ayaka/English(US)/149026_audio.wav
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+ "transcription": "You're the one who's embarked on epic journeys to distant places and achieved many great feats.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/149356_audio.wav b/Kamisato Ayaka/English(US)/149356_audio.wav
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+ "transcription": "...I believe so. The shogun and the Tenryou Commission see the ceremony as a milestone. With the 100th Vision, they wish to mark the success of the Vision Hunt Decree to date.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Let's go see.",
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+ "transcription": "Very humorous.",
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diff --git a/Kamisato Ayaka/English(US)/150544_audio.wav b/Kamisato Ayaka/English(US)/150544_audio.wav
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+ "transcription": "Actually, this whole compound is the family's private property. I asked Miss Kiminami to prepare some ingredients and utensils for me so that I could cook a special dish here.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/150788_audio.wav b/Kamisato Ayaka/English(US)/150788_audio.wav
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+ "transcription": "No way, we got the same one!",
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diff --git a/Kamisato Ayaka/English(US)/150914_audio.wav b/Kamisato Ayaka/English(US)/150914_audio.wav
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+ "transcription": "Thank you for the kind compliments. Actually, as soon as Director Furina said \"action,\" I told myself not to think about anything. I just felt the weight of the moment, and became the character.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "Pardon my indiscretion...",
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+ "transcription": "I'm fascinated by food from overseas. Though I don't get to try it very often... So, if I had to choose something from Inazuma, then probably... Chazuke. But not when anybody else is watching... So I tell you that in confidence.",
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+ "path": "5e9d0680c2b3c87a.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "...Mr. Bonnot, please take me to where the film was kept right away!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "path": "5e9e3c0987fb081b.wav",
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+ "transcription": "Before her sensei suddenly decided to leave, they insisted that I watch over her progress. Part of the reason I've assigned Kano Nana to keep an eye on her is to fulfill my promise.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Are things that my mother wished to try, yes.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "path": "5ec1d54a783153a5.wav",
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+ "transcription": "I have dishonored... our clan...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "path": "5ecec7492cd72c4b.wav",
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+ "transcription": "No, please, I... It was nothing, I was simply doing my duty.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "After my parents passed away, Ayato and I took over responsibility for the affairs of the clan. We ran into all sorts of difficulties during that time... I'm not sure if people outside the clan could ever imagine what it was like.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "As the head of the Kamisato Clan, brother always has a full schedule of places he needs to be. I do try my best to share his load, but there is no changing the pressure he is subjected to all year round, and the toll it takes upon him. *sigh* If you see him, remind him to take care of himself, for his sister's sake...",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "So, while festivals are undoubtedly joyous and lively occasions, for us they are also a cause for concern...",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Seems my luck's not bad today.",
+ "language": "English(US)",
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+ "transcription": "*sigh* ...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "When I'm with you... time seems to slow down and speed up at the same time.",
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+ "transcription": "It's not often that I get to see you here, Sayu.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Yes. Acting in my own capacity, mind you. Even then, there is no escaping the fact that my every action and word will be seen to reflect on the Yashiro Commission and the Kamisato Clan.",
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+ "transcription": "Thank you for the opportunity to try this dish. I will always savor it.",
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+ "transcription": "Yes please.",
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+ "transcription": "*sigh* I would love to be able to master dishes from all over the world...",
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+ "audio": {
+ "path": "60e30994a58ea20d.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "This is quite the predicament...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Card",
+ "inGameFilename": "VO_Card\\VO_ayaka\\vo_card_ayaka_inGame_easy_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/156617_audio.wav b/Kamisato Ayaka/English(US)/156617_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..ffa37c78400527a82186f9ab495d363e07aa9341
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Kamisato Ayaka/English(US)/156617_metadata.json b/Kamisato Ayaka/English(US)/156617_metadata.json
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+{
+ "audio": {
+ "path": "60e5bc30b5f546f3.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Mother said that she didn't want to put people on edge \u2014 she wanted everyone to enjoy the fun and freedom of the festival... She didn't want to disturb them, and didn't have much free time anyway, so she never went. Not even once.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ004_7_ayaka_33.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/158005_audio.wav b/Kamisato Ayaka/English(US)/158005_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..db1c4657a0bf5b0fcb6d2b049621e5b4a7946ae5
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Kamisato Ayaka/English(US)/158005_metadata.json b/Kamisato Ayaka/English(US)/158005_metadata.json
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+{
+ "audio": {
+ "path": "61b45f91c939ea3d.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Is the pizza ready?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_3_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/158160_audio.wav b/Kamisato Ayaka/English(US)/158160_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..d8eb0bc0549aff16543c873a34f5d61c6a1e6e9d
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+++ b/Kamisato Ayaka/English(US)/158160_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/158160_metadata.json b/Kamisato Ayaka/English(US)/158160_metadata.json
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+{
+ "audio": {
+ "path": "61cf8228b3fc3c91.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I do hope nothing else is missing.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_15_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/158431_audio.wav b/Kamisato Ayaka/English(US)/158431_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..129c3dab44470469e14d8ad374faf1b6f74fd0e3
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diff --git a/Kamisato Ayaka/English(US)/158431_metadata.json b/Kamisato Ayaka/English(US)/158431_metadata.json
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+{
+ "audio": {
+ "path": "61f98c66e3d78439.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "My affection for the arts stems from the education I received at home.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship2_02a_1.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/159043_audio.wav b/Kamisato Ayaka/English(US)/159043_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..9985549bcc9229fe69d72f2314c31d8727f8face
--- /dev/null
+++ b/Kamisato Ayaka/English(US)/159043_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/159043_metadata.json b/Kamisato Ayaka/English(US)/159043_metadata.json
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+{
+ "audio": {
+ "path": "625f323399aed4e6.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Hm... Would you like to exchange views on the art of tea-making?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship3_01.wem"
+}
\ No newline at end of file
diff --git a/Kamisato Ayaka/English(US)/159179_audio.wav b/Kamisato Ayaka/English(US)/159179_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..e54a5ee81897d122336a61f87044a399e0869440
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+{
+ "audio": {
+ "path": "6275b00391e74ece.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Well, for the moment, all we can do is to try and reduce the harm that is being caused by this decree.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_2_ayaka_09.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/159372_audio.wav b/Kamisato Ayaka/English(US)/159372_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..65e0859a55484a755edba78df7104150eab755b3
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diff --git a/Kamisato Ayaka/English(US)/159372_metadata.json b/Kamisato Ayaka/English(US)/159372_metadata.json
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+{
+ "audio": {
+ "path": "62936ad995b04b9c.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I have great affection for the arts: music, song, poetry, shougi, and dancing. And you?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_pref_hobby.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/15952_audio.wav b/Kamisato Ayaka/English(US)/15952_audio.wav
new file mode 100644
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+{
+ "audio": {
+ "path": "09c187fdb7738d45.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I understand the situation... It seems Mr. Ogawa was only acting out of coercion from the Kairagi, he had no intent to truly harm you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_COOP\\VO_ayaka\\vo_ZYCOP001_1901605_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/160219_audio.wav b/Kamisato Ayaka/English(US)/160219_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/160219_metadata.json b/Kamisato Ayaka/English(US)/160219_metadata.json
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+{
+ "audio": {
+ "path": "63200509ee420488.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Would you mind if I took up a bit more of your time? Tell me about the things you like.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship2_08.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/160371_audio.wav b/Kamisato Ayaka/English(US)/160371_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/160371_metadata.json b/Kamisato Ayaka/English(US)/160371_metadata.json
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+{
+ "audio": {
+ "path": "6338fa191c242242.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "So, thank you. Today really meant a lot to me, and the memories will always have a special place in my heart.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_7_ayaka_04.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/16085_audio.wav b/Kamisato Ayaka/English(US)/16085_audio.wav
new file mode 100644
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+{
+ "audio": {
+ "path": "09d5f4f511af4fb4.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Ah, after hearing Chizuru describe the original Mikawa Flower Festival, I wanted to arrange another chance to talk with her about it.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_SDEQ004_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/162457_audio.wav b/Kamisato Ayaka/English(US)/162457_audio.wav
new file mode 100644
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diff --git a/Kamisato Ayaka/English(US)/162457_metadata.json b/Kamisato Ayaka/English(US)/162457_metadata.json
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+{
+ "audio": {
+ "path": "64882dd7b5d00874.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Good afternoon. It is normal to feel drowsy after lunch, might I interest you in a game of Go to stimulate the mind?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_dialog_greetingNoon.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/162473_audio.wav b/Kamisato Ayaka/English(US)/162473_audio.wav
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+{
+ "audio": {
+ "path": "648a9e33ab7ee302.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "\"Was it one's thoughts that drew him to my dreams? Had I known it a dream, one would not have awakened.\" Hehe, I love that poem.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_dialog_greetingNight2.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/162633_audio.wav b/Kamisato Ayaka/English(US)/162633_audio.wav
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+ "audio": {
+ "path": "64a71375e1453015.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Ah! Sorry, I'm getting off topic.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_12_ayaka_17.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/164016_audio.wav b/Kamisato Ayaka/English(US)/164016_audio.wav
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+ "audio": {
+ "path": "6584de3b63618915.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Two Prayer Plaques please, sir.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_6_ayaka_04.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/164109_audio.wav b/Kamisato Ayaka/English(US)/164109_audio.wav
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+{
+ "audio": {
+ "path": "65963eb62f79d8f6.wav",
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+ "transcription": "Do not overdo it.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_gameplay\\VO_ayaka\\vo_ayaka_life_less30_teammate_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/164153_metadata.json b/Kamisato Ayaka/English(US)/164153_metadata.json
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+ "path": "659a27878b982f8f.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Very well, and thank you for the silk, Mr. Kurisu.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_12_ayaka_11.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/165148_audio.wav b/Kamisato Ayaka/English(US)/165148_audio.wav
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+{
+ "audio": {
+ "path": "6635c056858a0bb2.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Well, what do you think? Is Inazuman cuisine to your liking?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_5_ayaka_04.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/165297_audio.wav b/Kamisato Ayaka/English(US)/165297_audio.wav
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+{
+ "audio": {
+ "path": "664ecd2bf63494db.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "That's what I thought too.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ001_2_ayaka_11.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/165546_audio.wav b/Kamisato Ayaka/English(US)/165546_audio.wav
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+ "audio": {
+ "path": "6677f24d0db4888f.wav",
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+ "transcription": "To spend the festival together with you today has been a truly wonderful experience.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_6_ayaka_02.wem"
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diff --git a/Kamisato Ayaka/English(US)/165551_audio.wav b/Kamisato Ayaka/English(US)/165551_audio.wav
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+ "audio": {
+ "path": "66789737e1d07174.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "And if I appear to be frightened, please promise not to laugh at me.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_SDEQ001_ayaka_02a_2.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/165619_audio.wav b/Kamisato Ayaka/English(US)/165619_audio.wav
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+ "audio": {
+ "path": "668173ccee0252e3.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "And that's not all... Deep down, I've always been looking forward to the day I could wear something different from what I normally do.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ002_2_ayaka_14.wem"
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diff --git a/Kamisato Ayaka/English(US)/166134_audio.wav b/Kamisato Ayaka/English(US)/166134_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/166134_metadata.json b/Kamisato Ayaka/English(US)/166134_metadata.json
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+{
+ "audio": {
+ "path": "66d5c1badc03bb41.wav",
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+ },
+ "transcription": "Phew... I'm not very good at this kind of dance. So as long as I didn't embarrass myself, that's all that matters.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_8_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/166609_audio.wav b/Kamisato Ayaka/English(US)/166609_audio.wav
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+ "audio": {
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+ "transcription": "In her eyes, Master Masakatsu is of no threat to the decree. This is why she was so willing to allow his escape.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_8_ayaka_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/167525_audio.wav b/Kamisato Ayaka/English(US)/167525_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/167525_metadata.json b/Kamisato Ayaka/English(US)/167525_metadata.json
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+{
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+ "path": "67acf46f90ffe520.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Back to the matter at hand. You have now witnessed the pain of those deprived of their Visions... What are your feelings on what you have seen?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_1_ayaka_06.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/167746_audio.wav b/Kamisato Ayaka/English(US)/167746_audio.wav
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Kamisato Ayaka/English(US)/167746_metadata.json b/Kamisato Ayaka/English(US)/167746_metadata.json
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+{
+ "audio": {
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+ },
+ "transcription": "It won't be a problem. The Fontaine-style dress from the novel shouldn't be too heavy, so it won't affect my abilities.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ002_2_ayaka_07.wem"
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diff --git a/Kamisato Ayaka/English(US)/167920_audio.wav b/Kamisato Ayaka/English(US)/167920_audio.wav
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+ "audio": {
+ "path": "67e6111b9bd4f1fa.wav",
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+ "transcription": "Ah... How rude of me to talk about my own interests all the time.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship2_06.wem"
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diff --git a/Kamisato Ayaka/English(US)/1683_audio.wav b/Kamisato Ayaka/English(US)/1683_audio.wav
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+ "transcription": "Yes, my brother told me that the event would be \"most interesting,\" and suggested that I personally participate.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_7_ayaka_02.wem"
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diff --git a/Kamisato Ayaka/English(US)/169506_audio.wav b/Kamisato Ayaka/English(US)/169506_audio.wav
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+ "path": "68dec9a61b150e3c.wav",
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+ },
+ "transcription": "Merchants already have enough challenges to deal with, and as Paimon explained, my help was unconditional. Please, sell your wares to me at the price you would sell them to any other customer.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_12_ayaka_09.wem"
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diff --git a/Kamisato Ayaka/English(US)/16987_audio.wav b/Kamisato Ayaka/English(US)/16987_audio.wav
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+ "audio": {
+ "path": "0a68cdc7f9b974b1.wav",
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+ "transcription": "Kamisato Art: Soumetsu!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Card",
+ "inGameFilename": "VO_gameplay\\VO_ayaka\\vo_ayaka_battle_skill3_03.wem"
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diff --git a/Kamisato Ayaka/English(US)/170002_audio.wav b/Kamisato Ayaka/English(US)/170002_audio.wav
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+ "sampling_rate": 48000
+ },
+ "transcription": "Your request is quite unusual for me. Since I see you as a friend, it would only be fair to be open and honest with you, but if this means sharing secrets of the Kamisato Clan... I would ask that you keep anything I tell you in strict confidence.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_friendship_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/17018_audio.wav b/Kamisato Ayaka/English(US)/17018_audio.wav
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+ "transcription": "Please let me know if you ever need my assistance. I hope I can be of some help to you too.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/170670_audio.wav b/Kamisato Ayaka/English(US)/170670_audio.wav
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+ "transcription": "Thank you ever so much. We will be back once we've acquired the fabric.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Traveler... Today was the first time in my life that I've ever been to a festival.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Oh, good morning, Traveler. ...Whenever I see you in the morning, somehow, it makes me feel like... today is going to be a good day.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Hmm... It's a bit greasy for my taste.",
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+ "audio": {
+ "path": "6d3704dca50af65c.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "The outfit is well-tailored and offers more freedom of movement than I had expected.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ003_2_ayaka_02b_2.wem"
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diff --git a/Kamisato Ayaka/English(US)/176986_audio.wav b/Kamisato Ayaka/English(US)/176986_audio.wav
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+{
+ "audio": {
+ "path": "6d766c08dde009e7.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "That Guuji Yae... she's such an enigma.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_DQAQ105_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/177185_audio.wav b/Kamisato Ayaka/English(US)/177185_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..16544a6c26fd4519dcb72524e15f9dc4bd3727aa
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Kamisato Ayaka/English(US)/177185_metadata.json b/Kamisato Ayaka/English(US)/177185_metadata.json
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+{
+ "audio": {
+ "path": "6d96bfceb26c6e14.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "What? A\u2014Are you sure?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_4_ayaka_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/177949_audio.wav b/Kamisato Ayaka/English(US)/177949_audio.wav
new file mode 100644
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+{
+ "audio": {
+ "path": "6e1111d5b1fd5c94.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Wait... Are these fireworks?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_16_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/178093_audio.wav b/Kamisato Ayaka/English(US)/178093_audio.wav
new file mode 100644
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diff --git a/Kamisato Ayaka/English(US)/178093_metadata.json b/Kamisato Ayaka/English(US)/178093_metadata.json
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+{
+ "audio": {
+ "path": "6e267d1699397b64.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Much obliged.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_2_ayaka_13.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/178608_audio.wav b/Kamisato Ayaka/English(US)/178608_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..64f1155e7900e4da4c0669f4b9ca30afbf9bec48
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diff --git a/Kamisato Ayaka/English(US)/178608_metadata.json b/Kamisato Ayaka/English(US)/178608_metadata.json
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+{
+ "audio": {
+ "path": "6e7b68eb3f022f14.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "You want to know who you'll be meeting in Hanamizaka? Let's just say... they'll be easy to find. You'll see what I mean when you get there, hehe.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_DQAQ008_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/179901_audio.wav b/Kamisato Ayaka/English(US)/179901_audio.wav
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+ "transcription": "",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_CS\\vo_DQAQ008_CS_thoma_modal_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/18113_audio.wav b/Kamisato Ayaka/English(US)/18113_audio.wav
new file mode 100644
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Kamisato Ayaka/English(US)/18113_metadata.json b/Kamisato Ayaka/English(US)/18113_metadata.json
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+{
+ "audio": {
+ "path": "0b176e84d72a054d.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I just want to say how happy I feel... that you both see me as a true friend.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_5_ayaka_18.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/181650_audio.wav b/Kamisato Ayaka/English(US)/181650_audio.wav
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+ "sampling_rate": 48000
+ },
+ "transcription": "I've heard that the peddlers often close up shop earlier on the last day because there are fewer people around.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_2_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/18185_audio.wav b/Kamisato Ayaka/English(US)/18185_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/18185_metadata.json b/Kamisato Ayaka/English(US)/18185_metadata.json
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+{
+ "audio": {
+ "path": "0b229ec2831f30fb.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I need to explain myself. I got a little nervous back there and... I\u2014I just made up any old excuse. But don't think of this as me taking you sight-seeing, please!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_3_ayaka_16.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/181922_audio.wav b/Kamisato Ayaka/English(US)/181922_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/181922_metadata.json b/Kamisato Ayaka/English(US)/181922_metadata.json
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+ "sampling_rate": 48000
+ },
+ "transcription": "Such privileges exist due to the Yashiro Commission's role in managing ceremonial affairs. Oftentimes, it is not appropriate to discuss details in front of bystanders.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_2_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/182012_audio.wav b/Kamisato Ayaka/English(US)/182012_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/182012_metadata.json b/Kamisato Ayaka/English(US)/182012_metadata.json
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+{
+ "audio": {
+ "path": "7098c9434ac45636.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Oh! Greetings to you too. I have a design here for a garment, would you be so kind as to take a look?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_2_ayaka_06.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/182063_audio.wav b/Kamisato Ayaka/English(US)/182063_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/182063_metadata.json b/Kamisato Ayaka/English(US)/182063_metadata.json
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+ "path": "70a041eaf29773ad.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Mm-hmm, I picked the venue especially for you \u2014 a humble local eatery called Kiminami Restaurant.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_15_ayaka_16.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/182102_audio.wav b/Kamisato Ayaka/English(US)/182102_audio.wav
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+ "audio": {
+ "path": "70a5c234fea1b909.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "It seems that perhaps now, you can appreciate my feelings on all of this. In which case... perhaps you would be willing to reconsider your stance?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_1_ayaka_10.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/183165_audio.wav b/Kamisato Ayaka/English(US)/183165_audio.wav
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+ "path": "71464a44e41faca0.wav",
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+ },
+ "transcription": "Oh, are you leaving now? Um... would you wait a moment? I'll go with you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/183169_audio.wav b/Kamisato Ayaka/English(US)/183169_audio.wav
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+ "path": "71471fcf9a87dfcc.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Have you ever noticed the withering sakura tree in the city? For me, there is a beauty to the withering, it brings back fond memories of the spring. Most people don't agree \u2014 sakura trees that will never bloom again are removed. But when I look at a tree, all I want is to see it blossom again... just one more time...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
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+}
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diff --git a/Kamisato Ayaka/English(US)/183493_audio.wav b/Kamisato Ayaka/English(US)/183493_audio.wav
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+ "path": "717c34f6d8f44e7c.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "And fox envoys are nothing new. Stories have been told about them in Inazuma since ancient times.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Of course. We have tried on numerous occasions. Unfortunately, each time a proposal to repeal the decree arrives at Tenshukaku, it is promptly vetoed by both the Tenryou Commission and the Kanjou Commission, and subsequently scrapped...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_2_ayaka_05c.wem"
+}
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+ "path": "71d8a682ccd4086c.wav",
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+ "transcription": "And they even called us names... They said we were...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_8_ayaka_05.wem"
+}
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+ "transcription": "Well, if that's how you feel, then... okay! We'll take you up on your kind offer, sir! Let's each do a draw.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_4_ayaka_05.wem"
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+ "transcription": "Meanwhile, the Shogun would incorrectly conclude that the Vision Hunt Decree poses no threat, and would stick to her decision. If we had access to their reports, it would confirm everything.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "audio": {
+ "path": "0b5dc9eadd24af9a.wav",
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+ "transcription": "Or to put it another way, I... I\u2014I actually have another side to myself as well.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "If I ever have the chance, I would very much like to experience the festivities of another nation with you one day. Though, I will need some guidance on local customs and etiquette, and advice on what gifts to bring... Could I trouble you to give me some guidance?",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "The Raiden Shogun is holding a Vision Hunt Ceremony at the Statue of the Omnipresent God today, to mark the 100th Vision seized under the decree.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/188150_audio.wav b/Kamisato Ayaka/English(US)/188150_audio.wav
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+ "transcription": "Mmm... Yes, I am truly fortunate...",
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+ "transcription": "Don't underestimate the talents of the craftspeople in Hanamizaka. To the naked eye, their counterfeits are indistinguishable from the genuine article.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "But with you by my side, we will emerge victorious. Let's go!",
+ "language": "English(US)",
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+ "transcription": "This is it, the International Trade Association.",
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+ "transcription": "Traveler, Paimon... It is a pleasure to finally meet you both face-to-face, hehe.",
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+ "transcription": "Ahem. Traveler, do you have a moment... to talk?",
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+ "path": "76326b708d5771e8.wav",
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+ "transcription": "Though the Yashiro Commission serves the shogun, it is the people with whom we share close bonds, given the contact we are required to have with them in the performance of our duties.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+{
+ "audio": {
+ "path": "764e83641967fc10.wav",
+ "sampling_rate": 48000
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+ "transcription": "Traveler, keep all I just said a secret?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ003_4_ayaka_12.wem"
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diff --git a/Kamisato Ayaka/English(US)/191664_audio.wav b/Kamisato Ayaka/English(US)/191664_audio.wav
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+ "path": "769cf6b6a3b98e62.wav",
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+ },
+ "transcription": "Ah, so this is what a musket looks like.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Thinking about it that way, this special outfit can indeed be called a surprise.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Hmm...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ105_2_ayaka_08.wem"
+}
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+ "transcription": "It seems that Guuji Yae was right. They have been fomenting unrest behind the scenes.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I believe it's also about time for me to take my leave. But hopefully I'll see you on set over the next few days \u2014 even though my part's wrapped, I'd still like to swing by and help out the crew.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/192857_audio.wav b/Kamisato Ayaka/English(US)/192857_audio.wav
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+ "transcription": "To be honest, I ordered it for you. You're fond of desserts, aren't you?",
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diff --git a/Kamisato Ayaka/English(US)/193166_audio.wav b/Kamisato Ayaka/English(US)/193166_audio.wav
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+ "transcription": "Thank you very much. It has been richly rewarding to learn from you so far, and I believe my skills with the blade can go even further still.",
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diff --git a/Kamisato Ayaka/English(US)/193565_audio.wav b/Kamisato Ayaka/English(US)/193565_audio.wav
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+ "transcription": "Congratulations, Mr. Xavier.",
+ "language": "English(US)",
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+ "transcription": "My apologies.",
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diff --git a/Kamisato Ayaka/English(US)/194217_audio.wav b/Kamisato Ayaka/English(US)/194217_audio.wav
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+ "transcription": "I think that Tsubaki... might be a fox envoy!",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/194546_audio.wav b/Kamisato Ayaka/English(US)/194546_audio.wav
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+ "transcription": "Hey, come on, don't make fun! It's just because I used to have the same concerns that my mother did... but now, I think I don't need to worry about it so much.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/194957_audio.wav b/Kamisato Ayaka/English(US)/194957_audio.wav
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+ "transcription": "Phew... I really was beaten by the best.",
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diff --git a/Kamisato Ayaka/English(US)/194996_audio.wav b/Kamisato Ayaka/English(US)/194996_audio.wav
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+ "transcription": "Okay, understood.",
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+ "transcription": "Enough, villain. It's time that you pay for the death of our mother.",
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+ "transcription": "Tulipe! There are too many of them!",
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diff --git a/Kamisato Ayaka/English(US)/196417_metadata.json b/Kamisato Ayaka/English(US)/196417_metadata.json
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+ "path": "797bf03e2e26710a.wav",
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+ "transcription": "How humiliating...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Card",
+ "inGameFilename": "VO_Card\\VO_ayaka\\vo_card_ayaka_inGame_hard_03.wem"
+}
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+ "path": "797d543bd29512d4.wav",
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+ "transcription": "What I want to say next is perhaps not befitting of a member of the Inazuma Shogunate, Yashiro Commission, Kamisato Clan, but... unless I am mistaken, I trust that you will not take issue with this slight departure from convention on my part...\\nThat is to say... I'm a little tired, may I rest my head on your shoulder? Just for a moment.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_friendship_05.wem"
+}
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+ "path": "0c09d8ee063b636a.wav",
+ "sampling_rate": 48000
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+ "transcription": "It was her almost complete lack of any emotion. In that sense, she appeared to me to be less of a ruler and more of... well, an executive official, I suppose. Focused exclusively on her single goal of implementing Eternity, acting accordingly without feeling.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_2_ayaka_05a_2.wem"
+}
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+ "transcription": "Yes, well said. It seems we have the same philosophy on this topic.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+}
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+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/197044_audio.wav b/Kamisato Ayaka/English(US)/197044_audio.wav
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+ "transcription": "\"Inazuma Shogunate, Yashiro Commission, Kamisato Clan.\" Widely known as one of the most distinguished clans in all of Inazuma, it is the branch of the Tri-Commission that manages ceremonial and cultural affairs. Since my parents passed, Brother and I assumed responsibility for all clan matters, big and small.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_dialog_idle_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/198020_audio.wav b/Kamisato Ayaka/English(US)/198020_audio.wav
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@@ -0,0 +1,3 @@
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diff --git a/Kamisato Ayaka/English(US)/198020_metadata.json b/Kamisato Ayaka/English(US)/198020_metadata.json
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+ "path": "7a7d2ecd9761a156.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "\"Though I cling to that which has given me the strength to hold on, the weight of letting go is ever-foreboding.\"\\nMy apologies, it should be a happy occasion, and yet it is such a sad phrase that comes to mind. Our time together has been so pleasant that I am fearful of losing what I have gained. I'm sorry, I must compose myself.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_starUp_04.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/198265_audio.wav b/Kamisato Ayaka/English(US)/198265_audio.wav
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+{
+ "audio": {
+ "path": "7aa6804d7d15ca36.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "The art of blade forging taught by the Shogun varies based on astrology, application, materials used, the furnace conditions, individual personalities, and elemental changes. These differences between smiths is what gave rise to the Raiden Gokaden. Swordsmiths capable of forging renowned blades are seen as spiritual personnel with sacred abilities, and as such they should be managed by the Yashiro Commission, which oversees all cultural, artistic, and ceremonial affairs. So naturally, the swordsmith's betrayal is the fault of ineffectual management by the Kamisato Clan.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_friendship_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/199315_audio.wav b/Kamisato Ayaka/English(US)/199315_audio.wav
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+ "path": "7b4dd898c5831557.wav",
+ "sampling_rate": 48000
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+ "transcription": "We were also planning on having a victory feast once we're all finished filming. You can join us, right?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ004_2_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/201002_audio.wav b/Kamisato Ayaka/English(US)/201002_audio.wav
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+ "transcription": "Paimon, you're so adorable that you could wear anything and it would look lovely on you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/201590_audio.wav b/Kamisato Ayaka/English(US)/201590_audio.wav
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+ "transcription": "Openness is something I find very difficult. I constantly have to remind myself that as a lady of the Kamisato Clan, there are countless people watching and countless expectations to live up to. I must be a model of exemplary conduct at all times. But even so, shouldn't I still follow my dreams? Shouldn't I... share my true feelings with you?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/201742_audio.wav b/Kamisato Ayaka/English(US)/201742_audio.wav
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+ "path": "7cc40e85f13c9ad0.wav",
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+ },
+ "transcription": "*sigh* Here will do just fine.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ004_7_ayaka_01.wem"
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diff --git a/Kamisato Ayaka/English(US)/201907_audio.wav b/Kamisato Ayaka/English(US)/201907_audio.wav
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+ "transcription": "Oh...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "The Almighty Shogun... I have seen her on but only a few occasions, most of them formal ceremonies...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "How strange, I'm quite sure that this is the location my mother wrote about, but... surely...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Thank you for the opportunity to try this dish. I will always savor it.",
+ "language": "English(US)",
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+ "transcription": "Let's focus on the issue at hand. The sooner the Vision Hunt Decree is abolished, the sooner Thoma will be free.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/204556_audio.wav b/Kamisato Ayaka/English(US)/204556_audio.wav
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+ "path": "7e7f0725bc59b80b.wav",
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+ "transcription": "But fear is not entirely bad... Although I've been scared a few times, I still feel happy now.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_19_ayaka_07.wem"
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diff --git a/Kamisato Ayaka/English(US)/205643_audio.wav b/Kamisato Ayaka/English(US)/205643_audio.wav
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+ "transcription": "Let's not forget that I am the eldest daughter of the Kamisato Clan. I would be very surprised indeed if anybody in the Kanjou Commission felt that I was accountable to them for my actions.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "audio": {
+ "path": "0c9ab3b2ad70819e.wav",
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+ "transcription": "What do you think of my dance? Did you... like it?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_8_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/205831_audio.wav b/Kamisato Ayaka/English(US)/205831_audio.wav
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+ "transcription": "I have never experienced a Test of Courage event, so I don't really know what to expect.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "path": "7f99b6e46d7b9d50.wav",
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+ "transcription": "Mr. Kurisu, please do not pay any money to this man.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "And now that I look around, this is Chinju Forest as I have always known it. After making it here, it doesn't seem nearly as frightening.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_19_ayaka_05.wem"
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diff --git a/Kamisato Ayaka/English(US)/206417_audio.wav b/Kamisato Ayaka/English(US)/206417_audio.wav
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+ "transcription": "I wouldn't dare \"let go\" and \"relax.\" However, I am more than grateful for being able to rest here for a while.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/208756_audio.wav b/Kamisato Ayaka/English(US)/208756_audio.wav
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+ "transcription": "Oh? What would you like to know, Paimon?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "Knowing me... I just know that today could not have been such a happy day without you.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/208945_audio.wav b/Kamisato Ayaka/English(US)/208945_audio.wav
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+ "transcription": "Now then, given that the remainder of our discussion pertains to matters of a more... confidential nature... perhaps we could move to the Komore Teahouse? We ought not to involve other members of the Yashiro Commission.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/209019_audio.wav b/Kamisato Ayaka/English(US)/209019_audio.wav
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+ "transcription": "Mother and I are so similar in so many ways. The things she faced are things that I too will go on to face.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/210014_audio.wav b/Kamisato Ayaka/English(US)/210014_audio.wav
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+ "transcription": "So... I am very curious about this mysterious individual. I would very much like to meet them.",
+ "language": "English(US)",
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+ "transcription": "Better than you, it appears.",
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+ "transcription": "...Mother?",
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+ "transcription": "But, since we're here, I still think we should go inside and explore in full.",
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diff --git a/Kamisato Ayaka/English(US)/210840_audio.wav b/Kamisato Ayaka/English(US)/210840_audio.wav
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+ "transcription": "There was a wandering samurai who, while crossing the forest at night, noticed that the familiar scenery was beginning to change right in front of him.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "audio": {
+ "path": "826216374101bf7e.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "*sigh* Would you be at all interested in checking out an Inazuman festival?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "But it's a reasonable one. The Statue of the Omnipresent God is right by the Tenryou Commission. If someone set off fireworks near the statue, they certainly wouldn't ignore it.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "audio": {
+ "path": "8311b5ba40f8cf0c.wav",
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+ "transcription": "Yes, it feels like it's been ages since the last time I had some.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ },
+ "transcription": "Unthinkable...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "AnimatorEvent",
+ "inGameFilename": "VO_gameplay\\VO_ayaka\\vo_ayaka_battle_hit_H_02.wem"
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+ "transcription": "Thank you for your encouragement.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_8_ayaka_07.wem"
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diff --git a/Kamisato Ayaka/English(US)/21283_audio.wav b/Kamisato Ayaka/English(US)/21283_audio.wav
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+ "transcription": "While I also take issue with aspects of the Kanjou Commission's operational methods, please remember, Mr. Kurisu, that while you are here in Inazuma, you should be careful with your words.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "\"Camellia petals fall to the ground, scattered among the raindrops of yesterday.\"",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/215265_audio.wav b/Kamisato Ayaka/English(US)/215265_audio.wav
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+ "transcription": "It is said that \"the flavor of Zen is that of tea,\" and it is also said that \"the power of Zen is that of the blade.\" One might then ask: What does that say about the relationship between tea and the blade?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/215601_audio.wav b/Kamisato Ayaka/English(US)/215601_audio.wav
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+ "transcription": "Sakura swirl.",
+ "language": "English(US)",
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diff --git a/Kamisato Ayaka/English(US)/216370_audio.wav b/Kamisato Ayaka/English(US)/216370_audio.wav
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+ "transcription": "I'd be delighted. What would you like to talk about...?",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/216610_audio.wav b/Kamisato Ayaka/English(US)/216610_audio.wav
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+ "transcription": "I see you've improved significantly.",
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diff --git a/Kamisato Ayaka/English(US)/216873_audio.wav b/Kamisato Ayaka/English(US)/216873_audio.wav
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+ "transcription": "Hehe, you've only got yourself to blame Thoma... All those strange things you ate were ingredients you added yourself.",
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+ "transcription": "Please... stay a little closer.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_22_ayaka_01.wem"
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+ "transcription": "After we split up, Ayato went to see Iudex Neuvillette at the Palais Mermonia.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "audio": {
+ "path": "874181ee978d0813.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "#Well, {NICKNAME}? How did it go?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "I admire your impressive card skills.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_Card\\VO_ayaka\\vo_card_ayaka_endOfGame_fail_01.wem"
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+ "transcription": "Alright, let's dig in before it gets cold.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Good luck, Traveler. I hope you'll do well in the competition.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "But, brother...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/220015_audio.wav b/Kamisato Ayaka/English(US)/220015_audio.wav
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+ "transcription": "I will be eagerly awaiting your visit. It would be wonderful if you could visit my home and enjoy a taste of our tea and desserts.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/220383_audio.wav b/Kamisato Ayaka/English(US)/220383_audio.wav
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+ "transcription": "Not only did I make many new friends during this trip, I also picked up many new skills from everyone around me. I will cherish this experience greatly.",
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+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/220479_audio.wav b/Kamisato Ayaka/English(US)/220479_audio.wav
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+ "transcription": "If our true motives were ever divulged, she would act against us without a second thought.",
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+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/220583_audio.wav b/Kamisato Ayaka/English(US)/220583_audio.wav
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+ "transcription": "This sealed envelope must be an official report that the Tenryou Commission is preparing to present to the Shogun.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Correct. It concerns my mother.",
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+ "transcription": "The study of clothing is a profound discipline, and I have much still to learn.",
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diff --git a/Kamisato Ayaka/English(US)/2210_audio.wav b/Kamisato Ayaka/English(US)/2210_audio.wav
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+ "transcription": "But I believe that surely you understand what they must endure.",
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+ "transcription": "Wow... You're so lucky!",
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+ "transcription": "...Are you really sure?",
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+ "transcription": "I was originally thinking of going with him, but he said he could manage it himself. He told me to go see the sights around Fontaine and to enjoy the local culture.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I believe so.",
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+ "transcription": "Could it be Tsubaki's notebook...?",
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+ "transcription": "#Even with {NICKNAME}'s normal ingredients, I still couldn't guess any of them correctly.",
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+ "transcription": "Wow... You're so lucky!",
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+ "audio": {
+ "path": "8ed67df8629f2f13.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Traveler, what did you get?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_4_ayaka_08.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/231184_audio.wav b/Kamisato Ayaka/English(US)/231184_audio.wav
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+ "audio": {
+ "path": "8efa00b606e42736.wav",
+ "sampling_rate": 48000
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+ "transcription": "With the cerulean sky and chirping birds accompanying you today, I am certain you will have a pleasant journey.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_morning_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/231451_audio.wav b/Kamisato Ayaka/English(US)/231451_audio.wav
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+{
+ "audio": {
+ "path": "8f268bf35de9c49b.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Family bonds are inseparable \u2014 no one can break them... They are the most important roots we have in this world.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_7_ayaka_12.wem"
+}
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+ "audio": {
+ "path": "8f36839a0fad7c41.wav",
+ "sampling_rate": 48000
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+ "transcription": "Ah, I see. Well, I shall continue walking while you go greet your friend.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_19_ayaka_09.wem"
+}
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+ "path": "8f7a1d6de9d12af2.wav",
+ "sampling_rate": 48000
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+ "transcription": "Collecting rare and exquisite treasures... Yes, this seems suitably sophisticated.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_gameplay\\VO_ayaka\\vo_ayaka_chest_open_01.wem"
+}
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+ "path": "8f7ad034d933814e.wav",
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+ "transcription": "What an astonishing play.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_Card\\VO_ayaka\\vo_card_ayaka_invite_hard_03.wem"
+}
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+ "transcription": "I always feel at ease when you're by my side. Ah, but of course, please don't let me get in the way if you wish to participate with someone else...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_7_ayaka_07.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/23269_audio.wav b/Kamisato Ayaka/English(US)/23269_audio.wav
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+ "path": "0e3cb1ebcbaec7dd.wav",
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+ },
+ "transcription": "Come with me! We're not going far away \u2014 I promise it won't delay you too much.\\nI managed to find out when your birthday was well in advance, so I could prepare in good time. Hopefully this wasn't assuming too much, but I guessed you might prefer this to an expensive gift.\\nIn honor of your birthday, please allow me to perform a fan dance for you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_pref_birthday.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/233175_audio.wav b/Kamisato Ayaka/English(US)/233175_audio.wav
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+ "transcription": "Go ahead and take a seat. There's something I need to take care of, but I'll be back momentarily.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_1_ayaka_04.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/233336_audio.wav b/Kamisato Ayaka/English(US)/233336_audio.wav
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+ "transcription": "...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_7_ayaka_10.wem"
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diff --git a/Kamisato Ayaka/English(US)/233890_audio.wav b/Kamisato Ayaka/English(US)/233890_audio.wav
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+ "path": "90a4c44683b58cf0.wav",
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+ "transcription": "Hehe, please allow me to learn from your skills.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/233921_audio.wav b/Kamisato Ayaka/English(US)/233921_audio.wav
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+ "transcription": "Mr. Kurisu, I need to know the exact time and location of the theft, and anything that stood out about the perpetrators' appearance.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "path": "0e50fdab622f98cf.wav",
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+ "transcription": "So, I rode the aquabus with Yoimiya and visited the opera house on Erinnyes island.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_2_ayaka_04.wem"
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+{
+ "audio": {
+ "path": "90c4109048c7a9b6.wav",
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+ },
+ "transcription": "#Oh, {NICKNAME} and Paimon! Greetings!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_7_ayaka_01.wem"
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diff --git a/Kamisato Ayaka/English(US)/234605_audio.wav b/Kamisato Ayaka/English(US)/234605_audio.wav
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+ "transcription": "I trust you remember our agreement? If you keep your lips firmly sealed, I, too, shall uphold my end of the deal.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "I understand.",
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+ "transcription": "If even Ogura Textiles & Kimonos can't get ahold of high-grade fabric... where would we buy it from?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I'm afraid I can't intervene in an official capacity... but I can still help you get your lost goods back.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "audio": {
+ "path": "921b2395f3d2d8f4.wav",
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+ "transcription": "...Finally, it's over.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ003_4_ayaka_02.wem"
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diff --git a/Kamisato Ayaka/English(US)/236358_audio.wav b/Kamisato Ayaka/English(US)/236358_audio.wav
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+ "audio": {
+ "path": "92235230c74faecb.wav",
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+ "transcription": "It's all true, though. I just... don't have very many friends.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/236919_audio.wav b/Kamisato Ayaka/English(US)/236919_audio.wav
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+ "transcription": "Sure. But... until then, make sure you take good care of your sword. If I ever manage to steal it one day, your life will also be in my hands.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "I must apologize... To be perfectly honest, I thought the cakes would be a tasty addition.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "...!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "*sigh* What does it matter... I know just as well as anybody else that I've got no friends...",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Mr. Shikanoin belongs to the Tenryou Commission, just like Miss Kujou. He is very... principled, sometimes even more determinedly so than Miss Kujou. The only thing is, when it comes to the question of which matters should be governed by his principles, I believe only Mr. Shikanoin himself knows the answer...",
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diff --git a/Kamisato Ayaka/English(US)/239285_audio.wav b/Kamisato Ayaka/English(US)/239285_audio.wav
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+ "transcription": "Hm, well if you're sure... As you wish.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/239364_audio.wav b/Kamisato Ayaka/English(US)/239364_audio.wav
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+ "transcription": "More importantly... I hope that, between the two of us, we need not be concerned with our identities...",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "...My apologies.",
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+ "transcription": "A\u2014Are you sure about this? If you share the recipe... isn't that tantamount to giving away your trade secrets... or something?",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "The proper course of action would be to involve my brother and visit her together, but he is terribly busy at present, and... on a more selfish note, I don't wish to involve anybody else from Inazuma in this matter.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "But I'm relieved to hear your thoughts.",
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+ "transcription": "Alright... I'll do my best!",
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+ "transcription": "Are you ready, Traveler?",
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+ "transcription": "It turns out that Tsubaki's real identity...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Food like ramen and hotpot tend to have a lot of oil and salt, so I don't get to eat them very often.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "I'm flattered.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "And did she, uh... say anything about me?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "To witness the Musou no Hitotachi and live to tell the tale is quite a remarkable feat. Even though I recognize her as our true deity with the power to change Inazuma's fate at will, if there is conflict between the two of you, then... I shall choose to side with you.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I understand.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Here it is!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "But if we wish to mount any sizable resistance against the Vision Hunt Decree... there is still much to be done.",
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+ "transcription": "As you can see, this house is right next to the restaurant. It's where the owner lives.",
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+ "transcription": "Thank you. This truly makes me happy.",
+ "language": "English(US)",
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+ "transcription": "Like this?",
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+ "transcription": "As they say in chess: \"Check.\"",
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+ "transcription": "Congratulations.",
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+ "transcription": "And... I will keep you in my prayers.",
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+ "transcription": "*sigh* I do hope that wish can come true.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Yes! I think friendship is an extremely precious thing, and ours is one that I will always treasure.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "That's very kind of you, thank you. Goodbye for now.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "The Archon's Emissary has a special responsibility in the Warrior's Spirit event. However, it's hard to describe without touching on the origins of this event.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "To tell you the truth, I've been hoping for an opportunity to spar with you ever since we first met. That wish was half fulfilled today at the exhibition match.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "When the time comes, be sure to visit and participate in all the events.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "This was indeed our intent.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "If I ever get the chance... Hee-hee, I wanna go again.",
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+ "transcription": "Ayato told me that we've already confirmed the dates for some Inazuma-Fontaine cultural exchange events.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Every time I found myself up against a difficult issue, I'd ask myself: Did my mother go through this, too? What would she have done in this situation?",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Is that so...",
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+ "transcription": "Really? I would love that!",
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+ "transcription": "Well, since my brother is the one who brought up the idea, I suppose there's no need to worry.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Hmm, presumably the depth suggests that they were carrying something heavy.",
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+ "transcription": "Having a dojo in one's home is akin to placing one's sword on the table. It is a reminder to never be negligent.",
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+ },
+ "transcription": "Come with me, let us find shelter from the rain.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_weather_heavyRain_01.wem"
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diff --git a/Kamisato Ayaka/English(US)/257967_audio.wav b/Kamisato Ayaka/English(US)/257967_audio.wav
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+{
+ "audio": {
+ "path": "9f84c0570f9d15bf.wav",
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+ },
+ "transcription": "Through the author's eyes, I can immerse myself in the sights that only they have seen. Even if the subject is well-known to me, I am able to gain a deeper level of appreciation for it.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship2_02a_3.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/258517_audio.wav b/Kamisato Ayaka/English(US)/258517_audio.wav
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+{
+ "audio": {
+ "path": "9fe2bdfa366c6d37.wav",
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+ },
+ "transcription": "Something has come up, and I would like to request your assistance.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/258748_audio.wav b/Kamisato Ayaka/English(US)/258748_audio.wav
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+ "path": "a0017489bff52817.wav",
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+ "transcription": "...Mother! You were out for so long, we were beginning to worry about you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/258874_audio.wav b/Kamisato Ayaka/English(US)/258874_audio.wav
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+{
+ "audio": {
+ "path": "a0184813f1ddd96c.wav",
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+ "transcription": "Ahaha... That's very considerate of you. However, you don't have to go above and beyond for me.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/258966_audio.wav b/Kamisato Ayaka/English(US)/258966_audio.wav
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+ },
+ "transcription": "They pertain to three whose Visions were taken from them... Perhaps once you've met them, you will understand...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/260625_audio.wav b/Kamisato Ayaka/English(US)/260625_audio.wav
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+ "transcription": "What's this?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ004_5_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/260992_audio.wav b/Kamisato Ayaka/English(US)/260992_audio.wav
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+{
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+ "transcription": "Oh, there isn't, actually. Today, I'm taking my traveler friend here around to see the sights.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/261523_audio.wav b/Kamisato Ayaka/English(US)/261523_audio.wav
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+ "transcription": "Enlighten me... hehe.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Card",
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diff --git a/Kamisato Ayaka/English(US)/261537_audio.wav b/Kamisato Ayaka/English(US)/261537_audio.wav
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+ "transcription": "I've seen those lights too! It looks so lively with so many people \u2014 and it's so brightly lit it makes the whole sky glow... Of course, sometimes it does make me a bit anxious from a public order perspective.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/262041_audio.wav b/Kamisato Ayaka/English(US)/262041_audio.wav
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+ "transcription": "This must be this wrong place...",
+ "language": "English(US)",
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diff --git a/Kamisato Ayaka/English(US)/262777_audio.wav b/Kamisato Ayaka/English(US)/262777_audio.wav
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+ "transcription": "Could I trouble you to package it for me?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/262978_audio.wav b/Kamisato Ayaka/English(US)/262978_audio.wav
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+ "transcription": "And with the extra time, there are some other matters I wish to attend to...",
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diff --git a/Kamisato Ayaka/English(US)/263316_audio.wav b/Kamisato Ayaka/English(US)/263316_audio.wav
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+ "transcription": "...",
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diff --git a/Kamisato Ayaka/English(US)/263588_audio.wav b/Kamisato Ayaka/English(US)/263588_audio.wav
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+ "transcription": "Onodera and I will also head to the arena to watch your fight once we've confirmed my outfit's measurements.",
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diff --git a/Kamisato Ayaka/English(US)/264136_audio.wav b/Kamisato Ayaka/English(US)/264136_audio.wav
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+ "transcription": "Since we're both here, would you like to train together?",
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+ "transcription": "Great! I look forward to learning from your culinary expertise.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_3_ayaka_04.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/265509_audio.wav b/Kamisato Ayaka/English(US)/265509_audio.wav
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+ },
+ "transcription": "Many look up to me as the Shirasagi Himegimi and as the daughter of the Kamisato Clan. But the object of their respect has everything to do with my position, and nothing at all to do with me, Ayaka. It makes me think that... maybe, there is only one person I know who is truly able to get close to me...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_dialog_idle_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/266008_audio.wav b/Kamisato Ayaka/English(US)/266008_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/266008_metadata.json b/Kamisato Ayaka/English(US)/266008_metadata.json
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+ },
+ "transcription": "Could the rumors be true then? Do strange phenomena really happen every time the Test of Courage is held...?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/266237_audio.wav b/Kamisato Ayaka/English(US)/266237_audio.wav
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+ "transcription": "In fact, I'm certain that Sayu remembers her sensei's aspirations for her quite clearly. Otherwise, she would have quit the Shuumatsuban long ago.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/266539_audio.wav b/Kamisato Ayaka/English(US)/266539_audio.wav
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+ "transcription": "You'd best do a count.",
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+ "transcription": "Traveler, thank you for stepping in to help out.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/268938_audio.wav b/Kamisato Ayaka/English(US)/268938_audio.wav
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+ "transcription": "Even though we might be familiar with the way nature looks on the surface, each type of scenery evokes a different kind of \"feeling.\"",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship2_02b_2.wem"
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diff --git a/Kamisato Ayaka/English(US)/269450_audio.wav b/Kamisato Ayaka/English(US)/269450_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/269450_metadata.json b/Kamisato Ayaka/English(US)/269450_metadata.json
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+ "audio": {
+ "path": "a6d13af9bd95f684.wav",
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+ "transcription": "...That does sound pretty good.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/270026_audio.wav b/Kamisato Ayaka/English(US)/270026_audio.wav
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+ "transcription": "Yes, I agree.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/270228_audio.wav b/Kamisato Ayaka/English(US)/270228_audio.wav
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+{
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+ "path": "a750f8559ad562ac.wav",
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+ "transcription": "...Or is it because you are here with me?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/270423_audio.wav b/Kamisato Ayaka/English(US)/270423_audio.wav
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+ "transcription": "Besides, my mother was always curious about outfits from other countries when she was alive. This time, I will be able to fulfill my mother's dream.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Sure, I understand. I'll be waiting for you here.",
+ "language": "English(US)",
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diff --git a/Kamisato Ayaka/English(US)/2712_audio.wav b/Kamisato Ayaka/English(US)/2712_audio.wav
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+ "transcription": "Could it be... a spirit that's haunting this place?",
+ "language": "English(US)",
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diff --git a/Kamisato Ayaka/English(US)/27143_audio.wav b/Kamisato Ayaka/English(US)/27143_audio.wav
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+ "transcription": "You seem to have gotten careless.",
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diff --git a/Kamisato Ayaka/English(US)/271788_audio.wav b/Kamisato Ayaka/English(US)/271788_audio.wav
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+ "transcription": "I will!",
+ "language": "English(US)",
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+ "transcription": "Her Excellency... What is she trying to communicate?",
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diff --git a/Kamisato Ayaka/English(US)/272446_metadata.json b/Kamisato Ayaka/English(US)/272446_metadata.json
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+{
+ "audio": {
+ "path": "a8b338dee42058f2.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "It also brings me joy to think that perhaps you've marveled at those exact wonders as well.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_DYJEQ005_ayaka_02b_3.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/272876_audio.wav b/Kamisato Ayaka/English(US)/272876_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/272876_metadata.json b/Kamisato Ayaka/English(US)/272876_metadata.json
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+{
+ "audio": {
+ "path": "a8f783b851784fa4.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "#I was just saying that it's delightful to have the Traveler join the competition. Given {M#his}{F#her} reputation in Inazuma, the competition is sure to be even more exciting.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ001_5_ayaka_12a.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/273348_audio.wav b/Kamisato Ayaka/English(US)/273348_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..68e4b54a88b8ed5e62b0c35fd1ce3d549c69b587
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diff --git a/Kamisato Ayaka/English(US)/273348_metadata.json b/Kamisato Ayaka/English(US)/273348_metadata.json
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+{
+ "audio": {
+ "path": "a9436dcba85d07c3.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Yoimiya was down there for quite a while. It was dark before we finally rode the aquabus back to the city. I figured she'd wanna sleep in today.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_2_ayaka_08.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/273603_audio.wav b/Kamisato Ayaka/English(US)/273603_audio.wav
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index 0000000000000000000000000000000000000000..365fa94117173e192f2da8107d5109821619cb41
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diff --git a/Kamisato Ayaka/English(US)/273603_metadata.json b/Kamisato Ayaka/English(US)/273603_metadata.json
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+{
+ "audio": {
+ "path": "a96d1fb6d2ff8393.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I'm so glad we were able to complete the film. Thanks for taking care of me while I was here.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_DYJEQ005_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/273804_audio.wav b/Kamisato Ayaka/English(US)/273804_audio.wav
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index 0000000000000000000000000000000000000000..5bddc6e4a3dfed6613873b1ad133417daaf31f0c
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diff --git a/Kamisato Ayaka/English(US)/273804_metadata.json b/Kamisato Ayaka/English(US)/273804_metadata.json
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+{
+ "audio": {
+ "path": "a98c9c38d15f12ef.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "That would be too unseemly...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship1_04a_2.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/274348_audio.wav b/Kamisato Ayaka/English(US)/274348_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/274348_metadata.json b/Kamisato Ayaka/English(US)/274348_metadata.json
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+{
+ "audio": {
+ "path": "a9e1d211b7561e5e.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Please wait, Onodera. There might be yet another solution.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ002_2_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/274955_audio.wav b/Kamisato Ayaka/English(US)/274955_audio.wav
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+ "transcription": "Really... I have come across such things being asserted in books, but to hear someone talk about it from firsthand experience is extremely surprising.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/275235_audio.wav b/Kamisato Ayaka/English(US)/275235_audio.wav
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+{
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+ "transcription": "But...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_3_ayaka_10.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/27603_audio.wav b/Kamisato Ayaka/English(US)/27603_audio.wav
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+{
+ "audio": {
+ "path": "10ec6256dbac8787.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Hehe, thank you both kindly.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_1_ayaka_05.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/27620_audio.wav b/Kamisato Ayaka/English(US)/27620_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/27620_metadata.json b/Kamisato Ayaka/English(US)/27620_metadata.json
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+{
+ "audio": {
+ "path": "10ef9f02e6543b49.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "...Is that alright?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship2_09.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/277113_audio.wav b/Kamisato Ayaka/English(US)/277113_audio.wav
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+{
+ "audio": {
+ "path": "ab9560c81148b24b.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Then it's as I feared... On the way here, I heard that Thoma had been taken away by the Tenryou Commission.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ009_1_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/278681_audio.wav b/Kamisato Ayaka/English(US)/278681_audio.wav
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+{
+ "audio": {
+ "path": "ac88ff6765869f28.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Wonderful \u2014 in fact, I was hoping to take this opportunity to show you both around. If you don't mind, of course?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ001_2_ayaka_16.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/278880_audio.wav b/Kamisato Ayaka/English(US)/278880_audio.wav
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+{
+ "audio": {
+ "path": "aca7b5f6ef0f5a08.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Leave? But now that Mother is gone... where can we even go?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_8_ayaka_16.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/279989_audio.wav b/Kamisato Ayaka/English(US)/279989_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/279989_metadata.json b/Kamisato Ayaka/English(US)/279989_metadata.json
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+{
+ "audio": {
+ "path": "ad57005f01f1915c.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "#I'm sure that's due to {NICKNAME}'s journey across Teyvat and all the places they've seen. After so many adventures, using a Kamera must be second nature by now.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ001_5_ayaka_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/280325_audio.wav b/Kamisato Ayaka/English(US)/280325_audio.wav
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+ "audio": {
+ "path": "ad891430f7863be3.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "We can't just leave Mother here like this. At least... At least let me leave this rose with her...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_8_ayaka_20.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/28044_audio.wav b/Kamisato Ayaka/English(US)/28044_audio.wav
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+ "transcription": "Hmm, were you distracted during our match?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/280496_audio.wav b/Kamisato Ayaka/English(US)/280496_audio.wav
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+ "transcription": "Could you join me over there for a minute? Um... I need your help with something.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "However, it concerns me that those forged orders went as far as they did, it's my responsibility to look into such matters. I will take the appropriate measures to resolve this.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "So, have you given it some thought?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/285879_audio.wav b/Kamisato Ayaka/English(US)/285879_audio.wav
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+ "transcription": "Oh, don't worry, there's still some time. Once you've taken care of everything, we can enter the arena together.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/285916_audio.wav b/Kamisato Ayaka/English(US)/285916_audio.wav
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+ "transcription": "If you've got time, shall we take a walk to Komore Teahouse? To chat about the art of tea on a pleasant day like this seems like the sophisticated thing to do.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
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+ "transcription": "Ah... I wish we could have spent some more time here.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Hehe, by no means do we intend to place the burden of such a task on your shoulders alone.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I'd like you to try some authentic Inazuma Matcha and tell me what you think!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Well, you should probably write down the recipe now, no?",
+ "language": "English(US)",
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+ "transcription": "What a soothing evening.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/287491_audio.wav b/Kamisato Ayaka/English(US)/287491_audio.wav
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+ "transcription": "The issue is this... For the vast majority of people, the Vision Hunt Decree is something that has no implications whatsoever.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Yes... We knew it was not a long-term solution and that it was only a matter of time before it would be exposed... But we cannot simply abandon Master Masakatsu.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Thank you. I didn't expect our parts to wrap so quickly... I wish I could savor the experience for just a bit longer.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "And there's the fountain that Aeval mentioned earlier. It really is a magnificent sight.",
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+ "transcription": "Here you go. Is it possible to treat this as an urgent order?",
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+ "transcription": "Thank you for your kind words, Director Furina. Unfortunately... there are still many matters that I have to take care of back home at the Yashiro Commission. I cannot remain in Fontaine to pursue an acting career.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "I would very much like to travel across the seven nations... and see how people live.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "I enjoyed it too. And I really like the swirly design.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I must apologize... To be perfectly honest, I thought the cakes would be a tasty addition.",
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+ "transcription": "It seems like there are some issues with the filming equipment today. We're stuck for the moment...",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Much remains... unfinished...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Card",
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+ "transcription": "Ahem... It's nothing of that sort.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I admit that it did feel strange for me to come to his aid... But this should have nothing to do with identity, or social class... As far as I'm concerned, it was one individual helping another in need.",
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+ "transcription": "You go ahead, no need to worry about us.",
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+ "transcription": "*sigh*",
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+ "transcription": "The title of \"the daughter of the Kamisato Clan\" and involvement in the Yashiro Commission pales in comparison to the depths of your experiences.",
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+ "transcription": "...Phew.",
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+ "transcription": "It's a hairpin in the style of a white heron. As well as a hair accessory, you can also use it as an ornament.",
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+ "transcription": "He is my friend! To think that not long ago, we were... all eating hotpot together...",
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+ "transcription": "Oh, uh... please, no need to bring that up again...",
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+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ003_18_ayaka_04.wem"
+}
\ No newline at end of file
diff --git a/Kamisato Ayaka/English(US)/29415_audio.wav b/Kamisato Ayaka/English(US)/29415_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..aa05233ea58468fb2c53cd7df893f123f59c45d0
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diff --git a/Kamisato Ayaka/English(US)/29415_metadata.json b/Kamisato Ayaka/English(US)/29415_metadata.json
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+{
+ "audio": {
+ "path": "12154e68862cd2a1.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "*sigh* ...Perhaps, in the eyes of a deity such as the Almighty Shogun, the lives of those who inhabit the world are inconsequential...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_1_ayaka_07.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/294776_audio.wav b/Kamisato Ayaka/English(US)/294776_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..2cde441e34194439ea2fd126e2bc17f3fc0767b6
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diff --git a/Kamisato Ayaka/English(US)/294776_metadata.json b/Kamisato Ayaka/English(US)/294776_metadata.json
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+{
+ "audio": {
+ "path": "b68265738c7d7b36.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Thank you, good sir. How much do I owe you?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_12_ayaka_07.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/294927_audio.wav b/Kamisato Ayaka/English(US)/294927_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/294927_metadata.json b/Kamisato Ayaka/English(US)/294927_metadata.json
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+{
+ "audio": {
+ "path": "b698b160453211e6.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I'm glad you like it!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_6_ayaka_05.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/295076_audio.wav b/Kamisato Ayaka/English(US)/295076_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/295076_metadata.json b/Kamisato Ayaka/English(US)/295076_metadata.json
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+{
+ "audio": {
+ "path": "b6b0544ead179bdc.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I have heard all about how you helped our three friends. My sincerest thanks to you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_1_ayaka_02.wem"
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diff --git a/Kamisato Ayaka/English(US)/29634_audio.wav b/Kamisato Ayaka/English(US)/29634_audio.wav
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+ "transcription": "I don't know if it's rude of me to ask, but how is this kind of snack actually made?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_5_ayaka_06.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/296848_audio.wav b/Kamisato Ayaka/English(US)/296848_audio.wav
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+ "audio": {
+ "path": "b7cd57d22a8722e9.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I'm sure this all sounds utterly bizarre to you, but to me at least, my mother's behavior is completely understandable.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ004_7_ayaka_17.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/296927_audio.wav b/Kamisato Ayaka/English(US)/296927_audio.wav
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+{
+ "audio": {
+ "path": "b7da4060579999fe.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Oh...! Ahaha, Paimon you are most entertaining. Thoma is first and foremost my friend, and was so before he ever became my attendant.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_1_ayaka_04.wem"
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diff --git a/Kamisato Ayaka/English(US)/297202_audio.wav b/Kamisato Ayaka/English(US)/297202_audio.wav
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+{
+ "audio": {
+ "path": "b8082490fe6d02de.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "#See... I told you {F#she}{M#he} wouldn't reject them. I'd placed my trust in the right person after all.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_1_ayaka_13b.wem"
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diff --git a/Kamisato Ayaka/English(US)/298116_audio.wav b/Kamisato Ayaka/English(US)/298116_audio.wav
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+ },
+ "transcription": "Yes. Glad to make your acquaintance, Mr. Morris. We've heard about the issues you've encountered with your financial situation, and genuinely hope that things have taken a turn for the better.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ004_2_ayaka_04.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/298527_audio.wav b/Kamisato Ayaka/English(US)/298527_audio.wav
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+ "transcription": "Traveler, not long after we met, I remember you mentioning that Liyue, Mondstadt... and every nation has their own unique fashion.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/298616_audio.wav b/Kamisato Ayaka/English(US)/298616_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/298616_metadata.json b/Kamisato Ayaka/English(US)/298616_metadata.json
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+ },
+ "transcription": "I was at a loss for words when I started reading the contents of the notebook... It almost felt like... like someone had looked inside my mind, examined my thoughts, and then written them all down on paper...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/298691_audio.wav b/Kamisato Ayaka/English(US)/298691_audio.wav
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+ "transcription": "Therefore, the Almighty Shogun would send one of her familiars as an emissary to the martial artist, who would then provide assistance and protection in the fight against the Shogun.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/299601_audio.wav b/Kamisato Ayaka/English(US)/299601_audio.wav
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+ "transcription": "Again, we'll just have to trust Guuji Yae. She is close to the Shogun, so maybe she will have a way...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/300066_audio.wav b/Kamisato Ayaka/English(US)/300066_audio.wav
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+ "transcription": "I am honored to have the opportunity to exchange techniques with you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/30038_audio.wav b/Kamisato Ayaka/English(US)/30038_audio.wav
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+ "transcription": "I'll finish with... this!",
+ "language": "English(US)",
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+ "type": "Card",
+ "inGameFilename": "VO_Card\\VO_ayaka\\vo_card_ayaka_event_inGame_04.wem"
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diff --git a/Kamisato Ayaka/English(US)/301015_audio.wav b/Kamisato Ayaka/English(US)/301015_audio.wav
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+ "transcription": "Wow... You're so lucky!",
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+ "audio": {
+ "path": "baac0240b07fd918.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_CS\\vo_DQAQ008_CS_hero_modal_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/301866_audio.wav b/Kamisato Ayaka/English(US)/301866_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/301866_metadata.json b/Kamisato Ayaka/English(US)/301866_metadata.json
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+{
+ "audio": {
+ "path": "baf50ad1bc850195.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Alright! Traveler, shall we?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_3_ayaka_14.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/302454_audio.wav b/Kamisato Ayaka/English(US)/302454_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/302454_metadata.json b/Kamisato Ayaka/English(US)/302454_metadata.json
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+ "audio": {
+ "path": "bb4fba8a7d35710c.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I have always greatly enjoyed working with Guuji Yae. Organizing festival affairs generally takes a lot of effort and doesn't generate much income, but Guuji Yae's events always come off both elegant and profitable.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_teammate_yaeMiko_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/302545_audio.wav b/Kamisato Ayaka/English(US)/302545_audio.wav
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+ "audio": {
+ "path": "bb5e2fd8be89db19.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Thank you. It's a lot to handle, but I'm sure you can manage.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ002_2_ayaka_09.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/30304_audio.wav b/Kamisato Ayaka/English(US)/30304_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/30304_metadata.json b/Kamisato Ayaka/English(US)/30304_metadata.json
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+{
+ "audio": {
+ "path": "12a26465bc0d1304.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Um... When I was attempting to cook earlier on, did you... chat with the owner at all?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_5_ayaka_06.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/303445_audio.wav b/Kamisato Ayaka/English(US)/303445_audio.wav
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+ "audio": {
+ "path": "bbe81ee366d8010f.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "*chuckle* Paimon, don't worry, wearing a mask is optional...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_3_ayaka_12.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/30353_audio.wav b/Kamisato Ayaka/English(US)/30353_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/30353_metadata.json b/Kamisato Ayaka/English(US)/30353_metadata.json
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+{
+ "audio": {
+ "path": "12ab874ec9a3dc20.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "...\"Pizza\"?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_1_ayaka_19.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/304420_audio.wav b/Kamisato Ayaka/English(US)/304420_audio.wav
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+ "audio": {
+ "path": "bc7c2ffd2be2237b.wav",
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+ },
+ "transcription": "Maybe this all sounds immature to you, but... I feel just the same way. I want to live life not as Kamisato Ayaka, but as an ordinary woman.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ004_7_ayaka_28.wem"
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diff --git a/Kamisato Ayaka/English(US)/304443_audio.wav b/Kamisato Ayaka/English(US)/304443_audio.wav
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+ "sampling_rate": 48000
+ },
+ "transcription": "Festivals are great! There aren't many rules, everyone has that smile that comes from deep inside, and... it's just so carefree and happy...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_7_ayaka_05.wem"
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diff --git a/Kamisato Ayaka/English(US)/305370_audio.wav b/Kamisato Ayaka/English(US)/305370_audio.wav
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+ "transcription": "Great! But... what kind of overseas dish would make a suitable gift? It needs to survive a journey from the kitchen to the recipient's doorstep...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_1_ayaka_18.wem"
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diff --git a/Kamisato Ayaka/English(US)/305783_audio.wav b/Kamisato Ayaka/English(US)/305783_audio.wav
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+ "transcription": "The Yashiro Commission and the shrine maidens are responsible for festival affairs, and Yoimiya, as a fireworks expert, knows how to create an atmosphere. So we have become well acquainted with her over the years.\\nHmm? Public order and fire prevention? We factor these concerns in well in advance during the planning stage. To deny people the chance to see fireworks simply for these reasons would leave them feeling very disappointed.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Fetter",
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diff --git a/Kamisato Ayaka/English(US)/305803_audio.wav b/Kamisato Ayaka/English(US)/305803_audio.wav
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+ "path": "bd5b43121cd58fc3.wav",
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+ "transcription": "Even though I initially wanted to take this opportunity to learn more about you...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship2_07.wem"
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diff --git a/Kamisato Ayaka/English(US)/306142_audio.wav b/Kamisato Ayaka/English(US)/306142_audio.wav
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+ "transcription": "Later, the event evolved into a competition that focused on the art of swordsmanship, and the tradition of a duel with the divine has been retained as the final \"exhibition match\" of the competition.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/306299_audio.wav b/Kamisato Ayaka/English(US)/306299_audio.wav
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+ "transcription": "You too? Great!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_7_ayaka_07.wem"
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+ "transcription": "Alright, why don't we go right after this?",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/307194_audio.wav b/Kamisato Ayaka/English(US)/307194_audio.wav
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+ "transcription": "I await your instruction.",
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diff --git a/Kamisato Ayaka/English(US)/307429_audio.wav b/Kamisato Ayaka/English(US)/307429_audio.wav
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+ "transcription": "Ah...!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "path": "be70b05253088961.wav",
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+ },
+ "transcription": "I'm happy to have played such a good match.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_Card\\VO_ayaka\\vo_card_ayaka_invite_easy_03.wem"
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+ "audio": {
+ "path": "be9103bdf69fce3b.wav",
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+ },
+ "transcription": "Huh? Why? What's...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_8_ayaka_11.wem"
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+ "audio": {
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+ "transcription": "Alright then. I too shall have a Sakura Mochi.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+{
+ "audio": {
+ "path": "bec3a615c245cd6a.wav",
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+ "transcription": "No, um...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ004_7_ayaka_43.wem"
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diff --git a/Kamisato Ayaka/English(US)/309169_audio.wav b/Kamisato Ayaka/English(US)/309169_audio.wav
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+ "transcription": "Strange, there's nothing in here... Let's keep looking around.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "DungeonReminder",
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diff --git a/Kamisato Ayaka/English(US)/309426_audio.wav b/Kamisato Ayaka/English(US)/309426_audio.wav
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+ "transcription": "N\u2014No, what made you think that? Ahem... Festivals are a common occurrence here in Inazuma. We in the Yashiro Commission are very well acquainted with these sorts of customs.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_2_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/31038_audio.wav b/Kamisato Ayaka/English(US)/31038_audio.wav
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+ "transcription": "I'm afraid it's your own fault for adding all those strange ingredients Thoma. The soup flavor wasn't quite the same afterwards...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/3105_audio.wav b/Kamisato Ayaka/English(US)/3105_audio.wav
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+ "transcription": "Don't worry. Now that I've experienced the event once already, I won't be easily frightened. I'll see you later. Have a lovely chat with your friend.",
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+ "transcription": "Traveler, look, this stall's doing fortune slips.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/312108_audio.wav b/Kamisato Ayaka/English(US)/312108_audio.wav
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+ "transcription": "Hehe... Today is a lucky day.",
+ "language": "English(US)",
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+ "type": "Fetter",
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+ "transcription": "Just reading it makes me sentimental. This must be what people call \"the power of art.\"",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/31450_audio.wav b/Kamisato Ayaka/English(US)/31450_audio.wav
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+ "transcription": "Oh, you'd really like to? Then it's my honor... Or I suppose I should say, please pardon my inexperience.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/314527_audio.wav b/Kamisato Ayaka/English(US)/314527_audio.wav
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "You will? Really!?",
+ "language": "English(US)",
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+ "transcription": "Hahaha, of course it is.",
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+ "transcription": "Haha, there will be no loose ends while you're in my company. I already decided where to go while we wait.",
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+ "path": "c436fe2193336680.wav",
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+ },
+ "transcription": "Fireworks are more visible at night... If possible, I suggest you wait till after dark to put your plan into action.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_DQAQ105_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/317368_audio.wav b/Kamisato Ayaka/English(US)/317368_audio.wav
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+{
+ "audio": {
+ "path": "c48d427561aaf2ce.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Can I... Hold your hand?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship3_09.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/317518_audio.wav b/Kamisato Ayaka/English(US)/317518_audio.wav
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+{
+ "audio": {
+ "path": "c4a3ef4e2e35ca95.wav",
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+ },
+ "transcription": "...You're a wonderful person.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_3_ayaka_09.wem"
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+ "audio": {
+ "path": "c51cfcee32b5e292.wav",
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+ "transcription": "This time, I will be fulfilling the role of the Archon's Emissary.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/320124_audio.wav b/Kamisato Ayaka/English(US)/320124_audio.wav
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+ "transcription": "They invariably adopt a stance of unconditional support for the shogun's decisions. They have no interest in discussing anything.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "We were just talking about having a match to determine which of us is the superior swordfighter.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Please don't say that.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship3_07a_1.wem"
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+ "transcription": "Traveler, Paimon... What do you think?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/323419_audio.wav b/Kamisato Ayaka/English(US)/323419_audio.wav
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+ "transcription": "In the past, only the most skilled swordsmen of a reputable clan in Inazuma were qualified to be the Archon's Emissary. I'm afraid my skills can't even begin to compare to theirs.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "I have no doubt that they will. This dish is exquisite.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "This notebook is, for the most part, a collection of my mother's musings, both private and trivial. All of the things we thought were about Tsubaki... were in fact about my mother herself.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "In addition, we have... correspondence with the Fatui.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Ah yes, that... Nothing slips by you. To be honest, I felt a little apprehensive when I first heard that everyone wanted me to be the Archon's Emissary.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Greetings. An auspicious breeze blows this evening. Tonight will be peaceful.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
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+}
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+ "transcription": "Mm-hmm? Could be...?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_2_ayaka_07.wem"
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+ "transcription": "Yes. Nowadays, the Almighty Shogun won't attend the exhibition match in person, but she will still send a special envoy to fight on her behalf to display her divine strength.",
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+ "speaker": "Kamisato Ayaka",
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+ "path": "c9db297256c26aff.wav",
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+ "transcription": "Thoma, what would you suggest?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "We ought to end this!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Card",
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+ "transcription": "Hmm, you do present a good point.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_8_ayaka_09.wem"
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+ "transcription": "Hahaha... In a way, that sort of sums up today for me. Dancing like nobody's watching.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "#{NICKNAME}, this should be ample evidence. Please take them to Guuji Yae. I trust she will have a plan for the next step.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Traveler, Paimon. Hold on.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Thank you for your guidance. With your assistance, I am gaining a more thorough understanding of my capabilities.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
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+ "transcription": "I cannot guarantee that we will win, but we must try our best, if just to give the crowd a show they will not forget.",
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+ "transcription": "That goes for you too.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Even I, my mother's own daughter, had never even heard of this friend before. It just seems so mysterious. So I think it must be someone with transcendent abilities who doesn't show themselves very often.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Traveler, Paimon, sorry to keep you waiting so long.",
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+ "transcription": "At present in Inazuma, in the name of the Vision Hunt Decree, the people's aspirations are being senselessly trampled underfoot.",
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+{
+ "audio": {
+ "path": "d32d42d536f8e72e.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_10_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/341843_audio.wav b/Kamisato Ayaka/English(US)/341843_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..c4695807077640064e1612e3a211d8c6341ecf0b
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Kamisato Ayaka/English(US)/341843_metadata.json b/Kamisato Ayaka/English(US)/341843_metadata.json
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+{
+ "audio": {
+ "path": "d3b8624401284b9f.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "The Kamisato Clan once suffered a major blow when we failed to protect a swordsmith of national significance. We were harassed by the Fatui, we lost many of our people, and we received a great deal of criticism. It all aged Father greatly, and severely damaged the Kamisato Clan's standing within the Shogunate. Brother has worked tirelessly to reverse the trend since he assumed leadership, but although our clan's position is now restored and the Yashiro Commission is unified once more, we still rely on Brother to make the decisions on all matters of any importance.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_friendship_02.wem"
+}
\ No newline at end of file
diff --git a/Kamisato Ayaka/English(US)/342381_audio.wav b/Kamisato Ayaka/English(US)/342381_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..6e3979ca793d56f603e6273204e7e66e50b16d90
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+++ b/Kamisato Ayaka/English(US)/342381_audio.wav
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
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diff --git a/Kamisato Ayaka/English(US)/342381_metadata.json b/Kamisato Ayaka/English(US)/342381_metadata.json
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+{
+ "audio": {
+ "path": "d40af394be6a449e.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Mr. Kurisu, are you alright?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_6_ayaka_02.wem"
+}
\ No newline at end of file
diff --git a/Kamisato Ayaka/English(US)/343391_audio.wav b/Kamisato Ayaka/English(US)/343391_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..347ec2ebc1f88a7f2350a526571519b5667f46f5
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Kamisato Ayaka/English(US)/343391_metadata.json b/Kamisato Ayaka/English(US)/343391_metadata.json
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+{
+ "audio": {
+ "path": "d4a58198a5b5b3bb.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "#In any case, we can talk freely here. I presume {NICKNAME}, you have a few questions that you wish to ask me?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_2_ayaka_04.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/343503_audio.wav b/Kamisato Ayaka/English(US)/343503_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/343503_metadata.json b/Kamisato Ayaka/English(US)/343503_metadata.json
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+{
+ "audio": {
+ "path": "d4b7ed5d6fa503e3.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "...Ayaka?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_CS\\vo_DQAQ008_CS_paimon_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/3437_audio.wav b/Kamisato Ayaka/English(US)/3437_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..62d2a05b3418f2d467ca1fdac3e49a9c94870057
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diff --git a/Kamisato Ayaka/English(US)/3437_metadata.json b/Kamisato Ayaka/English(US)/3437_metadata.json
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+{
+ "audio": {
+ "path": "021fd2e0c66e49d4.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Hello, have either of you seen Thoma?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ009_1_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/344555_audio.wav b/Kamisato Ayaka/English(US)/344555_audio.wav
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+{
+ "audio": {
+ "path": "d561be2ecd3d82e8.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "...!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_7_ayaka_15.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/344780_audio.wav b/Kamisato Ayaka/English(US)/344780_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..478a2d8dbf4813b39206ac04de07bac41162a72a
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diff --git a/Kamisato Ayaka/English(US)/344780_metadata.json b/Kamisato Ayaka/English(US)/344780_metadata.json
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+{
+ "audio": {
+ "path": "d582ff171ecb352a.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Oh, it's nothing. The effects of winning are only now starting to sink in. Kujou Sara said that she learned a lot from the fight, and so did I.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ003_4_ayaka_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/34544_audio.wav b/Kamisato Ayaka/English(US)/34544_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/34544_metadata.json b/Kamisato Ayaka/English(US)/34544_metadata.json
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+{
+ "audio": {
+ "path": "15459fa9cee28704.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "...This is the end of the road for you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_7_ayaka_08.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/345890_audio.wav b/Kamisato Ayaka/English(US)/345890_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..a79ad0bfd24aff56f054591fffca970aba34ce0c
--- /dev/null
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diff --git a/Kamisato Ayaka/English(US)/345890_metadata.json b/Kamisato Ayaka/English(US)/345890_metadata.json
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+{
+ "audio": {
+ "path": "d633a5501c01baf6.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "And there's a scarecrow beside it. Strange... What is that doing here?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_19_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/346084_audio.wav b/Kamisato Ayaka/English(US)/346084_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/346084_metadata.json b/Kamisato Ayaka/English(US)/346084_metadata.json
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+{
+ "audio": {
+ "path": "d656760e3d9f8ea3.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I've heard that Genius Invokation TCG is a lot of fun and that the cards are exquisitely illustrated. Perhaps they would make good collector's items.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_Card\\VO_ayaka\\vo_card_ayaka_freetalk_01.wem"
+}
\ No newline at end of file
diff --git a/Kamisato Ayaka/English(US)/347978_audio.wav b/Kamisato Ayaka/English(US)/347978_audio.wav
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--- /dev/null
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Kamisato Ayaka/English(US)/347978_metadata.json b/Kamisato Ayaka/English(US)/347978_metadata.json
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+{
+ "audio": {
+ "path": "d77df9c70a1d1429.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Never. And although my mother and father passed away many years ago, both my brother and I are familiar with the vast majority of their acquaintances.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ001_2_ayaka_08.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/348374_audio.wav b/Kamisato Ayaka/English(US)/348374_audio.wav
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+{
+ "audio": {
+ "path": "d7c2e39d3cb182cd.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "No, no, that will never do. Things cost what they cost, and what they cost is what I shall pay.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_12_ayaka_08.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/349331_audio.wav b/Kamisato Ayaka/English(US)/349331_audio.wav
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+{
+ "audio": {
+ "path": "d85dc46c36a22598.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Thank you... that makes me so happy!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_5_ayaka_15.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/349694_audio.wav b/Kamisato Ayaka/English(US)/349694_audio.wav
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+ "audio": {
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+ "transcription": "It's lovely.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_6_ayaka_10.wem"
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diff --git a/Kamisato Ayaka/English(US)/350839_audio.wav b/Kamisato Ayaka/English(US)/350839_audio.wav
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+ "transcription": "Yes, I know. But that's probably why I didn't send the letter in the end.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/35130_audio.wav b/Kamisato Ayaka/English(US)/35130_audio.wav
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+{
+ "audio": {
+ "path": "15a63f75876e60cc.wav",
+ "sampling_rate": 48000
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+ "transcription": "Oh, Ayaka! Guess who fulfilled all your wishes~!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/351463_audio.wav b/Kamisato Ayaka/English(US)/351463_audio.wav
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+ "path": "d9a6e4873dac49c8.wav",
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+ "transcription": "Traveler, Paimon, please accept my sincerest apologies for delaying your meal.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "audio": {
+ "path": "15aa32992fe51781.wav",
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+ },
+ "transcription": "#See... I told you {F#she}{M#he} wouldn't reject them. I'd placed my trust in the right person after all.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "However, if I'm wearing the same clothes as a fictional character, then it shouldn't be too big of an issue. The detective in the novel is known for being mischievous and doing things her own way.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "#Indeed, things may have turned out very differently this time without the help of {NICKNAME}.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Whew, deep breaths, Ayaka, deep breaths...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "path": "db980b92c1a8f272.wav",
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+ "transcription": "Good morning. Xavier said yesterday afternoon went well?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Uh, when you say \"also\"...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_5_ayaka_27.wem"
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diff --git a/Kamisato Ayaka/English(US)/355366_audio.wav b/Kamisato Ayaka/English(US)/355366_audio.wav
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+ "transcription": "A few days ago, I was sorting through some old family belongings when I found a notebook that belonged to my mother.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/355556_audio.wav b/Kamisato Ayaka/English(US)/355556_audio.wav
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+ "transcription": "Whew... Great. I was a little worried that my nerves would get the better of me. What about you, Chevreuse?",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I'll just think of you as... my closest confidant.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "I don't plan to do anything like that. I think... I think I will set myself a new goal: To live each day without regrets.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "She's just a little... lost. It is only my wish to help her.",
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+ "transcription": "You must have met Guuji Yae before? Well, she's a fox envoy!",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/35704_audio.wav b/Kamisato Ayaka/English(US)/35704_audio.wav
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+ "transcription": "Nevertheless, in addition to us, there is also the resistance on Watatsumi Island.",
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+ "speaker": "Kamisato Ayaka",
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+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
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+}
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diff --git a/Kamisato Ayaka/English(US)/358176_audio.wav b/Kamisato Ayaka/English(US)/358176_audio.wav
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+{
+ "audio": {
+ "path": "ddd3ee2375addca4.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "This truth remains, whether you choose to believe it or not. Your sensei taught you ninjutsu so that you may step in when a mission needs you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_COOP\\VO_ayaka\\vo_ZYCOP001_1901605_ayaka_10.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/359310_audio.wav b/Kamisato Ayaka/English(US)/359310_audio.wav
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+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Card",
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diff --git a/Kamisato Ayaka/English(US)/359631_audio.wav b/Kamisato Ayaka/English(US)/359631_audio.wav
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index 0000000000000000000000000000000000000000..136516928e2492bcedc12aad70c288d745e3060e
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diff --git a/Kamisato Ayaka/English(US)/359631_metadata.json b/Kamisato Ayaka/English(US)/359631_metadata.json
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+{
+ "audio": {
+ "path": "dec074811e1ab3de.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Let's step back outside now. The atmosphere here is different than I'd imagined. Somehow... it makes me a little reluctant to open the notebook.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/360066_audio.wav b/Kamisato Ayaka/English(US)/360066_audio.wav
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+ "audio": {
+ "path": "df0519e9293b1ed9.wav",
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+ "transcription": "Whoa!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_4_ayaka_06.wem"
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diff --git a/Kamisato Ayaka/English(US)/36043_audio.wav b/Kamisato Ayaka/English(US)/36043_audio.wav
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+{
+ "audio": {
+ "path": "1635124cbc71d77d.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "#Hehe, good night, {NICKNAME}.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_night_03.wem"
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diff --git a/Kamisato Ayaka/English(US)/360511_audio.wav b/Kamisato Ayaka/English(US)/360511_audio.wav
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+{
+ "audio": {
+ "path": "df4dd97e21949084.wav",
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+ "transcription": "I guess that deep down... I don't see how a society can be considered just when people encounter such obstacles in their livelihoods...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_12_ayaka_16.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/360616_audio.wav b/Kamisato Ayaka/English(US)/360616_audio.wav
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+{
+ "audio": {
+ "path": "df5e8a38f982fcea.wav",
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+ },
+ "transcription": "Even if no one stopped us, the idea of the Yashiro Commission going out into the crowd... It'd certainly draw some strange looks. People would probably start thinking there was trouble afoot.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ004_7_ayaka_32.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/36073_audio.wav b/Kamisato Ayaka/English(US)/36073_audio.wav
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+ "audio": {
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+ "transcription": "Hmm... It's a bit greasy for my taste.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_spice_dislike_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/360867_audio.wav b/Kamisato Ayaka/English(US)/360867_audio.wav
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+ "transcription": "Ahem... Please excuse my lack of manners. It is because I'm excited.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/361276_audio.wav b/Kamisato Ayaka/English(US)/361276_audio.wav
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+ "transcription": "Oh, speaking of which, may I ask if the two of you are partners for the event?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/361911_audio.wav b/Kamisato Ayaka/English(US)/361911_audio.wav
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+ "path": "e02ba443a3b0e984.wav",
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+ "transcription": "Traveler, have you decided on your wish?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/362267_audio.wav b/Kamisato Ayaka/English(US)/362267_audio.wav
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+ "transcription": "Yes, if the Tenryou Commission truly is as busy with preparations as Thoma claims, then some rest would be a welcome change of pace.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/36262_audio.wav b/Kamisato Ayaka/English(US)/36262_audio.wav
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+ "transcription": "At that time, I couldn't imagine that one day I would be able to experience all these foreign places. But now, all those wishes that were once impossible don't seem so far out of reach.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/362696_audio.wav b/Kamisato Ayaka/English(US)/362696_audio.wav
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+ "transcription": "I think I ought to share the truth of this notebook with you both.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/362825_audio.wav b/Kamisato Ayaka/English(US)/362825_audio.wav
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+ "transcription": "A commission's power rises and falls with the trust of their people. Thus, we cannot remain indifferent to this situation without also remaining indifferent to our own fate.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/363018_audio.wav b/Kamisato Ayaka/English(US)/363018_audio.wav
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+ "transcription": "Oh! My apologies, I should stop thinking about work, this is hardly relevant to the matter at hand. This store here is the place I wanted to visit.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "speaker": "Kamisato Ayaka",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Really? Thank you...",
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+ "transcription": "I do so not without reservations, so... I hope that you will treat this matter as confidential.",
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+ "transcription": "Mhm, thank you for looking out for me. Please do take care of yourself during your adventures as well.",
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+ "transcription": "Everyone, please follow me to the scene of the crime. The investigation starts there...",
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+ "transcription": "...Perhaps your feedback will also deepen my understanding of the tea ceremony.",
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+ "transcription": "Master of Inazuma Kamisato Art Tachi Jutsu \u2014 Kamisato Ayaka, present!\\nDelighted to make your acquaintance.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/369433_audio.wav b/Kamisato Ayaka/English(US)/369433_audio.wav
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+ "transcription": "This stall sells Prayer Plaques. It's an Inazuman tradition \u2014 you draw your wish onto a pentagonal piece of wood called a Prayer Plaque and pray that it will come true.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_6_ayaka_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/371008_audio.wav b/Kamisato Ayaka/English(US)/371008_audio.wav
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+ "transcription": "...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/371738_audio.wav b/Kamisato Ayaka/English(US)/371738_audio.wav
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+ "path": "e62fb58b6fb1d329.wav",
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+ "transcription": "This is the indoor training area for the Kanjou Commission. It's thanks to Miss Chisato that we were able to use this venue.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/371859_audio.wav b/Kamisato Ayaka/English(US)/371859_audio.wav
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+ "transcription": "Yes, I think we should just make the best of this mistake. In the final exhibition match, I'll simply wear whichever outfit accumulated the most votes.",
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+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "audio": {
+ "path": "e677741d2ff2a476.wav",
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+ "transcription": "#Sometimes, I feel like I can relate to the determination you must have... to get your {F#brother}{M#sister} back.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/372669_audio.wav b/Kamisato Ayaka/English(US)/372669_audio.wav
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+ "transcription": "#This is you and your {F#brother}{M#sister}, isn't it?",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Unlikely.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/37496_audio.wav b/Kamisato Ayaka/English(US)/37496_audio.wav
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+ "transcription": "You'll never defeat me if you're too gentle, you know?",
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diff --git a/Kamisato Ayaka/English(US)/374970_audio.wav b/Kamisato Ayaka/English(US)/374970_audio.wav
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+ "transcription": "Haha, good. I'm relieved.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/374985_audio.wav b/Kamisato Ayaka/English(US)/374985_audio.wav
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+ "transcription": "There's no need to be so formal...",
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diff --git a/Kamisato Ayaka/English(US)/37519_audio.wav b/Kamisato Ayaka/English(US)/37519_audio.wav
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+ "transcription": "Exactly. That, and you are also a kind, well-mannered person with a genuine concern for other people... not to mention trustworthy. I would not feel comfortable with anyone else in this situation.",
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diff --git a/Kamisato Ayaka/English(US)/375792_audio.wav b/Kamisato Ayaka/English(US)/375792_audio.wav
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+ "transcription": "Thank you for your comforting words, Paimon.",
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diff --git a/Kamisato Ayaka/English(US)/376134_audio.wav b/Kamisato Ayaka/English(US)/376134_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/376167_audio.wav b/Kamisato Ayaka/English(US)/376167_audio.wav
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+ "transcription": "No, no, her address is given in the notebook \u2014 we can head straight there. I wanted you to assist me with the preparation of greeting gifts...",
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+ "transcription": "*gasp* Mother!",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_8_ayaka_12.wem"
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+ "audio": {
+ "path": "e9d5620206f68dff.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "You may let me know if you need anything.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_SDEQ001_ayaka_02b_2.wem"
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diff --git a/Kamisato Ayaka/English(US)/377592_audio.wav b/Kamisato Ayaka/English(US)/377592_audio.wav
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+ "audio": {
+ "path": "e9d6f05b26f5fdb6.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I agree! So...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_5_ayaka_17.wem"
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diff --git a/Kamisato Ayaka/English(US)/378165_audio.wav b/Kamisato Ayaka/English(US)/378165_audio.wav
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+ "audio": {
+ "path": "ea3321e71ad54b66.wav",
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+ },
+ "transcription": "Huh, I could have sworn I've seen this kind of cup before...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/379178_audio.wav b/Kamisato Ayaka/English(US)/379178_audio.wav
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+ "transcription": "A blade is like a tea-leaf. Only those who sample it many times can appreciate its true qualities.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
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diff --git a/Kamisato Ayaka/English(US)/379270_audio.wav b/Kamisato Ayaka/English(US)/379270_audio.wav
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+ "transcription": "There's no need to worry, Mr. Xavier. My brother and I had actually intended to work for free after receiving your invitation.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/380082_audio.wav b/Kamisato Ayaka/English(US)/380082_audio.wav
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+ "transcription": "So. Where will you go now, Tulipe?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/380363_audio.wav b/Kamisato Ayaka/English(US)/380363_audio.wav
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+ "transcription": "Hmm... It looks like that will be our next stop.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/381320_audio.wav b/Kamisato Ayaka/English(US)/381320_audio.wav
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+ "transcription": "As long as we can track its moves, an opportunity to strike back will present itself.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/381825_audio.wav b/Kamisato Ayaka/English(US)/381825_audio.wav
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+ "transcription": "Don't forget, Kujou Sara is also carrying out the Vision Hunt Decree. She obeys the orders of the Raiden Shogun without question.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/381876_audio.wav b/Kamisato Ayaka/English(US)/381876_audio.wav
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+ "transcription": "Do you think so? I was worried that it might be a little over-the-top... I'm not sure I can pull this off.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/382241_audio.wav b/Kamisato Ayaka/English(US)/382241_audio.wav
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+ "transcription": "...Thank you. I think I realize something now.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/382706_audio.wav b/Kamisato Ayaka/English(US)/382706_audio.wav
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+ "transcription": "Something else I've been wondering is... how do people in other nations dress?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/384569_audio.wav b/Kamisato Ayaka/English(US)/384569_audio.wav
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+ },
+ "transcription": "Hahaha, ah, your interactions are so adorable to watch... Ahem! I mean, um... I can certainly find someone to tailor a Paimon-sized outfit, if Paimon so wishes.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "These stalls look to have been quite carefully arranged.",
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+ "transcription": "It's quite similar to practicing the art of the sword. You clear your mind and focus only on what's happening in front of you.",
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+ "transcription": "Once I've learned how to make it... will you two be my taste testers?",
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+ "transcription": "The Almighty Shogun? It would be improper of me to comment, given that I am one of her subjects. All I will say is that... I think that Her Excellency must get lonely on the road to eternity.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Fetter",
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+ "transcription": "Huh!? Tulipe, look!",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Oh, you'd really like to? Then it's my honor... Or I suppose I should say, please pardon my inexperience.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "That's what I was thinking! You must have picked up a lot of knowledge about different cultures on your travels, hopefully including regional cuisines...",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "In the meantime, I have one other very small request. Could you...",
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+ "transcription": "That used to be the custom, yes, and today, it's still a popular way to dress up during festivals. But it's not a hard-and-fast rule.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "If only there was a way we could distract the guards just for long enough.",
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+ "transcription": "And the 100th Vision bearer in question... the one who will have their Vision seized, I fear... is Thoma.",
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+ "transcription": "Really? Hearing you say that makes me want to spar with you all of a sudden.",
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+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ002_2_ayaka_19.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/396004_audio.wav b/Kamisato Ayaka/English(US)/396004_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..f0a54537c9710601fbce2bc9f2a1a57a89b4f071
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+++ b/Kamisato Ayaka/English(US)/396004_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/396004_metadata.json b/Kamisato Ayaka/English(US)/396004_metadata.json
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+{
+ "audio": {
+ "path": "f5455e7ffa6b7187.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Thank you, that gives me hope.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_6_ayaka_15.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/396205_audio.wav b/Kamisato Ayaka/English(US)/396205_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/396205_metadata.json b/Kamisato Ayaka/English(US)/396205_metadata.json
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+{
+ "audio": {
+ "path": "f564ef9d86d5577c.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Well played.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Card",
+ "inGameFilename": "VO_Card\\VO_ayaka\\vo_card_ayaka_inGame_easy_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/39620_audio.wav b/Kamisato Ayaka/English(US)/39620_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..d68a9fc9d02075dd5c034a2c7f2423c7de21132a
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diff --git a/Kamisato Ayaka/English(US)/39620_metadata.json b/Kamisato Ayaka/English(US)/39620_metadata.json
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+{
+ "audio": {
+ "path": "1865d92078d35916.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Really? So there is no single standard, and people just dress however they like?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_15_ayaka_10a.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/396517_audio.wav b/Kamisato Ayaka/English(US)/396517_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..7b792a66de99de7e0ac7b67e79cd05bb2a855ba2
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+ "path": "f59499804f5487f8.wav",
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+ },
+ "transcription": "Here, Yoimiya, try some Conch Madeleine.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_DYJEQ001_ayaka_02.wem"
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diff --git a/Kamisato Ayaka/English(US)/396564_audio.wav b/Kamisato Ayaka/English(US)/396564_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/396564_metadata.json b/Kamisato Ayaka/English(US)/396564_metadata.json
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+ "path": "f59abada21e11905.wav",
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+ "transcription": "Ah, never mind that now. Paimon, you were asking about the Archon's Emissary?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ001_4_ayaka_02.wem"
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diff --git a/Kamisato Ayaka/English(US)/396730_audio.wav b/Kamisato Ayaka/English(US)/396730_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..9b4c6061338c6224f981ad2cb7999c8c2eaa367d
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+version https://git-lfs.github.com/spec/v1
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+ "transcription": "One of the fundamental principles of the Kamisato Art of Tachi Jutsu is to constantly sharpen your mind, as you would a blade.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_mimiTomo_dq_ayaka_dojo_02.wem"
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diff --git a/Kamisato Ayaka/English(US)/397687_audio.wav b/Kamisato Ayaka/English(US)/397687_audio.wav
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+ "audio": {
+ "path": "f6559392ef0868f5.wav",
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+ "transcription": "I can't quite make out what it is, but there seems to be something moving there...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/39779_audio.wav b/Kamisato Ayaka/English(US)/39779_audio.wav
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+{
+ "audio": {
+ "path": "18810ba03722375b.wav",
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+ "transcription": "...is my mother herself.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ004_7_ayaka_11.wem"
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diff --git a/Kamisato Ayaka/English(US)/397832_audio.wav b/Kamisato Ayaka/English(US)/397832_audio.wav
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+{
+ "audio": {
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+ "transcription": "I'm afraid so. The festival is coming to a close.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_6_ayaka_17.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/398044_audio.wav b/Kamisato Ayaka/English(US)/398044_audio.wav
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+{
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+ },
+ "transcription": "Warrior's Spirit originated from ancient Inazuman legends. It is said that a long time ago, the martial artist who was crowned champion would be granted the special honor of meeting and engaging in a sword duel with the Almighty Shogun.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ001_4_ayaka_04.wem"
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diff --git a/Kamisato Ayaka/English(US)/398361_audio.wav b/Kamisato Ayaka/English(US)/398361_audio.wav
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+ "transcription": "Although the audience members might not have noticed, there were many moments where I would've been in trouble if it weren't for you by my side drawing away the opponent's attacks.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/398911_audio.wav b/Kamisato Ayaka/English(US)/398911_audio.wav
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+ "transcription": "But you performed admirably the first time you assisted the Traveler, did you not?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/399891_audio.wav b/Kamisato Ayaka/English(US)/399891_audio.wav
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+ "transcription": "Oh... then... she must have told you. D\u2014Did she, um...",
+ "language": "English(US)",
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diff --git a/Kamisato Ayaka/English(US)/40011_audio.wav b/Kamisato Ayaka/English(US)/40011_audio.wav
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+ "transcription": "It's a little deserted here, but it's enough for us to put aside our troubles and enjoy some festive fun and relaxation. Even if it's just the two of us, and even if it's our own kind of festival.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/40020_audio.wav b/Kamisato Ayaka/English(US)/40020_audio.wav
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+ "transcription": "Kamisato Ayaka, present.",
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diff --git a/Kamisato Ayaka/English(US)/400429_audio.wav b/Kamisato Ayaka/English(US)/400429_audio.wav
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+ "transcription": "Nothing, let's get going.",
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+ "audio": {
+ "path": "f9119dd9f6f63e67.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Let's go, Miss Chevreuse. I look forward to working with you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_7_ayaka_14.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/40267_audio.wav b/Kamisato Ayaka/English(US)/40267_audio.wav
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+{
+ "audio": {
+ "path": "18d51a5620aadced.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Inazuma has only recently reopened its borders, and needs to strengthen its relations and cultural ties with other nations. We didn't have many collaboration projects with Fontaine in the past, so we hoped this trip would serve as a good start for the future.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ001_5_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/402736_audio.wav b/Kamisato Ayaka/English(US)/402736_audio.wav
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index 0000000000000000000000000000000000000000..3d27d9b8c947556b13def970472bbf8fa9826c17
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diff --git a/Kamisato Ayaka/English(US)/402736_metadata.json b/Kamisato Ayaka/English(US)/402736_metadata.json
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+{
+ "audio": {
+ "path": "f97bf2944e05d1ab.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Ah, Chiori! You sure have changed a lot. This is the first time we've seen you since you left Inazuma.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ001_3_ayaka_02.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/402850_audio.wav b/Kamisato Ayaka/English(US)/402850_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/402850_metadata.json b/Kamisato Ayaka/English(US)/402850_metadata.json
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+{
+ "audio": {
+ "path": "f99076a108e2ea4e.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "But, to be honest, I am even more concerned by what I read in The Steambird earlier this morning. It said that... the killer in the murder case was none other than the author of \"The Two Musketeers.\"",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ004_2_ayaka_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/403034_audio.wav b/Kamisato Ayaka/English(US)/403034_audio.wav
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diff --git a/Kamisato Ayaka/English(US)/403034_metadata.json b/Kamisato Ayaka/English(US)/403034_metadata.json
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+{
+ "audio": {
+ "path": "f9b028b99b62e1aa.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "And even with all of that said, I still... got a little flustered with praise, especially since everyone, including you, were complimenting me at the end...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_DYJEQ005_ayaka_02a_4.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/403177_audio.wav b/Kamisato Ayaka/English(US)/403177_audio.wav
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+ "audio": {
+ "path": "f9c6895f5be0043f.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Hehe, is it strange for a friend to think that way?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/403180_audio.wav b/Kamisato Ayaka/English(US)/403180_audio.wav
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+{
+ "audio": {
+ "path": "f9c711b6639c761b.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Whirling snow.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Card",
+ "inGameFilename": "VO_gameplay\\VO_ayaka\\vo_ayaka_battle_skill1_03.wem"
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diff --git a/Kamisato Ayaka/English(US)/40366_audio.wav b/Kamisato Ayaka/English(US)/40366_audio.wav
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+ "path": "18e52b18eb1e074b.wav",
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+ "transcription": "Each season brings its own festival... and each festival, in turn, brings a fresh challenge to the task of maintaining public order...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_2_ayaka_03.wem"
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diff --git a/Kamisato Ayaka/English(US)/404131_audio.wav b/Kamisato Ayaka/English(US)/404131_audio.wav
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+{
+ "audio": {
+ "path": "fa59fdf4fdff1b17.wav",
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+ "transcription": "Like this?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ002_7_ayaka_07.wem"
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diff --git a/Kamisato Ayaka/English(US)/404412_audio.wav b/Kamisato Ayaka/English(US)/404412_audio.wav
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+{
+ "audio": {
+ "path": "fa84883b787ccaa9.wav",
+ "sampling_rate": 48000
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+ "transcription": "She's been lost and unsure of herself ever since her beloved sensei's abrupt departure.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_COOP\\VO_ayaka\\vo_ZYCOP001_1901605_ayaka_15.wem"
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diff --git a/Kamisato Ayaka/English(US)/404433_audio.wav b/Kamisato Ayaka/English(US)/404433_audio.wav
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+{
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+ },
+ "transcription": "We'll be sticking to the order I placed in advance. As for the other matter we discussed... Thank you for your help.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_1_ayaka_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/404738_audio.wav b/Kamisato Ayaka/English(US)/404738_audio.wav
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+{
+ "audio": {
+ "path": "faba6ab2b364f5f0.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Is Chevreuse... still not joining us today?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ004_2_ayaka_01.wem"
+}
\ No newline at end of file
diff --git a/Kamisato Ayaka/English(US)/405077_audio.wav b/Kamisato Ayaka/English(US)/405077_audio.wav
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+{
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+ "sampling_rate": 48000
+ },
+ "transcription": "Take flight.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Card",
+ "inGameFilename": "VO_gameplay\\VO_ayaka\\vo_ayaka_battle_skill1_01.wem"
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diff --git a/Kamisato Ayaka/English(US)/405281_audio.wav b/Kamisato Ayaka/English(US)/405281_audio.wav
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+ "path": "fb0ee97a62e8e1af.wav",
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+ "transcription": "Hmm, where should I begin...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ001_5_ayaka_03.wem"
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diff --git a/Kamisato Ayaka/English(US)/405629_audio.wav b/Kamisato Ayaka/English(US)/405629_audio.wav
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+ "transcription": "O\u2014One moment please...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/405871_audio.wav b/Kamisato Ayaka/English(US)/405871_audio.wav
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+ "transcription": "After all, it is but a tiny minority of people who receive Visions. Moreover, it is not unknown for Visions to spark jealousy in others.",
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+ "transcription": "Without knowing it, I've ended up fulfilling several of my mother's wishes already. *sigh* But going to a festival is the one thing that I cannot do for her.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "A blade embraces its duty as a jeweler cherishes their gems.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "...Okay, I... think I understand.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Ah, I suppose it's settled then. I'll wait for you at the Kamisato Estate tomorrow morning.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "#I knew that {NICKNAME} could do it, so I had no doubt we could do it, too. That helped me feel at ease as soon as we dove in.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Hm... I appreciate your kindness.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "language": "English(US)",
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+ "transcription": "Can I leave you to finish this task, then? Just as a personal favor... I\u2014Is that okay...? I'll be indebted to you!",
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+ "transcription": "I will not stand for this...",
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+ "transcription": "Good, I look forward to your instruction.",
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+ "transcription": "To be honest... we do not.",
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+ "transcription": "#Good morning, {NICKNAME}.",
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+ "transcription": "Hm? This must be...",
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+ "transcription": "Thank you for the compliments, Paimon. Traveler, now that we're ready, let's head to the arena.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "\"Snow that once adorned the world in silver, thaws to reveal the gleam of the fruit upon frost-laden branches.\" *sigh* How picturesque! Only some tea would make this setting more complete.",
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+ "transcription": "This is land that was gifted to the Yashiro Commission by the shogun. The Kamisato Clan has the exclusive right to plan, build, and repair any property on this land \u2014 and even to allow or deny access.",
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+ "transcription": "Okay! How much is it per draw?",
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+ "transcription": "Mmm... Yes, I am truly fortunate...",
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+ "transcription": "Speaking of delicacies \u2014 Traveler, Paimon, have you eaten your fill?",
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+ "transcription": "Well done. Let's wait for news from Sayu.",
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+ "transcription": "Ah Traveler, Paimon, you made it. Did you rest well yesterday?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "...Really?!",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Ahem... \"Tsubaki and I are the same person, and yet we are different. When I become Tsubaki, I stop being Kamisato Kayo and become the most ordinary woman in the world.\"",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Yes. That's what I think.",
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+ "transcription": "But you ought not be nervous. This is not coming from the Yashiro Commission or the Kamisato Clan. It is my own individual request.",
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+ "transcription": "I'm going to be true to myself and fulfill the wish that my mother and I shared. I know that you of all people can understand me going my own way on this...",
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+ "transcription": "There's a pleasant breeze and glorious sunshine... So, where shall we go for a walk?",
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+ "transcription": "...Okay, great!",
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+ "transcription": "Tulipe, mother's been out for quite a while now.",
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+ "transcription": "I'm sorry! I didn't want to drag you away all of a sudden... I, um... just had a cooking catastrophe...",
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+ "transcription": "#See you tomorrow, {NICKNAME} and Paimon.",
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+ "audio": {
+ "path": "21e46584898f5c59.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Correct. Please do all you can to help them. I will await your return here.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ004_4_ayaka_13.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/55436_audio.wav b/Kamisato Ayaka/English(US)/55436_audio.wav
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+ "audio": {
+ "path": "222e6e45cbd0e76d.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Hehe, because now that you have done the three things I asked of you, I consider you to be my friends. As you will observe, I dispense with the screen for Thoma, also.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ008_1_ayaka_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/557_audio.wav b/Kamisato Ayaka/English(US)/557_audio.wav
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index 0000000000000000000000000000000000000000..44e51bbe7bb6a47804d0d98451b2aabf2318f243
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+ "audio": {
+ "path": "005a2b0264adfbdb.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "This was a reunion of sorts, but there's no time to catch up. We'll celebrate properly when it's all over.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ105_2_ayaka_13.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/56697_audio.wav b/Kamisato Ayaka/English(US)/56697_audio.wav
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+ "audio": {
+ "path": "22f52d75d95be93c.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Please, if you could.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_2_ayaka_08.wem"
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diff --git a/Kamisato Ayaka/English(US)/56973_audio.wav b/Kamisato Ayaka/English(US)/56973_audio.wav
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+ "audio": {
+ "path": "2324af8f67b69530.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "...Thank you so much, I will study it very carefully and try my best to do it justice.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_5_ayaka_08.wem"
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diff --git a/Kamisato Ayaka/English(US)/5701_audio.wav b/Kamisato Ayaka/English(US)/5701_audio.wav
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+ "transcription": "Anyway, it looks like this is goodbye for today.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ005_8_ayaka_08.wem"
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+ "transcription": "Talking about the beauty of nature, it is important to mention that the people of Inazuma believe that everything has its own spiritual essence.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_ayaka\\vo_ayaka_mimitomo_friendship2_02b_1.wem"
+}
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+ "path": "2394ce20886b9cc1.wav",
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+ },
+ "transcription": "I will also gather some people to try and root out the rest of the Fatui in Inazuma.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_ayaka\\vo_DQAQ105_5_ayaka_07.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/57951_audio.wav b/Kamisato Ayaka/English(US)/57951_audio.wav
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+ },
+ "transcription": "Would you like to stop for a rest?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_23_ayaka_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/58240_audio.wav b/Kamisato Ayaka/English(US)/58240_audio.wav
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+ "transcription": "I feel more competent now than ever before. I even have the time outside my work for the Yashiro Commission to try some new things. Would you like to try one of my home-made snacks? I just learned how to make them recently.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_starUp_03.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/58484_audio.wav b/Kamisato Ayaka/English(US)/58484_audio.wav
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+ "transcription": "My mother was the most incredible person. She was always so dignified and elegant, always smiling, no matter what situation she might be facing. She had so much to deal with in the clan on so many levels, but she took it all in stride \u2014 it was like nothing could ever faze her. Everything about her was perfect, and I say that without exaggerating. *sigh* But the moment she passed away, I realized... I couldn't hide behind my mother any longer. I wasn't little Ayaka any more.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/58916_audio.wav b/Kamisato Ayaka/English(US)/58916_audio.wav
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+ "transcription": "Oh! Could you?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_3_ayaka_07.wem"
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diff --git a/Kamisato Ayaka/English(US)/58992_audio.wav b/Kamisato Ayaka/English(US)/58992_audio.wav
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+ "transcription": "If we could enjoy them with some coffee... Hehe, perhaps it'll feel as if I'd never left Fontaine at all.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "There is no other option... I must act with haste \u2014 the ceremony is about to begin. I will not abandon Thoma like this.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "At least, that's a romantic way of approaching this topic.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "I have read in a book before that Mondstadt and Liyue each have their own, unique tea cultures.",
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+ "speaker": "Kamisato Ayaka",
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+ "path": "24f09b7ff55a0783.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Ah, little Sayu. She hasn't been causing you any trouble lately, has she? Hehe, if you ever notice her slacking off, please let me know.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_teammate_sayu_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/59906_audio.wav b/Kamisato Ayaka/English(US)/59906_audio.wav
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+ "audio": {
+ "path": "24f80e5ab84c9e61.wav",
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+ },
+ "transcription": "Nevertheless, I will make sure to treasure this incredible opportunity in my heart.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_DYJEQ003_4_ayaka_10.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/60306_audio.wav b/Kamisato Ayaka/English(US)/60306_audio.wav
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+ "path": "2537152f38198c42.wav",
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+ "transcription": "My brother once said that fear stems from one's heart, and if your heart is at peace, then fear naturally dissipates. Now I understand what he meant.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_SDEQ001_19_ayaka_06.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/61409_audio.wav b/Kamisato Ayaka/English(US)/61409_audio.wav
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+ "audio": {
+ "path": "25e9e3bffc5fbdc7.wav",
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+ "transcription": "Troubles? Well, I mean... that's life, isn't it? There will always be things that don't go one's way. But I do not wish to worry those around me on account of things that are my concern alone... so, it is best if I keep them to myself.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_ayaka\\vo_ayaka_dialog_annoyed_01.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/6255_audio.wav b/Kamisato Ayaka/English(US)/6255_audio.wav
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+ "audio": {
+ "path": "03d1a6cf0cd5fe8f.wav",
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+ },
+ "transcription": "Let me think...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ004_2_ayaka_05.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/62770_audio.wav b/Kamisato Ayaka/English(US)/62770_audio.wav
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+ "path": "26c6937c58c9c099.wav",
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+ },
+ "transcription": "The vagrants left in quite a hurry \u2014 it would seem they didn't have time to take anything with them. I believe your stolen goods should all be here.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_12_ayaka_04.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/62901_audio.wav b/Kamisato Ayaka/English(US)/62901_audio.wav
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+ "transcription": "Hehe, you flatter me, Paimon. If this gift reminds you of me, that is all I could ask for.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/64136_audio.wav b/Kamisato Ayaka/English(US)/64136_audio.wav
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+ "transcription": "Which goods were stolen?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/64452_audio.wav b/Kamisato Ayaka/English(US)/64452_audio.wav
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+ "transcription": "However, I appreciate your kindness.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/65651_audio.wav b/Kamisato Ayaka/English(US)/65651_audio.wav
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+ "transcription": "Though I do not eschew animal fat and organs entirely, they are far from my first choice.",
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+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/6624_audio.wav b/Kamisato Ayaka/English(US)/6624_audio.wav
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+ "path": "0409a75adc3e1142.wav",
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+ "transcription": "Hehe... Then, you have my gratitude.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/66257_audio.wav b/Kamisato Ayaka/English(US)/66257_audio.wav
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+ "transcription": "Yes, an overseas dish cooked by the Traveler.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/6730_audio.wav b/Kamisato Ayaka/English(US)/6730_audio.wav
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+ "language": "English(US)",
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diff --git a/Kamisato Ayaka/English(US)/67487_audio.wav b/Kamisato Ayaka/English(US)/67487_audio.wav
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+ "transcription": "Today, as in the past, I aspire to be somebody whom everyone can trust. But what motivates me is no longer the responsibilities I shoulder, or the expectations of other people. Rather, it is the fact that you are this kind of person, too.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/67553_audio.wav b/Kamisato Ayaka/English(US)/67553_audio.wav
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+ "transcription": "#I was just saying that it's delightful to have the Traveler join the competition. Given {M#his}{F#her} reputation in Inazuma, the competition is sure to be even more exciting.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/68869_audio.wav b/Kamisato Ayaka/English(US)/68869_audio.wav
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+ "transcription": "Ah, I see. That's alright.",
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diff --git a/Kamisato Ayaka/English(US)/6938_audio.wav b/Kamisato Ayaka/English(US)/6938_audio.wav
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+ "transcription": "The problem we are facing right now is that Master Masakatsu, who was providing us with counterfeit Visions, has recently been arrested by the Tenryou Commission.",
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+ "transcription": "I will always be here for you as your... Ahem! As your friend. I will always support you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "audio": {
+ "path": "2bb252f6b5b9c0d2.wav",
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+ },
+ "transcription": "*sigh* I'm so sorry, Traveler...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "audio": {
+ "path": "2bde87469d2f605f.wav",
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+ },
+ "transcription": "It appears to be guarding the Dango Milk here...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/71172_audio.wav b/Kamisato Ayaka/English(US)/71172_audio.wav
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+ "transcription": "So, Liyue lives up to its reputation... Its culture has a long history and gives rise to the most beautiful legends. Quite captivating.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/71665_audio.wav b/Kamisato Ayaka/English(US)/71665_audio.wav
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+ "transcription": "Yes, Onodera had someone from the family make it over the last few days. I heard it was based on suggestions that the spectators had written on the ballots.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/72923_audio.wav b/Kamisato Ayaka/English(US)/72923_audio.wav
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+ "transcription": "It's mother's favorite, the Rainbow Rose. Look... it's blooming again.",
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+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "path": "2d23cd4aa2d11385.wav",
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+ "transcription": "#You will find {F#him}{M#her}. Come what may, you must never give up.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/74033_audio.wav b/Kamisato Ayaka/English(US)/74033_audio.wav
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+ "transcription": "No, please don't worry. I actually feel relaxed and even a little joyful at the moment.",
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diff --git a/Kamisato Ayaka/English(US)/74543_audio.wav b/Kamisato Ayaka/English(US)/74543_audio.wav
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+ "transcription": "The elegant streets, the beautiful flowers and greenery, and the dreamlike underwater world... Everything I saw will shine like stars in my memories.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/74920_audio.wav b/Kamisato Ayaka/English(US)/74920_audio.wav
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+ "transcription": "Ah, looks like we found him.",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/75198_audio.wav b/Kamisato Ayaka/English(US)/75198_audio.wav
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+ "transcription": "She wrote about all kinds of things, mostly of little consequence. But what drew my attention was a name \u2014 it is one that I have never heard before, so the fact that she mentions it so frequently... it makes it difficult for me to ignore...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Oh? Are you sure?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/76279_audio.wav b/Kamisato Ayaka/English(US)/76279_audio.wav
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+ "transcription": "I will not allow myself to fall behind today.",
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+ "transcription": "Mother, we're back.",
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+ "transcription": "Please forgive my lack of courtesy for receiving you in this fashion... especially following such a long and wearisome journey over the sea.",
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+ "transcription": "Traveler, on the subject of garments, I've been meaning to acquire a new outfit for you, too.",
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+ "transcription": "By the way, were there any special stalls at youkai festivals in the past?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Yes, I agree.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "No, of course not! I\u2014I just mean... I admire those who are able to do as they please.",
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+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Oh, wait! Um... Just one thing...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Oh, and I'm also going to bring some Conch Madeleines back to the Yashiro Commission as a gift.",
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+ "speaker": "Kamisato Ayaka",
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+ "transcription": "But how about you? Would you be interested in visiting Inazuma?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "I would like to continue walking through the forest for a while. Will you accompany me?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "I also perform similar care for my sword every day, and familiarize myself with its shape and weight... to the point where it feels like a natural extension of my body.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "But when it comes to the intricacies of tea-making, the people of Inazuma also have their insights.",
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+ "transcription": "It's getting late and Miss Chisato and I must return now. The two of you should have a good rest for the next couple days. We'll see you on the day of the competition.",
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diff --git a/Kamisato Ayaka/English(US)/89452_audio.wav b/Kamisato Ayaka/English(US)/89452_audio.wav
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+ "transcription": "Because the Almighty Shogun decided to convey her skills and the will to protect the citizens of Inazuma through the form of martial arts, the duel was then aptly named Warrior's Spirit.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "Traveler, I have a gift for you.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/90149_audio.wav b/Kamisato Ayaka/English(US)/90149_audio.wav
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+ "transcription": "So is this a real musket?",
+ "language": "English(US)",
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diff --git a/Kamisato Ayaka/English(US)/90171_audio.wav b/Kamisato Ayaka/English(US)/90171_audio.wav
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+ "transcription": "Time flies when you're having fun... It seems to flow away from you like a rushing river... As precious and short-lived as a cherry blossom dancing in the wind...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "transcription": "This final match allows later generations to understand the origin of Warrior's Spirit and the meaning of martial arts.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ001_4_ayaka_09.wem"
+}
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+ "transcription": "Most of the time I'm either accompanied by family or staff. So everyone must have found it quite a surprise to see me taking you out for a meal...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_5_ayaka_13.wem"
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diff --git a/Kamisato Ayaka/English(US)/9213_audio.wav b/Kamisato Ayaka/English(US)/9213_audio.wav
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+{
+ "audio": {
+ "path": "059b195de9998069.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Thank you kindly! Shall we head off, then? Ogura Textiles & Kimonos is our first stop.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ001_2_ayaka_17.wem"
+}
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diff --git a/Kamisato Ayaka/English(US)/9231_audio.wav b/Kamisato Ayaka/English(US)/9231_audio.wav
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+ "audio": {
+ "path": "059d213f614b9672.wav",
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+ "transcription": "Thank you very much.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ003_6_ayaka_01.wem"
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diff --git a/Kamisato Ayaka/English(US)/92385_audio.wav b/Kamisato Ayaka/English(US)/92385_audio.wav
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+ "transcription": "To be frank, I'm no expert when it comes to the supernatural... I often worry that I haven't shown spirits proper respect and have brought shame upon my clan.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/92584_audio.wav b/Kamisato Ayaka/English(US)/92584_audio.wav
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+ "path": "393072e52dede734.wav",
+ "sampling_rate": 48000
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+ "transcription": "Hehe... I've always wanted to say something like that. Did it sound strange?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_ayaka\\vo_YWEQ003_4_ayaka_09.wem"
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diff --git a/Kamisato Ayaka/English(US)/92634_audio.wav b/Kamisato Ayaka/English(US)/92634_audio.wav
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+ "transcription": "What's wrong, Tulipe?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/92651_audio.wav b/Kamisato Ayaka/English(US)/92651_audio.wav
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+ "transcription": "Kujou Sara of the Tenryou Commission is... not known to smile, and I have had my fair share of disputes with her. She is, however, a loyal servant to Inazuma, there is no question about that.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Fetter",
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diff --git a/Kamisato Ayaka/English(US)/92865_audio.wav b/Kamisato Ayaka/English(US)/92865_audio.wav
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+ "transcription": "A \"ceremony,\" you say? Why would such a task be left to the Tenryou Commission?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Kamisato Ayaka/English(US)/93304_audio.wav b/Kamisato Ayaka/English(US)/93304_audio.wav
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+ "transcription": "I'll try to get used to it, even if it's quite different than something I'm accustomed to wearing.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Kamisato Ayaka/English(US)/93886_audio.wav b/Kamisato Ayaka/English(US)/93886_audio.wav
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+ "transcription": "She inspires awe, commands respect, and exudes a sense of absolute authority. But as I recall, there was something else about her that struck me even more deeply...",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/94184_audio.wav b/Kamisato Ayaka/English(US)/94184_audio.wav
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+ "transcription": "I cannot thank you enough.",
+ "language": "English(US)",
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diff --git a/Kamisato Ayaka/English(US)/94274_audio.wav b/Kamisato Ayaka/English(US)/94274_audio.wav
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+ "transcription": "Splendid. In that case, how would you like to be my partner?",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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diff --git a/Kamisato Ayaka/English(US)/94763_audio.wav b/Kamisato Ayaka/English(US)/94763_audio.wav
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+ "transcription": "Mother wrote that she'd always wanted to go to a local Inazuman festival. She said that sometimes, on a clear night, if you looked out from our house, you could see lights off in the distance.",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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+ "transcription": "*long exhale*",
+ "language": "English(US)",
+ "speaker": "Kamisato Ayaka",
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+ "type": "Dialog",
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diff --git a/Kamisato Ayaka/English(US)/94997_audio.wav b/Kamisato Ayaka/English(US)/94997_audio.wav
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+ "transcription": "You may let me know if you need anything.",
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+ "transcription": "The man stopped and realized that it was as if he was in another world. Strange creatures that didn't appear to be human were all staring at him...",
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diff --git a/Kamisato Ayaka/Korean/98286_metadata.json b/Kamisato Ayaka/Korean/98286_metadata.json
new file mode 100644
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--- /dev/null
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+{
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+ "path": "3cb62d043cb3e48a.wav",
+ "sampling_rate": 48000
+ },
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+ "language": "Korean",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_freetalk\\VO_ayaka\\vo_dialog_DYJEQ005_ayaka_02a_3.wem"
+}
\ No newline at end of file
diff --git a/Kamisato Ayaka/Korean/9963_audio.wav b/Kamisato Ayaka/Korean/9963_audio.wav
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+{
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+ "path": "0610e4e7726ab7f2.wav",
+ "sampling_rate": 48000
+ },
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+ "language": "Korean",
+ "speaker": "Kamisato Ayaka",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_ayaka\\vo_AYLQ002_2_ayaka_14.wem"
+}
\ No newline at end of file