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- Beidou/English(US)/46940_audio.wav +3 -0
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- Beidou/English(US)/47995_audio.wav +3 -0
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- Beidou/English(US)/48467_audio.wav +3 -0
- Beidou/English(US)/48467_metadata.json +12 -0
- Beidou/English(US)/48648_audio.wav +3 -0
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- Beidou/English(US)/48801_audio.wav +3 -0
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- Beidou/English(US)/48954_audio.wav +3 -0
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- Beidou/English(US)/49194_audio.wav +3 -0
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- Beidou/English(US)/50700_audio.wav +3 -0
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- Beidou/English(US)/50951_audio.wav +3 -0
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- Beidou/English(US)/50967_audio.wav +3 -0
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- Beidou/English(US)/51537_audio.wav +3 -0
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- Beidou/English(US)/52312_audio.wav +3 -0
- Beidou/English(US)/52312_metadata.json +12 -0
- Beidou/English(US)/52582_audio.wav +3 -0
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- Beidou/English(US)/52774_audio.wav +3 -0
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- Beidou/English(US)/52924_audio.wav +3 -0
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- Beidou/English(US)/57164_audio.wav +3 -0
- Beidou/English(US)/57164_metadata.json +12 -0
Beidou/English(US)/46369_audio.wav
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Beidou/English(US)/46369_metadata.json
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"transcription": "Hmph, well there's no place in The Crux for delusions of grandeur, that's for sure!",
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"language": "English(US)",
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"speaker": "Beidou",
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Beidou/English(US)/46940_audio.wav
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Beidou/English(US)/46940_metadata.json
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"transcription": "The Plaustrite was the most difficult item to source by a long shot. Luckily, all three of us managed to get our hands on it. The two remaining items aren't quite so rare, so as long as one of us finds a way to source it, the other two can hop on the bandwagon.",
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"language": "English(US)",
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"speaker": "Beidou",
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"type": "Dialog",
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Beidou/English(US)/47995_audio.wav
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Beidou/English(US)/47995_metadata.json
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"transcription": "Huh? What brings you back here?",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Beidou/English(US)/48467_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1030316
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Beidou/English(US)/48467_metadata.json
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"transcription": "This means that no individual is truly on their own out there. When someone falls down, there's an invisible net made of human connections, waiting to catch them and get them back on their feet.",
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"language": "English(US)",
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"speaker": "Beidou",
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Beidou/English(US)/48648_audio.wav
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Beidou/English(US)/48648_metadata.json
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"transcription": "Hey, what's going on? I just went to see the fleet, I'm a little later than expected.",
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"language": "English(US)",
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"speaker": "Beidou",
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Beidou/English(US)/48801_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/48801_metadata.json
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"transcription": "#I'm glad you came, {NICKNAME}. Welcome back aboard.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Beidou/English(US)/48954_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/48954_metadata.json
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"transcription": "The Pen of The Crux? Hahahaha! That's a wild idea.",
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"language": "English(US)",
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"speaker": "Beidou",
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Beidou/English(US)/49194_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 555564
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Beidou/English(US)/49194_metadata.json
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{
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"transcription": "At a loss? When you don't know what to do, just take the first step. The rest will figure itself out naturally.",
|
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_beidou\\vo_beidou_dialog_share.wem"
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}
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Beidou/English(US)/49284_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/49284_metadata.json
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{
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"transcription": "Importing here, exporting there. The only difference between us and regular merchants is that our transactions aren't entirely above-board.",
|
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"language": "English(US)",
|
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"speaker": "Beidou",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905203_beidou_08.wem"
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}
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Beidou/English(US)/4955_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/4955_metadata.json
ADDED
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{
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"transcription": "Your cooking skills aren't bad at all, eating your food has me in a good mood.",
|
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"language": "English(US)",
|
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"speaker": "Beidou",
|
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"speaker_type": "TALK_ROLE_NPC",
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"inGameFilename": "VO_friendship\\VO_beidou\\vo_beidou_spice_normal_01.wem"
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}
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Beidou/English(US)/50700_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/50700_metadata.json
ADDED
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"transcription": "I can't go getting too caught up in my own reputation, though. That's certainly not how The Crux made it to where we are today.",
|
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"language": "English(US)",
|
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905004_beidou_07.wem"
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Beidou/English(US)/50951_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/50951_metadata.json
ADDED
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{
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"audio": {
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},
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"transcription": "But if I want to enjoy the ocean breeze, why don't I just stay onboard The Alcor and enjoy the breeze with my crew? That'd be more fun if you ask me.",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Beidou",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905102_beidou_40.wem"
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}
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Beidou/English(US)/50967_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 588844
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Beidou/English(US)/50967_metadata.json
ADDED
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Okay! Off you go, then. Take her the Sakura Bloom along with the check, and if she asks, tell her...",
|
7 |
+
"language": "English(US)",
|
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