Upload folder using huggingface_hub (#121)
Browse files- 72f96d6fae9b1f04cf33a1233db7b21537f2a30fa4a8ff12e5f1e43d172c6eae (43fa332aca40ffd8e0b4e3e2e5700e43e2d0b116)
- Barmak/Chinese/179600_audio.wav +3 -0
- Barmak/Chinese/179600_metadata.json +12 -0
- Barmak/Chinese/314126_audio.wav +3 -0
- Barmak/Chinese/314126_metadata.json +12 -0
- Barmak/English(US)/265802_audio.wav +3 -0
- Barmak/English(US)/265802_metadata.json +12 -0
- Barmak/English(US)/71666_audio.wav +3 -0
- Barmak/English(US)/71666_metadata.json +12 -0
- Barmak/Japanese/152914_audio.wav +3 -0
- Barmak/Japanese/152914_metadata.json +12 -0
- Barmak/Japanese/221801_audio.wav +3 -0
- Barmak/Japanese/221801_metadata.json +12 -0
- Barmak/Korean/237626_audio.wav +3 -0
- Barmak/Korean/237626_metadata.json +12 -0
- Barmak/Korean/255430_audio.wav +3 -0
- Barmak/Korean/255430_metadata.json +12 -0
Barmak/Chinese/179600_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:4f8d45b91b4992aedc22c35156f86d73889894ee2cba75183f96288c4ad2c084
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size 209964
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Barmak/Chinese/179600_metadata.json
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{
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"audio": {
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"path": "6f1b9f2568d51e1e.wav",
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"sampling_rate": 48000
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},
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"transcription": "\u4e25\u4ee4\u7981\u6b62\u2026",
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"language": "Chinese",
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"speaker": "Barmak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_XM\\vo_npc_xm_m_barmak_01.wem"
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}
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Barmak/Chinese/314126_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:2df5d66caf551655728df05a7d47cc97ecc1879bf95c9b8be65c8d207a9a20c3
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size 518828
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Barmak/Chinese/314126_metadata.json
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{
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"audio": {
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"path": "c2816819522795cb.wav",
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"sampling_rate": 48000
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},
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"transcription": "\uff08\u90a3\u4e9b\u81ea\u4f5c\u806a\u660e\u7684\u5c0f\u5b50\uff0c\u4f11\u60f3\u5728\u6211\u773c\u76ae\u5e95\u4e0b\u9a97\u4eba\u3002\uff09",
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"language": "Chinese",
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"speaker": "Barmak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_XM\\vo_npc_xm_m_OS_barmak_01.wem"
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}
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Barmak/English(US)/265802_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:146087fa1f8c635f86a31d68f693c3b2cebf0185fb45ddacb1ccb0618622a6b7
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size 557228
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Barmak/English(US)/265802_metadata.json
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{
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"audio": {
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"path": "a49000bfb19b15e3.wav",
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"sampling_rate": 48000
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},
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"transcription": "(If those cocky kids think they can get away with anything on my watch, they've got another thing coming!)",
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"language": "English(US)",
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"speaker": "Barmak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_XM\\vo_npc_xm_m_OS_barmak_01.wem"
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}
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Barmak/English(US)/71666_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:70fc0ab94676bcf48333c4ec13ab79f6b5578ab9a9dd622fa36af6d723f52cd3
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size 251564
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Barmak/English(US)/71666_metadata.json
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{
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"audio": {
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"path": "2c49f8b10c107986.wav",
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"sampling_rate": 48000
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},
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"transcription": "Strictly prohibited...",
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"language": "English(US)",
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"speaker": "Barmak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_XM\\vo_npc_xm_m_barmak_01.wem"
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}
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Barmak/Japanese/152914_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:583603cc91432de431c8a41fbb6905c6bfe6a9d7a92b045dc7a27fbae10dc2ed
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size 357548
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Barmak/Japanese/152914_metadata.json
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{
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"audio": {
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"path": "5e9843c84ef0ff74.wav",
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"sampling_rate": 48000
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},
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"transcription": "\u56fa\u304f\u7981\u3058\u3089\u308c\u3066\u3044\u307e\u3059\u2026",
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"language": "Japanese",
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"speaker": "Barmak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_XM\\vo_npc_xm_m_barmak_01.wem"
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}
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Barmak/Japanese/221801_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:f36255537d5d1ef96b539cedcff72cfa45320cd6505fe02267814ff1756cb991
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size 634668
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Barmak/Japanese/221801_metadata.json
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{
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"audio": {
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"path": "892dfbbc684d2b29.wav",
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"sampling_rate": 48000
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},
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"transcription": "\uff08\u5229\u53e3\u3076\u3063\u305f\u82e5\u8f29\u8005\u304b\u2026\u79c1\u306e\u76ee\u306e\u524d\u3067\u4eba\u306f\u9a19\u305b\u307e\u305b\u3093\u3088\u3002\uff09",
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"language": "Japanese",
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"speaker": "Barmak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_XM\\vo_npc_xm_m_OS_barmak_01.wem"
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}
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Barmak/Korean/237626_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:3266eae560a599228fc0c632e19dce4dfbcb76c89183c8bdd9587e40bf1a67b5
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size 374060
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Barmak/Korean/237626_metadata.json
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{
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"audio": {
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"path": "92e3f9594f0071e6.wav",
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"sampling_rate": 48000
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},
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"transcription": "(\uc790\uae30\uac00 \uc798\ub09c \uc904\ub85c\ub9cc \uc544\ub294 \uc0ac\uae30\uafbc\ub4e4\uc744 \ub193\uce60 \uc218 \uc5c6\uc9c0)",
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"language": "Korean",
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"speaker": "Barmak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_XM\\vo_npc_xm_m_OS_barmak_01.wem"
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}
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Barmak/Korean/255430_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:83d159aec5a4e570082f29e5c9ee1317b3fdd6f754ef3828f8d0c9a6d8c1d574
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size 405420
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Barmak/Korean/255430_metadata.json
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{
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"audio": {
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"path": "9df9a41842249af9.wav",
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"sampling_rate": 48000
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},
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"transcription": "\uc5c4\uaca9\ud788 \uae08\uc9c0\u2026",
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"language": "Korean",
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"speaker": "Barmak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_XM\\vo_npc_xm_m_barmak_01.wem"
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}
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