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- Candace/English(US)/282827_audio.wav +3 -0
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- Candace/English(US)/283467_audio.wav +3 -0
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- Candace/English(US)/29043_audio.wav +3 -0
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- Candace/English(US)/291622_audio.wav +3 -0
- Candace/English(US)/291622_metadata.json +12 -0
- Candace/English(US)/294497_audio.wav +3 -0
- Candace/English(US)/294497_metadata.json +12 -0
- Candace/English(US)/294983_audio.wav +3 -0
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- Candace/English(US)/311206_audio.wav +3 -0
- Candace/English(US)/311206_metadata.json +12 -0
Candace/English(US)/278968_audio.wav
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Candace/English(US)/278968_metadata.json
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"transcription": "Cyno, please don't take offense. I'm sure Dehya just wants to help everyone solve their problem as quickly as possible. That's why she can be so straightforward at times.",
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"language": "English(US)",
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"speaker": "Candace",
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Candace/English(US)/280349_audio.wav
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Candace/English(US)/280349_metadata.json
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"transcription": "So \"Grandpa\" walked up to Isak and patted him on the head. He even took Isak to the entrance of the village, where he patiently taught the boy the names of the stars, and accompanied Isak until he fell asleep.",
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"language": "English(US)",
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"speaker": "Candace",
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"type": "Dialog",
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Candace/English(US)/280379_audio.wav
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Candace/English(US)/280379_metadata.json
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"transcription": "Leave... now...",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "",
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"type": "Fetter",
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Candace/English(US)/282827_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/282827_metadata.json
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"transcription": "Sounds like this is far more complex than we imagined.",
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"language": "English(US)",
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"speaker": "Candace",
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Candace/English(US)/283467_audio.wav
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Candace/English(US)/283467_metadata.json
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Candace/English(US)/284555_audio.wav
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Candace/English(US)/284555_metadata.json
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"transcription": "Thank you for patiently listening to all that I had to say. It feels like a burden has been lifted from my heart.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Candace/English(US)/284824_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/284824_metadata.json
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},
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"transcription": "For my people!",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "",
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Candace/English(US)/286415_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/286415_metadata.json
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"sampling_rate": 44100
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"transcription": "An eccentric girl who always seems to be in a trance...? Yes, I believe I've seen her before \u2014 near the Wall of Samiel. I couldn't make sense of what she was saying, nor the calculations she wrote down, but she seemed to be in a much better mood after she'd finished. Perhaps this is her way of relieving stress.",
|
7 |
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_candace\\vo_candace_teammate_layla_01.wem"
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}
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Candace/English(US)/28691_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/28691_metadata.json
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},
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"transcription": "You're exposed!",
|
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"language": "English(US)",
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"speaker": "Candace",
|
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"speaker_type": "",
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"type": "Card",
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"inGameFilename": "VO_gameplay\\VO_candace\\vo_candace_battle_skill1_06.wem"
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}
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Candace/English(US)/290105_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/290105_metadata.json
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"transcription": "Even now, most desert folk remain devout believers in King Deshret. The rumor that he will one day be resurrected has become their only hope for the future.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_friendship3_06a_5.wem"
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}
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Candace/English(US)/29043_audio.wav
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Candace/English(US)/29043_metadata.json
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},
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"transcription": "Wow, I wasn't counting on winning. Seems like luck's on my side today.",
|
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"language": "English(US)",
|
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_Card\\VO_candace\\vo_card_candace_invite_easy_02.wem"
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}
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Candace/English(US)/291622_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/291622_metadata.json
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{
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"audio": {
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"path": "b485ec93aa5e5498.wav",
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},
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"transcription": "I suppose the occasional game now and then can't do any harm.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Candace",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_Card\\VO_candace\\vo_card_candace_invite_hard_01.wem"
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}
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Candace/English(US)/294497_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/294497_metadata.json
ADDED
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{
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"sampling_rate": 44100
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},
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"transcription": "Sure, but what should we talk about...?",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Candace",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Candace/English(US)/294983_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:622c54520aab9c375daab01ab448b7756f18ee2ee64c20103aeec3b1a94df925
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size 1270572
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Candace/English(US)/294983_metadata.json
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{
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"audio": {
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"sampling_rate": 44100
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},
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"transcription": "When I received my Vision, people in the village kept telling me it was a blessing from Ahmar... but that doesn't matter to me. I swore to protect the village, and I will do it with or without a Vision.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_candace\\vo_candace_dialog_pendant.wem"
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}
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Candace/English(US)/296241_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:b98da9b25a8c32a43b5eec26e38d59efe31694a8cf2fdf44de4fab9a432550ab
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size 594220
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Candace/English(US)/296241_metadata.json
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{
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"audio": {
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"path": "b76d875fe2fdac88.wav",
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"sampling_rate": 44100
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},
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"transcription": "Alright. I'll be in touch. Until then, please stand by.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ104_9_candace_01.wem"
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}
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Candace/English(US)/297953_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:c9f752d1b786d0544e5cdde12e0376a144fe6efcf03a9b3470fe26e8e8ce341f
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size 89772
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Candace/English(US)/297953_metadata.json
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{
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"audio": {
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"path": "b8893b2d9a7611df.wav",
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"sampling_rate": 44100
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},
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"transcription": "Hear my prayer!",
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7 |
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "",
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"type": "Card",
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"inGameFilename": "VO_gameplay\\VO_candace\\vo_candace_battle_skill3_01.wem"
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}
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Candace/English(US)/302330_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:fc9d2dff229bb8f52bd80b25d004b466f79679cad904e24cf8df1f5842386feb
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size 1163180
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Candace/English(US)/302330_metadata.json
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{
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"audio": {
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"path": "bb3dc94a1fdc5bc3.wav",
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"sampling_rate": 48000
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},
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"transcription": "We may all be desert-dwellers, but there's one thing that I understand better than you. The resurrection of King Deshret will only result in war... and war serves no one.",
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7 |
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"language": "English(US)",
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8 |
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ104_11_candace_07.wem"
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}
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Candace/English(US)/30535_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:99b96e7e25293e3d1048819b080cb5d5fd8a466259ac6ab392cd7771053338ed
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size 93996
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Candace/English(US)/30535_metadata.json
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{
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"audio": {
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"path": "12ca9fa6a749b230.wav",
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"sampling_rate": 44100
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},
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"transcription": "Pin them down!",
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"language": "English(US)",
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8 |
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"speaker": "Candace",
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"speaker_type": "",
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"type": "Card",
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"inGameFilename": "VO_gameplay\\VO_candace\\vo_candace_battle_skill1_04.wem"
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}
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Candace/English(US)/305483_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 660652
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Candace/English(US)/305483_metadata.json
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{
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"audio": {
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"path": "bd27aef1894b4df3.wav",
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"sampling_rate": 48000
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},
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"transcription": "We're here to help however you need. The more people we have working on this, the quicker we'll be able to find the person you seek.",
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7 |
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"language": "English(US)",
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8 |
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_candace\\vo_CNLQ103_1_candace_03.wem"
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}
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Candace/English(US)/308626_audio.wav
ADDED
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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size 419372
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Candace/English(US)/308626_metadata.json
ADDED
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{
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"audio": {
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"path": "bf1a641b693d9473.wav",
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"sampling_rate": 48000
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},
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"transcription": "#{NICKNAME}, Paimon, would you two like to come and pick out some clothes?",
|
7 |
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"language": "English(US)",
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8 |
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_candace\\vo_XYJEQ005_3_candace_02.wem"
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}
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Candace/English(US)/309716_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 951724
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Candace/English(US)/309716_metadata.json
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{
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"audio": {
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"path": "bfcdb55bcd4182fd.wav",
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"sampling_rate": 44100
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},
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"transcription": "The ones you call \"mad scholars\" are known to us as \"the Village Keepers.\" They are vital members of our community, and some even count them as family...",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Candace",
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9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ104_11_candace_05.wem"
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}
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Candace/English(US)/310245_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 211500
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Candace/English(US)/310245_metadata.json
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{
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"audio": {
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"path": "c01ece7a7caf0790.wav",
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"sampling_rate": 44100
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},
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"transcription": "Do I make myself clear?",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ103_4_candace_10.wem"
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}
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Candace/English(US)/310669_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 468780
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Candace/English(US)/310669_metadata.json
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{
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"audio": {
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"path": "c06093b0efa1dd44.wav",
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"sampling_rate": 44100
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},
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"transcription": "No, I suppose they wouldn't agree to leaving the desert in the first place.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Candace",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_friendship1_04b_2.wem"
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}
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Candace/English(US)/310965_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 585388
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Candace/English(US)/310965_metadata.json
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{
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"audio": {
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"path": "c08eadad19ad06a9.wav",
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"sampling_rate": 48000
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},
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"transcription": "I believe she's looking for this. Here, take it.",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Candace",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_candace\\vo_XYJEQ001_19_candace_03.wem"
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}
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Candace/English(US)/311206_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 1135020
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Candace/English(US)/311206_metadata.json
ADDED
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{
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"audio": {
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"path": "c0b7fa4d9d9973ce.wav",
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"sampling_rate": 44100
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},
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"transcription": "Unfortunately, it was only a few years before his grandpa passed away. Isak was still very young at the time, so various families in the village took turns caring for him so he could survive.",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Candace",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ103_8_candace_05.wem"
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}
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