AquaV commited on
Commit
9b9d811
1 Parent(s): fd1f2ec

9905c24efedab151b31c7480d1c5258364aa14483fb82fc32377f9742725db37

Browse files
Files changed (50) hide show
  1. Candace/English(US)/278968_audio.wav +3 -0
  2. Candace/English(US)/278968_metadata.json +12 -0
  3. Candace/English(US)/280349_audio.wav +3 -0
  4. Candace/English(US)/280349_metadata.json +12 -0
  5. Candace/English(US)/280379_audio.wav +3 -0
  6. Candace/English(US)/280379_metadata.json +12 -0
  7. Candace/English(US)/282827_audio.wav +3 -0
  8. Candace/English(US)/282827_metadata.json +12 -0
  9. Candace/English(US)/283467_audio.wav +3 -0
  10. Candace/English(US)/283467_metadata.json +12 -0
  11. Candace/English(US)/284555_audio.wav +3 -0
  12. Candace/English(US)/284555_metadata.json +12 -0
  13. Candace/English(US)/284824_audio.wav +3 -0
  14. Candace/English(US)/284824_metadata.json +12 -0
  15. Candace/English(US)/286415_audio.wav +3 -0
  16. Candace/English(US)/286415_metadata.json +12 -0
  17. Candace/English(US)/28691_audio.wav +3 -0
  18. Candace/English(US)/28691_metadata.json +12 -0
  19. Candace/English(US)/290105_audio.wav +3 -0
  20. Candace/English(US)/290105_metadata.json +12 -0
  21. Candace/English(US)/29043_audio.wav +3 -0
  22. Candace/English(US)/29043_metadata.json +12 -0
  23. Candace/English(US)/291622_audio.wav +3 -0
  24. Candace/English(US)/291622_metadata.json +12 -0
  25. Candace/English(US)/294497_audio.wav +3 -0
  26. Candace/English(US)/294497_metadata.json +12 -0
  27. Candace/English(US)/294983_audio.wav +3 -0
  28. Candace/English(US)/294983_metadata.json +12 -0
  29. Candace/English(US)/296241_audio.wav +3 -0
  30. Candace/English(US)/296241_metadata.json +12 -0
  31. Candace/English(US)/297953_audio.wav +3 -0
  32. Candace/English(US)/297953_metadata.json +12 -0
  33. Candace/English(US)/302330_audio.wav +3 -0
  34. Candace/English(US)/302330_metadata.json +12 -0
  35. Candace/English(US)/30535_audio.wav +3 -0
  36. Candace/English(US)/30535_metadata.json +12 -0
  37. Candace/English(US)/305483_audio.wav +3 -0
  38. Candace/English(US)/305483_metadata.json +12 -0
  39. Candace/English(US)/308626_audio.wav +3 -0
  40. Candace/English(US)/308626_metadata.json +12 -0
  41. Candace/English(US)/309716_audio.wav +3 -0
  42. Candace/English(US)/309716_metadata.json +12 -0
  43. Candace/English(US)/310245_audio.wav +3 -0
  44. Candace/English(US)/310245_metadata.json +12 -0
  45. Candace/English(US)/310669_audio.wav +3 -0
  46. Candace/English(US)/310669_metadata.json +12 -0
  47. Candace/English(US)/310965_audio.wav +3 -0
  48. Candace/English(US)/310965_metadata.json +12 -0
  49. Candace/English(US)/311206_audio.wav +3 -0
  50. Candace/English(US)/311206_metadata.json +12 -0
Candace/English(US)/278968_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:3581c45f02fa55058285c1116d3f68659084e1cf684e40a97c41fcbb10aea046
3
+ size 1007148
Candace/English(US)/278968_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "acb3c6b88a7db175.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "Cyno, please don't take offense. I'm sure Dehya just wants to help everyone solve their problem as quickly as possible. That's why she can be so straightforward at times.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ104_6_candace_01.wem"
12
+ }
Candace/English(US)/280349_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:4ac52f99a3a57a2506bc2ea71c5cb4a356476d1640783c41b18838f250a338d4
3
+ size 1178924
Candace/English(US)/280349_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "ad8e59eaf1b6da72.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "So \"Grandpa\" walked up to Isak and patted him on the head. He even took Isak to the entrance of the village, where he patiently taught the boy the names of the stars, and accompanied Isak until he fell asleep.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ103_8_candace_09.wem"
12
+ }
Candace/English(US)/280379_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:d88ed821189c402e66eb16780a6cc63bbc4f02580f3c3b65b7e1e644d093644f
3
+ size 211628
Candace/English(US)/280379_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "ad9351c355a46901.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "Leave... now...",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "",
10
+ "type": "Fetter",
11
+ "inGameFilename": "VO_gameplay\\VO_candace\\vo_candace_life_less30_03.wem"
12
+ }
Candace/English(US)/282827_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:9feb471a1b7924a0785942e5198dd73d66882654470678a930ed973c75f736fe
3
+ size 335532
Candace/English(US)/282827_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "af11a12a84fb4120.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Sounds like this is far more complex than we imagined.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_candace\\vo_CNLQ103_1_candace_04.wem"
12
+ }
Candace/English(US)/283467_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:973931744842e499c5909bc5d1681dfcc22c14b16525c8a32affa4760abe33bd
3
+ size 74668
Candace/English(US)/283467_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "af6f87c4e667930c.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "",
10
+ "type": "Card",
11
+ "inGameFilename": "VO_gameplay\\VO_candace\\vo_candace_battle_hit_H_06.wem"
12
+ }
Candace/English(US)/284555_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:f4409323b126f312c82d30cafad2cdec34f9940faaaa9331d3c42014d97ae5b7
3
+ size 670380
Candace/English(US)/284555_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "b017641f2f8f4c6e.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "Thank you for patiently listening to all that I had to say. It feels like a burden has been lifted from my heart.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_friendship3_09.wem"
12
+ }
Candace/English(US)/284824_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:a2035b8b8f7133af64ea740f5f75b0b878148d8666afb7f6cfa33a9d92685cd6
3
+ size 124204
Candace/English(US)/284824_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "b044995a64d0b646.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "For my people!",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "",
10
+ "type": "Card",
11
+ "inGameFilename": "VO_Card\\VO_candace\\vo_card_candace_inGame_easy_04.wem"
12
+ }
Candace/English(US)/286415_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:4d1387d1ca1a340ed682b5d1bb5c002e6f0f0cfdbda520e8d3c51aeac9efdaa2
3
+ size 2159276
Candace/English(US)/286415_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "b149f9558731a6ec.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "An eccentric girl who always seems to be in a trance...? Yes, I believe I've seen her before \u2014 near the Wall of Samiel. I couldn't make sense of what she was saying, nor the calculations she wrote down, but she seemed to be in a much better mood after she'd finished. Perhaps this is her way of relieving stress.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "",
10
+ "type": "Fetter",
11
+ "inGameFilename": "VO_friendship\\VO_candace\\vo_candace_teammate_layla_01.wem"
12
+ }
Candace/English(US)/28691_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:b533ef2acdf031fe2b591a16b3742e398e592c8d5a3d12369677c2c83e5b0d96
3
+ size 114220
Candace/English(US)/28691_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "11a0ab94fcc7a68e.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "You're exposed!",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "",
10
+ "type": "Card",
11
+ "inGameFilename": "VO_gameplay\\VO_candace\\vo_candace_battle_skill1_06.wem"
12
+ }
Candace/English(US)/290105_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:d3d387e0edc397094d9f3f30035f86bb7666787f2b4d41d3a5aedd8c34380991
3
+ size 1036460
Candace/English(US)/290105_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "b38e88682e4fa67c.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "Even now, most desert folk remain devout believers in King Deshret. The rumor that he will one day be resurrected has become their only hope for the future.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_friendship3_06a_5.wem"
12
+ }
Candace/English(US)/29043_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:ab0614c104350c8175d5aaa98ab5b55c34a409c11743f7996b352bd44a38c6a5
3
+ size 651052
Candace/English(US)/29043_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "11d92bb14df8aba8.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Wow, I wasn't counting on winning. Seems like luck's on my side today.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_Card\\VO_candace\\vo_card_candace_invite_easy_02.wem"
12
+ }
Candace/English(US)/291622_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:ebaa2f3410d3f66d89f5886dc8eab50ddbe638077bcb73335e271e17702b1374
3
+ size 359980
Candace/English(US)/291622_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "b485ec93aa5e5498.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I suppose the occasional game now and then can't do any harm.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_Card\\VO_candace\\vo_card_candace_invite_hard_01.wem"
12
+ }
Candace/English(US)/294497_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:7e74d4ef01fb81221c355f00eef1509fc5c639ecfe753c30815d4983fbe289ba
3
+ size 374828
Candace/English(US)/294497_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "b656a3da97b2ef11.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "Sure, but what should we talk about...?",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_friendship2_01.wem"
12
+ }
Candace/English(US)/294983_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:622c54520aab9c375daab01ab448b7756f18ee2ee64c20103aeec3b1a94df925
3
+ size 1270572
Candace/English(US)/294983_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "b6a14da1a57c95b1.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "When I received my Vision, people in the village kept telling me it was a blessing from Ahmar... but that doesn't matter to me. I swore to protect the village, and I will do it with or without a Vision.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "",
10
+ "type": "Fetter",
11
+ "inGameFilename": "VO_friendship\\VO_candace\\vo_candace_dialog_pendant.wem"
12
+ }
Candace/English(US)/296241_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:b98da9b25a8c32a43b5eec26e38d59efe31694a8cf2fdf44de4fab9a432550ab
3
+ size 594220
Candace/English(US)/296241_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "b76d875fe2fdac88.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "Alright. I'll be in touch. Until then, please stand by.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ104_9_candace_01.wem"
12
+ }
Candace/English(US)/297953_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:c9f752d1b786d0544e5cdde12e0376a144fe6efcf03a9b3470fe26e8e8ce341f
3
+ size 89772
Candace/English(US)/297953_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "b8893b2d9a7611df.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "Hear my prayer!",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "",
10
+ "type": "Card",
11
+ "inGameFilename": "VO_gameplay\\VO_candace\\vo_candace_battle_skill3_01.wem"
12
+ }
Candace/English(US)/302330_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:fc9d2dff229bb8f52bd80b25d004b466f79679cad904e24cf8df1f5842386feb
3
+ size 1163180
Candace/English(US)/302330_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "bb3dc94a1fdc5bc3.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "We may all be desert-dwellers, but there's one thing that I understand better than you. The resurrection of King Deshret will only result in war... and war serves no one.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ104_11_candace_07.wem"
12
+ }
Candace/English(US)/30535_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:99b96e7e25293e3d1048819b080cb5d5fd8a466259ac6ab392cd7771053338ed
3
+ size 93996
Candace/English(US)/30535_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "12ca9fa6a749b230.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "Pin them down!",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "",
10
+ "type": "Card",
11
+ "inGameFilename": "VO_gameplay\\VO_candace\\vo_candace_battle_skill1_04.wem"
12
+ }
Candace/English(US)/305483_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:2e10c0a435665685b756a2bf23c87a02d9603a9bf3149695ab38985bd56b4858
3
+ size 660652
Candace/English(US)/305483_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "bd27aef1894b4df3.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "We're here to help however you need. The more people we have working on this, the quicker we'll be able to find the person you seek.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_candace\\vo_CNLQ103_1_candace_03.wem"
12
+ }
Candace/English(US)/308626_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:b428bdba618b775ce6b1e4e28da8b83231264383e03b92f7b41731db48bbd753
3
+ size 419372
Candace/English(US)/308626_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "bf1a641b693d9473.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "#{NICKNAME}, Paimon, would you two like to come and pick out some clothes?",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_EQ\\VO_candace\\vo_XYJEQ005_3_candace_02.wem"
12
+ }
Candace/English(US)/309716_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:601eb7893aa1098d641dfb5bab45997545bb3aab0124f1b13792670c8d65f193
3
+ size 951724
Candace/English(US)/309716_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "bfcdb55bcd4182fd.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "The ones you call \"mad scholars\" are known to us as \"the Village Keepers.\" They are vital members of our community, and some even count them as family...",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ104_11_candace_05.wem"
12
+ }
Candace/English(US)/310245_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:bf2e5201d132fb51bd32f4ce1e4575387c436ac23289b2519303eda2a1d6b254
3
+ size 211500
Candace/English(US)/310245_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "c01ece7a7caf0790.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "Do I make myself clear?",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ103_4_candace_10.wem"
12
+ }
Candace/English(US)/310669_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:dd33c63b154b344738178380c78c95cbd23b023f9040d2710a1adf3a95500636
3
+ size 468780
Candace/English(US)/310669_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "c06093b0efa1dd44.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "No, I suppose they wouldn't agree to leaving the desert in the first place.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_friendship1_04b_2.wem"
12
+ }
Candace/English(US)/310965_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:4b55761ed57acd185ddc2838863565195b98dfcec13ee22bd4f62bc4c71e4256
3
+ size 585388
Candace/English(US)/310965_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "c08eadad19ad06a9.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I believe she's looking for this. Here, take it.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_EQ\\VO_candace\\vo_XYJEQ001_19_candace_03.wem"
12
+ }
Candace/English(US)/311206_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:6f5b38fcb753190e1a762e88975415fe81dff907ebfba7388e30222e0bb9f8a7
3
+ size 1135020
Candace/English(US)/311206_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "c0b7fa4d9d9973ce.wav",
4
+ "sampling_rate": 44100
5
+ },
6
+ "transcription": "Unfortunately, it was only a few years before his grandpa passed away. Isak was still very young at the time, so various families in the village took turns caring for him so he could survive.",
7
+ "language": "English(US)",
8
+ "speaker": "Candace",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ103_8_candace_05.wem"
12
+ }