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Browse files- The Balladeer/English(US)/140199_audio.wav +3 -0
- The Balladeer/English(US)/140199_metadata.json +12 -0
- The Balladeer/English(US)/14124_audio.wav +3 -0
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- The Balladeer/English(US)/141786_audio.wav +3 -0
- The Balladeer/English(US)/141786_metadata.json +12 -0
- The Balladeer/English(US)/142244_audio.wav +3 -0
- The Balladeer/English(US)/142244_metadata.json +12 -0
- The Balladeer/English(US)/143649_audio.wav +3 -0
- The Balladeer/English(US)/143649_metadata.json +12 -0
- The Balladeer/English(US)/144604_audio.wav +3 -0
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- The Balladeer/English(US)/145260_audio.wav +3 -0
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- The Balladeer/English(US)/154596_audio.wav +3 -0
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- The Balladeer/English(US)/157471_audio.wav +3 -0
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- The Balladeer/English(US)/160481_audio.wav +3 -0
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- The Balladeer/English(US)/160921_audio.wav +3 -0
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- The Balladeer/English(US)/161256_audio.wav +3 -0
- The Balladeer/English(US)/161256_metadata.json +12 -0
- The Balladeer/English(US)/165457_audio.wav +3 -0
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- The Balladeer/English(US)/177695_audio.wav +3 -0
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- The Balladeer/English(US)/188692_audio.wav +3 -0
- The Balladeer/English(US)/188692_metadata.json +12 -0
The Balladeer/English(US)/140199_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/140199_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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"transcription": "Eternity stretches things out over a long time. But each moment within it becomes all the more fragile.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_DQAQ103_3_scaramouche_15.wem"
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The Balladeer/English(US)/14124_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/14124_metadata.json
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"transcription": "Good news is, our hard work is finally paying off. Generating conflict creates a big market for Delusions. Now we just let the promise of power draw in the weak...",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_DQAQ103_2_scaramouche_10.wem"
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The Balladeer/English(US)/141786_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/141786_metadata.json
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"audio": {
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"transcription": "...Forget it. Someone might find me here any minute now. I should prepare to give them a warm welcome.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ003_12_scaramouche_09.wem"
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The Balladeer/English(US)/142244_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/142244_metadata.json
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"transcription": "Signora and Childe? Huh... I didn't know you and my two least reliable colleagues were acquainted.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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The Balladeer/English(US)/143649_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/143649_metadata.json
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"transcription": "I just can't have you getting in my way. You and Childe never fail to find ways to complicate things.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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The Balladeer/English(US)/144604_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/144604_metadata.json
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"audio": {
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"path": "5966a64ff7206746.wav",
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"sampling_rate": 48000
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},
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"transcription": "...You promised me we could be family! You're no different from Niwa and all the others... You betrayed me too. Haha...",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ003_10_scaramouche_04.wem"
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}
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The Balladeer/English(US)/145260_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:35f2dde357bade7314b5ec21f0e5f8eaffe8a3702dfec95fa483289f23bd081f
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size 111404
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The Balladeer/English(US)/145260_metadata.json
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "What do you mean?",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_XMAQ302_10_scaramouche_15.wem"
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}
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The Balladeer/English(US)/148339_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:7bbe8c68264bf0d51eab18038017edf483944dea1ebb34d9ef919d51de97338d
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size 1056684
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The Balladeer/English(US)/148339_metadata.json
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{
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"audio": {
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"path": "5bbb9c30445cf1c1.wav",
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"sampling_rate": 48000
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},
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"transcription": "#The reason why there are records about your {M#sister}{F#brother} in Irminsul... It might have something to do with Khaenri'ah. Apparently, Khaenri'ah was {M#her}{F#his} first destination when {M#she}{F#he} arrived in this world.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ001_15_scaramouche_09a.wem"
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}
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The Balladeer/English(US)/154596_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 101164
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The Balladeer/English(US)/154596_metadata.json
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{
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"audio": {
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"path": "5fa0dda3368022ec.wav",
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"sampling_rate": 48000
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},
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"transcription": "Ready when you are.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ001_11_scaramouche_03.wem"
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}
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The Balladeer/English(US)/155890_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/155890_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "#Plus, {M#she}{F#he} only came to this world because the heavens responded to the summoning.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ001_15_scaramouche_10a.wem"
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}
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The Balladeer/English(US)/157471_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 245804
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The Balladeer/English(US)/157471_metadata.json
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{
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"audio": {
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"path": "616712f83cda1960.wav",
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"sampling_rate": 48000
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},
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"transcription": "Good, good...",
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"language": "English(US)",
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"speaker": "The Balladeer",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ001_14_scaramouche_04.wem"
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}
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The Balladeer/English(US)/160481_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/160481_metadata.json
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{
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"audio": {
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"path": "634aa25ce9d49dd0.wav",
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"sampling_rate": 48000
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},
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"transcription": "You should know that wisdom cannot solve every problem. Like now, where your only option is to face me in combat.",
|
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"language": "English(US)",
|
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"speaker": "The Balladeer",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_XMAQ304_7_scaramouche_09.wem"
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}
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The Balladeer/English(US)/160921_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 848684
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The Balladeer/English(US)/160921_metadata.json
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{
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"audio": {
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"path": "6392f99322aa4adc.wav",
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