ab1b4ebadf3a54d81abb8585ee958a82368fdab4a0777b0ef3191303afd1bbfd
Browse files- Daipai/English(US)/192447_audio.wav +3 -0
- Daipai/English(US)/192447_metadata.json +12 -0
- Daipai/English(US)/194088_audio.wav +3 -0
- Daipai/English(US)/194088_metadata.json +12 -0
- Daipai/English(US)/204235_audio.wav +3 -0
- Daipai/English(US)/204235_metadata.json +12 -0
- Daipai/English(US)/206270_audio.wav +3 -0
- Daipai/English(US)/206270_metadata.json +12 -0
- Daipai/English(US)/213118_audio.wav +3 -0
- Daipai/English(US)/213118_metadata.json +12 -0
- Daipai/English(US)/213809_audio.wav +3 -0
- Daipai/English(US)/213809_metadata.json +12 -0
- Daipai/English(US)/24301_audio.wav +3 -0
- Daipai/English(US)/24301_metadata.json +12 -0
- Daipai/English(US)/281726_audio.wav +3 -0
- Daipai/English(US)/281726_metadata.json +12 -0
- Daipai/English(US)/303532_audio.wav +3 -0
- Daipai/English(US)/303532_metadata.json +12 -0
- Daipai/English(US)/308847_audio.wav +3 -0
- Daipai/English(US)/308847_metadata.json +12 -0
- Daipai/English(US)/320148_audio.wav +3 -0
- Daipai/English(US)/320148_metadata.json +12 -0
- Daipai/English(US)/336986_audio.wav +3 -0
- Daipai/English(US)/336986_metadata.json +12 -0
- Daipai/English(US)/34501_audio.wav +3 -0
- Daipai/English(US)/34501_metadata.json +12 -0
- Daipai/English(US)/409196_audio.wav +3 -0
- Daipai/English(US)/409196_metadata.json +12 -0
- Daipai/English(US)/410249_audio.wav +3 -0
- Daipai/English(US)/410249_metadata.json +12 -0
- Daipai/English(US)/411161_audio.wav +3 -0
- Daipai/English(US)/411161_metadata.json +12 -0
- Daipai/English(US)/50683_audio.wav +3 -0
- Daipai/English(US)/50683_metadata.json +12 -0
- Daipai/English(US)/53979_audio.wav +3 -0
- Daipai/English(US)/53979_metadata.json +12 -0
- Daipai/English(US)/77864_audio.wav +3 -0
- Daipai/English(US)/77864_metadata.json +12 -0
- Daipai/Japanese/111280_audio.wav +3 -0
- Daipai/Japanese/111280_metadata.json +12 -0
- Daipai/Japanese/123518_audio.wav +3 -0
- Daipai/Japanese/123518_metadata.json +12 -0
- Daipai/Japanese/136597_audio.wav +3 -0
- Daipai/Japanese/136597_metadata.json +12 -0
- Daipai/Japanese/138537_audio.wav +3 -0
- Daipai/Japanese/138537_metadata.json +12 -0
- Daipai/Japanese/223007_audio.wav +3 -0
- Daipai/Japanese/223007_metadata.json +12 -0
- Daipai/Japanese/224608_audio.wav +3 -0
- Daipai/Japanese/224608_metadata.json +12 -0
Daipai/English(US)/192447_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 348460
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Daipai/English(US)/192447_metadata.json
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{
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"transcription": "I must continue with my patrol now. Let's rendezvous shortly.",
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"language": "English(US)",
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"speaker": "Daipai",
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Daipai/English(US)/194088_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:bf80ae1bac520d7e34854e1e77060cdcf3e8f823aed7a96b09fa6ec26efc67ce
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Daipai/English(US)/194088_metadata.json
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{
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"audio": {
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"transcription": "Is that so...",
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"language": "English(US)",
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"speaker": "Daipai",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_GZLQ001_1_daipai_10a.wem"
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Daipai/English(US)/204235_audio.wav
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version https://git-lfs.github.com/spec/v1
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Daipai/English(US)/204235_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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"transcription": "I did see some Ruin Guard footprints on the <color=#00E1FFFF>hillside</color>, but since then I've been too busy warning passers-by to investigate myself...",
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"language": "English(US)",
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"speaker": "Daipai",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_GZLQ001_1_daipai_12.wem"
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}
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Daipai/English(US)/206270_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:8f7cc31e7652b17cb9635657572c767ef8f1fee341aee75e715641a0cc384afb
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size 720556
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Daipai/English(US)/206270_metadata.json
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{
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"audio": {
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"transcription": "Moreover... The ruin in question is of the especially spooky variety. Strange noises are often heard coming from within...",
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"language": "English(US)",
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"speaker": "Daipai",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Daipai/English(US)/213118_audio.wav
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version https://git-lfs.github.com/spec/v1
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Daipai/English(US)/213118_metadata.json
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"sampling_rate": 48000
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},
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"transcription": "Um... \"Mr. Cyclops\"?",
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"language": "English(US)",
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"speaker": "Daipai",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Daipai/English(US)/213809_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 217260
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Daipai/English(US)/213809_metadata.json
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{
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"audio": {
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"transcription": "Sorry? Did you say something?",
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"language": "English(US)",
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"speaker": "Daipai",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Daipai/English(US)/24301_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 845612
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Daipai/English(US)/24301_metadata.json
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"transcription": "Greetings, have you found anythi\u2014 Oh, a child...? Wh\u2014What's the situation here?",
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"language": "English(US)",
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"speaker": "Daipai",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_GZLQ001_4_daipai_01.wem"
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Daipai/English(US)/281726_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 979116
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Daipai/English(US)/281726_metadata.json
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{
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"sampling_rate": 48000
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"transcription": "It seems I have no other choice... Very well, I will continue with my patrol. Please escort the child to somewhere safe, it's much too dangerous here.",
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"language": "English(US)",
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"speaker": "Daipai",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_GZLQ001_4_daipai_07.wem"
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}
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Daipai/English(US)/303532_audio.wav
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version https://git-lfs.github.com/spec/v1
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Daipai/English(US)/303532_metadata.json
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{
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},
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"transcription": "Wow, uh... I'm very grateful indeed for the offer, but... it just wouldn't be worth the risk.",
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"language": "English(US)",
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"speaker": "Daipai",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_GZLQ001_1_daipai_09.wem"
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}
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Daipai/English(US)/308847_audio.wav
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version https://git-lfs.github.com/spec/v1
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Daipai/English(US)/308847_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "Well, if you're genuinely offering...",
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"language": "English(US)",
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"speaker": "Daipai",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_GZLQ001_1_daipai_11.wem"
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}
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Daipai/English(US)/320148_audio.wav
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version https://git-lfs.github.com/spec/v1
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Daipai/English(US)/320148_metadata.json
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"transcription": "Yes. As unusual as this may sound, numerous eyewitness reports have confirmed an active Ruin Guard presence in this area, even though this is far beyond their normal area of activity.",
|
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"language": "English(US)",
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"speaker": "Daipai",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_GZLQ001_1_daipai_02.wem"
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}
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Daipai/English(US)/336986_audio.wav
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version https://git-lfs.github.com/spec/v1
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Daipai/English(US)/336986_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "While the Millelith stands guard, evil shall never prevail! On behalf of the Millelith, I salute you, Traveler. You have my gratitude. I will rendezvous with you once I have finished my patrol.",
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"language": "English(US)",
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8 |
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"speaker": "Daipai",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_npc\\vo_GZLQ001_1_daipai_13.wem"
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}
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Daipai/English(US)/34501_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 451116
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Daipai/English(US)/34501_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "As such, we are not permitted to investigate until the order comes through from headquarters.",
|
7 |
+
"language": "English(US)",
|
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"speaker": "Daipai",
|
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"speaker_type": "TALK_ROLE_NPC",
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