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  1. Noelle/English(US)/86117_audio.wav +3 -0
  2. Noelle/English(US)/86117_metadata.json +12 -0
  3. Noelle/English(US)/86565_audio.wav +3 -0
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  5. Noelle/English(US)/86830_audio.wav +3 -0
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  7. Noelle/English(US)/86969_audio.wav +3 -0
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  9. Noelle/English(US)/87069_audio.wav +3 -0
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  11. Noelle/English(US)/87218_audio.wav +3 -0
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  13. Noelle/English(US)/87813_audio.wav +3 -0
  14. Noelle/English(US)/87813_metadata.json +12 -0
  15. Noelle/English(US)/88413_audio.wav +3 -0
  16. Noelle/English(US)/88413_metadata.json +12 -0
  17. Noelle/English(US)/89061_audio.wav +3 -0
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  19. Noelle/English(US)/89429_audio.wav +3 -0
  20. Noelle/English(US)/89429_metadata.json +12 -0
  21. Noelle/English(US)/89817_audio.wav +3 -0
  22. Noelle/English(US)/89817_metadata.json +12 -0
  23. Noelle/English(US)/89821_audio.wav +3 -0
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  25. Noelle/English(US)/898_audio.wav +3 -0
  26. Noelle/English(US)/898_metadata.json +12 -0
  27. Noelle/English(US)/90398_audio.wav +3 -0
  28. Noelle/English(US)/90398_metadata.json +12 -0
  29. Noelle/English(US)/90541_audio.wav +3 -0
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  31. Noelle/English(US)/90544_audio.wav +3 -0
  32. Noelle/English(US)/90544_metadata.json +12 -0
  33. Noelle/English(US)/90758_audio.wav +3 -0
  34. Noelle/English(US)/90758_metadata.json +12 -0
  35. Noelle/English(US)/91195_audio.wav +3 -0
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  37. Noelle/English(US)/91507_audio.wav +3 -0
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  41. Noelle/English(US)/91846_audio.wav +3 -0
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  43. Noelle/English(US)/92099_audio.wav +3 -0
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  49. Noelle/English(US)/93569_audio.wav +3 -0
  50. Noelle/English(US)/93569_metadata.json +12 -0
Noelle/English(US)/86117_audio.wav ADDED
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+ "path": "353551f5ae0ebeaf.wav",
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+ "transcription": "That's it! It's Roald!",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "type": "Dialog",
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+ "path": "357d5a61e12ad687.wav",
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+ "transcription": "Who's that? I\u2014I need to help!",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "speaker_type": "",
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+ "type": "DungeonReminder",
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+ "transcription": "Well... actually, I noticed that too.",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "type": "Dialog",
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+ "transcription": "No! I got so caught up with working that I completely forgot we were here to gather intel.",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Oh! Thank you!",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "type": "Dialog",
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+ "transcription": "Let's hurry back and give it to Bea!",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "transcription": "Can I do anything for you? I'm at your service.",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "transcription": "Well my name's Noelle. Don't worry sir, everything's alright. I'll be protecting you from now on.",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "*sigh* It looks like every second I have between now and my exam is going to count.",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "I... I will keep working hard!",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "type": "Dialog",
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+ "transcription": "Are there any particular snacks you like? I can get started with\u2014",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "transcription": "Yes, to some degree. But, Lady Vennessa... and Master Jean... they worked much harder than me.",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "transcription": "Huh? Y\u2014You're joking hehehe... right?",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "No~ Please don't make fun of me.",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "transcription": "#I'm sorry, I must stay here to watch over our visitor, {NICKNAME}. It looks like you'll need to handle the monsters. Oh \u2014 and please be careful!",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "transcription": "Great! Maybe, just maybe, things will be different this time...",
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+ "speaker": "Noelle",
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+ "transcription": "Steak? Good point! In a real emergency, all you'd need is a piece of meat... you wouldn't even need any seasoning.",
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+ "language": "English(US)",
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+ "speaker": "Noelle",
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+ "transcription": "It feels a little too relaxing...",
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+ "transcription": "If that sounds okay, I'll place the order for you. This meal is on me, to make up for my inattentiveness.",
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