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+ "transcription": "Oh, sure.",
+ "language": "English(US)",
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+ "transcription": "Check the rules. It's allowed.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Please, there's no need to keep calling me \"savior,\" just Yanfei is fine. Mr. Arataki, it seems that as the head of the Arataki Gang, you possess a strong sense of leadership.",
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+ "speaker": "Yanfei",
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+ "transcription": "Bosacius... Is that one of the Five Yakshas, like you?",
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+ "transcription": "By the way, um... You and Xiao seem pretty close, huh? Yelan got a bit worked up just now, so I just wanted to apologize on her behalf.",
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+ "transcription": "Well everyone, I just completed another survey of the surrounding area, still nothing has changed today.",
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+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ001_1_yanfei_13.wem"
+}
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+ "audio": {
+ "path": "4451cce9c9a2a3ea.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Calm down, now, you're a person from Inazuma too you know...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_4_yanfei_03.wem"
+}
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diff --git a/Yanfei/English(US)/11143_audio.wav b/Yanfei/English(US)/11143_audio.wav
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+ "audio": {
+ "path": "06c650f99ddc97dc.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Paimon, don't laugh... Pfft...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_4_yanfei_01.wem"
+}
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+ "path": "4522d952cbe611f0.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Conqueror of Demons!?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_3_yanfei_02.wem"
+}
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+ "path": "45288f21409d3a2c.wav",
+ "sampling_rate": 48000
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+ "transcription": "The night market? Hmm... I was planning on organizing some files this evening, but if you're going, I can join you. Oh, I should mention \u2014 lots of vendors go for the hard sell in the evenings, because they want to be able to start with fresh produce the next day, but also don't want to lose profit on what they have left today.\\nSo, leave the negotiating to me. And... If you have any leftovers, those can be my fee.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_dialog_greetingNight.wem"
+}
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+ "path": "459aed04d0acc75a.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "It's my desire to solve problems for people, that's why I became a legal adviser. It just seems that I still can't fully comprehend the complicated minds of some people.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_4_yanfei_14.wem"
+}
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+ },
+ "transcription": "How are you doing this without cheating...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "type": "Card",
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+ "path": "06faeac6c7be1aa8.wav",
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+ },
+ "transcription": "Has anyone else noticed this? We initially thought we fell here from above. At that time, there was a way out high overhead... But now, it seems even that exit has disappeared.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ002_2_yanfei_02.wem"
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+ "sampling_rate": 48000
+ },
+ "transcription": "Happy birthday! Here, this is for you. I've collated legislation from all the nations \u2014 you're planning to go traveling, right? It will serve you well to familiarize yourself with the law of the different lands.\\nDon't study too hard mind you, or else... I won't be of any use to you.",
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+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/115776_audio.wav b/Yanfei/English(US)/115776_audio.wav
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+ "transcription": "The things we've encountered on the other side of that door are equally strange. It shows us whatever we fear the most. We are in a space that defies common logic.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Sometimes, the commercial disputes I handle don't end very pleasantly. The other party might win compensation way in excess of the damages, or pay damages far exceeding the costs... Such is the price of violating a contract. Some people say I'm pretty terrifying, others try to avoid me altogether, but I don't need to explain myself to anyone. Since the very beginning, the welfare of Liyue has been my primary concern!\\nThink about it \u2014 the origin of disputes can be traced back to the violation of contracts. People are a lot less likely to violate contracts when they see the fallout. Making sure that people realize the importance of contracts is a crucial part of my work!",
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+ "speaker": "Yanfei",
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+ "type": "Fetter",
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+}
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+ "path": "48749037f9d1f18b.wav",
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+ "transcription": "...I see. It makes sense now.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/118129_audio.wav b/Yanfei/English(US)/118129_audio.wav
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+ "transcription": "But again, let's not dwell on this. Let's go to, hmm... Where can we find someone who processes ore...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Paimon, just hang in there, okay? Trust me. There's still hope.",
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+ "transcription": "I think they're out looking for crabs at Guyun Stone Forest right now, with Miss Xiangling and Mr. Guoba...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "That other kid you guys brought with you, though \u2014 what was his name again...? Oh yeah, Grandmaster Hanakado. He seems like a smart cookie!",
+ "language": "English(US)",
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+ "transcription": "Huh, let's appraise the value on this...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Peacefully, without anyone else interrupting. Just the two of us...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "I have a theory, but I can't tell the others just yet... I don't want anyone to panic.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "No, no!",
+ "language": "English(US)",
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+ "transcription": "Mr. Zhongli has so much in-depth knowledge on so many topics, he's like a walking library, you know what I mean? He's a total savant, though he never flaunts it. I could tell just by looking at him. People like him rarely shy away from taking on complex problems alone, so in my estimation he's certainly not a potential client.\\nAnd yet, somehow, I can't help but think I know him from somewhere, it's hard to describe the feeling... I asked my father about it, and he just said something to the effect of he didn't know either, though he seemed a little evasive. It was so strange... Anyway, makes me wonder if my father is hiding something from me. Hmph, alright then \u2014 if he won't tell me what's going on, I'll just have to find out for myself...",
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+ "speaker": "Yanfei",
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+ "transcription": "No problem! Just sign here, and I'll sign too... Okay... Now, write your address here, and then sign on this page as well...",
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+ "transcription": "Ugh...",
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+ "transcription": "Not for now, no. Despite how intractable this problem might sound, it will actually be quite straightforward to resolve \u2014 once we've got some things squared away.",
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+ "transcription": "I have a self-defense method that I call \"Wrath of the Flame,\" based on a punishment called the \"Wrath of the Rock,\" which is detailed in the ancient work \"The Comprehensive Compendium of Liyue Law.\" The Lord of Geo is the God of Contracts, and contracts, too, can be seen as a way of restraining people. Haha, ergo, Liyue Harbor has been the City of Contracts since time immemorial.",
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+ "speaker": "Yanfei",
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+ "type": "Fetter",
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+ "transcription": "Now, the contract states very clearly that ten times the price shall be paid should the article not be genuine. Accordingly, you are liable for this sum, which is payable to Ms. Zhiqiao in Mora.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Remember what the book says? \"When mortal and adepti powers are combined, one can move the heavens and shake the earth.\"",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "I'm afraid that this falls outside the scope of my work, but within that of the Ministry of Civil Affairs.",
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+ "speaker": "Yanfei",
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+ "transcription": "Should have settled out-of-board...",
+ "language": "English(US)",
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+ "transcription": "But this is your home, of course. The rules are yours to decide.",
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+ "transcription": "My name is Yanfei, top legal expert in Liyue \u2014 and for the avoidance of doubt, no one else comes close! From commercial litigation, to civil mediation, to criminal lawsuits, I'm fully versed in every area of the law, and I guarantee you a swift and satisfactory conclusion to your case! My contact details... Where should I write this down? ...Hmm, paper will just get lost, and it'll only rub off if I write it on the back of your hand, so... Aha! I know, I'll just write it here, on the clothes of this... whatever this thing is that follows you around.",
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+ "speaker": "Yanfei",
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+ "type": "Gacha",
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+ "transcription": "Alright, that should do it. My fees are the same as always, and they're written in the contract. Have a look through and let me know if you have any questions.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Look at that huge disc in the distance... Hold on, is that the Fantastic Compass?",
+ "language": "English(US)",
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+ "transcription": "Throughout history, many wars have been fought in the vicinity of The Chasm. Even if that person died in one of the wars, I still wish to do my utmost and find the device, and fulfill the client's wish.",
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+ "transcription": "Shinobu? I remember her, she's the Inazuman girl that came to Liyue as an exchange student to specialize in law. When she was doing her coursework, she used to meet with me to discuss some cases, and after we were done, she'd always bow and thank me, which would always make me a little embarrassed. I always felt like she was going to make an excellent lawyer in the future. Thinking about it, Inazuma went into lockdown right around the time she would have graduated. I wonder how she's been doing since she went back...",
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+ "transcription": "Speaking of the decorations, did you shop around to compare prices? And did you make sure that the artisan fees were at fair market rates?",
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+ "transcription": "Hey! Morning!",
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+ "transcription": "After that, he would simply insist that Ms. Zhiqiao pay up, per the contract. He would lose nothing.",
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+ "speaker": "Yanfei",
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+ "transcription": "Oh... good!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Wait... is the enemy hiding itself? Oh no, we should go help him\u2014",
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+ "speaker": "Yanfei",
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+ "transcription": "Nothing cruel and unusual... just punishment!",
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+ "audio": {
+ "path": "60e718d3ec682011.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Conqueror of Demons, can you find out where our voices are coming from? Find the spot where our voices are the clearest and try something there, it might work.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_7_yanfei_43.wem"
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diff --git a/Yanfei/English(US)/156817_audio.wav b/Yanfei/English(US)/156817_audio.wav
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+ "audio": {
+ "path": "61025f01cc718387.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Alright, I'll try.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_4_yanfei_06.wem"
+}
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diff --git a/Yanfei/English(US)/156904_audio.wav b/Yanfei/English(US)/156904_audio.wav
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+ "audio": {
+ "path": "610f5256985f9b66.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Sure.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ005_3_yanfei_15.wem"
+}
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diff --git a/Yanfei/English(US)/156954_audio.wav b/Yanfei/English(US)/156954_audio.wav
new file mode 100644
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diff --git a/Yanfei/English(US)/156954_metadata.json b/Yanfei/English(US)/156954_metadata.json
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+ "audio": {
+ "path": "61173e106206f41b.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Oh, come on, I meant the backup copy of the document from the Ministry of Civil Affairs. The one we got from Xingxi of Mingxing Jewelry.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_11_yanfei_10.wem"
+}
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diff --git a/Yanfei/English(US)/158538_audio.wav b/Yanfei/English(US)/158538_audio.wav
new file mode 100644
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diff --git a/Yanfei/English(US)/158538_metadata.json b/Yanfei/English(US)/158538_metadata.json
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+{
+ "audio": {
+ "path": "620b901e98e3362b.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Right, but the issue wasn't with the compass. It was with the method.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ005_3_yanfei_03.wem"
+}
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diff --git a/Yanfei/English(US)/158720_audio.wav b/Yanfei/English(US)/158720_audio.wav
new file mode 100644
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+{
+ "audio": {
+ "path": "622b4b1376f1cea1.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Your mother wanted you to become a shrine maiden?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_4_yanfei_04.wem"
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diff --git a/Yanfei/English(US)/158850_audio.wav b/Yanfei/English(US)/158850_audio.wav
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+ },
+ "transcription": "Well, hang on a moment, now, because I do recall one final piece of evidence that we haven't revealed yet.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_11_yanfei_12.wem"
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diff --git a/Yanfei/English(US)/158860_audio.wav b/Yanfei/English(US)/158860_audio.wav
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+ "path": "6242add11f53592c.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "...If I were her, I'm not sure if I would have done anything different.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/159299_audio.wav b/Yanfei/English(US)/159299_audio.wav
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+ "path": "6287f30e4bb2ff3c.wav",
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+ "transcription": "Ooh, we can definitely write this off as \"incidental gains.\"",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_gameplay\\VO_yanfei\\vo_yanfei_chest_open_01.wem"
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diff --git a/Yanfei/English(US)/160734_audio.wav b/Yanfei/English(US)/160734_audio.wav
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+ "path": "6374ab2e7dfc5f51.wav",
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+ },
+ "transcription": "It's not long before those good intentions plunge into injury and accidents. *sigh* It's always a shame...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_4_yanfei_13.wem"
+}
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diff --git a/Yanfei/English(US)/160_audio.wav b/Yanfei/English(US)/160_audio.wav
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+ "sampling_rate": 48000
+ },
+ "transcription": "My hobbies are reading and appraisal. Reading begets knowledge, appraisal improves judgment. As such, I read everything and appraise anything. If you don't believe me, bring something over sometime. If there's a market for it, my estimate won't be far off. Take this stone for example... must be... 600 Mora.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_pref_hobby.wem"
+}
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diff --git a/Yanfei/English(US)/16135_audio.wav b/Yanfei/English(US)/16135_audio.wav
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+ "sampling_rate": 48000
+ },
+ "transcription": "#If it isn't my favorite client, {NICKNAME}! It's been a while, how are things?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/162012_audio.wav b/Yanfei/English(US)/162012_audio.wav
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+ "transcription": "Hold on, don't run off looking for the hairpins just yet. Ms. Zhiqiao, would you let me have a look at the rental contract you signed?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_3_yanfei_03.wem"
+}
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diff --git a/Yanfei/English(US)/162863_audio.wav b/Yanfei/English(US)/162863_audio.wav
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+ "transcription": "Try and stay positive... At least I've explored a new place and seen more of the world while reuniting with some old friends.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/163220_audio.wav b/Yanfei/English(US)/163220_audio.wav
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+ "transcription": "I'm a mix of human and adeptus, so the fact that the Fantastic Compass responded to me shows that the system is still functional. Lucky for us, we also happen to have a full adeptus and a human with training in the magic arts.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/163327_audio.wav b/Yanfei/English(US)/163327_audio.wav
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+ "transcription": "I'm leaving, I'm leeeeaving!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/163837_audio.wav b/Yanfei/English(US)/163837_audio.wav
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+ "transcription": "Right, I've finished reading the contract. The terms are very clear, and they do indeed stipulate that you must pay Mr. Krosl the original value of the hairpins as compensation for the loss.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "type": "Dialog",
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+ "path": "65f796c6ded72760.wav",
+ "sampling_rate": 48000
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+ "transcription": "I figured as much. They're just preliminary ideas at this point, but I haven't completely thought them through yet. I'll tell you more once my ideas have taken shape.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_6_yanfei_03.wem"
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+ "audio": {
+ "path": "66579e66c94cc3dd.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Is some sort of battle taking place here? I wonder who could be involved...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "DungeonReminder",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_2_yanfei_02.wem"
+}
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diff --git a/Yanfei/English(US)/165541_audio.wav b/Yanfei/English(US)/165541_audio.wav
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+ },
+ "transcription": "As for me... According to my contract with Ms. Zhiqiao, twenty percent of that sum will go to me.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_11_yanfei_28.wem"
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+ "transcription": "Because, as it happens, I'm currently trying to acquire some Smaragdus Jadeite myself. I noticed strong traces of Geo energy around Mr. Krosl, so perhaps he has, in fact, secured some.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_5_yanfei_22.wem"
+}
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diff --git a/Yanfei/English(US)/167582_audio.wav b/Yanfei/English(US)/167582_audio.wav
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+ "transcription": "Oh, but before I forget! Could you do me a favor, please? If anyone happens to ask about me or my present whereabouts, just tell them you haven't seen me!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ001_1_yanfei_03.wem"
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+ "transcription": "Incinerate!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "type": "Card",
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diff --git a/Yanfei/English(US)/167863_audio.wav b/Yanfei/English(US)/167863_audio.wav
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+ "transcription": "But it's nice to try somewhere different for a change. Su Er'niang's hot pot is pretty good, and you can't get it at Wanmin Restaurant.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/167892_audio.wav b/Yanfei/English(US)/167892_audio.wav
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+ "transcription": "Ah, you needn't concern yourself about that, Dr. Baizhu. Thank you for penning us that document, I'll make sure to compensate you in due course.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_10_yanfei_03.wem"
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diff --git a/Yanfei/English(US)/168377_audio.wav b/Yanfei/English(US)/168377_audio.wav
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+ "transcription": "Well... it can be a little...",
+ "language": "English(US)",
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diff --git a/Yanfei/English(US)/168647_audio.wav b/Yanfei/English(US)/168647_audio.wav
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+ "transcription": "And since it's not easy to persuade Xiao of anything. Maybe Yelan's just given up trying to talk to him.",
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+ "transcription": "So if you could, please just cover for me. I'll see you later.",
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+ "transcription": "Alright. I've been reading through some examples of classic games. Time to put theory into practice!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Anyway, I'm all settled in here now. Making my own would just be redundant.",
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+ "transcription": "I'm the reason you all got caught up in this. Please accept my apologies and let me find some way to compensate you for the trouble!",
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+ "transcription": "What is this, prison rules?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "#{NICKNAME}? Paimon? You're here too?",
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+ "sampling_rate": 48000
+ },
+ "transcription": "Now that I've found the Fantastic Compass, my work here is done.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ004_11_yanfei_01.wem"
+}
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diff --git a/Yanfei/English(US)/186149_metadata.json b/Yanfei/English(US)/186149_metadata.json
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+ "audio": {
+ "path": "7319a95e8a8fcd22.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Hmm, hold on a moment. Let me have a look...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_1_yanfei_18.wem"
+}
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diff --git a/Yanfei/English(US)/186679_audio.wav b/Yanfei/English(US)/186679_audio.wav
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--- /dev/null
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+ "path": "7372a0c6b63f0a70.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Well, since we've got what we came for, it's time to pay Granny a visit. I'll bet she's been on tenterhooks for a while now.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_11_yanfei_39.wem"
+}
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+ "path": "73e336480472f02e.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Ms. Xingxi, I'd like for you to confirm for me once more: When Mr. Krosl commissioned you to find him a jewelsmith, did he or did he not assert that the material he presented to you that day was called \"Smaragdus Jadeite\"?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_9_yanfei_03.wem"
+}
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+version https://git-lfs.github.com/spec/v1
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+ },
+ "transcription": "You mean, Boyang fought alongside Bosacius?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Thanks a lot, Mr. Krosl. We'll be off now.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_2_yanfei_05.wem"
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+ "transcription": "Maybe you've forgotten, but this whole Sub-Space Creation thing is nothing new to me.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_yanfei\\vo_yanfei_mimitomo_friendship1_02.wem"
+}
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diff --git a/Yanfei/English(US)/190268_audio.wav b/Yanfei/English(US)/190268_audio.wav
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+ "transcription": "How do you do, Ms. Zhiqiao? We understand from Mr. Krosl that you recently rented a pair of hairpins from him.",
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+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Yanfei/English(US)/191075_audio.wav b/Yanfei/English(US)/191075_audio.wav
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+ "path": "763ce14667140ad3.wav",
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+ },
+ "transcription": "...I got it! I'll put it back on the fire for a bit, that'll do the trick.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/191520_audio.wav b/Yanfei/English(US)/191520_audio.wav
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+ "sampling_rate": 48000
+ },
+ "transcription": "And I'll also need your signatures on pages five, seven, and on the very last page. Finally, if you could just use this ink pad to make a handprint over here...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+}
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diff --git a/Yanfei/English(US)/191735_audio.wav b/Yanfei/English(US)/191735_audio.wav
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+ "transcription": "You must have heard of the Tianquan, Ningguang? She's the highest authority where the law is concerned, and often makes amendments to the legal codices. Every round of additions, retractions, and revisions generates mountains of material. Why, the latest edition of the legal codices contained three new laws, 121 revised legal annotations, and an array of new legal precedents. Archons know how long it's going to take me to commit them to memory...\\nHmph... still, she's a businesswoman at heart, I'm not about to let her beat me when it comes to the law. Once I've finished memorizing these, I need to step up my productivity...",
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+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_teammate_ningguang_01.wem"
+}
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+ "transcription": "You know, when I ran into them before, I was working on a big commercial case. The defendant hired them to attack me, just to get back at me.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/192523_audio.wav b/Yanfei/English(US)/192523_audio.wav
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+ "transcription": "From what I know, she's lost comrades in the line of duty before, and then was rescued herself. Maybe being a survivor is what makes her so against seeing other people sacrifice themselves.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Mr. Krosl, your answer, please. My client and I are waiting.",
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+ "transcription": "You seem like the quiet type, are you sure you won't find me too... animated?",
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+ "transcription": "Yelan's words of caution were not unwarranted. There are dangers lurking in The Chasm... I'm sure you've all realized that by now. Given that we're all caught in this mess, let's try to find a way out together.",
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+ "path": "0be297c62eb62390.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "We told Granny all about your Onikabuto boot camp. It really piqued her interest when she heard that Guoba was getting a disciple...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_yanfei\\vo_DCEQ003_9_yanfei_01.wem"
+}
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+ },
+ "transcription": "You're leaving already? I'm gonna stay and study the rule book a while longer. Now, what was this one about, again...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_Card\\VO_yanfei\\vo_card_yanfei_leave_01.wem"
+}
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+ "transcription": "You need to tell us if you're not feeling well.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "path": "79d2e8cb595e87b6.wav",
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+ "transcription": "That was close! I thought you were gonna get left behind... I'm so glad you're okay, that was terrifying...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Uh oh, it's a... Ahh!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "And then he'd throw the Smaragdus Jadeite into the sea the moment we were gone...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "I think this gives us an opportunity. If the space creates phenomena meant to deceive us based on our imaginations, then we have to keep imagining, Traveler.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_7_yanfei_27.wem"
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+ "transcription": "You're not a burden. Don't think that for one second. We need you, all of us. For our sake, please, stay here. Please?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "The invasion of monsters from Khaenri'ah, the battle in The Chasm, and Yelan's ancestor... I have a feeling that somehow, these are all connected.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "What an unusual place... Could it be some sort of adepti domain?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "type": "Dialog",
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+ "transcription": "The only thing is, it'll take him a least a couple days to fully restock.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/20167_audio.wav b/Yanfei/English(US)/20167_audio.wav
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+ "transcription": "Oh, don't worry. I won't write down anything that you told us about.",
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+ "sampling_rate": 48000
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+ "transcription": "This steelyard balance was a gift from my father. It weighs objects to determine their value. I usually use Mora for the weight, but it can only give the original price. For example, a thousand years ago, Liyue was covered in Glaze Lilies, and they weren't worth anything in monetary terms. Then, when they suddenly declined in number, the price shot up in response, but the value shown by this steelyard wasn't updated. It still shows them as their original value... in other words, dirt cheap.\\nSo, most of the time, this isn't a very useful tool for work purposes... Hmm? You want to try weighing something? How about... We could weigh your little friend here, will that do?",
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+ "speaker": "Yanfei",
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+ "type": "Fetter",
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+ "path": "7e35da4f3ae4302d.wav",
+ "sampling_rate": 48000
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+ "transcription": "It's no fun fishing by myself. No matter how many I catch, I only ever get to share them with Granny.",
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+ "speaker": "Yanfei",
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+ "transcription": "Aha. Mm-hmm.",
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+ "transcription": "#Night night, {NICKNAME}!",
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+ "transcription": "Not good... He really shouldn't start butting heads with Yelan.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "path": "8013e1e2f1e50130.wav",
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+ "transcription": "Oh yes, here's my business card. You'll find it has my contact details and office address. Keep it handy!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "But... there were many more than five yakshas in total, so there's no guarantee it was Bosacius.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "But I also think it didn't count on that spatial rift happening. In other words, the fact that we saw and spoke with the Conqueror of Demons was never part of its plan.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "At first glance, that door may seem like a prank. It shows you whatever you're afraid of. But if it manages to lure you inside...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Oh, come on, no need to stand on ceremony. Now, if I may confirm this again, Ms. Zhiqiao, have you and Mr. Krosl come to an understanding?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Hey, leave it to me!",
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+ "transcription": "You bet.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "The rocks here seem to be old Liyue Mountain Rocks, they're similar to what I've seen in books. This domain must have existed for quite some time now.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Aha, got it. Xingxi. She often helps link people up with a jewelsmith. Let's go pay her a visit.",
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+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "speaker": "Yanfei",
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+ "transcription": "Wait, so it was Bosacius you were fighting with? Did he injure you?",
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diff --git a/Yanfei/English(US)/222014_audio.wav b/Yanfei/English(US)/222014_audio.wav
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+ "transcription": "Chef Mao was pretty wiped out by the end, but he had a huge smile on his face. It was the best business he's had in months.",
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new file mode 100644
index 0000000000000000000000000000000000000000..befc5a70c289fdab2b4dc7fcf85d84d210b91c40
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+++ b/Yanfei/English(US)/22694_audio.wav
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Yanfei/English(US)/22694_metadata.json b/Yanfei/English(US)/22694_metadata.json
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+{
+ "audio": {
+ "path": "0ddaf0c66b55abe3.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I submit that we didn't actually see the Conqueror of Demons, he was somewhere else \u2014 but his status was transmitted to us through some kind of mind-bending spatial alteration.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_7_yanfei_16.wem"
+}
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diff --git a/Yanfei/English(US)/227016_audio.wav b/Yanfei/English(US)/227016_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..f7e97a5a8716bb2060413ac1017f405afd068bf4
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+version https://git-lfs.github.com/spec/v1
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+{
+ "audio": {
+ "path": "8c5fa0c97614abfd.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Phew! I secretly learned Yelan's illusion-breaking method without her knowing. Haha, really didn't expect that to work.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_7_yanfei_32.wem"
+}
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diff --git a/Yanfei/English(US)/227574_audio.wav b/Yanfei/English(US)/227574_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..3dff3d382a319785694d4a1ee54a5c2ac437c3af
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Yanfei/English(US)/227574_metadata.json b/Yanfei/English(US)/227574_metadata.json
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+{
+ "audio": {
+ "path": "8cb95c39863c7146.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "\"Smaragdus Jadeite springs forth from Stonemarrow within the mountains, and will bring disaster to any mere mortals who touch it.\"",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_11_yanfei_15.wem"
+}
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diff --git a/Yanfei/English(US)/228467_audio.wav b/Yanfei/English(US)/228467_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..49376fa9e4ebce03f6ef4526261b08040ed6bc07
--- /dev/null
+++ b/Yanfei/English(US)/228467_audio.wav
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+version https://git-lfs.github.com/spec/v1
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+size 421292
diff --git a/Yanfei/English(US)/228467_metadata.json b/Yanfei/English(US)/228467_metadata.json
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+{
+ "audio": {
+ "path": "8d472a15748ab12e.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "It was in fact genuine Smaragdus Jadeite inlaid into the hairpins, correct?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_4_yanfei_02.wem"
+}
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diff --git a/Yanfei/English(US)/228668_audio.wav b/Yanfei/English(US)/228668_audio.wav
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+{
+ "audio": {
+ "path": "8d6a1325bef5f1a7.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "#Guoba, Xiangling, {NICKNAME}, and Paimon... Wait, where are the other two?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_yanfei\\vo_DCEQ001_4_yanfei_01.wem"
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diff --git a/Yanfei/English(US)/228699_audio.wav b/Yanfei/English(US)/228699_audio.wav
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+ "transcription": "Well, in that case: Happy Lantern Rite everyone.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_yanfei\\vo_EQHDJ202_6_yanfei_04.wem"
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+ "transcription": "Contracts of that magnitude \u2014 lifelong commitments... I've only ever signed one with my father. Uh... it's about living happily, I suppose. That's the kind of person he is. I'm proud of him for that. If he'd wanted me to sign a different contract, say... one about working myself into the ground, or stepping on others to achieve success... I would've ran away by now!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
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diff --git a/Yanfei/English(US)/229547_audio.wav b/Yanfei/English(US)/229547_audio.wav
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+ "transcription": "Meanwhile, we would have to look under every stone in Liyue, hoping and praying that the hairpins do actually still exist somewhere in this world...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "We're seeing things and people that shouldn't be here... even ghosts.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/230358_audio.wav b/Yanfei/English(US)/230358_audio.wav
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+ "transcription": "Mr. Krosl, you must pay Ms. Zhiqiao ten times the original transaction price in Mora.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/230789_audio.wav b/Yanfei/English(US)/230789_audio.wav
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+ "transcription": "A few years later, great demons haunted the mountains. The mortal and the adeptus joined forces to exorcise them using this same device.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/232197_audio.wav b/Yanfei/English(US)/232197_audio.wav
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+ "transcription": "Yes, my investigation is indeed concluded. I can now provide a final figure for the amount payable.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/233355_audio.wav b/Yanfei/English(US)/233355_audio.wav
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+ "transcription": "But I'm not gonna sit here and do nothing. Do you remember that small spatial rift next to the dissolving ground?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/234279_audio.wav b/Yanfei/English(US)/234279_audio.wav
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+ "transcription": "The objective of my client, Ms. Zhiqiao, was to reduce her liability to pay compensation. So rather than looking high and low for some hairpins, proving that the rented item was nowhere near worth what the vendor had claimed it to be was the more efficient solution.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/23571_audio.wav b/Yanfei/English(US)/23571_audio.wav
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+ "transcription": "Well, to be perfectly honest, this case is a little out of the ordinary... In fact, this is the first time I've ever witnessed the bottom of The Chasm.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Well, that's that, and we've got the Smaragdus Jadeite that Granny wants, too. All's well that ends well, eh?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "path": "922ea003d196f15f.wav",
+ "sampling_rate": 48000
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+ "transcription": "Ganyu is kind and thoughtful, it's just a shame she's so busy all the time. Most of the time, she's buried in an endless pile of paperwork \u2014 the only exception being her nap at noon. Don't get me wrong, I have to put in some hours at work, too. But I'm happy with the job I've chosen, and it's certainly a lot less taxing than hers.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_teammate_ganyu_01.wem"
+}
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+ "path": "9303e428cb8314a7.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "My friends from the Communications Office often get me to go fishing with them. They say it's to exchange angling tips, but deep down everyone's keen to show off. I've gotten the better of everyone a hundred different ways, but they continue to scrutinize my business... After so much success, it's gotten a little embarrassing... So every time, I end up taking advantage of my ingenious acting skills to make myself seem humble, you know? What's with the face \u2014 are you doubting me?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_dialog_annoyed.wem"
+}
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diff --git a/Yanfei/English(US)/238316_audio.wav b/Yanfei/English(US)/238316_audio.wav
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+ "audio": {
+ "path": "934c8cf52a318fcd.wav",
+ "sampling_rate": 48000
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+ "transcription": "I don't know it verbatim, but I have read it before. The gist of the story goes like this:",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ005_2_yanfei_04.wem"
+}
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diff --git a/Yanfei/English(US)/238319_metadata.json b/Yanfei/English(US)/238319_metadata.json
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+ "audio": {
+ "path": "934ccad5cd3a2032.wav",
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+ "transcription": "Phew... That was uncomfortably close...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_Card\\VO_yanfei\\vo_card_yanfei_invite_easy_02.wem"
+}
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diff --git a/Yanfei/English(US)/239113_audio.wav b/Yanfei/English(US)/239113_audio.wav
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+ "path": "93d25eaaaa7d53b7.wav",
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+ },
+ "transcription": "Whoa whoa whoa, but what do you mean by all the energy you have?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ004_1_yanfei_17.wem"
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+ },
+ "transcription": "Right, that's much safer. Since Itto can't fight right now, I've cast a spell to protect you guys.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ004_3_yanfei_15.wem"
+}
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+ },
+ "transcription": "I thought that you were the only one left. Aren't the other four... gone from the world?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Alright, Traveler, let's go.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "The Historia Naturalis Liyue has an entry about a waterborne plant called the Horsetail. It claims that \"The Horsetail is a medicinal herb that stands alone on the banks of Dihua Marsh. Its color is that of the clouds at sunset.\" Apparently, if you grind it into a powder and mix it into your ink, it makes your writing water-resistant. But it's a shame, I've been to Dihua Marsh at least a hundred times, and each time I end up with baskets and baskets of the common purple variety, but not a single one of the kind that the book describes.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_pref_gift.wem"
+}
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diff --git a/Yanfei/English(US)/241269_audio.wav b/Yanfei/English(US)/241269_audio.wav
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+ "audio": {
+ "path": "9528d992f12129f6.wav",
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+ "transcription": "Eula saved me once, and we've kept up correspondence ever since. She's very familiar with the Knights of Favonius' legislation, but has never been one to be bound by convention. She uses cunning logic to deal with problems flexibly... Perhaps the reason we get along so easily is that I'm a similar type myself. Still, I'll never acquire that carefree spirit of hers. We are in very different professions, after all.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_teammate_eula_01.wem"
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+ "transcription": "Hey, relax, we're all together now.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Yes, well... That's no obstacle, because I've memorized all the legal codices.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "An adeptus? Uh, I guess... kinda? My old man said he was one, anyway.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "I... object...",
+ "language": "English(US)",
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+ "transcription": "An adeptus... Speaking of, you took part in that battle, didn't you? In which case, you will have heard what Granny said.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Furthermore, the contract also expressly states that the amount of compensation must take current market prices into account...",
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+ "transcription": "Alright, understood. I'll conduct some market research, and once I'm back, I'll provide an official assessment of the sum owed by Ms. Zhiqiao in compensation. Please wait here, Mr. Krosl.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_4_yanfei_03.wem"
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diff --git a/Yanfei/English(US)/246580_audio.wav b/Yanfei/English(US)/246580_audio.wav
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+ "transcription": "Ahem... If we want to determine whether the ore is genuine, we need to start with evidence from The Jade Mystery. Clearly, you still have a few things to learn about this aspect of legal proceedings...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_11_yanfei_08.wem"
+}
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diff --git a/Yanfei/English(US)/246840_audio.wav b/Yanfei/English(US)/246840_audio.wav
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+ "path": "98aee9c2bda5d9cc.wav",
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+ "transcription": "You should show a little more enthusiasm, like me! Hehe!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_yanfei\\vo_yanfei_mimitomo_morning_02.wem"
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diff --git a/Yanfei/English(US)/247213_audio.wav b/Yanfei/English(US)/247213_audio.wav
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+ "transcription": "Shh, we'll talk later. I'm just processing all the existing clues we have.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Well, I guess I've mastered both the pen and the sword! I've been lucky to have you with me through to the end of my training. Compensation? Uhh... a twenty-four-hour specialist personal advisor? Sounds good... But no haggling!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "type": "Fetter",
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+ "transcription": "You're both here. Great, I want to talk to you.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "The case before us... is a strange and unprecedented one indeed.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "type": "Fetter",
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+ "transcription": "Because, as you know, I can't reveal my true power in front of clients or friends.",
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+ "speaker": "Yanfei",
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+ "transcription": "I don't think one person talking technically qualifies as a chat, per se...",
+ "language": "English(US)",
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+ "transcription": "No idea, you say? Hmm... I'd guessed as much. But for you to have rented out such a dangerous item...",
+ "language": "English(US)",
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+ "transcription": "#Thanks for coming to speak with me, {NICKNAME}.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "It's true, this is not a place you can just go in and out of as you wish. That's also why I didn't want anyone to follow me. Unfortunately, you didn't listen...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Everyone! Let's go back and meet up with Itto and Shinobu. I have a suggestion to make.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/253352_audio.wav b/Yanfei/English(US)/253352_audio.wav
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+ "transcription": "Don't you think it's a strange coincidence that as soon as you told us about the Conqueror of Demons, we heard his voice in that place?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "This is Yelan. Liyue's uh... Well, let's just say she works in the Ministry of Civil Affairs. I can at least say that much, right? Anyway, she's a friend of mine.",
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+ "speaker": "Yanfei",
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+ "transcription": "Obviously not. I'm no adventurer, let alone a member of the Guild. I don't run thankless, time-consuming errands for a living. Let's just say... I made some deductions.",
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+ "transcription": "Civil cases are the ones I dread the most. Divorces, custody disputes... It's a thankless task trying to unpack these kinds of cases with logic and reason. You have to be kind, courteous, and patient with your clients, even though half the time they are completely incapable of participating in a constructive discussion. *sigh* I know I advertise myself as being fully versed in every area of the law, but honestly, if it were up to me, I'd rather everyone could just get along, so we wouldn't have so many of these cases.",
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+}
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diff --git a/Yanfei/English(US)/253977_audio.wav b/Yanfei/English(US)/253977_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..831bad178bc5b7e68ac7670305b91247e6119141
--- /dev/null
+++ b/Yanfei/English(US)/253977_audio.wav
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+version https://git-lfs.github.com/spec/v1
+oid sha256:0d6303fdf2b96b8b56a941e9a5218f8ae975e9f7363cb4a2b72d8616c3bfa301
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diff --git a/Yanfei/English(US)/253977_metadata.json b/Yanfei/English(US)/253977_metadata.json
new file mode 100644
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+{
+ "audio": {
+ "path": "9d1278b26d7e4d1d.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "A lot's happened here. But this wasn't just for our own safety. You're injured, we can't just leave you alone.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_7_yanfei_47.wem"
+}
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diff --git a/Yanfei/English(US)/25444_audio.wav b/Yanfei/English(US)/25444_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..c804db363585e3cff288c5b024496371c87e190f
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+oid sha256:ea4c32c99789d619153c020e97b3cf057bb7be575e27e5d70e3eb3d9e857547c
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diff --git a/Yanfei/English(US)/25444_metadata.json b/Yanfei/English(US)/25444_metadata.json
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+{
+ "audio": {
+ "path": "0f982b44bbc1ba99.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "These antlers? Oh... well my father is an adeptus, so I have adeptus blood myself. Still, I was born during peacetime here in Liyue \u2014 I never signed a contract with Rex Lapis. Naturally, I don't have to concern myself with adeptal affairs \u2014 I'm free to focus on the life I want to live. Works for me! Hee-hee.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_friendship_02.wem"
+}
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diff --git a/Yanfei/English(US)/254698_audio.wav b/Yanfei/English(US)/254698_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..c76cf1b20b661362418747b362fddd6c5ac1e980
--- /dev/null
+++ b/Yanfei/English(US)/254698_audio.wav
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:ead98f2f866a3943ba179bbbd3dd903873c898bdb92195aac9be4305cd17297e
+size 1204652
diff --git a/Yanfei/English(US)/254698_metadata.json b/Yanfei/English(US)/254698_metadata.json
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+{
+ "audio": {
+ "path": "9d833303049a0593.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Ah, c'mon, you gotta learn to cut loose more! You came all this way \u2014 you should be focused on catching up with old friends, making some new ones, and just generally hanging out and doing lots of fun stuff!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_yanfei\\vo_DCEQ001_4_yanfei_05.wem"
+}
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diff --git a/Yanfei/English(US)/254762_audio.wav b/Yanfei/English(US)/254762_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..d84af722c71629f7ed125da163bb6ec9aab11f8b
--- /dev/null
+++ b/Yanfei/English(US)/254762_audio.wav
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:9b6241d28f365f4cd367800dd2a8b28ec9473d118bf2e5034218932a44afbddf
+size 2684844
diff --git a/Yanfei/English(US)/254762_metadata.json b/Yanfei/English(US)/254762_metadata.json
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+{
+ "audio": {
+ "path": "9d8d6b39980e2ed4.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "If you're concerned about what kind of complicated issues you might get tied up in during your travels, your best bet is to bring someone with you who knows and understands the law. Someone like me, for example, whose expertise goes beyond just the law of Liyue... Well, actually, having said that, Fontaine's law is notoriously complicated... Though, with my level of intelligence, getting acquainted with it should be no problem! Anyway... My point is, you can always rely on me!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_dialog_close1.wem"
+}
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diff --git a/Yanfei/English(US)/254799_audio.wav b/Yanfei/English(US)/254799_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..4847f9059fda943e00bad16e4d8b30548bf7012a
--- /dev/null
+++ b/Yanfei/English(US)/254799_audio.wav
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:4bda54a6c6fa509107a4c314808385413d5c00c76de9b3cc38e03fc825726cd0
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diff --git a/Yanfei/English(US)/254799_metadata.json b/Yanfei/English(US)/254799_metadata.json
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+{
+ "audio": {
+ "path": "9d92a4c94752c909.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Genius Invokation's so popular now. Hmm, I wonder whether whoever's promoting it is looking for a legal adviser...?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_Card\\VO_yanfei\\vo_card_yanfei_freetalk_01.wem"
+}
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diff --git a/Yanfei/English(US)/254937_audio.wav b/Yanfei/English(US)/254937_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..2b20abdd328a9e7be23b8a9bc688a284581e4566
--- /dev/null
+++ b/Yanfei/English(US)/254937_audio.wav
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:b9af0933674b313f6bc7fd7076129263d272f4082a2c7baebe04bc391ef79a81
+size 1673516
diff --git a/Yanfei/English(US)/254937_metadata.json b/Yanfei/English(US)/254937_metadata.json
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+{
+ "audio": {
+ "path": "9da9a99d27fcc499.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "You want legal advice from me? Sure. For legal opinions, I charge a flat rate of 6,000 Mora, for advisory services, my hourly rate is 180,000 Mora, and for commercial law, I charge 710,000 Mora per case \u2014 final quote and commission rate depending on the details of your case. Not a bad deal, right?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_dialog_close.wem"
+}
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diff --git a/Yanfei/English(US)/255270_audio.wav b/Yanfei/English(US)/255270_audio.wav
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--- /dev/null
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+version https://git-lfs.github.com/spec/v1
+oid sha256:ced4e881804dac5f6d99e6899b30fd6caa5275baf3d229fe84eedcf7369807f5
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diff --git a/Yanfei/English(US)/255270_metadata.json b/Yanfei/English(US)/255270_metadata.json
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+{
+ "audio": {
+ "path": "9de14a8d118013a1.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Ah, I thought I might find you here.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ001_1_yanfei_10.wem"
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diff --git a/Yanfei/English(US)/255357_audio.wav b/Yanfei/English(US)/255357_audio.wav
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+ "path": "9def1aa337d23430.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Guys, it could just be me, but... I think I'm suddenly feeling more tired than I was.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ004_7_yanfei_05.wem"
+}
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diff --git a/Yanfei/English(US)/255982_audio.wav b/Yanfei/English(US)/255982_audio.wav
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+{
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+ "path": "9e4d2617b8daa43e.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Only by adhering to the law can the people solve life's myriad of problems.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_starUp_02.wem"
+}
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diff --git a/Yanfei/English(US)/256253_audio.wav b/Yanfei/English(US)/256253_audio.wav
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+ },
+ "transcription": "",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Card",
+ "inGameFilename": "VO_gameplay\\VO_yanfei\\vo_yanfei_battle_hit_H_06.wem"
+}
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diff --git a/Yanfei/English(US)/256589_audio.wav b/Yanfei/English(US)/256589_audio.wav
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+{
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+ "path": "9ead1f14af1c038d.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Alright \u2014 I'll handle that while you guys head back to Itto and help get the venue set up. I'll join you later and bring the permit with me.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_yanfei\\vo_DCEQ001_4_yanfei_07.wem"
+}
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diff --git a/Yanfei/English(US)/257634_audio.wav b/Yanfei/English(US)/257634_audio.wav
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+{
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+ "path": "9f53fd3bef757536.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "A client? Very pleased to meet you, here's my card. I'm afraid I can't leave my desk today, if it's a dispute we're dealing with then please bring the relevant parties here to see me. Let me just give you a breakdown of my fees \u2014 one moment...\\nHuh? You came just to chat? Uh... no fee necessary then. So just to clarify... you came to chat as friends with a legal expert that you've never met before... care to explain?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_friendship_01.wem"
+}
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diff --git a/Yanfei/English(US)/258124_audio.wav b/Yanfei/English(US)/258124_audio.wav
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+ "path": "9f9f0b0cff10d95d.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "What about you, Traveler? Would you like to try?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_4_yanfei_17.wem"
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diff --git a/Yanfei/English(US)/260155_audio.wav b/Yanfei/English(US)/260155_audio.wav
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+{
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+ "path": "a0ec2b7594972c15.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "You became one of Liyue's most wanted after the Millelith marked you as a suspect following the incident at the Rite of Descension, after which you fought off the Millelith at Jueyun Karst and made contact with the Fatui...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_1_yanfei_04.wem"
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diff --git a/Yanfei/English(US)/261060_audio.wav b/Yanfei/English(US)/261060_audio.wav
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+ "path": "a180494a06e31606.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Yelan is an employee of the Ministry of Civil Affairs \u2014 she once helped me crack a tough accounting fraud case. I treated her to dinner afterward. The only thing is... I feel like she's able to read my mind at any given moment when talking to her... Yes, in the future, I need to make absolutely sure I don't get on the wrong side of her.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_teammate_yelan_01.wem"
+}
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diff --git a/Yanfei/English(US)/261604_audio.wav b/Yanfei/English(US)/261604_audio.wav
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+ "transcription": "Oh, I don't believe we've met...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Also... The idea of someone abusing the law to their advantage... I won't stand for it.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Me too. Count me in!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "The right solution depends on your perspective on the problem.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Smooth to the touch... finest-quality jade...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Substitute teacher... Ah yes, now I remember. It was during winter, wasn't it?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "speaker": "Yanfei",
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+ "transcription": "What the... What kind of injurious weather is this!? It's c\u2014cold... Achoo...",
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+ "transcription": "Sure, Granny!",
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+ "transcription": "Oh... I\u2014I see.",
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+ "transcription": "#Alright, {NICKNAME}, well I promise I'll take good care of your friends from Inazuma. Take it easy, okay? What we just went through was a lot.",
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+ "path": "a95c5a0caa9a536c.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Oww... putting my books under me to break the fall didn't help at all.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ001_2_yanfei_01.wem"
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diff --git a/Yanfei/English(US)/273503_audio.wav b/Yanfei/English(US)/273503_audio.wav
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+ "path": "a95ddfe89618b4f8.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Oh, good, thanks a lot. The guy with the weird outfit seemed super outgoing. Normally, I don't mind making friends, but I've got work to do today.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ001_1_yanfei_06.wem"
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diff --git a/Yanfei/English(US)/275369_audio.wav b/Yanfei/English(US)/275369_audio.wav
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+ "path": "aa80bcde2d77b4b1.wav",
+ "sampling_rate": 48000
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+ "transcription": "Ahem, then I'll start with a client who came to me with a civil case recently...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_HS\\VO_yanfei\\vo_yanfei_mimitomo_friendship2_07.wem"
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+ "transcription": "I heard that little herb gatherer has written out a whole set of behavioral rules for herself. She may be small, but boy, has she got her head screwed on! She's definitely destined for greatness...\\n\"The young of today shall outperform us tomorrow,\" as they say. I must admit, she has my respect.",
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+ "speaker": "Yanfei",
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+ "type": "Fetter",
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diff --git a/Yanfei/English(US)/275735_audio.wav b/Yanfei/English(US)/275735_audio.wav
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+ "transcription": "That's right. I found a will inside an old book, I'm guessing it was left by someone of great importance. It appears he lost a magical device and wished to retrieve it.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Oh? That's wonderful! I'm glad.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/27842_audio.wav b/Yanfei/English(US)/27842_audio.wav
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+ "transcription": "Well, um, that's not quite how the rules say this should go... but whatever. It'll do.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_11_yanfei_29.wem"
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diff --git a/Yanfei/English(US)/278513_audio.wav b/Yanfei/English(US)/278513_audio.wav
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+ "transcription": "Oh, this has nothing to do with being an adeptus \u2014 I just like reading things.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/281006_audio.wav b/Yanfei/English(US)/281006_audio.wav
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+ "transcription": "Could you spare a little time to help me take care of this will... for old times' sake?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/282179_audio.wav b/Yanfei/English(US)/282179_audio.wav
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+ "transcription": "Huh, well, it seems our theory checked out. In my humble legal opinion, that's almost certainly the magical device I've been looking for. It really showed up...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/282268_audio.wav b/Yanfei/English(US)/282268_audio.wav
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+ "transcription": "No... No way. Even if what you're saying is true, I can't agree to this.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "#...Ahem, I mean, come on Yanfei, don't give up now. Let's investigate the area first, {NICKNAME}.",
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+ "transcription": "Hmm?",
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diff --git a/Yanfei/English(US)/290194_audio.wav b/Yanfei/English(US)/290194_audio.wav
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+ "transcription": "...There's no way of knowing what might be in there. One minute, it's playing a joke to get you to lower your guard, the next, the danger is real, and it's trapped you.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "I'm referring to the affidavit signed by Dr. Baizhu of Bubu Pharmacy. Now, if you would be so kind as to bring it out, Traveler...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Shinobu, Itto, we're back!",
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+ "transcription": "Without you here with us, our search for you could very well lead us into danger.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_7_yanfei_41.wem"
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+ "path": "b4a6635de492b1d2.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Guoba's a little confused. You did say you wanted to train your Onikabuto to defeat Crystal Tornado, correct?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_yanfei\\vo_DCEQ002_1_yanfei_02.wem"
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+ "audio": {
+ "path": "b4b8f6f1d29b7114.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Rain! Oh, Lord of Geo, please, do us a favor and clear this up at your earliest convenience... I submit that we cannot afford for the codices to get damp...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_weather_heavyRain_01.wem"
+}
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diff --git a/Yanfei/English(US)/292729_audio.wav b/Yanfei/English(US)/292729_audio.wav
new file mode 100644
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+ "path": "b530e2b26af2cab5.wav",
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+ "transcription": "For all the studying I've done in my life, all I know is how to land people in prison... I don't know the first thing about breaking out of one...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "This was a model game if there ever was one. They should definitely add it to the textbooks.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Wrath of the Flame!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Card",
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+ "transcription": "No, nothing of the sort. Has a Snezhnayan merchant named Krosl enlisted your ore processing services recently, by any chance?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/29411_audio.wav b/Yanfei/English(US)/29411_audio.wav
new file mode 100644
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+ "transcription": "So they're just illusions?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "...Hya!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "The Fatui? Whose memory is this?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/2949_audio.wav b/Yanfei/English(US)/2949_audio.wav
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+ "transcription": "Look! Bosacius is showing signs of fatigue!",
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+ "transcription": "Oh ho? Well then, if I wasn't fired up before, I certainly am now!",
+ "language": "English(US)",
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+ "transcription": "No one in particular, but it is a prime example of the many difficult civil cases that I've had trouble handling before.",
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+ "speaker": "Yanfei",
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+ "transcription": "But, if this really is the Fantastic Compass... It's so huge! How the heck am I gonna lug that back to my office!",
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+ "speaker": "Yanfei",
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+ "transcription": "No, it's nothing like that! Wanmin Restaurant's just closed for a couple of days.",
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+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "path": "b7c2f11a81c4e120.wav",
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+ "transcription": "It's true. You've got a good thing going. What's most important is that you enjoy what you do.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_4_yanfei_05.wem"
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+{
+ "audio": {
+ "path": "b7e0edaf9ac592ab.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "#Oh? {NICKNAME} and Paimon? I didn't expect to see you two here.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ001_1_yanfei_01.wem"
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diff --git a/Yanfei/English(US)/297958_audio.wav b/Yanfei/English(US)/297958_audio.wav
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+ "audio": {
+ "path": "b88a4192e2516a32.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Then I have no further questions. But could I borrow the processing record and these stone shavings?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_8_yanfei_02.wem"
+}
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diff --git a/Yanfei/English(US)/298079_audio.wav b/Yanfei/English(US)/298079_audio.wav
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+ "path": "b89dc1acd86e6010.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Oh, it certainly is. I've seen my fair share of situations like this, and brute-force methods are certainly one way of resolving them... Fortunately, I have far more elegant solutions at my disposal. I'll share them with you in due course.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_5_yanfei_12.wem"
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+ "path": "b8dc2233d6d7bbf5.wav",
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+ "transcription": "I'm off then, bye! Oh yes, Traveler, make sure you don't lose the business card I gave you.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_12_yanfei_02.wem"
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+ "transcription": "#I think that's a great idea. {NICKNAME}, Paimon, and Itto make a good team \u2014 not everyone can get through to him, but he usually listens to you two.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "You haven't slept at all, are you sure you're okay? This place seems even more perilous than we first thought.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Sometimes the law is compatible with human nature, but sometimes the two conflict. Balancing the two is a discipline in its own right...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Listen to me, it's chaotic here. We may not be in the same space, but sometimes the sound can get through, which means these separate spaces intersect from time to time.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Mm, yes, legally speaking, it seems this is the most sensible course of action. But before that, I have some questions about the hairpins.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Thank you, Shinobu. It's easy to forget to keep hydrated down here.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/301023_audio.wav b/Yanfei/English(US)/301023_audio.wav
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+ "transcription": "Thank you, Sir. We'll take a look at them.",
+ "language": "English(US)",
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+ "transcription": "Like she said, to search for an exit. Chances are that Yelan is the best among us at survival and handling emergencies, we should just let her go.",
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+ "transcription": "You wouldn't see any operational mistakes in this commercial area even during a busy festival season.",
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+ "type": "Dialog",
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+ "transcription": "No problem. But before I can give an official estimate, I'll need to do a little market research. Ah, yes, and if I may just confirm again...",
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+ "transcription": "Yes. If my guess is correct, then when both of you put your full power into the Fantastic Compass, we should be able to completely reactivate it... maybe even reverse it.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "That is indeed the case... If you would be so kind, Dr. Baizhu.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Unless this space wanted us to hear it.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Maybe it's not something you've come across much before? But both mortals and adepti sometimes write out their final wishes so somebody else will carry them out after they've passed. It's known as a last will and testament.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Do you plan to attract more shops? I can provide you with legal support.",
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+ "transcription": "Yelan, we split into groups and searched the area, but there are no signs of any way out. How about you? Did you manage to find anything?",
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+ "speaker": "Yanfei",
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+ "transcription": "I concur. We came here following the Conqueror of Demons, but we ended up only finding a strange door.",
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+ "transcription": "If we try to stay calm and listen carefully... Maybe, just maybe, we'll hear the Conqueror of Demons' voice again.",
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+ "speaker": "Yanfei",
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+ "transcription": "How can things ever be the same again, knowing that your life was saved when others weren't? In a way, salvation can also be a burden.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Alright, let's focus up. We're going off on a tangent.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Remarkable condition!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
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+ "transcription": "Argh... Okay, okay. I just want to get out and have some fun with you.",
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+ "transcription": "The voice is much clearer now. We're close.",
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+ "transcription": "It worked!",
+ "language": "English(US)",
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+ "transcription": "You...",
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+ "speaker": "Yanfei",
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+ "transcription": "#{NICKNAME}, I just realized something. Okay, so on my way here, I was studying the will the whole time, but I didn't give any thought to the book that the will was inside of.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Dr. Baizhu's always been like that. Well, we have the evidence we need. Let's go find Mr. Krosl.",
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+ "transcription": "Ah, I slipped up...",
+ "language": "English(US)",
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+ "speaker": "Yanfei",
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+ "transcription": "My associates and I are very interested in them. Would you mind letting us take a look at them?",
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+ "speaker": "Yanfei",
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+ "transcription": "Thank you, Xingxi. Now, could you let me borrow this document?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Okay, let's see.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "path": "ded7ad815f72673e.wav",
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+ "transcription": "If I have deduced correctly, he may still have the Smaragdus Jadeite in his possession.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Yelan? What is it?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Hmm... You know, you could be right. Perhaps the hairpins are the real deal, after all...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "#But we're worried about you. And earlier, {NICKNAME} was tricked into entering a dangerous place...",
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+ "transcription": "Visions appear in response to strong desire, so as someone with ideals, it's only natural that I should have received one. Because, above all, I wish for all people to live honest lives and abide by the law. But some people will always insist on playing by their own rules and causing havoc for everyone else... Hah, those people can expect to be prosecuted so hard, they won't know what hit them!",
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+ "speaker": "Yanfei",
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+ "transcription": "Traveler, would you do the honors? This shall serve as decisive proof of our case.",
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+ "speaker": "Yanfei",
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+ "transcription": "Mmm, I dunno, I think it could be fun... Anyway, don't stress! Beetle-fighting sounds like a great event idea!",
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+ "transcription": "Granny, you play so beautifully! Do you think you could teach me?",
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+ "transcription": "Not exactly, what I mean is that I don't like working with people who cannot let go of trivial grievances, especially of the kind you saw just now. They start with good intentions, but end up making a big fuss...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "I'm back, Granny.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "The Feiyun Commerce Guild is one of my oldest clients. Their approach to business is meticulous and thorough, and every business meeting I've had with them has always been attended by the head of the house himself. Last time, though, I happened to meet their youngest, Xingqiu. To my complete surprise, the lad had no trouble whatsoever keeping up with my train of thought. He was very eloquent, too, and had excellent manners. Mm, definitely not a simpleton.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
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+ "transcription": "It's a shame that we couldn't find your family... But if they were here, I'm sure they'd want nothing more than to see you being rescued from this place.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "I have to head out this morning to meet a client about a creditor dispute, but I also have to follow up on a consultation from last week by noon... Alright, time to get to work!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Conqueror of Demons, could you tell us what happened before you joined us?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Maybe this is one of the ways our adversary intends to devour us... unbelievable.",
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+ "speaker": "Yanfei",
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+ "transcription": "*yawn* I'm a little sleepy... I know, a vigorous debate should wake me up! And I've got just the topic: \"The Northland Bank's presence in Liyue does more harm than good for our economy.\" ...So, are you for or against?",
+ "language": "English(US)",
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+ "transcription": "Because lots of people come to me for legal advice every day.",
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+ "transcription": "Liyue Harbor is now a city ruled by humans.",
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+ "transcription": "Madame Ping says that you usually base yourself at Wangshu Inn to guard the main road through Dihua Marsh. It's unusual for you to go looking for someone yourself... Are they an adeptus?",
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+ "transcription": "Eh, happens all the time. Luckily, I'm well trained in martial arts, so taking them down was a piece of cake.",
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+ "transcription": "Whether he actually made it into an item of jewelry or not is a separate matter... But either way, it's a lead. As long as we follow it... who knows? We might just be able to get our hands on some Smaragdus Jadeite.",
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+ "audio": {
+ "path": "e6263c5704298076.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Indeed, only a testimony from an expert witness involved in the processing of the ore can serve as an authoritative assessment of whether it is genuine... Traveler, please produce the evidence in question.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_11_yanfei_06.wem"
+}
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diff --git a/Yanfei/English(US)/373144_audio.wav b/Yanfei/English(US)/373144_audio.wav
new file mode 100644
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diff --git a/Yanfei/English(US)/373144_metadata.json b/Yanfei/English(US)/373144_metadata.json
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+{
+ "audio": {
+ "path": "e7072fe41c7b1515.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Time for your arraignment!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Card",
+ "inGameFilename": "VO_gameplay\\VO_yanfei\\vo_yanfei_battle_skill3_01.wem"
+}
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diff --git a/Yanfei/English(US)/374938_audio.wav b/Yanfei/English(US)/374938_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..198e58f6fd5a7f1c8265bbe70fbf583b9a76fff0
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diff --git a/Yanfei/English(US)/374938_metadata.json b/Yanfei/English(US)/374938_metadata.json
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+ "audio": {
+ "path": "e824312826448d56.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "The law... has loopholes...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "AnimatorEvent",
+ "inGameFilename": "VO_gameplay\\VO_yanfei\\vo_yanfei_life_die_02.wem"
+}
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diff --git a/Yanfei/English(US)/376049_audio.wav b/Yanfei/English(US)/376049_audio.wav
new file mode 100644
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+ "audio": {
+ "path": "e8da53bb5ebdb5cc.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "...We should prepare for the worst, but we mustn't give up.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_8_yanfei_05.wem"
+}
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diff --git a/Yanfei/English(US)/377084_audio.wav b/Yanfei/English(US)/377084_audio.wav
new file mode 100644
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+ "path": "e9837ff13b828f11.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Motion to compel!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Card",
+ "inGameFilename": "VO_gameplay\\VO_yanfei\\vo_yanfei_battle_skill1_03.wem"
+}
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diff --git a/Yanfei/English(US)/37716_audio.wav b/Yanfei/English(US)/37716_audio.wav
new file mode 100644
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+{
+ "audio": {
+ "path": "1734f4ff3356aafe.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I always hear people saying that the director of the Wangsheng Funeral Parlor has an unorthodox approach to business. They think she's gone a little non compos mentis after being in the funeral business so long... What are these people talking about? The Wangsheng Funeral Parlor provides a legitimate and necessary service, which is the cornerstone of any successful enterprise. Work is just work \u2014 there are no good and bad jobs, or lucky and unlucky jobs, just jobs that need doing.\\nIf I had one gripe, it would be that the director rarely comes to me for legal advice, hmph...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_teammate_hutao_01.wem"
+}
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diff --git a/Yanfei/English(US)/377849_audio.wav b/Yanfei/English(US)/377849_audio.wav
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Yanfei/English(US)/377849_metadata.json b/Yanfei/English(US)/377849_metadata.json
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+{
+ "audio": {
+ "path": "ea043fcd093fb3ee.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Now that we've found the Conqueror of Demons, the next thing we need to do is find a way out.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_8_yanfei_03.wem"
+}
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diff --git a/Yanfei/English(US)/377980_audio.wav b/Yanfei/English(US)/377980_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..afcdd714d59c90045ac96c50f6d5c17752dd043e
--- /dev/null
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diff --git a/Yanfei/English(US)/377980_metadata.json b/Yanfei/English(US)/377980_metadata.json
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+ "audio": {
+ "path": "ea1716d425aacd19.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Maybe Yelan really doesn't believe she made a contribution. It seems like she's convinced Xiao saved us all... including her, and she doesn't know what to say to that.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ005_4_yanfei_02.wem"
+}
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+ "path": "ea501f99d8851115.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "If you could just confirm for me once more, Sir: Mr. Krosl did indeed claim that the ore he brought to your store was in fact \"Smaragdus Jadeite,\" did he not?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_8_yanfei_01.wem"
+}
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diff --git a/Yanfei/English(US)/378718_audio.wav b/Yanfei/English(US)/378718_audio.wav
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+ "path": "ea8dfebc35117a77.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Let me see. Hmm...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_3_yanfei_04.wem"
+}
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diff --git a/Yanfei/English(US)/37973_audio.wav b/Yanfei/English(US)/37973_audio.wav
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+ "sampling_rate": 48000
+ },
+ "transcription": "Last time, it was used to seal the intersection between this place and The Chasm. If we can reverse it...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ005_3_yanfei_08.wem"
+}
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diff --git a/Yanfei/English(US)/379869_audio.wav b/Yanfei/English(US)/379869_audio.wav
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+ "path": "eb4333ab82d8108f.wav",
+ "sampling_rate": 48000
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+ "transcription": "If you want to make jewelry, you need a professional jewelsmith. Let me think...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_8_yanfei_07.wem"
+}
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diff --git a/Yanfei/English(US)/380738_audio.wav b/Yanfei/English(US)/380738_audio.wav
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+ "transcription": "He mentioned that he was considering acquiring some Smaragdus Jadeite to make hairpins, and wanted to know if there were any legal ramifications that he should be aware of... Said he was planning to sell them in Snezhnaya.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_1_yanfei_21.wem"
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diff --git a/Yanfei/English(US)/38089_audio.wav b/Yanfei/English(US)/38089_audio.wav
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+ "transcription": "Hahaha, good point. Well, okay then, how about this: To celebrate our newfound friendships, how about you let me take you to Liyue Harbor for some sightseeing and a proper meal?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "...!",
+ "language": "English(US)",
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+ "transcription": "Yelan, you're here!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ004_5_yanfei_04.wem"
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+ "transcription": "Most of the time, I feel that I have a happy and laid back existence. I have a successful career, clothes on my back, and the freedom to go wherever I please. I've also got quite a way with words \u2014 nobody can beat me in a debate. And yet, there is no law or standard that can define a happy life.\\nFor me... interesting people and engaging affairs, knowing where to go and which path to choose... these are all enough to bring me happiness. And on that note, you too are a source of happiness for me.\\nIn any case, whatever the life you live, the most important thing is to respect and understand the law. After all, as soon as you stray from the law, the world begins to fall to ruin.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_friendship_05.wem"
+}
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diff --git a/Yanfei/English(US)/386278_audio.wav b/Yanfei/English(US)/386278_audio.wav
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+{
+ "audio": {
+ "path": "ef2c9e417591c5c2.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "And look! Something seems to have been activated inside the Fantastic Compass...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ005_2_yanfei_10.wem"
+}
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diff --git a/Yanfei/English(US)/38703_audio.wav b/Yanfei/English(US)/38703_audio.wav
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+{
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+ "path": "17d23d5fddd1992a.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "I don't know if Granny told you this, but Smaragdus Jadeite is found deep underground and contains very concentrated elemental energy.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_5_yanfei_03.wem"
+}
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diff --git a/Yanfei/English(US)/388155_audio.wav b/Yanfei/English(US)/388155_audio.wav
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+ "path": "f05531468e449c64.wav",
+ "sampling_rate": 48000
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+ "transcription": "Oh, you want to join me? ...I suppose that's no problem, but it's best if you just stand by and watch. If you try to get involved, you'll only risk placing yourself in legal jeopardy.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_1_yanfei_23.wem"
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diff --git a/Yanfei/English(US)/388181_audio.wav b/Yanfei/English(US)/388181_audio.wav
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+ "transcription": "If everywhere within this space follows the same rules, there must be another small Fantastic Compass somewhere around here.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "What the...! Are they... are they Treasure Hoarders?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ004_4_yanfei_06.wem"
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diff --git a/Yanfei/English(US)/389410_audio.wav b/Yanfei/English(US)/389410_audio.wav
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+ "transcription": "A shame that we didn't meet sooner.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_1_yanfei_06.wem"
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diff --git a/Yanfei/English(US)/390435_audio.wav b/Yanfei/English(US)/390435_audio.wav
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+ "path": "f1bb4c6fecfd58aa.wav",
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+ "transcription": "Phew, easy peasy. Just like last time.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/391552_audio.wav b/Yanfei/English(US)/391552_audio.wav
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+ "transcription": "Well, that's what she tells outsiders... I can't disclose too much about her identity, but I'd say she's the only person who can handle this type of work.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/391688_audio.wav b/Yanfei/English(US)/391688_audio.wav
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+ "path": "f286729626b4e92a.wav",
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+ "transcription": "By the way, Traveler, if you have a moment, could you do me a favor? I'd like to discuss something with you.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/392760_audio.wav b/Yanfei/English(US)/392760_audio.wav
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+ "transcription": "I suppose there's no need to discuss this any further. Does anyone else wanna try the door?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_4_yanfei_15.wem"
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diff --git a/Yanfei/English(US)/393182_audio.wav b/Yanfei/English(US)/393182_audio.wav
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+ "sampling_rate": 48000
+ },
+ "transcription": "Huh, that's funny \u2014 I thought we'd established that my legal opinion doesn't count for anything when Yelan's around?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/39334_audio.wav b/Yanfei/English(US)/39334_audio.wav
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+ "path": "183853724f4b96db.wav",
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+ "transcription": "Uh... Just to listen?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/393927_audio.wav b/Yanfei/English(US)/393927_audio.wav
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+ "transcription": "Did you find anything, Traveler?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/393938_audio.wav b/Yanfei/English(US)/393938_audio.wav
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+ "transcription": "Studying the law allows one to have grounded conversations, whilst learning martial arts allows one to prevail against groundless violence. Hey, wait a minute... does this count as martial arts...?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Why is there a small version of the Fantastic Compass stuck in the ground? What's it for?",
+ "language": "English(US)",
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+ "type": "DungeonReminder",
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+ "transcription": "But if the Bosacius we saw was just an illusion, will we really be able to take anything we find here back to the outside world? Hmm...",
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+ "transcription": "In any case, don't you think that the Liyue Harbor of today needs legal consultancy far more than it needs adeptal powers?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "If Mr. Krosl had his ore worked on at all, Shitou would undoubtedly have been his first choice.",
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+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Has a merchant by the name of Krosl asked you to put him in contact with a jewelsmith recently?",
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+ "transcription": "You never know, maybe you'll make some new friends with this event! Then you'll have even more people to hang out with when you next come to Liyue!",
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+ "speaker": "Yanfei",
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+ "transcription": "\"Do not seek to emulate the past, for there is no law that can suffice for all time\"... This is a lesson I must always bear in mind.",
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+ "transcription": "I\u2014If you dream of any legal loopholes, I wanna know all the details as soon as you wake up!",
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+ "speaker": "Yanfei",
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+ "transcription": "I don't believe you've been part of an investigation like this before \u2014 in which case, hopefully, this should be quite the experience.",
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+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "We got it.",
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+ "transcription": "These are my formal Terms of Engagement. Everything prior to now has just been pro-bono advice, but for me to investigate any further, I require a written contract.",
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+ "transcription": "What's this?",
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+ "speaker": "Yanfei",
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+ "transcription": "Oh no, you poor thing! It could be a fever, or maybe the humidity's making you overheat? Wait here, I'll go get you some iced tea!",
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+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/52868_audio.wav b/Yanfei/English(US)/52868_audio.wav
new file mode 100644
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diff --git a/Yanfei/English(US)/52868_metadata.json b/Yanfei/English(US)/52868_metadata.json
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+ "path": "20a46a9ded1641c7.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "You do understand, Mr. Krosl, that this means that you will have to pay Ms. Zhiqiao ten times the original price in Mora?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_11_yanfei_25.wem"
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diff --git a/Yanfei/English(US)/53652_audio.wav b/Yanfei/English(US)/53652_audio.wav
new file mode 100644
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+{
+ "audio": {
+ "path": "211bec752ca640ea.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Traveler, it looks like the Conqueror of Demons is awake.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ004_1_yanfei_01.wem"
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diff --git a/Yanfei/English(US)/53675_audio.wav b/Yanfei/English(US)/53675_audio.wav
new file mode 100644
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diff --git a/Yanfei/English(US)/53675_metadata.json b/Yanfei/English(US)/53675_metadata.json
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+{
+ "audio": {
+ "path": "211f1b5782cf4f6b.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Commercial consultancy... ore... ore... Snezhnaya... Ah, found him.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_1_yanfei_19.wem"
+}
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diff --git a/Yanfei/English(US)/54166_audio.wav b/Yanfei/English(US)/54166_audio.wav
new file mode 100644
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+ "audio": {
+ "path": "216ea2c240a4121c.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "This space is a powerful opponent. It wants to use our minds against us.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_7_yanfei_20.wem"
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diff --git a/Yanfei/English(US)/55340_audio.wav b/Yanfei/English(US)/55340_audio.wav
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+ "path": "221f4aa0f9b838cb.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Am not!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ005_4_yanfei_04.wem"
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diff --git a/Yanfei/English(US)/55460_audio.wav b/Yanfei/English(US)/55460_audio.wav
new file mode 100644
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+ },
+ "transcription": "Unusual actions have unusual reasons behind them. Let's take some of these shavings back to Shitou.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_7_yanfei_03.wem"
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diff --git a/Yanfei/English(US)/5552_audio.wav b/Yanfei/English(US)/5552_audio.wav
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+ "sampling_rate": 48000
+ },
+ "transcription": "You think I come across as quite imposing when I'm reading through case files? Huh. Well, that's only when I'm in work mode. It's like... I have an invisible switch, flick it one way and I'm in normal mode, flick it the other way and I switch to work mode. Surely you must have a switch like that, too?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_dialog_idle.wem"
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diff --git a/Yanfei/English(US)/55750_audio.wav b/Yanfei/English(US)/55750_audio.wav
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+ "sampling_rate": 48000
+ },
+ "transcription": "Life is full of coincidences, but this is too much of a coincidence. Could this all be related to the Fantastic Compass mentioned in the will, too?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ004_1_yanfei_12.wem"
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diff --git a/Yanfei/English(US)/56519_audio.wav b/Yanfei/English(US)/56519_audio.wav
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+ "transcription": "Open and shut!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "type": "Card",
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diff --git a/Yanfei/English(US)/56862_audio.wav b/Yanfei/English(US)/56862_audio.wav
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+{
+ "audio": {
+ "path": "2312749af7557ab1.wav",
+ "sampling_rate": 48000
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+ "transcription": "Because the karma you spoke of drove him to madness?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/57191_audio.wav b/Yanfei/English(US)/57191_audio.wav
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+ "transcription": "It was a perilous situation we were faced with underground, and it took every single one of us for any of us to make it out alive. I feel lucky that we didn't lose anyone along the way.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Please come meet me over there.",
+ "language": "English(US)",
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diff --git a/Yanfei/English(US)/58638_audio.wav b/Yanfei/English(US)/58638_audio.wav
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+ "transcription": "Huh? Of all the interesting topics you could choose, that's what you wanna talk about?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/58972_audio.wav b/Yanfei/English(US)/58972_audio.wav
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+ "transcription": "Millennia ago, an adeptus made a magic device to seal away evil monsters. Later, he made good friends with a human, and gave the device to him to use as a catalyst.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/59299_audio.wav b/Yanfei/English(US)/59299_audio.wav
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+ "transcription": "No, it's nothing. I just need to re-examine a few things. Let's head over to Mr. Krosl's.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/60278_audio.wav b/Yanfei/English(US)/60278_audio.wav
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+ "transcription": "Alright. Let's cut the appeals phase right there. I fail to see what bearing any of this has on your transaction with my client. According to the contract, you must pay Ms. Zhiqiao ten times the original price in Mora, and that is final.",
+ "language": "English(US)",
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+ "transcription": "Please wait a minute, you two. This whole thing started because of me. Why don't you save me the embarrassment and just... huh?",
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+ "transcription": "Alright, Itto, Shinobu, Ushi, let's go.",
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+ "transcription": "Hard evidence... Something legally binding... We have just the thing. Show him, Traveler.",
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+ "transcription": "So hold on a moment, Ms. Zhiqiao. When you first touched the hairpins, what did you feel?",
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+ "transcription": "Whoa, what's everyone doing here? Did something bad happen?",
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+ "path": "2f11f3301bf5d7fe.wav",
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+ "transcription": "...The Fantastic Compass?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ004_10_yanfei_01.wem"
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+ "transcription": "Yes, I heard that too, as I was walking over. The question is, how can you not feel hungry... even after 20 days?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Objection!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Card",
+ "inGameFilename": "VO_gameplay\\VO_yanfei\\vo_yanfei_life_less30_01.wem"
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diff --git a/Yanfei/English(US)/76589_audio.wav b/Yanfei/English(US)/76589_audio.wav
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+ "transcription": "Right now, we have more dangerous things to worry about than that. This space is using our urge to find you to lure us into traps.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "If this domain has the power to project our imaginations or the things we're searching for into reality... Well, maybe I can use that to my advantage to track it down.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Will execution is also part of my work as a legal adviser. Of course, cases like this are quite rare. The Chasm is not the kind of place you can just waltz into whenever you want.",
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+ "speaker": "Yanfei",
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+ "transcription": "Conqueror of Demons? What are you doing here?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "But now it seems that mental fatigue is unavoidable...",
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+ "transcription": "I thought we might run into some other people here, but apparently not...",
+ "language": "English(US)",
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+ "transcription": "Anyway, let's not dwell on that too much. So, Granny, I've gotten ahold of most of the stuff you asked for. Except for... Smaragdus Jadeite. I couldn't find any at all.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Okay, I need to note down a play-by-play of this game and do a post-mortem... Next time, I'll be ready!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "But can you be certain that your plan will work?",
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+ "transcription": "Haha, yes, which is precisely why I was trying to keep her secret. We should avoid letting Yelan open this door.",
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+ "transcription": "He said the word \"fantastic\"... was he talking about the Fantastic Compass?",
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+ "path": "321384a903a2f752.wav",
+ "sampling_rate": 48000
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+ "transcription": "Who could've ever guessed we'd get trapped in a place like this. It's quite the predicament...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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+ "transcription": "Well, if we're all set, Granny, I'll get going now. Got a ton of clients waiting for me back at the office.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_12_yanfei_01.wem"
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+ "sampling_rate": 48000
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+ "transcription": "...And break!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_AQ\\VO_yanfei\\vo_CYAQ003_7_yanfei_31.wem"
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+ "transcription": "I need to be at the Ministry of Civil Affairs shortly for something else anyway, so I can get the ball rolling for Itto's thing while I'm there.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_yanfei\\vo_DCEQ001_4_yanfei_06.wem"
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+ "transcription": "I've even made a contract with my father to \"live a happy life\"... I can't give up hope now.",
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+ "speaker": "Yanfei",
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+ "transcription": "Need a cure for insomnia? Let me read you the history of the development of Liyue's legal system! None of my friends have ever lasted longer than 20 minutes... Oh, you want something more fast-acting? Then I'll recite from the legal codices! Let me know in the morning which section I got to before you fell asleep! Okay, here I go...",
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+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
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+ "transcription": "Great! Very well! I feel right at home, actually.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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+ "transcription": "Hmm... Now that is strange. I noticed earlier that there were elemental traces in Mr. Krosl's vicinity.",
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+ "transcription": "Allow me to introduce myself once more. I'm Yanfei, a legal adviser. Got a legal problem? You can come right to me!",
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+ "transcription": "Of course. According to the stipulations of the contract...",
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+ "transcription": "Huh, a civil dispute... Didn't see that coming.",
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+ "transcription": "Oh, so you knew? Oh dear, Mr. Krosl. But if you knew of Smaragdus Jadeite's dangerous properties beforehand, why would you...",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "Yelan, Xiao, how are we looking?",
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+ "transcription": "Heh... Looks like Guoba's not too sure about all that...",
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+ "transcription": "I've been looking into the laws of other nations as well. If you should ever bump into any trouble with the law, come find me directly. Regulars get discounts too!",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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+ "transcription": "...Is it possible that we've entered into a chaotic space?",
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+ "audio": {
+ "path": "37c3c1674be28535.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "It looks like Guoba's all warmed up now. The Bloom Pruner is ready to operate at full power.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_EQ\\VO_yanfei\\vo_DCEQ002_1_yanfei_01.wem"
+}
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diff --git a/Yanfei/English(US)/90513_audio.wav b/Yanfei/English(US)/90513_audio.wav
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+ "audio": {
+ "path": "37ebb8c9e0387b97.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Hello there, Mr. Krosl. How's business been?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_2_yanfei_01.wem"
+}
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diff --git a/Yanfei/English(US)/91386_audio.wav b/Yanfei/English(US)/91386_audio.wav
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+ "audio": {
+ "path": "3877e3ea2ead8464.wav",
+ "sampling_rate": 48000
+ },
+ "transcription": "Hmm... Do you have any leftover debris from your work on it?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_6_yanfei_02.wem"
+}
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diff --git a/Yanfei/English(US)/92399_audio.wav b/Yanfei/English(US)/92399_audio.wav
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+ },
+ "transcription": "If mere mortals come into contact with it, well, they'll be sick in the best case, and in the worst-case, they could even experience a dramatic change of personality. It most certainly would not be \"smooth to the touch.\"",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_5_yanfei_04.wem"
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+ "language": "English(US)",
+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/93285_audio.wav b/Yanfei/English(US)/93285_audio.wav
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+ "transcription": "Oh! On that note, let me recommend my one true love. Tofu \u2014 tofu all the way! Light in flavor, tender in texture, not to mention smooth and nourishing. It goes well with all manner of soups and dishes, and more importantly \u2014 it's available throughout the seasons! Beauty over complexity... tofu dishes are my kind of flavor.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "",
+ "type": "Fetter",
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diff --git a/Yanfei/English(US)/93509_audio.wav b/Yanfei/English(US)/93509_audio.wav
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+ "transcription": "Tastes pretty great! Seems like you did your homework when it comes to the unwritten Law of Tofu.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Fetter",
+ "inGameFilename": "VO_friendship\\VO_yanfei\\vo_yanfei_spice_pref_01.wem"
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diff --git a/Yanfei/English(US)/93649_audio.wav b/Yanfei/English(US)/93649_audio.wav
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+ "transcription": "According to The Comprehensive Compendium of Liyue Law, we just need to notify the relevant office of the Ministry of Civil Affairs, and they'll issue a permit pretty much right away.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
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diff --git a/Yanfei/English(US)/94479_audio.wav b/Yanfei/English(US)/94479_audio.wav
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+ "transcription": "Oh, that won't be a problem... But first, Ms. Zhiqiao, could I ask you to please sign this contract?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
+ "type": "Dialog",
+ "inGameFilename": "VO_LQ\\VO_yanfei\\vo_YFLQ001_5_yanfei_13.wem"
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diff --git a/Yanfei/English(US)/94660_audio.wav b/Yanfei/English(US)/94660_audio.wav
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+ "transcription": "But these are the exact same guys as I met last time... Is this space recreating scenes from my memory?",
+ "language": "English(US)",
+ "speaker": "Yanfei",
+ "speaker_type": "TALK_ROLE_NPC",
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diff --git a/Yanfei/English(US)/94696_audio.wav b/Yanfei/English(US)/94696_audio.wav
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+ "transcription": "Oh, I have my reasons... Ah, yes, please sign here on this affidavit.",
+ "language": "English(US)",
+ "speaker": "Yanfei",
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diff --git a/Yanfei/English(US)/95532_audio.wav b/Yanfei/English(US)/95532_audio.wav
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+ "transcription": "As such, legal advisers like myself provide quite the popular service indeed.",
+ "language": "English(US)",
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+ "transcription": "Huh? Does it have to be right now? Which case is this again? Hey, Ganyu...",
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+ "transcription": "This is a processing record from The Jade Mystery, along with stone samples and an affidavit signed by the business owner, Shitou.",
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+ "transcription": "And we don't feel hungry because the state of our bodies is suspended. It's as if... time itself has stopped for us.",
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