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new file mode 100644
index 0000000000000000000000000000000000000000..ac2c6b52b6875e21f42b4aa0a69bbf7288cb3c1a
--- /dev/null
+++ b/Mr. Iron Abacus/Chinese/93956_metadata.json	
@@ -0,0 +1,12 @@
+{
+    "audio": {
+        "path": "3a05fa7c496da97d.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "\u54e6\u2014\u2014\u539f\u6765\u5982\u6b64\uff0c\u770b\u6765\u60a8\u4e0e\u8fd9\u4f4d\u597d\u53cb\u5fc5\u7136\u5173\u7cfb\u532a\u6d45\u4e86\u3002",
+    "language": "Chinese",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905206_ironAbacus_02.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/12767_audio.wav b/Mr. Iron Abacus/English(US)/12767_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..246f505c978b10fcf4b4a36f6a96ea9b2512c9b0
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/12767_audio.wav	
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:687f61a2ac095beeaf45d16c53ebbb8f58a4ee65e87ae1f1f6ae962517e41fb4
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diff --git a/Mr. Iron Abacus/English(US)/12767_metadata.json b/Mr. Iron Abacus/English(US)/12767_metadata.json
new file mode 100644
index 0000000000000000000000000000000000000000..de104ac035501dba26c5757f41da860d88f6d4e4
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/12767_metadata.json	
@@ -0,0 +1,12 @@
+{
+    "audio": {
+        "path": "07c086d8343b7996.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "So let me ask you this. When will the tide come in?",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905205_ironAbacus_06.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/145863_audio.wav b/Mr. Iron Abacus/English(US)/145863_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..bd918edf8bf57b11691f01b03fc5666615a1669f
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/145863_audio.wav	
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:2706f14ffe194dc82d2d13caacf8fdf74acb68f7c0b063784e2601e7ccda21c8
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diff --git a/Mr. Iron Abacus/English(US)/145863_metadata.json b/Mr. Iron Abacus/English(US)/145863_metadata.json
new file mode 100644
index 0000000000000000000000000000000000000000..0456ad3390046df7a8685ab839d0b5417cac07c5
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/145863_metadata.json	
@@ -0,0 +1,12 @@
+{
+    "audio": {
+        "path": "5a2af6b7533827e2.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "I didn't expect you to come in person. But we still need to follow procedure.",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905205_ironAbacus_02.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/192472_audio.wav b/Mr. Iron Abacus/English(US)/192472_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..72adc12bd2c2976144b57d9551740aa46cd004bc
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/192472_audio.wav	
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:23c32c63f90484da39d31b68ed467e37c6b2050021d78e8b4b0b975bd240cebb
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diff --git a/Mr. Iron Abacus/English(US)/192472_metadata.json b/Mr. Iron Abacus/English(US)/192472_metadata.json
new file mode 100644
index 0000000000000000000000000000000000000000..847e3cc944446e07a78c836508e9d26939307927
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/192472_metadata.json	
@@ -0,0 +1,12 @@
+{
+    "audio": {
+        "path": "7719c53a5fa357b2.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "Captain Beidou. You gave me quite the surprise when you showed up in person earlier today.",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905206_ironAbacus_01.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/194008_audio.wav b/Mr. Iron Abacus/English(US)/194008_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..cd1b9b120c6a0f16ba42e610a5796cf9366d3b05
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/194008_audio.wav	
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:197eb08d560d755124931190acaec539ac0546f27ad33ac18fa0ae7235345131
+size 1301164
diff --git a/Mr. Iron Abacus/English(US)/194008_metadata.json b/Mr. Iron Abacus/English(US)/194008_metadata.json
new file mode 100644
index 0000000000000000000000000000000000000000..c5029006a8949eccf8ed902314479c4a4dbebca5
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/194008_metadata.json	
@@ -0,0 +1,12 @@
+{
+    "audio": {
+        "path": "7804b4e10087bff9.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "Hehe. As you know, timing and location are everything when it comes to fishing. You have to wait till all the conditions are just right: that means the tide, the moon, and the wind.",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905205_ironAbacus_05.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/246325_audio.wav b/Mr. Iron Abacus/English(US)/246325_audio.wav
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index 0000000000000000000000000000000000000000..5e33495aace043e587e6cd3893976ced5e68fdb8
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/246325_audio.wav	
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+version https://git-lfs.github.com/spec/v1
+oid sha256:d4d59b63b6472f1ae1071ff9e3fff7aaacf9304db198c6b2c1e21a41b019c3da
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diff --git a/Mr. Iron Abacus/English(US)/246325_metadata.json b/Mr. Iron Abacus/English(US)/246325_metadata.json
new file mode 100644
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/246325_metadata.json	
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+{
+    "audio": {
+        "path": "985983640fd61889.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "I'll leave you both to it. Captain Beidou, I look forward to doing business with you again. Take care.",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905206_ironAbacus_06.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/272728_audio.wav b/Mr. Iron Abacus/English(US)/272728_audio.wav
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/272728_audio.wav	
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+version https://git-lfs.github.com/spec/v1
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new file mode 100644
index 0000000000000000000000000000000000000000..7b20b2cc3ebfd5181cf101e687651557fb147101
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/272728_metadata.json	
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+{
+    "audio": {
+        "path": "a8dfa34155d6fe95.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "I see. You two must be close.",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905206_ironAbacus_02.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/274241_audio.wav b/Mr. Iron Abacus/English(US)/274241_audio.wav
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index 0000000000000000000000000000000000000000..48a0c46557c8107ed044828f145f43cf4600cd7d
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/274241_audio.wav	
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:85ba0ce6cf8a0efb240f4f80b3c08f99453bf0e6a0feabe7882f965e1797c055
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/274241_metadata.json	
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+{
+    "audio": {
+        "path": "a9d2b7530029fe0f.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "Bravo, Captain Beidou. This was rather ingenious.",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905206_ironAbacus_04.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/291772_audio.wav b/Mr. Iron Abacus/English(US)/291772_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..e423939c740de34d3d22bda6d2f5a361caae8b66
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/291772_audio.wav	
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+version https://git-lfs.github.com/spec/v1
+oid sha256:4177e7b68edc402fb9fbdf543cea7c42b27dfcf5fb8aac51f29a837475e796df
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diff --git a/Mr. Iron Abacus/English(US)/291772_metadata.json b/Mr. Iron Abacus/English(US)/291772_metadata.json
new file mode 100644
index 0000000000000000000000000000000000000000..91c1041008769d9b8508de0a785b5ed7ea7fcc66
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/291772_metadata.json	
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+{
+    "audio": {
+        "path": "b49d14bf81fabe05.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "Are you two here to collect your order? Huh? Bei... Ahem!",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905205_ironAbacus_01.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/293319_audio.wav b/Mr. Iron Abacus/English(US)/293319_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..219de005852d8c01adf705ffe6d1745f82c0e275
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/293319_audio.wav	
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+version https://git-lfs.github.com/spec/v1
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diff --git a/Mr. Iron Abacus/English(US)/293319_metadata.json b/Mr. Iron Abacus/English(US)/293319_metadata.json
new file mode 100644
index 0000000000000000000000000000000000000000..a00daf460feb86c32d627288882c61f1a7ad0960
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/293319_metadata.json	
@@ -0,0 +1,12 @@
+{
+    "audio": {
+        "path": "b58fe8d12c4d517f.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "How drunk will the moon be before the party's over?",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905205_ironAbacus_07.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/300507_audio.wav b/Mr. Iron Abacus/English(US)/300507_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..a5ae0444f7d1038c4f1e436c8523dc2ff017e78e
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/300507_audio.wav	
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+version https://git-lfs.github.com/spec/v1
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new file mode 100644
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/300507_metadata.json	
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+{
+    "audio": {
+        "path": "ba1ceb0ac2d30c9c.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "I see, yes... Which way will the sea breeze be blowin'?",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905205_ironAbacus_08.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/397612_audio.wav b/Mr. Iron Abacus/English(US)/397612_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..88ff13580cd0412f75c04eaf244084d0e84d3afd
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/397612_audio.wav	
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/397612_metadata.json	
@@ -0,0 +1,12 @@
+{
+    "audio": {
+        "path": "f6475ae943e7a278.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "You know the rules, I take it?",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905205_ironAbacus_04.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/57570_audio.wav b/Mr. Iron Abacus/English(US)/57570_audio.wav
new file mode 100644
index 0000000000000000000000000000000000000000..9c3e27ad5251a8088c8866f15b94f19c0eb68376
--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/57570_audio.wav	
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:e34bc0ba6eafa72619b2383307fe61a563e656c1ca8065dd20ec07c5336e1f20
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diff --git a/Mr. Iron Abacus/English(US)/57570_metadata.json b/Mr. Iron Abacus/English(US)/57570_metadata.json
new file mode 100644
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/57570_metadata.json	
@@ -0,0 +1,12 @@
+{
+    "audio": {
+        "path": "2386694996265f04.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "Yep, all here. Please, feel free to take stock.",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905206_ironAbacus_03.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/64915_audio.wav b/Mr. Iron Abacus/English(US)/64915_audio.wav
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/64915_audio.wav	
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
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new file mode 100644
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/64915_metadata.json	
@@ -0,0 +1,12 @@
+{
+    "audio": {
+        "path": "2815555b4389d326.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "Seems like your friend still has a little catching up to do.",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905206_ironAbacus_05.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/66380_audio.wav b/Mr. Iron Abacus/English(US)/66380_audio.wav
new file mode 100644
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/66380_audio.wav	
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new file mode 100644
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/66380_metadata.json	
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+{
+    "audio": {
+        "path": "29010501e46f812d.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "Alright then. Well received, I will go and make arrangements. Ahem...",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905205_ironAbacus_09.wem"
+}
\ No newline at end of file
diff --git a/Mr. Iron Abacus/English(US)/7839_audio.wav b/Mr. Iron Abacus/English(US)/7839_audio.wav
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+++ b/Mr. Iron Abacus/English(US)/7839_audio.wav	
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--- /dev/null
+++ b/Mr. Iron Abacus/English(US)/7839_metadata.json	
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+{
+    "audio": {
+        "path": "04ca68b04894802b.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "The bass you want is not a standard specimen. Our fishermen need to wait for the right moment to catch it.",
+    "language": "English(US)",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905205_ironAbacus_03.wem"
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\ No newline at end of file
diff --git a/Mr. Iron Abacus/Japanese/135731_audio.wav b/Mr. Iron Abacus/Japanese/135731_audio.wav
new file mode 100644
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new file mode 100644
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--- /dev/null
+++ b/Mr. Iron Abacus/Korean/62753_metadata.json	
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+{
+    "audio": {
+        "path": "26c3335721ef99dd.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "\ub124, \ud55c\ubc88 \ud655\uc778\ud574 \ubcf4\uc2dc\uc8e0",
+    "language": "Korean",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905206_ironAbacus_03.wem"
+}
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+version https://git-lfs.github.com/spec/v1
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+++ b/Mr. Iron Abacus/Korean/92498_metadata.json	
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+{
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+        "path": "3922029e116fea98.wav",
+        "sampling_rate": 48000
+    },
+    "transcription": "\ud5c8\ud5c8, \uace0\uae30\uc7a1\uc774\ub294 \uc2dc\uae30\uc640 \uc7a5\uc18c\uac00 \uac00\uc7a5 \uc911\uc694\ud574\uc694. \ud30c\ub3c4, \ubc14\ub2e4\uc5d0 \ub72c \ub2ec, \ubc14\ub2f7\ubc14\ub78c, \uc5b4\ub290 \ud558\ub098\ub77c\ub3c4 \ubd80\uc871\ud558\uba74 \uc548 \ub418\uc8e0",
+    "language": "Korean",
+    "speaker": "Mr. Iron Abacus",
+    "speaker_type": "TALK_ROLE_NPC",
+    "type": "Dialog",
+    "inGameFilename": "VO_COOP\\VO_npc\\vo_BDCOP001_1905205_ironAbacus_05.wem"
+}
\ No newline at end of file