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Added a combined set of the ascii art mirrors directory and filetree reference and the academy files so y’all can see whats inside the tar.gz

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+ β”‚Β Β  β”œβ”€β”€ artist_gallery.txt
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+ β”‚Β Β  β”œβ”€β”€ grue_artists.txt
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+ β”‚Β Β  β”œβ”€β”€ license.txt
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+ β”‚Β Β  └── vk_who_is_who.txt
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+ β”œβ”€β”€ faqs
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+ β”‚Β Β  β”œβ”€β”€ faq_allison.txt
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+ β”‚Β Β  β”œβ”€β”€ faq_barger.txt
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+ β”‚Β Β  β”œβ”€β”€ faq_randall.txt
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+ β”‚Β Β  └── faq_thomas.txt
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+ β”œβ”€β”€ history
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+ β”‚Β Β  β”œβ”€β”€ ascii_history_jgs.gmi
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+ β”‚Β Β  β”œβ”€β”€ centsign.txt
16
+ β”‚Β Β  β”œβ”€β”€ pc_ascii.txt
17
+ β”‚Β Β  └── underground_text_art.gmi
18
+ └── tutorials
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+ β”œβ”€β”€ tut_atkins.txt
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+ β”œβ”€β”€ tut_au.txt
21
+ β”œβ”€β”€ tut_bger.txt
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+ β”œβ”€β”€ tut_ceejay.txt
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+ β”œβ”€β”€ tut_crawford.txt
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+ β”œβ”€β”€ tut_flump.txt
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+ β”œβ”€β”€ tut_haavisto.txt
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+ β”œβ”€β”€ tut_oglesbee.txt
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+ β”œβ”€β”€ tut_oglesbee2.txt
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+ β”œβ”€β”€ tut_oviatt.txt
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+ β”œβ”€β”€ tut_quinn.txt
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+ β”œβ”€β”€ tut_stark.txt
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+ β”œβ”€β”€ tut_targon.txt
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+ └── tut_veilleux.txt
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+
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+ 6 directories, 45 files
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
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ./.names
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+ Path=./favicon.ico
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+ #
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+ Path=./academy
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+ Path=FAKE
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+ Type=i
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+ Numb=1
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+ #
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+ Name=About - What is this place? (read me first!)
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+ Path=./about.txt
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+ Numb=2
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+ #
20
+ Name=News - Recent changes and announcements.
21
+ Path=./news.txt
22
+ Numb=3
23
+ #
24
+ Path=./ribbon.txt
25
+ Name=Ribbon - The "Respect ASCII Artists" Campaign.
26
+ Numb=4
27
+ #
28
+ Name=BestOf - Some gems to get you started.
29
+ Path=./bestof
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+ Numb=5
31
+ Type=1
32
+ #
33
+ Name=Artists - Who's who in ASCII Art.
34
+ Path=./academy/artists
35
+ Numb=6
36
+ Type=1
37
+ #
38
+ Name=FAQs - The alt.ascii-art FAQ and other revisions.
39
+ Path=./academy/faqs
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+ Numb=7
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+ Type=1
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+ #
43
+ Name=History - ASCII art through the ages.
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+ Path=./academy/history
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+ Numb=8
46
+ Type=1
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+ #
48
+ Name=Tutorials - So, you want to make text art?
49
+ Path=./academy/tutorials
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+ Numb=9
51
+ Type=1
52
+ #
53
+ Name=Mirrors - Public collections from www and more.
54
+ Path=./mirrors
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+ Numb=10
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+ #
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+ Name=Usenet - Historical usenet archives (1993-2012).
58
+ Path=./usenet
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+ Numb=11
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+ #
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+ Name=Textfiles - The /art section from www.textfiles.com.
62
+ Path=./textfiles
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+ Numb=12
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+ #
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+ Name=Search - Local search for ASCII art by keyword.
66
+ Path=./search
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+ Numb=13
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+ Type=X
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+
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+ ./academy/artists/.names
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+ Name=Who's who in ASCII Art?
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+ Path=./vk_who_is_who.txt
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+ Numb=1
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+ #
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+ Name=Who's who in ASCII Art? (alternate)
76
+ Path=./andreas_who_is_who.txt
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+ Numb=2
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+ #
79
+ Name=Artist Gallery (self-portraits)
80
+ Path=./artist_gallery.txt
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+ Numb=3
82
+ #
83
+ Name=Artist Licenses
84
+ Path=./license.txt
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+ Numb=4
86
+ #
87
+ Name=Grue's Artist Directory
88
+ Path=./grue_artists.txt
89
+ Numb=5./academy/faqs/.names
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+ Name=Bob Allsison's Ascii Art FAQ (1996)
91
+ Path=./faq_allison.txt
92
+ #
93
+ Name=Jorn Barger's Ascii Art FAQ (1993)
94
+ Path=./faq_barger.txt
95
+ #
96
+ Name=ASCII Art FAQ by Matthew Thomas (1998)
97
+ Path=./faq_thomas.txt
98
+ #
99
+ Name=FAQ for alt.ascii-art (2003)
100
+ Path=./faq_randall.txt
101
+ ./academy/history/.names
102
+ Name=The History of ASCII (Text) Art by jgs [text/gemini]
103
+ Path=./ascii_history_jgs.gmi
104
+ #
105
+ Name=The History of ASCII (Text) Art by jgs [images]
106
+ Path=./ascii_history_jgs
107
+ #
108
+ Name=The demise of the $.01 sign (utf8 charset)
109
+ Path=./centsign.txt
110
+ #
111
+ Name=History of the PC ASCII Scene (demo scene)
112
+ Path=./pc_ascii.txt
113
+ #
114
+ Name=The three ASCII Art Styles of the Underground Art Scene [text/gemini]
115
+ Path=./underground_text_art.gmi
116
+ #
117
+ Name=The three ASCII Art Styles of the Underground Art Scene [images]
118
+ Path=./underground_text_art./academy/tutorials/.names
119
+ Name=Making your own ASCII Art by Martin Atkins (1999)
120
+ Path=./tut_atkins.txt
121
+ #
122
+ Name=ASCII Art tips and example by Daniel Au (1995)
123
+ Path=./tut_au.txt
124
+ #
125
+ Name=ASCII Graphical Techniques by Rowan Crawford (1994)
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+ Path=./tut_crawford.txt
127
+ #
128
+ Name=How to make ASCII by Hayley Flump (1998)
129
+ Path=./tut_flump.txt
130
+ #
131
+ Name=So, You Want To Make Text-Art?, part 1 by Jonathon Oglesbee
132
+ Path=./tut_oglesbee.txt
133
+ #
134
+ Name=So, You Want To Make Text-Art?, part 2 by Jonathon Oglesbee
135
+ Path=./tut_oglesbee2.txt
136
+ #
137
+ Name=Susie Oviatt's ASCII Art Tutorial
138
+ Path=./tut_oviatt.txt
139
+ #
140
+ Name=Normand Veilleux's ASCII Art Tutorial (1994)
141
+ Path=./tut_veilleux.txt
142
+ #
143
+ Name=Targon ASCII Art Tutorial
144
+ Path=./tut_targon.txt
145
+ #
146
+ Name=Joan Stark's ASCII Art Tutorial
147
+ Path=./tut_stark.txt
148
+ #
149
+ Name=ASCII Art by Joris Bellenger
150
+ Path=./tut_bger.txt
151
+ #
152
+ Name=GIFSCII.EXE for DOS by Shawn Quinn
153
+ Path=./tut_quinn.txt
154
+ #
155
+ Name=DiamonDie's ASCII art tutorial
156
+ Path=./tut_haavisto.txt
157
+ #
158
+ Name="How to draw ASCII" by Christian 'CeeJay' Jensen
159
+ Path=./tut_ceejay.txt./bestof/.names
160
+ Name=The alt.ascii-art FAQ - everything you need to know about ASCII art
161
+ Path=/academy/faqs/faq_randall.txt
162
+ Type=0
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+ Numb=2
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+ #
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+ Name=DiamonDie's ASCII art tutorial - a more recent overview
166
+ Path=/academy/tutorials/tut_haavisto.txt
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+ Type=0
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+ Numb=3
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+ #
170
+ Name=Joan Stark's (jgs) Birds
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+ Path=/mirrors/jgs/data/birds.txt
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+ Type=0
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+ Numb=4
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+ #
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+ Name=Joris Bellenger's (b'ger) pictures of women
176
+ Path=/mirrors/bger/line_art/women.txt
177
+ Type=0
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+ Numb=5
179
+ #
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+ Name=Veronica Karlsson's (VK) man in ancient greece
181
+ Path=/mirrors/vk/files/asciim2/statue.txt
182
+ Type=0
183
+ Numb=6
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+ #
185
+ Name=Rowan Crawford's (-Row) Ascii pictures
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+ Path=/mirrors/afn/artists/crawford.txt
187
+ Type=0
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+ Numb=7
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+ #
190
+ Name=An episode of the Funny Bone Newsletter - Sep. 13, 1998
191
+ Path=/mirrors/funnybone/1998/funnybone_1998-09-13.txt
192
+ Type=0
193
+ Numb=8
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+ #
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+ Name=Bob Allison's (scarecrow) collection of email signatures
196
+ Path=/mirrors/incredibleart/files/scarecrow_sig_files.txt
197
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+ Numb=9
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+ #
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+ Name=Six Line Ascii Art Challenge
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+ Numb=10
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+ #
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+ Name=THE "SPYING AT THE WALL" DICTIONARY
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+ Path=/mirrors/bowdrie/spying.txt
207
+ Type=0
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+ Numb=11
209
+ #
210
+ Name=Faux Pseudo's (:F_P:) collection of butterflies
211
+ Path=/mirrors/asciipr0n/fp/ascii/butterflys
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+ Type=1
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+ Numb=12
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+ #
215
+ Name=Huge 800k mthw scrollfile [nsfw]
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+ Path=/mirrors/asciipr0n/pr0n/morepr0n/pr0n91.txt
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+ Type=0
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+ Numb=13
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+ #
220
+ Name=Anime ASCII Art collection - part 1
221
+ Path=/mirrors/otakuworld/data/anime001.txt
222
+ Type=0
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+ Numb=14
224
+ #
225
+ Name=Flump's favorite stuff
226
+ Path=/mirrors/flump/data/faves.txt
227
+ Type=0
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+ Numb=15
229
+ #
230
+ Name=Seal's misc ascii art
231
+ Path=/mirrors/seal/data/misc.txt
232
+ Type=0
233
+ Numb=16./mirrors/.names
234
+ Name=afn - Allen Mullen's ASCII Art Collection
235
+ Path=./afn
236
+ #
237
+ Name=asciiarteu - ASCII Art Archive (asciiart.eu)
238
+ Path=./asciiarteu
239
+ #
240
+ Name=asciiartfarts - ASCII Art Farts
241
+ Path=./asciiartfarts
242
+ #
243
+ Name=bger - ASCII Art by Joris Bellenger (b'ger)
244
+ Path=./bger
245
+ #
246
+ Name=chris - Christopher Johnson's ASCII Art Collection (chris.com)
247
+ Path=./chris
248
+ #
249
+ Name=dictionary - ASCII Art Dictionary (ascii-art.de)
250
+ Path=./dictionary
251
+ #
252
+ Name=eckman - Eric Eckman's ASCII Art Collection
253
+ Path=./eckman
254
+ #
255
+ Name=ejm - ASCII Art by llizard
256
+ Path=./ejm
257
+ #
258
+ Name=funnybone - The Funny Bone E-Zine Archive
259
+ Path=./funnybone
260
+ #
261
+ Name=ggajic - Goran Gajic's ASCII Archive (plus the "cuddly collection")
262
+ Path=./ggajic
263
+ #
264
+ Name=grue3 - ASCII-art collection by Timofei Shatrov
265
+ Path=./grue3
266
+ #
267
+ Name=hs - ASCII Art by Henry Segerman
268
+ Path=./hs
269
+ #
270
+ Name=jgs - Joan Stark's Gallery of Original ASCII Art
271
+ Path=./jgs
272
+ #
273
+ Name=lukasztyrala - ASCII Art by Lukasz Tryala
274
+ Path=./lukasztyrala
275
+ #
276
+ Name=mewbies - The Scarecrow ASCII Art Gallery
277
+ Path=./mewbies
278
+ #
279
+ Name=incredibleart - The Scarecrow ASCII Art Gallery
280
+ Path=./incredibleart
281
+ #
282
+ Name=silentlamb - ASCII Art by Marcin Glinski
283
+ Path=./silentlamb
284
+ #
285
+ Name=sunnyspot - Sunnyspot ASCII Art Collection
286
+ Path=./sunnyspot
287
+ #
288
+ Name=vk - ASCII Art by Veronica Karlsson
289
+ Path=./vk
290
+ #
291
+ Name=vyznev - ASCII Art by Ilmari Karonen
292
+ Path=./vyznev
293
+ #
294
+ Name=ttskr - a minimalist ascii webcomic
295
+ Path=./ttskr
296
+ #
297
+ Name=nerdboy - The Adventures of Nerd Boy
298
+ Path=./nerdboy
299
+ #
300
+ Name=antofthy - Tower Floor ASCII Art
301
+ Path=./antofthy
302
+ #
303
+ Name=rabbit - ASCII Bunny Art
304
+ Path=./rabbit
305
+ #
306
+ Name=saha - Diganta's World ASCII Graphics
307
+ Path=./saha
308
+ #
309
+ Name=ptomblin - The ORIGINAL Ascii Airplane Collection
310
+ Path=./ptomblin
311
+ #
312
+ Name=fiikus - Maija's ASCII Art
313
+ Path=./fiikus
314
+ #
315
+ Name=frogstuff - ASCII Art Froggies
316
+ Path=./frogstuff
317
+ #
318
+ Name=otakuworld - Anime ASCii Art
319
+ Path=./otakuworld
320
+ #
321
+ Name=munzner - ASCII Art: Dinosaurs!
322
+ Path=./munzner
323
+ #
324
+ Name=meph - ASCII Art by Meph
325
+ Path=./meph
326
+ #
327
+ Name=bowdrie - The "spying at the wall" dictionary
328
+ Path=./bowdrie
329
+ #
330
+ Name=asciipr0n - Pr0n archive and artist collections
331
+ Path=./asciipr0n
332
+ #
333
+ Name=asciiworld - ASCII World (asciiworld.com)
334
+ Path=./asciiworld
335
+ #
336
+ Name=flump - Flump's Original Ascii Art collection! (hjw)
337
+ Path=./flump
338
+ #
339
+ Name=seal - Seal's ASCII Art
340
+ Path=./seal
341
+ #
342
+ Name=surfplaza - Collection of ASCII art emails from select artists
343
+ Path=./surfplaza
344
+ #
345
+ Name=tranf - A personal ASCII art collection
346
+ Path=./tranf
347
+ #
348
+ Name=wicked - :Wicked Ascii Art: collection
349
+ Path=./wicked
350
+ #
351
+ Name=norgapd - Paul's Ascii Art Archive
352
+ Path=./norgapd
353
+ #
354
+ Name=dutchdude - The Dutch Dude's ASCII-Art
355
+ Path=./dutchdude
356
+ #
357
+ Name=valkyrie - Valkyrie's Ascii Page
358
+ Path=./valkyrie
359
+ #
360
+ Name=flee - felix lee ascii art
361
+ Path=./flee
362
+ #
363
+ Name=boomlin - mega ascii file
364
+ Path=./boomlin
365
+ #
366
+ Name=aran - Cantra's Original Ascii-Art (ctr)
367
+ Path=./aran
368
+ #
369
+ Name=shieldwolf - Shieldwolf Art Gallery (cjr)
370
+ Path=./shieldwolf
371
+ #
372
+ Name=zeus - HOME OF ZEUS
373
+ Path=./zeus
374
+ #
375
+ Name=morfi - Morfina!! Ascii Art (mrf)
376
+ Path=./morfi
377
+ #
378
+ Name=shanaka - Shanaka's ASCII Art (snd)
379
+ Path=./shanaka
380
+ #
381
+ Name=asciiartnet - ASCII Art by Sebastian Stocker (SSt)
382
+ Path=./asciiartnet
383
+ #
384
+ Name=love - The Big Collection of Love ASCII Art
385
+ Path=./love
386
+ #
387
+ Name=horroroso - Horroroso's ASCII Art (-hrr-)
388
+ Path=./horroroso
389
+ #
390
+ Name=emailbox - CatStuff: Cat ASCII Art
391
+ Path=./emailbox
392
+ #
393
+ Name=untergrund - M.U.D Gallery
394
+ Path=./untergrund
395
+ #
396
+ Name=retrojunkie - The ASCII Art Universe
397
+ Path=./retrojunkie
398
+ #
399
+ Name=dsier - Nowhere Man Ascii Art
400
+ Path=./dsier
401
+ #
402
+ Name=shimrod - Shimrod's ASCII Art Page
403
+ Path=./shimrod
404
+ #
405
+ Name=iltzu - Ilmari Karonen: Ascii art
406
+ Path=./iltzu./mirrors/asciipr0n/.names
407
+ Path=./ABOUT.txt
408
+ Numb=1./search/.names
409
+ Name=full text search - alt.ascii-art
410
+ Path=./usenet-search.pyg|alt.ascii-art
411
+ Type=7
412
+ #
413
+ Name=full text search - alt.ascii-art.animation
414
+ Path=./usenet-search.pyg|alt.ascii-art.animation
415
+ Type=7
416
+ #
417
+ Name=full text search - de.alt.rec.ascii-art
418
+ Path=./usenet-search.pyg|de.alt.rec.ascii-art
419
+ Type=7
420
+ #
421
+ Name=full text search - pl.rec.ascii-art
422
+ Path=./usenet-search.pyg|pl.rec.ascii-art
423
+ Type=7
424
+ #
425
+ Name=full text search - rec.arts.ascii
426
+ Path=./usenet-search.pyg|rec.arts.ascii
427
+ Type=7
428
+ #
429
+ Path=./usenet-search.pyg
430
+ Type=X./textfiles/.names
431
+ Path=./index.html
432
+ Numb=1
433
+ #
434
+ Name=The ASCII PR0N Collection, Courtesy of ASCIIPR0N.COM
435
+ Path=./ASCIIPR0N
436
+ Numb=2
437
+ #
438
+ Name=The DECUS Art Collection
439
+ Path=./DECUS
440
+ Numb=3
441
+ #
442
+ Name=A Collection of ASCII Art Logos
443
+ Path=./LOGOS
444
+ Numb=4
445
+ #
446
+ Name=A Collection of RTTY Art from RTTY.COM
447
+ Path=./RTTY
448
+ Numb=5
449
+ #
450
+ Name=ASCII Title Page for SPIKED!, a Game
451
+ Path=./13.asc
452
+ Numb=38
453
+ #
454
+ Name=Excellent IBM ASCII Art of The Pits BBS
455
+ Path=./152614.txt
456
+ Numb=39
457
+ #
458
+ Name=ASCII Art of a 16 Ton Weight
459
+ Path=./16ton
460
+ Numb=40
461
+ #
462
+ Name=FIGLET FONT: 3x5 Font by Richard Kirk and Daniel Cabez Gras
463
+ Path=./3x5.flf
464
+ Numb=41
465
+ #
466
+ Name=ASCII Middle Finger (With Watch and Ring)
467
+ Path=./afinger.txt
468
+ Numb=42
469
+ #
470
+ Name=FIGLET FONT: Alphabet by Wendell Hicken (November, 1993)
471
+ Path=./alphabet.flf
472
+ Numb=43
473
+ #
474
+ Name=Some Genune Ascii Stereograms
475
+ Path=./alt3dste.reo
476
+ Numb=44
477
+ #
478
+ Name=Pleasant ASCII Art Nude, "Angela"
479
+ Path=./angela.art
480
+ Numb=45
481
+ #
482
+ Name=ASCII Art Nude: Angi
483
+ Path=./angi.txt
484
+ Numb=46
485
+ #
486
+ Name=July 4th/American Flag Ascii Art
487
+ Path=./art0
488
+ Numb=47
489
+ #
490
+ Name=Don Dillon's Collection of ASCII Art Pictures
491
+ Path=./ascii.pic
492
+ Numb=48
493
+ #
494
+ Name=Collection of ASCII Art, including Teddy Bears and Disney's Pocohantis (November 1999)
495
+ Path=./asciiart.txt
496
+ Numb=49
497
+ #
498
+ Name=A Table of ASCII Codes, by Aaron Priven
499
+ Path=./asciicod.txt
500
+ Numb=50
501
+ #
502
+ Name=VT100 ANIMATION: Bambi vs. Godzilla
503
+ Path=./bambi.vt
504
+ Numb=51
505
+ #
506
+ Name=ASCII Image of Barney the Dinosaur with Satanic Subliminals
507
+ Path=./barney.txt
508
+ Numb=52
509
+ #
510
+ Name=Cleo, another Bassett Hound Dawg
511
+ Path=./bassett.art
512
+ Numb=53
513
+ #
514
+ Name=Batgirl, Naked, probably after Vargas
515
+ Path=./batgirl.art
516
+ Numb=54
517
+ #
518
+ Name=Beavis of Beavis and Butthead, in ASCII
519
+ Path=./beavis.asc
520
+ Numb=55
521
+ #
522
+ Name=VT100 ANIMATION: Time for a Beer Break, Folks!
523
+ Path=./beer.vt
524
+ Numb=56
525
+ #
526
+ Name=Innocuous Nude, "Betty"
527
+ Path=./betty.art
528
+ Numb=57
529
+ #
530
+ Name=FIGLET FONT: The Big Font
531
+ Path=./big.flf
532
+ Numb=58
533
+ #
534
+ Name=FIGLET FONT: Block Letters
535
+ Path=./block.flf
536
+ Numb=59
537
+ #
538
+ Name=Beavis and Butthead in ASCII
539
+ Path=./bnbascii.txt
540
+ Numb=60
541
+ #
542
+ Name=Odd ASCII Picture of a Bob
543
+ Path=./bob.pic
544
+ Numb=61
545
+ #
546
+ Name=ASCII art of J.R. "Bob" Dobbs
547
+ Path=./bobface.txt
548
+ Numb=62
549
+ #
550
+ Name=VT100 ANIMATION: The Bomb Test
551
+ Path=./bomb.vt
552
+ Numb=63
553
+ #
554
+ Name=Dr. Bones McCoy, Good Portrait
555
+ Path=./bones.art
556
+ Numb=64
557
+ #
558
+ Name=FIGLET FONT: Bubble FOnt
559
+ Path=./bubble.flf
560
+ Numb=65
561
+ #
562
+ Name=ANSI Art of Bugs Bunny
563
+ Path=./bugs
564
+ Numb=66
565
+ #
566
+ Name=Cheezy Playboy Bunny (Woman, not Rabbit)
567
+ Path=./bunny.art
568
+ Numb=67
569
+ #
570
+ Name=Call the Buy Sell BBS Today! (Ad, ANSI)
571
+ Path=./buysell.5bs
572
+ Numb=68
573
+ #
574
+ Name=Odd 1985 Calandar with Nude Lady
575
+ Path=./calgirl.art
576
+ Numb=69
577
+ #
578
+ Name=VT100 ANIMATION: Doing a Cartwheel
579
+ Path=./cartwhee.vt
580
+ Numb=70
581
+ #
582
+ Name=Charlie Brown
583
+ Path=./charlie.art
584
+ Numb=71
585
+ #
586
+ Name=Loinclothed, Topless Lady. "Clohe"
587
+ Path=./clohe.art
588
+ Numb=72
589
+ #
590
+ Name=FIGLET FONT: The Contessa Font
591
+ Path=./contessa.flf
592
+ Numb=73
593
+ #
594
+ Name=Bill the Cat and Opus in '88!
595
+ Path=./county88.hum
596
+ Numb=74
597
+ #
598
+ Name=Cows, Cows, and more (ASCII) Cows
599
+ Path=./cow.txt
600
+ Numb=75
601
+ #
602
+ Name=The Complete Guide to Cows, by Eric W. Tilenius
603
+ Path=./cows.txt
604
+ Numb=76
605
+ #
606
+ Name=The Complete Guide to ASCII Cows
607
+ Path=./cowz.txt
608
+ Numb=77
609
+ #
610
+ Name=Some Helpful ASCII Art of a Computer System
611
+ Path=./cpu.txt
612
+ Numb=78
613
+ #
614
+ Name=CURSE YOU, RED BARON
615
+ Path=./cursepic.art
616
+ Numb=79
617
+ #
618
+ Name=Michaelangelo's "David"
619
+ Path=./david.art
620
+ Numb=80
621
+ #
622
+ Name="Deborah", sitting on a Stool
623
+ Path=./deborah.art
624
+ Numb=81
625
+ #
626
+ Name=VT100 ANIMATION: A Small Delay
627
+ Path=./delay.vt
628
+ Numb=82
629
+ #
630
+ Name=VT100 ANIMATION: Someone Having an Awful Amount of Fun
631
+ Path=./dirty.vt
632
+ Numb=83
633
+ #
634
+ Name=VT100 ANIMATION: Fucking Dogs
635
+ Path=./dogs.vt
636
+ Numb=84
637
+ #
638
+ Name=VT100 ANIMATION: George Custer's Last Stand: Don't Worry, be Happy
639
+ Path=./dont-wor.vt
640
+ Numb=85
641
+ #
642
+ Name=Fun, Sleepy Cartoon Dragon
643
+ Path=./dragon.art
644
+ Numb=86
645
+ #
646
+ Name=ASCII Art of a Winged Dragon
647
+ Path=./dragon.txt
648
+ Numb=87
649
+ #
650
+ Name=ASCII Images from the Doctor Who TV Show
651
+ Path=./drwho_pi
652
+ Numb=88
653
+ #
654
+ Name=Full-Stoked American Eagle
655
+ Path=./eagle.art
656
+ Numb=89
657
+ #
658
+ Name=Side view, U.S.S. Enterprise
659
+ Path=./enterp.art
660
+ Numb=90
661
+ #
662
+ Name=FIGLET FONT: Erusalem Font
663
+ Path=./erusalem.flf
664
+ Numb=91
665
+ #
666
+ Name=Everyone got together and made a Ferrari!
667
+ Path=./ferrari.art
668
+ Numb=92
669
+ #
670
+ Name=DOCUMENTATION: The Figlet Program
671
+ Path=./figlet.man
672
+ Numb=93
673
+ #
674
+ Name=VT100 ANIMATION: Fireworks by Chen Lin
675
+ Path=./firework.vt
676
+ Numb=94
677
+ #
678
+ Name=VT100 ANIMATION: Guy Setting Off Fireworks
679
+ Path=./fireworks.vt
680
+ Numb=95
681
+ #
682
+ Name=VT100 ANIMATION: Shamus the Fish by David Rybolt (1994)
683
+ Path=./fishy2.vt
684
+ Numb=96
685
+ #
686
+ Name=ASCII Art of the American Flag
687
+ Path=./flag
688
+ Numb=97
689
+ #
690
+ Name=FIGLET FONT: Example Fonts Page
691
+ Path=./fontpage.txt
692
+ Numb=98
693
+ #
694
+ Name=Playboy Jokes Chick, With Nice Subliminal
695
+ Path=./fran.art
696
+ Numb=99
697
+ #
698
+ Name=ASCII Art of a Middle Finger
699
+ Path=./fu.sig
700
+ Numb=100
701
+ #
702
+ Name=Nice, large, Profanic Middle Finger ASCII Art
703
+ Path=./fuckyou.txt
704
+ Numb=101
705
+ #
706
+ Name=FIGLET FONT: Fuzzy Font
707
+ Path=./fuzzy.flf
708
+ Numb=102
709
+ #
710
+ Name="George", nude male. Well, that's ONE....
711
+ Path=./george.art
712
+ Numb=103
713
+ #
714
+ Name=ASCII Artwork of a Nude Wearing a Bow
715
+ Path=./girl1.pic
716
+ Numb=104
717
+ #
718
+ Name=ASCII of a Girl's Face
719
+ Path=./girlface.txt
720
+ Numb=105
721
+ #
722
+ Name=VT100 ANIMATION: Filling Glass of Liquid
723
+ Path=./glass.vt
724
+ Numb=106
725
+ #
726
+ Name=VT100 ANIMATION: ABSOLUTELY EXCELLENT Spinning Globe
727
+ Path=./globe.vt
728
+ Numb=107
729
+ #
730
+ Name=FIGLET FONT: Gothic Font
731
+ Path=./gothic.flf
732
+ Numb=108
733
+ #
734
+ Name=FIGLET FONT: Grafitti Font
735
+ Path=./graffiti.flf
736
+ Numb=109
737
+ #
738
+ Name=Icon of Groucho Marx
739
+ Path=./groucho.art
740
+ Numb=110
741
+ #
742
+ Name=Posed Nude, "Holly"
743
+ Path=./holly.art
744
+ Numb=111
745
+ #
746
+ Name=Primus Illuminatus is Watching You
747
+ Path=./illumin.hum
748
+ Numb=112
749
+ #
750
+ Name=Shy Nude, "Ingrid"
751
+ Path=./ingrid.art
752
+ Numb=113
753
+ #
754
+ Name=FIGLET FONT: Jerusalem (Hebrew) Font
755
+ Path=./jerusale.flf
756
+ Numb=114
757
+ #
758
+ Name=Posed sideways nude, "Jessie"
759
+ Path=./jessie.art
760
+ Numb=115
761
+ #
762
+ Name=VT100 ANIMATION: Plan File in the Form of a Typewriter
763
+ Path=./juanspla.vt
764
+ Numb=116
765
+ #
766
+ Name=VT100 ANIMATION: Jumbled Letters Form a Phrase
767
+ Path=./jumble.vt
768
+ Numb=117
769
+ #
770
+ Name=Topless, Jeans-wearing nude, "Kathy"
771
+ Path=./kathy.art
772
+ Numb=118
773
+ #
774
+ Name=Simplistic happy nude, "Kelly"
775
+ Path=./kelly.art
776
+ Numb=119
777
+ #
778
+ Name=Portrait of John F. Kennedy
779
+ Path=./kennedy.art
780
+ Numb=120
781
+ #
782
+ Name=Christ is Born!
783
+ Path=./kings.art
784
+ Numb=121
785
+ #
786
+ Name=Portrait of James T. Kirk
787
+ Path=./kirk.art
788
+ Numb=122
789
+ #
790
+ Name=The Koala Bear Collection v1.0 (ASCII Art)
791
+ Path=./koala-gu.fun
792
+ Numb=123
793
+ #
794
+ Name=FIGLET FONT: The Larry 3D Font
795
+ Path=./larry3d.flf
796
+ Numb=124
797
+ #
798
+ Name=FIGLET FONT: The Leaning Font
799
+ Path=./lean.flf
800
+ Numb=125
801
+ #
802
+ Name=Stereoscopic image of Lincoln. Experiment results: Inconclusive
803
+ Path=./lincoln.art
804
+ Numb=126
805
+ #
806
+ Name=Love is All You Need
807
+ Path=./lovebox.art
808
+ Numb=127
809
+ #
810
+ Name=Merry Christas! (Madonna and Kid)
811
+ Path=./madonna.art
812
+ Numb=128
813
+ #
814
+ Name=FIGLET FONT: The Madrid Font
815
+ Path=./madrid.flf
816
+ Numb=129
817
+ #
818
+ Name=FIGLET FONT: The Max-Four Font
819
+ Path=./maxfour.flf
820
+ Numb=130
821
+ #
822
+ Name=FIGLET FONT: The Mini-Font
823
+ Path=./mini.flf
824
+ Numb=131
825
+ #
826
+ Name=Very large Mona Lisa Printout
827
+ Path=./monalisa.art
828
+ Numb=132
829
+ #
830
+ Name=VT100 ANIMATION: The Monkey Gives You The Finger
831
+ Path=./monkey.vt
832
+ Numb=133
833
+ #
834
+ Name=Knelling post nude "Morgana"
835
+ Path=./morgana.pic
836
+ Numb=134
837
+ #
838
+ Name=FIGLET FONT: The Moscow Font
839
+ Path=./moscow.flf
840
+ Numb=135
841
+ #
842
+ Name=VT100 ANIMATION: NASA: Keep Reaching for the Stars, by A.J.L.
843
+ Path=./nasa.vt
844
+ Numb=136
845
+ #
846
+ Name=Happy New Years, with drunk schmuck
847
+ Path=./newyears.art
848
+ Numb=137
849
+ #
850
+ Name=FIGLET FONT: The Tinker-Toy Font
851
+ Path=./nker-toy.flf
852
+ Numb=138
853
+ #
854
+ Name=Shading ASCII: Using the Upper/Lower Case Design Thing, by Nootropic
855
+ Path=./nt-ascf.ans
856
+ Numb=139
857
+ #
858
+ Name=Oliver from the strip "Bloom County"
859
+ Path=./oliver.art
860
+ Numb=140
861
+ #
862
+ Name=FIGLET FONT: The Hollywood Font
863
+ Path=./ollywood.flf
864
+ Numb=141
865
+ #
866
+ Name=VT100 Animation of Someone Taking a Drive
867
+ Path=./outfile.jok
868
+ Numb=142
869
+ #
870
+ Name=A Small Collection of ASCII Owls
871
+ Path=./owls.txt
872
+ Numb=143
873
+ #
874
+ Name=VT100 ANIMATION: A Bomb in Paradise by Gonad the Barbarian
875
+ Path=./paradise.vt
876
+ Numb=144
877
+ #
878
+ Name=Peace on Earth, with accompanying Dove
879
+ Path=./peace.art
880
+ Numb=145
881
+ #
882
+ Name=FIGLET FONT: The Pepper Font
883
+ Path=./pepper.flf
884
+ Numb=146
885
+ #
886
+ Name=A Very Charming Middle Finger
887
+ Path=./phonepig.hum
888
+ Numb=147
889
+ #
890
+ Name=Nude Pinup with interesting Shading Technique
891
+ Path=./pinup2.txt
892
+ Numb=148
893
+ #
894
+ Name=ASCII drawing of an F-4 Phantom (War plane)
895
+ Path=./plane.art
896
+ Numb=149
897
+ #
898
+ Name=VT100 ANIMATION: Klingon Bird of Prey
899
+ Path=./prey.vt
900
+ Numb=150
901
+ #
902
+ Name=FIGLET FONT: THe Puffy Font
903
+ Path=./puffy.flf
904
+ Numb=151
905
+ #
906
+ Name=Great-looking Siamese Cat
907
+ Path=./pussycat.art
908
+ Numb=152
909
+ #
910
+ Name=FIGLET FONT: The Reverse Font
911
+ Path=./rev.flf
912
+ Numb=153
913
+ #
914
+ Name=Smiling, somewhat clad nude, "Roxanne"
915
+ Path=./roxanne.art
916
+ Numb=154
917
+ #
918
+ Name=Image of Morton's Salt Girl <I>No, she's not nude</I>
919
+ Path=./saltgirl.art
920
+ Numb=155
921
+ #
922
+ Name=Merry Christmas! Sant and his Two Tiny Reindeer
923
+ Path=./santa.art
924
+ Numb=156
925
+ #
926
+ Name=Pretty bizzaro picture of a Schlitz Beer Can
927
+ Path=./schlitz.art
928
+ Numb=157
929
+ #
930
+ Name=FIGLET FONT: Script Font
931
+ Path=./script.flf
932
+ Numb=158
933
+ #
934
+ Name=ANSI Screen: Seasons Greetings
935
+ Path=./seasons.ans
936
+ Numb=159
937
+ #
938
+ Name=ANSI for the Marks Hotel HQ
939
+ Path=./sect.ans
940
+ Numb=160
941
+ #
942
+ Name=Unbelievable ANSI Ad for the MARS Hotel
943
+ Path=./sect1.ans
944
+ Numb=161
945
+ #
946
+ Name=FIGLET FONT: The Shadow Font
947
+ Path=./shadow.flf
948
+ Numb=162
949
+ #
950
+ Name=FIGLET FONT: The Short Font
951
+ Path=./short.flf
952
+ Numb=163
953
+ #
954
+ Name=ASCII Art of The Simpsons
955
+ Path=./simpsons.txt
956
+ Numb=164
957
+ #
958
+ Name=FIGLET FONT: The Slant Font
959
+ Path=./slant.flf
960
+ Numb=165
961
+ #
962
+ Name=FIGLET FONT: The Slscript Font
963
+ Path=./slscript.flf
964
+ Numb=166
965
+ #
966
+ Name=FIGLET FONT: The Small Font
967
+ Path=./small.flf
968
+ Numb=167
969
+ #
970
+ Name=Collection of ASCII Smileys
971
+ Path=./smileys.txt
972
+ Numb=168
973
+ #
974
+ Name=FIGLET FONT: SMScript
975
+ Path=./smscript.flf
976
+ Numb=169
977
+ #
978
+ Name=FIGLET FONT: Small Shadow Font
979
+ Path=./smshadow.flf
980
+ Numb=170
981
+ #
982
+ Name=FIGLET FONT: The Small Slant Font
983
+ Path=./smslant.flf
984
+ Numb=171
985
+ #
986
+ Name=ASCII ART: Curse you, Red Baron!
987
+ Path=./snoopy.curse
988
+ Numb=172
989
+ #
990
+ Name=ASCII ART: Snoopy Looking Flustered
991
+ Path=./snoopy.flustr
992
+ Numb=173
993
+ #
994
+ Name=A 1981 Snoopy Calendar
995
+ Path=./snoopy.untab
996
+ Numb=174
997
+ #
998
+ Name=VT100 ANIMATION: Snowing Landscape, Merry Christmas
999
+ Path=./snowing.vt
1000
+ Numb=175
1001
+ #
1002
+ Name=Nicely-done portrait of Leonard Nimoy
1003
+ Path=./spock.art
1004
+ Numb=176
1005
+ #
1006
+ Name=ASCII Art of Star Trek Characters
1007
+ Path=./st-char.asc
1008
+ Numb=177
1009
+ #
1010
+ Name=FIGLET FONT: The Standard Figlet Font
1011
+ Path=./standard.flf
1012
+ Numb=178
1013
+ #
1014
+ Name=VT100 ANIMATION: Star Trek Enterprise Blows up Politically Correct New Enterprise
1015
+ Path=./startrek.vt
1016
+ Numb=179
1017
+ #
1018
+ Name=Huge Image of the Star Trek Enterprise
1019
+ Path=./startrk2.art
1020
+ Numb=180
1021
+ #
1022
+ Name=So-So attempt at a Star Wars Image
1023
+ Path=./starwars.art
1024
+ Numb=181
1025
+ #
1026
+ Name=ASCII Sun Microsystems Logo
1027
+ Path=./sunlogo.txt
1028
+ Numb=182
1029
+ #
1030
+ Name=Posed tanline-visible Nude, "Susan"
1031
+ Path=./susan.art
1032
+ Numb=183
1033
+ #
1034
+ Name=Wait, let me guess, another posed Nude! "Tanya"
1035
+ Path=./tanya.pic
1036
+ Numb=184
1037
+ #
1038
+ Name=FIGLET FONT: THe Terminal Font
1039
+ Path=./term.flf
1040
+ Numb=185
1041
+ #
1042
+ Name=VT100 ANIMATION: Tetris Game
1043
+ Path=./tetris.vt
1044
+ Numb=186
1045
+ #
1046
+ Name=A History of Text and ASCII Art, by Joan G. Stark (2000)
1047
+ Path=./texthistory.txt
1048
+ Numb=187
1049
+ #
1050
+ Name=FIGLET FONT: The Thick Font
1051
+ Path=./thick.flf
1052
+ Numb=188
1053
+ #
1054
+ Name=FIGLET FONT: The Thin Font
1055
+ Path=./thin.flf
1056
+ Numb=189
1057
+ #
1058
+ Name=Somewhat odd-looking tiger
1059
+ Path=./tiger.art
1060
+ Numb=190
1061
+ #
1062
+ Name=VT100 FONT: The VT-100 Torture Test by Joe Smith (May 8, 1985)
1063
+ Path=./torturet.vt
1064
+ Numb=191
1065
+ #
1066
+ Name=Merry Christmas Tree
1067
+ Path=./tree.art
1068
+ Numb=192
1069
+ #
1070
+ Name=VT100 ANIMATION: The Enterprise Blows up an RCA Satellite
1071
+ Path=./trek.vt
1072
+ Numb=193
1073
+ #
1074
+ Name=VT100 ANIMATION: Turkey Goes In for Thanksgiving
1075
+ Path=./turkey.vt
1076
+ Numb=194
1077
+ #
1078
+ Name=VT100 ANIMATION: The Outer Limits Television Show
1079
+ Path=./tv.vt
1080
+ Numb=195
1081
+ #
1082
+ Name=VT100 ANIMATION: The Twilight Zone
1083
+ Path=./twilight.vt
1084
+ Numb=196
1085
+ #
1086
+ Name=A Collection of ASCII Art Logos, Welcome Screens, and User Information from the Unauthorised Access (UA) BBS of the UK (1995)
1087
+ Path=./ualogos.txt
1088
+ Numb=197
1089
+ #
1090
+ Name=FIGLET FONT: The Universe Font
1091
+ Path=./univers.flf
1092
+ Numb=198
1093
+ #
1094
+ Name=VT100 ANIMATION: Happy Valentine's Day, Beth and Dave
1095
+ Path=./valentin.vt
1096
+ Numb=199
1097
+ #
1098
+ Name=Ms. Vicki, from Oui Magazine, February 1973
1099
+ Path=./vicki.body
1100
+ Numb=200
1101
+ #
1102
+ Name=Interesting Approach to a Cartoon ASCII Nude
1103
+ Path=./watch!me.nfo
1104
+ Numb=201
1105
+ #
1106
+ Name=The Outer Limits in vt100 codes
1107
+ Path=./we.jok
1108
+ Numb=202
1109
+ #
1110
+ Name=VT100 ANIMATION: Wine Glass Filling
1111
+ Path=./wineglas.vt
1112
+ Numb=203
1113
+ #
1114
+ Name=VT100 ANIMATION: Merry Christmas
1115
+ Path=./xmas.vt
1116
+ Numb=204
1117
+ #
1118
+ ./textfiles/ASCIIPR0N/.names
1119
+ Path=./index.html
1120
+ Numb=1
1121
+ #
1122
+ Name=small astroboy (snd)
1123
+ Path=./anime00.txt
1124
+ Numb=40
1125
+ #
1126
+ Name=converted astroboy (m1a)
1127
+ Path=./anime01.txt
1128
+ Numb=41
1129
+ #
1130
+ Name=happy astrogirl (ch1).
1131
+ Path=./anime02.txt
1132
+ Numb=42
1133
+ #
1134
+ Name=converted white-on-black m1a astroboy.
1135
+ Path=./anime03.txt
1136
+ Numb=43
1137
+ #
1138
+ Name=ch1 evangelion ayanami rei
1139
+ Path=./anime04.txt
1140
+ Numb=44
1141
+ #
1142
+ Name=m1a ayanami rei white-on-black
1143
+ Path=./anime05.txt
1144
+ Numb=45
1145
+ #
1146
+ Name=Evangelion Katsauragi Misato, by m1a
1147
+ Path=./anime06.txt
1148
+ Numb=46
1149
+ #
1150
+ Name=bunny ears
1151
+ Path=./anime07.txt
1152
+ Numb=47
1153
+ #
1154
+ Name=m1a ffvii cloud white-on-black
1155
+ Path=./anime08.txt
1156
+ Numb=48
1157
+ #
1158
+ Name=dareka
1159
+ Path=./anime09.txt
1160
+ Numb=49
1161
+ #
1162
+ Name=unidentified benevolent fairy.
1163
+ Path=./anime10.txt
1164
+ Numb=50
1165
+ #
1166
+ Name=smiling as if to say
1167
+ Path=./anime11.txt
1168
+ Numb=51
1169
+ #
1170
+ Name=hello kitty.
1171
+ Path=./anime12.txt
1172
+ Numb=52
1173
+ #
1174
+ Name=keroppi (hello kitty frog)
1175
+ Path=./anime13.txt
1176
+ Numb=53
1177
+ #
1178
+ Name=printable michael ling lum (urusei yatsura).
1179
+ Path=./anime14.txt
1180
+ Numb=54
1181
+ #
1182
+ Name=salior moon luna in human form
1183
+ Path=./anime15.txt
1184
+ Numb=55
1185
+ #
1186
+ Name=namelessone atomic bomberman
1187
+ Path=./anime16.txt
1188
+ Numb=56
1189
+ #
1190
+ Name=bon vampire princess miyu with fan
1191
+ Path=./anime17.txt
1192
+ Numb=57
1193
+ #
1194
+ Name=nakoruru
1195
+ Path=./anime18.txt
1196
+ Numb=58
1197
+ #
1198
+ Name=i choose you pikachu tim park.
1199
+ Path=./anime19.txt
1200
+ Numb=59
1201
+ #
1202
+ Name=cartoon pantiless babe
1203
+ Path=./anime20.txt
1204
+ Numb=60
1205
+ #
1206
+ Name=tim park sailor mercury.
1207
+ Path=./anime21.txt
1208
+ Numb=61
1209
+ #
1210
+ Name=sailor saturn.
1211
+ Path=./anime22.txt
1212
+ Numb=62
1213
+ #
1214
+ Name=sailor scouts special moves by valkyrie.
1215
+ Path=./anime23.txt
1216
+ Numb=63
1217
+ #
1218
+ Name=dov sherman's anime ascii collection first edition
1219
+ Path=./anime24.txt
1220
+ Numb=64
1221
+ #
1222
+ Name=dov sherman's anime ascii collection second edition.
1223
+ Path=./anime25.txt
1224
+ Numb=65
1225
+ #
1226
+ Name=dov sherman's ranma 1/2 collection first edition
1227
+ Path=./anime26.txt
1228
+ Numb=66
1229
+ #
1230
+ Name=dov sherman's ranma 1/2 collection second edition.
1231
+ Path=./anime27.txt
1232
+ Numb=67
1233
+ #
1234
+ Name=dov sherman's ranma 1/2 collection third edition
1235
+ Path=./anime28.txt
1236
+ Numb=68
1237
+ #
1238
+ Name=pikachu squirtle psyduck geodude jigglypuff ditto &c
1239
+ Path=./anime29.txt
1240
+ Numb=69
1241
+ #
1242
+ Name=eric's sailor moon collection.
1243
+ Path=./anime30.txt
1244
+ Numb=70
1245
+ #
1246
+ Name=GST maison ikkoku collection part one.
1247
+ Path=./anime31.txt
1248
+ Numb=71
1249
+ #
1250
+ Name=GST maison ikkoku collection part two.
1251
+ Path=./anime32.txt
1252
+ Numb=72
1253
+ #
1254
+ Name=GST anime including eva and 5 star stories
1255
+ Path=./anime33.txt
1256
+ Numb=73
1257
+ #
1258
+ Name=tim park sailor moon parapara.
1259
+ Path=./anime34.txt
1260
+ Numb=74
1261
+ #
1262
+ Name=tim park sailor neptune.
1263
+ Path=./anime35.txt
1264
+ Numb=75
1265
+ #
1266
+ Name=tim park parapara's doll
1267
+ Path=./anime36.txt
1268
+ Numb=76
1269
+ #
1270
+ Name=tim park tickle me usagi
1271
+ Path=./anime37.txt
1272
+ Numb=77
1273
+ #
1274
+ Name=mk all-purpose catgirl nuku nuku
1275
+ Path=./anime38.txt
1276
+ Numb=78
1277
+ #
1278
+ Name=mk one tit leela
1279
+ Path=./anime39.txt
1280
+ Numb=79
1281
+ #
1282
+ Name=super catgirl 2.
1283
+ Path=./anime40.txt
1284
+ Numb=80
1285
+ #
1286
+ Name=ac surprise.
1287
+ Path=./anime41.txt
1288
+ Numb=81
1289
+ #
1290
+ Name=Priss from Bubblegum Crisis (?)
1291
+ Path=./anime42.txt
1292
+ Numb=82
1293
+ #
1294
+ Name=girl with horns?
1295
+ Path=./anime43.txt
1296
+ Numb=83
1297
+ #
1298
+ Name=chibi school girl.
1299
+ Path=./anime44.txt
1300
+ Numb=84
1301
+ #
1302
+ Name=alildevil bulbasaur squirtle charmander evolutions
1303
+ Path=./anime45.txt
1304
+ Numb=85
1305
+ #
1306
+ Name=amc pokemon logo and some monsters
1307
+ Path=./anime46.txt
1308
+ Numb=86
1309
+ #
1310
+ Name=usagi t & a.
1311
+ Path=./anime47.txt
1312
+ Numb=87
1313
+ #
1314
+ Name=mk ayanami bootscreen portrait
1315
+ Path=./anime48.txt
1316
+ Numb=88
1317
+ #
1318
+ Name=m1a iwakura lain from serial experiments lain.
1319
+ Path=./anime49.txt
1320
+ Numb=89
1321
+ #
1322
+ Name=Priss from Bubblegum Crisis
1323
+ Path=./anime50.txt
1324
+ Numb=90
1325
+ #
1326
+ Name=Dragonball Z's Goku, by zi
1327
+ Path=./anime51.txt
1328
+ Numb=91
1329
+ #
1330
+ Name=Running Chocobos, by zi and jgs
1331
+ Path=./anime52.txt
1332
+ Numb=92
1333
+ #
1334
+ Name=The Black Mage from Final Fantasy, by zi
1335
+ Path=./anime53.txt
1336
+ Numb=93
1337
+ #
1338
+ Name=Girl from Harem Blade, by zi
1339
+ Path=./anime54.txt
1340
+ Numb=94
1341
+ #
1342
+ Name=Mokona from Magic Knight Rayearth, by zi
1343
+ Path=./anime55.txt
1344
+ Numb=95
1345
+ #
1346
+ Name=Mononoke Hime Kodama, by zi
1347
+ Path=./anime56.txt
1348
+ Numb=96
1349
+ #
1350
+ Name=Revolutionary Girl Utena, by zi
1351
+ Path=./anime57.txt
1352
+ Numb=97
1353
+ #
1354
+ Name=Miki Kaoru from Utena, by zi
1355
+ Path=./anime58.txt
1356
+ Numb=98
1357
+ #
1358
+ Name=Meltina from Valkyrie Profile, by zi
1359
+ Path=./anime59.txt
1360
+ Numb=99
1361
+ #
1362
+ Name=Larva's Mask from Vampire Princess Miyu, by zi
1363
+ Path=./anime60.txt
1364
+ Numb=100
1365
+ #
1366
+ Name=Pochacco!
1367
+ Path=./anime61.txt
1368
+ Numb=101
1369
+ #
1370
+ Name=A Converted Skuld from Oh My Goddess, by junta
1371
+ Path=./anime62.txt
1372
+ Numb=102
1373
+ #
1374
+ Name=oral close up!
1375
+ Path=./bj00.txt
1376
+ Numb=103
1377
+ #
1378
+ Name=oral close up!!
1379
+ Path=./bj01.txt
1380
+ Numb=104
1381
+ #
1382
+ Name=oral close up!!!
1383
+ Path=./bj02.txt
1384
+ Numb=105
1385
+ #
1386
+ Name=oral close up!!!!
1387
+ Path=./bj03.txt
1388
+ Numb=106
1389
+ #
1390
+ Name=oral close up!!!!!
1391
+ Path=./bj04.txt
1392
+ Numb=107
1393
+ #
1394
+ Name=david of michel-ange
1395
+ Path=./hunky00.txt
1396
+ Numb=108
1397
+ #
1398
+ Name=so fuckin h0t!
1399
+ Path=./hunky01.txt
1400
+ Numb=109
1401
+ #
1402
+ Name="adam" erect
1403
+ Path=./hunky02.txt
1404
+ Numb=110
1405
+ #
1406
+ Name=a happy hustler a real tease
1407
+ Path=./hunky03.txt
1408
+ Numb=111
1409
+ #
1410
+ Name=buff ascii drawing
1411
+ Path=./hunky04.txt
1412
+ Numb=112
1413
+ #
1414
+ Name=captain james t kirk in contemplation.
1415
+ Path=./hunky05.txt
1416
+ Numb=113
1417
+ #
1418
+ Name=bon jeune homme assis sur la bord de la mer.
1419
+ Path=./hunky06.txt
1420
+ Numb=114
1421
+ #
1422
+ Name=jgs nude buff shower
1423
+ Path=./hunky07.txt
1424
+ Numb=115
1425
+ #
1426
+ Name=Naked Make holding Towel
1427
+ Path=./hunky08.txt
1428
+ Numb=116
1429
+ #
1430
+ Name=meriday in the morning
1431
+ Path=./pinup00.txt
1432
+ Numb=117
1433
+ #
1434
+ Name=meriday in the morning ripoff.
1435
+ Path=./pinup01.txt
1436
+ Numb=118
1437
+ #
1438
+ Name=1964 playboy centrefold classic ascii.
1439
+ Path=./pinup02.txt
1440
+ Numb=119
1441
+ #
1442
+ Name=kneeling draped blonde
1443
+ Path=./pinup03.txt
1444
+ Numb=120
1445
+ #
1446
+ Name=hot pants (white on black)
1447
+ Path=./pinup04.txt
1448
+ Numb=121
1449
+ #
1450
+ Name=tan lines, headband.
1451
+ Path=./pinup05.txt
1452
+ Numb=122
1453
+ #
1454
+ Name=peek-a-boo tits.
1455
+ Path=./pinup06.txt
1456
+ Numb=123
1457
+ #
1458
+ Name=wonky bikini babe.
1459
+ Path=./pinup07.txt
1460
+ Numb=124
1461
+ #
1462
+ Name=sultry 80's.
1463
+ Path=./pinup08.txt
1464
+ Numb=125
1465
+ #
1466
+ Name=nicer version of pinup07.txt
1467
+ Path=./pinup09.txt
1468
+ Numb=126
1469
+ #
1470
+ Name=x-tra large boobies, kneeling.
1471
+ Path=./pinup10.txt
1472
+ Numb=127
1473
+ #
1474
+ Name=sexy mature woman.
1475
+ Path=./pinup11.txt
1476
+ Numb=128
1477
+ #
1478
+ Name=crouched happy babe.
1479
+ Path=./pinup12.txt
1480
+ Numb=129
1481
+ #
1482
+ Name="bunny", classic playboy w/ears.
1483
+ Path=./pinup13.txt
1484
+ Numb=130
1485
+ #
1486
+ Name="clohe", assertive loincloth
1487
+ Path=./pinup14.txt
1488
+ Numb=131
1489
+ #
1490
+ Name="fran", playboy jokes cartoon girl made of sex
1491
+ Path=./pinup15.txt
1492
+ Numb=132
1493
+ #
1494
+ Name=snatchgrab
1495
+ Path=./pinup16.txt
1496
+ Numb=133
1497
+ #
1498
+ Name=nicely converted small babe.
1499
+ Path=./pinup17.txt
1500
+ Numb=134
1501
+ #
1502
+ Name=science officer jadzia dax *IN UNIFORM!!*.
1503
+ Path=./pinup18.txt
1504
+ Numb=135
1505
+ #
1506
+ Name=b'ger giantess
1507
+ Path=./pinup19.txt
1508
+ Numb=136
1509
+ #
1510
+ Name="holly".
1511
+ Path=./pinup20.txt
1512
+ Numb=137
1513
+ #
1514
+ Name="ingrid", x-tra wide mannerist nude.
1515
+ Path=./pinup21.txt
1516
+ Numb=138
1517
+ #
1518
+ Name=smiley upside-down sideways supine nude.
1519
+ Path=./pinup22.txt
1520
+ Numb=139
1521
+ #
1522
+ Name="kathy", come-hither topless bluejean farm hand.
1523
+ Path=./pinup23.txt
1524
+ Numb=140
1525
+ #
1526
+ Name="kelly", happy seated ditzy babe
1527
+ Path=./pinup24.txt
1528
+ Numb=141
1529
+ #
1530
+ Name="roxanne", *nice* bejewelled triangle-muff
1531
+ Path=./pinup25.txt
1532
+ Numb=142
1533
+ #
1534
+ Name=posed model on stool
1535
+ Path=./pinup26.txt
1536
+ Numb=143
1537
+ #
1538
+ Name=tits of the 80's (white on black).
1539
+ Path=./pinup27.txt
1540
+ Numb=144
1541
+ #
1542
+ Name=large bashful topless bikini (MHT)
1543
+ Path=./pinup28.txt
1544
+ Numb=145
1545
+ #
1546
+ Name=swedish simultaneous ass-titties
1547
+ Path=./pinup29.txt
1548
+ Numb=146
1549
+ #
1550
+ Name=pregnant lady holding tits up.
1551
+ Path=./pinup30.txt
1552
+ Numb=147
1553
+ #
1554
+ Name=Wavy Hair, by Kludgeonsmith
1555
+ Path=./pinup31.txt
1556
+ Numb=148
1557
+ #
1558
+ Name=More Wavy Hair, by Kludgeonsmith
1559
+ Path=./pinup32.txt
1560
+ Numb=149
1561
+ #
1562
+ Name=Languid Nude, by Stef99
1563
+ Path=./pinup33.txt
1564
+ Numb=150
1565
+ #
1566
+ Name=Dombitch, by Meph
1567
+ Path=./pinup34.txt
1568
+ Numb=151
1569
+ #
1570
+ Name=Over the Shoulder Flyaway Coquette
1571
+ Path=./pinup35.txt
1572
+ Numb=152
1573
+ #
1574
+ Name=Blonde Contraposto
1575
+ Path=./pinup36.txt
1576
+ Numb=153
1577
+ #
1578
+ Name=Halter Honey
1579
+ Path=./pinup37.txt
1580
+ Numb=154
1581
+ #
1582
+ Name=Codename Fly Bitch, by Meph
1583
+ Path=./pinup38.txt
1584
+ Numb=155
1585
+ #
1586
+ Name=Smaller Version of Codename Fly Bitch, by Meph
1587
+ Path=./pinup39.txt
1588
+ Numb=156
1589
+ #
1590
+ Name=Ventilated Bustier
1591
+ Path=./pinup40.txt
1592
+ Numb=157
1593
+ #
1594
+ Name=Monster Bikini Face
1595
+ Path=./pinup41.txt
1596
+ Numb=158
1597
+ #
1598
+ Name=Tribal Witch, by Meph (1998)
1599
+ Path=./pinup42.txt
1600
+ Numb=159
1601
+ #
1602
+ Name=Handcopied from an Old Pre-1980's Printout, by Comet (2001)
1603
+ Path=./pinup43.txt
1604
+ Numb=160
1605
+ #
1606
+ Name=Sexy Shinoby Hosokawa, Conversion by Brian Feldman
1607
+ Path=./pinup44.txt
1608
+ Numb=161
1609
+ #
1610
+ Name=Kyokofukada, by m0f73
1611
+ Path=./pinup45.txt
1612
+ Numb=162
1613
+ #
1614
+ Name=Pregnant Pinup, ASCII Conversion
1615
+ Path=./pinup46.txt
1616
+ Numb=163
1617
+ #
1618
+ Name=Thoughtful from Flash Mountain
1619
+ Path=./pinup47.txt
1620
+ Numb=164
1621
+ #
1622
+ Name=Corsetry and Polyvinyl
1623
+ Path=./pinup48.txt
1624
+ Numb=165
1625
+ #
1626
+ Name=the dutch dude classy boa
1627
+ Path=./pr0n00.txt
1628
+ Numb=166
1629
+ #
1630
+ Name=just the facts
1631
+ Path=./pr0n01.txt
1632
+ Numb=167
1633
+ #
1634
+ Name=naked couple on a horse
1635
+ Path=./pr0n02.txt
1636
+ Numb=168
1637
+ #
1638
+ Name=converted female jerk-off
1639
+ Path=./pr0n03.txt
1640
+ Numb=169
1641
+ #
1642
+ Name=krogg on all fours
1643
+ Path=./pr0n04.txt
1644
+ Numb=170
1645
+ #
1646
+ Name=wide open beaver stockings
1647
+ Path=./pr0n05.txt
1648
+ Numb=171
1649
+ #
1650
+ Name=krogg happy spread labia
1651
+ Path=./pr0n06.txt
1652
+ Numb=172
1653
+ #
1654
+ Name=krogg on all fours two
1655
+ Path=./pr0n07.txt
1656
+ Numb=173
1657
+ #
1658
+ Name=magical sorceress with acrylic nails
1659
+ Path=./pr0n08.txt
1660
+ Numb=174
1661
+ #
1662
+ Name=lesbian action white-on-black
1663
+ Path=./pr0n09.txt
1664
+ Numb=175
1665
+ #
1666
+ Name=m1a converted torso
1667
+ Path=./pr0n10.txt
1668
+ Numb=176
1669
+ #
1670
+ Name=m1a converted nude
1671
+ Path=./pr0n11.txt
1672
+ Numb=177
1673
+ #
1674
+ Name=super heroine
1675
+ Path=./pr0n12.txt
1676
+ Numb=178
1677
+ #
1678
+ Name=white-on-black manet dejeuner
1679
+ Path=./pr0n13.txt
1680
+ Numb=179
1681
+ #
1682
+ Name=the dutch dude tank top
1683
+ Path=./pr0n14.txt
1684
+ Numb=180
1685
+ #
1686
+ Name=small converted pantless heels
1687
+ Path=./pr0n15.txt
1688
+ Numb=181
1689
+ #
1690
+ Name=very perky silhouette
1691
+ Path=./pr0n16.txt
1692
+ Numb=182
1693
+ #
1694
+ Name=vk phat figlet style nude
1695
+ Path=./pr0n17.txt
1696
+ Numb=183
1697
+ #
1698
+ Name=reclining curvy babe
1699
+ Path=./pr0n18.txt
1700
+ Numb=184
1701
+ #
1702
+ Name=small white-on black oldschool babe
1703
+ Path=./pr0n19.txt
1704
+ Numb=185
1705
+ #
1706
+ Name=b'ger babes in stages of disarray
1707
+ Path=./pr0n20.txt
1708
+ Numb=186
1709
+ #
1710
+ Name=b'ger bathing beauties
1711
+ Path=./pr0n21.txt
1712
+ Numb=187
1713
+ #
1714
+ Name=jgs bikini woman
1715
+ Path=./pr0n22.txt
1716
+ Numb=188
1717
+ #
1718
+ Name=pregnant
1719
+ Path=./pr0n23.txt
1720
+ Numb=189
1721
+ #
1722
+ Name=jgs seated nude
1723
+ Path=./pr0n24.txt
1724
+ Numb=190
1725
+ #
1726
+ Name=another on all fours
1727
+ Path=./pr0n25.txt
1728
+ Numb=191
1729
+ #
1730
+ Name=jgs have a sexy birthday
1731
+ Path=./pr0n26.txt
1732
+ Numb=192
1733
+ #
1734
+ Name=happy ch1x0r
1735
+ Path=./pr0n27.txt
1736
+ Numb=193
1737
+ #
1738
+ Name=ejm man and woman
1739
+ Path=./pr0n28.txt
1740
+ Numb=194
1741
+ #
1742
+ Name=b'ger naked eve
1743
+ Path=./pr0n29.txt
1744
+ Numb=195
1745
+ #
1746
+ Name=fine asses fucka
1747
+ Path=./pr0n30.txt
1748
+ Numb=196
1749
+ #
1750
+ Name=torso sig
1751
+ Path=./pr0n31.txt
1752
+ Numb=197
1753
+ #
1754
+ Name=b'ger vanity
1755
+ Path=./pr0n32.txt
1756
+ Numb=198
1757
+ #
1758
+ Name=beaver indignant nude
1759
+ Path=./pr0n33.txt
1760
+ Numb=199
1761
+ #
1762
+ Name=cute little penorz
1763
+ Path=./pr0n34.txt
1764
+ Numb=200
1765
+ #
1766
+ Name=modest small two toed nude
1767
+ Path=./pr0n35.txt
1768
+ Numb=201
1769
+ #
1770
+ Name=lucy bares all at last
1771
+ Path=./pr0n36.txt
1772
+ Numb=202
1773
+ #
1774
+ Name=jro satin sheets
1775
+ Path=./pr0n37.txt
1776
+ Numb=203
1777
+ #
1778
+ Name=jro surprise bj
1779
+ Path=./pr0n38.txt
1780
+ Numb=204
1781
+ #
1782
+ Name=stocking fabio ride
1783
+ Path=./pr0n39.txt
1784
+ Numb=205
1785
+ #
1786
+ Name=wtf?
1787
+ Path=./pr0n40.txt
1788
+ Numb=206
1789
+ #
1790
+ Name=unknown the gonad man
1791
+ Path=./pr0n41.txt
1792
+ Numb=207
1793
+ #
1794
+ Name=unknown nude couple
1795
+ Path=./pr0n42.txt
1796
+ Numb=208
1797
+ #
1798
+ Name=prs porno several positions!
1799
+ Path=./pr0n43.txt
1800
+ Numb=209
1801
+ #
1802
+ Name=jro the exam
1803
+ Path=./pr0n44.txt
1804
+ Numb=210
1805
+ #
1806
+ Name=jro observations
1807
+ Path=./pr0n45.txt
1808
+ Numb=211
1809
+ #
1810
+ Name=krogg striptease
1811
+ Path=./pr0n46.txt
1812
+ Numb=212
1813
+ #
1814
+ Name=krogg happy panties
1815
+ Path=./pr0n47.txt
1816
+ Numb=213
1817
+ #
1818
+ Name=krogg garter belt
1819
+ Path=./pr0n48.txt
1820
+ Numb=214
1821
+ #
1822
+ Name=The Costume, by JRO
1823
+ Path=./pr0n49.txt
1824
+ Numb=215
1825
+ #
1826
+ Name=A Duchamp Ripoff, by ejm and rm
1827
+ Path=./pr0n50.txt
1828
+ Numb=216
1829
+ #
1830
+ Name=Merry Fucking Christmas, from jro
1831
+ Path=./pr0n51.txt
1832
+ Numb=217
1833
+ #
1834
+ Name=Something to Unwrap, by jro
1835
+ Path=./pr0n52.txt
1836
+ Numb=218
1837
+ #
1838
+ Name=Christmas Reflections, by jro
1839
+ Path=./pr0n53.txt
1840
+ Numb=219
1841
+ #
1842
+ Name=Pretty Warrior Girl, by krogg
1843
+ Path=./pr0n54.txt
1844
+ Numb=220
1845
+ #
1846
+ Name=Naked on Top of a Cliff
1847
+ Path=./pr0n55.txt
1848
+ Numb=221
1849
+ #
1850
+ Name=Converted Surfer Girl
1851
+ Path=./pr0n56.txt
1852
+ Numb=222
1853
+ #
1854
+ Name=Some Novelty Tits
1855
+ Path=./pr0n57.txt
1856
+ Numb=223
1857
+ #
1858
+ Name=SIG-Sized Nudies, by vk
1859
+ Path=./pr0n58.txt
1860
+ Numb=224
1861
+ #
1862
+ Name=Some Smallish Series Nudes, by hjw
1863
+ Path=./pr0n59.txt
1864
+ Numb=225
1865
+ #
1866
+ Name=Contortion
1867
+ Path=./pr0n60.txt
1868
+ Numb=226
1869
+ #
1870
+ Name=Artful Odalisque, by m1a
1871
+ Path=./pr0n61.txt
1872
+ Numb=227
1873
+ #
1874
+ Name=Kissing Girls
1875
+ Path=./pr0n62.txt
1876
+ Numb=228
1877
+ #
1878
+ Name=Sodomy, by Krogg
1879
+ Path=./pr0n63.txt
1880
+ Numb=229
1881
+ #
1882
+ Name=Small Valkyrie, by Krogg
1883
+ Path=./pr0n64.txt
1884
+ Numb=230
1885
+ #
1886
+ Name=Goatsex Ass Wide Open
1887
+ Path=./pr0n65.txt
1888
+ Numb=231
1889
+ #
1890
+ Name=Converted Portrait, by DarkOrchid
1891
+ Path=./pr0n66.txt
1892
+ Numb=232
1893
+ #
1894
+ Name=Sapphic Couple, by sexii
1895
+ Path=./pr0n67.txt
1896
+ Numb=233
1897
+ #
1898
+ Name=Sexii Whips ASCII into Line! by Sexii
1899
+ Path=./pr0n68.txt
1900
+ Numb=234
1901
+ #
1902
+ Name=Deco Silhouette, by Sexii
1903
+ Path=./pr0n69.txt
1904
+ Numb=235
1905
+ #
1906
+ Name=Wicked File: Collection of Miscellaneous ASCII Art
1907
+ Path=./pr0n70.txt
1908
+ Numb=236
1909
+ #
1910
+ Name=Collection of Various Nudes
1911
+ Path=./pr0n71.txt
1912
+ Numb=237
1913
+ #
1914
+ Name=To Bonnie, by mthw
1915
+ Path=./pr0n72.txt
1916
+ Numb=238
1917
+ #
1918
+ Name=Upshit, by mthw
1919
+ Path=./pr0n73.txt
1920
+ Numb=239
1921
+ #
1922
+ Name=Upscale Upskirt Two by Mthw
1923
+ Path=./pr0n74.txt
1924
+ Numb=240
1925
+ #
1926
+ Name=Upskirt Three, by mthw
1927
+ Path=./pr0n75.txt
1928
+ Numb=241
1929
+ #
1930
+ Name=We Want You! By Ojo
1931
+ Path=./pr0n76.txt
1932
+ Numb=242
1933
+ #
1934
+ Name=Cybersquat, by nmf
1935
+ Path=./pr0n77.txt
1936
+ Numb=243
1937
+ #
1938
+ Name=Consensual Spank-Off
1939
+ Path=./pr0n78.txt
1940
+ Numb=244
1941
+ #
1942
+ Name=Triple-A Crew Collaboration (Nudes)
1943
+ Path=./pr0n79.txt
1944
+ Numb=245
1945
+ #
1946
+ Name=Startled Nude
1947
+ Path=./pr0n80.txt
1948
+ Numb=246
1949
+ #
1950
+ Name=A Coy Shave, by cjr
1951
+ Path=./pr0n81.txt
1952
+ Numb=247
1953
+ #
1954
+ Name=Nude, by cjr
1955
+ Path=./pr0n82.txt
1956
+ Numb=248
1957
+ #
1958
+ Name=Self-Exploration
1959
+ Path=./pr0n83.txt
1960
+ Numb=249
1961
+ #
1962
+ Name=botticelli's venus facial.
1963
+ Path=./venus01.txt
1964
+ Numb=250
1965
+ #
1966
+ Name=botticelli's venus full frontal.
1967
+ Path=./venus02.txt
1968
+ Numb=251
1969
+ #
1970
+ ./textfiles/DECUS/.names
1971
+ Path=./index.html
1972
+ Numb=1
1973
+ #
1974
+ Name=Compressed Archive of All Files in this Directory
1975
+ Path=./85d.zip
1976
+ Numb=30
1977
+ #
1978
+ Name=PRINTER ART: Alfred E. Neuman
1979
+ Path=./alfred1.pic
1980
+ Numb=31
1981
+ #
1982
+ Name=PRINTER ART: Alfred E. Neuman
1983
+ Path=./alfred2.txt
1984
+ Numb=32
1985
+ #
1986
+ Name=PRINTER ART: Alfred E. Neuman
1987
+ Path=./alfred3.txt
1988
+ Numb=33
1989
+ #
1990
+ Name=PRINTER ART: Schopenhaur's Alone (cat)
1991
+ Path=./alone_large.txt
1992
+ Numb=34
1993
+ #
1994
+ Name=PRINTER ART: Schopenhaur's Alone (cat)
1995
+ Path=./alone_small.txt
1996
+ Numb=35
1997
+ #
1998
+ Name=PRINTER ART: Little Annie Fannie (After Kurtzman)
1999
+ Path=./annie.pic
2000
+ Numb=36
2001
+ #
2002
+ Name=PRINTER ART: Happy Anniversary Greeting
2003
+ Path=./anniversary.pic
2004
+ Numb=37
2005
+ #
2006
+ Name=PRINTER ART: Armstrong on the Moon
2007
+ Path=./armstrong.txt
2008
+ Numb=38
2009
+ #
2010
+ Name=PRINTER ART: Johann S. Bach
2011
+ Path=./bach.txt
2012
+ Numb=39
2013
+ #
2014
+ Name=PRINTER ART: Ludwig Van Beethoven
2015
+ Path=./beethoven.txt
2016
+ Numb=40
2017
+ #
2018
+ Name=PRINTER ART: Betty Boop
2019
+ Path=./betty_boop.pic
2020
+ Numb=41
2021
+ #
2022
+ Name=PRINTER ART: Playboy Club Bunny
2023
+ Path=./bunny.pic
2024
+ Numb=42
2025
+ #
2026
+ Name=PRINTER ART: Andy Capp
2027
+ Path=./capp1.pic
2028
+ Numb=43
2029
+ #
2030
+ Name=PRINTER ART: Andy Capp
2031
+ Path=./capp2.pic
2032
+ Numb=44
2033
+ #
2034
+ Name=PRINTER ART: Andy Capp
2035
+ Path=./capp3.pic
2036
+ Numb=45
2037
+ #
2038
+ Name=PRINTER ART: Chaelie Chaplin
2039
+ Path=./chaplin.pic
2040
+ Numb=46
2041
+ #
2042
+ Name=PRINTER ART: Charlie Brown "Good Grief"
2043
+ Path=./charlie1.pic
2044
+ Numb=47
2045
+ #
2046
+ Name=PRINTER ART: Charlie Brown
2047
+ Path=./charlie2.pic
2048
+ Numb=48
2049
+ #
2050
+ Name=PRINTER ART: Charlie Brown: Smiling
2051
+ Path=./charlie3.pic
2052
+ Numb=49
2053
+ #
2054
+ Name=PRINTER ART: Charlie Brown: Concerned
2055
+ Path=./charlie4.pic
2056
+ Numb=50
2057
+ #
2058
+ Name=PRINTER ART: Charlie Brown: Yo-Yo
2059
+ Path=./charlie5.txt
2060
+ Numb=51
2061
+ #
2062
+ Name=PRINTER ART: Charlie Brown: Running
2063
+ Path=./charlie6.txt
2064
+ Numb=52
2065
+ #
2066
+ Name=PRINTER ART: Merry Christans and a Happy New Year
2067
+ Path=./christmas_1.pic
2068
+ Numb=53
2069
+ #
2070
+ Name=PRINTER ART: Madonna and Child
2071
+ Path=./christmas_10.pic
2072
+ Numb=54
2073
+ #
2074
+ Name=PRINTER ART: Peace on Earth
2075
+ Path=./christmas_11.pic
2076
+ Numb=55
2077
+ #
2078
+ Name=PRINTER ART: Joy to the World: The Lord Has Come
2079
+ Path=./christmas_12.pic
2080
+ Numb=56
2081
+ #
2082
+ Name=PRINTER ART: Seasons Greetings - Sleigh
2083
+ Path=./christmas_13.pic
2084
+ Numb=57
2085
+ #
2086
+ Name=PRINTER ART: MC-HNY Sleigh
2087
+ Path=./christmas_14.pic
2088
+ Numb=58
2089
+ #
2090
+ Name=PRINTER ART: Santa - Seasons Greetings from the Computation Center
2091
+ Path=./christmas_15.pic
2092
+ Numb=59
2093
+ #
2094
+ Name=PRINTER ART: Madonna and Child
2095
+ Path=./christmas_16.pic
2096
+ Numb=60
2097
+ #
2098
+ Name=PRINTER ART: A Christmas Train
2099
+ Path=./christmas_17.pic
2100
+ Numb=61
2101
+ #
2102
+ Name=PRINTER ART: Snowman: Merry Christmas and a Happy New Year
2103
+ Path=./christmas_18.pic
2104
+ Numb=62
2105
+ #
2106
+ Name=PRINTER ART: Snoopy: A Hip Christmas
2107
+ Path=./christmas_19.pic
2108
+ Numb=63
2109
+ #
2110
+ Name=PRINTER ART: Madonna and Child: Noel
2111
+ Path=./christmas_2.pic
2112
+ Numb=64
2113
+ #
2114
+ Name=PRINTER ART: Merry Christmas: Santa and Reindeer
2115
+ Path=./christmas_3.pic
2116
+ Numb=65
2117
+ #
2118
+ Name=PRINTER ART: Merry Christmas and Happy New Year: Santa with Gifts
2119
+ Path=./christmas_4.pic
2120
+ Numb=66
2121
+ #
2122
+ Name=PRINTER ART: Merry Christmas: Sleigh
2123
+ Path=./christmas_5.pic
2124
+ Numb=67
2125
+ #
2126
+ Name=PRINTER ART: Season's Greetings
2127
+ Path=./christmas_6.pic
2128
+ Numb=68
2129
+ #
2130
+ Name=PRINTER ART: Seasons Greetings: Happy Winter Solstice
2131
+ Path=./christmas_7.pic
2132
+ Numb=69
2133
+ #
2134
+ Name=PRINTER ART: Christmas Tree: Merry Christmas
2135
+ Path=./christmas_8.pic
2136
+ Numb=70
2137
+ #
2138
+ Name=PRINTER ART: Three Wise Men
2139
+ Path=./christmas_9.pic
2140
+ Numb=71
2141
+ #
2142
+ Name=PRINTER ART: Mountain Climber
2143
+ Path=./climber.txt
2144
+ Numb=72
2145
+ #
2146
+ Name=PRINTER ART: Clipper Ship
2147
+ Path=./clipper_ship.pic
2148
+ Numb=73
2149
+ #
2150
+ Name=PRINTER ART:
2151
+ Path=./col_128.txt
2152
+ Numb=74
2153
+ #
2154
+ Name=PRINTER ART:
2155
+ Path=./col_256.txt
2156
+ Numb=75
2157
+ #
2158
+ Name=PRINTER ART:
2159
+ Path=./col_32.txt
2160
+ Numb=76
2161
+ #
2162
+ Name=PRINTER ART:
2163
+ Path=./col_64.txt
2164
+ Numb=77
2165
+ #
2166
+ Name=PRINTER ART:
2167
+ Path=./col_neg128.txt
2168
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+ Path=./woodstock2.pic
2776
+ Numb=230
2777
+ #
2778
+ Name=PRINTER ART: Woodstock: Programming is For the Birds
2779
+ Path=./woodstock3.pic
2780
+ Numb=231
2781
+ #
2782
+ Name=PRINTER ART: X-Wing Fighter from Star Wars
2783
+ Path=./xwing.txt
2784
+ Numb=232
2785
+ #
2786
+ ./textfiles/LOGOS/.names
2787
+ Path=./index.html
2788
+ Numb=1
2789
+ #
2790
+ Name=LOGO: AFL
2791
+ Path=./afl1.txt
2792
+ Numb=21
2793
+ #
2794
+ Name=LOGO: Alcatraz
2795
+ Path=./alcatraz.txt
2796
+ Numb=22
2797
+ #
2798
+ Name=LOGO: Anthrox
2799
+ Path=./anthrox1.txt
2800
+ Numb=23
2801
+ #
2802
+ Name=LOGO: Crack
2803
+ Path=./crack1.txt
2804
+ Numb=24
2805
+ #
2806
+ Name=LOGO: Crack
2807
+ Path=./crack2.txt
2808
+ Numb=25
2809
+ #
2810
+ Name=LOGO: Crack
2811
+ Path=./crack3.txt
2812
+ Numb=26
2813
+ #
2814
+ Name=LOGO: Crack
2815
+ Path=./crack4.txt
2816
+ Numb=27
2817
+ #
2818
+ Name=LOGO: Crystal
2819
+ Path=./crystal1.txt
2820
+ Numb=28
2821
+ #
2822
+ Name=LOGO: Crystal
2823
+ Path=./crystal2.txt
2824
+ Numb=29
2825
+ #
2826
+ Name=LOGO: Crystal
2827
+ Path=./crystal3.txt
2828
+ Numb=30
2829
+ #
2830
+ Name=LOGO: Dytec
2831
+ Path=./dytec1.txt
2832
+ Numb=31
2833
+ #
2834
+ Name=LOGO: FLT
2835
+ Path=./flt1.txt
2836
+ Numb=32
2837
+ #
2838
+ Name=LOGO: Fairlight
2839
+ Path=./flt2.txt
2840
+ Numb=33
2841
+ #
2842
+ Name=LOGO: Fusion
2843
+ Path=./fusion1.txt
2844
+ Numb=34
2845
+ #
2846
+ Name=LOGO: Fusion
2847
+ Path=./fusion2.txt
2848
+ Numb=35
2849
+ #
2850
+ Name=LOGO: Fusion
2851
+ Path=./fusion3.txt
2852
+ Numb=36
2853
+ #
2854
+ Name=LOGO: Majik 12
2855
+ Path=./m12.txt
2856
+ Numb=37
2857
+ #
2858
+ Name=LOGO: Nemesis
2859
+ Path=./nemesis1.txt
2860
+ Numb=38
2861
+ #
2862
+ Name=LOGO: Palace
2863
+ Path=./palace1.txt
2864
+ Numb=39
2865
+ #
2866
+ Name=LOGO: Paradise
2867
+ Path=./paradise.txt
2868
+ Numb=40
2869
+ #
2870
+ Name=LOGO: Scoopex
2871
+ Path=./scoopex1.txt
2872
+ Numb=41
2873
+ #
2874
+ Name=LOGO: Scoopex
2875
+ Path=./scoopex2.txt
2876
+ Numb=42
2877
+ #
2878
+ Name=LOGO: Scoopex
2879
+ Path=./scoopex3.txt
2880
+ Numb=43
2881
+ #
2882
+ Name=LOGO: Silents
2883
+ Path=./silents1.txt
2884
+ Numb=44
2885
+ #
2886
+ Name=LOGO: Skid Row
2887
+ Path=./skid1.txt
2888
+ Numb=45
2889
+ #
2890
+ Name=LOGO: Skid Row
2891
+ Path=./skid2.txt
2892
+ Numb=46
2893
+ #
2894
+ Name=LOGO: Supplex
2895
+ Path=./supplex1.txt
2896
+ Numb=47
2897
+ #
2898
+ Name=LOGO: TRSI
2899
+ Path=./trsi1.txt
2900
+ Numb=48
2901
+ #
2902
+ ./textfiles/RTTY/.names
2903
+ Path=./index.html
2904
+ Numb=1
2905
+ #
2906
+ Name=Picture of Adam and Eve (Actually Just Eve)
2907
+ Path=./adam$eve.pix
2908
+ Numb=43
2909
+ #
2910
+ Name=Image of Andy Capp by Don (W8DIS)
2911
+ Path=./andycap.pix
2912
+ Numb=44
2913
+ #
2914
+ Name=Picture of Batman's Face
2915
+ Path=./batman.pix
2916
+ Numb=45
2917
+ #
2918
+ Name=Image of Brigitte Bardot by Anthony Mawby and Robert Connell
2919
+ Path=./bbardot.pix
2920
+ Numb=46
2921
+ #
2922
+ Name=Image of Billy Carter by Kent (W9LZQ)
2923
+ Path=./bcarter.pox
2924
+ Numb=47
2925
+ #
2926
+ Name=Image of Big Ben
2927
+ Path=./bigben.pox
2928
+ Numb=48
2929
+ #
2930
+ Name=My Home is My Castle, by Klaus (DF7FB) (1980)
2931
+ Path=./castle.pix
2932
+ Numb=49
2933
+ #
2934
+ Name=Image of Caveman on Unicycle
2935
+ Path=./caveman.pix
2936
+ Numb=50
2937
+ #
2938
+ Name=Image of Woman in Champagne Glass, by K6EQV
2939
+ Path=./chamglas.pix
2940
+ Numb=51
2941
+ #
2942
+ Name=Image of Cookie from Beetle Bailey by John (WB4GlJ)
2943
+ Path=./cookie.pix
2944
+ Numb=52
2945
+ #
2946
+ Name=Image of Cougar from an Original Charcoal by Dennis Droz (K7OOW)
2947
+ Path=./cougar.pix
2948
+ Numb=53
2949
+ #
2950
+ Name=Image of Cowboy: "Sudden Settlement" by Bill Skipper (K0ARG)
2951
+ Path=./cowboy.pix
2952
+ Numb=54
2953
+ #
2954
+ Name=Image of Japanese Craine by N. Tsuruno
2955
+ Path=./crane.pox
2956
+ Numb=55
2957
+ #
2958
+ Name=Image of Cy, the Iowa State University Mascot, by Doug (Wn0nRK)
2959
+ Path=./cy.pix
2960
+ Numb=56
2961
+ #
2962
+ Name=Image of a Cylon Raider by Dick (K7WYNC)
2963
+ Path=./cylonrdr.pix
2964
+ Numb=57
2965
+ #
2966
+ Name=Image of Greta, my German Shepherd, by Winky (AD4M)
2967
+ Path=./dog.pox
2968
+ Numb=58
2969
+ #
2970
+ Name=Noli M Tangere (Don't Touch Me), by DL6US (1975)
2971
+ Path=./dtchme.pix
2972
+ Numb=59
2973
+ #
2974
+ Name=Image of Thomas A Edison by Bill (W2LTJ)
2975
+ Path=./edison.pix
2976
+ Numb=60
2977
+ #
2978
+ Name=Image of the Star Trek Enterprise "Space - The Final Frontier)
2979
+ Path=./entrpriz.pix
2980
+ Numb=61
2981
+ #
2982
+ Name=Image of a F4E Phantom U.S. Airforce Attack Fighter by Neil (K9WRL)
2983
+ Path=./f4e.pix
2984
+ Numb=62
2985
+ #
2986
+ Name=Image of a Girl's Face, b W0CQN (October, 1978)
2987
+ Path=./facegirl.pix
2988
+ Numb=63
2989
+ #
2990
+ Name=Image of Siamese Pussy Cat by Don (WA6PIR)
2991
+ Path=./fang.pix
2992
+ Numb=64
2993
+ #
2994
+ Name=The FCC Takes the Fun Out of Everything
2995
+ Path=./fccgirl.pix
2996
+ Numb=65
2997
+ #
2998
+ Name=Image of Fred Flinstone
2999
+ Path=./ffstone.pix
3000
+ Numb=66
3001
+ #
3002
+ Name=Image of French Nude, by F6DEG
3003
+ Path=./frnchnd.pix
3004
+ Numb=67
3005
+ #
3006
+ Name=Image of Fishin' Frog by Bill (WD5HRB)
3007
+ Path=./fshnfrg.pix
3008
+ Numb=68
3009
+ #
3010
+ Name=Image of Dave Garroway by Larsson of Teletype Corporation
3011
+ Path=./garroway.pix
3012
+ Numb=69
3013
+ #
3014
+ Name=Image of General Halftrack from Beetle Bailey by Tom (WB3FJY)
3015
+ Path=./genhtrk.pix
3016
+ Numb=70
3017
+ #
3018
+ Name=Image of George Washington by WA6PIR
3019
+ Path=./george.pix
3020
+ Numb=71
3021
+ #
3022
+ Name=Image of "Getting Out" Recreational Vehicle, by Al (WA7LQP) (November 23, 1974)
3023
+ Path=./getinout.pox
3024
+ Numb=72
3025
+ #
3026
+ Name=Image of Topless Girl with Bikini Shorts
3027
+ Path=./girl.pix
3028
+ Numb=73
3029
+ #
3030
+ Name=Image of Girl's Face
3031
+ Path=./girlface.pix
3032
+ Numb=74
3033
+ #
3034
+ ./usenet/.names
3035
+ Path=./ABOUT
3036
+ Numb=1
faqs.txt ADDED
The diff for this file is too large to render. See raw diff
 
history.txt ADDED
@@ -0,0 +1,1115 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ File: academy/history/centsign.txt
2
+ http://www.charlieanderson.com/centsign.htm
3
+
4
+ When I was a boy, not so long ago, there was a thing called the cent sign. It
5
+ looked like this: Β’
6
+
7
+ It was the dollar sign's little brother, and lived on comic books covers and in
8
+ newspaper advertisements and on pay phones and wherever anything was being sold
9
+ for less than a buck. It was a popular punctuation symbolβ€”no question mark, or
10
+ dollar sign, certainly, but just behind the * in popularity, and I daresay well
11
+ ahead of #, &, and the now Internet-hot @. It owned an unshifted spot on the
12
+ typewriter keyboard, just to the right of the semicolon, and was part of every
13
+ third grader's working knowledge.
14
+
15
+ In the late 1990s, you don't see many cent signs. Why? Because hardly
16
+ anything costs less than a dollar anymore? Actually, the demise of the cent
17
+ sign has little to do with inflation, and everything to do with computers. And
18
+ therein lies a tale.
19
+
20
+ In the 1960s a disparate group of American computer manufacturers (basically,
21
+ everyone but IBM) got together and agreed on an encoding standard that became
22
+ known as ASCII ("ass-key"β€”The American Standard Code for Information
23
+ Interchange). This standard simply assigned a number to each of the various
24
+ symbols used in written communication (e.g., A-Z, a-z, 0-9, period, comma). A
25
+ standard made it possible for a Fortran program written for a Univac machine to
26
+ make sense to a programmer (and a Fortran compiler) on a Control Data computer.
27
+ And for a Teletype terminal to work with a Digital computer, and so on.
28
+
29
+ So-called text files, still in widespread use today, consist of sequences of
30
+ these numbers (or codes) to represent letters, spaces, and end-of-lines. Text
31
+ editors, for example, the Windows Notepad application, display ASCII codes as
32
+ lines of text on your screen so that you can read and edit them. Similarly, an
33
+ ASCII keyboard spits out the value 65 when you type a capital 'A,' 65 being the
34
+ ASCII code for 'A.'
35
+
36
+ The committee decided on a seven bit code; this allowed for twice as many
37
+ characters as existing six bit standards, and permitted a parity bit on eight
38
+ bit tape. So there were 128 slots to dole out, and given the various
39
+ non-typographic computing agendas to attend to, it was inevitable that some
40
+ common symbols, including several that had always been on typewriter keyboards,
41
+ wouldn't make the cut. (The typewriter layout had certain obvious failings in
42
+ computer applications, for example: overloading the digit 1 and lower case L,
43
+ so it couldn't be blindly adopted.)
44
+
45
+ Three handy fractions were cut: ΒΌ Β½ ΒΎ. This makes sense, especially when
46
+ you consider that the ASCII committee was composed of engineers. I'm sure they
47
+ thought, in their engineer's way, "Why have ΒΌ but not 1/3? And if we have 1/3,
48
+ then why not 1/5? Or 3/32?" Similarly, the committee apparently found $0.19 an
49
+ acceptable, if somewhat obtuse, way of expressing the price of a Bic pen. At
50
+ any rate, the popular and useful cent sign didn't make it.
51
+
52
+ And so the cent sign was off keyboards, terminals, and printers. Not that many
53
+ people noticed right away. The companies behind ASCII sold big, expensive
54
+ computers that were used to run businesses, and few cared that there wasn't a
55
+ cent sign character on one's new line printer. Heck, if your printer could
56
+ handle lower-case letters, you were state of the art.
57
+
58
+ But when personal computers began to appear in the late 1970s, the primary
59
+ application driving their adoption was word processing. These new small
60
+ computers used the ASCII standardβ€”after all, that's what standards are for. By
61
+ the millions, typewriter keyboards (with Β’) were traded in for Apple IIs and
62
+ IBM PCs (without Β’). While it's true that the cent sign was ultimately made
63
+ part of other larger encoding standards, and is possible to create at modern
64
+ PCs with a little effortβ€”the damage had been done. Without a cent key in front
65
+ of them, writers of books, newspapers, magazines, and advertisements made do
66
+ without. And over time, $0.19 began to look like the right way to say 19Β’. In
67
+ another few years the cent sign will look as alien as those strange S's our
68
+ forefathers were using when they wrote the constitution.
69
+
70
+ Appendix S
71
+
72
+ With a little effort, ASCII can express more than words. Presented for your
73
+ amusement: Bart, Homer, and Marge Simpson.
74
+
75
+
76
+ |\/\/\/|
77
+ | |
78
+ | |
79
+ | (o)(o)
80
+ C _)
81
+ | ,___|
82
+ | /
83
+ /____\
84
+
85
+ _______
86
+ / \
87
+ \/\/ |
88
+ | (o)(o)
89
+ C .---_)
90
+ | |.___|
91
+ | \__/
92
+ /______\
93
+ /______/ \
94
+ (####)
95
+ (#######)
96
+ (#########)
97
+ (#########)
98
+ (#########)
99
+ (#########)
100
+ (#########)
101
+ (#########)
102
+ (########)
103
+ (#########)
104
+ (#########)
105
+ (#########)
106
+ (o)(o)(##)
107
+ ,_C (##)
108
+ /____, (##)
109
+ \ (#)
110
+ | |
111
+ oooooo
112
+
113
+ Appendix E ASCII Printable Character Set
114
+
115
+ The cent sign's omission was especially unfair when you go down the list and
116
+ consider the characters that did get in, including several that had never had a
117
+ role in our language. For example, backslash: \β€”just like a slash, only
118
+ backwards. That's not confusing at all. Hell no. Then there's the accent
119
+ characters that represented ASCII's half-hearted effort to support European
120
+ languages: The grave: ` (backward accent). The tilde: ~ The circumflex: ^
121
+ And six slots went to the exotic parentheses sets, beloved by programmers but
122
+ hardly anyone else: [ ], { }, <>. When was the last time you saw one of
123
+ these symbols in the newspaper?
124
+
125
+ Here's what the ASCII committee came up with. I've skipped slots 0-31, because
126
+ they're "control characters"--codes without a printable equivalent. I will say
127
+ that there's lots of waste in the first 32 positionsβ€”-many made ancient
128
+ printers and communications devices jump through obscure hoops. A few are still
129
+ in use, including the tab (code 9) and end-of-line characters (10 and 13)*.
130
+
131
+ Value Character
132
+ 32 The good old space! Often overlooked, and hard to draw (except
133
+ maybe with a Lindy pen), butwithoutitstuffwouldbeveryhardtoread.
134
+ 33 ! Without the exclamation point, email and chat rooms would be
135
+ quieter places. Should be a law about using more than one per
136
+ paragraph, and I think there is a law about using more than one in
137
+ a row!!!
138
+ 34 " Thanks, but it would've been even nicer to have true open and close
139
+ double quotes. There don't seem to have been any typographers on
140
+ the committee.
141
+ 35 # Pound sign gets in and cent sign doesn't? A miscarriage of justice.
142
+ 36 $ No way was this power symbol going to be left out.
143
+ 37 % Had it made the cut, perhaps Β’ would have gone right here, right
144
+ next to the dollar sign.
145
+ 38 & Ma Bell was part of the committee, so ampersand was a given.
146
+ 39 ' Again, it would have been nice to have open and close single
147
+ quotes. The ASCII apostrophe is functional, but ugly.
148
+ 40 (
149
+ 41 )
150
+ 42 *
151
+ 43 +
152
+ 44 , The comma, punctuation superstar
153
+ 45 - The hyphen a.k.a. minus sign. Would've been nice to have an
154
+ em-dash too.
155
+ 46 . The period, a.k.a. decimal point, a.k.a. dot, punctuation megastar.
156
+ 47 / The handy, work-a-day slash. Not to be confused with its evil
157
+ twin, backslash.
158
+ 48 0 The decimal digits are in order (the Committee may have blown it on
159
+ the cent sign, but they weren't dummies). Subtract 48 from an ASCII
160
+ digit and you have its value.
161
+ 49 1
162
+ 50 2
163
+ 51 3
164
+ 52 4
165
+ 53 5
166
+ 54 6
167
+ 55 7
168
+ 56 8
169
+ 57 9
170
+ 58 : Did the Committee foresee Emoticons? : )
171
+ 59 ; . . . I doubt it. ; )
172
+ 60 < Angle brackets. Useless to most, crucial to programmers for
173
+ expressing greater than/less than numerical relationships. -->
174
+ They also make cool arrowheads. <--
175
+ 61 =
176
+ 62 >
177
+ 63 ?
178
+ 64 @ The at signβ€”90s email superstar, 60's nobody. You had to shift the
179
+ cent key to get @ on typewriters.
180
+ 65 A The 26 uppercase alphabetic characters begin here; the order is
181
+ unsurprising. Lowercase begins 32 (not 26) codes later. This is
182
+ why simple-minded sort code places words in caps ahead of
183
+ lowercase, e.g., "CAT" < "DOG" < "cat" < "dog"
184
+ 66 B
185
+ 67 C
186
+ 68 D
187
+ 69 E
188
+ 70 F
189
+ 71 G
190
+ 72 H
191
+ 73 I
192
+ 74 J
193
+ 75 K
194
+ 76 L
195
+ 77 M
196
+ 78 N
197
+ 79 O
198
+ 80 P
199
+ 81 Q
200
+ 82 R
201
+ 83 S
202
+ 84 T
203
+ 85 U
204
+ 86 V
205
+ 87 W
206
+ 88 X
207
+ 89 Y
208
+ 90 Z
209
+ 91 [ Square brackets.
210
+ 92 \ The infamous backslash. What were they thinking?
211
+ 93 ]
212
+ 94 ^ When was the last time you typed this character? Admittedly, it's
213
+ handy for drawing up-arrows, but since there's no down arrow, why
214
+ bother?
215
+ 95 _ The underscore. Handy in forms, and programmers_Use_It_To_Create_
216
+ An_Illusion_Of_Space where the language doesn't permit a real
217
+ space.
218
+ 96 ` Grave (backward) accent. In this country, obscure in the extreme.
219
+ 97 a The lower case alphabet starts at 97; each letter has the same
220
+ value as its uppercase counterpart plus 32. In binary form,
221
+ they're identical, except for a single bit.
222
+ 98 b
223
+ 99 c
224
+ 100 d
225
+ 101 e
226
+ 102 f
227
+ 103 g
228
+ 104 h
229
+ 105 i
230
+ 106 j
231
+ 107 k
232
+ 108 l
233
+ 109 m
234
+ 110 n
235
+ 111 o
236
+ 112 p
237
+ 113 q
238
+ 114 r
239
+ 115 s
240
+ 116 t
241
+ 117 u
242
+ 118 v
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+ 119 w
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+ 120 x
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+ 121 y
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+ 122 z
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+ 123 { Curly braces. Another programmer-mostly ASCII-ism. Can't get far
248
+ in C or its derivatives without them.
249
+ 124 | The vertical bar. A waste of a slot. You can make perfectly good
250
+ boxes with exclamation points.
251
+ 125 }
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+ 126 ~ The tilde. Generally only used by programmers looking for obscure
253
+ characters to exploit.
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+ 127 DEL Committee member AT&T required this last slot, 111 1111 in binary,
255
+ be a control character. You won't see this character in text
256
+ files, but it's what a keyboard spits out when you press the delete
257
+ key. *60's workhorse Teletype printers required two control
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+ characters to start a new line: a carriage return (ASCII code 13)
259
+ to return the print head to the left margin, and a line feed (ASCII
260
+ code 10) to roll the paper up a smidge. Over time, Unix computers
261
+ standardized on line feed as its text file line delimiter;
262
+ Macintosh computers went with carriage return. PC text files
263
+ usually contain a matched CR/LF pair. Sigh.
264
+
265
+ www.CharlieAnderson.com
266
+ Since 1998, Your Home for Charlie Anderson Information
267
+ Send me email: [email protected]
268
+
269
+ All Content Β© 1998-2002 Charles R. Anderson
270
+ This page was last modified on 11/13/2003
271
+
272
+ File: academy/history/pc_ascii.txt
273
+ https://web.archive.org/web/20041220171512/http://www.acheron.org:80/articles/in
274
+ dex.cfm?fuseaction=dsp_article&article=20000519180114H
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+
276
+ History of the PC Ascii Scene (As viewed by the eyes of one that lived it.)
277
+
278
+ by Necromancer, 06-Mar-1998
279
+
280
+ (Text taken in most part from a previous article in The Product 2, but I had to
281
+ update quit a bit of it.)
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+ Ascii Art as an idea coalesced into existence bceause people wanted more. They
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+ wanted more than just your standard Hercules display Atari or your Monochrome
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+ Commodore 64. To meet this demand, one singular artist, whose name is lost to
285
+ the annals of history decided to take the plunge. Instead of text, he (or she)
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+ had the ingenuity to use the characters /, \, |, -, _ and whatever else came to
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+ mind to create words. An amazing idea.
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+
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+ And a perfect one. People latched onto this. Anyone that could display text
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+ could display ascii art. It was fast, compact, independant of platform type,
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+ and one group in particular set their sights on it the most, the then-thriving
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+ Amiga scene. It was perfect for Bulletin Board Systems, text-based adventures,
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+ for anything they could think of. Perfect then, and to this day for file
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+ descriptions.
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+
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+ While ascii dominated the Amiga scene, the PC scene was giving birth to an art
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+ medium of their own, ANSI. Colored blocks. Oh, the wonders. But there were
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+ people that weren't satisfied with ANSI, they had seen ascii art, and it had
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+ captivated their imaginations. Some people believe that demand creates supply,
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+ and because of this, ascii was tentatively introduced to the PC scene as an art
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+ form.
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+
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+ Tinyz, a member of the Amiga scene warez group Katharsis, recognized the
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+ demand, and started in on the supply. A one-man art group was created by Tinyz,
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+ and this introduced what had long been Amiga-only art (and previously Commodore
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+ 64, but not to the extent of the Amiga scene) into the PC art scene.
307
+ Katharsis!Ascii was implemented in March of 1994. Tinyz soon found kindred
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+ spirits, and more artists joined Katharsis!Ascii, now known as plain Katharsis,
309
+ or KTS. Others tried to duplicate Tinyz and the way he brought ascii art to the
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+ scene, but to no avail. Tinyz was the first to establish a true ascii-only art
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+ group in the PC art scene. Previous to Tinyz, there were only a few ascii
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+ artists that were as known as Tinyz, one of those being Piromaniak of TRiBE.But
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+ no one had the grip on the proverbial ascii testicles in the PC scene that
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+ KTS!Ascii did. That is, until Remorse rose out of the dirt and mooned Katharsis
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+ with it's hairy collective buttocks.
316
+
317
+ I, along with Necronite (then of ex-Union, Shiver) felt that our art wasn't the
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+ quality KTS was looking for, so we decided to start our own ascii art group,
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+ dubbed Remorse, and started in October of 1994. Originally, it was meant to be
320
+ in homage to Tinyz and KTS, but it didn't quite turn out that way. Remorse
321
+ quickly gained members that produced quality art, and was KTS's first actual
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+ competition. Oh, RMRS and KTS didn't realize it at first, but within a few
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+ months, Remorse spurred KTS's release of "THE-NME.TXT," which was one giant
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+ "I'm better than you" directed towards Remorse.
325
+
326
+ While the Remorse death/rebirth drama was being acted out (I'll exclude that
327
+ from this -- you can find the history of Remorse elsewhere), several groups
328
+ decided to follow in the footsteps of Remorse and KTS. But it wasn't until the
329
+ year-long torpor of Remorse and the birth of Whodini's love child, Trank, that
330
+ any of these groups started to thrive. With Trank, Whodini recruited most of
331
+ the quality artists from the then-defunct Remorse and several new faces. A few
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+ of the members of these new groups started imitating the style of ts, K-Spiff,
333
+ KXMode, Mr. Kite and Lord Jazz. With this wide-spread imitation came a division
334
+ to the ascii scene: Newschool and oldschool.
335
+
336
+ Newschool was more than just the use of the standard /, \, |, -, and _. It
337
+ didn't limit itself to merely an outline, it went a step further to add filling
338
+ and shading. Several artists arose that awed the scene with their innovation.
339
+ Artists such as Asphixia (aka J. Hale), Killa Hertz, Nuremberg, later on
340
+ several artists from groups like s0ap (Sons of Ascii Prophets) and Noname,
341
+ artists like Mr. Self Destruct, Discyple, Cain, countless others, all showing
342
+ creativity and talent in the way they designed their asciis.
343
+
344
+ Unfortunately, the times of the great ascii art era appeared to have waned. Not
345
+ many groups thrive still, Remorse is still around, being the longest lived
346
+ group, along with Odelay and a few other smaller ones. The Amiga ascii scene
347
+ also is not thriving as much as it once was, many of the older, once
348
+ highly-active artists are no longer participating as they used to. The once
349
+ deemed unstoppable momentum of the ascii community appears to be slowly winding
350
+ down to a halt.
351
+
352
+ But have faith. We will prevail. We were here before you, and we will be here
353
+ long after you. Ascii art has existed since before people used hard drives,
354
+ back when you had to plug your Commodore 64 into the TV. It's not just an
355
+ artform, it's an expression, a style. The creative process can never be stifled
356
+ completely, and we will overcome.
357
+
358
+ Long live ascii.
359
+
360
+
361
+
362
+ File: academy/history/ascii_history_jgs.gmi
363
+ => https://web.archive.org/web/20091028050914/http://www.geocities.com/spunk1111/history.htm
364
+
365
+ (note: this document was converted from html to text/gemini by Michael Lazar on 2021/07/18)
366
+
367
+ # The History of ASCII (Text) Art
368
+
369
+ DEVELOPMENT OF (ASCII) TEXT ART:
370
+
371
+ * Text pictures are created by hand.
372
+ * Concrete poetry is created with aide of typesetting and the early typewriter (also called "typography").
373
+ * Typewriter art is first documented in 1898; becomes an art form.
374
+ * Radio teletype (RTTY) art is created using the Baudot 5-bit code.
375
+ * Paper-tape art and punch card art are created as early forms of 'computer' art.
376
+ * The ASCII code is created in the early 1960s and is standardized in 1968.
377
+ * Early ASCII art - the first years of the Internet, BBS, and underground ASCII /ANSI art "groups".
378
+ * Cousins of ASCII art -- ANSI art, America Online's 'MACRO art', and mIRC pop-ups
379
+ * ASCII art today and in the future...
380
+
381
+ ## PICTURES AS "TEXT"
382
+
383
+ ASCII art and other "keyboard" art uses basic text characters to create a picture. Long ago, the written word did not consist of "text". Ironically, the first written documents consisted of pictures which represented ideas and objects-- not letters or text characters.
384
+
385
+ =>./ascii_history_jgs/hieroglyphics.jpg Hieroglyphics on Tomb in Valley of the Kings, Luxor, Egypt (www.corbis.com/Bojan Brecelj Image ID:BJ001933)
386
+
387
+ Note the hieroglyphics on a tomb in the Valley of the Kings in Luxor, Egypt.
388
+
389
+ ## TEXT AS PICTURES - HAND DRAWN
390
+
391
+ Over time, the written word developed into symbols which looked more like present-day text. The very first text art pictures were drawn by hand. Creative people used ornamental penmanship to create wondrously beautiful documents and pictures. The monastic monks created breath-taking manuscripts which incorporated letters of text into their art. However, there were few other pieces of art that were made from text characters.
392
+
393
+ =>./ascii_history_jgs/rcanterbury.jpg Illuminated Manuscript, Canterbury Cathedral Canterbury, England, UK (www.corbis.com/Angelo Hornak Image ID: AH001438)
394
+
395
+ Illuminated Manuscript, Canterbury Cathedral Canterbury, England, UK ca. 1971-1996 An illuminated letter R legenda sanctorium at the beginning of an illuminated story of Saint Ipolitus from a manuscript at Canterbury Cathedral.
396
+
397
+ Individuals continued creating text art images by hand. During the Korean War (circa 1950), a very talented Korean named 'Gwang Hyuk Lee' made a hand drawn text picture depicting Jesus. He used the entire text in the Bible's "Book of John" to create this multi-colored image. Rumor has it that he was killed by the North Korean communists for creating this 16" x 20" picture. This work of art is beautiful and created entirely by hand! It must've taken an incredibly long time to complete.
398
+
399
+ =>./ascii_history_jgs/bookofjohn.jpg Gwang Hyuk Lee's hand drawn - "Book of John" - black & white image
400
+ =>./ascii_history_jgs/bookofjohn-color.jpg Gwank Hyuk Lee's hand drawn "Book of John" - color image
401
+
402
+ I don't have any further information about this example of hand drawn text art-- I've been told that a poster of this artwork used to be available but I don't know where it can be found. ( thank you Ennis Trimble for sending the images )
403
+
404
+ Shaped texts became popular as part of the concrete and visual poetry movement.
405
+ French poet and surrealist, Guillaume Apollinaire (1880-1918), used the shaped text in his handwritten visual word poems. These visual word poems were given the term "calligrams" (1917).
406
+
407
+ According to the Ruth and Marvin Sackner Archive of Concrete and Visual Poetry:
408
+
409
+ http://www.library.miami.edu/treasure/chapters/chaptr17.html
410
+
411
+ > The calligrams of Apollinaire represent an important and original landmark in the history of visual and shaped poetry. These calligraphic poems may be considered as one of the precursors of modern concrete poetry.
412
+
413
+ I will post an example of Apollinaire's calligram soon (when I find one). In the meantime, enjoy two hand-written visual poems created by my 8 year old son. They are entitled "Rainbow" and "Dimind" (Diamond).
414
+
415
+ => ./ascii_history_jgs/typographyian.jpg hand drawn typographical poems by my 8 year old son
416
+
417
+ ## TEXT AS PICTURES - TYPOGRAPHY
418
+
419
+ People were relieved from writer's cramp once mechanical methods to create text were created. The Chinese are generally recognized as the first group of people to develop the stamp/ink printing process (2nd Century AD) and the movable-type printing process (11th Century AD).
420
+
421
+ It wasn't until the year 1450 that Johannes Gutenberg (along with businessman, Johann Fust and calligrapher, Peter Schoeffer) invented the printing press in Germany. It was based on a wine-press design and could print about 300 pages a day. As a result, books were produced more quickly and for lower cost. The art of typography could begin!
422
+
423
+ A nice example of typography is from the 1865 book, Alice in Wonderland, by Lewis Carroll (Charles Lutwidge Dodgson). The following tail of a mouse is from Chapter III, "A Caucus Race and a Long Tale":
424
+
425
+ ```
426
+ "It _is_ a long tail, certainly," said Alice, looking
427
+ down with wonder at the Mouse's tail; "but why do you
428
+ call it sad?" And she kept on puzzling about it while the
429
+ Mouse was speaking, so that her idea of the tale was
430
+ something like this:----"Fury said to
431
+ a mouse, That
432
+ he met in the
433
+ house, `Let
434
+ us both go
435
+ to law: _I_
436
+ will prose-
437
+ cute _you_.--
438
+ Come, I'll
439
+ take no de-
440
+ nial: We
441
+ must have
442
+ the trial;
443
+ For really
444
+ this morn-
445
+ ing I've
446
+ nothing
447
+ to do.'
448
+ Said the
449
+ mouse to
450
+ the cur,
451
+ `Such a
452
+ trial, dear
453
+ sir. With
454
+ no jury
455
+ or judge,
456
+ would
457
+ be wast-
458
+ ing our
459
+ breath.'
460
+ `I'll be
461
+ judge,
462
+ I'll be
463
+ jury,'
464
+ said
465
+ cun-
466
+ ning
467
+ old
468
+ Fury:
469
+ `I'll
470
+ try
471
+ the
472
+ whole
473
+ cause,
474
+ and
475
+ con-
476
+ demn
477
+ you to
478
+ death'."
479
+ ```
480
+
481
+ Alice in Wonderland was published a few years before the typewriter was invented. Therefore, it can be considered as one of the first printed text art creations.
482
+
483
+ Concrete poetry and typography continues today as evidenced by this modern 1997 example created by 'Donovan' ([email protected] ICQ#: 812836):
484
+
485
+ ```
486
+ The Dolphins' Way,
487
+ In Me Aspirations of the living
488
+ sea The dolphins do move within me The aura of
489
+ their soul, I feel deep down To be in the water
490
+ and not on ground Sifting through the
491
+ ocean, an expressing show Communi-
492
+ cation of a song and a blow Pro-
493
+ tecting even those not of their
494
+ kind They ask nothing in return,
495
+ they do not mind The most gracious
496
+ and unselfish of all that wander I
497
+ wish to swim with them, nothing could
498
+ be fonder The dolphins mean so much
499
+ to me, you see I need to thank them,
500
+ for showing us how to be (Donovan 1997)
501
+ http://www.misslink.net/donovan/
502
+ ```
503
+
504
+ ## TEXT AS PICTURES -- TYPEWRITER
505
+
506
+ To many people, Christopher Latham Sholes is considered to be the inventor of the modern typewriter. His first machine was completed in September of 1867. E. Remington & Sons manufactured the typewriter in 1874. The keyboard has changed many times but the basic characters remains. There is an extensive history to the evolution of the typewriter. Visit a very informative web site which identifies the history of the typewriter:
507
+
508
+ http://home.earthlink.net/~dcrehr/.
509
+
510
+ Typewriter-Related Links -history, keyboard, fonts, and more
511
+ http://xavier.xu.edu:8000/~polt/tw-links.html
512
+
513
+ Since 1867, people have used the typewriter not only for printing manuscripts but creating works of art. In the 1890s, typewriter manufacturers and secretarial agencies organized public speed typing competitions. They also organized competitions for typewriter drawings. The earliest preserved example of typewriter art was made in 1898 by a woman named Flora Stacey. Not much is known about Flora Stacey except that she was probably a secretary. Her framed picture of a butterfly was published in the October 15th, 1898, edition of Pitman's Phonetic Journal.
514
+
515
+ The entire rendering of this picture was created with the typewriter -- yes, even the butterfly! The butterfly is composed of brackets, hyphens, points, oblique strokes, a single asterisk, and several "o"s.
516
+
517
+ => ./ascii_history_jgs/typebutterfly.jpg typewriter butterfly
518
+
519
+ The journal commented:
520
+
521
+ > "We think it will be generally admitted that the illustration is in the highest degree creditable to the artistic ability, skill and patience of the lady, and to the unique capabilities of the Bar-lock for this class of work. It may be noted that in competitions for typewriter drawings Miss Stacey has been extremely successful.... An outsider, or one unaccustomed to the use of the typewriter, can scarcely realise what an expenditure of time and patience is necessary in order to successfully execute one of these curious drawings. The paper has, of course, to be turned and re-turned, and twisted in a thousand different directions, and each character and letter must strike precisely in the right spot. Often, just as some particular sketch is on the point of completion, a trifling miscalculation, or the accidental depression of the wrong key, will totally ruin it, and the whole thing has to be done over again."
522
+
523
+ This brief synopsis describes some of the negative and positive aspects of typewriter art. First of all, once a mistake is made, it generally can not be corrected. There are no delete or overwrite keys on a typewriter. Secondly, the positioning of paper can be crucial. One slip and the typewritten picture may be ruined.
524
+
525
+ There are a number of techniques available to the typewriter artist that are not available to the ASCII keyboard artist. A typewriter artist can manipulate the sheet of paper in various directions and angles. The characters can be spaced in any way -- often overstriking another character or "half-spacing" to achieve a special effect. Typewriter art offers more flexibility and variation than the computer ASCII art. However, ASCII art is much more forgiving.
526
+
527
+ Typewriter art was a popular art medium in the 1950s to the 1970s. There are many wonderful examples of typewriter art found in Alan Riddell's book, Typewriter Art (London, 1975). Some of the images are colorized by using tinted ink ribbon. Several of the images are abstract. A few of the images are portraits (Queen Elizabeth, the Duke of Edinburgh, Gandhi, Winston Churchill, and Henri Chopin). All of the pictures are superb. There is a listing of over 60 typewriter artists who have contributed to this 100+ image collection, one of whom is Vaclav Havel, President of the Czech Republic.
528
+
529
+ I found the Henri Chopin portrait most clever as the image was created using only the letters of his name "henri chopin". The background of this 1974 image repeatedly spells out "audiopoems". The text artist is Robert Morgan. He created the image as a design for the sleeve of Henri Chopin's record entitled "Audiopoems" -- Tangent Records. (anyone else remember records and record sleeves?)
530
+
531
+ ( View the picture -- notice the overstriking technique that results in shading of the image -- Robert Morgan's "Henri Chopin" )
532
+
533
+ => ./ascii_history_jgs/chopin.jpg Robert Morgan's "Henri Chopin
534
+
535
+ Another fine example of typewriter art was posted on USENET a few years back. A reader found an article in an unnamed magazine (1960) about a man named Guillermo Mendana Olivera. The article states that Mr. Olivera was a stenographer by day in Leon, Spain, and a keyboard artist by night. He used small o's and x's and periods, dashes, and commas to create his typewriter art masterpieces. And each picture took about 70 hours to complete! Incredible!
536
+
537
+ => ./ascii_history_jgs/asciibg.gif ascii_bg.gif
538
+
539
+ (The .gif of the magazine article is posted on the internet at: http://mypage.direct.ca/r/rcrawfor/ascii_bg.gif but I flagrantly copied it. With web sites coming and going, I wanted to make sure that I had this wonderful part of text art history. Good thing too, if you go to that URL, you'll find a big 404 error.)
540
+
541
+ There are very few books about ASCII art. Most computer art text books deal with modern graphics and programming. Eventually I'd love to put together a publication of my ASCII art creations, information on the history of text art, and the "how-to create" guidelines for ASCII art. (Are there any publishers out there interested in such a project?) In the meantime, you're stuck reading my cyberspace meanderings.
542
+
543
+ At right, you'll find a listing of typewriter art books that I've been able to identify.
544
+
545
+ * "Typewriter Art" by Dan Carlinsky (1978, Price Sloan Publishers) ISBN 0843104333
546
+ * "Typewriter Art" edited by Alan Riddell (1975, London Magazine Editions) ISBN 0-900626-99-2 (Thank you Andrew Belsey for finding this book and forwarding it to me!)
547
+ * "Art Typing" by Nathan Krevolin (1962, Fearon Pittman/MacMillan Publishers) ISBN 0028306104
548
+ * "Typewriter Art" by Bob Neill
549
+ * "Second Book on Typewriter Art" by Bob Neill (1984, The Weavers Press)
550
+
551
+ The book, "Art Typing", written by Nathan Krevolin, describes creating images-- mostly text and borders-- with typewriter characters. Many of the pictures are made entirely out of "X"s... For example:
552
+
553
+ ```
554
+ XXXXXXXXXXXXXX XXXXX
555
+ XXXXXXXXXXXXXXXX XXXXXXXXX
556
+ XXXXXXXXXXXXXX XX XXXXXXXXXXX
557
+ XXXXXXXXXXXXXX XX XXXXXXXXXXX
558
+ XXXXXXXXXXXXXX XX XXXXXXXXX
559
+ X X X XXXXX
560
+ X XX XX X XXX X X
561
+ X XX XX X XXX X X
562
+ X X XXX X X
563
+ XXXXXXXXXXXXXXXXXXXX X
564
+ ```
565
+
566
+ This is a house and a tree as illustrated in the 1962 book, "Art Typing"
567
+
568
+ There is a section on how to make type-written reports, price lists, and menus, as well as how to make a card. (Perhaps a precursor to 'Print Shop'?) Some mention is made of half-spaces and tilting type paper to get a unique look-- neither of which apply to ASCII art. One page identifies 'cartooning' with keyboard characters-- this is the page which reminded me most of today's ASCII art... Here are two of the ten items pictured...
569
+
570
+ ```
571
+ *
572
+ /
573
+ HH
574
+ SSSSSS
575
+ SSSSSSSS
576
+ S )))) S
577
+ SS - - SS
578
+ SSS o o SSS
579
+ SSSS 6 SSSS
580
+ SSS __ SSS
581
+ SSS SSS
582
+ W W
583
+ WW WWW
584
+ WWWW WWWW
585
+ WWWWWWWWWW
586
+
587
+
588
+ XXXXXXXXX
589
+ XXXXXXXXXXXXX
590
+ XXXXXXXXXXXXXXXX
591
+ (__________)XXXXXX
592
+ ( ___ ___ XXXXXX
593
+ o/ o XXXXX
594
+ ( / XXXXX
595
+ /___) XXXXX
596
+ ( XXXX
597
+ ( ____ ) XXX
598
+ ( XX
599
+ ( ) X
600
+ ( ) *
601
+ ( ) ***
602
+ *
603
+
604
+ http://www.dataweb.net/~mic/typewriterart/cat.htm
605
+ Typewriter Art by Bob Neill - Persian Cat
606
+ ```
607
+
608
+ Two cartoon characters from the 1962 book, "Art Typing".
609
+
610
+ ## TEXT AS PICTURES -- TELETYPE (RTTY)
611
+
612
+ Similar text images were broadcast via Radio Teletype (RTTY). RTTY is a machine-to-machine method of communication which takes place over radio or telephone lines. Its purpose is not for text art transmissions, but for text communication between operators. The teletypewriter (or teleprinter) was invented in the early 1900s. The largest manufacturer of the teleprinter in the United States was the Teletype Corporation. The term "teletype" is used to refer to the teleprinter. However the word "teletype" is actually a trademark of the AT&T Teletype Corporation (much like how the word "xerox" took over the copying machine industry). The radio teleprinter became popular with the public after World War II when surplus teletype machines became available at a reasonable cost. These large machines provided a keyboard for input and a paper roll for printed output. Video monitors didn't become feasible until the mid-1970s. Even today, there are many active RTTY operators and clubs.
613
+
614
+ RTTY operators (ham operators) have used various codes to transmit messages. These codes include BCD, EBCDIC, Morgan code, and Baudot code. However RTTY transmissions typically used the five-bit, 32 character Baudot code. Initially, RTTY did not use seven-bit ASCII (American Standard Code for Information Interchange). ASCII was not standardized until 1968. There are differences between Baudot and ASCII. Differences include bit-size and number of characters allowed. The Baudot code uses numbers, upper case letters, and some punctuation characters. It does not allow for lower case letters. The ASCII code uses upper and lower case letters, numbers, and more of the "standard" punctuation characters.
615
+
616
+ There are, of course, other differences between the two codes. For a more technical explanation, visit George W. Henry Jr.'s web site. George Henry (K9GWT) has put together a paper which describes the differences between the two codes. It provides some definitions for RTTY terms and examines the various interfacing standards used with ASCII and Baudot terminals: http://fido.wps.com/ITA/index.html Even though most radio amateurs In the United States use the Baudot code, they have been authorized by the FCC to use ASCII as well as the older Baudot code for RTTY communications. This took effect in March of 1980.
617
+
618
+ Several RTTY enthusiasts have started to translate Baudot code to ASCII. If you have some paper tapes of Baudot/ RTTY art which need to be converted, you can find a program to transform them at: http://fido.wps.com/Baudot/index.html
619
+
620
+ The text art images sent in the ham radio community consist of capital letters and are sent on long paper tapes. RTTY is slow. Transmissions are sent at 45 baud -- 50 baud is standard in New Zealand. Compare that to the 53,000 baud modem connections that we're using with our computers today! A large RTTY art image could take an hour to transmit. The speed of the RTTY transmission is approximately 60 -100 words per minute. To get an idea of what it would look like, view one of the JAVA applets that simulates an RTTY transmission at http://www.megalink.net/~n1rct/sta/onair.html. (URL no longer valid 8/00)I I would imagine that watching an RTTY art image materialize line-by-line would be quite mesmerizing.
621
+
622
+ RTTY Home page and History
623
+ http://www.rtty.com
624
+
625
+ RTTY Information
626
+ http://www.teleport.com/~nb6z/rtty.htm
627
+
628
+ Teleprinter Museum
629
+ http://www.peine.net/telex/index.htm
630
+
631
+ => https://web.archive.org/web/20091028050914/http://www.rtty.com/history/index.htm History of RTTY and Major Contributors - When and where and how it started, and how it advanced and changed over the years. Stories and short biographies of those individuals whose efforts advanced the hobby and made it better for others.
632
+
633
+ According to a chapter in the "RTTY Handbook", text images have been sent via teletypewriter as early as 1923. However, I have not discovered any of this "old" RTTY art. From what I have found, the text images appeared frequently on radio teletype in the 1960s and the 1970s. They were sent from ham operator to ham operator via radio transmissions. I've been told that there was an article about RTTY art in an early 1960s issue of "73 Magazine" -- the publication for RTTY enthusiasts. I've had no such luck in locating it -- yet.
634
+
635
+ Many current ham operators agree that a gentleman named Don Royer is one of the foremost creators of RTTY art. He signs his work with his ham operator identification, WA6PIR. The picture at left is one of his many, many RTTY art creations. Don has been a strong advocate for RTTY art and has organized RTTY art contests. Due to illness, Don has not made recent text pictures.
636
+
637
+ ```
638
+ M. .:M
639
+ MMMM:. .:MMMM
640
+ MMMMMMMM:.. .:MMMMMMM
641
+ :MMHHHMMMMHMM. .:MMMMMMMMM:. .:MMHHMHMM:
642
+ :MMHHIIIHMMMM.:MMHHHHIIIHHM MMM. .::MMHIHIIHHM:
643
+ MMMHIIIIHHMMMIIHHMHHIIIIIHHMMMMMMMHHHIIIIHHM:
644
+ :MMHIIIIIHMMMMMMMHHIIIIIIHHHMMMMMMHHII:::IHM.
645
+ MH:I:::IHHMMMMMHHII:::IIHHMMMHHHMMM::I:IHMM
646
+ :MHI:HHIHMMHHIIHII::.::IIHMMHHIHHMMM::HMMM:
647
+ MI::HHMMIIM:IIHII::..::HM:MHHII:::IHHMMM:
648
+ MMMHII::..:::IHMMHHHHMHHMMI:::...::IHM:
649
+ :MHHI::....::::HMMMMMMHHII::.. ..::::M:
650
+ :MI:.:MH:.....:HMMMMHHMIHMMHHI:HH.:MM
651
+ M:.I..MHHHHHMMMIHMMMHMMHHHHHMMHHH.:MM.
652
+ :M:HM:.M I:MHIIMMIIHM I:MM::.:MMI:M..
653
+ 'M::MM:IMH:MMII MMHIMHI :M::IIHMM:MM
654
+ MH:HMMHIHMMMMMMHMMIMHIIHHHHIMMHHMM
655
+ MI:MMMMHI:::::IMM:MHI:::IMMMMHIM
656
+ MH:MMMHHHHHI:HMMHMMIHHMMMMMHIM
657
+ :IMHIHMMMMMM:MMMMMHHHHMMMHI:M
658
+ HI:IMIHMMMM:MMMMMMHHHMI:.:M
659
+ .............M::..:HMMMMIMHIIHMMMMHII:M:::'''''''''''
660
+ ....:::MHI:.:HMMMMMMMMHHHMHHI::M:::::::'''''''
661
+ ''' ...:MHI:.::MMHHHMHMIHMMMMHH.MI..........
662
+ ''' ....MHI::..:MHHHHIHHMM:::IHM ''''
663
+ IMH.::..::HMMHMMMH::..:HM:
664
+ :M:.H.IHMIIII::IIMHMMM:H.MH
665
+ IMMMH:HI:MMIM:IHI:HIMIHM::
666
+ .MMI:.HIHMIMI:IHIHMMHIHI:MIM.
667
+ .MMHII:::IHIII::::::IIIIIIHMHII
668
+ MHHHI::.:IHHII:::.:::IIIIHMIIHM:
669
+ MHHHII::..::MII::.. ..:IIIHHHII:IM.
670
+ .MHHII::....:MHII::. .:IHHHI::IIHMM.
671
+ MMHHII::.....:IHM:. ..:IIHII::..:HHMM
672
+ MHHII:::......:IIHI...:IHI::.....::HM:
673
+ .MHHI:::.........:III..II::... ...:IHMI
674
+ :MMH:::........ ...::..::.... ...:IHMM
675
+ IMHIII:::.......... .........::IHM.
676
+ :MHIII::::...... .......::IHMM
677
+ MHHIII::::.. ......::IHM:
678
+ IMHHIII:::... .....::IIHMM
679
+ :MHHIII:::I:::... ....::::I::IIHMM
680
+ MMHHIII::IHI:::............:::IIH:IHMM
681
+ :MMHHII:IIHHI::::::.....::::::IH:IIHM:.
682
+ MMMHHII:IIHHI:::::::::::::IHI:IIM:MM::
683
+ MMMHHIII::IHHII:::::::::IHI:IIIHMM:MM:
684
+ :MMHHHIII::IIIHHII::::IHI..IIIHHM:MHMM
685
+ :MMMHHII:..:::IHHMMHHHHI:IIIIHHMM:MIM.
686
+ .MMMMHHII::.:IHHMM:::IIIIIIHHHMM:MI.M
687
+ .MMMMHHMHHII:::IHHMM:::IIIIIHHHHMM:MI.IM.
688
+ .MMMHMMMHHHII::::IHMM::IIIHHMMMMM::MMMMHHHMM.
689
+ .MMMHHMHMHHII:::.::IHMM::IIIIHHHMMMM:MMH::IHMMM
690
+ :MHIIIHMMHHHII:::IIHMM::IIIHHMMMMM:::MMMMHHHHMM.
691
+ MMHI:IIHMMHHHI::::IHMM:IIIIHHHMMMM:MMMHI::IMMMM.
692
+ MMH:::IHMMHHHHI:::IHMM:IIIHHHHMMMM:MMHI:.:IHHMM.
693
+ :MHI:::IHMHMHHII::IHMM:IIIHHHMMMMM:MHH::.::IHHM::
694
+ 'MHHI::IHMMHMHHII:IHMM:IHMMHHHMMMM:MMHI::.::IHHMM:
695
+ :MHII:IIHMHIHHIIIIHMM:IIHHHHMMMM:MHHI:...:IIHMMM:
696
+ 'MHIII:IHHMIHHHIIHHHMM:IHHHMMMMM:MHHI:..::IIHHMM
697
+ :MHHIIIHHMIIHHHIHHHMM:HHHHMMMMM:MHII::::IIIHHMM
698
+ MHHIIIIHMMIHHHIIHHMM:HHHHMMMM:MMHHIIHIIIIIHHMM.
699
+ 'MHHIIIHHMIIHHIIIHMM:HHHMMMMH:MHHMHII:IIIHHHMM:
700
+ 'MHHIIIHMMIHHHIHHMM:HHHMMMHH:MMIMMMHIIIHHMMMM:
701
+ 'MHHIIHHMIHHHHHMMM:HHHMMMH:MIMMMMMMMMMMHIHHM:
702
+ :MHHIIHMIHHHHHMMM:HHHMMMM:MMHMMHIHMHI:IHHHM
703
+ MHHIIHM:HHHHHMMM:HHHMMMM:MMMHIHHIHMM:HHIHM
704
+ MHHIHM:IHHHHHMM:HHHHHMM:MMHMIIHMIMMMIHIM:
705
+ :MHIHMH:HHHHMMM:HHHHMM:MMHIIHMIIHHIMMHIM'
706
+ MMHHMH:HHHHHMM:HHHHMM:MHHHHIMMHII::IHMH:
707
+ 'MMMMH:HHHHHMM:HHHHMM:MHHIHMMIIIHMHIMM:
708
+ :MMHM:HHHHHMM:HHHHMM:MHIHIMMMHIHHIMIH:
709
+ MMMM:HHHHHMM:HHHHHM:MHHMIMMMHHHHHIM:MMMMM.
710
+ :MMM:IHHHMMM:HHHHMM:MHHHIIMMMIIMIM:MMMMMMM:
711
+ :MMM:IHHHHM:HHHHMMM:MMHHHIHHMMMMM:MMMMMMMMM
712
+ MHM:IHHHMM:HHHMMMM:MMHHHHIIIHHHIIIMMMMMMMM
713
+ MHM:IHHHMM:HHHMMMM:HMMMHHHHHHHMMMMMMMMMMM:
714
+ MHM:IHHHHM:HHHHHMM:HHHMMMMMHHHHMMMMMMMMM'
715
+ .MI:.MMM:IMHHIM:MMHMMMMMMHHHHIMHIMMHHHHHMMMM'
716
+ :IM:MMMMIM:M:MMM:MMHHHHHIHIHMMHIHMMHHHHHHMMM'
717
+ :IM:M:MIM::M:HM:IMHIM:IM:M:MIHHHIMMMMMMMMMM'
718
+ 'M:MHM:M:MM:MMHIMHHIHMI '::MMMMMMM:'
719
+ 'M'MHMM'M''MMHI'MMH'
720
+
721
+
722
+ F A N G -- WA6PIR
723
+ ```
724
+
725
+ To view more of Don Royer's amazing work, please visit George Hutchison's (W7KSJ) RTTY Art Gallery. You will also find plenty more Teletype art pictures. Most of them were recovered from paper tape and converted from Baudot to ASCII. If you are JAVA enabled, be sure to see George's RTTY art viewer. It is an awesome applet to experience.
726
+
727
+ Another source of RTTY/Baudot art can be found at Bob Roehrig's web site.. The first link will take you to an index that links to over 100 Baudot art pictures. You'll recognize the ham operator ID# of Don Royer on several of them!
728
+
729
+ Collection of Baudot / RTTY Art:
730
+ http://www.wps.com/ITA/Bob-Roehrig/
731
+ http://www.wps.com/ITA/Bob-Roehrig2/
732
+
733
+ More of Don Royer's pics... (GIF'd)
734
+ http://www2.ari.net/ajr/rtty/9710rl.html
735
+
736
+ Another interesting web site that focuses on radio teletype artwork from the 1960's and 1970's can be found at the Jefferson Computer Museum web site. The subtopic, Ancient Alphabetic Art, highlights teletype artwork from the1960s and the 1970s. The webmaster, John Foust, has collected and posted numerous works from this era. You can also find information regarding outdated computer systems. It is definitely worth a look!
737
+
738
+ A copy of an early text art transmission (perhaps RTTY?) was submitted by
739
+ Charles Struble <[email protected]>. He states:
740
+
741
+ > "In 1969, as a young Marine, I was stationed in a CommCenter on Okinawa (3rdFSR) and we composed and sent this out to a slug of military installations. I decided to reproduce it and put it up hoping maybe someone remembers it or even better, is listed on it. If so, I'd sure like to hear from ya." -Charles Struble [email protected]
742
+
743
+ See "USMC" for the entire message
744
+
745
+ Here is another early computer art image. To be honest, I don't know if it is RTTY or not -- supposedly it is. To me, it llooks as though it might be too wide for teletype paper. But what do I know? This image was found at Jim's Computer Garage Museum (http://www.rdrop.com/~jimw/jcgm-vcfii.html (URL no longer active 8/00) and is copyrightedΒ© to James Willing: Mona Lisa image
746
+
747
+ => ./ascii_history_jgs/asciimona.jpg Mona Lisa image
748
+
749
+ (Thanks Jim for letting me use it!)
750
+
751
+ ## PAPER TAPE / PUNCH CARD ART
752
+
753
+ Punch cards and punched paper tape were ways that information could be stored and rebroadcast. Teleprinter messages could be received on tape and then be resent to other teleprinters by using a taper reader. I haven't seen artwork created from punched paper tape, but I do remember seeing pictures made with punched cards. The holes were punched in strategic locations so that when held to the light, the cards displayed an image. The card I recall seeing was that of a Christmas tree. Alas, it wasn't mine and it has long since disappeared. I welcome e-mail from people who remember this art and might have an example of punch card art in their attic or basement!
754
+
755
+ => ./ascii_history_jgs/papertape.jpg example of computer punch tape
756
+
757
+ > "Do not fold, spindle, or mutilate"
758
+
759
+ ## ASCII and ANSI CODE
760
+
761
+ There are many sites on the Internet that thoroughly describe what ASCII is all about. I will not go into great technical detail. However I will list a few web pages that have additional and detailed information about ASCII.
762
+ To begin, ASCII is an acronym for the American Standard Code for Information Interchange. ASCII was created in the early 1960s but did not become a United States government standard until 1968. In the 1960s, there were many data communication codes that were competing for the US Standard. In 1962, IBM created and promoted a coding standard known as Extended Binary-Coded-Decimal Interchange Code (EBCDIC). This was an 8-bit code which allowed up to 256 characters. However it lost out to ASCII as a "PC standard". EBCDIC is still used on many mainframe systems even today.
763
+
764
+ ASCII was defined by the American National Standards Institute (ANSI) in 1968 as "ANSI Standard x3.4". It has also been described as ISO 636. It is a 7-bit code that has a maximum of 128 characters/controls. ANSI is the Institute that defines American National standards. ASCII code is one of these standards. So, technically speaking, ASCII is an ANSI code. Got that?
765
+
766
+ There is another ANSI standard, ANSI Standard x3.16, which is an 8-bit code. This expansion was defined in 1979 in an effort to standardize graphic character representations and cursor control. It is based upon a 256 character set. It includes the 128 characters/controls of ASCII and an extra 128 characters/controls. It is sometimes called "extended ASCII" or "high ASCII", but it is really neither. It is a different ANSI Standard -- but not the "American Standard Code".
767
+
768
+ Have I totally confused you?
769
+
770
+ For more reading on ASCII and other computer codes, look to the following:
771
+
772
+ * http://czyborra.com/charsets/iso646.html
773
+ * http://telecom.tbi.net/history1.html
774
+
775
+ To view the ASCII Code Charts.
776
+ ( 7-Bit ASCII codes with Even parity, 7-Bit ASCII codes with Odd parity, 7-Bit ASCII codes with Space parity, 7-Bit ASCII codes with Mark parity, ASCII Control code details): ( http://telecom.tbi.net/ascii1.html )
777
+
778
+ To view the "Extended Character" set.
779
+ ( http://telecom.tbi.net/asc-ibm.html )
780
+
781
+ ## EARLY ASCII ART
782
+
783
+ Perhaps the real start of ASCII art is with the beginning of the Internet. The Internet began in the 1960's as a means to communicate if nuclear war broke out. Military authorities created a network called ARPANET which connected 37 computers and several defense departments. No war came (thankfully) and the computer system expanded to include universities and other educational institutions. For many years the Internet belonged to the military and to the schools.
784
+
785
+ In the early 1990's, the World Wide Web was developed in the Switzerland. It was there that Hyper-Text Mark-Up Language (HTML) was first used. HTML is what allows documents to have 'hyperlinks'-- those links which cause a surfer to jump from web page to web page.
786
+
787
+ Many people use the Internet for e-mail. Initially, the Internet was pure text - no graphics and certainly no animations. E-mail was the same. ASCII art was used to create diagrams and charts. It was also used for "fun" and to enhance and liven up the plain text messages.
788
+
789
+ Besides digrams and charts, probably the earliest ASCII art from the Internet are the "Spy at the Wall" collection and the "Silly Cows" collection. David Bader, an ASCII art enthusiast and editor of the 'Cows", recently sent me the COMPLETE, UNCUT, ORIGINAL, and OFFICIAL Silly Cow collection! These cows can be seen all over the Internet and are truly considered to be "classic" ASCII art..
790
+
791
+ ## BULLETIN BOARD SYSTEMS & UNDERGROUND ART
792
+
793
+ ASCII art has also been used in the BBS (computer bulletin board systems) scene and in the underground art groups.
794
+
795
+ BBSs were developed in 1978 and became quite popular in the early 1980s.. MUDs (multi-user dungeons) and MUGs (multi-user games) also became quite popular in the early years of the Internet. These are all text based applications. So, if someone wanted to include a picture or diagram, it had to be created from text. Even today, BBSs, MUDs, and MUGs exist -- many are still text based.
796
+
797
+ For more info on BBS and Multi-User Dungeons/Games:
798
+
799
+ Basic uses of Computer Bulletin Boards (includes History)
800
+ http://www.secretstuff.com/Contents/ComputerInfo/BBS_Uses.htm
801
+
802
+ Local Bulletin Board Systems
803
+ http://www.naples.net/remote/zrbbs.htm
804
+
805
+ Educational MUDS/MOOS
806
+ http://tecfa.unige.ch/edu-comp/WWW-VL/eduVR-page.html
807
+
808
+ There is another group of people who have used/created ASCII art from the early days. These are the "underground art groups" who create and package zipped files of art which can be downloaded from the. Some of these groups have been around for many years and create ANSI, ASCII, "Extended ASCII" text pictures, and VGA animations.
809
+
810
+ Here are some relevant sites:
811
+
812
+ * http://www.remorse.org (REMORSE)
813
+ * http://artpacks.acid.org/ (ACiD)
814
+
815
+ Other art groups involved in the underground art scene include iCE and CHAOS.
816
+
817
+ ## RELATIVES OF ASCII ART
818
+
819
+ ### ANSI ART
820
+
821
+ ANSI art is a cousin to ASCII art. It is often used on BBS (bulletin board systems). It also includes color and animation codes. ANSI art is still created today.
822
+
823
+ ANSI / ASCII Information
824
+ http://hem1.passagen.se/haakshem/asciians.html
825
+
826
+ ANSi Maker extreme
827
+ http://www.pagesz.net/~mhare/ansi.html
828
+ includes ANSI related links/software (including "TheDraw")
829
+
830
+ ### AOL MACRO ART
831
+
832
+ America Online (AOL) is one of the few Internet/e-mail programs that did not allow for a fixed-width font. Up until the release of version 4.0, all AOL users had one font. -- yes, ONE font. That one font was Arial-10. Arial is a proportional font. The ASCII art of the Internet looked totally skewed to AOL users. In response, AOL users modified the spacing (by hand) so that the ASCII art would look good in their Arial proportional font. There are many AOL text artists who specialize in creating the Arial font pictures. Because their audience is solely other AOL users, "extended" characters are often used and seen without problems. These AOL Arial-font text pictures have been called "macros". Some misinformed people call them "ASCII Art" - they are not. Obviously, the AOL macros and ASCII art are 'cousins'. They are not the same. Many of the AOL macros are quite good. Unfortunately, they are not often seen or used by people outside of AOL (due to the font/spacing/character issues).
833
+
834
+ An example of a proportional -font AOL text art "Macros" by Jadie.
835
+
836
+ => ./ascii_history_jgs/jadie.png -A gentle Kiss sent from up above- just to tell you that you are loved.
837
+
838
+ Please keep in mind that the above Arial example looks good only in the Arial-10 proportional font. It will look skewed in other proportional fonts and in the fixed-width fonts as well. It might even look a bit skewed when viewed in "your" Arial font. Arial has been known to vary from system to system. If you're interested in viewing more of the AOL proportional text art, visit the following sites:
839
+
840
+ The MACROHOUSE
841
+ http://come.to/themacrohouse
842
+
843
+ ### mIRC POP-UPS
844
+
845
+ Another place that the ASCII art is prevalent is on mIRC (Internet Relay Chat). There are a number of chat channels that scroll colorized "ASCII" pop-ups or pictures. Often the pop-ups include the "extended" characters. This is rarely a problem since users are tied into the same mIRC software.
846
+
847
+ mIRC home page
848
+ http://www.mirc.co.uk/
849
+
850
+ There are many, perhaps thousands, of mIRC channels. Popular ones to "play" the colorized pop-ups include #mirc_rainbow and #mirc_colors. There are several IRC networks, the largest being Undernet. Other networks include Efnet, Dalnet..
851
+
852
+ And some related links:
853
+
854
+ MIRC Rainbow Home page
855
+ http://www.mirc-rainbow.com/rainbow.html
856
+
857
+ MIRC Colors Home page
858
+ http://www.mirc-colors.com/
859
+
860
+ Aisa's mIRC creations
861
+ http://www.ctv.es/USER/guerrero/
862
+
863
+ Undernet Home page
864
+ http://www.undernet.org/ -- the largest Internet Relay Chat networks
865
+
866
+ ### ASCII ART TODAY AND TOMORROW
867
+
868
+ The Internet continues to grow. As more personal and home computers are purchased, more people are joining in. The 1999 Internet statistics have been released. There are about 800 million pages on the World Wide Web. Compare this to the 320 million pages estimate of 1997.
869
+
870
+ Electronic mail (e-mail) is widespread. Almost everyone has an e-mail address. People have discovered that e-mail is an efficient method of communication with friends and relatives. There are a variety of e-mail software and programs available. Some e-mail programs allow for graphic images -- but not all. Even people who are capable of receiving images are hesitant to download unknown files and images. ASCII art is text. It does not have to be downloaded to be viewed. For this reason, many people opt to send ASCII art.
871
+
872
+ Microsoft declared ASCII art "dead" in June of 1998. Why? I'm not sure. But I would guess that Microsoft is encouraging people to use GIF and JPG graphics -- of course, with their software. I also think that it is due to the fact that some software, namely Microsofts, are now using a default proportional font setting. ASCII art will appear skewed when viewed in a proportional font. All computer systems have capabilities for fixed-width font, so ASCII art isn't completely dead. People only need to switch their font to a fixed-width one such as Courier, FixedSys, Monaco, or Lucinda Console.
873
+
874
+ ASCII art is not dead. At least not yet. People continue to be intrigued and amazed by what can be created using basic keyboard characters. ASCII art is still used in e-mail, in e-zines, on BBSs, in MUDs/MUGs, and on mIRC. ASCII art has been used in web page development. The non-graphical graphics have served a purpose. ASCII art has also found its way off the Internet -- albeit slowly. It has been used to illustrate books (look for Jon Barnbrook's British Art History publication -1999). It has been used to illustrate in a magazine (see 1999 June issue of UK's EXE Magazine). A reproduction of an ASCII rendering was recently shown in 1999's contemporary art fair in Malaga, Spain. (www.mac21.com) Heck, you can even get a chocolate bar with an ASCII'fied wrapper! (www.gardenofinspirations.com) -- don't be surprised to see that I maake ASCII art T-shirts available in the future!
875
+
876
+ ```
877
+ __.-.__.-.__
878
+ .'\ '-.__.-' /'.
879
+ / | ,_ | \
880
+ / | _/| \_ | \
881
+ '-._/ \.-""-./ \_.-'
882
+ | ( ^ \^ ) |
883
+ | \ == / |
884
+ | /'--'\ |
885
+ jgs | |
886
+ '._ _.'
887
+ `""""`
888
+ ```
889
+
890
+ And it seems that someone has already gotten into the money-making aspect of ASCII art. For only $50 or Β£31.41, you can have an image turned into ASCII -- well actually, into the numbers that make up the value of Pi. The Pi image is constructed from the digits 0 to 9 (and one decimal point). Each digit has a different degree of darkness (grey scale). The final image is a black and white bitmap with the following size: 150 x 75 pixels. I wonder if people have actually paid money for this... it seems like a simple conversion program. Anyhow, take a look:
891
+
892
+ Image in Pi
893
+ http://www.hotbox.co.uk/p112.html
894
+ (link no longer active - 8/00)
895
+
896
+ Did I tell you? ASCII art has also found its way into advertising. Look at these recent advertisements using ASCII art... (the Honda image doesn't cycle, click on it and reload your page to view the animation)
897
+
898
+ => ./ascii_history_jgs/fatbrain.gif Fatbrain.com ad -- {*}
899
+ => ./ascii_history_jgs/asciimultibannerad.gif multibanner ad with ASCII art emoticons
900
+ => ./ascii_history_jgs/hondaascii.gif Honda Ad that uses ASCII art... click and reload to view.
901
+
902
+ I will continue to look for information about text art and other mediums leading up to ASCII art, as we now know it... In the meanwhile, I'd like to hear from you...
903
+
904
+ I have collected responses from various e-mail and USENET posts regarding the history of ASCII art. I have found it all to be interesting. If anyone has more to add or comments to make, please add to the below "guest book"!
905
+
906
+ Copyright 1999-2001 Joan G. Stark, All Rights Reserved:
907
+ THIS PAGE MAY NOT BE USED OR PUBLISHED IN ANY FORM (WRITTEN, CD-ROM, ETC.) WITHOUT EXPRESS WRITTEN (HARDCOPY) PERMISSION FROM JOAN G. STARK. -- images remain copyright to the individuals who created them.--
908
+
909
+ Thanks to...
910
+ * Panati, Charles; Browser's Book of Beginnings, 1984, Houghton Mifflin Company
911
+ * John Foust -- [email protected]
912
+ * George Hutchison -- [email protected]
913
+ * Marc Leavey, MD - WA3AJR -- [email protected]
914
+ * Fred Lehmann -- [email protected]
915
+ * http://geocities.com/TelevisionCity/Set/5115/teletype.html
916
+ * John Sheetz - K2AGI -- [email protected]
917
+ * James Willing -- [email protected]
918
+
919
+ File: academy/history/underground_text_art.gmi
920
+ http://www.roysac.com/roy-sac_styles_of_underground_text_art.html
921
+
922
+ (note: this document was converted from html to text/gemini by Michael Lazar on 2021/07/18)
923
+
924
+ # The three ASCII Art Styles of the Underground Art Scene
925
+
926
+ Written by Carsten Cumbrowski aka Roy/SAC
927
+
928
+ ## Table of Contents
929
+
930
+ * Introduction
931
+ * + 7 Bit ASCII
932
+ * + 8 Bit ASCII
933
+ * Style 1 - "Oldskool" or "Amiga" Style ASCII Art
934
+ * Style 2 - "Newskool" or "Classic" Style ASCII Art
935
+ * Style 3 - "Block" or "High ASCII" Style ASCII Art
936
+ * + "Block" ASCII Art Display in Windows
937
+ * PC "ANSI" Art
938
+ * Further Reading and Related Resources
939
+ * Videos, Tutorials and ASCII Art by Various Artists
940
+
941
+ ## Introduction
942
+
943
+ This Article is about the ASCII Art Styles used by the Artists in the Underground Art Scene on the PC and Amiga between 1990 and today. The prime of ASCII and ANSI Text art was during the time when BBS'es (Bulletin Board Systems) were the primary medium for computer enthusiasts and "sceners" to exchange files and communicate. The more important the internet became, the more did BBS'es loose importance. BBS'es and also ASCII and ANSI Text art continues to exist until today, but are considered a novelty by most people and are hard to find.
944
+
945
+ There are 3 distinct Styles, two 7-bit and one 8-bit (high or extended ascii set):
946
+
947
+ The "Oldskool" or "Amiga" style (7-bit), the "Newskool" or "Classic" style (7-Bit) and last but not least the "Block" or "High-Ascii" style (8-bit). Also important to mention is PC ANSI, the colored "cousin" of ASCII; ANSI is not a style, but a format.
948
+
949
+ ### 7 bit ASCII
950
+
951
+ "Original" is actually another good term for 7 bit ASCII's. Another term would be: "true" ASCII's, because ASCII, standing for "American Standard Code for Information Interchange" is always 7 bit, using only ASCII code 32 (space) to 126 (tilde ~) ).
952
+
953
+ Here is the US Charsset, starting with ASCII character 32 (space/blank) and ending with the ASCII character126 (tilde: ~).
954
+
955
+ The space character is represented by the white block at the beginning.
956
+
957
+ ```
958
+ β–ˆ ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ?
959
+ @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _
960
+ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~
961
+ ```
962
+
963
+ ### 8 bit ASCII
964
+
965
+ The ASCII's using the special graphical characters on a PC (8 bit) are actually not really "ASCII's" in the true meaning of the word, because they are specific to the IBM PC and MS DOS (Code Pages 437 for North America and Code Pages 850 for Europe for example), but nobody really cared for that fine distinction. Those "other ASCII's" are referred to as "Block-ASCII's" so I will leave it at that. You can check out my ASCII art primer, if you want to learn about it in greater detail.
966
+
967
+ As already mentioned, those ASCIIs are unique to the MS DOS IBM PC and can not be found on other systems, including Linux or Unix systems who also run on a PC. Here are a number of graphical characters used by PC ASCII artists. It is not a complete list, but includes the most popular and most frequent used.
968
+
969
+ ```
970
+ β–‘ β–’ β–“ β–ˆ β–€ β–„ β–Œ ▐ β–  β–ͺ β”Œ ┐ β”” β”˜ ─ β”‚ β”œ β”₯ β”΄ β”― β•ž β•Ÿ β•š β•” β•© ╦ β•  ═ ╬
971
+ ```
972
+
973
+ ## Style 1 - "Oldskool" or "Amiga" Style ASCII Art
974
+
975
+ => ./underground_text_art/Paso-IceCream-AmigaVsPCtrans.png Ice Cream Ascii by Paso
976
+
977
+ The first style of ASCII is using primarily slashes and lines (/\-|_) and came originally from the Commodore Amiga. It is referred to as "oldskool". You will be surprised to hear that there was a very unique reason why this style was so dominant on the Amiga Computers.
978
+
979
+ It is actually very simple.
980
+
981
+ The standard text font on the Amiga did not have the same line spacing and font style as on the PC. There was hardly a gap between the lines and the characters "lined up" much better. If you enter an "underscore" in one line and a slash beneath it, than it looked like if the 2 characters were glued together. "Line" ASCII's on the Amiga did more look like sketches than text Art. That explains the popularity.
982
+
983
+ The "Amiga Style" did actually derive from Text Art created on the Commodore 64 to decorate the File Listings on "Release" Floppy discs.
984
+
985
+ You could argue that the style should be called "C-64 Style" or at least "Commodore Style". You are right, but it did not happen this way, because the style was coined "Amiga" Style when it made its debute on the PC which was dominated by "Block" ASCII at that time (see style 3.).
986
+
987
+ Look at the sample Ascii (Screenshot) for the Ice Cream BBS by Paso (I inverted the colors for Web Design purposes.
988
+ Text on the Amiga was a dark font on light background).
989
+
990
+ Here are some of "Oldskool" ASCII's. These are no Images, but real text. You can mark and then copy'n paste them into an editor, if you don't believe me.
991
+
992
+ ```
993
+ .
994
+ ______ __:_ . /\_________ _ _:__ _ . __________ .
995
+ \__ \ | <_ _______\ | \ | : . /________ \ -============- : -[01/01]-
996
+ _ ______| _> \ |______ _/| ___\ \__ __ _/|____|_|_ ____|\___ ___:_____ _ | _\ )__/|______ ____|\ __
997
+ |. | _ \ | | | |/ _ \__ \ | |\ _____// _ \ \/ | .| _/--- | /___/ _____ / __ \ \/ \ --\_
998
+ . | __|_ |_> >| | |__| \__/__> | : _|__ \| |__ \__/ \ / | | . \--- | . \ < |/ /____\ | .\_/ --/
999
+ :_|_/_________/___ |\_____\_____\___/____\_____>____>____\_|\_/| |___|_: - - | |\______|___________/ | --- -
1000
+ _|. _ \| ___ _ _ ____ ___| |____ ____ _ _ __ \ | _ .|_ - | / .:.nineteeneleven.:.\ | roy
1001
+ .|_| BLUE SYSTEM _> : <_____________> \ \_ |____\ <_____________> \| <___|. -== |/ ===================== \| ====-
1002
+ . \ \ | roy/sac |
1003
+ \ |
1004
+ \ |
1005
+ \|
1006
+ ```
1007
+
1008
+ ## Style 2 - "Newskool" or "Classic" Style ASCII Art
1009
+
1010
+ The second style which is using characters like "$#Xxo." quite a lot is actually very "classic" ASCII. As a matter of fact, it is as classic as "classic music". The Scene referred to the style wrongly as "Newskool", because the sceners, who were just "teenagers" for the most part, did not know better. "Classic" ASCII art (using the term "Text art" for classic ASCII would be more appropriate) was not known to most "sceners". They were simply too young to know.
1011
+
1012
+ "Oldskool" and "Block" dominated the Scene when BBS's became popular. They evolved at the beginning separately, "Block" on the PC and "Oldskool" on the Commodore Amiga. The "amiga" style made it's way to the PC years after its creation.
1013
+
1014
+ The "classic style" made its comeback much later and was completely new to most sceners, thus coined "Newskoool".
1015
+
1016
+ Well why should it be different than in the Music or Movie industry. Trends go in cycles. Something gets old, forgotten and the much later revived and re-introduced as the "New" Trend.
1017
+
1018
+ On the classic MS DOS was the background dark (black or blue) and the font white or light gray for good contrast. You do probably understand now the choice of colors for this Site. It changed to Light background color with dark font with the introduction of Microsoft Windows (3.x), unless you had a Commodore Amiga of course.
1019
+
1020
+ Here is a Newskool ASCII to give you an Idea how newskool ASCII's look like. This is also not an image, but real text like the Oldskool ASCII's above.
1021
+
1022
+ ```
1023
+ .
1024
+ .o$$$$$o. o. .o$$
1025
+ .'.$$$ `$$$$ $$ W e l c o m e t o . . . $$$$
1026
+ .: $$$$ $$P'.$$ $$$$
1027
+ `: $$$$ . $$$$ . .o$$$$$o. o$$$o. .o$$$$o. .o$$$$$$$o. .
1028
+ ` $$$$ $$o.`$$ $$o.`$' $$$$ `$o. $$$$' $$$$ $$' $$$$ .
1029
+ .o$$`$$$ .$$$$ $$ $$$$ $ .$$$$ . `$$o.`$$ """' $$$. $$P' :: .
1030
+ $$$$ `4$$$$$P'`$$$$$$P'`$$$$$P' 4$$$$P' 4$$$$$o. `4$$$$$$$o. .::`
1031
+ $$$$ oooo ..::.......::......::......:. $o. ...::........ ..:::.
1032
+ $$$$ $$P' `:::::::::::::. .o$$o. .::::' $$o. :::::::::' .o$ ::::.
1033
+ $$$$ ` .:'" `::'" "" .:' " $$$$ `::::' " .o$$ `' `"
1034
+ `4$$$$$o. .o$$$$$$o..o$$$$$$$ $$o..o$$$$o.`$$$$o. '.o$ $$$$.oOOOOOOOOo.
1035
+ .`$$$$ $$$' $$$$ $$' $$P'o$ .o$$' $$$$ $$ o$$$ $$$$ . $$ $$ .
1036
+ .o$ $$$$ $$$ $$$$ $$ $$$ $$$$.o$$P'.$$ $o.`$$$ $$$$ : $$ $$
1037
+ $$$$ $$$$ $$$. $$$$ $$. $$o.`$ `$$$. $o. o$$. $$o.`$$. $$$$ ' $$ $$
1038
+ `4$$$$$$P' 4$$$$$$P'`$$$$$$$$ $o.`4$$$$$$o.`$$$$$$$ 4$$$$$$$$o.`$ $$
1039
+ <=============================================- o $$$$ o$ $$
1040
+ <====- SAC - Superior Art Creations INet WHQ -=- .o$ $$$$.oOOOOOOOOo.
1041
+ <====- LKCC - Last KC Computerclub INet WHQ - .o$$ $$$$ -=========>
1042
+ <===========================================- $$$$ $$$$ -= roy =>
1043
+ `4$$$$$$P'
1044
+ ```
1045
+
1046
+ ### ASCII Art Display in Windows
1047
+
1048
+ It is usually not very hard to display 7 bit ASCII's on any Platform, Windows, Mac, Linux etc..
1049
+ All support non-proportional or fixed-width/fixed-pitch or monospace typeface fonts (uses fixed glyph widths) such as Courier, FixedSys, Monaco, , Lucinda Console or Terminal and the ANSI Standard X3.4 from 1968.
1050
+
1051
+ This is unfortunately not the case with MS DOS 8 bit "Block" or extended ASCII's where the extended MS DOS Character Set is used.
1052
+
1053
+ ## Style 3 - "Block" or "High ASCII" Style ASCII Art
1054
+
1055
+ So called "block ASCII" or "high ASCII" uses the extended characters of the 8-bit code page 437, which is a proprietary standard that was introduced by IBM in 1979 (ANSI Standard x3.16) for the IBM PC and MS DOS operating system in an effort to standardize graphic character representations and cursor control.
1056
+
1057
+ "Block ASCIIs" were widely used on the PC during the 1990s until the Internet replaced BBSes as the main communication platform for computer enthusiasts around the world. "Block ASCIIs" were dominating the PC Text Art Scene.
1058
+
1059
+ The 8-bit Character Set was a "PC Standard" and supported from the first, until the last MS DOS Version but is today rarely supported by any software anymore, in a world dominated by MS Windows. Microsoft elimited the support of ANSI Standard x3.16 almost entirely in MS Windows for unknown reasons.
1060
+
1061
+ It was never supported by any other Computer Hardware or Operating System. Apple (Macintosh), Commodore (AMIGA), SCO (Unix) nor Linux ever suppported "Block ASCII" or ANSI Standard x3.16. It became a "pseudo standard" that was destined to die.
1062
+
1063
+ Since almost all BBS Systems running on a IBM or compatible PC between the end of the 80'th until the end of the 90'th were written for MS DOS, ANSI Standard x3.16 or Block ASCII was used by most Sysops for their BBS designs.
1064
+
1065
+ Also most PC Warez groups used Block ASCII for their .NFO File designs. They continue to do so until this day. The heyday of "Block ASCII" might be a thing of the past, but it is not dead nor forgotten yet.
1066
+
1067
+ ### "Block" ASCII display in Windows
1068
+
1069
+ There are 3 general options available to view Block ASCII's properly in Windows.
1070
+
1071
+ Option 1
1072
+ You have to open a DOS Window and use the classic "type" command or a classic MS DOS Text Viewer/Editor to display the ASCII properly.
1073
+
1074
+ Option 2
1075
+ You can also use Windows Notepad as alternative. You must set the Font used by Notepad to "Terminal". The result is not the same as in a MS DOS Window.
1076
+
1077
+ It is more looking like a inverted version of it. You can design ASCII's that look great in a DOS Window and ugly in Notepad and vice versa or one that looks good in both. You can see what I mean in the following example (screenshot image).
1078
+
1079
+ => ./underground_text_art/ASCII_notepad_acidview_compare.png notepad/acidview compare
1080
+
1081
+ Option 3
1082
+ Use a Windows Tool that emulates Block ASCII. The best Tool I know of is ACiD View for Windows.
1083
+
1084
+ ## PC "ANSI" Art
1085
+
1086
+ The "colored" cousin of ASCII, ANSI is pretty much not supported by Windows anymore. You can use the 220KB Windows Tool ACiDView to view them (download here) or open a DOS Window with ANSI.SYS Driver loaded (which is not the case by default) and use the "type" command again or you simply open it with a DOS ANSI Editor like TheDraw (download here).
1087
+
1088
+ TheDraw will be quite a challenge for somebody who grew up with Windows and Mouse and is not familiar with the use and handling of old fashioned MS DOS Applications. TheDraw is still useful today, not just to create ANSI's and ASCII's, but also to easily convert files from ANSI to ASCII format (I don't know any Windows Tool that does that).
1089
+
1090
+ ANSI Colors were very limited but better than "Black and White" ASCII's. 16 static colors that could not be changed were available as Foreground Color.
1091
+
1092
+ The first 8 could also be used as Background Color. Although the 16 Foreground Colors were also available as "Blinking" color (making it a total of 32 Foreground Colors), did artists avoid those blinking colors after a short time of popularity.
1093
+
1094
+ It's funny, but exactly the same happened on the Internet. Blinking HTML Code was hip until people got tired and annoyed by it until it pretty much disappeared completely.
1095
+
1096
+ => ./underground_text_art/Colors_Of_ANSI.gif The Colors of ANSI
1097
+
1098
+ Here is an ANSI which I created for a friend of mine and fellow Sysop in 1994. The Name of the BBS was Skylight BBS. It is one of my first ANSI's which was taken very serious and defined my own style "Roy-Style". I wrote a bit more about this particular ANSI in my Blog. About Skylight BBS Ansi Logo (1994) and Deviance NFO File Ascii Logo (2002).
1099
+
1100
+ => ./underground_text_art/roy_sky_ansi2.png Skylight BBS ANSI
1101
+
1102
+ ## Further Reading and Related Resources
1103
+
1104
+ If you are interested in learning more about the history of classic ASCII Art, check the Text (ASCII) Art History Article written by Joan G. Stark in 2000, my ASCII Art Academy content and also the other quality sites that can be found at my Art/Demoscene Links Section.
1105
+
1106
+ Also, to learn more about ANSI and ASCII Text Art, BBS'es, Demoscene, Warez Scene, the beginning of the computer age etc., check out my Links Section and also my Merchandizing Page where you can find related DVDs, DVD-ROMs and Books about the topic.
1107
+
1108
+ ## Videos, Tutorials and ASCII Art by Various Artists
1109
+
1110
+ * Online Videos releated to text art, BBS, demoscene, SAC and Warez
1111
+ * ASCII Art Academy - Tutorials, History and more to ASCII Art
1112
+ * ASCII/ANSI Art Galleries with artwork by me and various other ASCII/ANSI artists
1113
+ * ASCII Nudes Collection - 30 Years of "Naked" ASCII Art - 30 pieces of ASCII art showing nude girls created by hand by various different artists. A "boss key" feature is available too, which is interesting by itself, showing additional examples of great ASCII art without nudity.
1114
+ * "Morph" - ASCII Animation (ASCIIMation) using JavaScript created by Skylined. It "morphs" a number of ASCII pictures from one into another and finishes with a great "mandelbrot" fractal zoom.
1115
+ * "Star Field" - Another nice ASCII Animation using JavaScript created by Skylined showing a horizontal semi 3d star field animation like the ones that were popular in old computer demos and intros.
tutorials.txt ADDED
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