Upload 12 files
Browse filesAdded a combined set of the ascii art mirrors directory and filetree reference and the academy files so yβall can see whats inside the tar.gz
- .gitattributes +5 -0
- academy_filetree.txt +34 -0
- artists.txt +0 -0
- asciiart_mirrors_1.txt +3 -0
- asciiart_mirrors_2.txt +3 -0
- asciiart_mirrors_3.txt +3 -0
- asciiart_mirrors_4.txt +3 -0
- asciiart_mirrors_5.txt +3 -0
- asciiart_mirrors_filetree.txt +0 -0
- emporium_fileinfo_paths.txt +3036 -0
- faqs.txt +0 -0
- history.txt +1115 -0
- tutorials.txt +0 -0
.gitattributes
CHANGED
@@ -54,3 +54,8 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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*.jpeg filter=lfs diff=lfs merge=lfs -text
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*.webp filter=lfs diff=lfs merge=lfs -text
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ascii_art_text_tags.csv filter=lfs diff=lfs merge=lfs -text
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*.jpeg filter=lfs diff=lfs merge=lfs -text
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*.webp filter=lfs diff=lfs merge=lfs -text
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ascii_art_text_tags.csv filter=lfs diff=lfs merge=lfs -text
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asciiart_mirrors_1.txt filter=lfs diff=lfs merge=lfs -text
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asciiart_mirrors_2.txt filter=lfs diff=lfs merge=lfs -text
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asciiart_mirrors_3.txt filter=lfs diff=lfs merge=lfs -text
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asciiart_mirrors_4.txt filter=lfs diff=lfs merge=lfs -text
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asciiart_mirrors_5.txt filter=lfs diff=lfs merge=lfs -text
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academy_filetree.txt
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@@ -0,0 +1,34 @@
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academy/
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βββ artists
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βΒ Β βββ andreas_who_is_who.txt
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βΒ Β βββ artist_gallery.txt
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βΒ Β βββ grue_artists.txt
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βΒ Β βββ license.txt
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βΒ Β βββ vk_who_is_who.txt
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βββ faqs
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βΒ Β βββ faq_allison.txt
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βΒ Β βββ faq_barger.txt
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βΒ Β βββ faq_randall.txt
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βΒ Β βββ faq_thomas.txt
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βββ history
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βΒ Β βββ ascii_history_jgs.gmi
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βΒ Β βββ centsign.txt
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βΒ Β βββ pc_ascii.txt
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βΒ Β βββ underground_text_art.gmi
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βββ tutorials
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βββ tut_atkins.txt
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βββ tut_au.txt
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βββ tut_bger.txt
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βββ tut_ceejay.txt
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βββ tut_crawford.txt
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βββ tut_flump.txt
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βββ tut_haavisto.txt
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βββ tut_oglesbee.txt
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βββ tut_oglesbee2.txt
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βββ tut_oviatt.txt
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βββ tut_quinn.txt
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βββ tut_stark.txt
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βββ tut_targon.txt
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βββ tut_veilleux.txt
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6 directories, 45 files
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artists.txt
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asciiart_mirrors_1.txt
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version https://git-lfs.github.com/spec/v1
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oid sha256:9b7b6307d03a366a3d4f41e4aef9ec3ea33bd04ccc40699a0a0fcf9d22583fa0
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size 26189184
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asciiart_mirrors_2.txt
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version https://git-lfs.github.com/spec/v1
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oid sha256:51cb598d92abd559709aa2583183d641d9e584825eafe3d196dca3081577c6b7
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size 24962833
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asciiart_mirrors_3.txt
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version https://git-lfs.github.com/spec/v1
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oid sha256:a0084487c8f3fd3dc4ca0ae3202aeeadeacb6dd7c9118e4820b4ea5c1649d8d5
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size 27323941
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asciiart_mirrors_4.txt
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version https://git-lfs.github.com/spec/v1
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oid sha256:09e8de281dfca212d8c50b52ffe383f1d543a453226eb316b671738bb3e6044e
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size 23459786
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asciiart_mirrors_5.txt
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version https://git-lfs.github.com/spec/v1
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oid sha256:543ce0058a7b37bb3c0844b3706babdcc0af3e34d258b09ac60f89418a22d347
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size 25481264
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asciiart_mirrors_filetree.txt
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emporium_fileinfo_paths.txt
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|
1 |
+
./.names
|
2 |
+
Path=./favicon.ico
|
3 |
+
Type=X
|
4 |
+
#
|
5 |
+
Path=./academy
|
6 |
+
Type=X
|
7 |
+
#
|
8 |
+
Path=./favicon.txt
|
9 |
+
Type=X
|
10 |
+
#
|
11 |
+
Name=T H E . A S C I I . A R T . E M P O R I U M
|
12 |
+
Path=FAKE
|
13 |
+
Type=i
|
14 |
+
Numb=1
|
15 |
+
#
|
16 |
+
Name=About - What is this place? (read me first!)
|
17 |
+
Path=./about.txt
|
18 |
+
Numb=2
|
19 |
+
#
|
20 |
+
Name=News - Recent changes and announcements.
|
21 |
+
Path=./news.txt
|
22 |
+
Numb=3
|
23 |
+
#
|
24 |
+
Path=./ribbon.txt
|
25 |
+
Name=Ribbon - The "Respect ASCII Artists" Campaign.
|
26 |
+
Numb=4
|
27 |
+
#
|
28 |
+
Name=BestOf - Some gems to get you started.
|
29 |
+
Path=./bestof
|
30 |
+
Numb=5
|
31 |
+
Type=1
|
32 |
+
#
|
33 |
+
Name=Artists - Who's who in ASCII Art.
|
34 |
+
Path=./academy/artists
|
35 |
+
Numb=6
|
36 |
+
Type=1
|
37 |
+
#
|
38 |
+
Name=FAQs - The alt.ascii-art FAQ and other revisions.
|
39 |
+
Path=./academy/faqs
|
40 |
+
Numb=7
|
41 |
+
Type=1
|
42 |
+
#
|
43 |
+
Name=History - ASCII art through the ages.
|
44 |
+
Path=./academy/history
|
45 |
+
Numb=8
|
46 |
+
Type=1
|
47 |
+
#
|
48 |
+
Name=Tutorials - So, you want to make text art?
|
49 |
+
Path=./academy/tutorials
|
50 |
+
Numb=9
|
51 |
+
Type=1
|
52 |
+
#
|
53 |
+
Name=Mirrors - Public collections from www and more.
|
54 |
+
Path=./mirrors
|
55 |
+
Numb=10
|
56 |
+
#
|
57 |
+
Name=Usenet - Historical usenet archives (1993-2012).
|
58 |
+
Path=./usenet
|
59 |
+
Numb=11
|
60 |
+
#
|
61 |
+
Name=Textfiles - The /art section from www.textfiles.com.
|
62 |
+
Path=./textfiles
|
63 |
+
Numb=12
|
64 |
+
#
|
65 |
+
Name=Search - Local search for ASCII art by keyword.
|
66 |
+
Path=./search
|
67 |
+
Numb=13
|
68 |
+
Type=X
|
69 |
+
|
70 |
+
./academy/artists/.names
|
71 |
+
Name=Who's who in ASCII Art?
|
72 |
+
Path=./vk_who_is_who.txt
|
73 |
+
Numb=1
|
74 |
+
#
|
75 |
+
Name=Who's who in ASCII Art? (alternate)
|
76 |
+
Path=./andreas_who_is_who.txt
|
77 |
+
Numb=2
|
78 |
+
#
|
79 |
+
Name=Artist Gallery (self-portraits)
|
80 |
+
Path=./artist_gallery.txt
|
81 |
+
Numb=3
|
82 |
+
#
|
83 |
+
Name=Artist Licenses
|
84 |
+
Path=./license.txt
|
85 |
+
Numb=4
|
86 |
+
#
|
87 |
+
Name=Grue's Artist Directory
|
88 |
+
Path=./grue_artists.txt
|
89 |
+
Numb=5./academy/faqs/.names
|
90 |
+
Name=Bob Allsison's Ascii Art FAQ (1996)
|
91 |
+
Path=./faq_allison.txt
|
92 |
+
#
|
93 |
+
Name=Jorn Barger's Ascii Art FAQ (1993)
|
94 |
+
Path=./faq_barger.txt
|
95 |
+
#
|
96 |
+
Name=ASCII Art FAQ by Matthew Thomas (1998)
|
97 |
+
Path=./faq_thomas.txt
|
98 |
+
#
|
99 |
+
Name=FAQ for alt.ascii-art (2003)
|
100 |
+
Path=./faq_randall.txt
|
101 |
+
./academy/history/.names
|
102 |
+
Name=The History of ASCII (Text) Art by jgs [text/gemini]
|
103 |
+
Path=./ascii_history_jgs.gmi
|
104 |
+
#
|
105 |
+
Name=The History of ASCII (Text) Art by jgs [images]
|
106 |
+
Path=./ascii_history_jgs
|
107 |
+
#
|
108 |
+
Name=The demise of the $.01 sign (utf8 charset)
|
109 |
+
Path=./centsign.txt
|
110 |
+
#
|
111 |
+
Name=History of the PC ASCII Scene (demo scene)
|
112 |
+
Path=./pc_ascii.txt
|
113 |
+
#
|
114 |
+
Name=The three ASCII Art Styles of the Underground Art Scene [text/gemini]
|
115 |
+
Path=./underground_text_art.gmi
|
116 |
+
#
|
117 |
+
Name=The three ASCII Art Styles of the Underground Art Scene [images]
|
118 |
+
Path=./underground_text_art./academy/tutorials/.names
|
119 |
+
Name=Making your own ASCII Art by Martin Atkins (1999)
|
120 |
+
Path=./tut_atkins.txt
|
121 |
+
#
|
122 |
+
Name=ASCII Art tips and example by Daniel Au (1995)
|
123 |
+
Path=./tut_au.txt
|
124 |
+
#
|
125 |
+
Name=ASCII Graphical Techniques by Rowan Crawford (1994)
|
126 |
+
Path=./tut_crawford.txt
|
127 |
+
#
|
128 |
+
Name=How to make ASCII by Hayley Flump (1998)
|
129 |
+
Path=./tut_flump.txt
|
130 |
+
#
|
131 |
+
Name=So, You Want To Make Text-Art?, part 1 by Jonathon Oglesbee
|
132 |
+
Path=./tut_oglesbee.txt
|
133 |
+
#
|
134 |
+
Name=So, You Want To Make Text-Art?, part 2 by Jonathon Oglesbee
|
135 |
+
Path=./tut_oglesbee2.txt
|
136 |
+
#
|
137 |
+
Name=Susie Oviatt's ASCII Art Tutorial
|
138 |
+
Path=./tut_oviatt.txt
|
139 |
+
#
|
140 |
+
Name=Normand Veilleux's ASCII Art Tutorial (1994)
|
141 |
+
Path=./tut_veilleux.txt
|
142 |
+
#
|
143 |
+
Name=Targon ASCII Art Tutorial
|
144 |
+
Path=./tut_targon.txt
|
145 |
+
#
|
146 |
+
Name=Joan Stark's ASCII Art Tutorial
|
147 |
+
Path=./tut_stark.txt
|
148 |
+
#
|
149 |
+
Name=ASCII Art by Joris Bellenger
|
150 |
+
Path=./tut_bger.txt
|
151 |
+
#
|
152 |
+
Name=GIFSCII.EXE for DOS by Shawn Quinn
|
153 |
+
Path=./tut_quinn.txt
|
154 |
+
#
|
155 |
+
Name=DiamonDie's ASCII art tutorial
|
156 |
+
Path=./tut_haavisto.txt
|
157 |
+
#
|
158 |
+
Name="How to draw ASCII" by Christian 'CeeJay' Jensen
|
159 |
+
Path=./tut_ceejay.txt./bestof/.names
|
160 |
+
Name=The alt.ascii-art FAQ - everything you need to know about ASCII art
|
161 |
+
Path=/academy/faqs/faq_randall.txt
|
162 |
+
Type=0
|
163 |
+
Numb=2
|
164 |
+
#
|
165 |
+
Name=DiamonDie's ASCII art tutorial - a more recent overview
|
166 |
+
Path=/academy/tutorials/tut_haavisto.txt
|
167 |
+
Type=0
|
168 |
+
Numb=3
|
169 |
+
#
|
170 |
+
Name=Joan Stark's (jgs) Birds
|
171 |
+
Path=/mirrors/jgs/data/birds.txt
|
172 |
+
Type=0
|
173 |
+
Numb=4
|
174 |
+
#
|
175 |
+
Name=Joris Bellenger's (b'ger) pictures of women
|
176 |
+
Path=/mirrors/bger/line_art/women.txt
|
177 |
+
Type=0
|
178 |
+
Numb=5
|
179 |
+
#
|
180 |
+
Name=Veronica Karlsson's (VK) man in ancient greece
|
181 |
+
Path=/mirrors/vk/files/asciim2/statue.txt
|
182 |
+
Type=0
|
183 |
+
Numb=6
|
184 |
+
#
|
185 |
+
Name=Rowan Crawford's (-Row) Ascii pictures
|
186 |
+
Path=/mirrors/afn/artists/crawford.txt
|
187 |
+
Type=0
|
188 |
+
Numb=7
|
189 |
+
#
|
190 |
+
Name=An episode of the Funny Bone Newsletter - Sep. 13, 1998
|
191 |
+
Path=/mirrors/funnybone/1998/funnybone_1998-09-13.txt
|
192 |
+
Type=0
|
193 |
+
Numb=8
|
194 |
+
#
|
195 |
+
Name=Bob Allison's (scarecrow) collection of email signatures
|
196 |
+
Path=/mirrors/incredibleart/files/scarecrow_sig_files.txt
|
197 |
+
Type=0
|
198 |
+
Numb=9
|
199 |
+
#
|
200 |
+
Name=Six Line Ascii Art Challenge
|
201 |
+
Path=/mirrors/vk/files/junkyard/pics/six_line_challenge.txt
|
202 |
+
Type=0
|
203 |
+
Numb=10
|
204 |
+
#
|
205 |
+
Name=THE "SPYING AT THE WALL" DICTIONARY
|
206 |
+
Path=/mirrors/bowdrie/spying.txt
|
207 |
+
Type=0
|
208 |
+
Numb=11
|
209 |
+
#
|
210 |
+
Name=Faux Pseudo's (:F_P:) collection of butterflies
|
211 |
+
Path=/mirrors/asciipr0n/fp/ascii/butterflys
|
212 |
+
Type=1
|
213 |
+
Numb=12
|
214 |
+
#
|
215 |
+
Name=Huge 800k mthw scrollfile [nsfw]
|
216 |
+
Path=/mirrors/asciipr0n/pr0n/morepr0n/pr0n91.txt
|
217 |
+
Type=0
|
218 |
+
Numb=13
|
219 |
+
#
|
220 |
+
Name=Anime ASCII Art collection - part 1
|
221 |
+
Path=/mirrors/otakuworld/data/anime001.txt
|
222 |
+
Type=0
|
223 |
+
Numb=14
|
224 |
+
#
|
225 |
+
Name=Flump's favorite stuff
|
226 |
+
Path=/mirrors/flump/data/faves.txt
|
227 |
+
Type=0
|
228 |
+
Numb=15
|
229 |
+
#
|
230 |
+
Name=Seal's misc ascii art
|
231 |
+
Path=/mirrors/seal/data/misc.txt
|
232 |
+
Type=0
|
233 |
+
Numb=16./mirrors/.names
|
234 |
+
Name=afn - Allen Mullen's ASCII Art Collection
|
235 |
+
Path=./afn
|
236 |
+
#
|
237 |
+
Name=asciiarteu - ASCII Art Archive (asciiart.eu)
|
238 |
+
Path=./asciiarteu
|
239 |
+
#
|
240 |
+
Name=asciiartfarts - ASCII Art Farts
|
241 |
+
Path=./asciiartfarts
|
242 |
+
#
|
243 |
+
Name=bger - ASCII Art by Joris Bellenger (b'ger)
|
244 |
+
Path=./bger
|
245 |
+
#
|
246 |
+
Name=chris - Christopher Johnson's ASCII Art Collection (chris.com)
|
247 |
+
Path=./chris
|
248 |
+
#
|
249 |
+
Name=dictionary - ASCII Art Dictionary (ascii-art.de)
|
250 |
+
Path=./dictionary
|
251 |
+
#
|
252 |
+
Name=eckman - Eric Eckman's ASCII Art Collection
|
253 |
+
Path=./eckman
|
254 |
+
#
|
255 |
+
Name=ejm - ASCII Art by llizard
|
256 |
+
Path=./ejm
|
257 |
+
#
|
258 |
+
Name=funnybone - The Funny Bone E-Zine Archive
|
259 |
+
Path=./funnybone
|
260 |
+
#
|
261 |
+
Name=ggajic - Goran Gajic's ASCII Archive (plus the "cuddly collection")
|
262 |
+
Path=./ggajic
|
263 |
+
#
|
264 |
+
Name=grue3 - ASCII-art collection by Timofei Shatrov
|
265 |
+
Path=./grue3
|
266 |
+
#
|
267 |
+
Name=hs - ASCII Art by Henry Segerman
|
268 |
+
Path=./hs
|
269 |
+
#
|
270 |
+
Name=jgs - Joan Stark's Gallery of Original ASCII Art
|
271 |
+
Path=./jgs
|
272 |
+
#
|
273 |
+
Name=lukasztyrala - ASCII Art by Lukasz Tryala
|
274 |
+
Path=./lukasztyrala
|
275 |
+
#
|
276 |
+
Name=mewbies - The Scarecrow ASCII Art Gallery
|
277 |
+
Path=./mewbies
|
278 |
+
#
|
279 |
+
Name=incredibleart - The Scarecrow ASCII Art Gallery
|
280 |
+
Path=./incredibleart
|
281 |
+
#
|
282 |
+
Name=silentlamb - ASCII Art by Marcin Glinski
|
283 |
+
Path=./silentlamb
|
284 |
+
#
|
285 |
+
Name=sunnyspot - Sunnyspot ASCII Art Collection
|
286 |
+
Path=./sunnyspot
|
287 |
+
#
|
288 |
+
Name=vk - ASCII Art by Veronica Karlsson
|
289 |
+
Path=./vk
|
290 |
+
#
|
291 |
+
Name=vyznev - ASCII Art by Ilmari Karonen
|
292 |
+
Path=./vyznev
|
293 |
+
#
|
294 |
+
Name=ttskr - a minimalist ascii webcomic
|
295 |
+
Path=./ttskr
|
296 |
+
#
|
297 |
+
Name=nerdboy - The Adventures of Nerd Boy
|
298 |
+
Path=./nerdboy
|
299 |
+
#
|
300 |
+
Name=antofthy - Tower Floor ASCII Art
|
301 |
+
Path=./antofthy
|
302 |
+
#
|
303 |
+
Name=rabbit - ASCII Bunny Art
|
304 |
+
Path=./rabbit
|
305 |
+
#
|
306 |
+
Name=saha - Diganta's World ASCII Graphics
|
307 |
+
Path=./saha
|
308 |
+
#
|
309 |
+
Name=ptomblin - The ORIGINAL Ascii Airplane Collection
|
310 |
+
Path=./ptomblin
|
311 |
+
#
|
312 |
+
Name=fiikus - Maija's ASCII Art
|
313 |
+
Path=./fiikus
|
314 |
+
#
|
315 |
+
Name=frogstuff - ASCII Art Froggies
|
316 |
+
Path=./frogstuff
|
317 |
+
#
|
318 |
+
Name=otakuworld - Anime ASCii Art
|
319 |
+
Path=./otakuworld
|
320 |
+
#
|
321 |
+
Name=munzner - ASCII Art: Dinosaurs!
|
322 |
+
Path=./munzner
|
323 |
+
#
|
324 |
+
Name=meph - ASCII Art by Meph
|
325 |
+
Path=./meph
|
326 |
+
#
|
327 |
+
Name=bowdrie - The "spying at the wall" dictionary
|
328 |
+
Path=./bowdrie
|
329 |
+
#
|
330 |
+
Name=asciipr0n - Pr0n archive and artist collections
|
331 |
+
Path=./asciipr0n
|
332 |
+
#
|
333 |
+
Name=asciiworld - ASCII World (asciiworld.com)
|
334 |
+
Path=./asciiworld
|
335 |
+
#
|
336 |
+
Name=flump - Flump's Original Ascii Art collection! (hjw)
|
337 |
+
Path=./flump
|
338 |
+
#
|
339 |
+
Name=seal - Seal's ASCII Art
|
340 |
+
Path=./seal
|
341 |
+
#
|
342 |
+
Name=surfplaza - Collection of ASCII art emails from select artists
|
343 |
+
Path=./surfplaza
|
344 |
+
#
|
345 |
+
Name=tranf - A personal ASCII art collection
|
346 |
+
Path=./tranf
|
347 |
+
#
|
348 |
+
Name=wicked - :Wicked Ascii Art: collection
|
349 |
+
Path=./wicked
|
350 |
+
#
|
351 |
+
Name=norgapd - Paul's Ascii Art Archive
|
352 |
+
Path=./norgapd
|
353 |
+
#
|
354 |
+
Name=dutchdude - The Dutch Dude's ASCII-Art
|
355 |
+
Path=./dutchdude
|
356 |
+
#
|
357 |
+
Name=valkyrie - Valkyrie's Ascii Page
|
358 |
+
Path=./valkyrie
|
359 |
+
#
|
360 |
+
Name=flee - felix lee ascii art
|
361 |
+
Path=./flee
|
362 |
+
#
|
363 |
+
Name=boomlin - mega ascii file
|
364 |
+
Path=./boomlin
|
365 |
+
#
|
366 |
+
Name=aran - Cantra's Original Ascii-Art (ctr)
|
367 |
+
Path=./aran
|
368 |
+
#
|
369 |
+
Name=shieldwolf - Shieldwolf Art Gallery (cjr)
|
370 |
+
Path=./shieldwolf
|
371 |
+
#
|
372 |
+
Name=zeus - HOME OF ZEUS
|
373 |
+
Path=./zeus
|
374 |
+
#
|
375 |
+
Name=morfi - Morfina!! Ascii Art (mrf)
|
376 |
+
Path=./morfi
|
377 |
+
#
|
378 |
+
Name=shanaka - Shanaka's ASCII Art (snd)
|
379 |
+
Path=./shanaka
|
380 |
+
#
|
381 |
+
Name=asciiartnet - ASCII Art by Sebastian Stocker (SSt)
|
382 |
+
Path=./asciiartnet
|
383 |
+
#
|
384 |
+
Name=love - The Big Collection of Love ASCII Art
|
385 |
+
Path=./love
|
386 |
+
#
|
387 |
+
Name=horroroso - Horroroso's ASCII Art (-hrr-)
|
388 |
+
Path=./horroroso
|
389 |
+
#
|
390 |
+
Name=emailbox - CatStuff: Cat ASCII Art
|
391 |
+
Path=./emailbox
|
392 |
+
#
|
393 |
+
Name=untergrund - M.U.D Gallery
|
394 |
+
Path=./untergrund
|
395 |
+
#
|
396 |
+
Name=retrojunkie - The ASCII Art Universe
|
397 |
+
Path=./retrojunkie
|
398 |
+
#
|
399 |
+
Name=dsier - Nowhere Man Ascii Art
|
400 |
+
Path=./dsier
|
401 |
+
#
|
402 |
+
Name=shimrod - Shimrod's ASCII Art Page
|
403 |
+
Path=./shimrod
|
404 |
+
#
|
405 |
+
Name=iltzu - Ilmari Karonen: Ascii art
|
406 |
+
Path=./iltzu./mirrors/asciipr0n/.names
|
407 |
+
Path=./ABOUT.txt
|
408 |
+
Numb=1./search/.names
|
409 |
+
Name=full text search - alt.ascii-art
|
410 |
+
Path=./usenet-search.pyg|alt.ascii-art
|
411 |
+
Type=7
|
412 |
+
#
|
413 |
+
Name=full text search - alt.ascii-art.animation
|
414 |
+
Path=./usenet-search.pyg|alt.ascii-art.animation
|
415 |
+
Type=7
|
416 |
+
#
|
417 |
+
Name=full text search - de.alt.rec.ascii-art
|
418 |
+
Path=./usenet-search.pyg|de.alt.rec.ascii-art
|
419 |
+
Type=7
|
420 |
+
#
|
421 |
+
Name=full text search - pl.rec.ascii-art
|
422 |
+
Path=./usenet-search.pyg|pl.rec.ascii-art
|
423 |
+
Type=7
|
424 |
+
#
|
425 |
+
Name=full text search - rec.arts.ascii
|
426 |
+
Path=./usenet-search.pyg|rec.arts.ascii
|
427 |
+
Type=7
|
428 |
+
#
|
429 |
+
Path=./usenet-search.pyg
|
430 |
+
Type=X./textfiles/.names
|
431 |
+
Path=./index.html
|
432 |
+
Numb=1
|
433 |
+
#
|
434 |
+
Name=The ASCII PR0N Collection, Courtesy of ASCIIPR0N.COM
|
435 |
+
Path=./ASCIIPR0N
|
436 |
+
Numb=2
|
437 |
+
#
|
438 |
+
Name=The DECUS Art Collection
|
439 |
+
Path=./DECUS
|
440 |
+
Numb=3
|
441 |
+
#
|
442 |
+
Name=A Collection of ASCII Art Logos
|
443 |
+
Path=./LOGOS
|
444 |
+
Numb=4
|
445 |
+
#
|
446 |
+
Name=A Collection of RTTY Art from RTTY.COM
|
447 |
+
Path=./RTTY
|
448 |
+
Numb=5
|
449 |
+
#
|
450 |
+
Name=ASCII Title Page for SPIKED!, a Game
|
451 |
+
Path=./13.asc
|
452 |
+
Numb=38
|
453 |
+
#
|
454 |
+
Name=Excellent IBM ASCII Art of The Pits BBS
|
455 |
+
Path=./152614.txt
|
456 |
+
Numb=39
|
457 |
+
#
|
458 |
+
Name=ASCII Art of a 16 Ton Weight
|
459 |
+
Path=./16ton
|
460 |
+
Numb=40
|
461 |
+
#
|
462 |
+
Name=FIGLET FONT: 3x5 Font by Richard Kirk and Daniel Cabez Gras
|
463 |
+
Path=./3x5.flf
|
464 |
+
Numb=41
|
465 |
+
#
|
466 |
+
Name=ASCII Middle Finger (With Watch and Ring)
|
467 |
+
Path=./afinger.txt
|
468 |
+
Numb=42
|
469 |
+
#
|
470 |
+
Name=FIGLET FONT: Alphabet by Wendell Hicken (November, 1993)
|
471 |
+
Path=./alphabet.flf
|
472 |
+
Numb=43
|
473 |
+
#
|
474 |
+
Name=Some Genune Ascii Stereograms
|
475 |
+
Path=./alt3dste.reo
|
476 |
+
Numb=44
|
477 |
+
#
|
478 |
+
Name=Pleasant ASCII Art Nude, "Angela"
|
479 |
+
Path=./angela.art
|
480 |
+
Numb=45
|
481 |
+
#
|
482 |
+
Name=ASCII Art Nude: Angi
|
483 |
+
Path=./angi.txt
|
484 |
+
Numb=46
|
485 |
+
#
|
486 |
+
Name=July 4th/American Flag Ascii Art
|
487 |
+
Path=./art0
|
488 |
+
Numb=47
|
489 |
+
#
|
490 |
+
Name=Don Dillon's Collection of ASCII Art Pictures
|
491 |
+
Path=./ascii.pic
|
492 |
+
Numb=48
|
493 |
+
#
|
494 |
+
Name=Collection of ASCII Art, including Teddy Bears and Disney's Pocohantis (November 1999)
|
495 |
+
Path=./asciiart.txt
|
496 |
+
Numb=49
|
497 |
+
#
|
498 |
+
Name=A Table of ASCII Codes, by Aaron Priven
|
499 |
+
Path=./asciicod.txt
|
500 |
+
Numb=50
|
501 |
+
#
|
502 |
+
Name=VT100 ANIMATION: Bambi vs. Godzilla
|
503 |
+
Path=./bambi.vt
|
504 |
+
Numb=51
|
505 |
+
#
|
506 |
+
Name=ASCII Image of Barney the Dinosaur with Satanic Subliminals
|
507 |
+
Path=./barney.txt
|
508 |
+
Numb=52
|
509 |
+
#
|
510 |
+
Name=Cleo, another Bassett Hound Dawg
|
511 |
+
Path=./bassett.art
|
512 |
+
Numb=53
|
513 |
+
#
|
514 |
+
Name=Batgirl, Naked, probably after Vargas
|
515 |
+
Path=./batgirl.art
|
516 |
+
Numb=54
|
517 |
+
#
|
518 |
+
Name=Beavis of Beavis and Butthead, in ASCII
|
519 |
+
Path=./beavis.asc
|
520 |
+
Numb=55
|
521 |
+
#
|
522 |
+
Name=VT100 ANIMATION: Time for a Beer Break, Folks!
|
523 |
+
Path=./beer.vt
|
524 |
+
Numb=56
|
525 |
+
#
|
526 |
+
Name=Innocuous Nude, "Betty"
|
527 |
+
Path=./betty.art
|
528 |
+
Numb=57
|
529 |
+
#
|
530 |
+
Name=FIGLET FONT: The Big Font
|
531 |
+
Path=./big.flf
|
532 |
+
Numb=58
|
533 |
+
#
|
534 |
+
Name=FIGLET FONT: Block Letters
|
535 |
+
Path=./block.flf
|
536 |
+
Numb=59
|
537 |
+
#
|
538 |
+
Name=Beavis and Butthead in ASCII
|
539 |
+
Path=./bnbascii.txt
|
540 |
+
Numb=60
|
541 |
+
#
|
542 |
+
Name=Odd ASCII Picture of a Bob
|
543 |
+
Path=./bob.pic
|
544 |
+
Numb=61
|
545 |
+
#
|
546 |
+
Name=ASCII art of J.R. "Bob" Dobbs
|
547 |
+
Path=./bobface.txt
|
548 |
+
Numb=62
|
549 |
+
#
|
550 |
+
Name=VT100 ANIMATION: The Bomb Test
|
551 |
+
Path=./bomb.vt
|
552 |
+
Numb=63
|
553 |
+
#
|
554 |
+
Name=Dr. Bones McCoy, Good Portrait
|
555 |
+
Path=./bones.art
|
556 |
+
Numb=64
|
557 |
+
#
|
558 |
+
Name=FIGLET FONT: Bubble FOnt
|
559 |
+
Path=./bubble.flf
|
560 |
+
Numb=65
|
561 |
+
#
|
562 |
+
Name=ANSI Art of Bugs Bunny
|
563 |
+
Path=./bugs
|
564 |
+
Numb=66
|
565 |
+
#
|
566 |
+
Name=Cheezy Playboy Bunny (Woman, not Rabbit)
|
567 |
+
Path=./bunny.art
|
568 |
+
Numb=67
|
569 |
+
#
|
570 |
+
Name=Call the Buy Sell BBS Today! (Ad, ANSI)
|
571 |
+
Path=./buysell.5bs
|
572 |
+
Numb=68
|
573 |
+
#
|
574 |
+
Name=Odd 1985 Calandar with Nude Lady
|
575 |
+
Path=./calgirl.art
|
576 |
+
Numb=69
|
577 |
+
#
|
578 |
+
Name=VT100 ANIMATION: Doing a Cartwheel
|
579 |
+
Path=./cartwhee.vt
|
580 |
+
Numb=70
|
581 |
+
#
|
582 |
+
Name=Charlie Brown
|
583 |
+
Path=./charlie.art
|
584 |
+
Numb=71
|
585 |
+
#
|
586 |
+
Name=Loinclothed, Topless Lady. "Clohe"
|
587 |
+
Path=./clohe.art
|
588 |
+
Numb=72
|
589 |
+
#
|
590 |
+
Name=FIGLET FONT: The Contessa Font
|
591 |
+
Path=./contessa.flf
|
592 |
+
Numb=73
|
593 |
+
#
|
594 |
+
Name=Bill the Cat and Opus in '88!
|
595 |
+
Path=./county88.hum
|
596 |
+
Numb=74
|
597 |
+
#
|
598 |
+
Name=Cows, Cows, and more (ASCII) Cows
|
599 |
+
Path=./cow.txt
|
600 |
+
Numb=75
|
601 |
+
#
|
602 |
+
Name=The Complete Guide to Cows, by Eric W. Tilenius
|
603 |
+
Path=./cows.txt
|
604 |
+
Numb=76
|
605 |
+
#
|
606 |
+
Name=The Complete Guide to ASCII Cows
|
607 |
+
Path=./cowz.txt
|
608 |
+
Numb=77
|
609 |
+
#
|
610 |
+
Name=Some Helpful ASCII Art of a Computer System
|
611 |
+
Path=./cpu.txt
|
612 |
+
Numb=78
|
613 |
+
#
|
614 |
+
Name=CURSE YOU, RED BARON
|
615 |
+
Path=./cursepic.art
|
616 |
+
Numb=79
|
617 |
+
#
|
618 |
+
Name=Michaelangelo's "David"
|
619 |
+
Path=./david.art
|
620 |
+
Numb=80
|
621 |
+
#
|
622 |
+
Name="Deborah", sitting on a Stool
|
623 |
+
Path=./deborah.art
|
624 |
+
Numb=81
|
625 |
+
#
|
626 |
+
Name=VT100 ANIMATION: A Small Delay
|
627 |
+
Path=./delay.vt
|
628 |
+
Numb=82
|
629 |
+
#
|
630 |
+
Name=VT100 ANIMATION: Someone Having an Awful Amount of Fun
|
631 |
+
Path=./dirty.vt
|
632 |
+
Numb=83
|
633 |
+
#
|
634 |
+
Name=VT100 ANIMATION: Fucking Dogs
|
635 |
+
Path=./dogs.vt
|
636 |
+
Numb=84
|
637 |
+
#
|
638 |
+
Name=VT100 ANIMATION: George Custer's Last Stand: Don't Worry, be Happy
|
639 |
+
Path=./dont-wor.vt
|
640 |
+
Numb=85
|
641 |
+
#
|
642 |
+
Name=Fun, Sleepy Cartoon Dragon
|
643 |
+
Path=./dragon.art
|
644 |
+
Numb=86
|
645 |
+
#
|
646 |
+
Name=ASCII Art of a Winged Dragon
|
647 |
+
Path=./dragon.txt
|
648 |
+
Numb=87
|
649 |
+
#
|
650 |
+
Name=ASCII Images from the Doctor Who TV Show
|
651 |
+
Path=./drwho_pi
|
652 |
+
Numb=88
|
653 |
+
#
|
654 |
+
Name=Full-Stoked American Eagle
|
655 |
+
Path=./eagle.art
|
656 |
+
Numb=89
|
657 |
+
#
|
658 |
+
Name=Side view, U.S.S. Enterprise
|
659 |
+
Path=./enterp.art
|
660 |
+
Numb=90
|
661 |
+
#
|
662 |
+
Name=FIGLET FONT: Erusalem Font
|
663 |
+
Path=./erusalem.flf
|
664 |
+
Numb=91
|
665 |
+
#
|
666 |
+
Name=Everyone got together and made a Ferrari!
|
667 |
+
Path=./ferrari.art
|
668 |
+
Numb=92
|
669 |
+
#
|
670 |
+
Name=DOCUMENTATION: The Figlet Program
|
671 |
+
Path=./figlet.man
|
672 |
+
Numb=93
|
673 |
+
#
|
674 |
+
Name=VT100 ANIMATION: Fireworks by Chen Lin
|
675 |
+
Path=./firework.vt
|
676 |
+
Numb=94
|
677 |
+
#
|
678 |
+
Name=VT100 ANIMATION: Guy Setting Off Fireworks
|
679 |
+
Path=./fireworks.vt
|
680 |
+
Numb=95
|
681 |
+
#
|
682 |
+
Name=VT100 ANIMATION: Shamus the Fish by David Rybolt (1994)
|
683 |
+
Path=./fishy2.vt
|
684 |
+
Numb=96
|
685 |
+
#
|
686 |
+
Name=ASCII Art of the American Flag
|
687 |
+
Path=./flag
|
688 |
+
Numb=97
|
689 |
+
#
|
690 |
+
Name=FIGLET FONT: Example Fonts Page
|
691 |
+
Path=./fontpage.txt
|
692 |
+
Numb=98
|
693 |
+
#
|
694 |
+
Name=Playboy Jokes Chick, With Nice Subliminal
|
695 |
+
Path=./fran.art
|
696 |
+
Numb=99
|
697 |
+
#
|
698 |
+
Name=ASCII Art of a Middle Finger
|
699 |
+
Path=./fu.sig
|
700 |
+
Numb=100
|
701 |
+
#
|
702 |
+
Name=Nice, large, Profanic Middle Finger ASCII Art
|
703 |
+
Path=./fuckyou.txt
|
704 |
+
Numb=101
|
705 |
+
#
|
706 |
+
Name=FIGLET FONT: Fuzzy Font
|
707 |
+
Path=./fuzzy.flf
|
708 |
+
Numb=102
|
709 |
+
#
|
710 |
+
Name="George", nude male. Well, that's ONE....
|
711 |
+
Path=./george.art
|
712 |
+
Numb=103
|
713 |
+
#
|
714 |
+
Name=ASCII Artwork of a Nude Wearing a Bow
|
715 |
+
Path=./girl1.pic
|
716 |
+
Numb=104
|
717 |
+
#
|
718 |
+
Name=ASCII of a Girl's Face
|
719 |
+
Path=./girlface.txt
|
720 |
+
Numb=105
|
721 |
+
#
|
722 |
+
Name=VT100 ANIMATION: Filling Glass of Liquid
|
723 |
+
Path=./glass.vt
|
724 |
+
Numb=106
|
725 |
+
#
|
726 |
+
Name=VT100 ANIMATION: ABSOLUTELY EXCELLENT Spinning Globe
|
727 |
+
Path=./globe.vt
|
728 |
+
Numb=107
|
729 |
+
#
|
730 |
+
Name=FIGLET FONT: Gothic Font
|
731 |
+
Path=./gothic.flf
|
732 |
+
Numb=108
|
733 |
+
#
|
734 |
+
Name=FIGLET FONT: Grafitti Font
|
735 |
+
Path=./graffiti.flf
|
736 |
+
Numb=109
|
737 |
+
#
|
738 |
+
Name=Icon of Groucho Marx
|
739 |
+
Path=./groucho.art
|
740 |
+
Numb=110
|
741 |
+
#
|
742 |
+
Name=Posed Nude, "Holly"
|
743 |
+
Path=./holly.art
|
744 |
+
Numb=111
|
745 |
+
#
|
746 |
+
Name=Primus Illuminatus is Watching You
|
747 |
+
Path=./illumin.hum
|
748 |
+
Numb=112
|
749 |
+
#
|
750 |
+
Name=Shy Nude, "Ingrid"
|
751 |
+
Path=./ingrid.art
|
752 |
+
Numb=113
|
753 |
+
#
|
754 |
+
Name=FIGLET FONT: Jerusalem (Hebrew) Font
|
755 |
+
Path=./jerusale.flf
|
756 |
+
Numb=114
|
757 |
+
#
|
758 |
+
Name=Posed sideways nude, "Jessie"
|
759 |
+
Path=./jessie.art
|
760 |
+
Numb=115
|
761 |
+
#
|
762 |
+
Name=VT100 ANIMATION: Plan File in the Form of a Typewriter
|
763 |
+
Path=./juanspla.vt
|
764 |
+
Numb=116
|
765 |
+
#
|
766 |
+
Name=VT100 ANIMATION: Jumbled Letters Form a Phrase
|
767 |
+
Path=./jumble.vt
|
768 |
+
Numb=117
|
769 |
+
#
|
770 |
+
Name=Topless, Jeans-wearing nude, "Kathy"
|
771 |
+
Path=./kathy.art
|
772 |
+
Numb=118
|
773 |
+
#
|
774 |
+
Name=Simplistic happy nude, "Kelly"
|
775 |
+
Path=./kelly.art
|
776 |
+
Numb=119
|
777 |
+
#
|
778 |
+
Name=Portrait of John F. Kennedy
|
779 |
+
Path=./kennedy.art
|
780 |
+
Numb=120
|
781 |
+
#
|
782 |
+
Name=Christ is Born!
|
783 |
+
Path=./kings.art
|
784 |
+
Numb=121
|
785 |
+
#
|
786 |
+
Name=Portrait of James T. Kirk
|
787 |
+
Path=./kirk.art
|
788 |
+
Numb=122
|
789 |
+
#
|
790 |
+
Name=The Koala Bear Collection v1.0 (ASCII Art)
|
791 |
+
Path=./koala-gu.fun
|
792 |
+
Numb=123
|
793 |
+
#
|
794 |
+
Name=FIGLET FONT: The Larry 3D Font
|
795 |
+
Path=./larry3d.flf
|
796 |
+
Numb=124
|
797 |
+
#
|
798 |
+
Name=FIGLET FONT: The Leaning Font
|
799 |
+
Path=./lean.flf
|
800 |
+
Numb=125
|
801 |
+
#
|
802 |
+
Name=Stereoscopic image of Lincoln. Experiment results: Inconclusive
|
803 |
+
Path=./lincoln.art
|
804 |
+
Numb=126
|
805 |
+
#
|
806 |
+
Name=Love is All You Need
|
807 |
+
Path=./lovebox.art
|
808 |
+
Numb=127
|
809 |
+
#
|
810 |
+
Name=Merry Christas! (Madonna and Kid)
|
811 |
+
Path=./madonna.art
|
812 |
+
Numb=128
|
813 |
+
#
|
814 |
+
Name=FIGLET FONT: The Madrid Font
|
815 |
+
Path=./madrid.flf
|
816 |
+
Numb=129
|
817 |
+
#
|
818 |
+
Name=FIGLET FONT: The Max-Four Font
|
819 |
+
Path=./maxfour.flf
|
820 |
+
Numb=130
|
821 |
+
#
|
822 |
+
Name=FIGLET FONT: The Mini-Font
|
823 |
+
Path=./mini.flf
|
824 |
+
Numb=131
|
825 |
+
#
|
826 |
+
Name=Very large Mona Lisa Printout
|
827 |
+
Path=./monalisa.art
|
828 |
+
Numb=132
|
829 |
+
#
|
830 |
+
Name=VT100 ANIMATION: The Monkey Gives You The Finger
|
831 |
+
Path=./monkey.vt
|
832 |
+
Numb=133
|
833 |
+
#
|
834 |
+
Name=Knelling post nude "Morgana"
|
835 |
+
Path=./morgana.pic
|
836 |
+
Numb=134
|
837 |
+
#
|
838 |
+
Name=FIGLET FONT: The Moscow Font
|
839 |
+
Path=./moscow.flf
|
840 |
+
Numb=135
|
841 |
+
#
|
842 |
+
Name=VT100 ANIMATION: NASA: Keep Reaching for the Stars, by A.J.L.
|
843 |
+
Path=./nasa.vt
|
844 |
+
Numb=136
|
845 |
+
#
|
846 |
+
Name=Happy New Years, with drunk schmuck
|
847 |
+
Path=./newyears.art
|
848 |
+
Numb=137
|
849 |
+
#
|
850 |
+
Name=FIGLET FONT: The Tinker-Toy Font
|
851 |
+
Path=./nker-toy.flf
|
852 |
+
Numb=138
|
853 |
+
#
|
854 |
+
Name=Shading ASCII: Using the Upper/Lower Case Design Thing, by Nootropic
|
855 |
+
Path=./nt-ascf.ans
|
856 |
+
Numb=139
|
857 |
+
#
|
858 |
+
Name=Oliver from the strip "Bloom County"
|
859 |
+
Path=./oliver.art
|
860 |
+
Numb=140
|
861 |
+
#
|
862 |
+
Name=FIGLET FONT: The Hollywood Font
|
863 |
+
Path=./ollywood.flf
|
864 |
+
Numb=141
|
865 |
+
#
|
866 |
+
Name=VT100 Animation of Someone Taking a Drive
|
867 |
+
Path=./outfile.jok
|
868 |
+
Numb=142
|
869 |
+
#
|
870 |
+
Name=A Small Collection of ASCII Owls
|
871 |
+
Path=./owls.txt
|
872 |
+
Numb=143
|
873 |
+
#
|
874 |
+
Name=VT100 ANIMATION: A Bomb in Paradise by Gonad the Barbarian
|
875 |
+
Path=./paradise.vt
|
876 |
+
Numb=144
|
877 |
+
#
|
878 |
+
Name=Peace on Earth, with accompanying Dove
|
879 |
+
Path=./peace.art
|
880 |
+
Numb=145
|
881 |
+
#
|
882 |
+
Name=FIGLET FONT: The Pepper Font
|
883 |
+
Path=./pepper.flf
|
884 |
+
Numb=146
|
885 |
+
#
|
886 |
+
Name=A Very Charming Middle Finger
|
887 |
+
Path=./phonepig.hum
|
888 |
+
Numb=147
|
889 |
+
#
|
890 |
+
Name=Nude Pinup with interesting Shading Technique
|
891 |
+
Path=./pinup2.txt
|
892 |
+
Numb=148
|
893 |
+
#
|
894 |
+
Name=ASCII drawing of an F-4 Phantom (War plane)
|
895 |
+
Path=./plane.art
|
896 |
+
Numb=149
|
897 |
+
#
|
898 |
+
Name=VT100 ANIMATION: Klingon Bird of Prey
|
899 |
+
Path=./prey.vt
|
900 |
+
Numb=150
|
901 |
+
#
|
902 |
+
Name=FIGLET FONT: THe Puffy Font
|
903 |
+
Path=./puffy.flf
|
904 |
+
Numb=151
|
905 |
+
#
|
906 |
+
Name=Great-looking Siamese Cat
|
907 |
+
Path=./pussycat.art
|
908 |
+
Numb=152
|
909 |
+
#
|
910 |
+
Name=FIGLET FONT: The Reverse Font
|
911 |
+
Path=./rev.flf
|
912 |
+
Numb=153
|
913 |
+
#
|
914 |
+
Name=Smiling, somewhat clad nude, "Roxanne"
|
915 |
+
Path=./roxanne.art
|
916 |
+
Numb=154
|
917 |
+
#
|
918 |
+
Name=Image of Morton's Salt Girl <I>No, she's not nude</I>
|
919 |
+
Path=./saltgirl.art
|
920 |
+
Numb=155
|
921 |
+
#
|
922 |
+
Name=Merry Christmas! Sant and his Two Tiny Reindeer
|
923 |
+
Path=./santa.art
|
924 |
+
Numb=156
|
925 |
+
#
|
926 |
+
Name=Pretty bizzaro picture of a Schlitz Beer Can
|
927 |
+
Path=./schlitz.art
|
928 |
+
Numb=157
|
929 |
+
#
|
930 |
+
Name=FIGLET FONT: Script Font
|
931 |
+
Path=./script.flf
|
932 |
+
Numb=158
|
933 |
+
#
|
934 |
+
Name=ANSI Screen: Seasons Greetings
|
935 |
+
Path=./seasons.ans
|
936 |
+
Numb=159
|
937 |
+
#
|
938 |
+
Name=ANSI for the Marks Hotel HQ
|
939 |
+
Path=./sect.ans
|
940 |
+
Numb=160
|
941 |
+
#
|
942 |
+
Name=Unbelievable ANSI Ad for the MARS Hotel
|
943 |
+
Path=./sect1.ans
|
944 |
+
Numb=161
|
945 |
+
#
|
946 |
+
Name=FIGLET FONT: The Shadow Font
|
947 |
+
Path=./shadow.flf
|
948 |
+
Numb=162
|
949 |
+
#
|
950 |
+
Name=FIGLET FONT: The Short Font
|
951 |
+
Path=./short.flf
|
952 |
+
Numb=163
|
953 |
+
#
|
954 |
+
Name=ASCII Art of The Simpsons
|
955 |
+
Path=./simpsons.txt
|
956 |
+
Numb=164
|
957 |
+
#
|
958 |
+
Name=FIGLET FONT: The Slant Font
|
959 |
+
Path=./slant.flf
|
960 |
+
Numb=165
|
961 |
+
#
|
962 |
+
Name=FIGLET FONT: The Slscript Font
|
963 |
+
Path=./slscript.flf
|
964 |
+
Numb=166
|
965 |
+
#
|
966 |
+
Name=FIGLET FONT: The Small Font
|
967 |
+
Path=./small.flf
|
968 |
+
Numb=167
|
969 |
+
#
|
970 |
+
Name=Collection of ASCII Smileys
|
971 |
+
Path=./smileys.txt
|
972 |
+
Numb=168
|
973 |
+
#
|
974 |
+
Name=FIGLET FONT: SMScript
|
975 |
+
Path=./smscript.flf
|
976 |
+
Numb=169
|
977 |
+
#
|
978 |
+
Name=FIGLET FONT: Small Shadow Font
|
979 |
+
Path=./smshadow.flf
|
980 |
+
Numb=170
|
981 |
+
#
|
982 |
+
Name=FIGLET FONT: The Small Slant Font
|
983 |
+
Path=./smslant.flf
|
984 |
+
Numb=171
|
985 |
+
#
|
986 |
+
Name=ASCII ART: Curse you, Red Baron!
|
987 |
+
Path=./snoopy.curse
|
988 |
+
Numb=172
|
989 |
+
#
|
990 |
+
Name=ASCII ART: Snoopy Looking Flustered
|
991 |
+
Path=./snoopy.flustr
|
992 |
+
Numb=173
|
993 |
+
#
|
994 |
+
Name=A 1981 Snoopy Calendar
|
995 |
+
Path=./snoopy.untab
|
996 |
+
Numb=174
|
997 |
+
#
|
998 |
+
Name=VT100 ANIMATION: Snowing Landscape, Merry Christmas
|
999 |
+
Path=./snowing.vt
|
1000 |
+
Numb=175
|
1001 |
+
#
|
1002 |
+
Name=Nicely-done portrait of Leonard Nimoy
|
1003 |
+
Path=./spock.art
|
1004 |
+
Numb=176
|
1005 |
+
#
|
1006 |
+
Name=ASCII Art of Star Trek Characters
|
1007 |
+
Path=./st-char.asc
|
1008 |
+
Numb=177
|
1009 |
+
#
|
1010 |
+
Name=FIGLET FONT: The Standard Figlet Font
|
1011 |
+
Path=./standard.flf
|
1012 |
+
Numb=178
|
1013 |
+
#
|
1014 |
+
Name=VT100 ANIMATION: Star Trek Enterprise Blows up Politically Correct New Enterprise
|
1015 |
+
Path=./startrek.vt
|
1016 |
+
Numb=179
|
1017 |
+
#
|
1018 |
+
Name=Huge Image of the Star Trek Enterprise
|
1019 |
+
Path=./startrk2.art
|
1020 |
+
Numb=180
|
1021 |
+
#
|
1022 |
+
Name=So-So attempt at a Star Wars Image
|
1023 |
+
Path=./starwars.art
|
1024 |
+
Numb=181
|
1025 |
+
#
|
1026 |
+
Name=ASCII Sun Microsystems Logo
|
1027 |
+
Path=./sunlogo.txt
|
1028 |
+
Numb=182
|
1029 |
+
#
|
1030 |
+
Name=Posed tanline-visible Nude, "Susan"
|
1031 |
+
Path=./susan.art
|
1032 |
+
Numb=183
|
1033 |
+
#
|
1034 |
+
Name=Wait, let me guess, another posed Nude! "Tanya"
|
1035 |
+
Path=./tanya.pic
|
1036 |
+
Numb=184
|
1037 |
+
#
|
1038 |
+
Name=FIGLET FONT: THe Terminal Font
|
1039 |
+
Path=./term.flf
|
1040 |
+
Numb=185
|
1041 |
+
#
|
1042 |
+
Name=VT100 ANIMATION: Tetris Game
|
1043 |
+
Path=./tetris.vt
|
1044 |
+
Numb=186
|
1045 |
+
#
|
1046 |
+
Name=A History of Text and ASCII Art, by Joan G. Stark (2000)
|
1047 |
+
Path=./texthistory.txt
|
1048 |
+
Numb=187
|
1049 |
+
#
|
1050 |
+
Name=FIGLET FONT: The Thick Font
|
1051 |
+
Path=./thick.flf
|
1052 |
+
Numb=188
|
1053 |
+
#
|
1054 |
+
Name=FIGLET FONT: The Thin Font
|
1055 |
+
Path=./thin.flf
|
1056 |
+
Numb=189
|
1057 |
+
#
|
1058 |
+
Name=Somewhat odd-looking tiger
|
1059 |
+
Path=./tiger.art
|
1060 |
+
Numb=190
|
1061 |
+
#
|
1062 |
+
Name=VT100 FONT: The VT-100 Torture Test by Joe Smith (May 8, 1985)
|
1063 |
+
Path=./torturet.vt
|
1064 |
+
Numb=191
|
1065 |
+
#
|
1066 |
+
Name=Merry Christmas Tree
|
1067 |
+
Path=./tree.art
|
1068 |
+
Numb=192
|
1069 |
+
#
|
1070 |
+
Name=VT100 ANIMATION: The Enterprise Blows up an RCA Satellite
|
1071 |
+
Path=./trek.vt
|
1072 |
+
Numb=193
|
1073 |
+
#
|
1074 |
+
Name=VT100 ANIMATION: Turkey Goes In for Thanksgiving
|
1075 |
+
Path=./turkey.vt
|
1076 |
+
Numb=194
|
1077 |
+
#
|
1078 |
+
Name=VT100 ANIMATION: The Outer Limits Television Show
|
1079 |
+
Path=./tv.vt
|
1080 |
+
Numb=195
|
1081 |
+
#
|
1082 |
+
Name=VT100 ANIMATION: The Twilight Zone
|
1083 |
+
Path=./twilight.vt
|
1084 |
+
Numb=196
|
1085 |
+
#
|
1086 |
+
Name=A Collection of ASCII Art Logos, Welcome Screens, and User Information from the Unauthorised Access (UA) BBS of the UK (1995)
|
1087 |
+
Path=./ualogos.txt
|
1088 |
+
Numb=197
|
1089 |
+
#
|
1090 |
+
Name=FIGLET FONT: The Universe Font
|
1091 |
+
Path=./univers.flf
|
1092 |
+
Numb=198
|
1093 |
+
#
|
1094 |
+
Name=VT100 ANIMATION: Happy Valentine's Day, Beth and Dave
|
1095 |
+
Path=./valentin.vt
|
1096 |
+
Numb=199
|
1097 |
+
#
|
1098 |
+
Name=Ms. Vicki, from Oui Magazine, February 1973
|
1099 |
+
Path=./vicki.body
|
1100 |
+
Numb=200
|
1101 |
+
#
|
1102 |
+
Name=Interesting Approach to a Cartoon ASCII Nude
|
1103 |
+
Path=./watch!me.nfo
|
1104 |
+
Numb=201
|
1105 |
+
#
|
1106 |
+
Name=The Outer Limits in vt100 codes
|
1107 |
+
Path=./we.jok
|
1108 |
+
Numb=202
|
1109 |
+
#
|
1110 |
+
Name=VT100 ANIMATION: Wine Glass Filling
|
1111 |
+
Path=./wineglas.vt
|
1112 |
+
Numb=203
|
1113 |
+
#
|
1114 |
+
Name=VT100 ANIMATION: Merry Christmas
|
1115 |
+
Path=./xmas.vt
|
1116 |
+
Numb=204
|
1117 |
+
#
|
1118 |
+
./textfiles/ASCIIPR0N/.names
|
1119 |
+
Path=./index.html
|
1120 |
+
Numb=1
|
1121 |
+
#
|
1122 |
+
Name=small astroboy (snd)
|
1123 |
+
Path=./anime00.txt
|
1124 |
+
Numb=40
|
1125 |
+
#
|
1126 |
+
Name=converted astroboy (m1a)
|
1127 |
+
Path=./anime01.txt
|
1128 |
+
Numb=41
|
1129 |
+
#
|
1130 |
+
Name=happy astrogirl (ch1).
|
1131 |
+
Path=./anime02.txt
|
1132 |
+
Numb=42
|
1133 |
+
#
|
1134 |
+
Name=converted white-on-black m1a astroboy.
|
1135 |
+
Path=./anime03.txt
|
1136 |
+
Numb=43
|
1137 |
+
#
|
1138 |
+
Name=ch1 evangelion ayanami rei
|
1139 |
+
Path=./anime04.txt
|
1140 |
+
Numb=44
|
1141 |
+
#
|
1142 |
+
Name=m1a ayanami rei white-on-black
|
1143 |
+
Path=./anime05.txt
|
1144 |
+
Numb=45
|
1145 |
+
#
|
1146 |
+
Name=Evangelion Katsauragi Misato, by m1a
|
1147 |
+
Path=./anime06.txt
|
1148 |
+
Numb=46
|
1149 |
+
#
|
1150 |
+
Name=bunny ears
|
1151 |
+
Path=./anime07.txt
|
1152 |
+
Numb=47
|
1153 |
+
#
|
1154 |
+
Name=m1a ffvii cloud white-on-black
|
1155 |
+
Path=./anime08.txt
|
1156 |
+
Numb=48
|
1157 |
+
#
|
1158 |
+
Name=dareka
|
1159 |
+
Path=./anime09.txt
|
1160 |
+
Numb=49
|
1161 |
+
#
|
1162 |
+
Name=unidentified benevolent fairy.
|
1163 |
+
Path=./anime10.txt
|
1164 |
+
Numb=50
|
1165 |
+
#
|
1166 |
+
Name=smiling as if to say
|
1167 |
+
Path=./anime11.txt
|
1168 |
+
Numb=51
|
1169 |
+
#
|
1170 |
+
Name=hello kitty.
|
1171 |
+
Path=./anime12.txt
|
1172 |
+
Numb=52
|
1173 |
+
#
|
1174 |
+
Name=keroppi (hello kitty frog)
|
1175 |
+
Path=./anime13.txt
|
1176 |
+
Numb=53
|
1177 |
+
#
|
1178 |
+
Name=printable michael ling lum (urusei yatsura).
|
1179 |
+
Path=./anime14.txt
|
1180 |
+
Numb=54
|
1181 |
+
#
|
1182 |
+
Name=salior moon luna in human form
|
1183 |
+
Path=./anime15.txt
|
1184 |
+
Numb=55
|
1185 |
+
#
|
1186 |
+
Name=namelessone atomic bomberman
|
1187 |
+
Path=./anime16.txt
|
1188 |
+
Numb=56
|
1189 |
+
#
|
1190 |
+
Name=bon vampire princess miyu with fan
|
1191 |
+
Path=./anime17.txt
|
1192 |
+
Numb=57
|
1193 |
+
#
|
1194 |
+
Name=nakoruru
|
1195 |
+
Path=./anime18.txt
|
1196 |
+
Numb=58
|
1197 |
+
#
|
1198 |
+
Name=i choose you pikachu tim park.
|
1199 |
+
Path=./anime19.txt
|
1200 |
+
Numb=59
|
1201 |
+
#
|
1202 |
+
Name=cartoon pantiless babe
|
1203 |
+
Path=./anime20.txt
|
1204 |
+
Numb=60
|
1205 |
+
#
|
1206 |
+
Name=tim park sailor mercury.
|
1207 |
+
Path=./anime21.txt
|
1208 |
+
Numb=61
|
1209 |
+
#
|
1210 |
+
Name=sailor saturn.
|
1211 |
+
Path=./anime22.txt
|
1212 |
+
Numb=62
|
1213 |
+
#
|
1214 |
+
Name=sailor scouts special moves by valkyrie.
|
1215 |
+
Path=./anime23.txt
|
1216 |
+
Numb=63
|
1217 |
+
#
|
1218 |
+
Name=dov sherman's anime ascii collection first edition
|
1219 |
+
Path=./anime24.txt
|
1220 |
+
Numb=64
|
1221 |
+
#
|
1222 |
+
Name=dov sherman's anime ascii collection second edition.
|
1223 |
+
Path=./anime25.txt
|
1224 |
+
Numb=65
|
1225 |
+
#
|
1226 |
+
Name=dov sherman's ranma 1/2 collection first edition
|
1227 |
+
Path=./anime26.txt
|
1228 |
+
Numb=66
|
1229 |
+
#
|
1230 |
+
Name=dov sherman's ranma 1/2 collection second edition.
|
1231 |
+
Path=./anime27.txt
|
1232 |
+
Numb=67
|
1233 |
+
#
|
1234 |
+
Name=dov sherman's ranma 1/2 collection third edition
|
1235 |
+
Path=./anime28.txt
|
1236 |
+
Numb=68
|
1237 |
+
#
|
1238 |
+
Name=pikachu squirtle psyduck geodude jigglypuff ditto &c
|
1239 |
+
Path=./anime29.txt
|
1240 |
+
Numb=69
|
1241 |
+
#
|
1242 |
+
Name=eric's sailor moon collection.
|
1243 |
+
Path=./anime30.txt
|
1244 |
+
Numb=70
|
1245 |
+
#
|
1246 |
+
Name=GST maison ikkoku collection part one.
|
1247 |
+
Path=./anime31.txt
|
1248 |
+
Numb=71
|
1249 |
+
#
|
1250 |
+
Name=GST maison ikkoku collection part two.
|
1251 |
+
Path=./anime32.txt
|
1252 |
+
Numb=72
|
1253 |
+
#
|
1254 |
+
Name=GST anime including eva and 5 star stories
|
1255 |
+
Path=./anime33.txt
|
1256 |
+
Numb=73
|
1257 |
+
#
|
1258 |
+
Name=tim park sailor moon parapara.
|
1259 |
+
Path=./anime34.txt
|
1260 |
+
Numb=74
|
1261 |
+
#
|
1262 |
+
Name=tim park sailor neptune.
|
1263 |
+
Path=./anime35.txt
|
1264 |
+
Numb=75
|
1265 |
+
#
|
1266 |
+
Name=tim park parapara's doll
|
1267 |
+
Path=./anime36.txt
|
1268 |
+
Numb=76
|
1269 |
+
#
|
1270 |
+
Name=tim park tickle me usagi
|
1271 |
+
Path=./anime37.txt
|
1272 |
+
Numb=77
|
1273 |
+
#
|
1274 |
+
Name=mk all-purpose catgirl nuku nuku
|
1275 |
+
Path=./anime38.txt
|
1276 |
+
Numb=78
|
1277 |
+
#
|
1278 |
+
Name=mk one tit leela
|
1279 |
+
Path=./anime39.txt
|
1280 |
+
Numb=79
|
1281 |
+
#
|
1282 |
+
Name=super catgirl 2.
|
1283 |
+
Path=./anime40.txt
|
1284 |
+
Numb=80
|
1285 |
+
#
|
1286 |
+
Name=ac surprise.
|
1287 |
+
Path=./anime41.txt
|
1288 |
+
Numb=81
|
1289 |
+
#
|
1290 |
+
Name=Priss from Bubblegum Crisis (?)
|
1291 |
+
Path=./anime42.txt
|
1292 |
+
Numb=82
|
1293 |
+
#
|
1294 |
+
Name=girl with horns?
|
1295 |
+
Path=./anime43.txt
|
1296 |
+
Numb=83
|
1297 |
+
#
|
1298 |
+
Name=chibi school girl.
|
1299 |
+
Path=./anime44.txt
|
1300 |
+
Numb=84
|
1301 |
+
#
|
1302 |
+
Name=alildevil bulbasaur squirtle charmander evolutions
|
1303 |
+
Path=./anime45.txt
|
1304 |
+
Numb=85
|
1305 |
+
#
|
1306 |
+
Name=amc pokemon logo and some monsters
|
1307 |
+
Path=./anime46.txt
|
1308 |
+
Numb=86
|
1309 |
+
#
|
1310 |
+
Name=usagi t & a.
|
1311 |
+
Path=./anime47.txt
|
1312 |
+
Numb=87
|
1313 |
+
#
|
1314 |
+
Name=mk ayanami bootscreen portrait
|
1315 |
+
Path=./anime48.txt
|
1316 |
+
Numb=88
|
1317 |
+
#
|
1318 |
+
Name=m1a iwakura lain from serial experiments lain.
|
1319 |
+
Path=./anime49.txt
|
1320 |
+
Numb=89
|
1321 |
+
#
|
1322 |
+
Name=Priss from Bubblegum Crisis
|
1323 |
+
Path=./anime50.txt
|
1324 |
+
Numb=90
|
1325 |
+
#
|
1326 |
+
Name=Dragonball Z's Goku, by zi
|
1327 |
+
Path=./anime51.txt
|
1328 |
+
Numb=91
|
1329 |
+
#
|
1330 |
+
Name=Running Chocobos, by zi and jgs
|
1331 |
+
Path=./anime52.txt
|
1332 |
+
Numb=92
|
1333 |
+
#
|
1334 |
+
Name=The Black Mage from Final Fantasy, by zi
|
1335 |
+
Path=./anime53.txt
|
1336 |
+
Numb=93
|
1337 |
+
#
|
1338 |
+
Name=Girl from Harem Blade, by zi
|
1339 |
+
Path=./anime54.txt
|
1340 |
+
Numb=94
|
1341 |
+
#
|
1342 |
+
Name=Mokona from Magic Knight Rayearth, by zi
|
1343 |
+
Path=./anime55.txt
|
1344 |
+
Numb=95
|
1345 |
+
#
|
1346 |
+
Name=Mononoke Hime Kodama, by zi
|
1347 |
+
Path=./anime56.txt
|
1348 |
+
Numb=96
|
1349 |
+
#
|
1350 |
+
Name=Revolutionary Girl Utena, by zi
|
1351 |
+
Path=./anime57.txt
|
1352 |
+
Numb=97
|
1353 |
+
#
|
1354 |
+
Name=Miki Kaoru from Utena, by zi
|
1355 |
+
Path=./anime58.txt
|
1356 |
+
Numb=98
|
1357 |
+
#
|
1358 |
+
Name=Meltina from Valkyrie Profile, by zi
|
1359 |
+
Path=./anime59.txt
|
1360 |
+
Numb=99
|
1361 |
+
#
|
1362 |
+
Name=Larva's Mask from Vampire Princess Miyu, by zi
|
1363 |
+
Path=./anime60.txt
|
1364 |
+
Numb=100
|
1365 |
+
#
|
1366 |
+
Name=Pochacco!
|
1367 |
+
Path=./anime61.txt
|
1368 |
+
Numb=101
|
1369 |
+
#
|
1370 |
+
Name=A Converted Skuld from Oh My Goddess, by junta
|
1371 |
+
Path=./anime62.txt
|
1372 |
+
Numb=102
|
1373 |
+
#
|
1374 |
+
Name=oral close up!
|
1375 |
+
Path=./bj00.txt
|
1376 |
+
Numb=103
|
1377 |
+
#
|
1378 |
+
Name=oral close up!!
|
1379 |
+
Path=./bj01.txt
|
1380 |
+
Numb=104
|
1381 |
+
#
|
1382 |
+
Name=oral close up!!!
|
1383 |
+
Path=./bj02.txt
|
1384 |
+
Numb=105
|
1385 |
+
#
|
1386 |
+
Name=oral close up!!!!
|
1387 |
+
Path=./bj03.txt
|
1388 |
+
Numb=106
|
1389 |
+
#
|
1390 |
+
Name=oral close up!!!!!
|
1391 |
+
Path=./bj04.txt
|
1392 |
+
Numb=107
|
1393 |
+
#
|
1394 |
+
Name=david of michel-ange
|
1395 |
+
Path=./hunky00.txt
|
1396 |
+
Numb=108
|
1397 |
+
#
|
1398 |
+
Name=so fuckin h0t!
|
1399 |
+
Path=./hunky01.txt
|
1400 |
+
Numb=109
|
1401 |
+
#
|
1402 |
+
Name="adam" erect
|
1403 |
+
Path=./hunky02.txt
|
1404 |
+
Numb=110
|
1405 |
+
#
|
1406 |
+
Name=a happy hustler a real tease
|
1407 |
+
Path=./hunky03.txt
|
1408 |
+
Numb=111
|
1409 |
+
#
|
1410 |
+
Name=buff ascii drawing
|
1411 |
+
Path=./hunky04.txt
|
1412 |
+
Numb=112
|
1413 |
+
#
|
1414 |
+
Name=captain james t kirk in contemplation.
|
1415 |
+
Path=./hunky05.txt
|
1416 |
+
Numb=113
|
1417 |
+
#
|
1418 |
+
Name=bon jeune homme assis sur la bord de la mer.
|
1419 |
+
Path=./hunky06.txt
|
1420 |
+
Numb=114
|
1421 |
+
#
|
1422 |
+
Name=jgs nude buff shower
|
1423 |
+
Path=./hunky07.txt
|
1424 |
+
Numb=115
|
1425 |
+
#
|
1426 |
+
Name=Naked Make holding Towel
|
1427 |
+
Path=./hunky08.txt
|
1428 |
+
Numb=116
|
1429 |
+
#
|
1430 |
+
Name=meriday in the morning
|
1431 |
+
Path=./pinup00.txt
|
1432 |
+
Numb=117
|
1433 |
+
#
|
1434 |
+
Name=meriday in the morning ripoff.
|
1435 |
+
Path=./pinup01.txt
|
1436 |
+
Numb=118
|
1437 |
+
#
|
1438 |
+
Name=1964 playboy centrefold classic ascii.
|
1439 |
+
Path=./pinup02.txt
|
1440 |
+
Numb=119
|
1441 |
+
#
|
1442 |
+
Name=kneeling draped blonde
|
1443 |
+
Path=./pinup03.txt
|
1444 |
+
Numb=120
|
1445 |
+
#
|
1446 |
+
Name=hot pants (white on black)
|
1447 |
+
Path=./pinup04.txt
|
1448 |
+
Numb=121
|
1449 |
+
#
|
1450 |
+
Name=tan lines, headband.
|
1451 |
+
Path=./pinup05.txt
|
1452 |
+
Numb=122
|
1453 |
+
#
|
1454 |
+
Name=peek-a-boo tits.
|
1455 |
+
Path=./pinup06.txt
|
1456 |
+
Numb=123
|
1457 |
+
#
|
1458 |
+
Name=wonky bikini babe.
|
1459 |
+
Path=./pinup07.txt
|
1460 |
+
Numb=124
|
1461 |
+
#
|
1462 |
+
Name=sultry 80's.
|
1463 |
+
Path=./pinup08.txt
|
1464 |
+
Numb=125
|
1465 |
+
#
|
1466 |
+
Name=nicer version of pinup07.txt
|
1467 |
+
Path=./pinup09.txt
|
1468 |
+
Numb=126
|
1469 |
+
#
|
1470 |
+
Name=x-tra large boobies, kneeling.
|
1471 |
+
Path=./pinup10.txt
|
1472 |
+
Numb=127
|
1473 |
+
#
|
1474 |
+
Name=sexy mature woman.
|
1475 |
+
Path=./pinup11.txt
|
1476 |
+
Numb=128
|
1477 |
+
#
|
1478 |
+
Name=crouched happy babe.
|
1479 |
+
Path=./pinup12.txt
|
1480 |
+
Numb=129
|
1481 |
+
#
|
1482 |
+
Name="bunny", classic playboy w/ears.
|
1483 |
+
Path=./pinup13.txt
|
1484 |
+
Numb=130
|
1485 |
+
#
|
1486 |
+
Name="clohe", assertive loincloth
|
1487 |
+
Path=./pinup14.txt
|
1488 |
+
Numb=131
|
1489 |
+
#
|
1490 |
+
Name="fran", playboy jokes cartoon girl made of sex
|
1491 |
+
Path=./pinup15.txt
|
1492 |
+
Numb=132
|
1493 |
+
#
|
1494 |
+
Name=snatchgrab
|
1495 |
+
Path=./pinup16.txt
|
1496 |
+
Numb=133
|
1497 |
+
#
|
1498 |
+
Name=nicely converted small babe.
|
1499 |
+
Path=./pinup17.txt
|
1500 |
+
Numb=134
|
1501 |
+
#
|
1502 |
+
Name=science officer jadzia dax *IN UNIFORM!!*.
|
1503 |
+
Path=./pinup18.txt
|
1504 |
+
Numb=135
|
1505 |
+
#
|
1506 |
+
Name=b'ger giantess
|
1507 |
+
Path=./pinup19.txt
|
1508 |
+
Numb=136
|
1509 |
+
#
|
1510 |
+
Name="holly".
|
1511 |
+
Path=./pinup20.txt
|
1512 |
+
Numb=137
|
1513 |
+
#
|
1514 |
+
Name="ingrid", x-tra wide mannerist nude.
|
1515 |
+
Path=./pinup21.txt
|
1516 |
+
Numb=138
|
1517 |
+
#
|
1518 |
+
Name=smiley upside-down sideways supine nude.
|
1519 |
+
Path=./pinup22.txt
|
1520 |
+
Numb=139
|
1521 |
+
#
|
1522 |
+
Name="kathy", come-hither topless bluejean farm hand.
|
1523 |
+
Path=./pinup23.txt
|
1524 |
+
Numb=140
|
1525 |
+
#
|
1526 |
+
Name="kelly", happy seated ditzy babe
|
1527 |
+
Path=./pinup24.txt
|
1528 |
+
Numb=141
|
1529 |
+
#
|
1530 |
+
Name="roxanne", *nice* bejewelled triangle-muff
|
1531 |
+
Path=./pinup25.txt
|
1532 |
+
Numb=142
|
1533 |
+
#
|
1534 |
+
Name=posed model on stool
|
1535 |
+
Path=./pinup26.txt
|
1536 |
+
Numb=143
|
1537 |
+
#
|
1538 |
+
Name=tits of the 80's (white on black).
|
1539 |
+
Path=./pinup27.txt
|
1540 |
+
Numb=144
|
1541 |
+
#
|
1542 |
+
Name=large bashful topless bikini (MHT)
|
1543 |
+
Path=./pinup28.txt
|
1544 |
+
Numb=145
|
1545 |
+
#
|
1546 |
+
Name=swedish simultaneous ass-titties
|
1547 |
+
Path=./pinup29.txt
|
1548 |
+
Numb=146
|
1549 |
+
#
|
1550 |
+
Name=pregnant lady holding tits up.
|
1551 |
+
Path=./pinup30.txt
|
1552 |
+
Numb=147
|
1553 |
+
#
|
1554 |
+
Name=Wavy Hair, by Kludgeonsmith
|
1555 |
+
Path=./pinup31.txt
|
1556 |
+
Numb=148
|
1557 |
+
#
|
1558 |
+
Name=More Wavy Hair, by Kludgeonsmith
|
1559 |
+
Path=./pinup32.txt
|
1560 |
+
Numb=149
|
1561 |
+
#
|
1562 |
+
Name=Languid Nude, by Stef99
|
1563 |
+
Path=./pinup33.txt
|
1564 |
+
Numb=150
|
1565 |
+
#
|
1566 |
+
Name=Dombitch, by Meph
|
1567 |
+
Path=./pinup34.txt
|
1568 |
+
Numb=151
|
1569 |
+
#
|
1570 |
+
Name=Over the Shoulder Flyaway Coquette
|
1571 |
+
Path=./pinup35.txt
|
1572 |
+
Numb=152
|
1573 |
+
#
|
1574 |
+
Name=Blonde Contraposto
|
1575 |
+
Path=./pinup36.txt
|
1576 |
+
Numb=153
|
1577 |
+
#
|
1578 |
+
Name=Halter Honey
|
1579 |
+
Path=./pinup37.txt
|
1580 |
+
Numb=154
|
1581 |
+
#
|
1582 |
+
Name=Codename Fly Bitch, by Meph
|
1583 |
+
Path=./pinup38.txt
|
1584 |
+
Numb=155
|
1585 |
+
#
|
1586 |
+
Name=Smaller Version of Codename Fly Bitch, by Meph
|
1587 |
+
Path=./pinup39.txt
|
1588 |
+
Numb=156
|
1589 |
+
#
|
1590 |
+
Name=Ventilated Bustier
|
1591 |
+
Path=./pinup40.txt
|
1592 |
+
Numb=157
|
1593 |
+
#
|
1594 |
+
Name=Monster Bikini Face
|
1595 |
+
Path=./pinup41.txt
|
1596 |
+
Numb=158
|
1597 |
+
#
|
1598 |
+
Name=Tribal Witch, by Meph (1998)
|
1599 |
+
Path=./pinup42.txt
|
1600 |
+
Numb=159
|
1601 |
+
#
|
1602 |
+
Name=Handcopied from an Old Pre-1980's Printout, by Comet (2001)
|
1603 |
+
Path=./pinup43.txt
|
1604 |
+
Numb=160
|
1605 |
+
#
|
1606 |
+
Name=Sexy Shinoby Hosokawa, Conversion by Brian Feldman
|
1607 |
+
Path=./pinup44.txt
|
1608 |
+
Numb=161
|
1609 |
+
#
|
1610 |
+
Name=Kyokofukada, by m0f73
|
1611 |
+
Path=./pinup45.txt
|
1612 |
+
Numb=162
|
1613 |
+
#
|
1614 |
+
Name=Pregnant Pinup, ASCII Conversion
|
1615 |
+
Path=./pinup46.txt
|
1616 |
+
Numb=163
|
1617 |
+
#
|
1618 |
+
Name=Thoughtful from Flash Mountain
|
1619 |
+
Path=./pinup47.txt
|
1620 |
+
Numb=164
|
1621 |
+
#
|
1622 |
+
Name=Corsetry and Polyvinyl
|
1623 |
+
Path=./pinup48.txt
|
1624 |
+
Numb=165
|
1625 |
+
#
|
1626 |
+
Name=the dutch dude classy boa
|
1627 |
+
Path=./pr0n00.txt
|
1628 |
+
Numb=166
|
1629 |
+
#
|
1630 |
+
Name=just the facts
|
1631 |
+
Path=./pr0n01.txt
|
1632 |
+
Numb=167
|
1633 |
+
#
|
1634 |
+
Name=naked couple on a horse
|
1635 |
+
Path=./pr0n02.txt
|
1636 |
+
Numb=168
|
1637 |
+
#
|
1638 |
+
Name=converted female jerk-off
|
1639 |
+
Path=./pr0n03.txt
|
1640 |
+
Numb=169
|
1641 |
+
#
|
1642 |
+
Name=krogg on all fours
|
1643 |
+
Path=./pr0n04.txt
|
1644 |
+
Numb=170
|
1645 |
+
#
|
1646 |
+
Name=wide open beaver stockings
|
1647 |
+
Path=./pr0n05.txt
|
1648 |
+
Numb=171
|
1649 |
+
#
|
1650 |
+
Name=krogg happy spread labia
|
1651 |
+
Path=./pr0n06.txt
|
1652 |
+
Numb=172
|
1653 |
+
#
|
1654 |
+
Name=krogg on all fours two
|
1655 |
+
Path=./pr0n07.txt
|
1656 |
+
Numb=173
|
1657 |
+
#
|
1658 |
+
Name=magical sorceress with acrylic nails
|
1659 |
+
Path=./pr0n08.txt
|
1660 |
+
Numb=174
|
1661 |
+
#
|
1662 |
+
Name=lesbian action white-on-black
|
1663 |
+
Path=./pr0n09.txt
|
1664 |
+
Numb=175
|
1665 |
+
#
|
1666 |
+
Name=m1a converted torso
|
1667 |
+
Path=./pr0n10.txt
|
1668 |
+
Numb=176
|
1669 |
+
#
|
1670 |
+
Name=m1a converted nude
|
1671 |
+
Path=./pr0n11.txt
|
1672 |
+
Numb=177
|
1673 |
+
#
|
1674 |
+
Name=super heroine
|
1675 |
+
Path=./pr0n12.txt
|
1676 |
+
Numb=178
|
1677 |
+
#
|
1678 |
+
Name=white-on-black manet dejeuner
|
1679 |
+
Path=./pr0n13.txt
|
1680 |
+
Numb=179
|
1681 |
+
#
|
1682 |
+
Name=the dutch dude tank top
|
1683 |
+
Path=./pr0n14.txt
|
1684 |
+
Numb=180
|
1685 |
+
#
|
1686 |
+
Name=small converted pantless heels
|
1687 |
+
Path=./pr0n15.txt
|
1688 |
+
Numb=181
|
1689 |
+
#
|
1690 |
+
Name=very perky silhouette
|
1691 |
+
Path=./pr0n16.txt
|
1692 |
+
Numb=182
|
1693 |
+
#
|
1694 |
+
Name=vk phat figlet style nude
|
1695 |
+
Path=./pr0n17.txt
|
1696 |
+
Numb=183
|
1697 |
+
#
|
1698 |
+
Name=reclining curvy babe
|
1699 |
+
Path=./pr0n18.txt
|
1700 |
+
Numb=184
|
1701 |
+
#
|
1702 |
+
Name=small white-on black oldschool babe
|
1703 |
+
Path=./pr0n19.txt
|
1704 |
+
Numb=185
|
1705 |
+
#
|
1706 |
+
Name=b'ger babes in stages of disarray
|
1707 |
+
Path=./pr0n20.txt
|
1708 |
+
Numb=186
|
1709 |
+
#
|
1710 |
+
Name=b'ger bathing beauties
|
1711 |
+
Path=./pr0n21.txt
|
1712 |
+
Numb=187
|
1713 |
+
#
|
1714 |
+
Name=jgs bikini woman
|
1715 |
+
Path=./pr0n22.txt
|
1716 |
+
Numb=188
|
1717 |
+
#
|
1718 |
+
Name=pregnant
|
1719 |
+
Path=./pr0n23.txt
|
1720 |
+
Numb=189
|
1721 |
+
#
|
1722 |
+
Name=jgs seated nude
|
1723 |
+
Path=./pr0n24.txt
|
1724 |
+
Numb=190
|
1725 |
+
#
|
1726 |
+
Name=another on all fours
|
1727 |
+
Path=./pr0n25.txt
|
1728 |
+
Numb=191
|
1729 |
+
#
|
1730 |
+
Name=jgs have a sexy birthday
|
1731 |
+
Path=./pr0n26.txt
|
1732 |
+
Numb=192
|
1733 |
+
#
|
1734 |
+
Name=happy ch1x0r
|
1735 |
+
Path=./pr0n27.txt
|
1736 |
+
Numb=193
|
1737 |
+
#
|
1738 |
+
Name=ejm man and woman
|
1739 |
+
Path=./pr0n28.txt
|
1740 |
+
Numb=194
|
1741 |
+
#
|
1742 |
+
Name=b'ger naked eve
|
1743 |
+
Path=./pr0n29.txt
|
1744 |
+
Numb=195
|
1745 |
+
#
|
1746 |
+
Name=fine asses fucka
|
1747 |
+
Path=./pr0n30.txt
|
1748 |
+
Numb=196
|
1749 |
+
#
|
1750 |
+
Name=torso sig
|
1751 |
+
Path=./pr0n31.txt
|
1752 |
+
Numb=197
|
1753 |
+
#
|
1754 |
+
Name=b'ger vanity
|
1755 |
+
Path=./pr0n32.txt
|
1756 |
+
Numb=198
|
1757 |
+
#
|
1758 |
+
Name=beaver indignant nude
|
1759 |
+
Path=./pr0n33.txt
|
1760 |
+
Numb=199
|
1761 |
+
#
|
1762 |
+
Name=cute little penorz
|
1763 |
+
Path=./pr0n34.txt
|
1764 |
+
Numb=200
|
1765 |
+
#
|
1766 |
+
Name=modest small two toed nude
|
1767 |
+
Path=./pr0n35.txt
|
1768 |
+
Numb=201
|
1769 |
+
#
|
1770 |
+
Name=lucy bares all at last
|
1771 |
+
Path=./pr0n36.txt
|
1772 |
+
Numb=202
|
1773 |
+
#
|
1774 |
+
Name=jro satin sheets
|
1775 |
+
Path=./pr0n37.txt
|
1776 |
+
Numb=203
|
1777 |
+
#
|
1778 |
+
Name=jro surprise bj
|
1779 |
+
Path=./pr0n38.txt
|
1780 |
+
Numb=204
|
1781 |
+
#
|
1782 |
+
Name=stocking fabio ride
|
1783 |
+
Path=./pr0n39.txt
|
1784 |
+
Numb=205
|
1785 |
+
#
|
1786 |
+
Name=wtf?
|
1787 |
+
Path=./pr0n40.txt
|
1788 |
+
Numb=206
|
1789 |
+
#
|
1790 |
+
Name=unknown the gonad man
|
1791 |
+
Path=./pr0n41.txt
|
1792 |
+
Numb=207
|
1793 |
+
#
|
1794 |
+
Name=unknown nude couple
|
1795 |
+
Path=./pr0n42.txt
|
1796 |
+
Numb=208
|
1797 |
+
#
|
1798 |
+
Name=prs porno several positions!
|
1799 |
+
Path=./pr0n43.txt
|
1800 |
+
Numb=209
|
1801 |
+
#
|
1802 |
+
Name=jro the exam
|
1803 |
+
Path=./pr0n44.txt
|
1804 |
+
Numb=210
|
1805 |
+
#
|
1806 |
+
Name=jro observations
|
1807 |
+
Path=./pr0n45.txt
|
1808 |
+
Numb=211
|
1809 |
+
#
|
1810 |
+
Name=krogg striptease
|
1811 |
+
Path=./pr0n46.txt
|
1812 |
+
Numb=212
|
1813 |
+
#
|
1814 |
+
Name=krogg happy panties
|
1815 |
+
Path=./pr0n47.txt
|
1816 |
+
Numb=213
|
1817 |
+
#
|
1818 |
+
Name=krogg garter belt
|
1819 |
+
Path=./pr0n48.txt
|
1820 |
+
Numb=214
|
1821 |
+
#
|
1822 |
+
Name=The Costume, by JRO
|
1823 |
+
Path=./pr0n49.txt
|
1824 |
+
Numb=215
|
1825 |
+
#
|
1826 |
+
Name=A Duchamp Ripoff, by ejm and rm
|
1827 |
+
Path=./pr0n50.txt
|
1828 |
+
Numb=216
|
1829 |
+
#
|
1830 |
+
Name=Merry Fucking Christmas, from jro
|
1831 |
+
Path=./pr0n51.txt
|
1832 |
+
Numb=217
|
1833 |
+
#
|
1834 |
+
Name=Something to Unwrap, by jro
|
1835 |
+
Path=./pr0n52.txt
|
1836 |
+
Numb=218
|
1837 |
+
#
|
1838 |
+
Name=Christmas Reflections, by jro
|
1839 |
+
Path=./pr0n53.txt
|
1840 |
+
Numb=219
|
1841 |
+
#
|
1842 |
+
Name=Pretty Warrior Girl, by krogg
|
1843 |
+
Path=./pr0n54.txt
|
1844 |
+
Numb=220
|
1845 |
+
#
|
1846 |
+
Name=Naked on Top of a Cliff
|
1847 |
+
Path=./pr0n55.txt
|
1848 |
+
Numb=221
|
1849 |
+
#
|
1850 |
+
Name=Converted Surfer Girl
|
1851 |
+
Path=./pr0n56.txt
|
1852 |
+
Numb=222
|
1853 |
+
#
|
1854 |
+
Name=Some Novelty Tits
|
1855 |
+
Path=./pr0n57.txt
|
1856 |
+
Numb=223
|
1857 |
+
#
|
1858 |
+
Name=SIG-Sized Nudies, by vk
|
1859 |
+
Path=./pr0n58.txt
|
1860 |
+
Numb=224
|
1861 |
+
#
|
1862 |
+
Name=Some Smallish Series Nudes, by hjw
|
1863 |
+
Path=./pr0n59.txt
|
1864 |
+
Numb=225
|
1865 |
+
#
|
1866 |
+
Name=Contortion
|
1867 |
+
Path=./pr0n60.txt
|
1868 |
+
Numb=226
|
1869 |
+
#
|
1870 |
+
Name=Artful Odalisque, by m1a
|
1871 |
+
Path=./pr0n61.txt
|
1872 |
+
Numb=227
|
1873 |
+
#
|
1874 |
+
Name=Kissing Girls
|
1875 |
+
Path=./pr0n62.txt
|
1876 |
+
Numb=228
|
1877 |
+
#
|
1878 |
+
Name=Sodomy, by Krogg
|
1879 |
+
Path=./pr0n63.txt
|
1880 |
+
Numb=229
|
1881 |
+
#
|
1882 |
+
Name=Small Valkyrie, by Krogg
|
1883 |
+
Path=./pr0n64.txt
|
1884 |
+
Numb=230
|
1885 |
+
#
|
1886 |
+
Name=Goatsex Ass Wide Open
|
1887 |
+
Path=./pr0n65.txt
|
1888 |
+
Numb=231
|
1889 |
+
#
|
1890 |
+
Name=Converted Portrait, by DarkOrchid
|
1891 |
+
Path=./pr0n66.txt
|
1892 |
+
Numb=232
|
1893 |
+
#
|
1894 |
+
Name=Sapphic Couple, by sexii
|
1895 |
+
Path=./pr0n67.txt
|
1896 |
+
Numb=233
|
1897 |
+
#
|
1898 |
+
Name=Sexii Whips ASCII into Line! by Sexii
|
1899 |
+
Path=./pr0n68.txt
|
1900 |
+
Numb=234
|
1901 |
+
#
|
1902 |
+
Name=Deco Silhouette, by Sexii
|
1903 |
+
Path=./pr0n69.txt
|
1904 |
+
Numb=235
|
1905 |
+
#
|
1906 |
+
Name=Wicked File: Collection of Miscellaneous ASCII Art
|
1907 |
+
Path=./pr0n70.txt
|
1908 |
+
Numb=236
|
1909 |
+
#
|
1910 |
+
Name=Collection of Various Nudes
|
1911 |
+
Path=./pr0n71.txt
|
1912 |
+
Numb=237
|
1913 |
+
#
|
1914 |
+
Name=To Bonnie, by mthw
|
1915 |
+
Path=./pr0n72.txt
|
1916 |
+
Numb=238
|
1917 |
+
#
|
1918 |
+
Name=Upshit, by mthw
|
1919 |
+
Path=./pr0n73.txt
|
1920 |
+
Numb=239
|
1921 |
+
#
|
1922 |
+
Name=Upscale Upskirt Two by Mthw
|
1923 |
+
Path=./pr0n74.txt
|
1924 |
+
Numb=240
|
1925 |
+
#
|
1926 |
+
Name=Upskirt Three, by mthw
|
1927 |
+
Path=./pr0n75.txt
|
1928 |
+
Numb=241
|
1929 |
+
#
|
1930 |
+
Name=We Want You! By Ojo
|
1931 |
+
Path=./pr0n76.txt
|
1932 |
+
Numb=242
|
1933 |
+
#
|
1934 |
+
Name=Cybersquat, by nmf
|
1935 |
+
Path=./pr0n77.txt
|
1936 |
+
Numb=243
|
1937 |
+
#
|
1938 |
+
Name=Consensual Spank-Off
|
1939 |
+
Path=./pr0n78.txt
|
1940 |
+
Numb=244
|
1941 |
+
#
|
1942 |
+
Name=Triple-A Crew Collaboration (Nudes)
|
1943 |
+
Path=./pr0n79.txt
|
1944 |
+
Numb=245
|
1945 |
+
#
|
1946 |
+
Name=Startled Nude
|
1947 |
+
Path=./pr0n80.txt
|
1948 |
+
Numb=246
|
1949 |
+
#
|
1950 |
+
Name=A Coy Shave, by cjr
|
1951 |
+
Path=./pr0n81.txt
|
1952 |
+
Numb=247
|
1953 |
+
#
|
1954 |
+
Name=Nude, by cjr
|
1955 |
+
Path=./pr0n82.txt
|
1956 |
+
Numb=248
|
1957 |
+
#
|
1958 |
+
Name=Self-Exploration
|
1959 |
+
Path=./pr0n83.txt
|
1960 |
+
Numb=249
|
1961 |
+
#
|
1962 |
+
Name=botticelli's venus facial.
|
1963 |
+
Path=./venus01.txt
|
1964 |
+
Numb=250
|
1965 |
+
#
|
1966 |
+
Name=botticelli's venus full frontal.
|
1967 |
+
Path=./venus02.txt
|
1968 |
+
Numb=251
|
1969 |
+
#
|
1970 |
+
./textfiles/DECUS/.names
|
1971 |
+
Path=./index.html
|
1972 |
+
Numb=1
|
1973 |
+
#
|
1974 |
+
Name=Compressed Archive of All Files in this Directory
|
1975 |
+
Path=./85d.zip
|
1976 |
+
Numb=30
|
1977 |
+
#
|
1978 |
+
Name=PRINTER ART: Alfred E. Neuman
|
1979 |
+
Path=./alfred1.pic
|
1980 |
+
Numb=31
|
1981 |
+
#
|
1982 |
+
Name=PRINTER ART: Alfred E. Neuman
|
1983 |
+
Path=./alfred2.txt
|
1984 |
+
Numb=32
|
1985 |
+
#
|
1986 |
+
Name=PRINTER ART: Alfred E. Neuman
|
1987 |
+
Path=./alfred3.txt
|
1988 |
+
Numb=33
|
1989 |
+
#
|
1990 |
+
Name=PRINTER ART: Schopenhaur's Alone (cat)
|
1991 |
+
Path=./alone_large.txt
|
1992 |
+
Numb=34
|
1993 |
+
#
|
1994 |
+
Name=PRINTER ART: Schopenhaur's Alone (cat)
|
1995 |
+
Path=./alone_small.txt
|
1996 |
+
Numb=35
|
1997 |
+
#
|
1998 |
+
Name=PRINTER ART: Little Annie Fannie (After Kurtzman)
|
1999 |
+
Path=./annie.pic
|
2000 |
+
Numb=36
|
2001 |
+
#
|
2002 |
+
Name=PRINTER ART: Happy Anniversary Greeting
|
2003 |
+
Path=./anniversary.pic
|
2004 |
+
Numb=37
|
2005 |
+
#
|
2006 |
+
Name=PRINTER ART: Armstrong on the Moon
|
2007 |
+
Path=./armstrong.txt
|
2008 |
+
Numb=38
|
2009 |
+
#
|
2010 |
+
Name=PRINTER ART: Johann S. Bach
|
2011 |
+
Path=./bach.txt
|
2012 |
+
Numb=39
|
2013 |
+
#
|
2014 |
+
Name=PRINTER ART: Ludwig Van Beethoven
|
2015 |
+
Path=./beethoven.txt
|
2016 |
+
Numb=40
|
2017 |
+
#
|
2018 |
+
Name=PRINTER ART: Betty Boop
|
2019 |
+
Path=./betty_boop.pic
|
2020 |
+
Numb=41
|
2021 |
+
#
|
2022 |
+
Name=PRINTER ART: Playboy Club Bunny
|
2023 |
+
Path=./bunny.pic
|
2024 |
+
Numb=42
|
2025 |
+
#
|
2026 |
+
Name=PRINTER ART: Andy Capp
|
2027 |
+
Path=./capp1.pic
|
2028 |
+
Numb=43
|
2029 |
+
#
|
2030 |
+
Name=PRINTER ART: Andy Capp
|
2031 |
+
Path=./capp2.pic
|
2032 |
+
Numb=44
|
2033 |
+
#
|
2034 |
+
Name=PRINTER ART: Andy Capp
|
2035 |
+
Path=./capp3.pic
|
2036 |
+
Numb=45
|
2037 |
+
#
|
2038 |
+
Name=PRINTER ART: Chaelie Chaplin
|
2039 |
+
Path=./chaplin.pic
|
2040 |
+
Numb=46
|
2041 |
+
#
|
2042 |
+
Name=PRINTER ART: Charlie Brown "Good Grief"
|
2043 |
+
Path=./charlie1.pic
|
2044 |
+
Numb=47
|
2045 |
+
#
|
2046 |
+
Name=PRINTER ART: Charlie Brown
|
2047 |
+
Path=./charlie2.pic
|
2048 |
+
Numb=48
|
2049 |
+
#
|
2050 |
+
Name=PRINTER ART: Charlie Brown: Smiling
|
2051 |
+
Path=./charlie3.pic
|
2052 |
+
Numb=49
|
2053 |
+
#
|
2054 |
+
Name=PRINTER ART: Charlie Brown: Concerned
|
2055 |
+
Path=./charlie4.pic
|
2056 |
+
Numb=50
|
2057 |
+
#
|
2058 |
+
Name=PRINTER ART: Charlie Brown: Yo-Yo
|
2059 |
+
Path=./charlie5.txt
|
2060 |
+
Numb=51
|
2061 |
+
#
|
2062 |
+
Name=PRINTER ART: Charlie Brown: Running
|
2063 |
+
Path=./charlie6.txt
|
2064 |
+
Numb=52
|
2065 |
+
#
|
2066 |
+
Name=PRINTER ART: Merry Christans and a Happy New Year
|
2067 |
+
Path=./christmas_1.pic
|
2068 |
+
Numb=53
|
2069 |
+
#
|
2070 |
+
Name=PRINTER ART: Madonna and Child
|
2071 |
+
Path=./christmas_10.pic
|
2072 |
+
Numb=54
|
2073 |
+
#
|
2074 |
+
Name=PRINTER ART: Peace on Earth
|
2075 |
+
Path=./christmas_11.pic
|
2076 |
+
Numb=55
|
2077 |
+
#
|
2078 |
+
Name=PRINTER ART: Joy to the World: The Lord Has Come
|
2079 |
+
Path=./christmas_12.pic
|
2080 |
+
Numb=56
|
2081 |
+
#
|
2082 |
+
Name=PRINTER ART: Seasons Greetings - Sleigh
|
2083 |
+
Path=./christmas_13.pic
|
2084 |
+
Numb=57
|
2085 |
+
#
|
2086 |
+
Name=PRINTER ART: MC-HNY Sleigh
|
2087 |
+
Path=./christmas_14.pic
|
2088 |
+
Numb=58
|
2089 |
+
#
|
2090 |
+
Name=PRINTER ART: Santa - Seasons Greetings from the Computation Center
|
2091 |
+
Path=./christmas_15.pic
|
2092 |
+
Numb=59
|
2093 |
+
#
|
2094 |
+
Name=PRINTER ART: Madonna and Child
|
2095 |
+
Path=./christmas_16.pic
|
2096 |
+
Numb=60
|
2097 |
+
#
|
2098 |
+
Name=PRINTER ART: A Christmas Train
|
2099 |
+
Path=./christmas_17.pic
|
2100 |
+
Numb=61
|
2101 |
+
#
|
2102 |
+
Name=PRINTER ART: Snowman: Merry Christmas and a Happy New Year
|
2103 |
+
Path=./christmas_18.pic
|
2104 |
+
Numb=62
|
2105 |
+
#
|
2106 |
+
Name=PRINTER ART: Snoopy: A Hip Christmas
|
2107 |
+
Path=./christmas_19.pic
|
2108 |
+
Numb=63
|
2109 |
+
#
|
2110 |
+
Name=PRINTER ART: Madonna and Child: Noel
|
2111 |
+
Path=./christmas_2.pic
|
2112 |
+
Numb=64
|
2113 |
+
#
|
2114 |
+
Name=PRINTER ART: Merry Christmas: Santa and Reindeer
|
2115 |
+
Path=./christmas_3.pic
|
2116 |
+
Numb=65
|
2117 |
+
#
|
2118 |
+
Name=PRINTER ART: Merry Christmas and Happy New Year: Santa with Gifts
|
2119 |
+
Path=./christmas_4.pic
|
2120 |
+
Numb=66
|
2121 |
+
#
|
2122 |
+
Name=PRINTER ART: Merry Christmas: Sleigh
|
2123 |
+
Path=./christmas_5.pic
|
2124 |
+
Numb=67
|
2125 |
+
#
|
2126 |
+
Name=PRINTER ART: Season's Greetings
|
2127 |
+
Path=./christmas_6.pic
|
2128 |
+
Numb=68
|
2129 |
+
#
|
2130 |
+
Name=PRINTER ART: Seasons Greetings: Happy Winter Solstice
|
2131 |
+
Path=./christmas_7.pic
|
2132 |
+
Numb=69
|
2133 |
+
#
|
2134 |
+
Name=PRINTER ART: Christmas Tree: Merry Christmas
|
2135 |
+
Path=./christmas_8.pic
|
2136 |
+
Numb=70
|
2137 |
+
#
|
2138 |
+
Name=PRINTER ART: Three Wise Men
|
2139 |
+
Path=./christmas_9.pic
|
2140 |
+
Numb=71
|
2141 |
+
#
|
2142 |
+
Name=PRINTER ART: Mountain Climber
|
2143 |
+
Path=./climber.txt
|
2144 |
+
Numb=72
|
2145 |
+
#
|
2146 |
+
Name=PRINTER ART: Clipper Ship
|
2147 |
+
Path=./clipper_ship.pic
|
2148 |
+
Numb=73
|
2149 |
+
#
|
2150 |
+
Name=PRINTER ART:
|
2151 |
+
Path=./col_128.txt
|
2152 |
+
Numb=74
|
2153 |
+
#
|
2154 |
+
Name=PRINTER ART:
|
2155 |
+
Path=./col_256.txt
|
2156 |
+
Numb=75
|
2157 |
+
#
|
2158 |
+
Name=PRINTER ART:
|
2159 |
+
Path=./col_32.txt
|
2160 |
+
Numb=76
|
2161 |
+
#
|
2162 |
+
Name=PRINTER ART:
|
2163 |
+
Path=./col_64.txt
|
2164 |
+
Numb=77
|
2165 |
+
#
|
2166 |
+
Name=PRINTER ART:
|
2167 |
+
Path=./col_neg128.txt
|
2168 |
+
Numb=78
|
2169 |
+
#
|
2170 |
+
Name=PRINTER ART:
|
2171 |
+
Path=./col_neg64.txt
|
2172 |
+
Numb=79
|
2173 |
+
#
|
2174 |
+
Name=PRINTER ART:
|
2175 |
+
Path=./col_nor128.txt
|
2176 |
+
Numb=80
|
2177 |
+
#
|
2178 |
+
Name=PRINTER ART:
|
2179 |
+
Path=./col_nor256.txt
|
2180 |
+
Numb=81
|
2181 |
+
#
|
2182 |
+
Name=PRINTER ART: Wile E. Coyote
|
2183 |
+
Path=./coyote.txt
|
2184 |
+
Numb=82
|
2185 |
+
#
|
2186 |
+
Name=PRINTER ART: Wile E. Coyote
|
2187 |
+
Path=./coyote2.txt
|
2188 |
+
Numb=83
|
2189 |
+
#
|
2190 |
+
Name=PRINTER ART: Statue of David: Playboy of the Year
|
2191 |
+
Path=./david.pic
|
2192 |
+
Numb=84
|
2193 |
+
#
|
2194 |
+
Name=PRINTER ART: Dean and Nixon: Time Magazine Cover
|
2195 |
+
Path=./dean_nixon.txt
|
2196 |
+
Numb=85
|
2197 |
+
#
|
2198 |
+
Name=PRINTER ART: Cartoon Portrait of Dog
|
2199 |
+
Path=./dog.pic
|
2200 |
+
Numb=86
|
2201 |
+
#
|
2202 |
+
Name=PRINTER ART: Cartoon Portrait of Dog
|
2203 |
+
Path=./dog2.pic
|
2204 |
+
Numb=87
|
2205 |
+
#
|
2206 |
+
Name=PRINTER ART: Dragon
|
2207 |
+
Path=./dragon.pic
|
2208 |
+
Numb=88
|
2209 |
+
#
|
2210 |
+
Name=PRINTER ART: Space-Going Dog
|
2211 |
+
Path=./drapcia1.txt
|
2212 |
+
Numb=89
|
2213 |
+
#
|
2214 |
+
Name=PRINTER ART: Space-Going Dog
|
2215 |
+
Path=./drapcia2.txt
|
2216 |
+
Numb=90
|
2217 |
+
#
|
2218 |
+
Name=PRINTER ART: Ecology Flag: Love It Or Leave It
|
2219 |
+
Path=./ecology.pic
|
2220 |
+
Numb=91
|
2221 |
+
#
|
2222 |
+
Name=PRINTER ART: Albert Einstein
|
2223 |
+
Path=./einstein.txt
|
2224 |
+
Numb=92
|
2225 |
+
#
|
2226 |
+
Name=PRINTER ART: U.S.S. Enterprise
|
2227 |
+
Path=./enterprise.pic
|
2228 |
+
Numb=93
|
2229 |
+
#
|
2230 |
+
Name=PRINTER ART: McDonnell Douglas F-4E Phanton II U.S.A.F. Attack Fighter
|
2231 |
+
Path=./f4_phantom.pic
|
2232 |
+
Numb=94
|
2233 |
+
#
|
2234 |
+
Name=PRINTER ART: Farrah Fawcett
|
2235 |
+
Path=./farrah.txt
|
2236 |
+
Numb=95
|
2237 |
+
#
|
2238 |
+
Name=PRINTER ART: Garbage In, Garbage Out Flowchart
|
2239 |
+
Path=./gigo.pic
|
2240 |
+
Numb=96
|
2241 |
+
#
|
2242 |
+
Name=PRINTER ART: Image of Blonde Girl
|
2243 |
+
Path=./girlface.txt
|
2244 |
+
Numb=97
|
2245 |
+
#
|
2246 |
+
Name=PRINTER ART: Bust of Young Girl
|
2247 |
+
Path=./girlface2.txt
|
2248 |
+
Numb=98
|
2249 |
+
#
|
2250 |
+
Name=PRINTER ART: Boeing 727 Flying Over Golden Gate
|
2251 |
+
Path=./golden_gate.txt
|
2252 |
+
Numb=99
|
2253 |
+
#
|
2254 |
+
Name=PRINTER ART: I Miss You, Love Gumdrop
|
2255 |
+
Path=./gumdrop.pic
|
2256 |
+
Numb=100
|
2257 |
+
#
|
2258 |
+
Name=PRINTER ART: Hamms Beer Can
|
2259 |
+
Path=./hamms.pic
|
2260 |
+
Numb=101
|
2261 |
+
#
|
2262 |
+
Name=PRINTER ART: Young Woman
|
2263 |
+
Path=./head.txt
|
2264 |
+
Numb=102
|
2265 |
+
#
|
2266 |
+
Name=PRINTER ART: Holly Hobbie: The Time to be Happy is Now
|
2267 |
+
Path=./hollie_hobbie.pic
|
2268 |
+
Numb=103
|
2269 |
+
#
|
2270 |
+
Name=PRINTER ART:
|
2271 |
+
Path=./jackie.txt
|
2272 |
+
Numb=104
|
2273 |
+
#
|
2274 |
+
Name=PRINTER ART: Portrait of Johnny Cash
|
2275 |
+
Path=./johnny_cash.txt
|
2276 |
+
Numb=105
|
2277 |
+
#
|
2278 |
+
Name=PRINTER ART: John F. Kennedy: Ask Not What your Country Can Do For You, Ask What You can Do For Your Country
|
2279 |
+
Path=./kennedy1.pic
|
2280 |
+
Numb=106
|
2281 |
+
#
|
2282 |
+
Name=PRINTER ART: Image of John Kennedy
|
2283 |
+
Path=./kennedy2.pic
|
2284 |
+
Numb=107
|
2285 |
+
#
|
2286 |
+
Name=PRINTER ART: Image of John Kennedy
|
2287 |
+
Path=./kennedy3.pic
|
2288 |
+
Numb=108
|
2289 |
+
#
|
2290 |
+
Name=PRINTER ART: King Kong
|
2291 |
+
Path=./kingkong.txt
|
2292 |
+
Numb=109
|
2293 |
+
#
|
2294 |
+
Name=PRINTER ART: Image of Captain Kirk
|
2295 |
+
Path=./kirk.pic
|
2296 |
+
Numb=110
|
2297 |
+
#
|
2298 |
+
Name=PRINTER ART: Image of Klingon Ship
|
2299 |
+
Path=./klingon.pic
|
2300 |
+
Numb=111
|
2301 |
+
#
|
2302 |
+
Name=PRINTER ART: Linus: Don't Bug Me
|
2303 |
+
Path=./linus1.pic
|
2304 |
+
Numb=112
|
2305 |
+
#
|
2306 |
+
Name=PRINTER ART: Linus: Security is a Warm Blanket
|
2307 |
+
Path=./linus2.pic
|
2308 |
+
Numb=113
|
2309 |
+
#
|
2310 |
+
Name=PRINTER ART: Linus: It Doesn't Matter What You Believe As Long as You're Sincere
|
2311 |
+
Path=./linus3.pic
|
2312 |
+
Numb=114
|
2313 |
+
#
|
2314 |
+
Name=PRINTER ART: Linus: Love is Walking Hand In Hand
|
2315 |
+
Path=./linus4.pic
|
2316 |
+
Numb=115
|
2317 |
+
#
|
2318 |
+
Name=PRINTER ART: Cartoon Lion
|
2319 |
+
Path=./lion.pic
|
2320 |
+
Numb=116
|
2321 |
+
#
|
2322 |
+
Name=(Inaccurate) Listing of Files in this Directory, Including Lines Per Inch, With, and Other Metainformation (1985)
|
2323 |
+
Path=./listing.html
|
2324 |
+
Numb=117
|
2325 |
+
#
|
2326 |
+
Name=PRINTER ART: Love Icon
|
2327 |
+
Path=./love.pic
|
2328 |
+
Numb=118
|
2329 |
+
#
|
2330 |
+
Name=PRINTER ART: Lucy Reading a Book
|
2331 |
+
Path=./lucy1.pic
|
2332 |
+
Numb=119
|
2333 |
+
#
|
2334 |
+
Name=PRINTER ART: LUST Icon
|
2335 |
+
Path=./lust.pic
|
2336 |
+
Numb=120
|
2337 |
+
#
|
2338 |
+
Name=PRINTER ART: Image of Mertini Using the Words "Crystal"
|
2339 |
+
Path=./martini.pic
|
2340 |
+
Numb=121
|
2341 |
+
#
|
2342 |
+
Name=PRINTER ART: Image of Mickey Mouse
|
2343 |
+
Path=./mickey_mouse.pic
|
2344 |
+
Numb=122
|
2345 |
+
#
|
2346 |
+
Name=PRINTER ART: Image of Mona Lisa
|
2347 |
+
Path=./mona_lisa_1.txt
|
2348 |
+
Numb=123
|
2349 |
+
#
|
2350 |
+
Name=PRINTER ART: Image of Mona Lisa
|
2351 |
+
Path=./mona_lisa_2.txt
|
2352 |
+
Numb=124
|
2353 |
+
#
|
2354 |
+
Name=PRINTER ART: Photograph of Moon From Space
|
2355 |
+
Path=./moon.txt
|
2356 |
+
Numb=125
|
2357 |
+
#
|
2358 |
+
Name=PRINTER ART: Image of Cartoon Mouse
|
2359 |
+
Path=./mouse.pic
|
2360 |
+
Numb=126
|
2361 |
+
#
|
2362 |
+
Name=PRINTER ART: Nude Batgirl: Honeywell H-2200
|
2363 |
+
Path=./nude_1.pic
|
2364 |
+
Numb=127
|
2365 |
+
#
|
2366 |
+
Name=PRINTER ART: Claire Rambeau - Playboy Oct. 1971
|
2367 |
+
Path=./nude_10.pic
|
2368 |
+
Numb=128
|
2369 |
+
#
|
2370 |
+
Name=PRINTER ART: Gwen Wong - Playboy Apr. 1967
|
2371 |
+
Path=./nude_11.pic
|
2372 |
+
Numb=129
|
2373 |
+
#
|
2374 |
+
Name=PRINTER ART:
|
2375 |
+
Path=./nude_12.pic
|
2376 |
+
Numb=130
|
2377 |
+
#
|
2378 |
+
Name=PRINTER ART: Paige Young - Playboy Nov. 1968
|
2379 |
+
Path=./nude_13.pic
|
2380 |
+
Numb=131
|
2381 |
+
#
|
2382 |
+
Name=PRINTER ART: Paige Young - Playboy Nov. 1968
|
2383 |
+
Path=./nude_14.pic
|
2384 |
+
Numb=132
|
2385 |
+
#
|
2386 |
+
Name=PRINTER ART: Ellen Michaels - Playboy Mar. 1972
|
2387 |
+
Path=./nude_15.pic
|
2388 |
+
Numb=133
|
2389 |
+
#
|
2390 |
+
Name=PRINTER ART: Jill Taylor - Playboy Jan. 1970
|
2391 |
+
Path=./nude_16.pic
|
2392 |
+
Numb=134
|
2393 |
+
#
|
2394 |
+
Name=PRINTER ART: Dru Hart - Playboy Sep. 1968
|
2395 |
+
Path=./nude_17.pic
|
2396 |
+
Numb=135
|
2397 |
+
#
|
2398 |
+
Name=PRINTER ART: Sorry, System 360 Can Not Do Everything
|
2399 |
+
Path=./nude_18.pic
|
2400 |
+
Numb=136
|
2401 |
+
#
|
2402 |
+
Name=PRINTER ART: Rosemary Hillcrest - PB Oct. 1964
|
2403 |
+
Path=./nude_19.pic
|
2404 |
+
Numb=137
|
2405 |
+
#
|
2406 |
+
Name=PRINTER ART: China Lee - Playboy Aug. 1964
|
2407 |
+
Path=./nude_2.pic
|
2408 |
+
Numb=138
|
2409 |
+
#
|
2410 |
+
Name=PRINTER ART:
|
2411 |
+
Path=./nude_20.pic
|
2412 |
+
Numb=139
|
2413 |
+
#
|
2414 |
+
Name=PRINTER ART: Miss Morgana
|
2415 |
+
Path=./nude_21.pic
|
2416 |
+
Numb=140
|
2417 |
+
#
|
2418 |
+
Name=PRINTER ART: Reclining Nude
|
2419 |
+
Path=./nude_22.pic
|
2420 |
+
Numb=141
|
2421 |
+
#
|
2422 |
+
Name=PRINTER ART: Nude Facing Away with Towel
|
2423 |
+
Path=./nude_23.pic
|
2424 |
+
Numb=142
|
2425 |
+
#
|
2426 |
+
Name=PRINTER ART:
|
2427 |
+
Path=./nude_24.pic
|
2428 |
+
Numb=143
|
2429 |
+
#
|
2430 |
+
Name=PRINTER ART: Ellen Michaels - Playboy Mar. 1972
|
2431 |
+
Path=./nude_25.pic
|
2432 |
+
Numb=144
|
2433 |
+
#
|
2434 |
+
Name=PRINTER ART:
|
2435 |
+
Path=./nude_26.txt
|
2436 |
+
Numb=145
|
2437 |
+
#
|
2438 |
+
Name=PRINTER ART: Nancy Scott - Playboy Mar. 1964
|
2439 |
+
Path=./nude_27.pic
|
2440 |
+
Numb=146
|
2441 |
+
#
|
2442 |
+
Name=PRINTER ART: Jennifer Liano - Playboy May 1970
|
2443 |
+
Path=./nude_28.pic
|
2444 |
+
Numb=147
|
2445 |
+
#
|
2446 |
+
Name=PRINTER ART:
|
2447 |
+
Path=./nude_29.pic
|
2448 |
+
Numb=148
|
2449 |
+
#
|
2450 |
+
Name=PRINTER ART:
|
2451 |
+
Path=./nude_3.pic
|
2452 |
+
Numb=149
|
2453 |
+
#
|
2454 |
+
Name=PRINTER ART: Carol O'Neal - Playboy Jul. 1972
|
2455 |
+
Path=./nude_30.pic
|
2456 |
+
Numb=150
|
2457 |
+
#
|
2458 |
+
Name=PRINTER ART: Nancy Cameron - Playboy Jan. 1974
|
2459 |
+
Path=./nude_31.pic
|
2460 |
+
Numb=151
|
2461 |
+
#
|
2462 |
+
Name=PRINTER ART: Lori Winston - Playboy Jun. 1964
|
2463 |
+
Path=./nude_32.pic
|
2464 |
+
Numb=152
|
2465 |
+
#
|
2466 |
+
Name=PRINTER ART:
|
2467 |
+
Path=./nude_33.txt
|
2468 |
+
Numb=153
|
2469 |
+
#
|
2470 |
+
Name=PRINTER ART:
|
2471 |
+
Path=./nude_34.pic
|
2472 |
+
Numb=154
|
2473 |
+
#
|
2474 |
+
Name=PRINTER ART: Cindi Wood - Playboy Feb, 1973
|
2475 |
+
Path=./nude_35.txt
|
2476 |
+
Numb=155
|
2477 |
+
#
|
2478 |
+
Name=PRINTER ART: Patti Reynolds - Playboy Sept. 1965
|
2479 |
+
Path=./nude_36.txt
|
2480 |
+
Numb=156
|
2481 |
+
#
|
2482 |
+
Name=PRINTER ART: Patti Reynolds - Playboy Sept. 1965
|
2483 |
+
Path=./nude_37.txt
|
2484 |
+
Numb=157
|
2485 |
+
#
|
2486 |
+
Name=PRINTER ART:
|
2487 |
+
Path=./nude_4.pic
|
2488 |
+
Numb=158
|
2489 |
+
#
|
2490 |
+
Name=PRINTER ART:
|
2491 |
+
Path=./nude_5.pic
|
2492 |
+
Numb=159
|
2493 |
+
#
|
2494 |
+
Name=PRINTER ART: Kathy Douglas - Playboy Oct. 1960
|
2495 |
+
Path=./nude_6.pic
|
2496 |
+
Numb=160
|
2497 |
+
#
|
2498 |
+
Name=PRINTER ART: Majken Haugedal - Playboy Oct. 1968
|
2499 |
+
Path=./nude_7.pic
|
2500 |
+
Numb=161
|
2501 |
+
#
|
2502 |
+
Name=PRINTER ART:
|
2503 |
+
Path=./nude_8.pic
|
2504 |
+
Numb=162
|
2505 |
+
#
|
2506 |
+
Name=PRINTER ART: Ellen Michaels - Playboy Mar. 1972
|
2507 |
+
Path=./nude_9.pic
|
2508 |
+
Numb=163
|
2509 |
+
#
|
2510 |
+
Name=PRINTER ART: Batgirl Nude (from pin-up)
|
2511 |
+
Path=./nude_batgirl.pic
|
2512 |
+
Numb=164
|
2513 |
+
#
|
2514 |
+
Name=PRINTER ART: Playboy Jokes Character
|
2515 |
+
Path=./nude_femlin.pic
|
2516 |
+
Numb=165
|
2517 |
+
#
|
2518 |
+
Name=PRINTER ART: Lucy Nude
|
2519 |
+
Path=./nude_lucy.pic
|
2520 |
+
Numb=166
|
2521 |
+
#
|
2522 |
+
Name=PRINTER ART: Image of Oliver from Bloom County
|
2523 |
+
Path=./oliver.pic
|
2524 |
+
Numb=167
|
2525 |
+
#
|
2526 |
+
Name=PRINTER ART: I Love Pac-Man
|
2527 |
+
Path=./pacman.pic
|
2528 |
+
Numb=168
|
2529 |
+
#
|
2530 |
+
Name=PRINTER ART: Peace on Earth: Glory to God in the Highest and on Earth, Among Men Who He Loves
|
2531 |
+
Path=./peace.pic
|
2532 |
+
Numb=169
|
2533 |
+
#
|
2534 |
+
Name=PRINTER ART: Pi Portrayed as Pie
|
2535 |
+
Path=./piece_of_pi.pic
|
2536 |
+
Numb=170
|
2537 |
+
#
|
2538 |
+
Name=PRINTER ART: Pink Panther
|
2539 |
+
Path=./pink_panther_1.pic
|
2540 |
+
Numb=171
|
2541 |
+
#
|
2542 |
+
Name=PRINTER ART: Pink Panther
|
2543 |
+
Path=./pink_panther_2.pic
|
2544 |
+
Numb=172
|
2545 |
+
#
|
2546 |
+
Name=PRINTER ART: Playboy Logo
|
2547 |
+
Path=./playboy_logo_1.pic
|
2548 |
+
Numb=173
|
2549 |
+
#
|
2550 |
+
Name=PRINTER ART: Playboy Logo
|
2551 |
+
Path=./playboy_logo_2.pic
|
2552 |
+
Numb=174
|
2553 |
+
#
|
2554 |
+
Name=PRINTER ART: Playboy Logo
|
2555 |
+
Path=./playboy_logo_3.pic
|
2556 |
+
Numb=175
|
2557 |
+
#
|
2558 |
+
Name=PRINTER ART: Playboy Logo
|
2559 |
+
Path=./playboy_logo_4.pic
|
2560 |
+
Numb=176
|
2561 |
+
#
|
2562 |
+
Name=PRINTER ART: Pluto: 1979 RTTY Art Contest Entry by Chuck, New York
|
2563 |
+
Path=./pluto.pic
|
2564 |
+
Numb=177
|
2565 |
+
#
|
2566 |
+
Name=PRINTER ART: Winnie the Pooh
|
2567 |
+
Path=./pooh.pic
|
2568 |
+
Numb=178
|
2569 |
+
#
|
2570 |
+
Name=PRINTER ART: Pumpkin
|
2571 |
+
Path=./pumpkin.pic
|
2572 |
+
Numb=179
|
2573 |
+
#
|
2574 |
+
Name=PRINTER ART: PussyCat
|
2575 |
+
Path=./puscat.pic
|
2576 |
+
Numb=180
|
2577 |
+
#
|
2578 |
+
Name=PRINTER ART: Nude of Raquel Welch
|
2579 |
+
Path=./racquel_nude.pic
|
2580 |
+
Numb=181
|
2581 |
+
#
|
2582 |
+
Name=PRINTER ART: Image of Racquel Welch
|
2583 |
+
Path=./racquel_welch.pic
|
2584 |
+
Numb=182
|
2585 |
+
#
|
2586 |
+
Name=PRINTER ART: Arkansas Razorback
|
2587 |
+
Path=./razorback_1.pic
|
2588 |
+
Numb=183
|
2589 |
+
#
|
2590 |
+
Name=PRINTER ART: Arkansas Razorback with Printable Rubouts
|
2591 |
+
Path=./razorback_2.pic
|
2592 |
+
Numb=184
|
2593 |
+
#
|
2594 |
+
Name=PRINTER ART: The Red Baron
|
2595 |
+
Path=./red_baron.pic
|
2596 |
+
Numb=185
|
2597 |
+
#
|
2598 |
+
Name=PRINTER ART: Road Runner: Beep Beep
|
2599 |
+
Path=./roadrunner.pic
|
2600 |
+
Numb=186
|
2601 |
+
#
|
2602 |
+
Name=PRINTER ART: Sailing Ship
|
2603 |
+
Path=./sailship.pic
|
2604 |
+
Numb=187
|
2605 |
+
#
|
2606 |
+
Name=PRINTER ART: Sailing Ship
|
2607 |
+
Path=./sailship2.txt
|
2608 |
+
Numb=188
|
2609 |
+
#
|
2610 |
+
Name=PRINTER ART: Schlitz: The Beer That Made Milwaukee Famous
|
2611 |
+
Path=./schlitz.pic
|
2612 |
+
Numb=189
|
2613 |
+
#
|
2614 |
+
Name=PRINTER ART: Schroeder Playing Piano
|
2615 |
+
Path=./schroder1.pic
|
2616 |
+
Numb=190
|
2617 |
+
#
|
2618 |
+
Name=PRINTER ART: Schroeder Playing Piano
|
2619 |
+
Path=./schroder2.pic
|
2620 |
+
Numb=191
|
2621 |
+
#
|
2622 |
+
Name=PRINTER ART: Sherlock Holmes
|
2623 |
+
Path=./sherlock.txt
|
2624 |
+
Numb=192
|
2625 |
+
#
|
2626 |
+
Name=PRINTER ART: Space Shuttle
|
2627 |
+
Path=./shuttle.pic
|
2628 |
+
Numb=193
|
2629 |
+
#
|
2630 |
+
Name=PRINTER ART: Snoopy: Curse You, Red Baron!
|
2631 |
+
Path=./snoopy1.pic
|
2632 |
+
Numb=194
|
2633 |
+
#
|
2634 |
+
Name=PRINTER ART: Snoopy: Curse You, Red Baron!
|
2635 |
+
Path=./snoopy10.pic
|
2636 |
+
Numb=195
|
2637 |
+
#
|
2638 |
+
Name=PRINTER ART: Snoopy: Life is Full of Rude Awakenings
|
2639 |
+
Path=./snoopy11.pic
|
2640 |
+
Numb=196
|
2641 |
+
#
|
2642 |
+
Name=PRINTER ART: Snoopy: Dancing
|
2643 |
+
Path=./snoopy12.pic
|
2644 |
+
Numb=197
|
2645 |
+
#
|
2646 |
+
Name=PRINTER ART: Snoopy: Thinking of You
|
2647 |
+
Path=./snoopy13.pic
|
2648 |
+
Numb=198
|
2649 |
+
#
|
2650 |
+
Name=PRINTER ART: Snoopy: Walking
|
2651 |
+
Path=./snoopy14.pic
|
2652 |
+
Numb=199
|
2653 |
+
#
|
2654 |
+
Name=PRINTER ART: Snoopy: Walking
|
2655 |
+
Path=./snoopy15.pic
|
2656 |
+
Numb=200
|
2657 |
+
#
|
2658 |
+
Name=PRINTER ART: Snoopy: Blah
|
2659 |
+
Path=./snoopy16.pic
|
2660 |
+
Numb=201
|
2661 |
+
#
|
2662 |
+
Name=PRINTER ART: Snoopy: With UALR Coffee Cup
|
2663 |
+
Path=./snoopy17.pic
|
2664 |
+
Numb=202
|
2665 |
+
#
|
2666 |
+
Name=PRINTER ART: Snoopy: Hug a Warm puppy
|
2667 |
+
Path=./snoopy18.pic
|
2668 |
+
Numb=203
|
2669 |
+
#
|
2670 |
+
Name=PRINTER ART: Snoopy: Punt
|
2671 |
+
Path=./snoopy19.pic
|
2672 |
+
Numb=204
|
2673 |
+
#
|
2674 |
+
Name=PRINTER ART: Snoopy: Who Took My Plane
|
2675 |
+
Path=./snoopy2.pic
|
2676 |
+
Numb=205
|
2677 |
+
#
|
2678 |
+
Name=PRINTER ART: Snoopy: Life is Full of Rude Awakenings
|
2679 |
+
Path=./snoopy20.pic
|
2680 |
+
Numb=206
|
2681 |
+
#
|
2682 |
+
Name=PRINTER ART: Snoopy: Love is a Wet Puppy Dog
|
2683 |
+
Path=./snoopy21.pic
|
2684 |
+
Numb=207
|
2685 |
+
#
|
2686 |
+
Name=PRINTER ART: Snoopy
|
2687 |
+
Path=./snoopy22.pic
|
2688 |
+
Numb=208
|
2689 |
+
#
|
2690 |
+
Name=PRINTER ART: Snoopy: Older Version
|
2691 |
+
Path=./snoopy23.pic
|
2692 |
+
Numb=209
|
2693 |
+
#
|
2694 |
+
Name=PRINTER ART: Snoopy: Fly Around This, Red Baron
|
2695 |
+
Path=./snoopy24.txt
|
2696 |
+
Numb=210
|
2697 |
+
#
|
2698 |
+
Name=PRINTER ART: Snoopy: Curse You, IRS!
|
2699 |
+
Path=./snoopy3.pic
|
2700 |
+
Numb=211
|
2701 |
+
#
|
2702 |
+
Name=PRINTER ART: Snoopy: The Doctor is In
|
2703 |
+
Path=./snoopy4.pic
|
2704 |
+
Numb=212
|
2705 |
+
#
|
2706 |
+
Name=PRINTER ART: Snoopy: Happy
|
2707 |
+
Path=./snoopy5.pic
|
2708 |
+
Numb=213
|
2709 |
+
#
|
2710 |
+
Name=PRINTER ART: Snoopy: Hang on Snoopy
|
2711 |
+
Path=./snoopy6.pic
|
2712 |
+
Numb=214
|
2713 |
+
#
|
2714 |
+
Name=PRINTER ART: Snoopy: Curse You, Red Baron
|
2715 |
+
Path=./snoopy7.pic
|
2716 |
+
Numb=215
|
2717 |
+
#
|
2718 |
+
Name=PRINTER ART: Snoopy: Curse You, Red Baron
|
2719 |
+
Path=./snoopy8.pic
|
2720 |
+
Numb=216
|
2721 |
+
#
|
2722 |
+
Name=PRINTER ART: Snoopy: Happiness is a Bug Free Program
|
2723 |
+
Path=./snoopy9.pic
|
2724 |
+
Numb=217
|
2725 |
+
#
|
2726 |
+
Name=PRINTER ART: Spiderman
|
2727 |
+
Path=./spiderman.txt
|
2728 |
+
Numb=218
|
2729 |
+
#
|
2730 |
+
Name=PRINTER ART: Mr. Spock
|
2731 |
+
Path=./spock.txt
|
2732 |
+
Numb=219
|
2733 |
+
#
|
2734 |
+
Name=PRINTER ART: Mr. Spock
|
2735 |
+
Path=./spock_2.pic
|
2736 |
+
Numb=220
|
2737 |
+
#
|
2738 |
+
Name=PRINTER ART: Spook, from the Wizard of Id
|
2739 |
+
Path=./spook.pic
|
2740 |
+
Numb=221
|
2741 |
+
#
|
2742 |
+
Name=PRINTER ART: Star Wars Movie Poster
|
2743 |
+
Path=./starwars.txt
|
2744 |
+
Numb=222
|
2745 |
+
#
|
2746 |
+
Name=PRINTER ART: Jesus Christ Superstar
|
2747 |
+
Path=./superstar.txt
|
2748 |
+
Numb=223
|
2749 |
+
#
|
2750 |
+
Name=PRINTER ART: Picasso Image
|
2751 |
+
Path=./sylvette.txt
|
2752 |
+
Numb=224
|
2753 |
+
#
|
2754 |
+
Name=PRINTER ART: Thurkey
|
2755 |
+
Path=./turkey.pic
|
2756 |
+
Numb=225
|
2757 |
+
#
|
2758 |
+
Name=PRINTER ART: Tweety Bird
|
2759 |
+
Path=./tweety.pic
|
2760 |
+
Numb=226
|
2761 |
+
#
|
2762 |
+
Name=PRINTER ART: Happy Heart Day
|
2763 |
+
Path=./valentine.pic
|
2764 |
+
Numb=227
|
2765 |
+
#
|
2766 |
+
Name=PRINTER ART: Classic Vargas Girl
|
2767 |
+
Path=./vargas.txt
|
2768 |
+
Numb=228
|
2769 |
+
#
|
2770 |
+
Name=PRINTER ART: Woodstock: Sigh
|
2771 |
+
Path=./woodstock1.pic
|
2772 |
+
Numb=229
|
2773 |
+
#
|
2774 |
+
Name=PRINTER ART: Woodstock
|
2775 |
+
Path=./woodstock2.pic
|
2776 |
+
Numb=230
|
2777 |
+
#
|
2778 |
+
Name=PRINTER ART: Woodstock: Programming is For the Birds
|
2779 |
+
Path=./woodstock3.pic
|
2780 |
+
Numb=231
|
2781 |
+
#
|
2782 |
+
Name=PRINTER ART: X-Wing Fighter from Star Wars
|
2783 |
+
Path=./xwing.txt
|
2784 |
+
Numb=232
|
2785 |
+
#
|
2786 |
+
./textfiles/LOGOS/.names
|
2787 |
+
Path=./index.html
|
2788 |
+
Numb=1
|
2789 |
+
#
|
2790 |
+
Name=LOGO: AFL
|
2791 |
+
Path=./afl1.txt
|
2792 |
+
Numb=21
|
2793 |
+
#
|
2794 |
+
Name=LOGO: Alcatraz
|
2795 |
+
Path=./alcatraz.txt
|
2796 |
+
Numb=22
|
2797 |
+
#
|
2798 |
+
Name=LOGO: Anthrox
|
2799 |
+
Path=./anthrox1.txt
|
2800 |
+
Numb=23
|
2801 |
+
#
|
2802 |
+
Name=LOGO: Crack
|
2803 |
+
Path=./crack1.txt
|
2804 |
+
Numb=24
|
2805 |
+
#
|
2806 |
+
Name=LOGO: Crack
|
2807 |
+
Path=./crack2.txt
|
2808 |
+
Numb=25
|
2809 |
+
#
|
2810 |
+
Name=LOGO: Crack
|
2811 |
+
Path=./crack3.txt
|
2812 |
+
Numb=26
|
2813 |
+
#
|
2814 |
+
Name=LOGO: Crack
|
2815 |
+
Path=./crack4.txt
|
2816 |
+
Numb=27
|
2817 |
+
#
|
2818 |
+
Name=LOGO: Crystal
|
2819 |
+
Path=./crystal1.txt
|
2820 |
+
Numb=28
|
2821 |
+
#
|
2822 |
+
Name=LOGO: Crystal
|
2823 |
+
Path=./crystal2.txt
|
2824 |
+
Numb=29
|
2825 |
+
#
|
2826 |
+
Name=LOGO: Crystal
|
2827 |
+
Path=./crystal3.txt
|
2828 |
+
Numb=30
|
2829 |
+
#
|
2830 |
+
Name=LOGO: Dytec
|
2831 |
+
Path=./dytec1.txt
|
2832 |
+
Numb=31
|
2833 |
+
#
|
2834 |
+
Name=LOGO: FLT
|
2835 |
+
Path=./flt1.txt
|
2836 |
+
Numb=32
|
2837 |
+
#
|
2838 |
+
Name=LOGO: Fairlight
|
2839 |
+
Path=./flt2.txt
|
2840 |
+
Numb=33
|
2841 |
+
#
|
2842 |
+
Name=LOGO: Fusion
|
2843 |
+
Path=./fusion1.txt
|
2844 |
+
Numb=34
|
2845 |
+
#
|
2846 |
+
Name=LOGO: Fusion
|
2847 |
+
Path=./fusion2.txt
|
2848 |
+
Numb=35
|
2849 |
+
#
|
2850 |
+
Name=LOGO: Fusion
|
2851 |
+
Path=./fusion3.txt
|
2852 |
+
Numb=36
|
2853 |
+
#
|
2854 |
+
Name=LOGO: Majik 12
|
2855 |
+
Path=./m12.txt
|
2856 |
+
Numb=37
|
2857 |
+
#
|
2858 |
+
Name=LOGO: Nemesis
|
2859 |
+
Path=./nemesis1.txt
|
2860 |
+
Numb=38
|
2861 |
+
#
|
2862 |
+
Name=LOGO: Palace
|
2863 |
+
Path=./palace1.txt
|
2864 |
+
Numb=39
|
2865 |
+
#
|
2866 |
+
Name=LOGO: Paradise
|
2867 |
+
Path=./paradise.txt
|
2868 |
+
Numb=40
|
2869 |
+
#
|
2870 |
+
Name=LOGO: Scoopex
|
2871 |
+
Path=./scoopex1.txt
|
2872 |
+
Numb=41
|
2873 |
+
#
|
2874 |
+
Name=LOGO: Scoopex
|
2875 |
+
Path=./scoopex2.txt
|
2876 |
+
Numb=42
|
2877 |
+
#
|
2878 |
+
Name=LOGO: Scoopex
|
2879 |
+
Path=./scoopex3.txt
|
2880 |
+
Numb=43
|
2881 |
+
#
|
2882 |
+
Name=LOGO: Silents
|
2883 |
+
Path=./silents1.txt
|
2884 |
+
Numb=44
|
2885 |
+
#
|
2886 |
+
Name=LOGO: Skid Row
|
2887 |
+
Path=./skid1.txt
|
2888 |
+
Numb=45
|
2889 |
+
#
|
2890 |
+
Name=LOGO: Skid Row
|
2891 |
+
Path=./skid2.txt
|
2892 |
+
Numb=46
|
2893 |
+
#
|
2894 |
+
Name=LOGO: Supplex
|
2895 |
+
Path=./supplex1.txt
|
2896 |
+
Numb=47
|
2897 |
+
#
|
2898 |
+
Name=LOGO: TRSI
|
2899 |
+
Path=./trsi1.txt
|
2900 |
+
Numb=48
|
2901 |
+
#
|
2902 |
+
./textfiles/RTTY/.names
|
2903 |
+
Path=./index.html
|
2904 |
+
Numb=1
|
2905 |
+
#
|
2906 |
+
Name=Picture of Adam and Eve (Actually Just Eve)
|
2907 |
+
Path=./adam$eve.pix
|
2908 |
+
Numb=43
|
2909 |
+
#
|
2910 |
+
Name=Image of Andy Capp by Don (W8DIS)
|
2911 |
+
Path=./andycap.pix
|
2912 |
+
Numb=44
|
2913 |
+
#
|
2914 |
+
Name=Picture of Batman's Face
|
2915 |
+
Path=./batman.pix
|
2916 |
+
Numb=45
|
2917 |
+
#
|
2918 |
+
Name=Image of Brigitte Bardot by Anthony Mawby and Robert Connell
|
2919 |
+
Path=./bbardot.pix
|
2920 |
+
Numb=46
|
2921 |
+
#
|
2922 |
+
Name=Image of Billy Carter by Kent (W9LZQ)
|
2923 |
+
Path=./bcarter.pox
|
2924 |
+
Numb=47
|
2925 |
+
#
|
2926 |
+
Name=Image of Big Ben
|
2927 |
+
Path=./bigben.pox
|
2928 |
+
Numb=48
|
2929 |
+
#
|
2930 |
+
Name=My Home is My Castle, by Klaus (DF7FB) (1980)
|
2931 |
+
Path=./castle.pix
|
2932 |
+
Numb=49
|
2933 |
+
#
|
2934 |
+
Name=Image of Caveman on Unicycle
|
2935 |
+
Path=./caveman.pix
|
2936 |
+
Numb=50
|
2937 |
+
#
|
2938 |
+
Name=Image of Woman in Champagne Glass, by K6EQV
|
2939 |
+
Path=./chamglas.pix
|
2940 |
+
Numb=51
|
2941 |
+
#
|
2942 |
+
Name=Image of Cookie from Beetle Bailey by John (WB4GlJ)
|
2943 |
+
Path=./cookie.pix
|
2944 |
+
Numb=52
|
2945 |
+
#
|
2946 |
+
Name=Image of Cougar from an Original Charcoal by Dennis Droz (K7OOW)
|
2947 |
+
Path=./cougar.pix
|
2948 |
+
Numb=53
|
2949 |
+
#
|
2950 |
+
Name=Image of Cowboy: "Sudden Settlement" by Bill Skipper (K0ARG)
|
2951 |
+
Path=./cowboy.pix
|
2952 |
+
Numb=54
|
2953 |
+
#
|
2954 |
+
Name=Image of Japanese Craine by N. Tsuruno
|
2955 |
+
Path=./crane.pox
|
2956 |
+
Numb=55
|
2957 |
+
#
|
2958 |
+
Name=Image of Cy, the Iowa State University Mascot, by Doug (Wn0nRK)
|
2959 |
+
Path=./cy.pix
|
2960 |
+
Numb=56
|
2961 |
+
#
|
2962 |
+
Name=Image of a Cylon Raider by Dick (K7WYNC)
|
2963 |
+
Path=./cylonrdr.pix
|
2964 |
+
Numb=57
|
2965 |
+
#
|
2966 |
+
Name=Image of Greta, my German Shepherd, by Winky (AD4M)
|
2967 |
+
Path=./dog.pox
|
2968 |
+
Numb=58
|
2969 |
+
#
|
2970 |
+
Name=Noli M Tangere (Don't Touch Me), by DL6US (1975)
|
2971 |
+
Path=./dtchme.pix
|
2972 |
+
Numb=59
|
2973 |
+
#
|
2974 |
+
Name=Image of Thomas A Edison by Bill (W2LTJ)
|
2975 |
+
Path=./edison.pix
|
2976 |
+
Numb=60
|
2977 |
+
#
|
2978 |
+
Name=Image of the Star Trek Enterprise "Space - The Final Frontier)
|
2979 |
+
Path=./entrpriz.pix
|
2980 |
+
Numb=61
|
2981 |
+
#
|
2982 |
+
Name=Image of a F4E Phantom U.S. Airforce Attack Fighter by Neil (K9WRL)
|
2983 |
+
Path=./f4e.pix
|
2984 |
+
Numb=62
|
2985 |
+
#
|
2986 |
+
Name=Image of a Girl's Face, b W0CQN (October, 1978)
|
2987 |
+
Path=./facegirl.pix
|
2988 |
+
Numb=63
|
2989 |
+
#
|
2990 |
+
Name=Image of Siamese Pussy Cat by Don (WA6PIR)
|
2991 |
+
Path=./fang.pix
|
2992 |
+
Numb=64
|
2993 |
+
#
|
2994 |
+
Name=The FCC Takes the Fun Out of Everything
|
2995 |
+
Path=./fccgirl.pix
|
2996 |
+
Numb=65
|
2997 |
+
#
|
2998 |
+
Name=Image of Fred Flinstone
|
2999 |
+
Path=./ffstone.pix
|
3000 |
+
Numb=66
|
3001 |
+
#
|
3002 |
+
Name=Image of French Nude, by F6DEG
|
3003 |
+
Path=./frnchnd.pix
|
3004 |
+
Numb=67
|
3005 |
+
#
|
3006 |
+
Name=Image of Fishin' Frog by Bill (WD5HRB)
|
3007 |
+
Path=./fshnfrg.pix
|
3008 |
+
Numb=68
|
3009 |
+
#
|
3010 |
+
Name=Image of Dave Garroway by Larsson of Teletype Corporation
|
3011 |
+
Path=./garroway.pix
|
3012 |
+
Numb=69
|
3013 |
+
#
|
3014 |
+
Name=Image of General Halftrack from Beetle Bailey by Tom (WB3FJY)
|
3015 |
+
Path=./genhtrk.pix
|
3016 |
+
Numb=70
|
3017 |
+
#
|
3018 |
+
Name=Image of George Washington by WA6PIR
|
3019 |
+
Path=./george.pix
|
3020 |
+
Numb=71
|
3021 |
+
#
|
3022 |
+
Name=Image of "Getting Out" Recreational Vehicle, by Al (WA7LQP) (November 23, 1974)
|
3023 |
+
Path=./getinout.pox
|
3024 |
+
Numb=72
|
3025 |
+
#
|
3026 |
+
Name=Image of Topless Girl with Bikini Shorts
|
3027 |
+
Path=./girl.pix
|
3028 |
+
Numb=73
|
3029 |
+
#
|
3030 |
+
Name=Image of Girl's Face
|
3031 |
+
Path=./girlface.pix
|
3032 |
+
Numb=74
|
3033 |
+
#
|
3034 |
+
./usenet/.names
|
3035 |
+
Path=./ABOUT
|
3036 |
+
Numb=1
|
faqs.txt
ADDED
The diff for this file is too large to render.
See raw diff
|
|
history.txt
ADDED
@@ -0,0 +1,1115 @@
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|
1 |
+
File: academy/history/centsign.txt
|
2 |
+
http://www.charlieanderson.com/centsign.htm
|
3 |
+
|
4 |
+
When I was a boy, not so long ago, there was a thing called the cent sign. It
|
5 |
+
looked like this: Β’
|
6 |
+
|
7 |
+
It was the dollar sign's little brother, and lived on comic books covers and in
|
8 |
+
newspaper advertisements and on pay phones and wherever anything was being sold
|
9 |
+
for less than a buck. It was a popular punctuation symbolβno question mark, or
|
10 |
+
dollar sign, certainly, but just behind the * in popularity, and I daresay well
|
11 |
+
ahead of #, &, and the now Internet-hot @. It owned an unshifted spot on the
|
12 |
+
typewriter keyboard, just to the right of the semicolon, and was part of every
|
13 |
+
third grader's working knowledge.
|
14 |
+
|
15 |
+
In the late 1990s, you don't see many cent signs. Why? Because hardly
|
16 |
+
anything costs less than a dollar anymore? Actually, the demise of the cent
|
17 |
+
sign has little to do with inflation, and everything to do with computers. And
|
18 |
+
therein lies a tale.
|
19 |
+
|
20 |
+
In the 1960s a disparate group of American computer manufacturers (basically,
|
21 |
+
everyone but IBM) got together and agreed on an encoding standard that became
|
22 |
+
known as ASCII ("ass-key"βThe American Standard Code for Information
|
23 |
+
Interchange). This standard simply assigned a number to each of the various
|
24 |
+
symbols used in written communication (e.g., A-Z, a-z, 0-9, period, comma). A
|
25 |
+
standard made it possible for a Fortran program written for a Univac machine to
|
26 |
+
make sense to a programmer (and a Fortran compiler) on a Control Data computer.
|
27 |
+
And for a Teletype terminal to work with a Digital computer, and so on.
|
28 |
+
|
29 |
+
So-called text files, still in widespread use today, consist of sequences of
|
30 |
+
these numbers (or codes) to represent letters, spaces, and end-of-lines. Text
|
31 |
+
editors, for example, the Windows Notepad application, display ASCII codes as
|
32 |
+
lines of text on your screen so that you can read and edit them. Similarly, an
|
33 |
+
ASCII keyboard spits out the value 65 when you type a capital 'A,' 65 being the
|
34 |
+
ASCII code for 'A.'
|
35 |
+
|
36 |
+
The committee decided on a seven bit code; this allowed for twice as many
|
37 |
+
characters as existing six bit standards, and permitted a parity bit on eight
|
38 |
+
bit tape. So there were 128 slots to dole out, and given the various
|
39 |
+
non-typographic computing agendas to attend to, it was inevitable that some
|
40 |
+
common symbols, including several that had always been on typewriter keyboards,
|
41 |
+
wouldn't make the cut. (The typewriter layout had certain obvious failings in
|
42 |
+
computer applications, for example: overloading the digit 1 and lower case L,
|
43 |
+
so it couldn't be blindly adopted.)
|
44 |
+
|
45 |
+
Three handy fractions were cut: ΒΌ Β½ ΒΎ. This makes sense, especially when
|
46 |
+
you consider that the ASCII committee was composed of engineers. I'm sure they
|
47 |
+
thought, in their engineer's way, "Why have ΒΌ but not 1/3? And if we have 1/3,
|
48 |
+
then why not 1/5? Or 3/32?" Similarly, the committee apparently found $0.19 an
|
49 |
+
acceptable, if somewhat obtuse, way of expressing the price of a Bic pen. At
|
50 |
+
any rate, the popular and useful cent sign didn't make it.
|
51 |
+
|
52 |
+
And so the cent sign was off keyboards, terminals, and printers. Not that many
|
53 |
+
people noticed right away. The companies behind ASCII sold big, expensive
|
54 |
+
computers that were used to run businesses, and few cared that there wasn't a
|
55 |
+
cent sign character on one's new line printer. Heck, if your printer could
|
56 |
+
handle lower-case letters, you were state of the art.
|
57 |
+
|
58 |
+
But when personal computers began to appear in the late 1970s, the primary
|
59 |
+
application driving their adoption was word processing. These new small
|
60 |
+
computers used the ASCII standardβafter all, that's what standards are for. By
|
61 |
+
the millions, typewriter keyboards (with Β’) were traded in for Apple IIs and
|
62 |
+
IBM PCs (without Β’). While it's true that the cent sign was ultimately made
|
63 |
+
part of other larger encoding standards, and is possible to create at modern
|
64 |
+
PCs with a little effortβthe damage had been done. Without a cent key in front
|
65 |
+
of them, writers of books, newspapers, magazines, and advertisements made do
|
66 |
+
without. And over time, $0.19 began to look like the right way to say 19Β’. In
|
67 |
+
another few years the cent sign will look as alien as those strange S's our
|
68 |
+
forefathers were using when they wrote the constitution.
|
69 |
+
|
70 |
+
Appendix S
|
71 |
+
|
72 |
+
With a little effort, ASCII can express more than words. Presented for your
|
73 |
+
amusement: Bart, Homer, and Marge Simpson.
|
74 |
+
|
75 |
+
|
76 |
+
|\/\/\/|
|
77 |
+
| |
|
78 |
+
| |
|
79 |
+
| (o)(o)
|
80 |
+
C _)
|
81 |
+
| ,___|
|
82 |
+
| /
|
83 |
+
/____\
|
84 |
+
|
85 |
+
_______
|
86 |
+
/ \
|
87 |
+
\/\/ |
|
88 |
+
| (o)(o)
|
89 |
+
C .---_)
|
90 |
+
| |.___|
|
91 |
+
| \__/
|
92 |
+
/______\
|
93 |
+
/______/ \
|
94 |
+
(####)
|
95 |
+
(#######)
|
96 |
+
(#########)
|
97 |
+
(#########)
|
98 |
+
(#########)
|
99 |
+
(#########)
|
100 |
+
(#########)
|
101 |
+
(#########)
|
102 |
+
(########)
|
103 |
+
(#########)
|
104 |
+
(#########)
|
105 |
+
(#########)
|
106 |
+
(o)(o)(##)
|
107 |
+
,_C (##)
|
108 |
+
/____, (##)
|
109 |
+
\ (#)
|
110 |
+
| |
|
111 |
+
oooooo
|
112 |
+
|
113 |
+
Appendix E ASCII Printable Character Set
|
114 |
+
|
115 |
+
The cent sign's omission was especially unfair when you go down the list and
|
116 |
+
consider the characters that did get in, including several that had never had a
|
117 |
+
role in our language. For example, backslash: \βjust like a slash, only
|
118 |
+
backwards. That's not confusing at all. Hell no. Then there's the accent
|
119 |
+
characters that represented ASCII's half-hearted effort to support European
|
120 |
+
languages: The grave: ` (backward accent). The tilde: ~ The circumflex: ^
|
121 |
+
And six slots went to the exotic parentheses sets, beloved by programmers but
|
122 |
+
hardly anyone else: [ ], { }, <>. When was the last time you saw one of
|
123 |
+
these symbols in the newspaper?
|
124 |
+
|
125 |
+
Here's what the ASCII committee came up with. I've skipped slots 0-31, because
|
126 |
+
they're "control characters"--codes without a printable equivalent. I will say
|
127 |
+
that there's lots of waste in the first 32 positionsβ-many made ancient
|
128 |
+
printers and communications devices jump through obscure hoops. A few are still
|
129 |
+
in use, including the tab (code 9) and end-of-line characters (10 and 13)*.
|
130 |
+
|
131 |
+
Value Character
|
132 |
+
32 The good old space! Often overlooked, and hard to draw (except
|
133 |
+
maybe with a Lindy pen), butwithoutitstuffwouldbeveryhardtoread.
|
134 |
+
33 ! Without the exclamation point, email and chat rooms would be
|
135 |
+
quieter places. Should be a law about using more than one per
|
136 |
+
paragraph, and I think there is a law about using more than one in
|
137 |
+
a row!!!
|
138 |
+
34 " Thanks, but it would've been even nicer to have true open and close
|
139 |
+
double quotes. There don't seem to have been any typographers on
|
140 |
+
the committee.
|
141 |
+
35 # Pound sign gets in and cent sign doesn't? A miscarriage of justice.
|
142 |
+
36 $ No way was this power symbol going to be left out.
|
143 |
+
37 % Had it made the cut, perhaps Β’ would have gone right here, right
|
144 |
+
next to the dollar sign.
|
145 |
+
38 & Ma Bell was part of the committee, so ampersand was a given.
|
146 |
+
39 ' Again, it would have been nice to have open and close single
|
147 |
+
quotes. The ASCII apostrophe is functional, but ugly.
|
148 |
+
40 (
|
149 |
+
41 )
|
150 |
+
42 *
|
151 |
+
43 +
|
152 |
+
44 , The comma, punctuation superstar
|
153 |
+
45 - The hyphen a.k.a. minus sign. Would've been nice to have an
|
154 |
+
em-dash too.
|
155 |
+
46 . The period, a.k.a. decimal point, a.k.a. dot, punctuation megastar.
|
156 |
+
47 / The handy, work-a-day slash. Not to be confused with its evil
|
157 |
+
twin, backslash.
|
158 |
+
48 0 The decimal digits are in order (the Committee may have blown it on
|
159 |
+
the cent sign, but they weren't dummies). Subtract 48 from an ASCII
|
160 |
+
digit and you have its value.
|
161 |
+
49 1
|
162 |
+
50 2
|
163 |
+
51 3
|
164 |
+
52 4
|
165 |
+
53 5
|
166 |
+
54 6
|
167 |
+
55 7
|
168 |
+
56 8
|
169 |
+
57 9
|
170 |
+
58 : Did the Committee foresee Emoticons? : )
|
171 |
+
59 ; . . . I doubt it. ; )
|
172 |
+
60 < Angle brackets. Useless to most, crucial to programmers for
|
173 |
+
expressing greater than/less than numerical relationships. -->
|
174 |
+
They also make cool arrowheads. <--
|
175 |
+
61 =
|
176 |
+
62 >
|
177 |
+
63 ?
|
178 |
+
64 @ The at signβ90s email superstar, 60's nobody. You had to shift the
|
179 |
+
cent key to get @ on typewriters.
|
180 |
+
65 A The 26 uppercase alphabetic characters begin here; the order is
|
181 |
+
unsurprising. Lowercase begins 32 (not 26) codes later. This is
|
182 |
+
why simple-minded sort code places words in caps ahead of
|
183 |
+
lowercase, e.g., "CAT" < "DOG" < "cat" < "dog"
|
184 |
+
66 B
|
185 |
+
67 C
|
186 |
+
68 D
|
187 |
+
69 E
|
188 |
+
70 F
|
189 |
+
71 G
|
190 |
+
72 H
|
191 |
+
73 I
|
192 |
+
74 J
|
193 |
+
75 K
|
194 |
+
76 L
|
195 |
+
77 M
|
196 |
+
78 N
|
197 |
+
79 O
|
198 |
+
80 P
|
199 |
+
81 Q
|
200 |
+
82 R
|
201 |
+
83 S
|
202 |
+
84 T
|
203 |
+
85 U
|
204 |
+
86 V
|
205 |
+
87 W
|
206 |
+
88 X
|
207 |
+
89 Y
|
208 |
+
90 Z
|
209 |
+
91 [ Square brackets.
|
210 |
+
92 \ The infamous backslash. What were they thinking?
|
211 |
+
93 ]
|
212 |
+
94 ^ When was the last time you typed this character? Admittedly, it's
|
213 |
+
handy for drawing up-arrows, but since there's no down arrow, why
|
214 |
+
bother?
|
215 |
+
95 _ The underscore. Handy in forms, and programmers_Use_It_To_Create_
|
216 |
+
An_Illusion_Of_Space where the language doesn't permit a real
|
217 |
+
space.
|
218 |
+
96 ` Grave (backward) accent. In this country, obscure in the extreme.
|
219 |
+
97 a The lower case alphabet starts at 97; each letter has the same
|
220 |
+
value as its uppercase counterpart plus 32. In binary form,
|
221 |
+
they're identical, except for a single bit.
|
222 |
+
98 b
|
223 |
+
99 c
|
224 |
+
100 d
|
225 |
+
101 e
|
226 |
+
102 f
|
227 |
+
103 g
|
228 |
+
104 h
|
229 |
+
105 i
|
230 |
+
106 j
|
231 |
+
107 k
|
232 |
+
108 l
|
233 |
+
109 m
|
234 |
+
110 n
|
235 |
+
111 o
|
236 |
+
112 p
|
237 |
+
113 q
|
238 |
+
114 r
|
239 |
+
115 s
|
240 |
+
116 t
|
241 |
+
117 u
|
242 |
+
118 v
|
243 |
+
119 w
|
244 |
+
120 x
|
245 |
+
121 y
|
246 |
+
122 z
|
247 |
+
123 { Curly braces. Another programmer-mostly ASCII-ism. Can't get far
|
248 |
+
in C or its derivatives without them.
|
249 |
+
124 | The vertical bar. A waste of a slot. You can make perfectly good
|
250 |
+
boxes with exclamation points.
|
251 |
+
125 }
|
252 |
+
126 ~ The tilde. Generally only used by programmers looking for obscure
|
253 |
+
characters to exploit.
|
254 |
+
127 DEL Committee member AT&T required this last slot, 111 1111 in binary,
|
255 |
+
be a control character. You won't see this character in text
|
256 |
+
files, but it's what a keyboard spits out when you press the delete
|
257 |
+
key. *60's workhorse Teletype printers required two control
|
258 |
+
characters to start a new line: a carriage return (ASCII code 13)
|
259 |
+
to return the print head to the left margin, and a line feed (ASCII
|
260 |
+
code 10) to roll the paper up a smidge. Over time, Unix computers
|
261 |
+
standardized on line feed as its text file line delimiter;
|
262 |
+
Macintosh computers went with carriage return. PC text files
|
263 |
+
usually contain a matched CR/LF pair. Sigh.
|
264 |
+
|
265 |
+
www.CharlieAnderson.com
|
266 |
+
Since 1998, Your Home for Charlie Anderson Information
|
267 |
+
Send me email: [email protected]
|
268 |
+
|
269 |
+
All Content Β© 1998-2002 Charles R. Anderson
|
270 |
+
This page was last modified on 11/13/2003
|
271 |
+
|
272 |
+
File: academy/history/pc_ascii.txt
|
273 |
+
https://web.archive.org/web/20041220171512/http://www.acheron.org:80/articles/in
|
274 |
+
dex.cfm?fuseaction=dsp_article&article=20000519180114H
|
275 |
+
|
276 |
+
History of the PC Ascii Scene (As viewed by the eyes of one that lived it.)
|
277 |
+
|
278 |
+
by Necromancer, 06-Mar-1998
|
279 |
+
|
280 |
+
(Text taken in most part from a previous article in The Product 2, but I had to
|
281 |
+
update quit a bit of it.)
|
282 |
+
Ascii Art as an idea coalesced into existence bceause people wanted more. They
|
283 |
+
wanted more than just your standard Hercules display Atari or your Monochrome
|
284 |
+
Commodore 64. To meet this demand, one singular artist, whose name is lost to
|
285 |
+
the annals of history decided to take the plunge. Instead of text, he (or she)
|
286 |
+
had the ingenuity to use the characters /, \, |, -, _ and whatever else came to
|
287 |
+
mind to create words. An amazing idea.
|
288 |
+
|
289 |
+
And a perfect one. People latched onto this. Anyone that could display text
|
290 |
+
could display ascii art. It was fast, compact, independant of platform type,
|
291 |
+
and one group in particular set their sights on it the most, the then-thriving
|
292 |
+
Amiga scene. It was perfect for Bulletin Board Systems, text-based adventures,
|
293 |
+
for anything they could think of. Perfect then, and to this day for file
|
294 |
+
descriptions.
|
295 |
+
|
296 |
+
While ascii dominated the Amiga scene, the PC scene was giving birth to an art
|
297 |
+
medium of their own, ANSI. Colored blocks. Oh, the wonders. But there were
|
298 |
+
people that weren't satisfied with ANSI, they had seen ascii art, and it had
|
299 |
+
captivated their imaginations. Some people believe that demand creates supply,
|
300 |
+
and because of this, ascii was tentatively introduced to the PC scene as an art
|
301 |
+
form.
|
302 |
+
|
303 |
+
Tinyz, a member of the Amiga scene warez group Katharsis, recognized the
|
304 |
+
demand, and started in on the supply. A one-man art group was created by Tinyz,
|
305 |
+
and this introduced what had long been Amiga-only art (and previously Commodore
|
306 |
+
64, but not to the extent of the Amiga scene) into the PC art scene.
|
307 |
+
Katharsis!Ascii was implemented in March of 1994. Tinyz soon found kindred
|
308 |
+
spirits, and more artists joined Katharsis!Ascii, now known as plain Katharsis,
|
309 |
+
or KTS. Others tried to duplicate Tinyz and the way he brought ascii art to the
|
310 |
+
scene, but to no avail. Tinyz was the first to establish a true ascii-only art
|
311 |
+
group in the PC art scene. Previous to Tinyz, there were only a few ascii
|
312 |
+
artists that were as known as Tinyz, one of those being Piromaniak of TRiBE.But
|
313 |
+
no one had the grip on the proverbial ascii testicles in the PC scene that
|
314 |
+
KTS!Ascii did. That is, until Remorse rose out of the dirt and mooned Katharsis
|
315 |
+
with it's hairy collective buttocks.
|
316 |
+
|
317 |
+
I, along with Necronite (then of ex-Union, Shiver) felt that our art wasn't the
|
318 |
+
quality KTS was looking for, so we decided to start our own ascii art group,
|
319 |
+
dubbed Remorse, and started in October of 1994. Originally, it was meant to be
|
320 |
+
in homage to Tinyz and KTS, but it didn't quite turn out that way. Remorse
|
321 |
+
quickly gained members that produced quality art, and was KTS's first actual
|
322 |
+
competition. Oh, RMRS and KTS didn't realize it at first, but within a few
|
323 |
+
months, Remorse spurred KTS's release of "THE-NME.TXT," which was one giant
|
324 |
+
"I'm better than you" directed towards Remorse.
|
325 |
+
|
326 |
+
While the Remorse death/rebirth drama was being acted out (I'll exclude that
|
327 |
+
from this -- you can find the history of Remorse elsewhere), several groups
|
328 |
+
decided to follow in the footsteps of Remorse and KTS. But it wasn't until the
|
329 |
+
year-long torpor of Remorse and the birth of Whodini's love child, Trank, that
|
330 |
+
any of these groups started to thrive. With Trank, Whodini recruited most of
|
331 |
+
the quality artists from the then-defunct Remorse and several new faces. A few
|
332 |
+
of the members of these new groups started imitating the style of ts, K-Spiff,
|
333 |
+
KXMode, Mr. Kite and Lord Jazz. With this wide-spread imitation came a division
|
334 |
+
to the ascii scene: Newschool and oldschool.
|
335 |
+
|
336 |
+
Newschool was more than just the use of the standard /, \, |, -, and _. It
|
337 |
+
didn't limit itself to merely an outline, it went a step further to add filling
|
338 |
+
and shading. Several artists arose that awed the scene with their innovation.
|
339 |
+
Artists such as Asphixia (aka J. Hale), Killa Hertz, Nuremberg, later on
|
340 |
+
several artists from groups like s0ap (Sons of Ascii Prophets) and Noname,
|
341 |
+
artists like Mr. Self Destruct, Discyple, Cain, countless others, all showing
|
342 |
+
creativity and talent in the way they designed their asciis.
|
343 |
+
|
344 |
+
Unfortunately, the times of the great ascii art era appeared to have waned. Not
|
345 |
+
many groups thrive still, Remorse is still around, being the longest lived
|
346 |
+
group, along with Odelay and a few other smaller ones. The Amiga ascii scene
|
347 |
+
also is not thriving as much as it once was, many of the older, once
|
348 |
+
highly-active artists are no longer participating as they used to. The once
|
349 |
+
deemed unstoppable momentum of the ascii community appears to be slowly winding
|
350 |
+
down to a halt.
|
351 |
+
|
352 |
+
But have faith. We will prevail. We were here before you, and we will be here
|
353 |
+
long after you. Ascii art has existed since before people used hard drives,
|
354 |
+
back when you had to plug your Commodore 64 into the TV. It's not just an
|
355 |
+
artform, it's an expression, a style. The creative process can never be stifled
|
356 |
+
completely, and we will overcome.
|
357 |
+
|
358 |
+
Long live ascii.
|
359 |
+
|
360 |
+
|
361 |
+
|
362 |
+
File: academy/history/ascii_history_jgs.gmi
|
363 |
+
=> https://web.archive.org/web/20091028050914/http://www.geocities.com/spunk1111/history.htm
|
364 |
+
|
365 |
+
(note: this document was converted from html to text/gemini by Michael Lazar on 2021/07/18)
|
366 |
+
|
367 |
+
# The History of ASCII (Text) Art
|
368 |
+
|
369 |
+
DEVELOPMENT OF (ASCII) TEXT ART:
|
370 |
+
|
371 |
+
* Text pictures are created by hand.
|
372 |
+
* Concrete poetry is created with aide of typesetting and the early typewriter (also called "typography").
|
373 |
+
* Typewriter art is first documented in 1898; becomes an art form.
|
374 |
+
* Radio teletype (RTTY) art is created using the Baudot 5-bit code.
|
375 |
+
* Paper-tape art and punch card art are created as early forms of 'computer' art.
|
376 |
+
* The ASCII code is created in the early 1960s and is standardized in 1968.
|
377 |
+
* Early ASCII art - the first years of the Internet, BBS, and underground ASCII /ANSI art "groups".
|
378 |
+
* Cousins of ASCII art -- ANSI art, America Online's 'MACRO art', and mIRC pop-ups
|
379 |
+
* ASCII art today and in the future...
|
380 |
+
|
381 |
+
## PICTURES AS "TEXT"
|
382 |
+
|
383 |
+
ASCII art and other "keyboard" art uses basic text characters to create a picture. Long ago, the written word did not consist of "text". Ironically, the first written documents consisted of pictures which represented ideas and objects-- not letters or text characters.
|
384 |
+
|
385 |
+
=>./ascii_history_jgs/hieroglyphics.jpg Hieroglyphics on Tomb in Valley of the Kings, Luxor, Egypt (www.corbis.com/Bojan Brecelj Image ID:BJ001933)
|
386 |
+
|
387 |
+
Note the hieroglyphics on a tomb in the Valley of the Kings in Luxor, Egypt.
|
388 |
+
|
389 |
+
## TEXT AS PICTURES - HAND DRAWN
|
390 |
+
|
391 |
+
Over time, the written word developed into symbols which looked more like present-day text. The very first text art pictures were drawn by hand. Creative people used ornamental penmanship to create wondrously beautiful documents and pictures. The monastic monks created breath-taking manuscripts which incorporated letters of text into their art. However, there were few other pieces of art that were made from text characters.
|
392 |
+
|
393 |
+
=>./ascii_history_jgs/rcanterbury.jpg Illuminated Manuscript, Canterbury Cathedral Canterbury, England, UK (www.corbis.com/Angelo Hornak Image ID: AH001438)
|
394 |
+
|
395 |
+
Illuminated Manuscript, Canterbury Cathedral Canterbury, England, UK ca. 1971-1996 An illuminated letter R legenda sanctorium at the beginning of an illuminated story of Saint Ipolitus from a manuscript at Canterbury Cathedral.
|
396 |
+
|
397 |
+
Individuals continued creating text art images by hand. During the Korean War (circa 1950), a very talented Korean named 'Gwang Hyuk Lee' made a hand drawn text picture depicting Jesus. He used the entire text in the Bible's "Book of John" to create this multi-colored image. Rumor has it that he was killed by the North Korean communists for creating this 16" x 20" picture. This work of art is beautiful and created entirely by hand! It must've taken an incredibly long time to complete.
|
398 |
+
|
399 |
+
=>./ascii_history_jgs/bookofjohn.jpg Gwang Hyuk Lee's hand drawn - "Book of John" - black & white image
|
400 |
+
=>./ascii_history_jgs/bookofjohn-color.jpg Gwank Hyuk Lee's hand drawn "Book of John" - color image
|
401 |
+
|
402 |
+
I don't have any further information about this example of hand drawn text art-- I've been told that a poster of this artwork used to be available but I don't know where it can be found. ( thank you Ennis Trimble for sending the images )
|
403 |
+
|
404 |
+
Shaped texts became popular as part of the concrete and visual poetry movement.
|
405 |
+
French poet and surrealist, Guillaume Apollinaire (1880-1918), used the shaped text in his handwritten visual word poems. These visual word poems were given the term "calligrams" (1917).
|
406 |
+
|
407 |
+
According to the Ruth and Marvin Sackner Archive of Concrete and Visual Poetry:
|
408 |
+
|
409 |
+
http://www.library.miami.edu/treasure/chapters/chaptr17.html
|
410 |
+
|
411 |
+
> The calligrams of Apollinaire represent an important and original landmark in the history of visual and shaped poetry. These calligraphic poems may be considered as one of the precursors of modern concrete poetry.
|
412 |
+
|
413 |
+
I will post an example of Apollinaire's calligram soon (when I find one). In the meantime, enjoy two hand-written visual poems created by my 8 year old son. They are entitled "Rainbow" and "Dimind" (Diamond).
|
414 |
+
|
415 |
+
=> ./ascii_history_jgs/typographyian.jpg hand drawn typographical poems by my 8 year old son
|
416 |
+
|
417 |
+
## TEXT AS PICTURES - TYPOGRAPHY
|
418 |
+
|
419 |
+
People were relieved from writer's cramp once mechanical methods to create text were created. The Chinese are generally recognized as the first group of people to develop the stamp/ink printing process (2nd Century AD) and the movable-type printing process (11th Century AD).
|
420 |
+
|
421 |
+
It wasn't until the year 1450 that Johannes Gutenberg (along with businessman, Johann Fust and calligrapher, Peter Schoeffer) invented the printing press in Germany. It was based on a wine-press design and could print about 300 pages a day. As a result, books were produced more quickly and for lower cost. The art of typography could begin!
|
422 |
+
|
423 |
+
A nice example of typography is from the 1865 book, Alice in Wonderland, by Lewis Carroll (Charles Lutwidge Dodgson). The following tail of a mouse is from Chapter III, "A Caucus Race and a Long Tale":
|
424 |
+
|
425 |
+
```
|
426 |
+
"It _is_ a long tail, certainly," said Alice, looking
|
427 |
+
down with wonder at the Mouse's tail; "but why do you
|
428 |
+
call it sad?" And she kept on puzzling about it while the
|
429 |
+
Mouse was speaking, so that her idea of the tale was
|
430 |
+
something like this:----"Fury said to
|
431 |
+
a mouse, That
|
432 |
+
he met in the
|
433 |
+
house, `Let
|
434 |
+
us both go
|
435 |
+
to law: _I_
|
436 |
+
will prose-
|
437 |
+
cute _you_.--
|
438 |
+
Come, I'll
|
439 |
+
take no de-
|
440 |
+
nial: We
|
441 |
+
must have
|
442 |
+
the trial;
|
443 |
+
For really
|
444 |
+
this morn-
|
445 |
+
ing I've
|
446 |
+
nothing
|
447 |
+
to do.'
|
448 |
+
Said the
|
449 |
+
mouse to
|
450 |
+
the cur,
|
451 |
+
`Such a
|
452 |
+
trial, dear
|
453 |
+
sir. With
|
454 |
+
no jury
|
455 |
+
or judge,
|
456 |
+
would
|
457 |
+
be wast-
|
458 |
+
ing our
|
459 |
+
breath.'
|
460 |
+
`I'll be
|
461 |
+
judge,
|
462 |
+
I'll be
|
463 |
+
jury,'
|
464 |
+
said
|
465 |
+
cun-
|
466 |
+
ning
|
467 |
+
old
|
468 |
+
Fury:
|
469 |
+
`I'll
|
470 |
+
try
|
471 |
+
the
|
472 |
+
whole
|
473 |
+
cause,
|
474 |
+
and
|
475 |
+
con-
|
476 |
+
demn
|
477 |
+
you to
|
478 |
+
death'."
|
479 |
+
```
|
480 |
+
|
481 |
+
Alice in Wonderland was published a few years before the typewriter was invented. Therefore, it can be considered as one of the first printed text art creations.
|
482 |
+
|
483 |
+
Concrete poetry and typography continues today as evidenced by this modern 1997 example created by 'Donovan' ([email protected] ICQ#: 812836):
|
484 |
+
|
485 |
+
```
|
486 |
+
The Dolphins' Way,
|
487 |
+
In Me Aspirations of the living
|
488 |
+
sea The dolphins do move within me The aura of
|
489 |
+
their soul, I feel deep down To be in the water
|
490 |
+
and not on ground Sifting through the
|
491 |
+
ocean, an expressing show Communi-
|
492 |
+
cation of a song and a blow Pro-
|
493 |
+
tecting even those not of their
|
494 |
+
kind They ask nothing in return,
|
495 |
+
they do not mind The most gracious
|
496 |
+
and unselfish of all that wander I
|
497 |
+
wish to swim with them, nothing could
|
498 |
+
be fonder The dolphins mean so much
|
499 |
+
to me, you see I need to thank them,
|
500 |
+
for showing us how to be (Donovan 1997)
|
501 |
+
http://www.misslink.net/donovan/
|
502 |
+
```
|
503 |
+
|
504 |
+
## TEXT AS PICTURES -- TYPEWRITER
|
505 |
+
|
506 |
+
To many people, Christopher Latham Sholes is considered to be the inventor of the modern typewriter. His first machine was completed in September of 1867. E. Remington & Sons manufactured the typewriter in 1874. The keyboard has changed many times but the basic characters remains. There is an extensive history to the evolution of the typewriter. Visit a very informative web site which identifies the history of the typewriter:
|
507 |
+
|
508 |
+
http://home.earthlink.net/~dcrehr/.
|
509 |
+
|
510 |
+
Typewriter-Related Links -history, keyboard, fonts, and more
|
511 |
+
http://xavier.xu.edu:8000/~polt/tw-links.html
|
512 |
+
|
513 |
+
Since 1867, people have used the typewriter not only for printing manuscripts but creating works of art. In the 1890s, typewriter manufacturers and secretarial agencies organized public speed typing competitions. They also organized competitions for typewriter drawings. The earliest preserved example of typewriter art was made in 1898 by a woman named Flora Stacey. Not much is known about Flora Stacey except that she was probably a secretary. Her framed picture of a butterfly was published in the October 15th, 1898, edition of Pitman's Phonetic Journal.
|
514 |
+
|
515 |
+
The entire rendering of this picture was created with the typewriter -- yes, even the butterfly! The butterfly is composed of brackets, hyphens, points, oblique strokes, a single asterisk, and several "o"s.
|
516 |
+
|
517 |
+
=> ./ascii_history_jgs/typebutterfly.jpg typewriter butterfly
|
518 |
+
|
519 |
+
The journal commented:
|
520 |
+
|
521 |
+
> "We think it will be generally admitted that the illustration is in the highest degree creditable to the artistic ability, skill and patience of the lady, and to the unique capabilities of the Bar-lock for this class of work. It may be noted that in competitions for typewriter drawings Miss Stacey has been extremely successful.... An outsider, or one unaccustomed to the use of the typewriter, can scarcely realise what an expenditure of time and patience is necessary in order to successfully execute one of these curious drawings. The paper has, of course, to be turned and re-turned, and twisted in a thousand different directions, and each character and letter must strike precisely in the right spot. Often, just as some particular sketch is on the point of completion, a trifling miscalculation, or the accidental depression of the wrong key, will totally ruin it, and the whole thing has to be done over again."
|
522 |
+
|
523 |
+
This brief synopsis describes some of the negative and positive aspects of typewriter art. First of all, once a mistake is made, it generally can not be corrected. There are no delete or overwrite keys on a typewriter. Secondly, the positioning of paper can be crucial. One slip and the typewritten picture may be ruined.
|
524 |
+
|
525 |
+
There are a number of techniques available to the typewriter artist that are not available to the ASCII keyboard artist. A typewriter artist can manipulate the sheet of paper in various directions and angles. The characters can be spaced in any way -- often overstriking another character or "half-spacing" to achieve a special effect. Typewriter art offers more flexibility and variation than the computer ASCII art. However, ASCII art is much more forgiving.
|
526 |
+
|
527 |
+
Typewriter art was a popular art medium in the 1950s to the 1970s. There are many wonderful examples of typewriter art found in Alan Riddell's book, Typewriter Art (London, 1975). Some of the images are colorized by using tinted ink ribbon. Several of the images are abstract. A few of the images are portraits (Queen Elizabeth, the Duke of Edinburgh, Gandhi, Winston Churchill, and Henri Chopin). All of the pictures are superb. There is a listing of over 60 typewriter artists who have contributed to this 100+ image collection, one of whom is Vaclav Havel, President of the Czech Republic.
|
528 |
+
|
529 |
+
I found the Henri Chopin portrait most clever as the image was created using only the letters of his name "henri chopin". The background of this 1974 image repeatedly spells out "audiopoems". The text artist is Robert Morgan. He created the image as a design for the sleeve of Henri Chopin's record entitled "Audiopoems" -- Tangent Records. (anyone else remember records and record sleeves?)
|
530 |
+
|
531 |
+
( View the picture -- notice the overstriking technique that results in shading of the image -- Robert Morgan's "Henri Chopin" )
|
532 |
+
|
533 |
+
=> ./ascii_history_jgs/chopin.jpg Robert Morgan's "Henri Chopin
|
534 |
+
|
535 |
+
Another fine example of typewriter art was posted on USENET a few years back. A reader found an article in an unnamed magazine (1960) about a man named Guillermo Mendana Olivera. The article states that Mr. Olivera was a stenographer by day in Leon, Spain, and a keyboard artist by night. He used small o's and x's and periods, dashes, and commas to create his typewriter art masterpieces. And each picture took about 70 hours to complete! Incredible!
|
536 |
+
|
537 |
+
=> ./ascii_history_jgs/asciibg.gif ascii_bg.gif
|
538 |
+
|
539 |
+
(The .gif of the magazine article is posted on the internet at: http://mypage.direct.ca/r/rcrawfor/ascii_bg.gif but I flagrantly copied it. With web sites coming and going, I wanted to make sure that I had this wonderful part of text art history. Good thing too, if you go to that URL, you'll find a big 404 error.)
|
540 |
+
|
541 |
+
There are very few books about ASCII art. Most computer art text books deal with modern graphics and programming. Eventually I'd love to put together a publication of my ASCII art creations, information on the history of text art, and the "how-to create" guidelines for ASCII art. (Are there any publishers out there interested in such a project?) In the meantime, you're stuck reading my cyberspace meanderings.
|
542 |
+
|
543 |
+
At right, you'll find a listing of typewriter art books that I've been able to identify.
|
544 |
+
|
545 |
+
* "Typewriter Art" by Dan Carlinsky (1978, Price Sloan Publishers) ISBN 0843104333
|
546 |
+
* "Typewriter Art" edited by Alan Riddell (1975, London Magazine Editions) ISBN 0-900626-99-2 (Thank you Andrew Belsey for finding this book and forwarding it to me!)
|
547 |
+
* "Art Typing" by Nathan Krevolin (1962, Fearon Pittman/MacMillan Publishers) ISBN 0028306104
|
548 |
+
* "Typewriter Art" by Bob Neill
|
549 |
+
* "Second Book on Typewriter Art" by Bob Neill (1984, The Weavers Press)
|
550 |
+
|
551 |
+
The book, "Art Typing", written by Nathan Krevolin, describes creating images-- mostly text and borders-- with typewriter characters. Many of the pictures are made entirely out of "X"s... For example:
|
552 |
+
|
553 |
+
```
|
554 |
+
XXXXXXXXXXXXXX XXXXX
|
555 |
+
XXXXXXXXXXXXXXXX XXXXXXXXX
|
556 |
+
XXXXXXXXXXXXXX XX XXXXXXXXXXX
|
557 |
+
XXXXXXXXXXXXXX XX XXXXXXXXXXX
|
558 |
+
XXXXXXXXXXXXXX XX XXXXXXXXX
|
559 |
+
X X X XXXXX
|
560 |
+
X XX XX X XXX X X
|
561 |
+
X XX XX X XXX X X
|
562 |
+
X X XXX X X
|
563 |
+
XXXXXXXXXXXXXXXXXXXX X
|
564 |
+
```
|
565 |
+
|
566 |
+
This is a house and a tree as illustrated in the 1962 book, "Art Typing"
|
567 |
+
|
568 |
+
There is a section on how to make type-written reports, price lists, and menus, as well as how to make a card. (Perhaps a precursor to 'Print Shop'?) Some mention is made of half-spaces and tilting type paper to get a unique look-- neither of which apply to ASCII art. One page identifies 'cartooning' with keyboard characters-- this is the page which reminded me most of today's ASCII art... Here are two of the ten items pictured...
|
569 |
+
|
570 |
+
```
|
571 |
+
*
|
572 |
+
/
|
573 |
+
HH
|
574 |
+
SSSSSS
|
575 |
+
SSSSSSSS
|
576 |
+
S )))) S
|
577 |
+
SS - - SS
|
578 |
+
SSS o o SSS
|
579 |
+
SSSS 6 SSSS
|
580 |
+
SSS __ SSS
|
581 |
+
SSS SSS
|
582 |
+
W W
|
583 |
+
WW WWW
|
584 |
+
WWWW WWWW
|
585 |
+
WWWWWWWWWW
|
586 |
+
|
587 |
+
|
588 |
+
XXXXXXXXX
|
589 |
+
XXXXXXXXXXXXX
|
590 |
+
XXXXXXXXXXXXXXXX
|
591 |
+
(__________)XXXXXX
|
592 |
+
( ___ ___ XXXXXX
|
593 |
+
o/ o XXXXX
|
594 |
+
( / XXXXX
|
595 |
+
/___) XXXXX
|
596 |
+
( XXXX
|
597 |
+
( ____ ) XXX
|
598 |
+
( XX
|
599 |
+
( ) X
|
600 |
+
( ) *
|
601 |
+
( ) ***
|
602 |
+
*
|
603 |
+
|
604 |
+
http://www.dataweb.net/~mic/typewriterart/cat.htm
|
605 |
+
Typewriter Art by Bob Neill - Persian Cat
|
606 |
+
```
|
607 |
+
|
608 |
+
Two cartoon characters from the 1962 book, "Art Typing".
|
609 |
+
|
610 |
+
## TEXT AS PICTURES -- TELETYPE (RTTY)
|
611 |
+
|
612 |
+
Similar text images were broadcast via Radio Teletype (RTTY). RTTY is a machine-to-machine method of communication which takes place over radio or telephone lines. Its purpose is not for text art transmissions, but for text communication between operators. The teletypewriter (or teleprinter) was invented in the early 1900s. The largest manufacturer of the teleprinter in the United States was the Teletype Corporation. The term "teletype" is used to refer to the teleprinter. However the word "teletype" is actually a trademark of the AT&T Teletype Corporation (much like how the word "xerox" took over the copying machine industry). The radio teleprinter became popular with the public after World War II when surplus teletype machines became available at a reasonable cost. These large machines provided a keyboard for input and a paper roll for printed output. Video monitors didn't become feasible until the mid-1970s. Even today, there are many active RTTY operators and clubs.
|
613 |
+
|
614 |
+
RTTY operators (ham operators) have used various codes to transmit messages. These codes include BCD, EBCDIC, Morgan code, and Baudot code. However RTTY transmissions typically used the five-bit, 32 character Baudot code. Initially, RTTY did not use seven-bit ASCII (American Standard Code for Information Interchange). ASCII was not standardized until 1968. There are differences between Baudot and ASCII. Differences include bit-size and number of characters allowed. The Baudot code uses numbers, upper case letters, and some punctuation characters. It does not allow for lower case letters. The ASCII code uses upper and lower case letters, numbers, and more of the "standard" punctuation characters.
|
615 |
+
|
616 |
+
There are, of course, other differences between the two codes. For a more technical explanation, visit George W. Henry Jr.'s web site. George Henry (K9GWT) has put together a paper which describes the differences between the two codes. It provides some definitions for RTTY terms and examines the various interfacing standards used with ASCII and Baudot terminals: http://fido.wps.com/ITA/index.html Even though most radio amateurs In the United States use the Baudot code, they have been authorized by the FCC to use ASCII as well as the older Baudot code for RTTY communications. This took effect in March of 1980.
|
617 |
+
|
618 |
+
Several RTTY enthusiasts have started to translate Baudot code to ASCII. If you have some paper tapes of Baudot/ RTTY art which need to be converted, you can find a program to transform them at: http://fido.wps.com/Baudot/index.html
|
619 |
+
|
620 |
+
The text art images sent in the ham radio community consist of capital letters and are sent on long paper tapes. RTTY is slow. Transmissions are sent at 45 baud -- 50 baud is standard in New Zealand. Compare that to the 53,000 baud modem connections that we're using with our computers today! A large RTTY art image could take an hour to transmit. The speed of the RTTY transmission is approximately 60 -100 words per minute. To get an idea of what it would look like, view one of the JAVA applets that simulates an RTTY transmission at http://www.megalink.net/~n1rct/sta/onair.html. (URL no longer valid 8/00)I I would imagine that watching an RTTY art image materialize line-by-line would be quite mesmerizing.
|
621 |
+
|
622 |
+
RTTY Home page and History
|
623 |
+
http://www.rtty.com
|
624 |
+
|
625 |
+
RTTY Information
|
626 |
+
http://www.teleport.com/~nb6z/rtty.htm
|
627 |
+
|
628 |
+
Teleprinter Museum
|
629 |
+
http://www.peine.net/telex/index.htm
|
630 |
+
|
631 |
+
=> https://web.archive.org/web/20091028050914/http://www.rtty.com/history/index.htm History of RTTY and Major Contributors - When and where and how it started, and how it advanced and changed over the years. Stories and short biographies of those individuals whose efforts advanced the hobby and made it better for others.
|
632 |
+
|
633 |
+
According to a chapter in the "RTTY Handbook", text images have been sent via teletypewriter as early as 1923. However, I have not discovered any of this "old" RTTY art. From what I have found, the text images appeared frequently on radio teletype in the 1960s and the 1970s. They were sent from ham operator to ham operator via radio transmissions. I've been told that there was an article about RTTY art in an early 1960s issue of "73 Magazine" -- the publication for RTTY enthusiasts. I've had no such luck in locating it -- yet.
|
634 |
+
|
635 |
+
Many current ham operators agree that a gentleman named Don Royer is one of the foremost creators of RTTY art. He signs his work with his ham operator identification, WA6PIR. The picture at left is one of his many, many RTTY art creations. Don has been a strong advocate for RTTY art and has organized RTTY art contests. Due to illness, Don has not made recent text pictures.
|
636 |
+
|
637 |
+
```
|
638 |
+
M. .:M
|
639 |
+
MMMM:. .:MMMM
|
640 |
+
MMMMMMMM:.. .:MMMMMMM
|
641 |
+
:MMHHHMMMMHMM. .:MMMMMMMMM:. .:MMHHMHMM:
|
642 |
+
:MMHHIIIHMMMM.:MMHHHHIIIHHM MMM. .::MMHIHIIHHM:
|
643 |
+
MMMHIIIIHHMMMIIHHMHHIIIIIHHMMMMMMMHHHIIIIHHM:
|
644 |
+
:MMHIIIIIHMMMMMMMHHIIIIIIHHHMMMMMMHHII:::IHM.
|
645 |
+
MH:I:::IHHMMMMMHHII:::IIHHMMMHHHMMM::I:IHMM
|
646 |
+
:MHI:HHIHMMHHIIHII::.::IIHMMHHIHHMMM::HMMM:
|
647 |
+
MI::HHMMIIM:IIHII::..::HM:MHHII:::IHHMMM:
|
648 |
+
MMMHII::..:::IHMMHHHHMHHMMI:::...::IHM:
|
649 |
+
:MHHI::....::::HMMMMMMHHII::.. ..::::M:
|
650 |
+
:MI:.:MH:.....:HMMMMHHMIHMMHHI:HH.:MM
|
651 |
+
M:.I..MHHHHHMMMIHMMMHMMHHHHHMMHHH.:MM.
|
652 |
+
:M:HM:.M I:MHIIMMIIHM I:MM::.:MMI:M..
|
653 |
+
'M::MM:IMH:MMII MMHIMHI :M::IIHMM:MM
|
654 |
+
MH:HMMHIHMMMMMMHMMIMHIIHHHHIMMHHMM
|
655 |
+
MI:MMMMHI:::::IMM:MHI:::IMMMMHIM
|
656 |
+
MH:MMMHHHHHI:HMMHMMIHHMMMMMHIM
|
657 |
+
:IMHIHMMMMMM:MMMMMHHHHMMMHI:M
|
658 |
+
HI:IMIHMMMM:MMMMMMHHHMI:.:M
|
659 |
+
.............M::..:HMMMMIMHIIHMMMMHII:M:::'''''''''''
|
660 |
+
....:::MHI:.:HMMMMMMMMHHHMHHI::M:::::::'''''''
|
661 |
+
''' ...:MHI:.::MMHHHMHMIHMMMMHH.MI..........
|
662 |
+
''' ....MHI::..:MHHHHIHHMM:::IHM ''''
|
663 |
+
IMH.::..::HMMHMMMH::..:HM:
|
664 |
+
:M:.H.IHMIIII::IIMHMMM:H.MH
|
665 |
+
IMMMH:HI:MMIM:IHI:HIMIHM::
|
666 |
+
.MMI:.HIHMIMI:IHIHMMHIHI:MIM.
|
667 |
+
.MMHII:::IHIII::::::IIIIIIHMHII
|
668 |
+
MHHHI::.:IHHII:::.:::IIIIHMIIHM:
|
669 |
+
MHHHII::..::MII::.. ..:IIIHHHII:IM.
|
670 |
+
.MHHII::....:MHII::. .:IHHHI::IIHMM.
|
671 |
+
MMHHII::.....:IHM:. ..:IIHII::..:HHMM
|
672 |
+
MHHII:::......:IIHI...:IHI::.....::HM:
|
673 |
+
.MHHI:::.........:III..II::... ...:IHMI
|
674 |
+
:MMH:::........ ...::..::.... ...:IHMM
|
675 |
+
IMHIII:::.......... .........::IHM.
|
676 |
+
:MHIII::::...... .......::IHMM
|
677 |
+
MHHIII::::.. ......::IHM:
|
678 |
+
IMHHIII:::... .....::IIHMM
|
679 |
+
:MHHIII:::I:::... ....::::I::IIHMM
|
680 |
+
MMHHIII::IHI:::............:::IIH:IHMM
|
681 |
+
:MMHHII:IIHHI::::::.....::::::IH:IIHM:.
|
682 |
+
MMMHHII:IIHHI:::::::::::::IHI:IIM:MM::
|
683 |
+
MMMHHIII::IHHII:::::::::IHI:IIIHMM:MM:
|
684 |
+
:MMHHHIII::IIIHHII::::IHI..IIIHHM:MHMM
|
685 |
+
:MMMHHII:..:::IHHMMHHHHI:IIIIHHMM:MIM.
|
686 |
+
.MMMMHHII::.:IHHMM:::IIIIIIHHHMM:MI.M
|
687 |
+
.MMMMHHMHHII:::IHHMM:::IIIIIHHHHMM:MI.IM.
|
688 |
+
.MMMHMMMHHHII::::IHMM::IIIHHMMMMM::MMMMHHHMM.
|
689 |
+
.MMMHHMHMHHII:::.::IHMM::IIIIHHHMMMM:MMH::IHMMM
|
690 |
+
:MHIIIHMMHHHII:::IIHMM::IIIHHMMMMM:::MMMMHHHHMM.
|
691 |
+
MMHI:IIHMMHHHI::::IHMM:IIIIHHHMMMM:MMMHI::IMMMM.
|
692 |
+
MMH:::IHMMHHHHI:::IHMM:IIIHHHHMMMM:MMHI:.:IHHMM.
|
693 |
+
:MHI:::IHMHMHHII::IHMM:IIIHHHMMMMM:MHH::.::IHHM::
|
694 |
+
'MHHI::IHMMHMHHII:IHMM:IHMMHHHMMMM:MMHI::.::IHHMM:
|
695 |
+
:MHII:IIHMHIHHIIIIHMM:IIHHHHMMMM:MHHI:...:IIHMMM:
|
696 |
+
'MHIII:IHHMIHHHIIHHHMM:IHHHMMMMM:MHHI:..::IIHHMM
|
697 |
+
:MHHIIIHHMIIHHHIHHHMM:HHHHMMMMM:MHII::::IIIHHMM
|
698 |
+
MHHIIIIHMMIHHHIIHHMM:HHHHMMMM:MMHHIIHIIIIIHHMM.
|
699 |
+
'MHHIIIHHMIIHHIIIHMM:HHHMMMMH:MHHMHII:IIIHHHMM:
|
700 |
+
'MHHIIIHMMIHHHIHHMM:HHHMMMHH:MMIMMMHIIIHHMMMM:
|
701 |
+
'MHHIIHHMIHHHHHMMM:HHHMMMH:MIMMMMMMMMMMHIHHM:
|
702 |
+
:MHHIIHMIHHHHHMMM:HHHMMMM:MMHMMHIHMHI:IHHHM
|
703 |
+
MHHIIHM:HHHHHMMM:HHHMMMM:MMMHIHHIHMM:HHIHM
|
704 |
+
MHHIHM:IHHHHHMM:HHHHHMM:MMHMIIHMIMMMIHIM:
|
705 |
+
:MHIHMH:HHHHMMM:HHHHMM:MMHIIHMIIHHIMMHIM'
|
706 |
+
MMHHMH:HHHHHMM:HHHHMM:MHHHHIMMHII::IHMH:
|
707 |
+
'MMMMH:HHHHHMM:HHHHMM:MHHIHMMIIIHMHIMM:
|
708 |
+
:MMHM:HHHHHMM:HHHHMM:MHIHIMMMHIHHIMIH:
|
709 |
+
MMMM:HHHHHMM:HHHHHM:MHHMIMMMHHHHHIM:MMMMM.
|
710 |
+
:MMM:IHHHMMM:HHHHMM:MHHHIIMMMIIMIM:MMMMMMM:
|
711 |
+
:MMM:IHHHHM:HHHHMMM:MMHHHIHHMMMMM:MMMMMMMMM
|
712 |
+
MHM:IHHHMM:HHHMMMM:MMHHHHIIIHHHIIIMMMMMMMM
|
713 |
+
MHM:IHHHMM:HHHMMMM:HMMMHHHHHHHMMMMMMMMMMM:
|
714 |
+
MHM:IHHHHM:HHHHHMM:HHHMMMMMHHHHMMMMMMMMM'
|
715 |
+
.MI:.MMM:IMHHIM:MMHMMMMMMHHHHIMHIMMHHHHHMMMM'
|
716 |
+
:IM:MMMMIM:M:MMM:MMHHHHHIHIHMMHIHMMHHHHHHMMM'
|
717 |
+
:IM:M:MIM::M:HM:IMHIM:IM:M:MIHHHIMMMMMMMMMM'
|
718 |
+
'M:MHM:M:MM:MMHIMHHIHMI '::MMMMMMM:'
|
719 |
+
'M'MHMM'M''MMHI'MMH'
|
720 |
+
|
721 |
+
|
722 |
+
F A N G -- WA6PIR
|
723 |
+
```
|
724 |
+
|
725 |
+
To view more of Don Royer's amazing work, please visit George Hutchison's (W7KSJ) RTTY Art Gallery. You will also find plenty more Teletype art pictures. Most of them were recovered from paper tape and converted from Baudot to ASCII. If you are JAVA enabled, be sure to see George's RTTY art viewer. It is an awesome applet to experience.
|
726 |
+
|
727 |
+
Another source of RTTY/Baudot art can be found at Bob Roehrig's web site.. The first link will take you to an index that links to over 100 Baudot art pictures. You'll recognize the ham operator ID# of Don Royer on several of them!
|
728 |
+
|
729 |
+
Collection of Baudot / RTTY Art:
|
730 |
+
http://www.wps.com/ITA/Bob-Roehrig/
|
731 |
+
http://www.wps.com/ITA/Bob-Roehrig2/
|
732 |
+
|
733 |
+
More of Don Royer's pics... (GIF'd)
|
734 |
+
http://www2.ari.net/ajr/rtty/9710rl.html
|
735 |
+
|
736 |
+
Another interesting web site that focuses on radio teletype artwork from the 1960's and 1970's can be found at the Jefferson Computer Museum web site. The subtopic, Ancient Alphabetic Art, highlights teletype artwork from the1960s and the 1970s. The webmaster, John Foust, has collected and posted numerous works from this era. You can also find information regarding outdated computer systems. It is definitely worth a look!
|
737 |
+
|
738 |
+
A copy of an early text art transmission (perhaps RTTY?) was submitted by
|
739 |
+
Charles Struble <[email protected]>. He states:
|
740 |
+
|
741 |
+
> "In 1969, as a young Marine, I was stationed in a CommCenter on Okinawa (3rdFSR) and we composed and sent this out to a slug of military installations. I decided to reproduce it and put it up hoping maybe someone remembers it or even better, is listed on it. If so, I'd sure like to hear from ya." -Charles Struble [email protected]
|
742 |
+
|
743 |
+
See "USMC" for the entire message
|
744 |
+
|
745 |
+
Here is another early computer art image. To be honest, I don't know if it is RTTY or not -- supposedly it is. To me, it llooks as though it might be too wide for teletype paper. But what do I know? This image was found at Jim's Computer Garage Museum (http://www.rdrop.com/~jimw/jcgm-vcfii.html (URL no longer active 8/00) and is copyrightedΒ© to James Willing: Mona Lisa image
|
746 |
+
|
747 |
+
=> ./ascii_history_jgs/asciimona.jpg Mona Lisa image
|
748 |
+
|
749 |
+
(Thanks Jim for letting me use it!)
|
750 |
+
|
751 |
+
## PAPER TAPE / PUNCH CARD ART
|
752 |
+
|
753 |
+
Punch cards and punched paper tape were ways that information could be stored and rebroadcast. Teleprinter messages could be received on tape and then be resent to other teleprinters by using a taper reader. I haven't seen artwork created from punched paper tape, but I do remember seeing pictures made with punched cards. The holes were punched in strategic locations so that when held to the light, the cards displayed an image. The card I recall seeing was that of a Christmas tree. Alas, it wasn't mine and it has long since disappeared. I welcome e-mail from people who remember this art and might have an example of punch card art in their attic or basement!
|
754 |
+
|
755 |
+
=> ./ascii_history_jgs/papertape.jpg example of computer punch tape
|
756 |
+
|
757 |
+
> "Do not fold, spindle, or mutilate"
|
758 |
+
|
759 |
+
## ASCII and ANSI CODE
|
760 |
+
|
761 |
+
There are many sites on the Internet that thoroughly describe what ASCII is all about. I will not go into great technical detail. However I will list a few web pages that have additional and detailed information about ASCII.
|
762 |
+
To begin, ASCII is an acronym for the American Standard Code for Information Interchange. ASCII was created in the early 1960s but did not become a United States government standard until 1968. In the 1960s, there were many data communication codes that were competing for the US Standard. In 1962, IBM created and promoted a coding standard known as Extended Binary-Coded-Decimal Interchange Code (EBCDIC). This was an 8-bit code which allowed up to 256 characters. However it lost out to ASCII as a "PC standard". EBCDIC is still used on many mainframe systems even today.
|
763 |
+
|
764 |
+
ASCII was defined by the American National Standards Institute (ANSI) in 1968 as "ANSI Standard x3.4". It has also been described as ISO 636. It is a 7-bit code that has a maximum of 128 characters/controls. ANSI is the Institute that defines American National standards. ASCII code is one of these standards. So, technically speaking, ASCII is an ANSI code. Got that?
|
765 |
+
|
766 |
+
There is another ANSI standard, ANSI Standard x3.16, which is an 8-bit code. This expansion was defined in 1979 in an effort to standardize graphic character representations and cursor control. It is based upon a 256 character set. It includes the 128 characters/controls of ASCII and an extra 128 characters/controls. It is sometimes called "extended ASCII" or "high ASCII", but it is really neither. It is a different ANSI Standard -- but not the "American Standard Code".
|
767 |
+
|
768 |
+
Have I totally confused you?
|
769 |
+
|
770 |
+
For more reading on ASCII and other computer codes, look to the following:
|
771 |
+
|
772 |
+
* http://czyborra.com/charsets/iso646.html
|
773 |
+
* http://telecom.tbi.net/history1.html
|
774 |
+
|
775 |
+
To view the ASCII Code Charts.
|
776 |
+
( 7-Bit ASCII codes with Even parity, 7-Bit ASCII codes with Odd parity, 7-Bit ASCII codes with Space parity, 7-Bit ASCII codes with Mark parity, ASCII Control code details): ( http://telecom.tbi.net/ascii1.html )
|
777 |
+
|
778 |
+
To view the "Extended Character" set.
|
779 |
+
( http://telecom.tbi.net/asc-ibm.html )
|
780 |
+
|
781 |
+
## EARLY ASCII ART
|
782 |
+
|
783 |
+
Perhaps the real start of ASCII art is with the beginning of the Internet. The Internet began in the 1960's as a means to communicate if nuclear war broke out. Military authorities created a network called ARPANET which connected 37 computers and several defense departments. No war came (thankfully) and the computer system expanded to include universities and other educational institutions. For many years the Internet belonged to the military and to the schools.
|
784 |
+
|
785 |
+
In the early 1990's, the World Wide Web was developed in the Switzerland. It was there that Hyper-Text Mark-Up Language (HTML) was first used. HTML is what allows documents to have 'hyperlinks'-- those links which cause a surfer to jump from web page to web page.
|
786 |
+
|
787 |
+
Many people use the Internet for e-mail. Initially, the Internet was pure text - no graphics and certainly no animations. E-mail was the same. ASCII art was used to create diagrams and charts. It was also used for "fun" and to enhance and liven up the plain text messages.
|
788 |
+
|
789 |
+
Besides digrams and charts, probably the earliest ASCII art from the Internet are the "Spy at the Wall" collection and the "Silly Cows" collection. David Bader, an ASCII art enthusiast and editor of the 'Cows", recently sent me the COMPLETE, UNCUT, ORIGINAL, and OFFICIAL Silly Cow collection! These cows can be seen all over the Internet and are truly considered to be "classic" ASCII art..
|
790 |
+
|
791 |
+
## BULLETIN BOARD SYSTEMS & UNDERGROUND ART
|
792 |
+
|
793 |
+
ASCII art has also been used in the BBS (computer bulletin board systems) scene and in the underground art groups.
|
794 |
+
|
795 |
+
BBSs were developed in 1978 and became quite popular in the early 1980s.. MUDs (multi-user dungeons) and MUGs (multi-user games) also became quite popular in the early years of the Internet. These are all text based applications. So, if someone wanted to include a picture or diagram, it had to be created from text. Even today, BBSs, MUDs, and MUGs exist -- many are still text based.
|
796 |
+
|
797 |
+
For more info on BBS and Multi-User Dungeons/Games:
|
798 |
+
|
799 |
+
Basic uses of Computer Bulletin Boards (includes History)
|
800 |
+
http://www.secretstuff.com/Contents/ComputerInfo/BBS_Uses.htm
|
801 |
+
|
802 |
+
Local Bulletin Board Systems
|
803 |
+
http://www.naples.net/remote/zrbbs.htm
|
804 |
+
|
805 |
+
Educational MUDS/MOOS
|
806 |
+
http://tecfa.unige.ch/edu-comp/WWW-VL/eduVR-page.html
|
807 |
+
|
808 |
+
There is another group of people who have used/created ASCII art from the early days. These are the "underground art groups" who create and package zipped files of art which can be downloaded from the. Some of these groups have been around for many years and create ANSI, ASCII, "Extended ASCII" text pictures, and VGA animations.
|
809 |
+
|
810 |
+
Here are some relevant sites:
|
811 |
+
|
812 |
+
* http://www.remorse.org (REMORSE)
|
813 |
+
* http://artpacks.acid.org/ (ACiD)
|
814 |
+
|
815 |
+
Other art groups involved in the underground art scene include iCE and CHAOS.
|
816 |
+
|
817 |
+
## RELATIVES OF ASCII ART
|
818 |
+
|
819 |
+
### ANSI ART
|
820 |
+
|
821 |
+
ANSI art is a cousin to ASCII art. It is often used on BBS (bulletin board systems). It also includes color and animation codes. ANSI art is still created today.
|
822 |
+
|
823 |
+
ANSI / ASCII Information
|
824 |
+
http://hem1.passagen.se/haakshem/asciians.html
|
825 |
+
|
826 |
+
ANSi Maker extreme
|
827 |
+
http://www.pagesz.net/~mhare/ansi.html
|
828 |
+
includes ANSI related links/software (including "TheDraw")
|
829 |
+
|
830 |
+
### AOL MACRO ART
|
831 |
+
|
832 |
+
America Online (AOL) is one of the few Internet/e-mail programs that did not allow for a fixed-width font. Up until the release of version 4.0, all AOL users had one font. -- yes, ONE font. That one font was Arial-10. Arial is a proportional font. The ASCII art of the Internet looked totally skewed to AOL users. In response, AOL users modified the spacing (by hand) so that the ASCII art would look good in their Arial proportional font. There are many AOL text artists who specialize in creating the Arial font pictures. Because their audience is solely other AOL users, "extended" characters are often used and seen without problems. These AOL Arial-font text pictures have been called "macros". Some misinformed people call them "ASCII Art" - they are not. Obviously, the AOL macros and ASCII art are 'cousins'. They are not the same. Many of the AOL macros are quite good. Unfortunately, they are not often seen or used by people outside of AOL (due to the font/spacing/character issues).
|
833 |
+
|
834 |
+
An example of a proportional -font AOL text art "Macros" by Jadie.
|
835 |
+
|
836 |
+
=> ./ascii_history_jgs/jadie.png -A gentle Kiss sent from up above- just to tell you that you are loved.
|
837 |
+
|
838 |
+
Please keep in mind that the above Arial example looks good only in the Arial-10 proportional font. It will look skewed in other proportional fonts and in the fixed-width fonts as well. It might even look a bit skewed when viewed in "your" Arial font. Arial has been known to vary from system to system. If you're interested in viewing more of the AOL proportional text art, visit the following sites:
|
839 |
+
|
840 |
+
The MACROHOUSE
|
841 |
+
http://come.to/themacrohouse
|
842 |
+
|
843 |
+
### mIRC POP-UPS
|
844 |
+
|
845 |
+
Another place that the ASCII art is prevalent is on mIRC (Internet Relay Chat). There are a number of chat channels that scroll colorized "ASCII" pop-ups or pictures. Often the pop-ups include the "extended" characters. This is rarely a problem since users are tied into the same mIRC software.
|
846 |
+
|
847 |
+
mIRC home page
|
848 |
+
http://www.mirc.co.uk/
|
849 |
+
|
850 |
+
There are many, perhaps thousands, of mIRC channels. Popular ones to "play" the colorized pop-ups include #mirc_rainbow and #mirc_colors. There are several IRC networks, the largest being Undernet. Other networks include Efnet, Dalnet..
|
851 |
+
|
852 |
+
And some related links:
|
853 |
+
|
854 |
+
MIRC Rainbow Home page
|
855 |
+
http://www.mirc-rainbow.com/rainbow.html
|
856 |
+
|
857 |
+
MIRC Colors Home page
|
858 |
+
http://www.mirc-colors.com/
|
859 |
+
|
860 |
+
Aisa's mIRC creations
|
861 |
+
http://www.ctv.es/USER/guerrero/
|
862 |
+
|
863 |
+
Undernet Home page
|
864 |
+
http://www.undernet.org/ -- the largest Internet Relay Chat networks
|
865 |
+
|
866 |
+
### ASCII ART TODAY AND TOMORROW
|
867 |
+
|
868 |
+
The Internet continues to grow. As more personal and home computers are purchased, more people are joining in. The 1999 Internet statistics have been released. There are about 800 million pages on the World Wide Web. Compare this to the 320 million pages estimate of 1997.
|
869 |
+
|
870 |
+
Electronic mail (e-mail) is widespread. Almost everyone has an e-mail address. People have discovered that e-mail is an efficient method of communication with friends and relatives. There are a variety of e-mail software and programs available. Some e-mail programs allow for graphic images -- but not all. Even people who are capable of receiving images are hesitant to download unknown files and images. ASCII art is text. It does not have to be downloaded to be viewed. For this reason, many people opt to send ASCII art.
|
871 |
+
|
872 |
+
Microsoft declared ASCII art "dead" in June of 1998. Why? I'm not sure. But I would guess that Microsoft is encouraging people to use GIF and JPG graphics -- of course, with their software. I also think that it is due to the fact that some software, namely Microsofts, are now using a default proportional font setting. ASCII art will appear skewed when viewed in a proportional font. All computer systems have capabilities for fixed-width font, so ASCII art isn't completely dead. People only need to switch their font to a fixed-width one such as Courier, FixedSys, Monaco, or Lucinda Console.
|
873 |
+
|
874 |
+
ASCII art is not dead. At least not yet. People continue to be intrigued and amazed by what can be created using basic keyboard characters. ASCII art is still used in e-mail, in e-zines, on BBSs, in MUDs/MUGs, and on mIRC. ASCII art has been used in web page development. The non-graphical graphics have served a purpose. ASCII art has also found its way off the Internet -- albeit slowly. It has been used to illustrate books (look for Jon Barnbrook's British Art History publication -1999). It has been used to illustrate in a magazine (see 1999 June issue of UK's EXE Magazine). A reproduction of an ASCII rendering was recently shown in 1999's contemporary art fair in Malaga, Spain. (www.mac21.com) Heck, you can even get a chocolate bar with an ASCII'fied wrapper! (www.gardenofinspirations.com) -- don't be surprised to see that I maake ASCII art T-shirts available in the future!
|
875 |
+
|
876 |
+
```
|
877 |
+
__.-.__.-.__
|
878 |
+
.'\ '-.__.-' /'.
|
879 |
+
/ | ,_ | \
|
880 |
+
/ | _/| \_ | \
|
881 |
+
'-._/ \.-""-./ \_.-'
|
882 |
+
| ( ^ \^ ) |
|
883 |
+
| \ == / |
|
884 |
+
| /'--'\ |
|
885 |
+
jgs | |
|
886 |
+
'._ _.'
|
887 |
+
`""""`
|
888 |
+
```
|
889 |
+
|
890 |
+
And it seems that someone has already gotten into the money-making aspect of ASCII art. For only $50 or Β£31.41, you can have an image turned into ASCII -- well actually, into the numbers that make up the value of Pi. The Pi image is constructed from the digits 0 to 9 (and one decimal point). Each digit has a different degree of darkness (grey scale). The final image is a black and white bitmap with the following size: 150 x 75 pixels. I wonder if people have actually paid money for this... it seems like a simple conversion program. Anyhow, take a look:
|
891 |
+
|
892 |
+
Image in Pi
|
893 |
+
http://www.hotbox.co.uk/p112.html
|
894 |
+
(link no longer active - 8/00)
|
895 |
+
|
896 |
+
Did I tell you? ASCII art has also found its way into advertising. Look at these recent advertisements using ASCII art... (the Honda image doesn't cycle, click on it and reload your page to view the animation)
|
897 |
+
|
898 |
+
=> ./ascii_history_jgs/fatbrain.gif Fatbrain.com ad -- {*}
|
899 |
+
=> ./ascii_history_jgs/asciimultibannerad.gif multibanner ad with ASCII art emoticons
|
900 |
+
=> ./ascii_history_jgs/hondaascii.gif Honda Ad that uses ASCII art... click and reload to view.
|
901 |
+
|
902 |
+
I will continue to look for information about text art and other mediums leading up to ASCII art, as we now know it... In the meanwhile, I'd like to hear from you...
|
903 |
+
|
904 |
+
I have collected responses from various e-mail and USENET posts regarding the history of ASCII art. I have found it all to be interesting. If anyone has more to add or comments to make, please add to the below "guest book"!
|
905 |
+
|
906 |
+
Copyright 1999-2001 Joan G. Stark, All Rights Reserved:
|
907 |
+
THIS PAGE MAY NOT BE USED OR PUBLISHED IN ANY FORM (WRITTEN, CD-ROM, ETC.) WITHOUT EXPRESS WRITTEN (HARDCOPY) PERMISSION FROM JOAN G. STARK. -- images remain copyright to the individuals who created them.--
|
908 |
+
|
909 |
+
Thanks to...
|
910 |
+
* Panati, Charles; Browser's Book of Beginnings, 1984, Houghton Mifflin Company
|
911 |
+
* John Foust -- [email protected]
|
912 |
+
* George Hutchison -- [email protected]
|
913 |
+
* Marc Leavey, MD - WA3AJR -- [email protected]
|
914 |
+
* Fred Lehmann -- [email protected]
|
915 |
+
* http://geocities.com/TelevisionCity/Set/5115/teletype.html
|
916 |
+
* John Sheetz - K2AGI -- [email protected]
|
917 |
+
* James Willing -- [email protected]
|
918 |
+
|
919 |
+
File: academy/history/underground_text_art.gmi
|
920 |
+
http://www.roysac.com/roy-sac_styles_of_underground_text_art.html
|
921 |
+
|
922 |
+
(note: this document was converted from html to text/gemini by Michael Lazar on 2021/07/18)
|
923 |
+
|
924 |
+
# The three ASCII Art Styles of the Underground Art Scene
|
925 |
+
|
926 |
+
Written by Carsten Cumbrowski aka Roy/SAC
|
927 |
+
|
928 |
+
## Table of Contents
|
929 |
+
|
930 |
+
* Introduction
|
931 |
+
* + 7 Bit ASCII
|
932 |
+
* + 8 Bit ASCII
|
933 |
+
* Style 1 - "Oldskool" or "Amiga" Style ASCII Art
|
934 |
+
* Style 2 - "Newskool" or "Classic" Style ASCII Art
|
935 |
+
* Style 3 - "Block" or "High ASCII" Style ASCII Art
|
936 |
+
* + "Block" ASCII Art Display in Windows
|
937 |
+
* PC "ANSI" Art
|
938 |
+
* Further Reading and Related Resources
|
939 |
+
* Videos, Tutorials and ASCII Art by Various Artists
|
940 |
+
|
941 |
+
## Introduction
|
942 |
+
|
943 |
+
This Article is about the ASCII Art Styles used by the Artists in the Underground Art Scene on the PC and Amiga between 1990 and today. The prime of ASCII and ANSI Text art was during the time when BBS'es (Bulletin Board Systems) were the primary medium for computer enthusiasts and "sceners" to exchange files and communicate. The more important the internet became, the more did BBS'es loose importance. BBS'es and also ASCII and ANSI Text art continues to exist until today, but are considered a novelty by most people and are hard to find.
|
944 |
+
|
945 |
+
There are 3 distinct Styles, two 7-bit and one 8-bit (high or extended ascii set):
|
946 |
+
|
947 |
+
The "Oldskool" or "Amiga" style (7-bit), the "Newskool" or "Classic" style (7-Bit) and last but not least the "Block" or "High-Ascii" style (8-bit). Also important to mention is PC ANSI, the colored "cousin" of ASCII; ANSI is not a style, but a format.
|
948 |
+
|
949 |
+
### 7 bit ASCII
|
950 |
+
|
951 |
+
"Original" is actually another good term for 7 bit ASCII's. Another term would be: "true" ASCII's, because ASCII, standing for "American Standard Code for Information Interchange" is always 7 bit, using only ASCII code 32 (space) to 126 (tilde ~) ).
|
952 |
+
|
953 |
+
Here is the US Charsset, starting with ASCII character 32 (space/blank) and ending with the ASCII character126 (tilde: ~).
|
954 |
+
|
955 |
+
The space character is represented by the white block at the beginning.
|
956 |
+
|
957 |
+
```
|
958 |
+
β ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ?
|
959 |
+
@ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _
|
960 |
+
` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~
|
961 |
+
```
|
962 |
+
|
963 |
+
### 8 bit ASCII
|
964 |
+
|
965 |
+
The ASCII's using the special graphical characters on a PC (8 bit) are actually not really "ASCII's" in the true meaning of the word, because they are specific to the IBM PC and MS DOS (Code Pages 437 for North America and Code Pages 850 for Europe for example), but nobody really cared for that fine distinction. Those "other ASCII's" are referred to as "Block-ASCII's" so I will leave it at that. You can check out my ASCII art primer, if you want to learn about it in greater detail.
|
966 |
+
|
967 |
+
As already mentioned, those ASCIIs are unique to the MS DOS IBM PC and can not be found on other systems, including Linux or Unix systems who also run on a PC. Here are a number of graphical characters used by PC ASCII artists. It is not a complete list, but includes the most popular and most frequent used.
|
968 |
+
|
969 |
+
```
|
970 |
+
β β β β β β β β β βͺ β β β β β β β β₯ β΄ β― β β β β β© β¦ β β β¬
|
971 |
+
```
|
972 |
+
|
973 |
+
## Style 1 - "Oldskool" or "Amiga" Style ASCII Art
|
974 |
+
|
975 |
+
=> ./underground_text_art/Paso-IceCream-AmigaVsPCtrans.png Ice Cream Ascii by Paso
|
976 |
+
|
977 |
+
The first style of ASCII is using primarily slashes and lines (/\-|_) and came originally from the Commodore Amiga. It is referred to as "oldskool". You will be surprised to hear that there was a very unique reason why this style was so dominant on the Amiga Computers.
|
978 |
+
|
979 |
+
It is actually very simple.
|
980 |
+
|
981 |
+
The standard text font on the Amiga did not have the same line spacing and font style as on the PC. There was hardly a gap between the lines and the characters "lined up" much better. If you enter an "underscore" in one line and a slash beneath it, than it looked like if the 2 characters were glued together. "Line" ASCII's on the Amiga did more look like sketches than text Art. That explains the popularity.
|
982 |
+
|
983 |
+
The "Amiga Style" did actually derive from Text Art created on the Commodore 64 to decorate the File Listings on "Release" Floppy discs.
|
984 |
+
|
985 |
+
You could argue that the style should be called "C-64 Style" or at least "Commodore Style". You are right, but it did not happen this way, because the style was coined "Amiga" Style when it made its debute on the PC which was dominated by "Block" ASCII at that time (see style 3.).
|
986 |
+
|
987 |
+
Look at the sample Ascii (Screenshot) for the Ice Cream BBS by Paso (I inverted the colors for Web Design purposes.
|
988 |
+
Text on the Amiga was a dark font on light background).
|
989 |
+
|
990 |
+
Here are some of "Oldskool" ASCII's. These are no Images, but real text. You can mark and then copy'n paste them into an editor, if you don't believe me.
|
991 |
+
|
992 |
+
```
|
993 |
+
.
|
994 |
+
______ __:_ . /\_________ _ _:__ _ . __________ .
|
995 |
+
\__ \ | <_ _______\ | \ | : . /________ \ -============- : -[01/01]-
|
996 |
+
_ ______| _> \ |______ _/| ___\ \__ __ _/|____|_|_ ____|\___ ___:_____ _ | _\ )__/|______ ____|\ __
|
997 |
+
|. | _ \ | | | |/ _ \__ \ | |\ _____// _ \ \/ | .| _/--- | /___/ _____ / __ \ \/ \ --\_
|
998 |
+
. | __|_ |_> >| | |__| \__/__> | : _|__ \| |__ \__/ \ / | | . \--- | . \ < |/ /____\ | .\_/ --/
|
999 |
+
:_|_/_________/___ |\_____\_____\___/____\_____>____>____\_|\_/| |___|_: - - | |\______|___________/ | --- -
|
1000 |
+
_|. _ \| ___ _ _ ____ ___| |____ ____ _ _ __ \ | _ .|_ - | / .:.nineteeneleven.:.\ | roy
|
1001 |
+
.|_| BLUE SYSTEM _> : <_____________> \ \_ |____\ <_____________> \| <___|. -== |/ ===================== \| ====-
|
1002 |
+
. \ \ | roy/sac |
|
1003 |
+
\ |
|
1004 |
+
\ |
|
1005 |
+
\|
|
1006 |
+
```
|
1007 |
+
|
1008 |
+
## Style 2 - "Newskool" or "Classic" Style ASCII Art
|
1009 |
+
|
1010 |
+
The second style which is using characters like "$#Xxo." quite a lot is actually very "classic" ASCII. As a matter of fact, it is as classic as "classic music". The Scene referred to the style wrongly as "Newskool", because the sceners, who were just "teenagers" for the most part, did not know better. "Classic" ASCII art (using the term "Text art" for classic ASCII would be more appropriate) was not known to most "sceners". They were simply too young to know.
|
1011 |
+
|
1012 |
+
"Oldskool" and "Block" dominated the Scene when BBS's became popular. They evolved at the beginning separately, "Block" on the PC and "Oldskool" on the Commodore Amiga. The "amiga" style made it's way to the PC years after its creation.
|
1013 |
+
|
1014 |
+
The "classic style" made its comeback much later and was completely new to most sceners, thus coined "Newskoool".
|
1015 |
+
|
1016 |
+
Well why should it be different than in the Music or Movie industry. Trends go in cycles. Something gets old, forgotten and the much later revived and re-introduced as the "New" Trend.
|
1017 |
+
|
1018 |
+
On the classic MS DOS was the background dark (black or blue) and the font white or light gray for good contrast. You do probably understand now the choice of colors for this Site. It changed to Light background color with dark font with the introduction of Microsoft Windows (3.x), unless you had a Commodore Amiga of course.
|
1019 |
+
|
1020 |
+
Here is a Newskool ASCII to give you an Idea how newskool ASCII's look like. This is also not an image, but real text like the Oldskool ASCII's above.
|
1021 |
+
|
1022 |
+
```
|
1023 |
+
.
|
1024 |
+
.o$$$$$o. o. .o$$
|
1025 |
+
.'.$$$ `$$$$ $$ W e l c o m e t o . . . $$$$
|
1026 |
+
.: $$$$ $$P'.$$ $$$$
|
1027 |
+
`: $$$$ . $$$$ . .o$$$$$o. o$$$o. .o$$$$o. .o$$$$$$$o. .
|
1028 |
+
` $$$$ $$o.`$$ $$o.`$' $$$$ `$o. $$$$' $$$$ $$' $$$$ .
|
1029 |
+
.o$$`$$$ .$$$$ $$ $$$$ $ .$$$$ . `$$o.`$$ """' $$$. $$P' :: .
|
1030 |
+
$$$$ `4$$$$$P'`$$$$$$P'`$$$$$P' 4$$$$P' 4$$$$$o. `4$$$$$$$o. .::`
|
1031 |
+
$$$$ oooo ..::.......::......::......:. $o. ...::........ ..:::.
|
1032 |
+
$$$$ $$P' `:::::::::::::. .o$$o. .::::' $$o. :::::::::' .o$ ::::.
|
1033 |
+
$$$$ ` .:'" `::'" "" .:' " $$$$ `::::' " .o$$ `' `"
|
1034 |
+
`4$$$$$o. .o$$$$$$o..o$$$$$$$ $$o..o$$$$o.`$$$$o. '.o$ $$$$.oOOOOOOOOo.
|
1035 |
+
.`$$$$ $$$' $$$$ $$' $$P'o$ .o$$' $$$$ $$ o$$$ $$$$ . $$ $$ .
|
1036 |
+
.o$ $$$$ $$$ $$$$ $$ $$$ $$$$.o$$P'.$$ $o.`$$$ $$$$ : $$ $$
|
1037 |
+
$$$$ $$$$ $$$. $$$$ $$. $$o.`$ `$$$. $o. o$$. $$o.`$$. $$$$ ' $$ $$
|
1038 |
+
`4$$$$$$P' 4$$$$$$P'`$$$$$$$$ $o.`4$$$$$$o.`$$$$$$$ 4$$$$$$$$o.`$ $$
|
1039 |
+
<=============================================- o $$$$ o$ $$
|
1040 |
+
<====- SAC - Superior Art Creations INet WHQ -=- .o$ $$$$.oOOOOOOOOo.
|
1041 |
+
<====- LKCC - Last KC Computerclub INet WHQ - .o$$ $$$$ -=========>
|
1042 |
+
<===========================================- $$$$ $$$$ -= roy =>
|
1043 |
+
`4$$$$$$P'
|
1044 |
+
```
|
1045 |
+
|
1046 |
+
### ASCII Art Display in Windows
|
1047 |
+
|
1048 |
+
It is usually not very hard to display 7 bit ASCII's on any Platform, Windows, Mac, Linux etc..
|
1049 |
+
All support non-proportional or fixed-width/fixed-pitch or monospace typeface fonts (uses fixed glyph widths) such as Courier, FixedSys, Monaco, , Lucinda Console or Terminal and the ANSI Standard X3.4 from 1968.
|
1050 |
+
|
1051 |
+
This is unfortunately not the case with MS DOS 8 bit "Block" or extended ASCII's where the extended MS DOS Character Set is used.
|
1052 |
+
|
1053 |
+
## Style 3 - "Block" or "High ASCII" Style ASCII Art
|
1054 |
+
|
1055 |
+
So called "block ASCII" or "high ASCII" uses the extended characters of the 8-bit code page 437, which is a proprietary standard that was introduced by IBM in 1979 (ANSI Standard x3.16) for the IBM PC and MS DOS operating system in an effort to standardize graphic character representations and cursor control.
|
1056 |
+
|
1057 |
+
"Block ASCIIs" were widely used on the PC during the 1990s until the Internet replaced BBSes as the main communication platform for computer enthusiasts around the world. "Block ASCIIs" were dominating the PC Text Art Scene.
|
1058 |
+
|
1059 |
+
The 8-bit Character Set was a "PC Standard" and supported from the first, until the last MS DOS Version but is today rarely supported by any software anymore, in a world dominated by MS Windows. Microsoft elimited the support of ANSI Standard x3.16 almost entirely in MS Windows for unknown reasons.
|
1060 |
+
|
1061 |
+
It was never supported by any other Computer Hardware or Operating System. Apple (Macintosh), Commodore (AMIGA), SCO (Unix) nor Linux ever suppported "Block ASCII" or ANSI Standard x3.16. It became a "pseudo standard" that was destined to die.
|
1062 |
+
|
1063 |
+
Since almost all BBS Systems running on a IBM or compatible PC between the end of the 80'th until the end of the 90'th were written for MS DOS, ANSI Standard x3.16 or Block ASCII was used by most Sysops for their BBS designs.
|
1064 |
+
|
1065 |
+
Also most PC Warez groups used Block ASCII for their .NFO File designs. They continue to do so until this day. The heyday of "Block ASCII" might be a thing of the past, but it is not dead nor forgotten yet.
|
1066 |
+
|
1067 |
+
### "Block" ASCII display in Windows
|
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There are 3 general options available to view Block ASCII's properly in Windows.
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Option 1
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You have to open a DOS Window and use the classic "type" command or a classic MS DOS Text Viewer/Editor to display the ASCII properly.
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Option 2
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You can also use Windows Notepad as alternative. You must set the Font used by Notepad to "Terminal". The result is not the same as in a MS DOS Window.
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It is more looking like a inverted version of it. You can design ASCII's that look great in a DOS Window and ugly in Notepad and vice versa or one that looks good in both. You can see what I mean in the following example (screenshot image).
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=> ./underground_text_art/ASCII_notepad_acidview_compare.png notepad/acidview compare
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Option 3
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Use a Windows Tool that emulates Block ASCII. The best Tool I know of is ACiD View for Windows.
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## PC "ANSI" Art
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The "colored" cousin of ASCII, ANSI is pretty much not supported by Windows anymore. You can use the 220KB Windows Tool ACiDView to view them (download here) or open a DOS Window with ANSI.SYS Driver loaded (which is not the case by default) and use the "type" command again or you simply open it with a DOS ANSI Editor like TheDraw (download here).
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TheDraw will be quite a challenge for somebody who grew up with Windows and Mouse and is not familiar with the use and handling of old fashioned MS DOS Applications. TheDraw is still useful today, not just to create ANSI's and ASCII's, but also to easily convert files from ANSI to ASCII format (I don't know any Windows Tool that does that).
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ANSI Colors were very limited but better than "Black and White" ASCII's. 16 static colors that could not be changed were available as Foreground Color.
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The first 8 could also be used as Background Color. Although the 16 Foreground Colors were also available as "Blinking" color (making it a total of 32 Foreground Colors), did artists avoid those blinking colors after a short time of popularity.
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It's funny, but exactly the same happened on the Internet. Blinking HTML Code was hip until people got tired and annoyed by it until it pretty much disappeared completely.
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=> ./underground_text_art/Colors_Of_ANSI.gif The Colors of ANSI
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Here is an ANSI which I created for a friend of mine and fellow Sysop in 1994. The Name of the BBS was Skylight BBS. It is one of my first ANSI's which was taken very serious and defined my own style "Roy-Style". I wrote a bit more about this particular ANSI in my Blog. About Skylight BBS Ansi Logo (1994) and Deviance NFO File Ascii Logo (2002).
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=> ./underground_text_art/roy_sky_ansi2.png Skylight BBS ANSI
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## Further Reading and Related Resources
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If you are interested in learning more about the history of classic ASCII Art, check the Text (ASCII) Art History Article written by Joan G. Stark in 2000, my ASCII Art Academy content and also the other quality sites that can be found at my Art/Demoscene Links Section.
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Also, to learn more about ANSI and ASCII Text Art, BBS'es, Demoscene, Warez Scene, the beginning of the computer age etc., check out my Links Section and also my Merchandizing Page where you can find related DVDs, DVD-ROMs and Books about the topic.
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## Videos, Tutorials and ASCII Art by Various Artists
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* Online Videos releated to text art, BBS, demoscene, SAC and Warez
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* ASCII Art Academy - Tutorials, History and more to ASCII Art
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* ASCII/ANSI Art Galleries with artwork by me and various other ASCII/ANSI artists
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* ASCII Nudes Collection - 30 Years of "Naked" ASCII Art - 30 pieces of ASCII art showing nude girls created by hand by various different artists. A "boss key" feature is available too, which is interesting by itself, showing additional examples of great ASCII art without nudity.
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* "Morph" - ASCII Animation (ASCIIMation) using JavaScript created by Skylined. It "morphs" a number of ASCII pictures from one into another and finishes with a great "mandelbrot" fractal zoom.
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* "Star Field" - Another nice ASCII Animation using JavaScript created by Skylined showing a horizontal semi 3d star field animation like the ones that were popular in old computer demos and intros.
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tutorials.txt
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