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Create mimgui-sandbox.lua

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  1. mimgui-sandbox.lua +354 -0
mimgui-sandbox.lua ADDED
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+ script_name 'mimgui sandbox'
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+ script_author 'FYP'
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+
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+ local imgui, ffi = require 'mimgui', require 'ffi'
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+ local new, str = imgui.new, ffi.string
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+
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+ local imguiStack = {}
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+ local function wrapPushFunction(fn, popFn)
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+ return function(...)
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+ table.insert(imguiStack, popFn)
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+ return fn(...)
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+ end
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+ end
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+
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+ local function wrapPopFunction(fn)
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+ return function(...)
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+ if #imguiStack > 0 then
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+ table.remove(imguiStack, #imguiStack)
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+ end
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+ return fn(...)
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+ end
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+ end
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+
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+ local function useStrict(tbl)
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+ local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget
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+ local mt = getmetatable(tbl)
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+ if mt == nil then
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+ mt = {}
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+ setmetatable(tbl, mt)
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+ end
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+ mt.__declared = {}
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+ mt.__newindex = function (t, n, v)
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+ if not mt.__declared[n] then
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+ local info = getinfo(2, "S")
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+ if info and info.linedefined > 0 then
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+ error("assign to undeclared variable '"..n.."'", 2)
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+ end
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+ mt.__declared[n] = true
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+ end
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+ rawset(t, n, v)
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+ end
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+ mt.__index = function (t, n)
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+ if not mt.__declared[n] then
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+ local info = getinfo(2, "S")
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+ if info and info.what ~= 'C' then
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+ error("variable '"..n.."' is not declared", 2)
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+ end
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+ end
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+ return rawget(t, n)
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+ end
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+ end
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+
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+ local function createSandboxEnv()
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+ local env = {}
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+ for k, v in pairs(_G) do
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+ env[k] = v
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+ end
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+ env.imgui = {}
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+ for k, v in pairs(imgui) do
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+ env.imgui[k] = v
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+ end
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+ setmetatable(env.imgui, {__index = getmetatable(imgui).__index})
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+ env.main = nil
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+ env.ffi = ffi
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+ env._G = env
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+ env.imgui.Begin = wrapPushFunction(imgui.Begin, imgui.End)
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+ env.imgui.End = wrapPopFunction(imgui.End)
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+ useStrict(env)
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+ return env
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+ end
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+
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+ local sbEnv = createSandboxEnv()
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+ local window = new.bool(false)
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+ local imguiDemo = new.bool(false)
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+ local initBox = new.char[0x1000]([[I, new, str = imgui, imgui.new, ffi.string
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+ ]])
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+ local codeBox = new.char[0x2000]([[
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+ I.Begin('Sandbox')
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+ I.Text('Hello, World!')
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+ I.End()
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+ ]])
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+ local sbDraw, sbInitError, sbDrawError
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+ local sbInitAutoupdate, sbDrawAutoupdate = new.bool(false), new.bool(false)
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+ local sbInitUpdate, sbDrawUpdate = 0, 0
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+ local monospaceFont = nil
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+ local createView, globalView, imguiView, mimguiView = nil, nil, nil, nil
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+
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+ local function drawSandboxEditor()
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+ local center = imgui.ImVec2(imgui.GetIO().DisplaySize.x / 2, imgui.GetIO().DisplaySize.y / 2)
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+ imgui.SetNextWindowPos(center, imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
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+ imgui.SetNextWindowSize(imgui.ImVec2(550, 550), imgui.Cond.FirstUseEver)
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+ imgui.Begin('ImGui Sandbox', window, imgui.WindowFlags.MenuBar)
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+ imgui.BeginMenuBar()
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+ if imgui.BeginMenu('Vars') then
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+ if imgui.MenuItemBool('ImGui') then
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+ if not imguiView then
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+ imguiView = createView('imgui', getmetatable(sbEnv.imgui).__index)
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+ end
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+ imguiView.show[0] = true
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+ end
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+ if imgui.MenuItemBool('mimgui') then
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+ if not mimguiView then
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+ mimguiView = createView('mimgui', sbEnv.imgui)
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+ end
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+ mimguiView.show[0] = true
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+ end
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+ if imgui.MenuItemBool('Global') then
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+ if not globalView then
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+ globalView = createView('_G', sbEnv)
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+ end
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+ globalView.show[0] = true
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+ end
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+ imgui.EndMenu()
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+ end
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+ if imgui.MenuItemBool('ImGui Demo') then
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+ imguiDemo[0] = true
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+ end
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+ if imgui.MenuItemBool('Restart') then
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+ script.this:reload()
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+ end
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+ imgui.EndMenuBar()
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+ imgui.Text('Initialization code:')
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+ imgui.SameLine()
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+ imgui.PushStyleVarVec2(imgui.StyleVar.FramePadding, imgui.ImVec2(0, 0))
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+ if imgui.Checkbox('Auto update##1', sbInitAutoupdate) then
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+ if sbInitAutoupdate[0] then sbInitUpdate = localClock() end
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+ end
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+ imgui.PopStyleVar()
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+ if not sbInitAutoupdate[0] then
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+ imgui.SameLine()
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+ if imgui.SmallButton('Update##1') then
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+ sbInitUpdate = localClock()
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+ end
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+ end
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+ imgui.PushFont(monospaceFont)
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+ if imgui.InputTextMultiline('##Init', initBox, ffi.sizeof(initBox) - 1, imgui.ImVec2(-1, 150), imgui.InputTextFlags.AllowTabInput) then
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+ if sbInitAutoupdate[0] then
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+ sbInitUpdate = localClock() + 0.5
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+ end
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+ end
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+ imgui.PopFont()
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+ if sbInitError then
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+ imgui.TextColored(imgui.ImVec4(1, 0, 0, 1), "%s", sbInitError)
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+ end
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+ imgui.Separator()
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+ imgui.Text('Drawing code:')
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+ imgui.SameLine()
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+ imgui.PushStyleVarVec2(imgui.StyleVar.FramePadding, imgui.ImVec2(0, 0))
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+ if imgui.Checkbox('Auto update##2', sbDrawAutoupdate) then
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+ if sbDrawAutoupdate[0] then sbDrawUpdate = localClock() end
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+ end
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+ imgui.PopStyleVar()
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+ if not sbDrawAutoupdate[0] then
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+ imgui.SameLine()
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+ if imgui.SmallButton('Update##2') then
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+ sbDrawUpdate = localClock()
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+ end
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+ end
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+ imgui.PushFont(monospaceFont)
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+ if imgui.InputTextMultiline('##Code', codeBox, ffi.sizeof(codeBox) - 1, imgui.ImVec2(-1, 250), imgui.InputTextFlags.AllowTabInput) then
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+ if sbDrawAutoupdate[0] then
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+ sbDrawUpdate = localClock() + 0.5
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+ end
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+ end
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+ imgui.PopFont()
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+ if sbDrawError then
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+ imgui.TextColored(imgui.ImVec4(1, 0, 0, 1), "%s", sbDrawError)
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+ end
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+ imgui.End()
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+ end
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+
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+ local function updateSandbox()
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+ if sbInitUpdate ~= 0 and localClock() >= sbInitUpdate then
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+ sbInitUpdate = 0
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+ local f, err = load(str(initBox), nil, 't', sbEnv)
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+ sbInitError = err
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+ if f then
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+ local res, err = pcall(f)
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+ if not res then
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+ sbInitError = err
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+ end
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+ end
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+ end
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+
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+ if sbDrawUpdate ~= 0 and localClock() >= sbDrawUpdate then
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+ sbDrawUpdate = 0
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+ local f, err = load(str(codeBox), nil, 't', sbEnv)
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+ sbDrawError = err
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+ if f then
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+ sbDraw = f
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+ end
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+ end
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+ end
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+
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+ local function drawSandbox()
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+ if sbDraw and not sbDrawError then
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+ local res, err = pcall(sbDraw)
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+ if not res then
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+ sbDrawError = err
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+ for i = #imguiStack, 1, -1 do
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+ imguiStack[i]()
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+ imguiStack[i] = nil
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+ end
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+ end
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+ end
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+ end
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+
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+ local function drawLuaViews()
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+ if imguiView then
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+ imguiView:draw()
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+ end
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+ if globalView then
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+ globalView:draw()
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+ end
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+ if mimguiView then
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+ mimguiView:draw()
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+ end
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+ end
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+
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+ local function drawImguiDemo()
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+ if imguiDemo[0] then
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+ imgui.ShowDemoWindow(imguiDemo)
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+ end
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+ end
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+
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+ imgui.OnInitialize(function()
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+ local defaultFontCfg = imgui.GetIO().Fonts.ConfigData.Data[0]
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+ local fontPath = getFolderPath(0x14) .. '\\consola.ttf'
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+ monospaceFont = imgui.GetIO().Fonts:AddFontFromFileTTF(fontPath, 15.0, nil, defaultFontCfg.GlyphRanges)
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+ end)
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+
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+ imgui.OnFrame(function() return window[0] end,
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+ function() -- before frame
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+ updateSandbox()
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+ end,
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+ function()
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+ drawSandboxEditor()
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+ drawSandbox()
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+ drawLuaViews()
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+ drawImguiDemo()
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+ end)
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+
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+ function imgui.PushTextColor(color)
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+ return imgui.PushStyleColorU32(imgui.Col.Text, color)
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+ end
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+
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+ local valueColors = {
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+ ['table'] = 0xFFDD78C6,
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+ ['function'] = 0xFFEFAF61,
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+ ['string'] = 0xFF79C398,
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+ ['number'] = 0xFF669AD1,
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+ ['userdata'] = 0xFF756CE0,
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+ }
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+
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+ createView = function(name, tbl)
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+ assert(type(tbl) == 'table')
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+ local view = {
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+ name = name,
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+ table = tbl,
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+ show = new.bool(true),
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+ filter = imgui.ImGuiTextFilter(),
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+ sort = new.bool(false)
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+ }
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+
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+ function view:drawItem(parent, key, value, path)
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+ local vstr = tostring(value)
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+ local str = key .. ' = ' .. vstr
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+ local vtype = type(value)
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+ local color = valueColors[vtype] or 0xFFFFFFFF
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+ if vtype == 'table' then
271
+ imgui.PushTextColor(color)
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+ local tree = imgui.TreeNodeStr(str)
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+ imgui.PopStyleColor()
274
+ if tree then
275
+ for key, val in pairs(value) do
276
+ self:drawItem(value, key, val, path .. '.' .. key)
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+ end
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+ local mt = getmetatable(value)
279
+ if mt then
280
+ self:drawItem(value, '<metatable>', mt, path .. '.<metatable>')
281
+ end
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+ imgui.TreePop()
283
+ end
284
+ else
285
+ imgui.PushTextColor(color)
286
+ imgui.Text(str)
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+ imgui.PopStyleColor()
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+ end
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+ if imgui.IsItemHovered() then
290
+ if imgui.IsMouseClicked(1) then
291
+ setClipboardText(path)
292
+ end
293
+ imgui.BeginTooltip()
294
+ imgui.PushTextWrapPos(450.0)
295
+ imgui.Text('Click right mouse button to copy name')
296
+ imgui.Separator()
297
+ imgui.TextUnformatted(vtype .. '\n' .. vstr)
298
+ imgui.PopTextWrapPos()
299
+ imgui.EndTooltip()
300
+ end
301
+ end
302
+
303
+ function view:draw()
304
+ if self.show[0] then
305
+ local window_name = ('%s (%s)'):format(self.name, tostring(self.table))
306
+ imgui.SetNextWindowSize(imgui.ImVec2(400, 500), imgui.Cond.FirstUseEver)
307
+ imgui.Begin('Lua View: ' .. window_name, self.show)
308
+ self.filter:Draw('Filter', -100)
309
+ imgui.SameLine()
310
+ imgui.Checkbox('Sort', self.sort)
311
+ imgui.BeginChild(window_name)
312
+
313
+ local processItem = function(key, val)
314
+ if val ~= self.table then
315
+ local text = key .. ' = ' .. tostring(val)
316
+ if self.filter:PassFilter(text) then
317
+ self:drawItem(self.table, key, val, name .. '.' .. key)
318
+ end
319
+ end
320
+ end
321
+ if self.sort[0] then
322
+ local sorted = {} -- cache?
323
+ for key, val in pairs(self.table) do
324
+ table.insert(sorted, {key, val})
325
+ end
326
+ table.sort(sorted, function(v1, v2) return v1[1] < v2[1] end)
327
+ for i, v in ipairs(sorted) do
328
+ processItem(v[1], v[2])
329
+ end
330
+ else
331
+ for key, val in pairs(self.table) do
332
+ processItem(key, val)
333
+ end
334
+ end
335
+
336
+ imgui.EndChild()
337
+ imgui.End()
338
+ end
339
+ return self.show[0]
340
+ end
341
+
342
+ return view
343
+ end
344
+
345
+ function main()
346
+ sbInitUpdate = localClock()
347
+ sbDrawUpdate = localClock()
348
+ while true do
349
+ wait(0)
350
+ if testCheat('MSB') then
351
+ window[0] = not window[0]
352
+ end
353
+ end
354
+ end