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# Reedline, Nu's line editor
Nushell's line editor [Reedline](https://github.com/nushell/reedline) is a
cross-platform line reader designed to be modular and flexible. The engine is
in charge of controlling the command history, validations, completions, hints
and screen paint.
## Configuration
### Editing mode
Reedline allows you to edit text using two modes: vi and emacs. If not
specified, the default edit mode is emacs mode. In order to select your
favorite you need to modify your config file and write down your preferred
mode.
For example:
```nu
$env.config = {
...
edit_mode: emacs
...
}
```
#### Default keybindings
Each edit mode comes with the usual keybinding for vi and emacs text editing.
Emacs and Vi Insert keybindings
| Key | Event |
| ----------- | --------------------- |
| Esc | Esc |
| Backspace | Backspace |
| End | Move to end of line |
| End | Complete history hint |
| Home | Move to line start |
| Ctr + c | Cancel current line |
| Ctr + l | Clear screen |
| Ctr + r | Search history |
| Ctr + Right | Complete history word |
| Ctr + Right | Move word right |
| Ctr + Left | Move word left |
| Up | Move menu up |
| Up | Move up |
| Down | Move menu down |
| Down | Move down |
| Left | Move menu left |
| Left | Move left |
| Right | History hint complete |
| Right | Move menu right |
| Right | Move right |
| Ctr + b | Move menu left |
| Ctr + b | Move left |
| Ctr + f | History hint complete |
| Ctr + f | Move menu right |
| Ctr + f | Move right |
| Ctr + p | Move menu up |
| Ctr + p | Move up |
| Ctr + n | Move menu down |
| Ctr + n | Move down |
Vi Normal keybindings
| Key | Event |
| ------- | ------------------- |
| Ctr + c | Cancel current line |
| Ctr + l | Clear screen |
| Up | Move menu up |
| Up | Move up |
| Down | Move menu down |
| Down | Move down |
| Left | Move menu left |
| Left | Move left |
| Right | Move menu right |
| Right | Move right |
Besides the previous keybindings, while in Vi normal mode you can use the classic
vi mode of executing actions by selecting a motion or an action. The available
options for the combinations are:
Vi Normal motions
| Key | motion |
| --- | ----------------- |
| w | Word |
| d | Line end |
| 0 | Line start |
| $ | Line end |
| f | Right until char |
| t | Right before char |
| F | Left until char |
| T | Left before char |
Vi Normal actions
| Key | action |
| --- | ------------------------------- |
| d | Delete |
| p | Paste after |
| P | Paste before |
| h | Move left |
| l | Move right |
| j | Move down |
| k | Move up |
| w | Move word right |
| b | Move word left |
| i | Enter Vi insert at current char |
| a | Enter Vi insert after char |
| 0 | Move to start of line |
| ^ | Move to start of line |
| $ | Move to end of line |
| u | Undo |
| c | Change |
| x | Delete char |
| s | History search |
| D | Delete to end |
| A | Append to end |
### Command history
As mentioned before, Reedline manages and stores all the commands that are
edited and sent to Nushell. To configure the max number of records that
Reedline should store you will need to adjust this value in your config file:
```nu
$env.config = {
...
history: {
...
max_size: 1000
...
}
...
}
```
### Customizing your prompt
Reedline prompt is also highly customizable. In order to construct your perfect
prompt, you could define the next environment variables in your config file:
```nu
# Use nushell functions to define your right and left prompt
def create_left_prompt [] {
let path_segment = ($env.PWD)
$path_segment
}
def create_right_prompt [] {
let time_segment = ([
(date now | format date '%m/%d/%Y %r')
] | str join)
$time_segment
}
$env.PROMPT_COMMAND = { create_left_prompt }
$env.PROMPT_COMMAND_RIGHT = { create_right_prompt }
```
::: tip
You don't have to define the environment variables using Nushell
functions. You can use simple strings to define them.
:::
You can also customize the prompt indicator for the line editor by modifying
the next env variables.
```nu
$env.PROMPT_INDICATOR = "〉"
$env.PROMPT_INDICATOR_VI_INSERT = ": "
$env.PROMPT_INDICATOR_VI_NORMAL = "〉"
$env.PROMPT_MULTILINE_INDICATOR = "::: "
```
::: tip
The prompt indicators are environment variables that represent the
state of the prompt
:::
## Keybindings
Reedline keybindings are powerful constructs that let you build chains of
events that can be triggered with a specific combination of keys.
For example, let's say that you would like to map the completion menu to the
`Ctrl + t` keybinding (default is `tab`). You can add the next entry to your
config file.
```nu
$env.config = {
...
keybindings: [
{
name: completion_menu
modifier: control
keycode: char_t
mode: emacs
event: { send: menu name: completion_menu }
}
]
...
}
```
After loading this new `config.nu`, your new keybinding (`Ctrl + t`) will open
the completion command.
Each keybinding requires the next elements:
- name: Unique name for your keybinding for easy reference in `$config.keybindings`
- modifier: A key modifier for the keybinding. The options are:
- none
- control
- alt
- shift
- shift_alt
- alt_shift
- control_alt
- alt_control
- control_shift
- shift_control
- control_alt_shift
- control_shift_alt
- keycode: This represent the key to be pressed
- mode: emacs, vi_insert, vi_normal (a single string or a list. e.g.
[`vi_insert` `vi_normal`])
- event: The type of event that is going to be sent by the keybinding. The
options are:
- send
- edit
- until
::: tip
All of the available modifiers, keycodes and events can be found with
the command [`keybindings list`](/commands/docs/keybindings_list.md)
:::
::: tip
The keybindings added to `vi_insert` mode will be available when the
line editor is in insert mode (when you can write text), and the keybindings
marked with `vi_normal` mode will be available when in normal (when the cursor
moves using h, j, k or l)
:::
The event section of the keybinding entry is where the actions to be performed
are defined. In this field you can use either a record or a list of records.
Something like this
```nu
...
event: { send: Enter }
...
```
or
```nu
...
event: [
{ edit: Clear }
{ send: Enter }
]
...
```
The first keybinding example shown in this page follows the first case; a
single event is sent to the engine.
The next keybinding is an example of a series of events sent to the engine. It
first clears the prompt, inserts a string and then enters that value
```nu
$env.config = {
...
keybindings: [
{
name: change_dir_with_fzf
modifier: CONTROL
keycode: Char_t
mode: emacs
event:[
{ edit: Clear }
{ edit: InsertString,
value: "cd (ls | where type == dir | each { |it| $it.name} | str join (char nl) | fzf | decode utf-8 | str trim)"
}
{ send: Enter }
]
}
...
}
```
One disadvantage of the previous keybinding is the fact that the inserted text
will be processed by the validator and saved in the history, making the
keybinding a bit slow and populating the command history with the same command.
For that reason there is the `executehostcommand` type of event. The next
example does the same as the previous one in a simpler way, sending a single
event to the engine
```nu
$env.config = {
...
keybindings: [
{
name: change_dir_with_fzf
modifier: CONTROL
keycode: Char_y
mode: emacs
event: {
send: executehostcommand,
cmd: "cd (ls | where type == dir | each { |it| $it.name} | str join (char nl) | fzf | decode utf-8 | str trim)"
}
}
]
...
}
```
Before we continue you must have noticed that the syntax changes for edits and
sends, and for that reason it is important to explain them a bit more. A `send`
is all the `Reedline` events that can be processed by the engine and an `edit`
are all the `EditCommands` that can be processed by the engine.
### Send type
To find all the available options for `send` you can use
```nu
keybindings list | where type == events
```
And the syntax for `send` events is the next one
```nu
...
event: { send: <NAME OF EVENT FROM LIST> }
...
```
::: tip
You can write the name of the events with capital letters. The
keybinding parser is case insensitive
:::
There are two exceptions to this rule: the `Menu` and `ExecuteHostCommand`.
Those two events require an extra field to be complete. The `Menu` needs the
name of the menu to be activated (completion_menu or history_menu)
```nu
...
event: {
send: menu
name: completion_menu
}
...
```
and the `ExecuteHostCommand` requires a valid command that will be sent to the
engine
```nu
...
event: {
send: executehostcommand
cmd: "cd ~"
}
...
```
It is worth mentioning that in the events list you will also see `Edit([])`,
`Multiple([])` and `UntilFound([])`. These options are not available for the
parser since they are constructed based on the keybinding definition. For
example, a `Multiple([])` event is built for you when defining a list of
records in the keybinding's event. An `Edit([])` event is the same as the
`edit` type that was mentioned. And the `UntilFound([])` event is the same as
the `until` type mentioned before.
### Edit type
The `edit` type is the simplification of the `Edit([])` event. The `event` type
simplifies defining complex editing events for the keybindings. To list the
available options you can use the next command
```nu
keybindings list | where type == edits
```
The usual syntax for an `edit` is the next one
```nu
...
event: { edit: <NAME OF EDIT FROM LIST> }
...
```
The syntax for the edits in the list that have a `()` changes a little bit.
Since those edits require an extra value to be fully defined. For example, if
we would like to insert a string where the prompt is located, then you will
have to use
```nu
...
event: {
edit: insertstring
value: "MY NEW STRING"
}
...
```
or say you want to move right until the first `S`
```nu
...
event: {
edit: moverightuntil
value: "S"
}
...
```
As you can see, these two types will allow you to construct any type of
keybinding that you require
### Until type
To complete this keybinding tour we need to discuss the `until` type for event.
As you have seen so far, you can send a single event or a list of events. And
as we have seen, when a list of events is sent, each and every one of them is
processed.
However, there may be cases when you want to assign different events to the
same keybinding. This is especially useful with Nushell menus. For example, say
you still want to activate your completion menu with `Ctrl + t` but you also
want to move to the next element in the menu once it is activated using the
same keybinding.
For these cases, we have the `until` keyword. The events listed inside the
until event will be processed one by one with the difference that as soon as
one is successful, the event processing is stopped.
The next keybinding represents this case.
```nu
$env.config = {
...
keybindings: [
{
name: completion_menu
modifier: control
keycode: char_t
mode: emacs
event: {
until: [
{ send: menu name: completion_menu }
{ send: menunext }
]
}
}
]
...
}
```
The previous keybinding will first try to open a completion menu. If the menu
is not active, it will activate it and send a success signal. If the keybinding
is pressed again, since there is an active menu, then the next event it will
send is MenuNext, which means that it will move the selector to the next
element in the menu.
As you can see the `until` keyword allows us to define two events for the same
keybinding. At the moment of this writing, only the Menu events allow this type
of layering. The other non menu event types will always return a success value,
meaning that the `until` event will stop as soon as it reaches the command.
For example, the next keybinding will always send a `down` because that event
is always successful
```nu
$env.config = {
...
keybindings: [
{
name: completion_menu
modifier: control
keycode: char_t
mode: emacs
event: {
until: [
{ send: down }
{ send: menu name: completion_menu }
{ send: menunext }
]
}
}
]
...
}
```
### Removing a default keybinding
If you want to remove a certain default keybinding without replacing it with a different action, you can set `event: null`.
e.g. to disable screen clearing with `Ctrl + l` for all edit modes
```nu
$env.config = {
...
keybindings: [
{
modifier: control
keycode: char_l
mode: [emacs, vi_normal, vi_insert]
event: null
}
]
...
}
```
### Troubleshooting keybinding problems
Your terminal environment may not always propagate your key combinations on to nushell the way you expect it to.
You can use the command [`keybindings listen`](/commands/docs/keybindings_listen.md) to figure out if certain keypresses are actually received by nushell, and how.
## Menus
Thanks to Reedline, Nushell has menus that can help you with your day to day
shell scripting. Next we present the default menus that are always available
when using Nushell
### Help menu
The help menu is there to ease your transition into Nushell. Say you are
putting together an amazing pipeline and then you forgot the internal command
that would reverse a string for you. Instead of deleting your pipe, you can
activate the help menu with `F1`. Once active just type keywords for the
command you are looking for and the menu will show you commands that match your
input. The matching is done on the name of the commands or the commands
description.
To navigate the menu you can select the next element by using `tab`, you can
scroll the description by pressing left or right and you can even paste into
the line the available command examples.
The help menu can be configured by modifying the next parameters
```nu
$env.config = {
...
menus = [
...
{
name: help_menu
only_buffer_difference: true # Search is done on the text written after activating the menu
marker: "? " # Indicator that appears with the menu is active
type: {
layout: description # Type of menu
columns: 4 # Number of columns where the options are displayed
col_width: 20 # Optional value. If missing all the screen width is used to calculate column width
col_padding: 2 # Padding between columns
selection_rows: 4 # Number of rows allowed to display found options
description_rows: 10 # Number of rows allowed to display command description
}
style: {
text: green # Text style
selected_text: green_reverse # Text style for selected option
description_text: yellow # Text style for description
}
}
...
]
...
```
### Completion menu
The completion menu is a context sensitive menu that will present suggestions
based on the status of the prompt. These suggestions can range from path
suggestions to command alternatives. While writing a command, you can activate
the menu to see available flags for an internal command. Also, if you have
defined your custom completions for external commands, these will appear in the
menu as well.
The completion menu by default is accessed by pressing `tab` and it can be configured by
modifying these values from the config object:
```nu
$env.config = {
...
menus: [
...
{
name: completion_menu
only_buffer_difference: false # Search is done on the text written after activating the menu
marker: "| " # Indicator that appears with the menu is active
type: {
layout: columnar # Type of menu
columns: 4 # Number of columns where the options are displayed
col_width: 20 # Optional value. If missing all the screen width is used to calculate column width
col_padding: 2 # Padding between columns
}
style: {
text: green # Text style
selected_text: green_reverse # Text style for selected option
description_text: yellow # Text style for description
}
}
...
]
...
```
By modifying these parameters you can customize the layout of your menu to your
liking.
### History menu
The history menu is a handy way to access the editor history. When activating
the menu (default `Ctrl+r`) the command history is presented in reverse
chronological order, making it extremely easy to select a previous command.
The history menu can be configured by modifying these values from the config object:
```nu
$env.config = {
...
menus = [
...
{
name: history_menu
only_buffer_difference: true # Search is done on the text written after activating the menu
marker: "? " # Indicator that appears with the menu is active
type: {
layout: list # Type of menu
page_size: 10 # Number of entries that will presented when activating the menu
}
style: {
text: green # Text style
selected_text: green_reverse # Text style for selected option
description_text: yellow # Text style for description
}
}
...
]
...
```
When the history menu is activated, it pulls `page_size` records from the
history and presents them in the menu. If there is space in the terminal, when
you press `Ctrl+x` again the menu will pull the same number of records and
append them to the current page. If it isn't possible to present all the pulled
records, the menu will create a new page. The pages can be navigated by
pressing `Ctrl+z` to go to previous page or `Ctrl+x` to go to next page.
#### Searching the history
To search in your history you can start typing key words for the command you
are looking for. Once the menu is activated, anything that you type will be
replaced by the selected command from your history. for example, say that you
have already typed this
```nu
let a = ()
```
you can place the cursor inside the `()` and activate the menu. You can filter
the history by typing key words and as soon as you select an entry, the typed
words will be replaced
```nu
let a = (ls | where size > 10MiB)
```
#### Menu quick selection
Another nice feature of the menu is the ability to quick select something from
it. Say you have activated your menu and it looks like this
```nu
>
0: ls | where size > 10MiB
1: ls | where size > 20MiB
2: ls | where size > 30MiB
3: ls | where size > 40MiB
```
Instead of pressing down to select the fourth entry, you can type `!3` and
press enter. This will insert the selected text in the prompt position, saving
you time scrolling down the menu.
History search and quick selection can be used together. You can activate the
menu, do a quick search, and then quick select using the quick selection
character.
### User defined menus
In case you find that the default menus are not enough for you and you have
the need to create your own menu, Nushell can help you with that.
In order to add a new menu that fulfills your needs, you can use one of the default
layouts as a template. The templates available in nushell are columnar, list or
description.
The columnar menu will show you data in a columnar fashion adjusting the column
number based on the size of the text displayed in your columns.
The list type of menu will always display suggestions as a list, giving you the
option to select values using `!` plus number combination.
The description type will give you more space to display a description for some
values, together with extra information that could be inserted into the buffer.
Let's say we want to create a menu that displays all the variables created
during your session, we are going to call it `vars_menu`. This menu will use a
list layout (layout: list). To search for values, we want to use only the things
that are written after the menu has been activated (only_buffer_difference:
true).
With that in mind, the desired menu would look like this
```nu
$env.config = {
...
menus = [
...
{
name: vars_menu
only_buffer_difference: true
marker: "# "
type: {
layout: list
page_size: 10
}
style: {
text: green
selected_text: green_reverse
description_text: yellow
}
source: { |buffer, position|
$nu.scope.vars
| where name =~ $buffer
| sort-by name
| each { |it| {value: $it.name description: $it.type} }
}
}
...
]
...
```
As you can see, the new menu is identical to the `history_menu` previously
described. The only huge difference is the new field called [`source`](/commands/docs/source.md). The
[`source`](/commands/docs/source.md) field is a nushell definition of the values you want to display in the
menu. For this menu we are extracting the data from `$nu.scope.vars` and we
are using it to create records that will be used to populate the menu.
The required structure for the record is the next one
```nu
{
value: # The value that will be inserted in the buffer
description: # Optional. Description that will be display with the selected value
span: { # Optional. Span indicating what section of the string will be replaced by the value
start:
end:
}
extra: [string] # Optional. A list of strings that will be displayed with the selected value. Only works with a description menu
}
```
For the menu to display something, at least the `value` field has to be present
in the resulting record.
In order to make the menu interactive, these two variables are available in
the block: `$buffer` and `$position`. The `$buffer` contains the value captured
by the menu, when the option `only_buffer_difference` is true, `$buffer` is the
text written after the menu was activated. If `only_buffer_difference` is
false, `$buffer` is all the string in line. The `$position` variable can be
used to create replacement spans based on the idea you had for your menu. The
value of `$position` changes based on whether `only_buffer_difference` is true
or false. When true, `$position` is the starting position in the string where
text was inserted after the menu was activated. When the value is false,
`$position` indicates the actual cursor position.
Using this information, you can design your menu to present the information you
require and to replace that value in the location you need it. The only thing
extra that you need to play with your menu is to define a keybinding that will
activate your brand new menu.
### Menu keybindings
In case you want to change the default way both menus are activated, you can
change that by defining new keybindings. For example, the next two keybindings
assign the completion and history menu to `Ctrl+t` and `Ctrl+y` respectively
```nu
$env.config = {
...
keybindings: [
{
name: completion_menu
modifier: control
keycode: char_t
mode: [vi_insert vi_normal]
event: {
until: [
{ send: menu name: completion_menu }
{ send: menupagenext }
]
}
}
{
name: history_menu
modifier: control
keycode: char_y
mode: [vi_insert vi_normal]
event: {
until: [
{ send: menu name: history_menu }
{ send: menupagenext }
]
}
}
]
...
}
```
|