# coding=utf-8 # Copyright 2021 The Google Research Authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Lint as: python3 """A wrapper for dm_control environments which applies color distractions.""" from dm_control.rl import control import numpy as np class DistractingColorEnv(control.Environment): """Environment wrapper for color visual distraction. **NOTE**: This wrapper should be applied BEFORE the pixel wrapper to make sure the color changes are applied before rendering occurs. """ def __init__(self, env, step_std, max_delta, seed=None, fixed=False, ): """Initialize the environment wrapper. Args: env: instance of dm_control Environment to wrap with augmentations. """ if step_std < 0: raise ValueError("`step_std` must be greater than or equal to 0.") if max_delta < 0: raise ValueError("`max_delta` must be greater than or equal to 0.") self._env = env self._step_std = step_std self._max_delta = max_delta self._random_state = np.random.RandomState(seed=seed) self._cam_type = None self._current_rgb = None self._max_rgb = None self._min_rgb = None self._original_rgb = None self.fixed = fixed self.first_reset = False def reset(self): """Reset the distractions state.""" time_step = self._env.reset() if not self.fixed or not self.first_reset: self._reset_color() self.first_reset = True return time_step def _reset_color(self): # Save all original colors. if self._original_rgb is None: self._original_rgb = np.copy(self._env.physics.model.mat_rgba)[:, :3] # Determine minimum and maximum rgb values. self._max_rgb = np.clip(self._original_rgb + self._max_delta, 0.0, 1.0) self._min_rgb = np.clip(self._original_rgb - self._max_delta, 0.0, 1.0) # Pick random colors in the allowed ranges. r = self._random_state.uniform(size=self._min_rgb.shape) self._current_rgb = self._min_rgb + r * (self._max_rgb - self._min_rgb) # Apply the color changes. self._env.physics.model.mat_rgba[:, :3] = self._current_rgb def step(self, action): time_step = self._env.step(action) if time_step.first(): self._reset_color() return time_step color_change = self._random_state.randn(*self._current_rgb.shape) color_change = color_change * self._step_std new_color = self._current_rgb + color_change self._current_rgb = np.clip( new_color, a_min=self._min_rgb, a_max=self._max_rgb, ) # Apply the color changes. self._env.physics.model.mat_rgba[:, :3] = self._current_rgb return time_step # Forward property and method calls to self._env. def __getattr__(self, attr): if hasattr(self._env, attr): return getattr(self._env, attr) raise AttributeError("'{}' object has no attribute '{}'".format( type(self).__name__, attr))